Eternal Ring - Speedrun - Glitchless 1h20'43"45

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  • Опубліковано 26 сер 2024
  • Game: Eternal Ring (2000)
    First-person Action Role Playing Game, Released on Playstation 2
    Developed by: FromSoftware
    Cain Morgan sets foot on the beach of the mysterious place called the Island of No Return in search of a legendary Artifact known as the Eternal Ring where it is presumed to be located.
    Using the Elements of magic to craft and create powerful magical rings to cast spells to aid in the journey across the isle, uncover dungeons and labyrinths filled with puzzles, traps and creatures.
    This speedrun focuses on utilizing the games mechanics while taking a minimalist approach to completing the game as quickly as possible while avoiding unintended skips or glitches. Enemies are very dangerous throughout the run as our character level is far below what it should be whilst having limited but routed and planned pickups and crafted rings to cast powerful magic to allow us to progress forward with limited resistance. The corner stone of the run is knowing how the ring crafting system works and what is needed to make it one of our strongest tools in the run. We seek out particular gem stones and blank rings to use for the various crafts we do, besides crafting known where to go and how to approach certain enemies and situations as you go is also equally as important as whilst drops may be somewhat random how enemies react to the player are not. Knowing thy enemies and there behavior is vital along side managing your limited resources such as healing and magic to further your success rate in completing the game. I should mention that the game utilizes tank controls for movement and the camera, and does not use the analog sticks. Instead we are using the dpad for forward and backwards movement and left and right for strafing, whilst the L1,R1 and L2,R2 control the left and right as well as the up and down of the camera. This control scheme does take time to get use to but offers tighter and more replicable movement throughout the run which is more important then it first seems.
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КОМЕНТАРІ • 1

  • @caim3465
    @caim3465 4 місяці тому

    Another piece of evidence showing how many games I missed out on when I had a ps2.