Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
We spent an afternoon figuring this one out. Glad to see we came up with the same solution! The delay really helps the whole thing come together. Didn't have that.
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers Daniel, as with most things in CG I bet there's a load of different ways to get a particular effect, I'm pretty sure Matthieu Braccini did it differently too;)
Cheers Arafat! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Thank you for sharing your knowledge of CG with us. Sorry I don't have money to donate to help with all the time you spend helping us. When I do I will help you. Thanks again!
Cheers mate! We've been working on the Octane course for almost a year now and I'm happy to say it's finaly finished! We basically cover everything you need to know to get great looking materials in Octane and it comes with loads of prebuilt materials too. Plan to launch it officially Friday next week but I might put it up early for those interested;)
Same problem here. :( After applying the delay effector, the whole setup moves back and forth... Played around with this setup nearly one hour and it drives me crazy... can't figure it out why... maybe someone find a solution for this?
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Very cool. Now, why does the rectangle get rotated 90° when it is swept??? I can understand that "it just does", but what's the logic when we are setting up our own sweeps?
@@CGShortcuts , as of this writing, my Rectangle isn't auto-orienting to the spline to sweep successfully. Not sure why, they're in the same plane as demo'd. Will continue.....
Got it. Pour l'education de les autres: had the hierarchy reversed, like a noob. Note that even when you correct it, the display might not be fixed. Had to delete the sweep object entirely and start with a new sweep object.
I always use Octane to create materials and not everyone has access to this plugin, so I dont always go through the process (as it's often the same steps each time). For those who want to see exactly how I've done the lighting and texturing, all the final render ready project files (which include all the lighting, materials and render settings) can be downloaded from our Patreon page here: www.patreon.com/cgshortcuts we also hope to do more indepth courses and tutorials about lighting and rendering soon;) Thanks for watching!
Cheers! Glad you found it useful! Took ages to figure it out;) We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Good question! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/
Great question! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/
Yes, it happened the same to me too. When I rendered with the Render View, it works, but when I rendered with the Render to Picture Viewer, it doesn't work like what we see in your video with the Sweep Object going following the Tracer but it always shows the whole Sweep of the Zigzag from the beginning. Do you know what happen and how to do it without Octane render?
A strange glitch it seems. When I move the cloner, the resulting inheritance offsets a few units in -y and x to the side with respect to the target matrix. When I animate the cloner sideways, the whole thing sways, as if trying to compensate the movement of the cloner. Then, after the animation stops, the matrices fall back into their target matrix pos. The delay only worsens it. Weird. Tried to rebuild it several times, only to recreate the problem.
Great question! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/
Hi there, probably a bit hard to explain that setup here in the comments, but you could try posting your question up on our Facebook Group and someone in our community can probably help you out - facebook.com/groups/CGShortcuts
@@CGShortcuts Not just boring, But if you wanted this to be 100x longer.. (And without possible manual mistakes) well... there's your winner technique.
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
This is brilliant! It gave me new tricks to understand. Thanks a lot!
im in love with blend effect thank you so much
Impressive
So many useful techniques in one tutorial. Great!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Great as usual,
Thanks for your sharing.
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Exceptionally clear and well-paced. Thanks!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
I've been waiting for this ;)
We spent an afternoon figuring this one out. Glad to see we came up with the same solution! The delay really helps the whole thing come together. Didn't have that.
Took me ages to figure it out too;)
Thank You Sir Its A Great Experience To Follow Your Tutorial To Make A Great Animation. Keep It Up.
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Best training courses, thank you!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Amazing!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Great! THANKS THANKS THANKS THANKS for C4D and AE training
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Niiiceee tutorial Dave! Thank youuu
Cheers Cris! Glad you found it useful!
Nice one Dave. I wonder what would be the procedural way instead of keyframing
Cheers Daniel, as with most things in CG I bet there's a load of different ways to get a particular effect, I'm pretty sure Matthieu Braccini did it differently too;)
16:04 thanks for this whole video, very interesting process. How did you frame the keyframes so quickly? is there a shortcut for that? cheers
You are amazing.
Cheers Arafat! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Thanks a lot! Could you make a tutorial about how to press object?
Thanks for the sugestion! 👍
Thank you for sharing your knowledge of CG with us. Sorry I don't have money to donate to help with all the time you spend helping us. When I do I will help you. Thanks again!
No worries mate. I appreciate your kind words and support! 👍
Hi, Dave. Good tutorial! What the course of octane? I want more info about this?
Cheers mate! We've been working on the Octane course for almost a year now and I'm happy to say it's finaly finished! We basically cover everything you need to know to get great looking materials in Octane and it comes with loads of prebuilt materials too. Plan to launch it officially Friday next week but I might put it up early for those interested;)
@@CGShortcuts Good job! Im ready to buy it! :D
Same problem here. :(
After applying the delay effector, the whole setup moves back and forth... Played around with this setup nearly one hour and it drives me crazy... can't figure it out why... maybe someone find a solution for this?
Great !!
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
The texture on the sweep is moving after landing, does anyone know why may it be happening?
holly sh!t that was hard... amazing thoug
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
cool
Very cool. Now, why does the rectangle get rotated 90° when it is swept??? I can understand that "it just does", but what's the logic when we are setting up our own sweeps?
It just depends on the orientation of the spline your sweeping along;)
@@CGShortcuts , as of this writing, my Rectangle isn't auto-orienting to the spline to sweep successfully. Not sure why, they're in the same plane as demo'd. Will continue.....
Got it. Pour l'education de les autres: had the hierarchy reversed, like a noob.
Note that even when you correct it, the display might not be fixed. Had to delete the sweep object entirely and start with a new sweep object.
haha, that old chestnut;)
Why is my bottom moving along with the upper part? can't figure how to solve this.
Woah! Whats your bottom doing on the screen!😀
hi tnx for your useful tuts.why in the tutorials dont show how to create materials?
I always use Octane to create materials and not everyone has access to this plugin, so I dont always go through the process (as it's often the same steps each time). For those who want to see exactly how I've done the lighting and texturing, all the final render ready project files (which include all the lighting, materials and render settings) can be downloaded from our Patreon page here: www.patreon.com/cgshortcuts we also hope to do more indepth courses and tutorials about lighting and rendering soon;) Thanks for watching!
jeeeez, it's hard to come up with by yourself
Cheers! Glad you found it useful! Took ages to figure it out;) We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!
Hi! can I request ice cream cone with this tutorial?
Thanks for the sugestion! We will definitely look into this. Thanks for watching! 👍
Hello in fall off i cant find the linear field. It only says field
Good question! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/
How can I link emitter to a moving object?
( For instance: I have dispancer which move & rotate so I want emiiter to stay connected with dispancer )
Great question! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/
For some reason, when I render this it doesn't show what it looked like when it was in Cinema 4D. Any way to solve this?
I used Octane render for my final render
try in tag/tag MoGraph/Cache Mograph and bake..
Yes, it happened the same to me too. When I rendered with the Render View, it works, but when I rendered with the Render to Picture Viewer, it doesn't work like what we see in your video with the Sweep Object going following the Tracer but it always shows the whole Sweep of the Zigzag from the beginning. Do you know what happen and how to do it without Octane render?
@@eznob Hi, I see that you mention about the Cache Mograph and bake. Did you try and did it work? Please help me with it. Thank you so much!
@@hailongngo Yes, ive tried this solution and work perfectly. see at instagram.com/p/B_1oa7gnjZA/
after adding o in cart we will have to go through proceed to checkout and all process? please help mate not able to download
Yep you'll need an account to access the downloads. It's all free and you'll only need to do it once
@@CGShortcuts I've logged in already with my Google account
@@pritampawar3376 can you contact us through the website so we can take a look at your account
I have Cinema 4D Lite. Can I still create this?
Sorry Roberto, Cinema 4D Lite has limited features.
For some reason, when I apply the delay effector to the cloner, the whole effect moves moves back and forth. What Am I doing wrong?
A strange glitch it seems. When I move the cloner, the resulting inheritance offsets a few units in -y and x to the side with respect to the target matrix. When I animate the cloner sideways, the whole thing sways, as if trying to compensate the movement of the cloner. Then, after the animation stops, the matrices fall back into their target matrix pos. The delay only worsens it. Weird. Tried to rebuild it several times, only to recreate the problem.
Great question! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/
When I render this project, the fluid doesnt fold and instead stays as a rectangle. What can I do to fix this?
Hi there, probably a bit hard to explain that setup here in the comments, but you could try posting your question up on our Facebook Group and someone in our community can probably help you out - facebook.com/groups/CGShortcuts
maybe it's late..but try in tag/tag MoGraph/Cache Mograph and bake..
Can this be done in Autodesk Maya? How?
Probably, but I have no idea...
Why didn't you draw a spline right away?
Because drawing a spline is boring, I like to show other techniques people might not think to use;)
@@CGShortcuts Not just boring, But if you wanted this to be 100x longer.. (And without possible manual mistakes) well... there's your winner technique.
Because this AUTOMATES the boring fiddly part. @^@
Not jelas
Jelas?
excellent as usual !
Cheers! Glad you found it useful! We've got loads of extra resources on www.cgshortcuts.com and if you'd like to get involved you can join our CG Shortcuts Facebook Group facebook.com/groups/CGShortcuts where you can find more tutorials, get help, post your work and enter our monthly art challenges where you can win cool CG Prizes;) Thank's for watching!