Was it Good? - Eternal Ring

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  • Опубліковано 20 лис 2024

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  • @HEROm7
    @HEROm7 Рік тому +2283

    Fun fact: The composer of Elden Ring's main theme, Radagon and Elden Beast (Tsukasa Saitoh) was also the composer of this game

    • @BloodyArchangelus
      @BloodyArchangelus Рік тому +150

      The compositors of first armored core, Frequency band is still alive and gave us.. a Yuka Kitamura x)

    • @HEROm7
      @HEROm7 Рік тому +149

      @@BloodyArchangelus Yuka is goated, she composed DS3 and did some of the vocals when she was only 25! Insane talent

    • @BloodyArchangelus
      @BloodyArchangelus Рік тому +92

      @@HEROm7 She composed Sekiro and even had some songs in ACV: Verdict day

    • @nuss5881
      @nuss5881 Рік тому +24

      That's why I love comments^^

    • @n8doggy733
      @n8doggy733 Рік тому +48

      Theres TONS of references that Josh points out in this video, and item called Golden Seed an obsession with having the highest upgrade mats named after dragons, etc.

  • @MaitreMechant
    @MaitreMechant Рік тому +2764

    this "was it good" series has become one of my favorite thing on youtube

  • @alexlabelle3049
    @alexlabelle3049 Рік тому +1250

    I'm married to probably the only person who counts this as one of their absolute favorite games but I'm not kidding when I say my wife has played through multiple copies of this game and cried happy tears when we found it on the PS4 store. I've never seen anyone else actually even talk about it (even when the PS2 first came out) so seeing it pop up here was almost surreal.

    • @kvltizt
      @kvltizt Рік тому +25

      It’s a great game!

    • @kensloth
      @kensloth Рік тому +26

      Didn't know it was available on PSN until I just read this... Thanks!!

    • @jotun.616
      @jotun.616 Рік тому +23

      Aww its sweet it caused happy tears.

    • @SuperSecretAgentNein
      @SuperSecretAgentNein Рік тому +14

      There’s a (in my humble opinion) very good Dark Souls centric podcast Bonfireside Chat that does at least one pretty long episode on Eternal Ring you might be interested in. Their newer episodes are behind a paywall but I’m PRETTY sure their eternal ring episode is free?

    • @mfallen6894
      @mfallen6894 Рік тому +3

      @@SuperSecretAgentNein That's a good podcast that I totally forgot existed! Need to check it out again

  • @anonymousmcanonymous3055
    @anonymousmcanonymous3055 Рік тому +202

    I'm sure someone already brough that up, but the idea of the kid suddenly growing up in a few seconds was reused in the Bloodborne DLC, where the Orphan of Kos starts crying like a baby, but his cries grows into a mature man's cry by the end.
    I never played Bloodborne but I remember that vividly because the first time I heard it, it was just that scary.

  • @endless3cho
    @endless3cho Рік тому +351

    I never watched anything from this creator before yet I just spent over an hour watching a video about a game I'd never played. This was truly well done.

    • @cvernon5256
      @cvernon5256 Рік тому +16

      Personally, he's one of my favorite creatures on here. There's another series of his that I watch if and on cake Worst MMO Ever where he explored and explains a bunch of them.
      He does good work and the general technical detail, amiability, and enjoyment present makes them good to listen to, if not watch

    • @lektik2941
      @lektik2941 Рік тому

      Same! 🤣

    • @wiseguise5960
      @wiseguise5960 Рік тому +5

      Josh is just amazing with his narration and writing. I easily watch his 1hr+ long videos, but I also do like longer form content/videos in general.

    • @BierBart12
      @BierBart12 11 місяців тому +6

      That's why long video essays about games I've never played have become one of my favourite things these past years. When someone has the energy to make stuff like this, it's almost always done with passion
      Once it was no longer required by school or anything, It's become kinda fun to do intense research and write up something long for me as well. It's a great way to explore topics you were never interested in before, once you get into it.

    • @polboygiraffetamer6654
      @polboygiraffetamer6654 10 місяців тому +3

      ​@@BierBart12 There's something exquisite about learning about an obscure game. I see the PS2 is a goldmine for games like that. And this video introduced me to this new hobby of mine.

  • @incap6038
    @incap6038 Рік тому +1001

    Well, the concept of a psychopathic child with godlike power learning the value of human life and what to be sad is, and becoming a better person for it is actually very interesting and wholesome for a Fromsoftware game.

    • @serijas737
      @serijas737 Рік тому +11

      Eternal Ring

    • @BrunodeSouzaLino
      @BrunodeSouzaLino Рік тому +10

      And that's something already done by Galerians.

    • @chillhour6155
      @chillhour6155 Рік тому +35

      DLC where you fight a Demigod fetus incoming

    • @senritsujumpsuit6021
      @senritsujumpsuit6021 Рік тому +50

      @@chillhour6155 Drakengard 1 be like army of fetuses from the sky

    • @prince_nocturne
      @prince_nocturne Рік тому +76

      Also an actual ending, another rarity from them. Since most of their stories are 'And the cycle of misery continues.'

  • @NachozMan
    @NachozMan Рік тому +1211

    I love how the Essence of every FromSoft game bleeds into each other, like looking at a family of very different people and ages but you can tell they're related.

    • @ryushogun9890
      @ryushogun9890 Рік тому +211

      Like Ubisoft games, except it's good.

    • @AliasEliahus
      @AliasEliahus Рік тому +81

      @@ryushogun9890 i have to admit that got an audible laugh from me

    • @chloewinnaa1515
      @chloewinnaa1515 Рік тому +31

      @@AliasEliahus it got an inaudible laugh from me though

    • @isaacharding
      @isaacharding Рік тому +8

      Almost like they were made by the same developer...

    • @djandjb1
      @djandjb1 Рік тому +71

      @@isaacharding Yea, but holding this much consistence over such a long period? Between team changes and devs retiring, it’s amazing how the company took so many of its properties, refined their elements and interpreted them in ways that somehow always ended up engaging and fun, despite the fact they all have very obvious formulas that they remix to perfection. Sekiro still doesn’t feel the same as Elden ring, which doesn’t feel the same as bloodbourne, etc.. outside of fighting games, I don’t know a company who does what FromSoftware does with such an incredible amount of success.
      Also god I cannot wait for the new armored core experience… So much potential!

  • @amandapage5677
    @amandapage5677 Рік тому +130

    I remember getting this game when it first came out. I unwrapped this game the Christmas it came out, my dad acted so pissed that the "Guy at the store gave him the wrong game" He took it from me and said he was taking it back with the receipt. I was so heartbroken and then I unwrapped the PS2 and I was completely overjoyed. I remember asking my dad how he got it all and he said that he waited in line in freezing october to get it lol along with the PS2. It was great too because I remember my mom getting so mad at him for "Picking up an extra graveyard shift" on his day off lol. I still have this game, the original one I got SO many years ago...damn this video brought back so many great memories!

    • @chillhour6155
      @chillhour6155 Рік тому +14

      Great dad

    • @arknark
      @arknark Рік тому +13

      Having a loving dad sounds pretty great. Count yourself lucky!

    • @IceMcFried
      @IceMcFried Рік тому +7

      What a wonderful memory, thanks for sharing!

    • @daddydrax9798
      @daddydrax9798 2 місяці тому +1

      And you know what? Even if it isn't that great of a game, especially when compared to other FromSoft games, the fact your Dad did this made the game freaking great. Good Dad's are rare. You are lucky friend.

  • @Konpekikaminari
    @Konpekikaminari Рік тому +166

    I have to hand it to Soulus's child VA, before the line "This... this feeling... Sad..." he absolutely _nailed_ that concerned confusion of a child first encountering death
    It was honestly heart wrenching

    • @DIEGhostfish
      @DIEGhostfish 2 місяці тому +5

      Yeah. It made me tear up. But a young relative just realized our grandma is dying soooo that may be influencing me.

  • @zedxcu
    @zedxcu Рік тому +181

    Honestly I really like the sort of small implicit character development at the end, Cain just chilling with Solas and all that. We need more final bosses that mature and turn into friends in games

    • @beastwarsFTW
      @beastwarsFTW 2 місяці тому +8

      Solas can be forgiven because he was already imprisoned for his crimes and ironically when he gets out not only does he learn what they wanted but he also learned why he needed to be imprisoned to begin with.

    • @Quick-Silver206
      @Quick-Silver206 6 днів тому

      The true final bosses will be the friends we make along the way?

  • @verafeiyd
    @verafeiyd Рік тому +346

    "There's no morality, there's no sense, there's no desire. It just IS, and wants you to not be." Phenomenal writing man, I adore this description

    • @lkim100
      @lkim100 Рік тому +6

      but if it has no desire, how can it want?

    • @KawaiiStars
      @KawaiiStars Рік тому +19

      ​@@lkim100 instinct?

    • @lkim100
      @lkim100 Рік тому +2

      @@KawaiiStars hmm

    • @abra4662
      @abra4662 Рік тому +3

      @@KawaiiStars but with instinct has sense, how is no sense?

    • @Superabound2
      @Superabound2 Рік тому

      ​@@lkim100Duty or Obedience

  • @DolusVulpes
    @DolusVulpes Рік тому +477

    Since you didn't mention it when it happened, the winged demon guy you fight after getting the fire key is the same corrupted expedition captain that killed the new expedition team earlier, just fully transformed, which is why he says "you followed me". He acts as a small bit of foreshadowing of the reveal that happens with Lyla and her father right afterwards.

    • @FakYuhGoogel
      @FakYuhGoogel Рік тому +46

      So this guy 20:44 turns into this guy 38:29 (apparently survives this encounter) and turns into this guy 1:09:29?

    • @DolusVulpes
      @DolusVulpes Рік тому +49

      @Fak Yuh Googel yeah, more or less. The first major clue is that his second form/first boss fight shares the exact same size and shape as the monstrous parts of his partially transformed appearance, and that that third form/second boss fight has the same appearance as the second form but all twisted and warped, likely as a result of him not healing properly from the first boss fight. The second is that he's the only actual character you meet capable of speech besides Lyla who actually sticks around long enough to even have these sorts of interactions with you, and both his first and second boss fights start with him talking to you as if he's met you before, which is impossible for any other character before that point.

    • @gabbagoo9774
      @gabbagoo9774 Рік тому +21

      @@FakYuhGoogel When you beat him (38:29) it shows him flying off in the game

  • @Mwarrior1991
    @Mwarrior1991 Рік тому +101

    as someone who always used to read game manuals cover to cover (and honestly misses them today), this game is amazing.

    • @ThePhysicalReaction
      @ThePhysicalReaction Рік тому +6

      this seems like a game where you'd need to read the manual.
      I was dissapoint that the elden ring digital manual wasn't more complete

    • @introsp3ctive305
      @introsp3ctive305 Рік тому +8

      I really do miss game manuals. I loved the designs of them. I loved the extra lore or info about the developers. Most of all I loved how it made the time it took to install games on my PC go by faster because I would be reading the manual on the way home from the store and while the game was installing.

    • @jeffsorrows
      @jeffsorrows 7 днів тому

      I remember as kids me and my brother would have a ritual to open the game in the car, you could SMELL the manual! Then we'd take turns reading the manuals, if they had a map opening it so we both saw at the same time and playing it on a heads or tails draw!

  • @honeyalmondfritters
    @honeyalmondfritters Рік тому +100

    As a souls fanboy, I thought this game would be another in their list of "janky but interesting" titles everyone forgot about. But, wow, that storyline is something else. From has always been good at their stories, but Lyla's death teaching Soulless empathy is excellent. It was only with the death of someone he actually cared about that he learnt that there would be others whose deaths would carry meaning for someone else who cared about them. That is just mesmerising. Justifies my From fanaticism even more. :')

  • @loopyloon5401
    @loopyloon5401 Рік тому +122

    For some reason, when I saw Soulus mulling over Lyla's death, I suddenly imagined the game with better voice acting, I thought about how Soulus would sound if he was genuinely upset at learning what mortality was.

  • @televisionist
    @televisionist Рік тому +81

    I can't believe he skipped over "IS THAT THE BEST YOU CAN D--" in the village attack, the cutoff always makes me chuckle.

  • @joargthebard4663
    @joargthebard4663 Рік тому +404

    Fun thing, the "analog" option in the game isn't referring to the sticks, but rather the d-pad. If you turn it on you can push it softer to walk

    • @Coldsteak
      @Coldsteak Рік тому +67

      yup, not a lot of people knew the dualshock 2 had analog face buttons and d-pad. not many games used it though

    • @KasumiRINA
      @KasumiRINA Рік тому +26

      @@Coldsteak Gran Turismo had a surprise for you if you didn't put the X button to the metal, car would not accelerate fully... mind you, for a kind-of-a-sim, it's useful.

    • @oh-not-the-bees7872
      @oh-not-the-bees7872 Рік тому +38

      Metal gear solid 3 used it well, as letting go of square slowly would hoster your weapon instead of firing it, grappling an enemy and then pushing down hard and quickly on circle would slit their throat, and I can't remember which button it is but you can zoom in during cutscenes and control the level of zoom by how hard you pressed the face button.

    • @jesfest
      @jesfest Рік тому +4

      The bouncer, star ocean, and (I think) midnight club 3 used analog buttons.
      The first 2 for changing what attacks the buttons did, while the latter was for acceleration.
      IIRC my dualshock2 was well worn by that point, so I think I used the right analog stick to accelerate in midnight club 3, because the button wasn't cutting it.
      ...Y'know, I kind of miss having all analog controllers like that. Wonder whether they should come back, or if it's not worth it.

    • @FingerSpazm
      @FingerSpazm Рік тому +3

      Fromsofts game Evergrace also used it for attacking. Pressing square lightly was a light attack. Pressing it hard was a heavy attack

  • @name_redunded
    @name_redunded Рік тому +251

    This game looks like proof of concept for the ancient city. They saw what worked and what didn't with the new PS2 technology and made a great game after

    • @thombias
      @thombias Рік тому +40

      It's easy to see Eternal Ring is a prototype for KF4 fleshed out as a full game and you can tell they were still working with the technology powering the PS1 King's Field games, because all the levels are still built in a grid and mechanically not much has happened between ER and KF3. It's only really the graphics and performance that improved. I mean heck, even the controls remained unchanged. They built upon Eternal Ring and scrapped everything that didn't work or belonged in KF4.

    • @BloodyArchangelus
      @BloodyArchangelus Рік тому +5

      Yes. typical fromsoft

    • @Karanagi
      @Karanagi Рік тому +9

      From Software's iteration on the same concept clearly payed off. KF4 held up very well.

    • @RedstoNeman0
      @RedstoNeman0 Рік тому

      I was thinking the same, I hope josh plays it and then tries shadow tower abyss with all the weirdness of that game lol

  • @juankamehameha
    @juankamehameha Рік тому +51

    Seeing this and then seeing how far we've come with Elden Ring fills me with determination

  • @TheInfiniteAmo
    @TheInfiniteAmo Рік тому +20

    26:49 is just Heide's Tower of Flame
    32:40 is just the 3 giants room in Black Gulch
    and 39:28 is the Iron Golem! These guys just wanted to make Dark Souls for a loooong time

    • @reinofhearts
      @reinofhearts Рік тому +2

      This. Amazing observational skills! 🤯

    • @brotbrotsen1100
      @brotbrotsen1100 6 місяців тому

      Wouldn't it be the other way around?

  • @NachozMan
    @NachozMan Рік тому +287

    Lmao I love how the running theme of FromSoft not being able to finish the snow levels they oh so love to try and include or having them be rushed is consistent here too.

    • @Flackon
      @Flackon Рік тому +9

      What running theme? The Painted World of Ariamis was literally the prototype level they made first to test Dark Souls

    • @herolumierelumanite1608
      @herolumierelumanite1608 Рік тому +11

      From has ADHD when it comes to snow.

    • @RayearthIX
      @RayearthIX Рік тому +30

      @@Flackon He's likely referring to Demon's Souls, where the 6th area was a snow area that was made, but was never finished and was ultimately scrapped to make the release deadline. You can find videos where people went into the game code and "played" what exists of the area. People for years thought they would release DLC for the game adding the level, and some hoped it would be added in the PS5 remaster... but nope.

    • @PlusOne2Crit
      @PlusOne2Crit Рік тому +4

      The snow area in Elden Ring isn't rushed, or unfinished.
      Short =/= rushed.

    • @yaboi2500
      @yaboi2500 Рік тому +22

      @@PlusOne2Crit You’re right. It’s just a bad area all around.

  • @risel56
    @risel56 Рік тому +371

    _"The King treated the man of unknown identity, as one of his vassals"_
    *Manbaby Soulus:* You're my friends now, we're having soft tacos later

    • @redpyre
      @redpyre Рік тому +52

      Soulus randomly at a royal banquet after the King gives a toast: "I was wondering if we could change the topic of discussion to baby seabirds?"

    • @TheNapster153
      @TheNapster153 Рік тому +35

      I actually find the epilogue an entriguing setpiece. The closest I can think of is Alucard from Hellsing working for his nemesis descendants. The idea tha the protaganist and the final boss could find commonality and actually live together in the same general space in peace is intriguing.
      Furthermore, as mentioned, Soulus is still learning. I think King Ian was made privy to what happened on the Island much later and knows how powerful both his retainer and vassal are. Ironically, his position showed how noble he was as a leader since he didn't abuse either of the men.

    • @MagitekBahamuto
      @MagitekBahamuto 8 місяців тому +9

      Soulus is a good boy now.

    • @Treyast
      @Treyast 2 місяці тому +4

      Bravest warriors reference, nice.

  • @eXcaligore
    @eXcaligore Рік тому +198

    There is a strange lack of detail in some places and a great amount in others like the man actually opening the letter in the beginning. Overall it shows what fromsoftware's ambitions we're back then and seeing them getting it right with the newer titles is amazing.
    I replay freelancer a 2003 flying space shooter game every year as a nostalgia vibe. I would be interested in seeing what you think of it if you're interested

    • @Skenjin
      @Skenjin Рік тому +3

      I loved the Defenders game on the PS2 that was a 3D ship combat game against alien insect things with some tower defense sections.

    • @arkadyromanov7803
      @arkadyromanov7803 Рік тому +2

      Give Everspace 2 a try.

    • @mrpjfresh1810
      @mrpjfresh1810 Рік тому +5

      Wow. Freelancer. Talk about a blast from the past! And what a voice cast on that game as well! Had almost forgotten all about it. Good call.

    • @g76agi
      @g76agi Рік тому +3

      Oh freelancer was very good, my dad showed it to me when i was a kid and it was pretty fun

    • @tiberiusbrain
      @tiberiusbrain Рік тому +2

      Freelancer was awesome. Its why i love elite dangerous even more (no, im not buying into star citizen for now)

  • @PassengerOnTheMenu
    @PassengerOnTheMenu Рік тому +18

    There is ONE other 'use' of the day/night cycle and it's really a hinderance. The npcs in the 1st village move around at different times of day and the guy you're supposed to give the letter to will go to bed and lock the door until like 8 am, preventing you from progressing if you happen to go there at the wrong time.
    One of the best spells, especially for killing the floating mages is Poison especially when you get Power of Seek ring. Lvl 3 Earth gems are able to be farmed once you have access to forest right after the 1st dungeon (the water temple) and it lets you bypass the awful poison valley area that the npcs tell you to go through instead. Tornado is excellent as well but it will suck up a lot of MP early on and can be really dangerous without Seek because it often drifts around. (Yes, your own spells can hurt you. The dragon summons are typically lethal if you're too close when you cast them.) Also, both you and enemies can cast spells through walls and doors, so be ready to cheese or die horribly in the Iron Mill.
    Holy moly! That footage at like 7:26 is the bonus secret dungeon in the start area, and somehow you have less than 300 hp. You must have sped your way through the game to get that, because that's pretty underleved for how nasty those monsters are, esp in the ice area. The cockatrices can prob one-shot you at that level.

    • @nezkeys79
      @nezkeys79 5 місяців тому

      That happened in Elder Scrolls though (shops locking up until morning)

  • @drewbaby1488
    @drewbaby1488 7 місяців тому +4

    I had a blast with this game as a kid and remember all the frustrations as well. This game should definitely be remade.

  • @ilfardrachadi2318
    @ilfardrachadi2318 Рік тому +102

    The age of manuals was great. You give your friend the first go, agree to swap seats when they die, then learn how to play properly between the manual and examples of gameplay on screen. You take over when they die and get to play till dinner time while they're stuck watching because you know what you're doing.

    • @TG-ge1oh
      @TG-ge1oh Рік тому +15

      Seems like you definitely spent some time peeping into my childhood room while I played with my friends lol.
      Jokes aside, I miss those days. Playing a single player game with friends was such a vibe. I wonder if we'll ever get back to those days... maybe after retirement, if I'm not dead by then?

    • @Sandro234
      @Sandro234 Рік тому +4

      I knew a guy (definitely not me) who collected game manuals from blockbuster back in the day...rumor has it they are still in a cupboard somewhere 😅

    • @nicholassullivan1239
      @nicholassullivan1239 Рік тому +3

      I miss these days. Games have gotten so much better, but those experiences will never be surpassed.

    • @thatonegeeksite5251
      @thatonegeeksite5251 Рік тому +5

      @@Sandro234 I was always the guy that would be pissed because the game I rented didn’t have a manual because someone stole it😂 I did rent from a place tho where if you lost the manual you had to pay like $10 so there was never any going missing which was nice.

    • @ShadowMistNinja
      @ShadowMistNinja Рік тому +4

      I would read them on the bus ride back home from the mall haha 😂

  • @treytotreys917
    @treytotreys917 Рік тому +70

    Oh my God you did Eternal Ring. This was one of first ps2 games. Back when I first got my ps2 I didn't have a memory card for around a month, so I left my ps2 on while I was at school and beat the game without ever turning it off. Such nostalgia

    • @thesmugargonian5357
      @thesmugargonian5357 Рік тому +17

      It’s a wonder you didn’t start a fire big enough to take down the entirety of Mongolia by doing that

    • @boobah5643
      @boobah5643 Рік тому +3

      Considering that means death = restart, it's kind of impressive.

    • @treytotreys917
      @treytotreys917 Рік тому +2

      @@boobah5643 I died. A lot. lol

    • @smosby5
      @smosby5 Рік тому +1

      Lol I did the same thing when I first got my PS2 and Kingdom Hearts

    • @slayedbyquilegaming
      @slayedbyquilegaming Рік тому +3

      Lol i did this for zelda wind waker. My GameCube had my back!

  • @jeremyabbott4537
    @jeremyabbott4537 Рік тому +283

    I am pretty sure the pendant the one guy has is referenced in Dark Souls, with the pendant you can pick as your starting gift. It just acts as a reminder of your humanity and past, to not lose your mind and self, and has no special powers. And of course the Eternal Sword reminds me of the Moonlight Sword which is in SO MANY Fromsoft games.

    • @BigStankyFish
      @BigStankyFish Рік тому +15

      If that's true then The Moonlight Greatsword has been part of FromSoft lore for 2 decades! Awesome.

    • @33link333
      @33link333 Рік тому +62

      @@BigStankyFish The Sword of Moonlight was in the very first King's Field, FromSoft's very first game from 1994.

    • @kakkacarmenelectra7229
      @kakkacarmenelectra7229 Рік тому +7

      Also the guys who drops the eternal sword looks so much like a dark wraith!

    • @Wolfpaxrunning
      @Wolfpaxrunning Рік тому +23

      ​@@BigStankyFishthe moonlight sword is in every armored core as well. It's been a from soft staple since their first title kings field

    • @TwoSpark55
      @TwoSpark55 Рік тому +1


      In the new one? 👀
      or all their AC games?

  • @cuddlequeen3225
    @cuddlequeen3225 Рік тому +5

    I like that you breakdown everything including controls, UI, and all that. I appreocate knowing how that effects the experience without having to play it myself.

  • @BigStankyFish
    @BigStankyFish Рік тому +11

    39:00 Probably the coolest explanation for a plain enemy design and now makes me appreciate geometric ememies a lot more.
    Eternal Ring seems like the type of game that has the most amazing potential. It could've come out in recent years, even if it wasn't as fleshed out but added what was recommended and better graphics and animations and genuinely it would be a good modern game.

  • @blackcat738
    @blackcat738 Рік тому +159

    Eternal ring was fascinating one. It worked like a dark souls game, but played like echo night, really under-rated fromsoft series where you communicate with the dead and help them pass on with their own heartbreaking yet realistic stories of unfinished business.
    Man, echo night was such a good game. Maybe you should play that next, josh.

    • @TG-ge1oh
      @TG-ge1oh Рік тому +4

      Sounds like an awesome series! Are they compatible with current gen hardware/OS? I'd love to learn more about them, especially if Josh does cover them.

    • @OutOfTheShadows1
      @OutOfTheShadows1 Рік тому +7

      @@TG-ge1oh sadly they were only on ps1 and 2 but you can pretty easily emulate them. if you like that sorta thing they're really well done. nitrorad has some good videos on the series if you're curious about them

    • @ultimantomega
      @ultimantomega Рік тому +8

      Seconded. I love the old Fromsoft games and while Kings Field is my favourite, there is nothing out there quite like Echo Nights. Very good ambience, very good story, very good puzzles. Even aged quite well since there isn't any janky combat or weird systems holding it down (except the minigame to get the good/evil ending of the first game.)

    • @noahtuttle9007
      @noahtuttle9007 Рік тому +1

      @T G if you have a ps3 you can get the first one on psn sadly echo night beyond you have to emulate make sure to enable software mode

    • @deadlyninja112
      @deadlyninja112 Рік тому

      Kinda sounds like Ghost Wire: Tokyo

  • @HippoMustache
    @HippoMustache Рік тому +301

    For years I thought this game was a fever dream I had. Like, this weird kind of unfinished memory that my brain had tried to put together. I even asked my dad if I played something like this and he couldn't remember buying it for me.
    I saw this video and I knew instantly that this was it.
    It was so surreal hearing about each boss and level and reliving things I straight up forgot I had. The weird legs guy, the baby, the valley with the one shopkeeper. I even remember reading the manual and it mentioning summon rings. I was obsessed with making one and that thought pushed me to finish I think.
    The fact that later in life the same company would make some of my favorite games is insane to me. My mind is literally blown right now. Awesome video, for real.

    • @yonathanasefaw9001
      @yonathanasefaw9001 Рік тому +3

      Insane!

    • @jarlwhiterun7478
      @jarlwhiterun7478 Рік тому +4

      We have that E. Ring game developed by From Software at home...

    • @jotun.616
      @jotun.616 Рік тому +1

      I have a game like that, im convinced at this point it had to be a dream. I cant even find the console i played it on.

  • @WhipLash42o
    @WhipLash42o Рік тому +166

    i'd actually love to see you cover kings field. Also I love how the Eternal Sword is straight up the Moonlight Greatsword. The MGS roots run deep.

    • @hypertion
      @hypertion Рік тому +10

      My first mgs was a laser sword strapped to the arm of my mech in armored core on ps1. It was basically a legend as it was the best overall blade.

    • @SilverwingedBat
      @SilverwingedBat Рік тому +14

      @@hypertion The first MGS was actually in King's Field their first game, not Armored Core. AC is where they started the trend of adding it to other games though.

    • @Argonisgema
      @Argonisgema Рік тому

      @@SilverwingedBat I love that its been in every game from has ever made with i think sekiro being the exception but i'm not sure.

    • @quintonhoffert6526
      @quintonhoffert6526 Рік тому +2

      @@Argonisgema Sekiro doesn't have a playable MGS, but the Divine Dragon's Seven-Branched Sword functions as the MGS since it has all the other properties (glows greenish, giant sword, shoots sword beams). Also, I got into the FromSoft side relatively late and my first MGS was the one in Dark Souls. I did play Demon's Souls before Dark Souls, but I hated World 5 (didn't we all?) and never found the Large Sword of Moonlight in the motherfucking swamp. Though, considering that I wasn't a big fan of Faith in Demon's Souls I don't know that I would have been drawn to actually use it even if I had found it.

    • @ArvelDreth
      @ArvelDreth 6 місяців тому

      ​@@SilverwingedBatHe said "my first" not "the first"

  • @1un4cy
    @1un4cy Рік тому +5

    "Having a snowy tundra connected to a massive storm tower by a tunnel would be silly so they teleport you around"
    >Dark Souls 2: you climb up to the top of a poisoned windmill, then take an elevator UP to the fiery depths of the Iron Keep

  • @MythrilZenith
    @MythrilZenith Рік тому +62

    12:30 the fact that they animated the taking and opening of the letter is more effort on details than most games nowadays make. It's so interesting to see this game going out of its way on several small things while completely dropping the ball on bigger things.

    • @senritsujumpsuit6021
      @senritsujumpsuit6021 Рік тому +3

      This furthers how good a tweaked remake can be

    • @bruceluiz
      @bruceluiz Рік тому +2

      FinalFantasy14 has a plendora of npcs that just "pick up" invisible itens and sometimes "read" their own palms... and thats a 2013ish MMO.

  • @redpyre
    @redpyre Рік тому +89

    I remember when I was a kid, I was very creeped out by Adult Soulus for the ten seconds he's on screen. My dad was also unimpressed by the ending screen text, rolling his eyes and sarcastically saying "GEE, I wonder who THAT COULD BE"
    Still, this made me nostalgic for how fantasy rpgs used to be watching it

  • @ClanCrusher
    @ClanCrusher Рік тому +105

    1:05:38 "The mechanics of a decent game are there. What the game lacks is any way for a player to understand them in game." The more things change, the more they stay the same.

    • @esssss8415
      @esssss8415 Рік тому +14

      I would say it’s the opposite now. Easy to understand, but not enough interesting mechanics anymore.

    • @thombias
      @thombias Рік тому +7

      ​@@esssss8415 Yeah exactly, i so much agree with this sentiment. I had such a good time with King's Field from 1995 for PS1. The game doesn't explain anything to you and i had a blast trying to figure out everything within this janky early 3D metroidvania dungeon crawler.

    • @night1952
      @night1952 Рік тому +3

      @@esssss8415 I assume he was refering to modern From games since they still have cryptic mechanics.

    • @esssss8415
      @esssss8415 Рік тому +1

      @@night1952 They’ve gotten blatantly more simple though. Compare Elden ring and Dark Souls 3 to any older souls games, or kings field and they are much simpler.

    • @night1952
      @night1952 Рік тому

      @@esssss8415 I completely disagree.

  • @dracogaming13
    @dracogaming13 Рік тому +449

    Something about the final boss being a child with godlike powers who acts like a kid is absolutely terrifying

    • @shytendeakatamanoir9740
      @shytendeakatamanoir9740 Рік тому

      An Ur-Child, if you will.

    • @-Monad-
      @-Monad- Рік тому +11

      Basically the plot of Dragon Ball Super

    • @VektusAlvoraan
      @VektusAlvoraan Рік тому +13

      @@-Monad- Also applies to Buu, I guess?

    • @Nwoknu
      @Nwoknu Рік тому +4

      It reminded me of Kefka from Final Fantasy 6

    • @ryanbauer3680
      @ryanbauer3680 Рік тому +37

      "And really, there is nothing more innocent and cruel than a child."
      -Jet Black, Cowboy Bebop

  • @DocFranklinStone
    @DocFranklinStone Рік тому +8

    HOLY SHIT! THIS IS THE GAME THAT'S HAUNTED MY DREAMS FOR YEARS. YES! FINALLY, I REMEMBER IT! THANK YOU!
    now to watch the video❤

  • @_B_K_
    @_B_K_ Рік тому +20

    Plot twist: This game does not exist and is all part of Josh's imagination. Baby birds and a floating baby.

  • @Cursed888
    @Cursed888 Рік тому +65

    I think only Drakengard fans can share the difficulty of explaining an obscure jrpg with Baby gods at the end.

    • @SupaDanteX
      @SupaDanteX Рік тому +10

      God that game.
      And that "fight".
      Cursed knowledge.

    • @john_michael97
      @john_michael97 Рік тому +3

      Earthbound? ;)

    • @razaiel3688
      @razaiel3688 26 днів тому +1

      Which you know 2 isn't a lot more, but it's weird it happened twice.

  • @junkolover9518
    @junkolover9518 Рік тому +249

    Lyla: "He COMPLETELY lost his human consciousness. Let me handle this!"
    Oh cool, is she going to take down the fire dragon, because she can use magic too, and is much more badass, being an ancestor to what we are? Can't wait to see how she handles it!
    Lyla: "Father, it's me, Lyla, can you stop, pretty please?"

    • @i30817
      @i30817 Рік тому +77

      And dad naturally fires a column of fire at the boy that was talking to his daughter. Some classics just can't be improved, but adding dragonfire is probably better than most shotguns.

    • @xialnackharaa
      @xialnackharaa Рік тому +11

      Which is also amusing because some if the dialog would suggest that lyla and Cain are related.

    • @Elementroar
      @Elementroar Рік тому +17

      @@i30817 It’s funny because Cain is his son so he and Lyla are brother and sister, so it’s now Alabama!

    • @theapexsurvivor9538
      @theapexsurvivor9538 Місяць тому

      ​@@i30817I mean, you can add dragon's breath to your own shotguns to really strike the fear of god into anyone who might even consider doing anything with your daughter

  • @zephyr8072
    @zephyr8072 Рік тому +68

    That opening voice acting is amazing.
    It manages to sound exactly like a rudimentary text to speech program.

    • @FreedomIII
      @FreedomIII Рік тому +4

      Right!? I literally second-guessed whether I was hearing a human or not for like 10 seconds (≧∀≦)

  • @MiBrCo4177
    @MiBrCo4177 Рік тому +8

    Reminds me of two highly underrated games on the PS2 which were extermination and EOE Eve of Extinction. Definitely worth checking out both of them.

    • @brotbrotsen1100
      @brotbrotsen1100 6 місяців тому

      The ps2 is a goldmine for hidden gems. You stumble upon something cool you never heard of all the time. Just the other day i found a action game starring a Japanese pop star, geckt or something, and it's actually fun as hell

  • @Beriorn
    @Beriorn Рік тому +254

    Eternal Ring, ooooh Eternal Ring.

  • @TBContent24
    @TBContent24 Рік тому +257

    As good as FromSoft's games have gotten since this, you gotta give them credit for having animated mouths when the NPCs talk

    • @SmogginMog
      @SmogginMog Рік тому +6

      eh.

    • @ddgnp1057
      @ddgnp1057 Рік тому +27

      And yet in the 23 years since this game they've regressed in that fashion

    • @TBContent24
      @TBContent24 Рік тому +16

      @@ddgnp1057 Yes that's the funny thing about it

    • @coolbrotherf127
      @coolbrotherf127 Рік тому +4

      Except for the main character who just stands there completely motionless for 99% of the cutscenes

    • @_Tzer
      @_Tzer Рік тому +6

      fun fact: the japanese version did not have voice acting so this is like double effort.

  • @CKSeams
    @CKSeams Рік тому +183

    "Attacking an enemy's source, not the enemy itself"
    *cries in Bed of Chaos*

    • @1Kapuchu100
      @1Kapuchu100 Рік тому +33

      For every good idea, there is a bad execution of that idea xD

    • @Salmacream
      @Salmacream Рік тому +7

      @@1Kapuchu100 Bed of chaos was always one of the more fun fights for me. I liked that I was punished a ton with a lot of running, the annoying enemies and low flasks to get back to the boss.

    • @Mantosasto
      @Mantosasto Рік тому +2

      Those damn enemies in the poison DS2 dlc ;_;

    • @theapexsurvivor9538
      @theapexsurvivor9538 Місяць тому

      BoC is honestly pretty fun for me, but mostly because in my first fight with it I learnt where the perfect jumping off point is for landing on the root, and my second fight I learnt to bait the slap. Now I only die to the firestorm rng in the tunnel.

  • @nicoladipiazza6155
    @nicoladipiazza6155 Рік тому +5

    I find videos about obscure videogames like this one to be way more interesting when compared to the pokemon one. We've all experienced pokemon, while this is a hidden gem. Amazing video!

  • @Rurukuken
    @Rurukuken Рік тому +46

    I would love to see the current fromsoft team make a game like this again.

    • @cvernon5256
      @cvernon5256 Рік тому +2

      That would be amazing!
      Another game I'd loved to see a remake of is Machine Hunters, especially if the team behind Doom did it. Freaky aliens, bizarre mechs, human experimentation, it's an interesting world for the game that their action focused horror would do well with.

  • @kexdd69
    @kexdd69 Рік тому +133

    As janky and dated this game might be, I love those kind of games more than modern realistic titles. It feels otherwordly and fascinating.

    • @the_ecips9692
      @the_ecips9692 Рік тому +3

      Dito. there's modern day games catching this exact feeling (for me, at least :) ). You might like "Dread Delusion".

    • @megamen7353
      @megamen7353 Рік тому +5

      Its most likely due to the simpleness of the earlier games. I dont talk about the difficulty, more like as a concept it was easier to just play a game. Now every game demands too much time, attention etc. Older games feel more like "games" in that way.

    • @turbo8628
      @turbo8628 Рік тому +4

      @@megamen7353 too much emphasis on quantity over quality recentlt for me. If i complete a game in a few days i am happy, nowadays that it is a criticism for most games so the devs bloat them to avoid the loudmouth majority :/

    • @Xapheion101
      @Xapheion101 Рік тому +1

      @@turbo8628 for me it has a different effect, I play through following the story and stuff then when I feel like it's close to the end I stop playing because I don't want to miss anything important but I CBA to go though the hours of side quest slog.

  • @milkweedreflections
    @milkweedreflections Рік тому +252

    I personally think the atmosphere in this game is amazing.

    • @AJ-po6up
      @AJ-po6up Рік тому +22

      If there's something that FromSoftware's games always nailed ever since King's Field I/II is the atmosphere. For that alone they're worth playing even if they're clunky, hard and frustrating at times.

    • @GooseGumlizzard
      @GooseGumlizzard Рік тому

      all games from that time period (late 90s / early 2000s) had it. Miss that shit.

  • @Kokkaku7
    @Kokkaku7 Рік тому +43

    About the day/night cycle. I vaguely remember the time of day effecting your rings in some way. It's just never explained well and really hard to notice. I vaguely remember was certain healing rings healing more at night?
    Also, fatal water is a staple of old Fromsoft games, rule of thumb, if the water is high enough to wade through it will kill you.
    One last thing, Eternal Ring did have fall damage but it wasn't anywhere near as punishing as you described, when you tested it in the video you landed in some nasty fatal water, thats what killed you.
    Amazing video as always
    Quick edit, the time of day also plays into a larger calendar system. Different elements are boosted on different days, I nearly forgot about that.
    Last edit I swear. Eternal Ring was a rushed game. The game was pushed out so the team could finish work on Kings Field 4 which ended up coming out a year later.

    • @xxXXRAPXXxx
      @xxXXRAPXXxx 2 місяці тому

      As a Gamer avoiding water is my second nature.

  • @CiccioImberlicchio
    @CiccioImberlicchio Рік тому +5

    I think the fact that the baby grows into a man is a good thing because he finally understood the meaning of life and this makes him grow as a person figuratively and literally.
    The ending also let's you understand that even if he's a unkillable god he doesn't try to harm anyone anymore but tries to learn more from them, something that he refused to do before the final confrontation.
    That's very good in my opinion

  • @tinglesrosyrupeeland
    @tinglesrosyrupeeland Рік тому +2

    I didn't expect to fall in love with the OST and writing of this game but dang your review makes me want to play this game!! Even with all the antiquated "quirks" I really got absorbed in the cutscenes you put in this video...even the voice acting feels so nostalgic and special, like Oblivion voice acting but more serious. The score is so epic and grand and really reminds me of Twilight Princess.

  • @Skenjin
    @Skenjin Рік тому +216

    Too many games would have had the "big bad" just get a second phase after experiencing loss for the first time, instead of growing as part of the experience.

    • @banaman7746
      @banaman7746 Рік тому +65

      I guess the real prize was the final boss we befriend along the way?

    • @wazzu4488
      @wazzu4488 Рік тому +12

      Good thing we have Gabriel.

    • @bradleycalkins394
      @bradleycalkins394 Рік тому +10

      If only they had portrayed Soulus' transformation in a way that didn't imply a second phase.

  • @vaan_
    @vaan_ Рік тому +33

    I absolutely love games of this style. First person dungeon crawlers. King's Field, Shadow Tower, Eternal Ring... I just finished playing Lunacid (which is in early access) and have an eye out for Monomyth which is also in development. I don't know of anything else out there outside the titles I just mentioned... If only this genre could have a renaissance :(

    • @Argonisgema
      @Argonisgema Рік тому +4

      wishlisted Monomyth and bought Lunacid.
      Thanks for the names, will try these out.

    • @vaan_
      @vaan_ Рік тому

      @@Argonisgema Let me know what you think
      After watching this video I went on the wiki and found out I missed an entire area so I'm going back in lol

    • @Trenell83
      @Trenell83 Рік тому

      If you like making a map and building your party and don't mind anime looking there's the Etrian Odyssey games.

    • @mistersomaru
      @mistersomaru Рік тому

      Give Devil's Spire a try. It's a roguelike procgen first person dungeon crawler.

    • @Uradamus
      @Uradamus Рік тому +3

      There was also Arx Fatalis, really fun game that was slightly let down by a half baked gesture based magic casting system.

  • @0The_Farlander0
    @0The_Farlander0 Рік тому +20

    I really liked the ending. Unlike most fromsoft stuff where it's just kind of bleak, this one was bittersweet, and it felt more compelling than if it had just been a happy ending

    • @BloodyArchangelus
      @BloodyArchangelus Рік тому

      Most ARC games have good.. ending. Most Ds games have good ending in therms of your concept. Even Ds serie was ended on bittersweet note. Painter got her materials to finish painting. ES is not complited still, coz Addon.

  • @Anwah
    @Anwah Рік тому +1

    This was a joy to watch, Thank you. the voice acting at the beginning was peak and the ending was something I wouldnt have expected but is on brand. lol

  • @ProtoZinks
    @ProtoZinks Рік тому +2

    This game hit me like a fever dream. I was just watching a video about the history of Patches in fromsoft games and one of the older games triggered me into remember playing Eternal Ring, a game I haven’t thought of in over 20 years

  • @TheKapuzina
    @TheKapuzina Рік тому +15

    16:45 I love how the death animation was almost the same as it is today :D

  • @Rufknsrsrnw
    @Rufknsrsrnw Рік тому +11

    Wow, I've had vague memories of having played this game rattling around in my head for the last 15 odd years, the stab and the gems and the not knowing where the hell I was going the only things I remembered for certain. Thank you so much for letting me lay this game to rest in my head, and for playing it to completion so I don't have to. Keep up the good work sir!

  • @SpecShadow
    @SpecShadow Рік тому +72

    The ring system reminded me about Summoner 1 and 2 from Voliton
    also - final boss turning into David Bowie was quite a twist

    • @jakekneega7400
      @jakekneega7400 Рік тому +12

      Oh wow, someone else who played Summoner? Represent!

    • @james-michaelrobson287
      @james-michaelrobson287 Рік тому +4

      My first, probably 3 play throughs, I didn't even know there was the secret side dungeon. Such a game changer.
      And summoner 1 I love and prefer to 2, but they're both solid games.

    • @jackburton1455
      @jackburton1455 Рік тому +3

      Summoner 1 and 2. Ahh good times

    • @anglexe555
      @anglexe555 Рік тому +6

      Wow, fuckin' Summoner. I played and beat that when I was in prison (we could have ps2s). I remember thinking it was janky af at first, but it definitely grew on me.

    • @bluevenom50
      @bluevenom50 Рік тому +3

      Summoner 1 and 2 were god damn great.
      1 has probably aged real bad but still amazing experience

  • @austinjones8964
    @austinjones8964 8 місяців тому +2

    40:50 Attacking the source of an enemy instead of the actual enemy is present in the Ringed City DLC for Dark Souls 3. In the Dreg Heap area the angels can be instantly killed if you go for the weird screaming slug people tied to each one.

    • @VentrexTheXVth
      @VentrexTheXVth 8 місяців тому

      There's also the spirit callers in Bloodborne and Elden Ring

  • @barkuz8864
    @barkuz8864 Рік тому +3

    I love watching games I never played and games I played alike. You make it wonderfully entertaining. When you said this could have been enjoyable, it made me want some kind of remake 😂

  • @picblick
    @picblick Рік тому +17

    Oh. My. Gooood!
    Finally someone I know talking about Eternal Ring without me having to specifically look for it.
    I love this game so much!
    Sure it has a lot of issues, but it is such a neat package.

  • @rasmusazu
    @rasmusazu Рік тому +37

    Hope you'll take a look at Dark Cloud at some point. It was my first brush with Town building/RPG, but it was a slog to get past the first village so I never really got far.

    • @ZagorTeNayebo
      @ZagorTeNayebo Рік тому +2

      It's a game with so much potential that turns into a big old slog, I both love it and hate it

    • @ScumSookar
      @ScumSookar Рік тому +1

      The only correct way to play Dark Cloud is with the broken dagger glitch. That game is way too boring without it.

    • @dragoneye6229
      @dragoneye6229 Рік тому

      I only played the second game and that one was kind of slow. I heard someone say the first one was even slower and I just never got around to trying it.

    • @jesfest
      @jesfest Рік тому

      I never thought it was a slog until one of the final dungeons. The one where you're going back in time. They had character locked floors and I just didn't upgrade some of em.
      Really oughta finish it...
      On the flip side, I couldn't stand 2. Don't even think I got to the mech. Enjoyed rogue galaxy though and became a fan of level 5 ever since.

    • @Slutlyfe
      @Slutlyfe 7 місяців тому

      It's good to see someone else bring that up :3 the music in this were major dark cloud vibes. You should go back and play it, it's one of my favorites

  • @phodaOG
    @phodaOG Рік тому +11

    As game dev hobbyist i watched EVERY of your videos and I like your take on many aspects of games. Opened few discussions on my projects. A kind of new point of view to things.

    • @denmanfite3156
      @denmanfite3156 Рік тому +2

      As you advance into larger studio game development (at least I'm assuming that's what you're doing?) remember that writing and gameplay often separate at "some point" and that's generally where a game begins its collapse.
      See also: Josh's various videos on monetization in gaming, but I'm betting you already have.

    • @phodaOG
      @phodaOG Рік тому

      @@denmanfite3156 doing gamedev as hobby for about 10 years and intend to keep it that way. Rather keep working in commercial software dev, more money for less work

    • @phodaOG
      @phodaOG Рік тому

      @@denmanfite3156 and yeah seen them

  • @scenczyk1429
    @scenczyk1429 4 місяці тому +1

    The humans transforming into dragons is a souls theme. Interesting seeing how long so many of from's concepts and ideas have permeated their work

  • @theDeadboots
    @theDeadboots 9 місяців тому +1

    A friend and I bought this in 2004 purely because it looked absolutely hilarious, and it's even more hilarious that it was made by one of the best game studios at present. The cover art is horrendous. Never finished it, but I'm looking forward to this video.

  • @moriarty6958
    @moriarty6958 Рік тому +16

    Just found this channel, I think it's great Richard Hammond is doing video game reviews

  • @SorenKisamora
    @SorenKisamora Рік тому +9

    Man with Eternal Ring knocked out, if Josh does Evergrace after this he'll complete my list of "Games i played alot as a Tween and never understood how to play or complete".

    • @33link333
      @33link333 Рік тому

      Evergrace is another Fromsoft game as well.

  • @Kmwildride
    @Kmwildride 9 місяців тому +1

    I forgot this game was even a thing. My PS2 game case was full of folded up A4 paper of my hand drawn maps and ring crating notes, good times!

  • @proggz39
    @proggz39 8 місяців тому +1

    The music in Eternal Ring is really good and honestly one of the best things about it

  • @truemisto
    @truemisto Рік тому +18

    the starter basecamp village coming under attack is a moderate twist. in some classic dungeon crawlers like angband or castle of the winds the shop village at the surface was usually inviolable

    • @egoalter1276
      @egoalter1276 Рік тому

      I was under the impression angband was a roguelike.

    • @truemisto
      @truemisto Рік тому

      @@egoalter1276 it is, but its still part of rpg mechanics design lineage.

    • @egoalter1276
      @egoalter1276 Рік тому

      @@truemisto Fair enough, but what I meant is by its nature as a roguelike it barely even ha sa story.

    • @Merido
      @Merido Рік тому

      @@egoalter1276 Which might be true, but that is unrelated to the point of the starter village being attacked.

  • @SyeedAli
    @SyeedAli Рік тому +146

    Wait a second.. if you can boost your stats to become invulnerable, does that mean you can drop down ledges and survive water?
    Also, one NPC lived.. that one guy who wanted you to visit his mother's grave. Did you?

    • @Big_Dai
      @Big_Dai Рік тому +21

      Probably not. Damage is not the same as fall damage in most everything FS makes

    • @procow2274
      @procow2274 Рік тому +8

      Mmo players say dont stand in the fire they have no idea....

    • @Uradamus
      @Uradamus Рік тому +11

      There was also the guy on the boat that drops you off at the start. He probably survived.

    • @taronzgaming7739
      @taronzgaming7739 Рік тому +21

      @@Uradamus Nah, Kraken definitely got him off camera...

    • @gabbagoo9774
      @gabbagoo9774 Рік тому

      @@taronzgaming7739 Kraken got him ON camera

  • @halldak1119
    @halldak1119 Рік тому +8

    I had this game. It was my favorite among the lot of games my parents had picked up, and I laud it as often as I can. It wasn't flawless, but overall it was highly enjoyable. Glad to see someone talking about it!
    Edit after viewing: You kept the weakest rings and never upgraded spells? Bold choice, bravo, only a madman would have done that. A lot of your difficulty concerns ease away if you're using properly powered rings instead of the basic fireball and Ice needle ones. Enemies also have elemental weaknesses, which make a lot of fights nowhere near as hard.

  • @BirdBobbyG
    @BirdBobbyG Рік тому +1

    this series is my favorite thing on youtube thank you for the free content, your the reason i got premium. and i hate seeing all the people doing "essay" videos and having nothing to say or doing them with no care/ quality. your setting the standard for these types of videos.

  • @gaigeriel
    @gaigeriel Рік тому +7

    Several years back I went and played every kings field and eternal ring. Was such a fun experience seeing the building blocks of what would eventually become my favorite game series ever. The aesthetics and music of Kings Field & Eternal Ring are so amazing to me

  • @vampireunangel6261
    @vampireunangel6261 Рік тому +11

    I literally watch this channel just for the "Was it good series" well done! Also that ending line from the boss is on another level of disturbing lol

  • @jojameson5264
    @jojameson5264 Рік тому +7

    I remember this game in vaguebfoggy memories from my child hood. Oh, this is like going back to a place you didn’t even remember you missed. Thank you.

  • @greenhowie
    @greenhowie Рік тому +80

    New microphone? His voice has a bit more timbre than usual, has a kind of comfy PBS feel to it.

    • @5chneemensch138
      @5chneemensch138 Рік тому +11

      It's to bassy.

    • @Big_Dai
      @Big_Dai Рік тому +3

      @@5chneemensch138 It's okay.

    • @demetter7936
      @demetter7936 Рік тому

      @@5chneemensch138 You're telling me you don't love Josh's sexy manly voice vibrating your whole body?

    • @cataclystp
      @cataclystp Рік тому +4

      @@5chneemensch138 you need to check your bass EQ. his voice looks fine on a spectrum analyser

    • @5chneemensch138
      @5chneemensch138 Рік тому

      @@cataclystp Enlighten me why I need to check something when I haven't changed anything.

  • @xscyther6339
    @xscyther6339 Місяць тому +1

    thanks to you i decide to play this game, and after complete the game 100% + mastery it on Retroachievements, i can say it is... something of a game, not bat but it was a bit stressfull after the mines, it feels incomplete someway.

  • @Buhllake
    @Buhllake Рік тому +2

    The entire premise of this game and its story are so cool. It feels very very inspired from the twilight zone “it’s a good life” one of my favorite episodes but it could just be a coincidence.

  • @shinigamisparda1031
    @shinigamisparda1031 Рік тому +39

    Wow. So huge coincidence, but while watching the video just went "This is...'DEATH'." And then it froze... with that horrifyingly creepy stare just filling the screen. It was almost like Solus was exerting his power.

  • @tomascarrion4071
    @tomascarrion4071 Рік тому +7

    Idk if anyone has told you yet, but great audio quality in this vid. You've improved hella significantly over the years and it shows and sounds. Keep it up.

  • @Momotarou0311
    @Momotarou0311 Рік тому +27

    The red and blue thing for increase and decrease is not due to the time I think. In japan red is attributed to something positive and blue to negative. Its a cultural thing not necessarily time related. Even modern japanese games do this a lot. One example I can think of is the gacha game touken ranbu where you get a message in red if your postition is advantageous and blue if not.

    • @howlingwolf317
      @howlingwolf317 Рік тому +2

      Pokémon games are also a well-known example of this. From HGSS onwards they finally added a visual indicator of the stats which are affected by nature in the form of red and blue text. However, they chose to use red text for the increased stat and blue text for the decreased stat. For the entirety of my Heart Gold playthrough I assumed it was the opposite and only realized in Gen V (to my horror) that I had been using the awful natures for my Pokémon, not the good ones.

    • @KawaiiStars
      @KawaiiStars Рік тому +1

      nier reincarnation has this too, if you increase stats the new ones are red, if they're gonna decrease they show in blue, and that's a very new game

    • @michaelcalvin42
      @michaelcalvin42 Рік тому +3

      It might be better if game devs standardized on red vs. green instead. Everyone across the entire world understands that green is go and red is stop due to traffic signals, so it's not difficult to figure out that green is good and red is bad from a gameplay perspective. (And if devs are worried about color blindness, shades of green and red that are visually distinct can be chosen to accommodate the most common forms of red-green color blindness.)

    • @Eta_Hoyimi
      @Eta_Hoyimi Рік тому +1

      @@michaelcalvin42 Late reply but you're looking at it through a eurocentric lens. Everyone doesn't understand that universally; Traffic signals in japan actually have blue lights in lieu of green lol so it's a lot deeper ingrained than folks realize in the west to do that.

    • @michaelcalvin42
      @michaelcalvin42 Рік тому

      ​@@Eta_Hoyimi Actually, it's kind of a mix. Because Japanese historically (actually a long, long time before traffic lights existed) did not have a word for green, the word for blue (ao) can also mean green. As a result of this historic linguistic quirk, their older traffic lights tend to be blue (although their more modern LED ones tend to be standard green traffic lights.)
      I don't think I've ever seen a blue traffic light in any anime I've ever watched, so I suspect green lights are more common these days (at least in the public subconscious.) Which does tend to support my idea.

  • @NotJaybo
    @NotJaybo 2 місяці тому +1

    I can remember playing this as a kid and getting stuck so early but always trying as it seems cooled. My first experience of this type of game.

  • @evanharrison4054
    @evanharrison4054 Місяць тому +2

    You need to watch Annihilation like yesterday.
    Uzumaki would also probably freak you the hell out.
    If not just shapes, but colors freak you out as well, I also recommend Color Out Of Space.
    Not a big Nicholas Cage fan, but he was absolutely amazing in it.

  • @darkodev6961
    @darkodev6961 Рік тому +36

    I can’t believe josh is already doing a “was it good” on Elden ring! I feel like it just came out a year ago haha how time flys

  • @XanthIllion
    @XanthIllion Рік тому +6

    I do fondly remember the start of this game, as a tween. Although, I definitely sucked at it. I played long enough to reach the forest, then gave up after being repeatedly minced to death.
    I'm very glad that you've made this video.
    Because not only have you revealed the rest of the game which I missed, but also confirmed that it wasn't my fault for sucking.

  • @chaisejohnson7993
    @chaisejohnson7993 Рік тому +17

    You should do one on the PS2 game Dark Cloud. One of my childhood favorites that seems to be almost forgotten and would love to see your take on it!

    • @SandwichGlitch
      @SandwichGlitch Рік тому +1

      Ain't that on ps4 too?

    • @zeroattentiongaming820
      @zeroattentiongaming820 Рік тому +1

      @@SandwichGlitch Both it and the sequel are indeed on Ps4, among the very few games in the Ps2 classics category before the Plus update when they started adding more

    • @SandwichGlitch
      @SandwichGlitch Рік тому

      @@zeroattentiongaming820 stilk asking Sony where Dino Crisis 2 is at...

  • @quinnmarchese6313
    @quinnmarchese6313 2 місяці тому +1

    "perfectly wrong" is a fantastic way to describe so many game worlds of all kinds. on one end, you've got games of the modern day, so minutely detailed and beautifully realized with textures and models, but otherwise betray the lifelike atmosphere with static worlds or lacking interactivity--on the opposite 3D end, you've got the poorly textured, overly angular models of the PSX/N64 era that can somehow still represent a totally vivid world and even the uncanny imperfections of versions of that world. Think about Majora's Mask vs Ocarina of Time, where MM was quite literally basically an asset flip of OoT but with even the most tiny of renderable details made sure that it always felt "off" compared to OoT, while OoT still manages to feel like a vivid, "real" world.

  • @robo3007
    @robo3007 2 місяці тому +2

    Elden Ring: 25 million units sold.
    Final Fantasy 16: 13 million units sold.
    How the tables have turned...

  • @Plasmacat1
    @Plasmacat1 Рік тому +8

    You are a great narrator, for the speed you speak it's impressive you manage to keep the viewer focused and take us through all the journey of the game.
    It's crazy a lot of those ideas have been evolved into the Souls games we know today. That final boss baby is so silly and unnerving.

  • @draconicpyroclasm
    @draconicpyroclasm Рік тому +7

    Holy crap, 58:15-58:17 You just uncovered the origins of the Pendant meme LMAO

    • @Abd-kb7tr
      @Abd-kb7tr 2 місяці тому

      Holy shit this might actually be it. someone update the wiki

  • @swearingbear3183
    @swearingbear3183 Рік тому +4

    Watching you play obscure games I never played as a kid and having you complete the story knowing I'll probably never have time or get the chance to do it myself. Your doing a great service ;)

  • @abelunseen739
    @abelunseen739 Рік тому +36

    this is truly the eternal ring of king’s field 2

  • @iiiiiiiiiiiiiiiiiiiiiiiiii4222
    @iiiiiiiiiiiiiiiiiiiiiiiiii4222 8 місяців тому +2

    >Have you seen Joe in the last couple of years?<
    "Yeah, he's now JUST a fire dragon."
    >Ahh, Okay.<
    Nice story mark.

  • @stencil_ized
    @stencil_ized Рік тому +2

    Love all the little parallels with their later games. The two red swordsmen being harder than some bosses is giving me flashbacks to the archer knights in Anor Londo

  • @hemming87
    @hemming87 Рік тому +13

    This is so strange, I was at CEX today and saw a copy of this on the shelf. Had never heard of it so had a look and saw it was FromSoft and considered picking it up before leaving it be, then you end up putting this out a few hours later!

    • @gabbagoo9774
      @gabbagoo9774 Рік тому +1

      If it's $25 USD (Or equivalent) it's worth picking up if it's CIB
      ($15 without the manual though)

    • @hemming87
      @hemming87 Рік тому

      @@gabbagoo9774 Really? It was £3.00 CIB, might have to get back there quick!

    • @gabbagoo9774
      @gabbagoo9774 Рік тому +1

      @@hemming87 If you can, I'd suggest it! It's not blowing up in price like most of the other FROMSoft games, probably because it's not super good. But if you're trying to collect FROMSoft games similar to Dark Souls (Like I am) it's a boon!

    • @Esteban45696
      @Esteban45696 Місяць тому

      Strange enough i has never heard enough of this game when it launched but found it while at a friends house and we spent fhe weekend beating it. Fast forward 20 years i bought that same house and am sitting in the same livingroom we played it in watching this video.