How This Indie Game BEAT Battlefield
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- Опубліковано 10 тра 2024
- With no money, no marketing, and no experience, the Battlebit devs have somehow used their self proclaimed stupidity to beat the 32 billion dollar behemoth EA at their own game. So how did they do it?
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📃 Research Links
EA market cap
www.macrotrends.net/stocks/ch...
Battlebit Remastered
store.steampowered.com/app/67...
Frostbite Engine wiki
en.wikipedia.org/wiki/Frostbi...)
EA acknowledges Battlefield 2042 failure with Town Hall post-mortem
www.xfire.com/ea-acknowledges...
DICE employees leave to Embark Studios
www.di.se/digital/ea-stjarnan...
Quote from EA CEO Andrew Wilson
www.vg247.com/battlefield-204...
DICE employees leaving, and other BF2042 development issues
• BATTLEFIELD 2042 - WTF...
The development journey of Battlebit
• 7 Years in the Making:...
BF1 trailer
• Battlefield 1 Official...
BF2042 beta bugs
• Battlefield 2042 - Bug...
What game do you know of that has developers as dedicated as the Battlebit team?
🔴 Watch the full interview with a Battlebit developer
www.patreon.com/GoingIndie
I wanna say deep rock galactic
They didn’t though, battle bit dropped off very hard, the player count now 4,320.
The Souls games (except DS2), Sekiro, Elden Ring,Bloodborne and most recently Armored Core 6 (The Fromsoft touch) . Theres also the very obvious Baldurs Gate 3 (Larian Studios)
Supergiant seems to be this dedicated? They're my favorite studio and one of the few left I can trust lol. GREAT video, love the channel.
Hello Games. NMS went a very long way since launch, and its one of the few games IMO that deserves the triple-A price tag, even if it is almost permanently on some offer.
BattleBit Remastered showed us all that 3 passionate devs can create something out of a dream that a multibillion dollar company cant. The secret to it all is passion.
Well said! This is why I'm always a huge fan of indie projects like Battlebit, where the creativity brung upon them is a breathe of fresh air from the homogeny we have unfortunately experienced.
Yeah indie devs are taking the matter to their own hands nowadays
There is no secret ingredient, just passion and love
LOL battlebit will slowly have less players than BF2042 on steam
@@itsRulfusTalk is cheap, let's see it
Love how you went and talk to the developer to get more information makes the video 1000% better.
yeah exactly
@@mohakjain5802 yeahhhh
battlebit didnt kill battlefield, battlefield killed itself. Battlebit only showed battlefield what's supposed to be done.
yup
Through the absolute humblest of means.
Like make the graphics in bits? 😂😂😂😂😂😂😂😂. I play bf and it has no comparison with bb, i played bb and i didn't like one bit of it.
@@davidserrano8463 literally bro. these gotta be fortnite/roblox kids lmfao
@@saveyourbreatheidk everytime I play an AAA game it's infested with kids and teens. Playing battlebit I was matching with people my age and daddy gamers.
i love that there is competition. This gives DICE a wake up call
If I'm being honest, let's be real, steam charts aren't representative of a game popularity in major scales.
We know battlefield are mostly played on origin, at least the bf1 and bfv.
The best example of this is steam Japanese games like master duel and heaven burns red, people only play steam heaven burns red to buy gems at cheaper price, the same as master duel on other platforms, that golden joystick most played card game in Asia japan playstation is not a joke.
Lol people will buy the game no matter what they already have the fan base by the balls. Just like COD, Gears, Halo name a franchise that keeps to their true origin. All of them shaft their playerbase now and they know they can. Normies will eat anything up
Battlebit is not competition to battlefield. There's just nothing else to play right now. Game is already falling off pretty hard
Steam charts don't represent the whole gaming community. There's still Xbox, Play Station, and countless other websites to get numbers from.
No it really doesn't, this game is nothing in comparison.
I love when people just come on this platform to spout nonsense, I heard this all doing Battlefield 3 and Battlefield 4 buggy days.
People said back then that these specific games coming out where a wake-up call for dice and EA no it wasn't, they could care less about this game.
This game does not worry them they literally don't care.
Imagine making a FUN game not based on greed mechanics.
It's not like they aren't a multi billion-dollar company that needs to make money for their hundreds of employees.
No way who would have thought, who would have thought that only three developers don't need a lot of money.
@@stratejic1020imagine licking the boot of a company owned by a multibillion dollar publishing house.
@@lastsong7159 if telling the truth and the facts is bootlicking we are fucked as a species, with that logic telling the truth about the insides of any company could be licking their boots, I assume you don't know much about business or owning a company at all so who are you to criticize me?
Tell me do you really know anything about owning a company or business in general, I honestly highly doubt it but I guess we can't have knowledge of the inside of a company and how it works cuz then you're licking their boots.
Lmao
There's a huge difference between three developers and hundreds of professional developers, a company is a bit different than a couple of indie devs.
Don't respond with the emotion and anger if you're going to make a reply be logical I really don't know who you think you are but you're not that person.
@@lastsong7159 all you do is sit around on the internet watch videos about how bad these companies are and just repeat exactly what those people say you have no actual knowledge of business and walk around blind acting like you're a professional.
Watching anti company videos does not make you a professional in business, but if pointing out that there's a big difference between three developers and hundreds of developers makes me a bootlicker the only thing I can say is we are evolving just backwards.
@@stratejic1020holy copium😂
AAA studios lost their way the moment they involved corporate suits that never touched a game once in their lives
Thisss so much this!
Lol, must be nice to live in this fantasy world of yours. Without those corporate suits to actually run the business side of things virtually none of the games you enjoyed would exist since the vast majority of game companies used to go bust because they didn't know what the fuck they were doing. If you want a world in which only indie devs exist, you will be very disappointed when there's no games being made because no one can make any fucking money.
I can almost guarantee that the devs of Battlebit have made a loss on the game so far, because it's going to be costing them thousands of dollars a day just to keep the game servers running. You just wait, the microtransactions will come or the game will die.
The reason why BF2-4 worked so well was that the servers you played on were mostly run by the people playing the game, it didn't cost the devs anything, now they run their own servers and they pay for them, they need a way to fund that cost and tada, microtransactions.
@@bipolarminddroppings no worries i will continue to live in my fantasy land with my favorite games while you can cope in your reality
@@bipolarminddroppings Far as I'm aware, servers don't actually cost too much to keep running. And your logic doesn't really add up when you take into account the vast swathe of online games that explicitly don't need to resort to MTX ect. to stay running. Things were just fine before the plague of 'live-service' infected the industry. The reason modern AAA games need so much fucking money to even stay afloat is because they keep pumping utterly absurd hollywood numbers into superfluous visuals ect. so they're absolutely desperate to so much as break even as soon as possible which leads to crunch and layoffs - and THAT is what isn't sustainable. There were, and still are, ways to maintain the business side of things without becoming a black hole of money. I ain't saying things are as simple as us VS them but you don't need to defend the shareholders. They are the only ones truly benefitting from the current AAA model.
Battlebit is just what every battle field fan wanted no microtranactions minamal bugs and a great gameplay loop, really insane to think that 3 people can make a better game than a huge established studio
Huge established studio can make a MUCH better game if they want to.
The problem is _thats not profitable for them_
Oh and lack of passion can hurt that too.
The devs of both deserve all the respect, but I'm just tired of people acting like making a better game with passion than a group of overworking people whose boss only cares about making a half baked product really fast for profit.
(By the way, development is very damn hard, and people have to overwork till they pass out because of ridiculous deadlines, so hate their bosses, not them. )
@shawermus I got thrown a little through a loop in the middle, but I think I see where you're getting at
Devs are gonna dev, you can't take the passion out of a dev, but MANAGEMENT can suppress it if they believe more money can be made. Our anger should be at the bosses who hold back and taint the market for greed, if we save the devs the market will return to balance
@@shawermusYeah nobody is blaming the devs of course. The same is in vfx industry and that's why we get garbage CGI(like the flash) It's not that the artists or devs suck they are just in a bad place with bosses who only care about profit.
The devs said microtransactions were not completely out of the picture, and already have timed FOMO skins
Yeah right... Every bf fan wanted a shitty kiddie game with disgusting level design and graphics. You are clearly delusional.
Biggest issue of EA is how they intentionally leave out old and wonderful games like BF1, TF2, BF4 to die. People still love these games and want to play. However it takes 2 mins for u to run into hackers once u try multiplayer. Anticheat in these games is a joke
Tf2?
@@mosesslippers6370autocorrect (probably). I think they meant BF2
@@mosesslippers6370titanfall 2 maybe ?
What's funny is that titanfall is now making a huge comeback with 22 thousand players playing yesterday.
After years of no updates and chaos for the cheaters and ddos hackers, this wonderful game is rising yet again.
@@Adammarshall2341 wow that's cool !
Even many UA-camrs and devs from other projects like Elden Ring and more recently BD3, you create your game based on passion and love, managed by people with artistic minds rather than business suits. Congratulations to the devs and community of Battlebit to put EA in its place.
I hate these comments because it's not putting ea anywhere.
After so many years of the community putting out the same comments for the current game in the battlefield series you would think that they're dementia would eventually wear off and they would realize that they've done this before.
In the community would realize that they simply doesn't care and this game isn't harming them in any way.
I guess when you have dementia though you don't remember that you have dementia
@@nines3580 no EA doesn't care about this game this game has nothing against battlefield.
This really isn't the battlefield killer everybody saying it is it's just not
@@nines3580 now you're right this is what's called the battlefield sago ucea and dice have realized that they can release the most buggy broken game ever it won't matter in a few years when they patched it out people will praise it has a good Battlefield game when the next game is released in the same state.
The community is the cause of this problem but they don't realize it because they're so blinded by EA bad but they don't want to say community bad, they are actively allowing EA to take advantage of this.
The cycle will continue until the end of time, also I might add that they get upset any time that a game gets delay it but don't understand that if the game was released at that time it would be buggy and broken so it's almost like they want these games to be broken.
I know UA-camrs do because then they can profit off the hate that the game will receive for being in its current state people for some reason don't seem to understand that UA-camrs do this, they also start to praise the game after their hate bait isn't getting enough money anymore.
and while the artists are doing that, who is running the company? who is making sure everyone gets paid? who makes sure that there's enough money coming in to keep the lights on? The suits.
Battlebit devs will soon face the choice of either going bust or putting microtransactions in the game to fund the cost of further development and the running costs of the servers (which is already going to be $1000's per day). We will see then whether they will continue to fix the game at the same rate or be forced to slow down fixes and updates in favour of making the game profitable, my bet is on making the game profitable, because why else would you bother?
I'm a professional musician, I don't perform for the fun, I perform FOR MONEY. The fact that I love doing it is great for me but ultimately, I do it because I need to make a living.
Who would've known it's about making a game fun for the players and not just make a game around mictrotransactions
EA: "is this good for the player?"
@@quad849have you lived under a rock for the last 10 years or do you just not understand what he's saying?
What players want a fun and finished game? Nah let's release a half baked game and make sure it's store works.
@@stevereddragon4542 but that's exactlt what Battlebit did, except they released in "early access" and so it's okay.
@@bipolarminddroppings tell me where is the store button in battlebit
there isnt
If I remember correctly they added a special pack on Steam (I can't check so not sure) that doesn't give ANYTHING special but just exists as a extra way to support them. I think it's great. You don't get forced to get it because it's more stuff you just support them
I did check, and although it does come with some skins and guns, most people reviewing the Supporter pack said they just bought it to support the devs, which is really cool
@@iMatterhorn7 i think it's great. Unlike other games with these sorta packs you don't need to get it
@@fe4rlicia540You actually never "need" to get it in any game
@@stickguy9109 sadly not getting it ruins most of gaming experiences
@@fe4rlicia540 Why? It's just looks isn't the gameplay more important
Don't get me wrong I love the game but the playerbase is already dropping at a rapid pace. I don't think it killed Battlefield at all but it's a great work of art, love and passion from OG Battlefield fans.
BF2042 currently has more players
@@shnakeeater nope
I mean... it's not even on console. We heard this about WW3 and HLL and... yeah. Enjoy it, but it's not killing shit if most of the BF playerbase can't even get it...
@@kevburke Yes the video is very stupid. Battlebit has killed Battlefield? You have to be a very simple person to believe that nonsense.
@@shnakeeaterno it doesn't the game is literally dead so how can a dead game have more players than battlebit?
Great video! I remember being frustrated how close it seemed to release and even trying some of the old hardcore playtests, but appreciate you sharing why it was like it. These devs seem awesome and I want to try it for real now.
The actual key to their success was 2:28, "Running joke in the community". There was a community, that was having fun with each other... Thats the key to success; have one of those.
I guess you can call this Era, the Era of Revolution, where passionate players will make their own version of a game that triple-A giants couldn't do or won't do, even though it's highly demanded. They care about money, so the people revolted to create their own games for fun, attracting those that love it, and they start to make money and hopefully grow into a company that was meant to entertain and give joy to the people while also making a profit.
crazy underrated comment
Crazy thing is however, most big companies nowadays started off as a small group of developers which had lucky/good events in their timeline that led to what the became now. While a lot companies just decided to continue making the best games they could, other’s started to slowly make their games for money. Which is quite unfortunate.
@@Burning_Marshmallow Just like nations. Started off small and humble, then at some point, Revolution. Then years of stability until another revolution happens, and then another, and another. You can say this is the first era of Revolution for the industries. Not a revolution for creating something new, but a revolution for breaking the norm and giving the people what they truly want.
@@SimCityEA1989You bet there will be a revolution in creativity after so many years of drab, soulless, rehashes and forced almost minimalism, there will come a time of a lot of experimentation again.
@@Tudorgeable Same with movies!
That's how it should start- the graphics can be limited but the gameplay and story/reward concepts have to be on point for (dare I say it) crowd funding.
I definitely like this trend. More and more games from independent developers are becoming more popular than their counterparts from major studios. Battlebit, Battle Brothers, Deep Rock Galactic, Valheim, etc.
Rock and stone!
@@stevereddragon4542 Did I hear a Rock and Stone?
@@stevereddragon4542 Rock and Stone brother.
biggest games on steam by player count:
Dota 2
CS2
BG3
PUBG
Apex Legends
Cyberpunk 2077
TF2
GTA V
War Thunder.
Please tell me which one of those games is being made by an indie dev?
Oh that's right, none of them.
Battlebit is just the latest FOTM game that will have no players in 6 months because either it won't exist or the devs will have been forced to add all the things gamers say they don't want but still spend their money on...
If BF2042 were released on the same day as Battlebit, which game do you think would have had the bigger playerbase? BF2042 is older and it holds its player numbers, Battlebit has already begun to bleed players since this video was made.
@@bipolarminddroppings On one hand yes AAA games have more players per game, on the other for every AAA game there is thousand of small games, so maybe question is if top AAA can match top 1000 indie ones. Or maybe if game is growing, being developed/supported, is loved by community, then maybe that is measure of success too? Or maybe how much money it makes compared to development cost?
For instance Deep Rock Galactic is great game with developers that are not trying to exploit players and excellent and friendly playerbase, that is what I would call success, not just for developers, but for gamers as well as these types of games are better for us.
Its crazy how they made servers in south america and not in the usa or canada as a south american i am very happy that they did that
I love the fact that the dev is humble enough to make Battlebit accessible for multi people. It is cheap and not system requirements demanding, yet the experince is still in there! Love battlebit
I bet DICE is screaming in agony about this behind the doors.
I love what Battlebit tries to accomplish, being a competition to bigger game title. We need more of that. Sadly tho player count dropped drastically, so something is missing 🤔
I was wondering if it sustained. Usually multiplayer games do drop off pretty quick
@@berengerchristy6256 It's being updated with new stuff, so I think the play count dropping is the usual up's and downs with games. People have to live their lives.
simple there has been a bunch of big game releases since launch and school is back in session.
@@happyjohn354 🧠
I think battlebit: remastered only succeed because of the game being fun and the game being better then the new battlefield game out now and great video man :]
Also the low price that opened it to less rich people
To say it killed Battlefield is misleading, honestly. Battlefield killed itself first before Battlebit pulled the trigger lmao.
If 2042 was good as BC2/BF3/BF4 then it would've survived and Battlebit would've been a good competitor to it.
Hate it if you want to, but battlefield 1 and battlefield V weren’t THAT bad. But a definitely a nail in the coffin for the series
its really nice hearing stories about indie dev's succeeding but tbh i think we need more triple A devs with a passion for their fans maybe like capcom with monster hunter, monster hunter gets a lot of free DLC updates
Nowadays we can only trust indie and AA
Amazing content, need more personal interviews with the devs to really see, not a controlled scripted apology or video. Just straight talking about the gaming industry and what it took to make something great. Amazing video man, just earned my sub
Indie games are taking over the court, tripple AAA coperations won't live much longer. And I'm here for it. I'm a jr game developer, and i love hearing about the passion.
The battlebit devs have gotten so much praise and people now caring for the game they have made that if they decided to make a few minor cosmetics like interesting weapon camos for like 1$ or something, I bet they would have a lot of people buying just to support the 3 man team. A game with microtransactions are only good if the devs use that money to keep a loved game going for so much longer than how EA treated BF1, 4 or TF2.
BattleBit didn't kill Battlefield
Battlefield commited suicide and Battlebit claimed the kill
Even tho battlefield 2042 now has more players lol
@@Dr.Breen17 Yes because the game is becoming very good again, even better than BattleBit
there is a non existing hype that battlebit is better than battlefield for some reason
@@Dr.Breen17wow, a game that’s on consoles and PC has more players than a game that’s only on PC? Who would’ve guessed😱
@@Mikehawk906 Nope i'm talking about steam lol battlefield has more now and that's excluding the EA app too which if you added that it would have 10x more players lmao L
It's like the whole world is changing for the better right now somehow after some really dark times.... And I'm all here for it. Thank you to the people like this that basically tell big AAA games "go to hell if you don't wanna support us, the people who make your living"
Glad to see your channel is growing.
Being both a gamer & Indie dev working on my own solo project I think its about indie devs making games from passion rather than what can make us money fast like alot of AAA companies do
I see you’re covering indie games made with actual passion, I recommend you cover Deep Rock Galactic. Since last year it’s been my personal relief when looking at this barren wasteland of mid, unfinished AAA games. DRG is a game that deserves recognition not only because of how fun it is and its community but especially the relationship between its players and the Devs.
DRG is fun but becomes repetitive after few hours, at least to my taste. And I do stick to a game I like for hundreds of hours or more (Factorio, anyone?)
@@barabararossa honestly I can’t relate, cause I’m addicted to DRG currently, but I see where you’re coming from. Tbh you could say the same about destiny and such games I guess
These men are INspiring game developers. LEGENDS
Hey random question, what is the name of the song at 2:32? Amazing video btw!
9:00 the background music sounds so close to
Racing Hearts - Epidemic Sound
Is the music used here listed here anywhere?
idk man. The game is struggling to get over 10k concurrent players, cheaters, and some questionable changes that the devs have made.
I didn't believe it until i played it. Now i don't even see the bad graphics. Just amazing gameplay.
All that matters XD
name of the song in background?
I first heard of this game when it's beta came out, and I played like 80% of playtests, when the game was officially out I bought the supporter pack since I really respect those guys
the indie game that killed bf has already less players than "dead" Battlefield
after a long day and I watch this, It turned my day around
What is the classical piece of music you used in the background?
Please don't ever change. Excited to see you guys new projects.
Seems their kernel level anti cheat is drawing a lot of scrutiny. Once that gets resolved or removed entirely, this definitely looks worth checking out.
The kernel level anti cheat isn't even in the game, they were considering putting in faceit anticheat instead of EAC which is current. People didn't want faceit because its kernel level and doesn't work on linux so they are working with faceit on a different version.
Seeing how hard it would be after learning about how complex they keep chesters away from Bluedrakes video about his game
The battlebit devs seem really nice. I was never a battlefield player but I think I will give batlebit a try!
Ehhh... When you actually get to see how they run the show and get in their official discord. They are toxic.. They also hand out mod status to just about anyone that speaks differen't languages so there is alot of corruption going on with the discord currently. Ingame moderation is taking a similar hit too with false banning just because 20 apes report you for cheating just because they died to you once.
WHERE did you get the background music for this video??? Awesome wicked 80's power solos are my thing.
I just watched your previous video like 2 hours ago 😂 Neat surprise to see this
its almost the same player count as 2042 and it has less players than BF5 now so I wouldn't say its killed BF. Its like most games that blow up, people hear about it, they buy into it and then leave when they realise its not really all that much better than what is on offer. I think I put around 18hours in before thinking its ok but its more or less a worse version of old BF games mixed with squad.
I've sunk 130 hours into it and it really is inferior to older Battlefield games. The lead dev has even definitively said he's not going to add a lot of content that was in Battlefield. Now that their focus is solely on balancing, community servers, and a milsim mode (which nobody liked in playtesting), it's really no surprise that the game is losing 4k players every week.
@@meeshii3 I feel most people are too scared to say it how it is as its a small team. The game is fun yes... But its not great and theres a huge reason its lost basically the entire player base so quickly. Its just better than BF2042 which isn't hard at all as that game sucks. In reality its just a mid FPS game thats getting hyped as the newer alternatives are shit
7:35 in a highschool lecture, our teacher mentioned a formula wherein if you discount a product but get x number of purchases, you'd still turn a profit.
I was only half paying attention, never knowing how useful that formula would be.
How to they keep the servers running if they make no new profits from microtransactions?
Just worried for them
A fun fact: Outside their regular playtest they would host 3-hour mini-hidden playtests.
1942 didn't have map destructibility, that came with bad company 2 in 2010.
Battlefield 1942 was the best when it relaunched on Xbox 360. I spent countless hours playing it.
I loved loading the front of a jeep with C4 and driving it into stuff.
You mean BF 1943, it was incredible !
I miss these old school bf, but the servers are empty and graphically it's complicated.
Absolute banner of a video my dude, keep up the grind!
What's the game at 4:25?
Battlefield 3 > Battlefield 1
could they make a port for Mac? I think that will help the player base as there aren't many or any new interesting fps games on Mac
even if they did, apple probably wouldn't
no one cares about Mac lmao. get a real computer.
as a linux user dont listen to that zidan guy. do some research on crossover. it's like proton for mac.
"Stupidity"
I'm reminded of the quote, "They didn't know it was impossible, so they did it."
I love how they took their time, preformed multiple play tests to discover new bugs or how people would enjoy/dislike new content. Even if it was “stupidity” they really did a great job at making a polished game for many to enjoy. Glad to hear that this underdog story worked
this indie game is bleeding out lmao
As some one who grew up playing every single battlefield game, and I mean every single one, bf bad company 2 and bf4 were the best ones, it took me a while to get used to battlebit strangely, sure the popularity of it on twitch has dropped, I spent many hours streaming when I first played it - but at its core battlebit is just a game that's playable, enjoyable and a nice touch on a classic format - simple yet expanded at the same time, definitely a game to check out if your into mp team based fps - the only problem battlebit has is the same as battlefield....snipers never playing the objective, cool you got plenty of kills - but your potato brain understands you need to play the objective to win the round right?😂 I was a sniper main in bf4 back on xb360....longest headshot was 1.6km, used to snipe chopper pilots right out of their metal birds, even have a short on my channel taking out a chopper pilot with an SMG in bf4.....I miss those days
i miss bad company 2
Please tell me the name of that last footage game.....PLEASE
Oops found it it's called Dead cells 😂😂
I still remember playing 1942 in internet cafes and having fun. That is what battlebit is now , it is the true battlefield game . I'm glad we live in an era where Indy games can show up the big studieos
Poggggg new video
I think battlebit is beating 2042 not because battlebit is amazing but because 2042 is awful. People still want the battlefield experience and 2042 isn't it so a lot of people moved to battlebit because its a closer battlefield game then the actual current battlefield. Battlebit is lacking a lot the movement is kinda bad same with the sound of the footsteps, i couldnt enjoy it cause how bad the footsteps were. If battlefield 2042 was a good game battlebit wouldnt have got much of a following.
What’s the music around 7:50, I’ve heard it before want want to know the name of it.
I’m glad huge triple AAA game companies are getting serious reality checks. they need it. This is revolutionary stuff! We need more of these indie companies showing how it’s really done. Can’t wait to see how the big companies react when there these issues show up in there back yards because it’s only then will they do something about it.
This didn't age well...
“This Game killed BF2042 “
Meanwhile 2042 has more players than Battlebit now
>Built fanbase over the past 20 years
>Surprised a random game that doesn't even have an anniversary yet has less players overtime
Lmfao.
That game sucks
Wow, the fact that they saw many people wanting to play so they lowered the price, genuinely made me smile.
whats the music on 8:32?
And this is how you beat a gigantic corporation. You will give your customers what they want 😎
Sorry but Battlebit is newer and is actually contionuously dying faster. Also most people own 2042 on EA Play so… it didn’t kill anything lol
Damn the devs really said. We made a game for people to play and have fun. But also mainly for us to play. Damn some AAA games dev never actually played their games top to bottom.
Is battlebit offline friendly? Like is there offline bot matches?
Battlebit seems to be already dead, with player loss of around 50% I believe
Its dying fast tho
Amazing video, even though I don't play the genre, this was great to hear
And even with so much tweaking the LMGs are barely usable past close range while the SMGs are taking pot shots or even bursts past 100m. The recoil inertia is completely backward.
Hey have you tried this game called "road of death"
"Indie games like this DON'T succeed"
Where have you been the passed 5 years?
We're litterally in the midst of an indie game renaissance.
On a recorded historical level.
I know where I have been the past five years. Learning and knowing how to tell "past" from "passed" and how not to misspell "literally". You, however, were nowhere to be seen.
So how did they end up affording the servers?
I wish I could play battle bit but I don’t have a gaming pc, does it work on MacBook? Or is it coming to Xbox
They said it works with a potato pc. So yeah it should work on macbock
@@Telesto_Timelost supporting a potato pc and a different OS is completely different
Battlefield's core formula is the strongest among any fps shooters, if used correctly.
A lot of people have standards especially the older games. Blocky indie games will never cut it.
Then why can’t I find matches on battlebit and only on battlefield!? 😭
Those saturday playtests were the absolute best
One thing that’s really phased me battlefield, the more modern they’ve become engine wise, the harder it becomes to see enemies. When you’re being continually killed from god knows where it becomes frustrating, not fun.
Battlebit had the best in field visual feedback in any shooter in years imo. It perfectly balances the fun vs gameplay element.
Yes it basically looks like Roblox but imo that visual feedback is one of the key elements of its success
I stopped playing these types of games YEARS ago, I just recently got Battle Bit Remastered, and it definitely takes me back to games like Battlefield 3 & 4, and also reminds me a lot of Squad, but not AS hardcore as Squad can be.
I am now really thinking about picking this game up even tho it isn't the type of game I normally play.
gonna talk to a couple friends and see if they're down to play this game going forward
well now they can afford that squad game
This game needs to reach 10 million unit sales. It's currently sitting at about 3 million units sold on Steam. It'll really be a shot to DICE if they reach 10 mill. Also would help them grow their team to compete with DICE if it got that big
Bless those guys ❤
They truly deserve this success !
Recently during the steam string sale i bought Ghost Recon breakpoint. I had finished episode 1 of the game in like 30 hours and was trying to figure out why I couldn't do the episode 2 and 3. Turns out, despite the game costing 80 dollars, you have to spend another 50 and buy the DLC just to unlock like 60% of the story line.
I played bf1942 and bf2 a lot back in the day. Bf1942 did not have a destructible map as mentioned. What really made those 2 games so popular was the modibility. Forgot Hope, project reality, EOD, Galactic Conquest, etc
Making games that the gamers want to play. I really dig the Battlefield franchise but miss the way it used to be. Respect to the Battlebit team. Keep at it guys. Two thumbs up and a fist bump
For those who don't know, or already bought the game, it actually went on SALE recently for about $12. Probably some of the most affordable fun on this scale ever.
Pursuing money is like pursuing happiness. The same things that will maximize profits will erode your product from the inside; corner cutting, scope creep, microtransactions, SBMM - you need to make just a fun game, and the money will follow.
i own battlebit AND don't even have a Labtop that can run it :( they can still have my $$$