If I recall correctly, certain skills have been made into Core Skills. And Tusk/Antler Toss is one of them. It's done by holding down either the Light or Heavy Attack button for a bit. Although, take what I've said with a grain of salt because I don't remember exactly.
This is exactly the type of content I would like to see. More in-depth showcase of the skills and spells that the Arisen can use, both in the first game and the new game that will come out. Sometimes the in-game description of the skills does not really explain well what they actually do. Videos like this helps us decide what skills/spells to use on our Arisen.
Now that's a great video and thank you so much for all that great information it was very helpful.And I can't wait to get my hands on the game, I fell in love with the first one.So please keep up the great work that you are doing!
On another note the fighter has two forms of attacks. As the sword causes slash damage, good for flesh monsters. While using your shield skills like shield bash causes bash damage. Good for rock solid enemies or skeletons👍🏽
This vocation looks great, I've always had a soft spot for sword and shield, I main charge blade in monster hunter, I'll try this vocation if I win the giveaway, if not, I'll have to wait for a sale.
Personal tank check. Ill be in the back with heals and dmg. Seriously Fighter looks insane in DD2, if they give us rusted weapons again sheltered assault will always be on my pawn ^.^
Personally I never really liked shields in rpgs but this is also the main reason I love ddda because I can make my pawn sort of a tank so I can play the way I want while still having those helpful skills but also seeing that I can parry attacks well who knows maybe it's time for me to try fighter
Ill definitely give the figther quick go... More so to get to Warrior and get a feel for the melee gameplay, but i inevitably end up finish these type of high fantasy RPGs as a magical class... Your a wizard Harry :D
Suggestion: While Dragon's Dogma 2 is not a direct sequel to the original title, it would be interesting to hear from you a summary or the highlights of the first game.
As someone who tried most classes, unfortunately this class is outshined by other classes, especially the Mystic Knight. I still love all my melee classes though, especially the warrior. For suggestions for videos, tier lists of the classes would be nice, but prepare for passionate discussions 😅
True true... May be a good starting class for new players to the genre. Great suggestion Carlo, i did a ranking series for BG3 spells... Nothing that is quite as polarizing as a ranking video... Lol
I'm sad that it doesn't look like it will have the brace mechanic from ddo. That singlehandedly made it so much better... I won't lie that having 33% less weapons skills than the first game is very disappointing initially, but I won't judge it until I can play it for myself.
cant wait to become a parry lord.
If I recall correctly, certain skills have been made into Core Skills. And Tusk/Antler Toss is one of them. It's done by holding down either the Light or Heavy Attack button for a bit.
Although, take what I've said with a grain of salt because I don't remember exactly.
I do remember seeing a perfect parry with a shield in one of the gakeplay trailers also... So your definitely right on the money there blindtrasher.
This is exactly the type of content I would like to see. More in-depth showcase of the skills and spells that the Arisen can use, both in the first game and the new game that will come out.
Sometimes the in-game description of the skills does not really explain well what they actually do. Videos like this helps us decide what skills/spells to use on our Arisen.
Great to hear Kurryn, Ill continue with this series pre-launch and like to do an update based on what we get in the sequal!!!
It'd be nice to see more videos that explain the pawn system.
Cheers Mate!
More in depth skill videos like this and lore videos would be great, especially new monster lore.
Thanks Chad. Great suggestions, ill see what I can do.
You could do a video about Augments and what are your recommendations for each vocation.
I think they should add more launching skills and maybe even over the top combos to red vocations.
Now that's a great video and thank you so much for all that great information it was very helpful.And I can't wait to get my hands on the game, I fell in love with the first one.So please keep up the great work that you are doing!
Appreciate the kind words and encouragement! Much more to cover and soo little time :)
On another note the fighter has two forms of attacks. As the sword causes slash damage, good for flesh monsters. While using your shield skills like shield bash causes bash damage. Good for rock solid enemies or skeletons👍🏽
Good points Mike... And the mace also good for less fleshy enemies (ala skelies).
@@Gaming_Analytic yes exactly! Maces and hammers, BLUNT damage is the actual word I’m looking for😁
Few more days y’all, hang in there!! LESSGOOOO
I was never the biggest fan of the fighter but they do look great asthetically. Especially in dd2.
Hopefully they're implemented well in DD2, Should be a good starting class for new players to the series/genre Warlock.
Fighter mains rise up!
I think perfect block has a counter if you looked at the latest trailer
And I really hope to see dragon maw again
This vocation looks great, I've always had a soft spot for sword and shield, I main charge blade in monster hunter, I'll try this vocation if I win the giveaway, if not, I'll have to wait for a sale.
Looking forward to start with fighter and then choose spear guy
Personal tank check. Ill be in the back with heals and dmg. Seriously Fighter looks insane in DD2, if they give us rusted weapons again sheltered assault will always be on my pawn ^.^
Personally I never really liked shields in rpgs but this is also the main reason I love ddda because I can make my pawn sort of a tank so I can play the way I want while still having those helpful skills but also seeing that I can parry attacks well who knows maybe it's time for me to try fighter
Ill definitely give the figther quick go... More so to get to Warrior and get a feel for the melee gameplay, but i inevitably end up finish these type of high fantasy RPGs as a magical class... Your a wizard Harry :D
Just curious, when does the giveaway end? And if I already "participated" in the monsters video should I keep doing these comments on all the vids?
Winners announced 20 March. You can gain multiple entries in the draw. One entry per video.
Okay thank you!@@Gaming_Analytic
A bit more niche, but it'd be cool to see some videos like those crazy Elden Ring hidden lore deep dives where they talk about one NPC for 40 minutes.
Great suggestion... Ill definitely do a bit of digging and see if there is something worth talking about. Thanks mate!!!
More information about pawns would be very helpful.
Thanks for the suggestion mate!
Suggestion:
While Dragon's Dogma 2 is not a direct sequel to the original title, it would be interesting to hear from you a summary or the highlights of the first game.
Thanks for letting me know Sofia!
Maybe a guide about weaknesses of enemies?
Allright... OK... I like that Idea. Thanks Binty!
As someone who tried most classes, unfortunately this class is outshined by other classes, especially the Mystic Knight.
I still love all my melee classes though, especially the warrior.
For suggestions for videos, tier lists of the classes would be nice, but prepare for passionate discussions 😅
True true... May be a good starting class for new players to the genre.
Great suggestion Carlo, i did a ranking series for BG3 spells... Nothing that is quite as polarizing as a ranking video... Lol
You should make a video about making usefull pawn , i would love to see that.
Great suggestion Oziet... Ill see what I can do. Pawn system seems to have quite a bit more to it in DD2 than that was present in the original.
How to create the best and strongest builds for each vocation.
Thanks for the suggestion Mate... Really appreciated.
I'm sad that it doesn't look like it will have the brace mechanic from ddo. That singlehandedly made it so much better... I won't lie that having 33% less weapons skills than the first game is very disappointing initially, but I won't judge it until I can play it for myself.
Mods...?
@@Gaming_Analytic Why not, It made warrior feel more versatile and like it has a "goal" in combat, making it much more fun.