Sleeper build: Solar hunter, Monte Carlo , Ophia Spate (grants 2 knifes per charge) gamblers dodge, fan knives, stat dump strength and intelligence, 100 stats on Resilience, recovery, and Discipline, run the fragment where scorching targets recharges your class ability, use hands on, melee kills generate orbs and give super energy, dynamo and powerful attrition to pick up orbs automatically, while dynamo gives more super energy
I run: 80 mobility 100 recovery 100 intellect Dragon Shadow gets me to 100 mobility, gambler's dodge gets me my melee, double bomber on the cloak gets me my grenade. The only thing that really suffers is my resilience, which is at like 10. I want to get that up some but so far my build is really solid.
I wish I could get armour with those stats. I can get double 100 but not even close to triple (and that's using a war mantis piece lol, otherwise it's 100,98)
@@DavyDavePapi if you have 5 or 6 resil, don't remember which, it means you can barely survive a lot of things in GM's that would normally one shot, like barrier hob snipes
intellect and recovery are the most important stats, aside from mobility for hunter. I like to have resilience around 50. Discipline and strength arent that important because there are alot of mods and exotics that take care of grenade and melee energy
@@rickychan.3498 you doing it wrong then. 60 resilience is the max you want anything over gives you 0 benefit unless youre on titan. Evn then 60 recov is crazy low.
I have a quad stat effect with dragon shadow recently so I rock 50 mobility (+50 from dragon shadow dodge), 40 resil, 100 recov, 20 discipline, 100 intel, and 100 strength pretty fun also running kickstart and dynamo for more super energy
@@justinussery9078 update. So far in witch queen I have not had to change much. I still feature Dragon Shadow...my mod features are font of might and High energy fire on stasis..I'm never not charged with light..7 mobility (10 with wraith mail active) and resilience..6 recovery. 10 disc and str...still a beast On the void I'm not yet decided but standard is triple 10"s. Mobility discipline and strength as always..
I main middle tree nightstalker, and in a lot of youtube videos, they say that middle tree nightstalker pairs well with lots of recovery, how come recovery?
recovery is useless in pve and pvp both , we have mods and perks where picking orbs of power heals u also there are healing grenades , and also in pvp if ur below 100 resil u can get 1 tapped
That's what I'm going for, I don't care about my super as much when I can Be fast, recover health and not get 1 shot every time I turn around. I'm gonna try 100 on the main 2 and balance out the rest
no matter what my stats are, core is 90-100 mobility and 90-100 recovery. no compromise, no questions asked. ( crucible end up going stompees and 80 mobility so i can have 50 res) so it goes either 100 mob 100 rec 20 res or 80 mob 50 res 100 rec
Honestly those aren’t the worst stats but you definitely could get better armor, would you like me to make a video explaining how to get the type of armor stats I had?
@@Miurablade trials is currently my only source to get good armor. You should make a vid about how to get good roll weapons without the latest expansion i.e beyond light only.
You what... 😳 what I’m saying is keep your recovery and intellect up, you should run max tier 5 resilience so you don’t get 2 head 1 bodied by a 120 but also focus mobility if possible
Make sure to subscribe and like the video!
subbed and liked. you didn't stretch or ramble. i found out exactly what i needed to know in a short amount of time. Good job man!
I personally run 80 mobility with the kickstart mods so it’s basically like 100 dodge recharge 100 recovery and 80 intellect I really like it
Sleeper build: Solar hunter, Monte Carlo , Ophia Spate (grants 2 knifes per charge) gamblers dodge, fan knives, stat dump strength and intelligence, 100 stats on Resilience, recovery, and Discipline, run the fragment where scorching targets recharges your class ability, use hands on, melee kills generate orbs and give super energy, dynamo and powerful attrition to pick up orbs automatically, while dynamo gives more super energy
I run:
80 mobility
100 recovery
100 intellect
Dragon Shadow gets me to 100 mobility, gambler's dodge gets me my melee, double bomber on the cloak gets me my grenade. The only thing that really suffers is my resilience, which is at like 10. I want to get that up some but so far my build is really solid.
I wish I could get armour with those stats. I can get double 100 but not even close to triple (and that's using a war mantis piece lol, otherwise it's 100,98)
Appreciate this video my guy🎉🎉🎉
What armour are you using?
Just curious for pve stats what should I go for? Maybe sacrifice mobility for resilience?
Definitely would recommend that
No Mobility is alot more useful than resilience in PvE.
Resilience does absolutely nothing for pve so I've been told
@@DavyDavePapi if you have 5 or 6 resil, don't remember which, it means you can barely survive a lot of things in GM's that would normally one shot, like barrier hob snipes
What’s the best stat for titan and warlock
Just started on my Hunter and don’t know what to put in and that’s why I’m here...
I JUST managed to get double 100 today lol. Recovery is not bad but I can't seem to get it to 100. Nice video!
intellect and recovery are the most important stats, aside from mobility for hunter. I like to have resilience around 50. Discipline and strength arent that important because there are alot of mods and exotics that take care of grenade and melee energy
I have 80 resilience and 60 recovery
@@rickychan.3498 you doing it wrong then. 60 resilience is the max you want anything over gives you 0 benefit unless youre on titan. Evn then 60 recov is crazy low.
Me with 40 recovery
@@t.e.a4357me with 17 gonna fix it rn tho 😭no shit I don’t get invited to fireteams
I have a quad stat effect with dragon shadow recently so I rock 50 mobility (+50 from dragon shadow dodge), 40 resil, 100 recov, 20 discipline, 100 intel, and 100 strength pretty fun also running kickstart and dynamo for more super energy
*Me, as a shinobu's vow main, i'll use 100 discipline*
i usually run 80/80/90 or 80/90/80 on gunslinger. on stasis it depends.
But what mods are you using
Depends. But primarily mine 3 are mobility discipline strength
Same here. Strength is a clutch stat that gets overlooked alot cuz of mods.
@@justinussery9078 update. So far in witch queen I have not had to change much. I still feature Dragon Shadow...my mod features are font of might and High energy fire on stasis..I'm never not charged with light..7 mobility (10 with wraith mail active) and resilience..6 recovery. 10 disc and str...still a beast
On the void I'm not yet decided but standard is triple 10"s. Mobility discipline and strength as always..
Where you got your gear from?
Ornaments from eververse
bro why do we both have triple hundreds but only 18 resilience 😭😭
He has to get clapped in crucible - two tapped or bodied by a sniper
@@whereswally1598 bro I need more resil too no cap
I can’t make triple 100s work with high resilience
@@whereswally1598 fr it's impossible
Just wondering what class do you main? my guess is hunter. (i main hunter too from d1)
Hunters for the win 💪
Same
I main middle tree nightstalker, and in a lot of youtube videos, they say that middle tree nightstalker pairs well with lots of recovery, how come recovery?
I haven’t heard of that to be honest, probably something I’m gonna look into, but other than that high recovery is good for every single subclass.
as of right now on my hunter, I use mobility, resilience, and intellect, the mobility doesn't need to be too high since I also main dragons shadow
recovery is useless in pve and pvp both , we have mods and perks where picking orbs of power heals u also there are healing grenades , and also in pvp if ur below 100 resil u can get 1 tapped
I have
100mobility
100 resilience
100intellect
Hunter since 2019
60 resiliance is niceon any character as that prevents you from being two tapped by thorn
That's what I'm going for, I don't care about my super as much when I can Be fast, recover health and not get 1 shot every time I turn around. I'm gonna try 100 on the main 2 and balance out the rest
this didnt age well
As a hunter I have 100 recovery 90 intellect and 40 mobility tryna get at least 70 mobility and double 100 intellect and recovery
Damn I only for 80 on all mine
Yes
no matter what my stats are, core is 90-100 mobility and 90-100 recovery. no compromise, no questions asked. ( crucible end up going stompees and 80 mobility so i can have 50 res)
so it goes either
100 mob
100 rec
20 res
or
80 mob
50 res
100 rec
Honestly those aren’t the worst stats but you definitely could get better armor, would you like me to make a video explaining how to get the type of armor stats I had?
@@Miurablade that would actually be good if you could :)
@@Miurablade trials is currently my only source to get good armor. You should make a vid about how to get good roll weapons without the latest expansion i.e beyond light only.
I prefer all of my states to be around fifty and my recovery and intellect at 60 to 70
Interesting
Jack of all trades
Even after the hunter dodge nerf it is very fast so mobility really isn’t a must have!
True but I 100 is necessary IMO, especially for my build
@@Miurablade yessir
So what your saying is I shouldn’t have 100 resilience as a Hunter
You what... 😳 what I’m saying is keep your recovery and intellect up, you should run max tier 5 resilience so you don’t get 2 head 1 bodied by a 120 but also focus mobility if possible
I have 100 resilience 😆
I have 129 mobility 😂😂
After 100 higher numbers have no effect
short answer: depends on what you prefer & want
Recommended: Intellect and recovery are the most important, strength and discipline matter the least