The Flood taking High Charity is by far the most horrific moment in the Human Covenant War, because the Flood consume nearly a billion beings and took control of a technologically advanced city and flung it to the edge of the Galaxy and crash it to the Ark.
Yeah people never thought about that. Gravemind didn't use the portal on Earth, he fucking used High Charity's slipspace engines and yeet himself across space faster than the Covenant could because the FLOOD knew how to use the Covenant systems better than the Covenant did.
@@Servellion that makes you ask a much simpler question, how? High charity's drives were powered by the keyship and without it the city shouldn't have been able to move in normal space, nevermind slipspace due to a lack of power. Also it did go through the portal at Earth, else how did part of it "break" off and crash into the city of Voy on Earth (were the chief recovered the fragment of Cortana), that and you litterally see it flying through the air into the portal in the cutscene. Not to say it couldn't have flown directly to the Ark, it would have known were it was due to the gravemind having long term access to the monitor 2401 Penitent Tangent and the 05 Halo's systems which do actually include a massively advanced slip space drive. Hell the real question is why didn't it hijack the array itself as a ship since it already controlled most of it. That said most Halo's have a secondary monitor and it can be surmised that this monitor remained free of gravemind interference and was actively combatting the infection and protecting key systems (a good sign of this is that the infection is actually limited to a relatively small part of the ring).
@@smangy5442 the body count is actually less than 1% of the total casulties during the war sadly. The covenant had already killed potentially over 100 billion humans at this point. In truth its likely more humans died on Earth during the relatively short invasion than in high charity (the orbital elevators collapse would have killed likely well over 100 million people going by modern population densities), not counting how nearly the entire continent of Africa was glassed to stop the flood. The destruction of Saepon’kal (Joyous Exultation) by the accidental detonation of a NOVA bomb may have killed more than the losses on high charity too since it was a fully developed colony world, and had an orbiting fleet of over 300 ships.
@@cgi2002 That was a Flood-infested Covenant ship (I believe it was a Super Carrier), not a fragment of High Charity, that the Chief recovered Cortana’s message from in Halo 3. That is very clear in the cutscene. As for the power, just because the Key Ship was the _main_ power source does not mean that it was the _only_ power source. The Covenant would be absolute morons if they were to fail to have back-up power included in the design. However, it’s also possible that the Flood are capable of assuming organic forms for power generation.
@@MisterPuck there were secondary power sources aboard high charity, but they were far from sufficient to even power the city under normal operation, nevermind power its slipspace drive. But the flood could have modified them for a 1 off burst of extra power which would explain why they crashed the city into the Ark rather than flying it above the Ark and keeping it as a seperate ship (especially since it had more firepower than anything else around and would have made an excellent warship). Your right however, it was a CCS class cruiser that crashed on Earth, not a piece of high charity (i majorly misremembered that). How high charity got to the Ark is open for dicussion. It's shown to arrive at the Ark through what appears to be a slipspace jump but its unclear how it travelled, it could have taken the portal at Voy (we don't get shown how ships appear from that, but we do know its also slip space) or if came by itself (the lesser Ark is well within slipspace range when you consider high charities slipspace drive is actually a forerunner slipspace drive) and that the gravemind would have known the Arks location.
As someone who loves Halo spinoff games, I have always wanted a Halo game focused on the Covenant where you play as an Elite during one of the conflicts before they encountered humanity. Perhaps even the invasion of the Brute homeworld.
I think the funniest part of this is that the much-vaunted “dreadnought” was, by Forerunner standards, just a lightly armed science and transport vessel. Really shows you how wildly powerful the forerunners were
Hilarously, according to the books, the Forerunner Dreadnought *still had Covenant survivors on board*, and as of Halo: Divine Wind they've been attacking both the Banished and the Spirit of Fire forces on the Ark.
@@KillerOrca Yeah, but we're talking literal *decades* since the Covenant fell, and their soldiers are still fighting! (Waits for someone to bring up that one Japanese soldier in WWII...) That said, I do also love that Divine Wind opens with an ONI minder and three Spartan IIIs - embedded into a Covanant splinter group that accepted human converts - end up on the Ark as part of their "leader"'s plot to fire the Halo arrays. Said minder is *gobsmacked* to find UNSC forces fighting on the Ark, using equipment older than she was. Greatful, but gobsmacked.
@@Sora8740 hasn't it been less than a decade since the Covenant fell, at least by the time of Halo Wars 2 and Infinite? I can see some holdouts lasting for that long, especially if they've been trapped and ultra-radicalised by the experience of being stuck in the damn thing
@@Sora8740 to be fair, timeline confusion is understandable when you've got a contemporary Covenant splinter faction and UNSC black ops, Covenant holdouts from seven years ago stuck in a spaceship, and the Spirit of Fire lads being like 30 years old, it's all a mess dhdhdhd
I love the Covenant. That's why I don't like the new games. You know the Covenant is a huge empire and it's kinda like the Roman empire. Not exactly but you know what I mean: strong state founded on military strength and authoritarism. As like the Roman empire, I thought also the Covenant would have had a similar evolution, with remains of the empire still alive while the big part is gone thanks to various events like the skism and the fall of Constantinople... Ehm, i mean, High Charity. In the end, the idea that the Covenant empire is gone like this and at its place we have that bullshit of the Banished it really hurts my brain. Things doesn't work like this in reality.
I absolutely forgot High Charity crashed on the Ark. it's been years so my memories are fuzzy but I swear I thought it went down on Earth. I might be mixing up the crash of the infected Covenant frigate (and subsequent glassing by allied Sangheili ) and the crash of High Charity. for something the size of a moon I'm now kinda surprised it didn't take a big chunk out of the ark when it crashed. Guess the Gravemind landed it kinda 'softly'. lol.
@@trinalgalaxy5943 yeah the size of the ark was just mindbendinly huge. I mean it could hold a Halo inside its central structure, which looked to be only like, 10% of its surface area. And they showed a shot of High Charity crashed on it, and it was like a large pebble sitting on a car hood.
@@trinalgalaxy5943 if the Ark hadn't been destroyed, I imagine the resident AI would wake up, see the wreck of High Charity out there on one of the petals or on the big disc, and be like "Aw... it scratched the surface! That's gonna take a decade to buff out..." and deploys giant builder machines to break it down and then carefully smooth the dented crust plate out before covering it in pretty landscape again.
@@Kalebfenoir The AI cared less about the flood infested High Charity over the substantial damage detonating a Halo over it caused to the point it worked toward activating the entire Array!
Halo would go so much farther with Horror if they would do a creepy pasta about the Fall of high charity and the last moments of the residence who where not evacuated in time.
Early concept art by Eddie Smith suggests that High Charity was originally going to be a Covenant flagship of a more streamlined design similar to other Covenant warships.
Wow! Great video, mate! As a die-hardened Covenant fan, I’m impressed that you were able to add in stuff from the encyclopedia in this video, like Breaking Shadow’s coup along with other details. Well done!
@@kineticdeath As it tends to turn out with 99% of organized religious zealotry. When dogma becomes more important than ideals, things like charity, generosity and love get tossed aside for hate, division and control.
Perfectly on-brand for the Covenant. Just look at the Prophets' names in the games. Regret = Pursued his religious mission and showed no remorse, even when the other 2 Prophets told him he fucked up and was on his own. Mercy = Advocated for making a brutal example out of the Arbiter instead of giving them a 2nd chance. Truth = Distorted and hid the true nature of Forerunner tech from the entire Covenant just to ensure they remained in power.
Appropriate. I started playing Halo 2 anniversary, and was playing yesterday. and reminded myself of how cool and bunker High Charity is ( and how appropriate for the Covenant too) ( have not play in so long, since I never passe the xbox 360 phases and it was not remaster at that point)
The original Lore of the keyship and High Charity (around Halo 2 days) was that the the San'Shyuum considered the keyship a holy relic, didn't want to use it or try to understand it for fear of angering the gods, and didn't know how to operate it correctly. A splinter group of San'Shyuum wanted to use it and unlock the secrets of the forerunners. They stole the ship and upon leaving the planet, the keyship pulled a chunk of the planet with it. This chunk became High Charity.
It's worth to remind that the Forerunner Keyship is not even a warship designed for combat and It was able to take bomb explosions with the power of nukes and MAC rounds in Halo 3 and yet stay all intact after that massive strike which could have destroyed half US 😂😂
The Ardent Spirit was designed to handle the worst that the universe could handle to complete its mission of Conservation Measure deployment. The things probably the toughest ship in existance.
Yeah. A simple scene shows alot of context of just how powerful the Forerunners were. It took the Inifinity for example, a ship that took 30 years to build just to poke a syringe hole in the Didact's ship that didn't do anything in retrospect of ship damage. The Didact must've saw the damage warning from his system alert & thought, this is the best they can come up with? It's like firing a airsoft pallet at a modern US Destroyer.
I only played the first two games, so hearing these bits about later games is pretty cool. I keep hoping, in vain obviously, that they'll release all the source code for all the games and some industrious people will port them perfectly to Linux, at which point I'd buy copies of all of the games, 1&2 a second time if need be, and play them all in order. Oh well, I guess I'll just have to keep waiting for an OG XBox emulator that actually works on my system and then I'll only get to play 1 and 2 again, but at least I'd get to play them again.
High Charity housed several alien civilizations and it went to form one of the most powerful alien empires in existence and it suffered the same fate as all great empires and that is when it fell from grace.
As a possibility for a future video, how about a look at the Argo from Battletech? I've always liked that ship as a mobile base for the player character as a commander, and the smaller dropship attached to its side, which is the main base ship until the Argo is obtained. I also think that there's a lot of potential for other ships to look into in that franchise as well.
in retrospect its probably best the dreadnought landed on the wrong planet since theres no guarantee that humanity wouldn't of done the same thing and turn it into some religious symbol
Where did you get Supernal Spiral-class from? Is that new? All i know of that has those is the supernal chorus which were foundaries and the seclusion spiral which was a forerunner station.
You forgot the part where Mendicant Bias told the Prophets their adopted symbol for Humans was designate for “Reclaimer” as heirs to the Forerunners not as heretics and they went ballistic
I want to know exactly how a ship that apparently tore away a chunk of planet when it left the sanshyum home world, not only managed to achieve space flight with this mass on it, but 🤣🤣🤣 land on the sangheli home world and fight. where did the chunk of planet go when it landed. Not to mention the ship was laying on its side. How did the ship manage to sit atop this chunk.........when it should have been stuck to its side, or simply fall off. Yet more examples of halos (bungie work specifically) details being shallow and contradictory.
hi! can anyone help me, and tell what music plays in the background of the video? And no, it's not Battlezone II Music by Carey Chico as said in the description. Also, sorry for bad english.
If it weren't for how blatantly imperialistic they are, the Covenant would be a cool civilization, like a United Federation of Planets, but religious and not human-centric
@@LordTalax … Do you even understand what the word “imperialistic” here means? Crack open a dictionary before raising an “objection” that was already addressed before you make yourself look foolish in the future.
Check out this free excerpt from #TheSojourn, an Original Sci-Fi Audio Drama:
ua-cam.com/video/IuHSo9Dw4-I/v-deo.html&ab_channel=TheSojournAudioDrama
Why you copying insulating 00 video on high charity or mostly called holy city?
The Flood taking High Charity is by far the most horrific moment in the Human Covenant War, because the Flood consume nearly a billion beings and took control of a technologically advanced city and flung it to the edge of the Galaxy and crash it to the Ark.
Yeah people never thought about that. Gravemind didn't use the portal on Earth, he fucking used High Charity's slipspace engines and yeet himself across space faster than the Covenant could because the FLOOD knew how to use the Covenant systems better than the Covenant did.
@@Servellion that makes you ask a much simpler question, how? High charity's drives were powered by the keyship and without it the city shouldn't have been able to move in normal space, nevermind slipspace due to a lack of power.
Also it did go through the portal at Earth, else how did part of it "break" off and crash into the city of Voy on Earth (were the chief recovered the fragment of Cortana), that and you litterally see it flying through the air into the portal in the cutscene. Not to say it couldn't have flown directly to the Ark, it would have known were it was due to the gravemind having long term access to the monitor 2401 Penitent Tangent and the 05 Halo's systems which do actually include a massively advanced slip space drive. Hell the real question is why didn't it hijack the array itself as a ship since it already controlled most of it. That said most Halo's have a secondary monitor and it can be surmised that this monitor remained free of gravemind interference and was actively combatting the infection and protecting key systems (a good sign of this is that the infection is actually limited to a relatively small part of the ring).
@@smangy5442 the body count is actually less than 1% of the total casulties during the war sadly. The covenant had already killed potentially over 100 billion humans at this point. In truth its likely more humans died on Earth during the relatively short invasion than in high charity (the orbital elevators collapse would have killed likely well over 100 million people going by modern population densities), not counting how nearly the entire continent of Africa was glassed to stop the flood.
The destruction of Saepon’kal (Joyous Exultation) by the accidental detonation of a NOVA bomb may have killed more than the losses on high charity too since it was a fully developed colony world, and had an orbiting fleet of over 300 ships.
@@cgi2002 That was a Flood-infested Covenant ship (I believe it was a Super Carrier), not a fragment of High Charity, that the Chief recovered Cortana’s message from in Halo 3. That is very clear in the cutscene.
As for the power, just because the Key Ship was the _main_ power source does not mean that it was the _only_ power source. The Covenant would be absolute morons if they were to fail to have back-up power included in the design. However, it’s also possible that the Flood are capable of assuming organic forms for power generation.
@@MisterPuck there were secondary power sources aboard high charity, but they were far from sufficient to even power the city under normal operation, nevermind power its slipspace drive. But the flood could have modified them for a 1 off burst of extra power which would explain why they crashed the city into the Ark rather than flying it above the Ark and keeping it as a seperate ship (especially since it had more firepower than anything else around and would have made an excellent warship).
Your right however, it was a CCS class cruiser that crashed on Earth, not a piece of high charity (i majorly misremembered that). How high charity got to the Ark is open for dicussion. It's shown to arrive at the Ark through what appears to be a slipspace jump but its unclear how it travelled, it could have taken the portal at Voy (we don't get shown how ships appear from that, but we do know its also slip space) or if came by itself (the lesser Ark is well within slipspace range when you consider high charities slipspace drive is actually a forerunner slipspace drive) and that the gravemind would have known the Arks location.
UNSC: hey Covenant, how do you guys make such good equipment?
COVVIES: Nanomachines, son
nice metal gear rising reference.
UNSC: hey covies why dont you give up?
covenant empire: I HAVE A DREAM
As someone who loves Halo spinoff games, I have always wanted a Halo game focused on the Covenant where you play as an Elite during one of the conflicts before they encountered humanity.
Perhaps even the invasion of the Brute homeworld.
Add that to a list of HALO spin-offs. My contribution is a Redo of HALO:CE following UNSC Sgt. Avery Johnson and how he got off the ring.
@@DocWolph That almost feels like something that should have been DLC in the Halo 3 or H2A engine in the same vein as ODST.
Gonna put this spin off in my Halo spin off bin next to my RTS UNSC Navy game and the Grunt Civil War FPS
@@wangchung2157 Dude, an FPS where everyone is a grunt would be hilarious!
But what about Green Armor Man?
- hoojiwana from Spacedock
I think the funniest part of this is that the much-vaunted “dreadnought” was, by Forerunner standards, just a lightly armed science and transport vessel. Really shows you how wildly powerful the forerunners were
Hilarously, according to the books, the Forerunner Dreadnought *still had Covenant survivors on board*, and as of Halo: Divine Wind they've been attacking both the Banished and the Spirit of Fire forces on the Ark.
It makes sense really. Its a big ship.
@@KillerOrca Yeah, but we're talking literal *decades* since the Covenant fell, and their soldiers are still fighting! (Waits for someone to bring up that one Japanese soldier in WWII...)
That said, I do also love that Divine Wind opens with an ONI minder and three Spartan IIIs - embedded into a Covanant splinter group that accepted human converts - end up on the Ark as part of their "leader"'s plot to fire the Halo arrays. Said minder is *gobsmacked* to find UNSC forces fighting on the Ark, using equipment older than she was.
Greatful, but gobsmacked.
@@Sora8740 hasn't it been less than a decade since the Covenant fell, at least by the time of Halo Wars 2 and Infinite? I can see some holdouts lasting for that long, especially if they've been trapped and ultra-radicalised by the experience of being stuck in the damn thing
@@junker-f3m -checks dates- Appologies, it's been about seven years (2552 to 2559)
@@Sora8740 to be fair, timeline confusion is understandable when you've got a contemporary Covenant splinter faction and UNSC black ops, Covenant holdouts from seven years ago stuck in a spaceship, and the Spirit of Fire lads being like 30 years old, it's all a mess dhdhdhd
say what you will about the Covenant, but they had a KILLER aesthetic. sometimes literally
Whoever was in charge of art style/aesthetic at bungie was a god.
I love the Covenant. That's why I don't like the new games. You know the Covenant is a huge empire and it's kinda like the Roman empire. Not exactly but you know what I mean: strong state founded on military strength and authoritarism.
As like the Roman empire, I thought also the Covenant would have had a similar evolution, with remains of the empire still alive while the big part is gone thanks to various events like the skism and the fall of Constantinople... Ehm, i mean, High Charity.
In the end, the idea that the Covenant empire is gone like this and at its place we have that bullshit of the Banished it really hurts my brain. Things doesn't work like this in reality.
A big shroom in space is a killer aesthetic? There were better choices.
While the UNSC has some of my favorite design you can't deny the covenant had elegant design
If your ship has its own weather system then you know you have a big arse vessel.
Gods, I absolutely adore the Designs of Forerunner vessels. They just look so good.
I like the ancient human ship design too
The Forerunner style that the keyship is part of it way better than the blobby shape of the Mantle's Approach.
- hoojiwana from Spacedock
@@UltimaSigmarAlonso what ancient human ship?
@@hoojiwana As much as I adored flying through the Mantle's Approach in Halo 4, I do wish they just kept the Didact's big orb.
THAT'S how the Banished returned to the Galaxy from the Arc, they salvaged the Forerunner slipspace core from the Key Ship.
"High Charity? By the gods. BRACE FOR IMPACT!"
Bungie's giant space vessels are awe-inspiring. UESC Marathon when?
Very, very good. A fascinating dive into the intricate lore of Halo.
I absolutely forgot High Charity crashed on the Ark. it's been years so my memories are fuzzy but I swear I thought it went down on Earth.
I might be mixing up the crash of the infected Covenant frigate (and subsequent glassing by allied Sangheili ) and the crash of High Charity.
for something the size of a moon I'm now kinda surprised it didn't take a big chunk out of the ark when it crashed. Guess the Gravemind landed it kinda 'softly'. lol.
Its kinda implied that it did do massive damage to the ark, but Forerunner constructions are known to be rather durable.
@@trinalgalaxy5943 yeah the size of the ark was just mindbendinly huge. I mean it could hold a Halo inside its central structure, which looked to be only like, 10% of its surface area.
And they showed a shot of High Charity crashed on it, and it was like a large pebble sitting on a car hood.
@@Kalebfenoir And unless your hood is already significantly weakened, all that pebble is likely to do is put a dent in the hood.
@@trinalgalaxy5943 if the Ark hadn't been destroyed, I imagine the resident AI would wake up, see the wreck of High Charity out there on one of the petals or on the big disc, and be like "Aw... it scratched the surface! That's gonna take a decade to buff out..." and deploys giant builder machines to break it down and then carefully smooth the dented crust plate out before covering it in pretty landscape again.
@@Kalebfenoir The AI cared less about the flood infested High Charity over the substantial damage detonating a Halo over it caused to the point it worked toward activating the entire Array!
Halo would go so much farther with Horror if they would do a creepy pasta about the Fall of high charity and the last moments of the residence who where not evacuated in time.
Early concept art by Eddie Smith suggests that High Charity was originally going to be a Covenant flagship of a more streamlined design similar to other Covenant warships.
Wow! Great video, mate! As a die-hardened Covenant fan, I’m impressed that you were able to add in stuff from the encyclopedia in this video, like Breaking Shadow’s coup along with other details. Well done!
I love it when you do halo vessels/vehicles
Considering that both are purely plot devices that introduce more trouble then they solve, this one should be interesting.
High Charity, irony if ever it existed.
i mean, "prophet of truth" was the biggest lie in the galaxy so the naming convention is consistent, just 100% opposite reality
@@kineticdeath As it tends to turn out with 99% of organized religious zealotry. When dogma becomes more important than ideals, things like charity, generosity and love get tossed aside for hate, division and control.
Perfectly on-brand for the Covenant. Just look at the Prophets' names in the games. Regret = Pursued his religious mission and showed no remorse, even when the other 2 Prophets told him he fucked up and was on his own. Mercy = Advocated for making a brutal example out of the Arbiter instead of giving them a 2nd chance. Truth = Distorted and hid the true nature of Forerunner tech from the entire Covenant just to ensure they remained in power.
Appropriate. I started playing Halo 2 anniversary, and was playing yesterday. and reminded myself of how cool and bunker High Charity is ( and how appropriate for the Covenant too) ( have not play in so long, since I never passe the xbox 360 phases and it was not remaster at that point)
Love to see you guys do mobile suit gundam. One year war. Earth Federation. Principality of Zeon. Mobile suits.
Wow. What a great video. I just love Halo for the millenia long lore associate with it.
Thanks for this - Nicely done!
No joke I just finished playing Halo 2, perfect timing
Kinda Spoily
@@Ivan_Berni the games been out for almost 20 years. if you get spoiled, its your fault
The original Lore of the keyship and High Charity (around Halo 2 days) was that the the San'Shyuum considered the keyship a holy relic, didn't want to use it or try to understand it for fear of angering the gods, and didn't know how to operate it correctly. A splinter group of San'Shyuum wanted to use it and unlock the secrets of the forerunners. They stole the ship and upon leaving the planet, the keyship pulled a chunk of the planet with it. This chunk became High Charity.
I have been waiting for this one :D thank you!
It's worth to remind that the Forerunner Keyship is not even a warship designed for combat and It was able to take bomb explosions with the power of nukes and MAC rounds in Halo 3 and yet stay all intact after that massive strike which could have destroyed half US 😂😂
The Ardent Spirit was designed to handle the worst that the universe could handle to complete its mission of Conservation Measure deployment. The things probably the toughest ship in existance.
Yeah. A simple scene shows alot of context of just how powerful the Forerunners were.
It took the Inifinity for example, a ship that took 30 years to build just to poke a syringe hole in the Didact's ship that didn't do anything in retrospect of ship damage. The Didact must've saw the damage warning from his system alert & thought, this is the best they can come up with? It's like firing a airsoft pallet at a modern US Destroyer.
@@tristanbackup2536 It literally started to heal up the moment it happened; almost trapped Chief on the way in.
So glad to see this pop up in my notifications!!!
Everything about High Charity is so iconic. It's shape, it's name, the vast size, just.....fucking yes 👌👌👌
I only played the first two games, so hearing these bits about later games is pretty cool. I keep hoping, in vain obviously, that they'll release all the source code for all the games and some industrious people will port them perfectly to Linux, at which point I'd buy copies of all of the games, 1&2 a second time if need be, and play them all in order. Oh well, I guess I'll just have to keep waiting for an OG XBox emulator that actually works on my system and then I'll only get to play 1 and 2 again, but at least I'd get to play them again.
Classic Halo. This is when the series what amazing.
“What would you have your arbiter do?”
High Charity housed several alien civilizations and it went to form one of the most powerful alien empires in existence and it suffered the same fate as all great empires and that is when it fell from grace.
I hope we get a story set on High Charity. A day in the life as it were.
As a possibility for a future video, how about a look at the Argo from Battletech? I've always liked that ship as a mobile base for the player character as a commander, and the smaller dropship attached to its side, which is the main base ship until the Argo is obtained.
I also think that there's a lot of potential for other ships to look into in that franchise as well.
Agreed.
That was cool. They put a lot of thought into that.
Halo ship names are just muahhh...
in retrospect its probably best the dreadnought landed on the wrong planet since theres no guarantee that humanity wouldn't of done the same thing and turn it into some religious symbol
Keep doing more halo videos pls their my favourite
High Charity- Amazing Level
Questionable design 😅
I've been looking forward to this...
Where did you get Supernal Spiral-class from? Is that new? All i know of that has those is the supernal chorus which were foundaries and the seclusion spiral which was a forerunner station.
Leaving a comment to help with the algorythm
All hail the mighty algorithm
Glory be to the algorithm and to the holy fallout.
I wonder any chance for Earth Spacedock
You forgot the part where Mendicant Bias told the Prophets their adopted symbol for Humans was designate for “Reclaimer” as heirs to the Forerunners not as heretics and they went ballistic
Say what you want about the Covenant, but they have awesome sounding naming conventions
Great video
The Mushroom Kingdom
“Skin of the first worlds”? There’s a foreskin joke in there somewhere
I want to know exactly how a ship that apparently tore away a chunk of planet when it left the sanshyum home world, not only managed to achieve space flight with this mass on it, but 🤣🤣🤣 land on the sangheli home world and fight. where did the chunk of planet go when it landed. Not to mention the ship was laying on its side. How did the ship manage to sit atop this chunk.........when it should have been stuck to its side, or simply fall off. Yet more examples of halos (bungie work specifically) details being shallow and contradictory.
This should have been in part of the game instead of in the novels.
Awe-struck
hi! can anyone help me, and tell what music plays in the background of the video? And no, it's not Battlezone II Music by Carey Chico as said in the description. Also, sorry for bad english.
Cobra Mk3 next?
My take from the descriptions of all these super ships/super weapons is super ships and superwepons are just bad.
Awesome
👍
9:21 where is this scene from?
Halo wars 2 awaking the nightmare dlc
If it weren't for how blatantly imperialistic they are, the Covenant would be a cool civilization, like a United Federation of Planets, but religious and not human-centric
UFP doesn't subjugate many species under one master species. Watch more Star Trek.
@@LordTalax …
Do you even understand what the word “imperialistic” here means? Crack open a dictionary before raising an “objection” that was already addressed before you make yourself look foolish in the future.
Huh?
🙂👍
Looks like someone was inspired by Mass Effect 2's Omega.
More like the other way around ^^
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Halo lore is so rich, and yet it's adaptions so poor.
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