Yeah demolitionist would have been AMAZING but sometimes I don’t think when making video I thought double bomber was enough 💀 thank you again for the recommendations I have another grenade build soon I’ll make sure to have the perk on!
I’ve been stuck once while flying at max speed with Stompees. It was quite impressive and I have to give props to the person who did it. I loved these nades before they were changed and I’m excited to try this change more.
Same, but powerful and very hard to use (because of the no magnetism on these new ones) is a new look for Fluxes Personally I feel like people underrated the pre-nerf ones and that they were stronger due to being more flexible, despite not one-shotting and requiring a primer shot or cleanup shot
"My movement has been pretty sloppy this game" Me: *Wondering how the heck he's moving so fast, constantly knowing where everyone is by radar, and somehow not dying*
If you can stand running without Stompies, try this build with Frosties. You get increased grenade regen while sprinting and increased sprint speed. I'm near certain the improved grenade regen still happens even with 100 disc.
With fastball they basically become hitscan grenades it's hilarious. Still think they're going to be balanced because they have so little tracking and take so long to explode. If you don't stick someone it won't help you in your fight unlike the rest of the stickeys. I recommend trying out magnetic grenades and overcharged axion bolts next. Overcharged axion bolts can find 4 targets in an 18 meter radius and last more than 10 seconds. Magnetic grenades are almost guaranteed sticks compared to the other 2 sticky genades.
I’ve noticed you throw them farther and faster but just have less magnetism. I think overall it’s a good change and makes it better because if you get lucky in trials it’s basically free wins if you can land it.
@@TerraTheWise Ik but I don’t read that stuff, all I knew was there was a flux grenade change, I knew it would one shot, but I’m saying I didn’t expect the distance and travel time to be so massively increased.
I'm also surprised because normally everyone is right handed, but for some reason, you can throw the grenade like it's a god damn football... LEFT HANDED. And probably traveled at least 3/4 or more up the field too. What the fuck, Bungie. Lmao
The only difference between then and now is that it wasn’t an arc staff. It was arc blades. So it’s like spectral blades except they’re arc and a little faster.
My pve build has 100 Discipline, with all the solar wells for grenade regen and grenade kickstart mods and salvagers salvo on demo and a AR with demo. Things go boom ALOT
Ngl, Perpetual Motion is an underrated perk on handcannons. Since you usually strafe a lot when using them, the extra stability and handing is very noticeable
It's almost like a weighted knife but from the opposite hand, and less windup till you throw maybe if we adjust for that kinda throwing arc? Idk, i don't even play arc staff lmao
“Okay that was a bad shotgun kill” It’s okay. That’s me literally every single time with a spread because I’m too used to slugs and stand super far back
I used to run heart of inmost light with fusion grenades and what really annoys me is that flux grenades are now 1 shot but they nerfed the titan ones so that they won’t even when buffed.
Wallah anytime you do a video showcasing grenades, you should use a weapon with demolitionist. On primaries you get 10% back per kill and on specials you get 20% back.
I will admit, just like in D1, I'm not afraid to pop super to stay alive. I used to do it all the time when people stuck me and tried to run away like they had a free kill.
Hunters now have 3, and the other classes have none. Throwing Knife, Flux Grenade, Shatterdive(If you aim it at the center of people you will still one shot)
Listening to him casually telling us what everybody is about to do, and then them doing it, let's me know that I have absolutely no idea what's going on at anytime ever when I'm playing lol But I swear I'm having fun shooting my potato cannon, running through openings trying to figure out where did he just? When? How in the? O Shit wtf is happening to me right now 😂 Sincerely, Jim Jimmy James Jimmison
I don't know if I'd trust the cooldown time it shows on the stat. Mobility shows the same cooldown time for both dodges even though they're actually different. UI stuff needs fixing.
heres a thought,; if youre on bottom tree arc you could use a ricochet weapon to get you to red health for combat meditation to proc. idk if this works though.
I kinda wish the animation of throwing it changed, instead of the overhand throw, make it like, a fast whip from the side as if you were skipping a stone across a lake, just to reflect the change in speed and arc of the throw
I don't have an issue with the grenades exactly, but I do find it kind of rich that they talked about getting rid of one-shot abilities and nerfed shatterdive only to turn around and give hunters another one shot ability. I'm not saying flux grenades are OP or that they need a nerf, at least not yet, but this kind of makes it seem like Bungie prioritizes keeping the Hunters happy over balancing the things they themselves have identified as issues
@@nickgrout2502 sure, and I can't deny that it's better, but all the one hit abilities are on one class now. It would've been pretty easy to make fusion and magnet grenades do the same thing, but they chose to make it exclusive to Hunters, which is what actually bothers me
At least each person only would only get one nade per round in trials tho. And they're sacrificing nades that make space for a skillshot pick nade. Way more fun than fighting stasis either way.
Imagine these with something like Ashen Wake for the Titans? I deffo wanna try these out now though! The sticking to walls etc does open up some HIGH Tier potential too! But I cant help but imagine a Grenade that powerful going off whenever it hits anything haha! Lob it at peoples feet, boom, dead! *Shudders** haha!
Yeah demolitionist would have been AMAZING but sometimes I don’t think when making video I thought double bomber was enough 💀 thank you again for the recommendations I have another grenade build soon I’ll make sure to have the perk on!
use tommy's matchbook to keep yourself critical for combat meditation
Travelers chosen...
Grenade kickstart too.
@@sarnia7559 alright my bad
@@sarnia7559 it does
I’ve been stuck once while flying at max speed with Stompees. It was quite impressive and I have to give props to the person who did it. I loved these nades before they were changed and I’m excited to try this change more.
If it was on burnout I think i did it to you cus I was surprised myself on how i managed to do that flick
@@shahriarmahjoob6504 if this was in your moms basement than I was the camra man
Eyesluna, Matador, powerful Flux grenades. This is heavily familiar to me.
Same, but powerful and very hard to use (because of the no magnetism on these new ones) is a new look for Fluxes
Personally I feel like people underrated the pre-nerf ones and that they were stronger due to being more flexible, despite not one-shotting and requiring a primer shot or cleanup shot
Hey! I've seen this one.
@@zeromythosver. and u dont get one every 25 sec just for standing there
I wonder why
Only thing missing is four arc blades per match via tarantella
"My movement has been pretty sloppy this game"
Me: *Wondering how the heck he's moving so fast, constantly knowing where everyone is by radar, and somehow not dying*
Lmao was about to comment this, he said it while moving like an absolutely madman.
Same here!
If you can stand running without Stompies, try this build with Frosties. You get increased grenade regen while sprinting and increased sprint speed. I'm near certain the improved grenade regen still happens even with 100 disc.
@@Toxiconom Still faster cooldown
iirc frosties dont stack with focused breathing
@@Toxiconom mu dumbass read “addictive” 💀💀💀
@@Toxiconom wow bro... you're THAT guy.
With fastball they basically become hitscan grenades it's hilarious. Still think they're going to be balanced because they have so little tracking and take so long to explode. If you don't stick someone it won't help you in your fight unlike the rest of the stickeys.
I recommend trying out magnetic grenades and overcharged axion bolts next. Overcharged axion bolts can find 4 targets in an 18 meter radius and last more than 10 seconds. Magnetic grenades are almost guaranteed sticks compared to the other 2 sticky genades.
You need to use the new sword with the 'Eager Edge' perk. Its great fun
He has you should’ve seen his last dmt video.
I’ve noticed you throw them farther and faster but just have less magnetism. I think overall it’s a good change and makes it better because if you get lucky in trials it’s basically free wins if you can land it.
It’s zero magnetism at least according to TWAB and patch notes, direct hits only and no aim assistance
Noticed? They literally told you what it does in the twab lol.
@@TerraTheWise Ik but I don’t read that stuff, all I knew was there was a flux grenade change, I knew it would one shot, but I’m saying I didn’t expect the distance and travel time to be so massively increased.
@@zeromythosver. oh ok
More useful for shutting down revives when you don’t run a sniper in trials. 250 damage will kill a revived guardian with an over shield I believe.
i was trying to use these and it’s actually a lil hard to land them. i thought they’d be broken when i read the patch notes but i think they’re fine.
@Sith 3P0 That killer dude from Scream, or, I should say, Scary Movie.
@Sith 3P0 Oh yeah, that dude's really high in that scene lol
Fastball: "You're not that guy, pal."
Haven't been killed by that grenade once and I've reset my Crucible twice since the update.
Just wait
I have one with rifled barrel, assault mag, threat detector and harmony. The gun honestly lacks consistency and that was demonstrated in this video.
It’s because its a precision frame :(
do u even line up your shots lol ..and riffle is one of the worst barrels in the game now
@@kenzilbaptiste2519 full choke would be better lmao
I'm also surprised because normally everyone is right handed, but for some reason, you can throw the grenade like it's a god damn football... LEFT HANDED. And probably traveled at least 3/4 or more up the field too. What the fuck, Bungie. Lmao
It is exactly like the fastball grenade from Borderlands 2
Simply amazing!
The only difference between then and now is that it wasn’t an arc staff. It was arc blades. So it’s like spectral blades except they’re arc and a little faster.
Isn't it kinda weird that Arc has the bounce back staff instead of Void and that Arc isn't knives?
@@crossdavidlee imo void feel more like sucky thing so not really
It would have been interesting to see the effects of demolitionist on this build.
My pve build has 100 Discipline, with all the solar wells for grenade regen and grenade kickstart mods and salvagers salvo on demo and a AR with demo. Things go boom ALOT
Also forgot to add mixing the demo on salvo with chain reaction.
Ngl, Perpetual Motion is an underrated perk on handcannons. Since you usually strafe a lot when using them, the extra stability and handing is very noticeable
That and moving target together is just incredible. Add high cal rounds to it as well and it's just perfect.
It's almost like a weighted knife but from the opposite hand, and less windup till you throw
maybe if we adjust for that kinda throwing arc?
Idk, i don't even play arc staff lmao
The nostalgia with this build brings back so many good memories from Destiny 1
"Hold this" is all I could think of whenever you got the stick.
I love how the dude gave up at 10:57 after that melee 🤣
Props to wallah saying every single detail happening including the scratching my leg part haha goat
I would love to see all the destiny 2 PVP youtubers do a reaction speed test! Would be interesting
11:37 I played against you in d1 a few matches and it was honestly my worst pvp experience ever lol. To think that you have that power back is scary
“Okay that was a bad shotgun kill”
It’s okay. That’s me literally every single time with a spread because I’m too used to slugs and stand super far back
Nice vid! I almost wish you put some of that D1 footage in their when you were talking about it.
Wallah out here slinging flux nades like Jacob Degrom bro holy 😂
I used to run heart of inmost light with fusion grenades and what really annoys me is that flux grenades are now 1 shot but they nerfed the titan ones so that they won’t even when buffed.
1 of the only streamers who plays zone also and not be cocky and blame the team
Not me now In my 20’s thinking back to when I watched your streams and used this exact same set up bc of u 🙃🥲
One hunter crutch leaves, a new one arrives, smh. Tho I gotta say it's definitely fun to use.
Well yeah they had to add something or everyone would switch to titan
That laugh never gets old lmao
Wallah anytime you do a video showcasing grenades, you should use a weapon with demolitionist. On primaries you get 10% back per kill and on specials you get 20% back.
I use it with a shotgun w quickdraw and demo really really good, it is a non slug presision but I think a lightweight would work too
I will admit, just like in D1, I'm not afraid to pop super to stay alive. I used to do it all the time when people stuck me and tried to run away like they had a free kill.
Was that a spy kids reference when he "im just not that guy?" That was on my recommended today lol
People always say they're not that guy or your not that guy bud when they aren't great at a particular thing
I wonder. Would something like Demolitionist work on that sub-class tree?
That explains why my sticky nades change it so much I am still unable to kill with them
That grenade is faster than Max passing the finish line in Abu Dhabi
This build with a Demo Eyesluna is just nasty
I still remember that one purple emblem you used to use ALL the time in D1 lol
Hunters with yet ANOTHER one-hit kill ability
Hunters now have 3, and the other classes have none. Throwing Knife, Flux Grenade, Shatterdive(If you aim it at the center of people you will still one shot)
“I’m human too.” … sure, that’s what any good robot would say.
when you said im not that guy, first thing that came to my head was that meme.
Triple bomber from the artifice dungeon armour piece with 100 disc is pretty fun lol
This is great, I've always loved using flux stickies even when they were trash, can't wait to try em out now.
Listening to him casually telling us what everybody is about to do, and then them doing it, let's me know that I have absolutely no idea what's going on at anytime ever when I'm playing lol But I swear I'm having fun shooting my potato cannon, running through openings trying to figure out where did he just? When? How in the? O Shit wtf is happening to me right now 😂
Sincerely,
Jim Jimmy James Jimmison
I don't know if I'd trust the cooldown time it shows on the stat. Mobility shows the same cooldown time for both dodges even though they're actually different. UI stuff needs fixing.
That 3rd person nade was god-tier
heres a thought,; if youre on bottom tree arc you could use a ricochet weapon to get you to red health for combat meditation to proc. idk if this works though.
Lightning baseball go brrr.
I love how you corrected yourself from arc staff, the correct term, to blade dancer. Haha
The Battle rifle gets demolitionist and adrenaline junkie
I read the title as this will make you spaghetti
They need to slow those sticky nades down some, like it feels like they go through people's bodies so much
DUDE I miss throwing the flux in bladedancer idk why but I really want blink on hunter again
Literally just made the nade like that to make it a plasma nade, for the "halo in destiny" spirit
5:40 hey don't leave us hanging what were you watching?
PLASMA GRENADE, finally... my goodness I have been waiting for a buff to make this not do 150 damage on stick when magnetic did 170 minimum
I kinda wish the animation of throwing it changed, instead of the overhand throw, make it like, a fast whip from the side as if you were skipping a stone across a lake, just to reflect the change in speed and arc of the throw
What's the best obtainable shotgun to pair with eyasluna in your opinion?
I don't have an issue with the grenades exactly, but I do find it kind of rich that they talked about getting rid of one-shot abilities and nerfed shatterdive only to turn around and give hunters another one shot ability. I'm not saying flux grenades are OP or that they need a nerf, at least not yet, but this kind of makes it seem like Bungie prioritizes keeping the Hunters happy over balancing the things they themselves have identified as issues
Shatterdive still very much one shots too and its not even that difficult to get, just have to aim the nade a bit, something they never did I guess.
All the one shots take actual aim now
@@nickgrout2502 sure, and I can't deny that it's better, but all the one hit abilities are on one class now. It would've been pretty easy to make fusion and magnet grenades do the same thing, but they chose to make it exclusive to Hunters, which is what actually bothers me
@@nickgrout2502 And they’re all on hunter
They stated they wanted to minimize one shot abilities, not get rid of them.
Man don’t apologize if u do a bad play, ur absolutely a beast!❤️
Bro the 3 peek "bladedancer"stick.... The memories
And GL damage radius is kinda lacking but only by a couple meters not a full 5 though
Grenade Quickstar would have also been beneficial as well to get your gernade back faster
Since the update came out I've been hit by a sticky a grand total of 0 (ZERO) times lmao
I think middle tree void warlock can one shot melee with necrotic grips if you need another semi busted ability
Every warlock melee will one shot with necrotic grips
@@c.fyffe0 Pretty sure it doesn't chief, it does 30 damage over time, and the middle tree void is the only one that does enough to make a one shot
you could just use the travelers chosen and get your flux nade back in like 20 seconds
I got Kill clip and Outlaw on my Eyasluna. Is it good ?
tempest strike + impact induction
Would the frost-ee5 make it better, should cool down the ability quicker
bro what shader are u using?
wallah youtube>wallah stream, i love it
Can't wait to be able to grind a eyasluna with rangefinder and demolitionist with this build
These feel like Halo plasma grenades.
Fastball makes this thing a fucking line drive its crazy. Been loving using them
Using tommys to keep ur health down to recharge grenades comstantly would be naughty 😳
It doesnt work if my teammates mow the dude down before the nade explodes
Eyasluna does seem to be bad in the air and its range is really crappy too
his last grenade summoned a stormtrance
says eyesluna sucks in the air proceeds to get like 10 3 taps in the air
What's the best build for hunter now? I'm a new hunter. Is it not mobility? So I'll go hunt for discipline and recovery now?
I can see people using triple hunter with flux nade while camping in there spawn in trials. lmao
At least each person only would only get one nade per round in trials tho. And they're sacrificing nades that make space for a skillshot pick nade. Way more fun than fighting stasis either way.
My only Eyasluna has demolitionist and rangefinder so this is a perfect build for mine
Arcstridder with Eyasluna demolitionist sudden death is top 3 in my opinion
This nade is like fastball from borderlands
the reason they're hard to hit is because they gave it like no tracking, Its like the complete oppisite of magnetic grenades
Hopefully at least Magnetic nades get this same treatment. Fusions feel even more worthless outside of Ashen Wake now.
Every 110 seconds you have a insta kill, OH and Demo... you could easily make a build on it
See I've never touched the ark subclass for the hunter so this is all new for me 😂
Imagine these with something like Ashen Wake for the Titans? I deffo wanna try these out now though! The sticking to walls etc does open up some HIGH Tier potential too! But I cant help but imagine a Grenade that powerful going off whenever it hits anything haha! Lob it at peoples feet, boom, dead! *Shudders** haha!
the snap @ 2:03 looked like aimbot lmfao you're aim is insane
What's the fast ball?
Bungie must really love hunter huh
They nerfed the dodge quite bad, so I don't think so
Handcannom shotgun combo , never saw something like this
i want to hear wallah’s opinion of perpetual motion for pvp
I’m curious, have you been playing control more now that stasis isn’t the end all be all anymore?
I think Everyone naturally aims high with nades so the Flux with fastball goes high everytime lool.
now all we need is the purple hunter back
Where do I get eyasluna?