@@CyberBeanalso if you like Stellaris you should definitely check out ck3 and hoi4 their great games both made by paradox ck3 is medieval while hoi4 is set during ww2
You joke but I've not been able to play past mid game since the population rework. That was with a good CPU relative to the system specs (i7 8700k last time I tried to play, recommended is i5-3570k). Before then I liked to play on 1000 star galaxies with lots of habitable planets and primitive civilizations. Gigastructural Engineering helps with lag a lot too. It lets you move a lot of your production to megastructures instead of relying on pops.
"I'm not good at strategy games, but I love them" Me my entire life. From Command and Conquer to Sins of a Solar Empire Stellaris. I am bad at all of them. But gosh do I love them
@LezbionestHere Same here. Though I'm bad at strategy games because I overlook things too easily. But when I don't miss anything, I can be a Thrawn type tactic monster. Especially in games like Empire at War. It's not comparable to Stellaris in any way, but it's much easier to get every important piece of information, and because of that, I can achieve some stunning victories in the game, which obviously feels awesome. Funfact: I once participated in an Instagram roleplay, and because I got every important information from my officer staff, I transformed into a strategical nightmare and some players capitulated the second they learned I was in charge of an army. I guess you can imagine how nice that felt xD
Nothing beats the Stellaris character arc: 2200: Lets try to be nice. 2250: The empire next to us its still unfriendly, no problem nothing that diplomacy cant fix! 2300: That... dipshit... now there are 3 of them, they hate me for NO REASON and have an alliance... they better stay out of my lawn or else... 2350: (Wins total war against 3 empires) You left me no choise. The weak should fear the strong. 2400: You ungratefull F-KS! I soloed the gray storm, you still keep hating on me AND keep passing most self sabotaging resolutions!? F the gallatic comunity! (you have abandoned the galactic comunity) 2450: (The federation has declared war on us) SO LET THERE BE WAR! AND IF I CANT SAVE THE GALAXY FROM THE XENO INFESTATION (research existencial threat LVL 5) LET THE GALAXY BURN!
@@CyberBeancosmo genesis empires be like: Cosmo genesis looked at fallen empires and drooled. Necrons looked at a species that lived past their 20th birthday regularly and begged for help. Both forcefully dragged them down to their level and pushed themselves up. Cosmo genesis looked at the galaxy and said, this is garbage, ciao. Necrons “just” killed their gods and went to sleep
For a channel with less than 1k, this felt pretty well put together. Always nice to find someone talking about Stellaris out in the wild, even if I haven't played the game in a while myself 👍
Very much so. Keep up the great work CyberBean. Just watched some of the other videos on the channel and I'm loving it. Maybe make a discord or something, I'd fs join.
"Senate! All Species in the Galaxy are important, of course! All of them give the Galaxy something! But some... are more important than the others and for the lesser ones i build this big floating Station with the big Neutron Gun! And i am not sorry that the Prikittiti are gone!"
Don't worry bro, you'll learn the basics of the economy by about a thousand hours in. Keep slogging. You'll learn everything else by about 4k hours, 5k if you're slow. By 6k you'll be like me and be hunting for mods to make the game even more complex because you're bored but still wanna play.
What's hard about the economy? It's basic budgeting. Districts and buildings produce jobs. Jobs produce resources, but need people to work them. Districts, buildings and people all have upkeep costs. So you need to build enough of the right districts and buildings, to get the right jobs, to pay your upkeep. And population grows so slowly that you have plenty of time to react. Mining and research stations are even easier. You just set a construction ship to auto-build, and it will fill up every system you own with structures that produce resources, at the cost of only 1 Energy Credits upkeep per station. Planetary economics are also easy. Just build enough housing, enough Amenities-producing jobs, and enough Crime-reducing jobs, and you'll be fine. Don't even worry if you go overboard, because you get bonuses from having surpluses of all three. The only slightly-unintuitive part is the trade routes system. Other than that, the game's economics are super linear and predictable. There's barely even any multi-step production chains. At most, you have Minerals -> Consumer Goods, Alloys and Strategic Resources. And you own all the productive assets and direct all production, so you don't even have to deal with your pops' economic priorities conflicting with your own.
I actually dont mind the dlc model for this game. It allows them to continue relasing new content for these games and keep them alive and healthy a for a decade after release. If they didn't make these dlc's then instead of the games getting a decade of large updates they would be getting abandoned a few years in another title in the series would be released instead
@@t2force212 I totally get what you mean but I just like to complain about things and also if it means Stellaris will keep getting more content I can put up with it lol
@@CyberBean I do very much agree with you that the DLCs can get a little overpriced but I'm really glad that when playing multiplayer only one person needs to have all of them, definitely makes it a lot more bearable. Also I will say that some of the DLCs are worth it, Nemesis is amazing, Machine Age is phenomenal, Megacorp is great. But very much a bit overpriced.
It's not the existence of DLCs that is the issue. It's the lack of quality in 75% of them. 10 bucks for a few lackluster portraits, 2 civics, an origin, and a few events is questionable business practice at best.
I’m that one player that just immediately rushes alloy production and military research quietly seeming peaceful in the corner of the galaxy, until one day, I awaken, I am the fallen empire, I am the crisis, all shall be assimilated into my empire.
I remember one time i wanted to make a achievement with a bronze age civilisation and on the last step they had a robot uprising and i coudn't do it anymore. So i made them a free empire waited till the truce was over and then exterminated there hole planet. But before i did that i made them prisoners with jobs (slaves) so that they could "repay" me.
The base game is $40 at full price, and combined the DLC is almost 10x that (my sloppy addition came out to $336). It isn't uncommon to get most of the older DLC at 50% off on Steam, but still that is crazy expensive, and the pace of DLC is only accelerating as P-dox investors demand exponential growth every quarter.
It's already imploding. The investors and empty suits gunning for their bonuses will ruin the company's long-term viability for short-term personal gain.
8:30 Hmm, yeah and no. Federations were in the game before the dlc. Just not as much developped. Also galactic senate appeared with federations if i'm not wrong
I love playing a one-planet one-system playthrough where my empire absolutely crushes others through meanse of cheese, and makes them into obedient happy vassals.
Yeah the DLCs can be a lot. I’ve been playing on and off for 5 years now. And I bought them as they released and that made it bearable. But what’s nice is for multiplayer games is that only the host needs the DLCs. Everyone in the game will get full access to them if the host has them
As far as the DLC issue is concerned. I agree, it can be a real pain in the @$$ to get. Especially when you get interested in a game like Stellaris or HOI IV and you see that list. By this point I have passed the sunk cost threshold on quite a few of them (specifically Stellaris, Crusader Kings 3 and to a lesser extent HOI 4) and it's reached the point where if they even vaguely interest me, I get them.
A fun thing to do is start as a democratic peacefull and friendly nation, and slowly make them the WH40k Empire, and is more fun if you do that with the mankind base empire
Honestly, I only like the DLC scheme as a way to keep my campaigns different and interesting. Start with none, then activate Bundle 1, then Bundle 2, and so on and so forth. That’s just me on console, though. I had to rewrite the DLC requirements in the base game code to access the DLC on my iMac. It took a couple days, but it helped until I could actually buy them with my allowance.
I got to say two, well three, things, about stellaris, first of all, this game is absolutely great, the customisation is fun and it has caught my eye unlike any other strategy game. Now to the other things, I agree with your assessment of the DLC thing, all of that costs WAY too much, which is why I would recommend new players to either use key retailers to get the dlcs or go sail the high seas. As for the Mods, play with Gigastructural engineering. You will be amazed. Add in something like NSC2 and maybe Dark Space and you will hae the time of your life. Another thing that stellaris does incredibly well is fueling the players power fantasy like no other game. Sure I as a person can obliterate an army in Halo, but in Stellaris one can have an entire empire at their fingertips.
Well, you can be xenophilic and commit genocides. You just…….. make sure to get someone to declare war on you, then. You bombard planets while distracting thier fleets.
A note about the DLCs: Every paradox title has host-based checksums, so if you have a group of friends and you’re willing to only play multiplayer with said friends, only one of you (the host) needs to get the DLC for it to be active. Every other player can access all the content that the host has access to EXCEPT species portraits, which are purely cosmetic.
If you have the machine age DLC there is a build that is really easy to get the economy to balance. Try picking machine intelligence robots with astro miners and arc welders. You spam all planest with energy production, and an alternating mix of unity/research production. Once you don’t have room for more energy sectors on a planet start building alloy production instead. For minerals you find the juciest systems to place the arc furnaces in and upgrade them all the way. Put a starbase in each system with an arc furnace and fill it to the brimm with the mining modules and the astro mining bay. You’ll be swimming in minerals, alloys, and energy which are the only resources you have to balance. If you are lucky and get the cybrex you can also add a cybrex mining bay to your arc furnace starbases. There is a hurdle to get over in the beginning untill you upgrade your first few arc furnaces all the way since you’ll have to buy alloys and save up unity, but after that you are golden.
My biggest gripe with stellaris is the lack of planet variety and untapped sci-if concepts. Why can’t I make Jovian colonies on gas giants? Why can’t I put military installations on uninhabitable worlds? Where’s my god damn space elevator?!
You gotta give more credits man. Some of the mods insanely good! Gigastructures could be considered full overhaul at this point and has great end game crises.
Ah Stellaris. The place I can have the ultimate democratic genocidal evil Empire. An Empire so evil that it out-evils the most evil entity in the beyond - the end of the cycle himself. It was a good move to make a pact with that guy to get his crazy bonuses while being a crisis Empire. Conquer and enslave most of the Galaxy and then become a god killing everyone while turning the Galaxy into a black hole cluster. Palpatin's empire is a Paragon of good compared to that.
I love stellaris I play on console and we are behind on dlc but it's truly amazing I have around 793 hrs and yes it has like 200$+ of dlc I think it's at like 250ish if I'm not mistaken
In defense of Paradox: With every major DLC they release, some free content was added as well. Are the DLCs overpriced? Yes. But Paradox has perhaps the fairest DLC policy I've ever seen. Every player gets basically a free demo of the DLC and if you like it, you can buy it. If not, you still get a lot of free content.
okay if you really aren't sure you want to drop all the money for the dlcs but you have friends who have them if you play multiplayer with them you can use any dlcs the host has, this also includes during any of the free weekends they do every so often
The reason paradox charges so much for all these DLCs is because paradox is a small company that barely makes any money. So if it did more free updates, they would barely make any profit
As you touched on Stellaris is like 8 years old by now. Alot of the DLCs are really expansions on older conrent. Like federations are in base game. But the Federations DLC adds more federations so you can federate even more. I will agree thoughs tuff like hive minds and machine hive mind empires should just be base game
Man do I miss playing stellaris, but the thing is, college is currently in the way, the game crashes whenever I'm halfway through a single playthrough, my computer is getting older and would probably catch on fire if I play another video game on it Though, my favorite kinds of empires I liked to play were either Robotic empires or materialist xenophiles (because faster tech research)
Ally with enemies to survive hah yeah right the only build i play is The Imperium of Man any humans i encounter i subjugate any xenos die and if i die i will die with vengeance on my lips FOR THE EMPEROR
For me I'd say the combat from sins of a solar empire is better cos the fight will last a wile but what I really love about stellaris is all the science it just never ends and I wished other rts games had that, its a shame really iv played rts games since tiberan dawn but we have never had the perfect rts they all have a part of what's right and find stellaris has most of that but it's still missing some things love the game just wished the space fights were more better longer more realistic in its battles id also love to see the ground battles
I play quite a bit of Stellaris (over 2k hours on Steam), but need more time between DLC release, and the announcement of the next one. It takes me 1-2 weeks to get a good start and finish a playthrough, but after the bug fixes come out (about a week after the DLC), I can't even finish a single playthrough before P-dox starts hyping the next DLC. Probably other people can keep enjoying the game at that point, but when larger creators start making videos about the new new stuff (before I've even tried the old new stuff), it saps my enthusiasm completely.
I totally get that as isnt there already a new dlc after the machine age out now I mean I only get so much money in a month I cant spend it all on stellaris lol
@@CyberBean Yep, Cosmic Storms (which isn't very good). Looking at the dates, they released Cosmic Storms on Sep 10, the bug fixes on Sep 24, and started hyping Grand Archive on Sep 26. FFS, that was only 2 days - possibly the shortest time we've ever had between the bug fixes and announcement of the next one.
Okay small clarification from someone who preordered this game years ago. Yes most dlcs are overpriced, but all dlcs came with a major free patch, you guys just don't understand how far the game came since then, and btw federations used to be simpler and used to be base game feature, but they were basically group alliances. Anyway if you want to pick a must have dlc go for Utopia, everyone will agree with that unanimously. And the most recent dlcs came with more content than ever, like 3 dlcs for a price of one and they even respect day 1 buyers granting them -20% discount for everything upcoming in nearby future, so while Paradox kinda sucks ass with their dlcs, at least recent trend is very optimistic and I can't wait for next major dlc drop. In general this is a game in which you spend thousands of hours so price per hour is way better than when you buy new AAA story games, in general I recommend playing such games, it's more longterm fun and it's actually cheaper even when buying every dlc day one. Have fun everyone, even base game is awesome right now!
would have been a great game if the devs didint constantly ruin it with bad updates that change things for the worst. also cant manually control ships its all auto huge deal breaker for me
@@CyberBean Makes sense. You might want to try Crusader Kings II. I recommend learning the basics before buying any DLC. It’s free-to-play now, and buying the DLC individually will cost a total of $310.70(, or $253.75 with the “Imperial Collection” bundle), so I recommend buying the $4.99 subscription and stopping the subscription from renewing the next month. I’m not sure if everyone experiences this, but my copy is bugged so that the DLC stays even after my 30 days are up. Ireland is a pretty good tutorial start after the Tutorial tutorial start, and good for testing out the new DLC mechanics.
If you want to learn HOI4, play France. If you have even a cursory understanding of history, you can play historical France and plan for what the Axis did in real life, learning game mechanics along the way. Once you've successfully blunted the historical attacks and beaten Germany by 1941 you'll have a good enough grasp of the game mechanics to move onto other intermediate countries like Canada or Romania.
Im dictating my own palpatine tendencies in my galactic empire I have more weight then the rest of the galactic community combined so i get full veto power
Hey just wanted to say I’m your 1k subscriber and I love your videos keep it up
@@witerunguard1737 hey thank you so very much you are the best 😎
@@CyberBeanalso if you like Stellaris you should definitely check out ck3 and hoi4 their great games both made by paradox ck3 is medieval while hoi4 is set during ww2
@@CyberBeanalso to get the best experience you should use console commands or mods with paradoxes games like hoi4 it makes it way more fun trust me
It's not genocide its just uhhh... lag reduction.
its for the greater good!
“Sometimes, for the greater good, sacrifices must be made.”
- Seti, on culling the firstborn Hebrews, The Prince of Egypt (1998)
Your not wrong
God sending the asteroid to the dinosaurs
You joke but I've not been able to play past mid game since the population rework. That was with a good CPU relative to the system specs (i7 8700k last time I tried to play, recommended is i5-3570k). Before then I liked to play on 1000 star galaxies with lots of habitable planets and primitive civilizations.
Gigastructural Engineering helps with lag a lot too. It lets you move a lot of your production to megastructures instead of relying on pops.
"I'm not good at strategy games, but I love them"
Me my entire life. From Command and Conquer to Sins of a Solar Empire Stellaris. I am bad at all of them. But gosh do I love them
Same!!
I love the fantasy these games sell themselves on. A fantasy that they largely fail to deliver.
we all are
it was me at point too now a bit better at them (still n ot very good)
@LezbionestHere Same here. Though I'm bad at strategy games because I overlook things too easily. But when I don't miss anything, I can be a Thrawn type tactic monster. Especially in games like Empire at War. It's not comparable to Stellaris in any way, but it's much easier to get every important piece of information, and because of that, I can achieve some stunning victories in the game, which obviously feels awesome.
Funfact: I once participated in an Instagram roleplay, and because I got every important information from my officer staff, I transformed into a strategical nightmare and some players capitulated the second they learned I was in charge of an army. I guess you can imagine how nice that felt xD
Nothing beats the Stellaris character arc:
2200: Lets try to be nice.
2250: The empire next to us its still unfriendly, no problem nothing that diplomacy cant fix!
2300: That... dipshit... now there are 3 of them, they hate me for NO REASON and have an alliance... they better stay out of my lawn or else...
2350: (Wins total war against 3 empires) You left me no choise. The weak should fear the strong.
2400: You ungratefull F-KS! I soloed the gray storm, you still keep hating on me AND keep passing most self sabotaging resolutions!? F the gallatic comunity! (you have abandoned the galactic comunity)
2450: (The federation has declared war on us) SO LET THERE BE WAR! AND IF I CANT SAVE THE GALAXY FROM THE XENO INFESTATION (research existencial threat LVL 5) LET THE GALAXY BURN!
Let's be xenophobic, it's really in this year
Let's find a nasty slimy ugly alien to fear
There's not more cutesy stories 'bout ET phoning homes
We'll learn to love our neighbors like the Christians learned in Rome!
“Warhammer 40k is the most op setting bro”
My mid-tier Stellaris empire obliterating Segmentum Sol in a single shot:
>laughs in Culture and Xeelee Sequence
But yeah, 40K can be pretty crazy.
@@mirceazaharia2094 the necrons having a machine that just deletes stars like wtf bro why they so crazy lol
@@CyberBeanOr the map that alters reality when you alter it.
@@CyberBeancosmo genesis empires be like:
Cosmo genesis looked at fallen empires and drooled.
Necrons looked at a species that lived past their 20th birthday regularly and begged for help.
Both forcefully dragged them down to their level and pushed themselves up.
Cosmo genesis looked at the galaxy and said, this is garbage, ciao.
Necrons “just” killed their gods and went to sleep
@@mirceazaharia2094
> Laughs in Culture and Xeelee sequence
Blokkats and stellarborne: allow us to introduce ourselves
For a channel with less than 1k, this felt pretty well put together. Always nice to find someone talking about Stellaris out in the wild, even if I haven't played the game in a while myself 👍
Worth a subs👍
Very much so. Keep up the great work CyberBean. Just watched some of the other videos on the channel and I'm loving it. Maybe make a discord or something, I'd fs join.
Stellaris is the best example of “roleplay through mechanics” I’ve seen
"Senate! All Species in the Galaxy are important, of course! All of them give the Galaxy something! But some... are more important than the others and for the lesser ones i build this big floating Station with the big Neutron Gun! And i am not sorry that the Prikittiti are gone!"
Just repair the shield and let them burn...
Don't worry bro, you'll learn the basics of the economy by about a thousand hours in. Keep slogging.
You'll learn everything else by about 4k hours, 5k if you're slow.
By 6k you'll be like me and be hunting for mods to make the game even more complex because you're bored but still wanna play.
Heh heh heh. Playing from nearly the beginning with nearly 6K. I've still not seen half of the game or many of the civics.
What's hard about the economy? It's basic budgeting. Districts and buildings produce jobs. Jobs produce resources, but need people to work them. Districts, buildings and people all have upkeep costs. So you need to build enough of the right districts and buildings, to get the right jobs, to pay your upkeep. And population grows so slowly that you have plenty of time to react.
Mining and research stations are even easier. You just set a construction ship to auto-build, and it will fill up every system you own with structures that produce resources, at the cost of only 1 Energy Credits upkeep per station.
Planetary economics are also easy. Just build enough housing, enough Amenities-producing jobs, and enough Crime-reducing jobs, and you'll be fine. Don't even worry if you go overboard, because you get bonuses from having surpluses of all three.
The only slightly-unintuitive part is the trade routes system. Other than that, the game's economics are super linear and predictable. There's barely even any multi-step production chains. At most, you have Minerals -> Consumer Goods, Alloys and Strategic Resources. And you own all the productive assets and direct all production, so you don't even have to deal with your pops' economic priorities conflicting with your own.
I actually dont mind the dlc model for this game. It allows them to continue relasing new content for these games and keep them alive and healthy a for a decade after release. If they didn't make these dlc's then instead of the games getting a decade of large updates they would be getting abandoned a few years in another title in the series would be released instead
@@t2force212 I totally get what you mean but I just like to complain about things and also if it means Stellaris will keep getting more content I can put up with it lol
@@CyberBean I do very much agree with you that the DLCs can get a little overpriced but I'm really glad that when playing multiplayer only one person needs to have all of them, definitely makes it a lot more bearable. Also I will say that some of the DLCs are worth it, Nemesis is amazing, Machine Age is phenomenal, Megacorp is great. But very much a bit overpriced.
Yeah ngl I love megacorp and becoming a criminal enterprise its pretty fun
@@CyberBean I made the hutt cartel from star wars and I love playing them
It's not the existence of DLCs that is the issue. It's the lack of quality in 75% of them. 10 bucks for a few lackluster portraits, 2 civics, an origin, and a few events is questionable business practice at best.
If bubbls dies i'll go crisis. A galaxy without bubbls is a dead galaxy
I’m that one player that just immediately rushes alloy production and military research quietly seeming peaceful in the corner of the galaxy, until one day, I awaken, I am the fallen empire, I am the crisis, all shall be assimilated into my empire.
I remember one time i wanted to make a achievement with a bronze age civilisation and on the last step they had a robot uprising and i coudn't do it anymore. So i made them a free empire waited till the truce was over and then exterminated there hole planet. But before i did that i made them prisoners with jobs (slaves) so that they could "repay" me.
@@The_suprem_Dipper lol 😂
The base game is $40 at full price, and combined the DLC is almost 10x that (my sloppy addition came out to $336). It isn't uncommon to get most of the older DLC at 50% off on Steam, but still that is crazy expensive, and the pace of DLC is only accelerating as P-dox investors demand exponential growth every quarter.
It's already imploding. The investors and empty suits gunning for their bonuses will ruin the company's long-term viability for short-term personal gain.
8:30 Hmm, yeah and no. Federations were in the game before the dlc. Just not as much developped. Also galactic senate appeared with federations if i'm not wrong
@@Clem35530 that's my bad
I love playing a one-planet one-system playthrough where my empire absolutely crushes others through meanse of cheese, and makes them into obedient happy vassals.
The DRG music in the background is so class
This is great. I will watch you with great interest
i have the feeling and hope this video blows up
Yeah the DLCs can be a lot. I’ve been playing on and off for 5 years now. And I bought them as they released and that made it bearable. But what’s nice is for multiplayer games is that only the host needs the DLCs. Everyone in the game will get full access to them if the host has them
As far as the DLC issue is concerned. I agree, it can be a real pain in the @$$ to get. Especially when you get interested in a game like Stellaris or HOI IV and you see that list. By this point I have passed the sunk cost threshold on quite a few of them (specifically Stellaris, Crusader Kings 3 and to a lesser extent HOI 4) and it's reached the point where if they even vaguely interest me, I get them.
A fun thing to do is start as a democratic peacefull and friendly nation, and slowly make them the WH40k Empire, and is more fun if you do that with the mankind base empire
Just wait till you see gigastructures and ancient cache of technology
Stuff happens when you turn a entire solar system into a ship
Boi do I love galactic geno(censored)
Honestly, I only like the DLC scheme as a way to keep my campaigns different and interesting. Start with none, then activate Bundle 1, then Bundle 2, and so on and so forth. That’s just me on console, though. I had to rewrite the DLC requirements in the base game code to access the DLC on my iMac. It took a couple days, but it helped until I could actually buy them with my allowance.
I can't be the bad guy if there are no good guys to compare me to
You know what? Subbed.
As a fellow lover of RTS games that also sucks horribly at them, I get it. Particularly Stellaris.
I got to say two, well three, things, about stellaris, first of all, this game is absolutely great, the customisation is fun and it has caught my eye unlike any other strategy game. Now to the other things, I agree with your assessment of the DLC thing, all of that costs WAY too much, which is why I would recommend new players to either use key retailers to get the dlcs or go sail the high seas.
As for the Mods, play with Gigastructural engineering. You will be amazed. Add in something like NSC2 and maybe Dark Space and you will hae the time of your life.
Another thing that stellaris does incredibly well is fueling the players power fantasy like no other game. Sure I as a person can obliterate an army in Halo, but in Stellaris one can have an entire empire at their fingertips.
Well, you can be xenophilic and commit genocides. You just…….. make sure to get someone to declare war on you, then. You bombard planets while distracting thier fleets.
Music at the end caught me off guard
@@Maxsmack lol I know I need to change it but I have had it as an outro for almost a year now it's very nostalgic for me 😂
Bruh I saw you were less than a thousand and I had to sub bro the production quality is top notch
@@apollyon2109 thanks 👍
Militant Isolationists, my end goal for any run. Economy? I can't hear it over my 2 Dyson spheres and matter decompressor.
The fact the guy thinks the 40k style factions and destroy everything factions are the worst you can be can tell you that he needs to dive deeper.
Me when people complain about dlcs: 🏴☠️
A note about the DLCs:
Every paradox title has host-based checksums, so if you have a group of friends and you’re willing to only play multiplayer with said friends, only one of you (the host) needs to get the DLC for it to be active. Every other player can access all the content that the host has access to EXCEPT species portraits, which are purely cosmetic.
If you have the machine age DLC there is a build that is really easy to get the economy to balance. Try picking machine intelligence robots with astro miners and arc welders. You spam all planest with energy production, and an alternating mix of unity/research production. Once you don’t have room for more energy sectors on a planet start building alloy production instead. For minerals you find the juciest systems to place the arc furnaces in and upgrade them all the way.
Put a starbase in each system with an arc furnace and fill it to the brimm with the mining modules and the astro mining bay. You’ll be swimming in minerals, alloys, and energy which are the only resources you have to balance.
If you are lucky and get the cybrex you can also add a cybrex mining bay to your arc furnace starbases.
There is a hurdle to get over in the beginning untill you upgrade your first few arc furnaces all the way since you’ll have to buy alloys and save up unity, but after that you are golden.
My biggest gripe with stellaris is the lack of planet variety and untapped sci-if concepts. Why can’t I make Jovian colonies on gas giants? Why can’t I put military installations on uninhabitable worlds? Where’s my god damn space elevator?!
You gotta give more credits man. Some of the mods insanely good! Gigastructures could be considered full overhaul at this point and has great end game crises.
"i played victoria II and have no clue how to work the economy" mate, no one does.
Ah Stellaris. The place I can have the ultimate democratic genocidal evil Empire. An Empire so evil that it out-evils the most evil entity in the beyond - the end of the cycle himself.
It was a good move to make a pact with that guy to get his crazy bonuses while being a crisis Empire. Conquer and enslave most of the Galaxy and then become a god killing everyone while turning the Galaxy into a black hole cluster. Palpatin's empire is a Paragon of good compared to that.
The only way to play is to exterminate all xenos… because each pop is independently calculated and contributes to lag.
This game is just an ultimate space-fantasy sandbox for me.
I exterminate the galaxy.... To optimize my game
Your economy crashing in stellaris is actually intended gameplay.
It’s not a skill issue, it happens to everyone.
how is this video so well made by a guy with 1k subs, earned a new sub here lol
@@less9938 thanks 👍
I love stellaris I play on console and we are behind on dlc but it's truly amazing I have around 793 hrs and yes it has like 200$+ of dlc I think it's at like 250ish if I'm not mistaken
Skip storm dlc. It adds only bothersome shit.
Yeah. I bought it as I'm a completist but those random storms are terrible. Astral rifts wasn't too hot either.
In defense of Paradox: With every major DLC they release, some free content was added as well. Are the DLCs overpriced? Yes. But Paradox has perhaps the fairest DLC policy I've ever seen. Every player gets basically a free demo of the DLC and if you like it, you can buy it. If not, you still get a lot of free content.
Math gun goes a long way.
Always remember: Don't buy anything unless there's a sale.
okay if you really aren't sure you want to drop all the money for the dlcs but you have friends who have them if you play multiplayer with them you can use any dlcs the host has, this also includes during any of the free weekends they do every so often
Grats on hitting 1,040 subs
Thanks 👍
The reason paradox charges so much for all these DLCs is because paradox is a small company that barely makes any money. So if it did more free updates, they would barely make any profit
Suuure poor little corporation 🥺
I need i9 to play subsidiary Megacorp Emperor... Because playing tall requires lots of subsidiaries...
As you touched on Stellaris is like 8 years old by now. Alot of the DLCs are really expansions on older conrent. Like federations are in base game. But the Federations DLC adds more federations so you can federate even more.
I will agree thoughs tuff like hive minds and machine hive mind empires should just be base game
Man do I miss playing stellaris, but the thing is, college is currently in the way, the game crashes whenever I'm halfway through a single playthrough, my computer is getting older and would probably catch on fire if I play another video game on it
Though, my favorite kinds of empires I liked to play were either Robotic empires or materialist xenophiles (because faster tech research)
Ally with enemies to survive hah yeah right the only build i play is The Imperium of Man any humans i encounter i subjugate any xenos die and if i die i will die with vengeance on my lips
FOR THE EMPEROR
Cdkeys is a good way to get price reductions on some dlcs
no, nothing ever happens in terra. no, that is not a planet devourer entering out system
TECH RUSH TECH RUSH TECH RUSH
The CPU's resources are finite, that's why half pops must go
I’m not Xenophobic! I know this, because the word “Xenophobia” implies my hatred is irrational!
Be the Crisis.
I play this game from 2016 and have in it around 3k hours ... and still don't know play it so don't worry and enjoy game how you like it :)
For me I'd say the combat from sins of a solar empire is better cos the fight will last a wile but what I really love about stellaris is all the science it just never ends and I wished other rts games had that, its a shame really iv played rts games since tiberan dawn but we have never had the perfect rts they all have a part of what's right and find stellaris has most of that but it's still missing some things love the game just wished the space fights were more better longer more realistic in its battles id also love to see the ground battles
8:44. Misspelled "separate". Otherwise, good overview of Stellaris.
@@Indiscrimi I'm very bad at spelling lol 😂
I play quite a bit of Stellaris (over 2k hours on Steam), but need more time between DLC release, and the announcement of the next one. It takes me 1-2 weeks to get a good start and finish a playthrough, but after the bug fixes come out (about a week after the DLC), I can't even finish a single playthrough before P-dox starts hyping the next DLC. Probably other people can keep enjoying the game at that point, but when larger creators start making videos about the new new stuff (before I've even tried the old new stuff), it saps my enthusiasm completely.
I totally get that as isnt there already a new dlc after the machine age out now I mean I only get so much money in a month I cant spend it all on stellaris lol
@@CyberBean Yep, Cosmic Storms (which isn't very good). Looking at the dates, they released Cosmic Storms on Sep 10, the bug fixes on Sep 24, and started hyping Grand Archive on Sep 26. FFS, that was only 2 days - possibly the shortest time we've ever had between the bug fixes and announcement of the next one.
You'll be lucky to ever finish a game. Especially if you use mods which usually get broken on every new dlc.
Okay small clarification from someone who preordered this game years ago. Yes most dlcs are overpriced, but all dlcs came with a major free patch, you guys just don't understand how far the game came since then, and btw federations used to be simpler and used to be base game feature, but they were basically group alliances. Anyway if you want to pick a must have dlc go for Utopia, everyone will agree with that unanimously. And the most recent dlcs came with more content than ever, like 3 dlcs for a price of one and they even respect day 1 buyers granting them -20% discount for everything upcoming in nearby future, so while Paradox kinda sucks ass with their dlcs, at least recent trend is very optimistic and I can't wait for next major dlc drop. In general this is a game in which you spend thousands of hours so price per hour is way better than when you buy new AAA story games, in general I recommend playing such games, it's more longterm fun and it's actually cheaper even when buying every dlc day one. Have fun everyone, even base game is awesome right now!
not gonna lie im the same in the sense that i like strategy game but im terrible
would have been a great game if the devs didint constantly ruin it with bad updates that change things for the worst. also cant manually control ships its all auto huge deal breaker for me
This I certainly a game of all time
Indeed elite from the hit game Halo 2 the original not remastered edition
All the DLCs should have been in the base game from day one.
I can only recommend u guys this game its my gmfav
Complains about the DLC in a Paradox Game.
"First time?"
@@Jo-Heike I know right
I listened this video while playing Stellaris. Just thought that was funny.
me and my friends kinda just pirate the dlc. best decision ive made.
lol
Have you tried Crusader Kings?
7:49 Evidently not…
@@adrianvulpes9509 actually I have and kinda enjoyed it
@@CyberBean Which Crusader Kings?
@@adrianvulpes9509 just the 3rd one
@@CyberBean Makes sense. You might want to try Crusader Kings II. I recommend learning the basics before buying any DLC. It’s free-to-play now, and buying the DLC individually will cost a total of $310.70(, or $253.75 with the “Imperial Collection” bundle), so I recommend buying the $4.99 subscription and stopping the subscription from renewing the next month. I’m not sure if everyone experiences this, but my copy is bugged so that the DLC stays even after my 30 days are up.
Ireland is a pretty good tutorial start after the Tutorial tutorial start, and good for testing out the new DLC mechanics.
Is he gona stream the game somtime open multiplayer??
Try Crusader kings 3 its probally the best paradox game rn
Stellaris : the game that is in a million pieces via DLC. reason i'll probalby never buy it
love stellaris hate paradox. I torrented the complete game. will buy the dlc's when its on sale.
yes 1.7k hours in stellaris think i arnt that good and ewry time i try the slave pepole in multiplayer alway do bether
Bubbles must be dissected.
@@ryanstewart5727 *Blocked*
If you want to learn HOI4, play France. If you have even a cursory understanding of history, you can play historical France and plan for what the Axis did in real life, learning game mechanics along the way. Once you've successfully blunted the historical attacks and beaten Germany by 1941 you'll have a good enough grasp of the game mechanics to move onto other intermediate countries like Canada or Romania.
Im dictating my own palpatine tendencies in my galactic empire
I have more weight then the rest of the galactic community combined so i get full veto power