More stuff about Half-Life 2 it took me 3500 hours to find/write down/be told by other people

Поділитися
Вставка
  • Опубліковано 28 чер 2024
  • 0:00 Suit zoom + crossbow zoom is weird
    0:21 No textures in forgotten doorway
    0:37 Standing on metal flap things to make yourself lose
    0:52 Highways debris blocks train tracks
    1:05 Scanner battery floating in air
    1:25 Route Kanal train starts moving again
    1:40 Merry-go-round with a motor
    1:52 Disappearing computer screen
    2:22 Picking up pod
    3:15 Captions switched around
    3:27 Hallway with weird acoustics
    3:48 Drawbridge silliness
    5:05 Fire becomes larger
    5:13 Striders shooting grass
    5:30 Exploring the place where pods are hidden
    This video's subtitles took 14 minutes.
    This project done entirely on March 14.
  • Ігри

КОМЕНТАРІ • 346

  • @caxxatron1785
    @caxxatron1785 Рік тому +2043

    "It will delete you as well" actually being 100% true and not a joke is hilarious to me

    • @txcrix9236
      @txcrix9236 Рік тому +4

      😂

    • @Wheagg
      @Wheagg Рік тому +1

      in Soviet Russia, vaporization delete *_you!_*

    • @DiggerDeeper01
      @DiggerDeeper01 Рік тому +3

      What part of the video was that?

    • @txcrix9236
      @txcrix9236 Рік тому +4

      ​@@DiggerDeeper01 2:59

    • @CturiX.IREALLY
      @CturiX.IREALLY Рік тому +31

      imagine being vaporized but all you see is a cutout of your location

  • @MudchopX
    @MudchopX Рік тому +1514

    Imagine you’re a combine and the guy you’re supposed to kill hops in a metal pod laying there like mummy completely immune to your advanced alien pulse rifle

  • @LotsOfS
    @LotsOfS Рік тому +345

    "The game now ends" is such a weird message to be seeing there

    • @leo_the_v.3847
      @leo_the_v.3847 Рік тому +16

      4th wall break

    • @AdrianRojasF
      @AdrianRojasF Рік тому +111

      I understand the failure messages after Episode One come from the Vorts, as G-man was cut from you. The Singing Vortigaunt easter egg also hints at this being a game.

    • @SpikedZenMain
      @SpikedZenMain Рік тому +110

      @@AdrianRojasF many years and multiple playthroughs later, only after reading your comment did i realize that the g-man connection being severed is the reason the vortigaunts become the new "game-over narrator", holy fucking shit

    • @ajxx9987
      @ajxx9987 Рік тому +1

      ​@@AdrianRojasF were they different

    • @AdrianRojasF
      @AdrianRojasF Рік тому +4

      @@SpikedZenMain I learned about it recently too! I guess I got better at quick loading before a failstate at that point lol

  • @bugjams
    @bugjams Рік тому +477

    The train tracks thing could've been the Combine shelling the area in an attempt to slow down Gordon, after he passed through the first time. Dunno what they hoped to accomplish, but even the Combine make stupid decisions sometimes.

    • @ieatgarbage8771
      @ieatgarbage8771 Рік тому +34

      Sometimes?

    • @user-sx7rt4ly1l
      @user-sx7rt4ly1l Рік тому +1

      ​@@ieatgarbage8771 yes, garbageeater

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Рік тому +67

      no just classic half life non realistic environments
      for example, several places in black mesa overlap eachother, and a few outdoors areas are lower than, or even under indoors areas

    • @rogerphone481
      @rogerphone481 Рік тому +55

      @@dkskcjfjswwwwwws413 dont forget about that room with a charger that has no entrance. the only way in is to climb a barnacle tongue.

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Рік тому +1

      @@rogerphone481 why you get more likes than me im RIGHT

  • @deptusmechanikus7362
    @deptusmechanikus7362 Рік тому +58

    Suit: have a zoom function
    Also Suit: doesn't have a helmet

    • @cappyP704
      @cappyP704 Рік тому +31

      His eyes just elongate don’t worry :)

    • @davisdf3064
      @davisdf3064 Рік тому +30

      ​@@cappyP704
      This is easily explained by Gordon being a highly trained profissional

  • @JoeMacdonalds-dg6ew
    @JoeMacdonalds-dg6ew Рік тому +74

    Honestly, this video should just be titled: "What 3500 hours of Half-Life 2 does to a mf"

  • @supersonicbros23
    @supersonicbros23 Рік тому +185

    "Watch closely as this train disappears into the tunnel"
    **Sounds of train getting closer**

  • @de-ment
    @de-ment Рік тому +528

    holy shit this is amazing
    laughed a lot at the pod segment, never even knew that was possible

    • @protocetid
      @protocetid Рік тому +31

      Gordon becomes a Metapod and uses harden

  • @somedude3314
    @somedude3314 Рік тому +14

    2:51 let my man’s sleep, he’s tired.

  • @Blurns
    @Blurns Рік тому +174

    I noticed that they sounded weird in that hallway, but I always assumed it was just the acoustics of it.
    And for that part where the Route Kanal train starts moving again, the razor train goes through the tunnel too, despite being too tall for it.

    • @desu38
      @desu38 Рік тому +4

      It is. It's caused by interference.

  • @MillywiggZ
    @MillywiggZ Рік тому +22

    Pretty rude of the Combine soldiers not to carry you to Breen after you tucked yourself into the pod.
    Guess that’s why they invade rather than say please! Oy!

  • @disposable_income_andy
    @disposable_income_andy Рік тому +137

    Fun fact: the HEV suit and crossbow both zoom in at the exact same amount.
    There's also a part of the mines in EP2 where the ceiling is partially unmodeled and you can see into the void/blue hell. It's completely accessible and is to the right of the elevator.

    • @xDShot9000
      @xDShot9000 Рік тому +16

      Brushes are still techically modelled in map editor, they just were painted into "nodraw" materials with flags to tell map compilers to purge faces.

    • @Nykomil
      @Nykomil Рік тому +5

      I haven't played HL2 but in Gmod there crossbow zoom is just a biiit stronger than the HEV (b key) one

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Рік тому +4

      blue hell is in gta san andreas, source has hall of mirrors

    • @ThePangia
      @ThePangia Рік тому +3

      @@Nykomil the same applies to hl2, dunno where op found out crossbow and hev both have the same zoom level

    • @cbtillery135
      @cbtillery135 10 місяців тому

      @@Nykomil play Half-Life 2 bro it's usually like 50 cents

  • @DestructoGabe8
    @DestructoGabe8 Рік тому +99

    5:20
    Strider: *destroys rocket and save combine*
    Also Strider: Adios

    • @BonW
      @BonW Рік тому +15

      The one of a kind "Bee Strider", it's deadliest attack kills itself, like a bee.

    • @Ze_eT
      @Ze_eT 5 місяців тому +1

      @@BonW Or an one-of-a-kind Rocket Buster, akin to a-
      *_ALERT!_*_ A sentry buster has entered the area!_

    • @Werty715_25
      @Werty715_25 2 місяці тому

      @@Ze_eT SENTRY BUSTAAH!

  • @VioletGiraffe
    @VioletGiraffe Рік тому +46

    5:05 not only the fire is larger, but the lambda symbol on the wall is gone!

    • @CesarBendy1
      @CesarBendy1 Рік тому +2

      LAMBDA ISNT REAL? D:

    • @davisdf3064
      @davisdf3064 Рік тому

      ​@@CesarBendy1
      Sadly, calculations relating to a light beam wavelength are now not real :(

  • @escalatorgoddess2078
    @escalatorgoddess2078 Рік тому +17

    5:27 I never realized the vortigaunts roast Freeman if the Striders blow up the rocket

    • @davisdf3064
      @davisdf3064 Рік тому +7

      They also straight up break the 4th wall by saying "the game now ends"

    • @escalatorgoddess2078
      @escalatorgoddess2078 Рік тому +4

      @@davisdf3064 yeah, it kind of creeps me out tbh

  • @lambdaspecialist_source
    @lambdaspecialist_source Рік тому +434

    As a LambdaSpecialist these facts are very informative to me.

  • @bruhmoment5465
    @bruhmoment5465 Рік тому +247

    I'm so glad the merry go round motor is getting recognized, I remember finding that the first time I played through as a kid, and just spent nearly an hour trying to launch myself with the spin physics lmao
    (also 5:13 WHY does the fire get bigger?)

    • @Kuyosaki
      @Kuyosaki Рік тому +62

      they probably scaled down the flame after testing due to something like obstructing player's view too much but forgot to scale down the following map's fire

    • @breezingwing5574
      @breezingwing5574 Рік тому +73

      why wouldn't the fire spread with time? very important lore actually

    • @TheFishCostume
      @TheFishCostume Рік тому +55

      @@breezingwing5574 They explain it in episode 3.

    • @keyboard_toucher
      @keyboard_toucher Рік тому +13

      probably to help discourage the player from going the wrong way

    • @Kubaadamiec
      @Kubaadamiec Рік тому +11

      they tried to add moss but instead added real fire.

  • @mostdakka3295
    @mostdakka3295 Рік тому +124

    That merry go round switch is trully wtf. I played the game countless times now and I had no idea.

    • @Mintor94
      @Mintor94 Рік тому +3

      same

    • @The_Lightning_Sparks
      @The_Lightning_Sparks Рік тому +7

      honestly i'm surprised this wasn't mentioned sooner, i've known about it since i was like, a kid-
      and i'm in my mid 20's now so like--

    • @romanm.3529
      @romanm.3529 Рік тому +1

      This is called the mandela effect

    • @mostdakka3295
      @mostdakka3295 Рік тому +15

      @@romanm.3529 uhh no? Mandela is when you misremember things amd are convinced that was reality. I simply didnt know thay switch even existed.

    • @romanm.3529
      @romanm.3529 Рік тому +1

      @@mostdakka3295 no, you are not misremembering, in 2004 this switch didn't exist. I see tons of mandelas in games, in Half-Life 2 also. When exiting the shaft after Ravenholm, the tracks go to the left now, it used to go to the right.
      How can you misremember you core memories? Don't gaslight yourself or others, pal

  • @lol10801lol
    @lol10801lol Рік тому +148

    How dedicated must you be to exploring this 2004 game quirks to figure out that if you go back on that one specific city 17 map the fire gets larger???

    • @chri-k
      @chri-k Рік тому +36

      or that the pistol sounds slightly weird in this one hallway

    • @tristanthebuild8050
      @tristanthebuild8050 Рік тому +76

      ​@Kaisa Islamova or only half-a-life

    • @romanm.3529
      @romanm.3529 Рік тому +3

      New stuff is being added

    • @meowmeow6676
      @meowmeow6676 Рік тому +13

      if you're obsessed enough about a thing you'll pick it apart into atoms just tp find something cool and new that gives you dopamine

    • @meowmeow6676
      @meowmeow6676 Рік тому

      @@romanm.3529 you must be new here

  • @thecombine887
    @thecombine887 Рік тому +89

    I've never actually seen a strider vaporize white forest at the end of episode 2

  • @xanderjacques5642
    @xanderjacques5642 Рік тому +20

    Well the reason why it sound weird in that hallway is because of source's echoing effect and it's not just in that hallway many places in half life 2 do that.

  • @3b0
    @3b0 Рік тому +9

    2:43 and why he eepy 😂

  • @golarac6433
    @golarac6433 Рік тому +47

    I love this type of content and even more so when done in your style because you can dig deep down and explain most of the cases. Keep up the good work.

  • @Vexcenot
    @Vexcenot Рік тому +23

    I just imagine gordon wrapping himself in the pod like a baby just to avoid getting hurt

  • @TheBlownapart
    @TheBlownapart Рік тому +10

    I think my greatest discovery in hl2 was how great dog's ball was at killing and distracting zombies in Ravenholm.

  • @littlechickeyhudak
    @littlechickeyhudak Рік тому +19

    I don't think I'd ever actually seen the fail state of the final battle in ep 2 until now lol

  • @jokelot5221
    @jokelot5221 Рік тому +19

    I just started merry go round in the Black Messa East scrapyard, didnt tryed that before. But there is one weird bug i just accidently figured out just a few moments ago in the same place. Maybe Pinsplash didnt know about this one. When dog starts throwing boxes at the player to catch it with the grafity gun, if you put another box, or a barrel just before a dog grabs one box to throw it from the container, the box that Dog grabs explodes in the container. Im not sure if that is a famous bug, but i just accidently bumped into it.

  • @benjiunofficial
    @benjiunofficial Рік тому +10

    The disappearing screen looks might just be intended to be an old CRT. They can look kinda grey when they're off.

  • @POINTS2
    @POINTS2 Рік тому +5

    I hate it when I get deleted. Happens to highly trained professionals as well it seems.

  • @bmFbr
    @bmFbr Рік тому +8

    I'm a Quake modder/coder, and it's funny seeing how various of those quirks are rooted in things that come all the way from the Quake engine

  • @9another632
    @9another632 Рік тому +7

    3:49 Thats something we usually do in Synergy[hl2 co-op]
    a little trolling

  • @GammaTheSpaceSnail
    @GammaTheSpaceSnail Рік тому +6

    Was the ear**e at the end necessary? Your voice is soothing and the video is quite chill, why ruin it like that?

  • @S1nwar
    @S1nwar Рік тому +10

    man i miss experiencing the streetfights for the first time. that was so awesome in 2004

  • @dkctc
    @dkctc 5 місяців тому

    I love your channel and all of your work

  • @baiborisxd
    @baiborisxd Рік тому +19

    3:01 The Bad Ending

    • @ish2008
      @ish2008 3 місяці тому

      null reference

  • @addamoveal3398
    @addamoveal3398 Рік тому +6

    Random girl enters my room
    also her: 5:37

  • @WBRI_Brianless
    @WBRI_Brianless Рік тому

    Love these videos!

  • @slamsun6969
    @slamsun6969 Рік тому +8

    3:27 same thing happens but to most or all weapons if you use the commands "sv_cheats 1" and "impulse 101" in Portal 1

  • @CatsT.M
    @CatsT.M Рік тому +6

    Phasers...nice.
    Also, you can die at the end of Half-Life 2 right before G-Man says hi and it still continues as normal.

  • @bimalpandey9736
    @bimalpandey9736 Рік тому +5

    I can't wait another 3500 hours for you to find more stuffs.

  • @itsthreesevenmusic
    @itsthreesevenmusic Рік тому

    idk how many more of these you can make but they’re so good

  • @thatsmykulture7266
    @thatsmykulture7266 Рік тому

    Amazing Work

  • @imhaikus
    @imhaikus Рік тому

    Cool stuff my dude!!

  • @nakfoor1846
    @nakfoor1846 Рік тому

    I found this very interesting. Good video.

  • @entangledatoms7153
    @entangledatoms7153 Рік тому +6

    After some time, we’ll know about the things in Half Life 2 so much that we would be able to figure out what the entire Valve team liked to eat when they worked on Half Life 2.

  • @4dblock314
    @4dblock314 Рік тому +4

    I found something interesting:
    The codebase that ep1 and ep2 use checks your moddir and based on the directory you play it toggles some features e.g. LegacyFlashlight: if start a source game whose directory name is hl1, hl2 or episodic then the game will disable the flashlight meter and use the aux power. If the moddir doesn't match with these names then it will enable the flashlight meter. Unfortunately I couldn't find anything else on this matter.

  • @Wadethewallaby2001
    @Wadethewallaby2001 2 місяці тому +2

    3:43 the reason why it sounds like that is because Dr. Magnuson has a room that his basically showed of the radio sound

  • @matthewduda3605
    @matthewduda3605 Рік тому +4

    Now the vaporized pod one is just weird and creepy.

  • @Johnny31323
    @Johnny31323 10 місяців тому +2

    0:00 This is a normal occurance, because if you zoom, you're telling the game that your FOV should be like 50, but with holding Z, you tell the game once again to put it at 30.
    Now because both are acting upon the player's FOV constantly, it will be switching between 50 and 30 really fast, but most of the time it will never go to actual 50 FOV since this function is way to fast. One way to fix this is if there was a boolean call of whether which zoom was called upon. If it was the Z keybind Zoom, or the crossbow zoom, and then you can temporarily disable the other until you let go of said hotkey. (Right Click or Z)

  • @SneedFeedAndSeed
    @SneedFeedAndSeed Рік тому +4

    In Episode 2 in the area with the first Hunter fight, depending if you visit the transmitter before or after powering up, Alyx's line will change.

  • @petyooo19
    @petyooo19 Рік тому +6

    6:11 *dies of facts*

  • @christiancinnabars1402
    @christiancinnabars1402 Рік тому +5

    Very slightly related, but in the last battle of EP2, _any_ strider you spawn can start to walk towards the missile silo and blow it up. For people less familiar with the source engine, this seems unremarkable, but for 14 y/o me that had it drilled into my head that 99% of npcs in HL2 needed to be named in order to be affected by a scripted command, it was the wildest thing.
    That fact alone let me play for hours on end on that map, making huge npc battles in a modded EP2.

    • @cyber_xiii3786
      @cyber_xiii3786 Рік тому +1

      Gmod before Gmod

    • @Myne1001
      @Myne1001 Рік тому +1

      @@cyber_xiii3786 Gmod existed before HL2 Episode 2

    • @cyber_xiii3786
      @cyber_xiii3786 Рік тому

      @@Myne1001 oh

    • @Myne1001
      @Myne1001 Рік тому +1

      @@cyber_xiii3786 yeah it actually began using the 2003 Half Life 2 file leak but didn't officially become a thing until afterwards.

    • @BusKitten
      @BusKitten 11 місяців тому

      Striders actually need special nodes to walk on. Thats it. No commands needed

  • @ukaszProstacki9
    @ukaszProstacki9 Рік тому +3

    2:40 depression dream

  • @pillgrimm
    @pillgrimm Рік тому

    Thank you for putting on your ASMR voice for this video

  • @VVen0m
    @VVen0m Рік тому +4

    0:36 for some reason I thought he was gonna say "In the finale you can stand on deez nuts"

    • @booperscooper1491
      @booperscooper1491 Рік тому +2

      Truly the greatest Half-Life 2 fact ever discovered.

  • @Oddsfeline
    @Oddsfeline Рік тому +1

    I love the fact that things are still being discovered about these games

  • @ArpitBhattacharjee
    @ArpitBhattacharjee Рік тому +2

    thanks for the earrape at the end

  • @thg1nrediar
    @thg1nrediar Рік тому +1

    Sua dedicação será fruto de muitas vitórias

  • @NegatingSilence
    @NegatingSilence Рік тому

    That Potemkin Village thing when you stand on top of the drawbridge is pretty neat.

  • @fbi4189
    @fbi4189 7 місяців тому

    I love how there’s still so many things I still don’t know after playing for almost a decade and a half now.

  • @robinrai4973
    @robinrai4973 Рік тому

    Love ya vids

  • @Source4pott
    @Source4pott Рік тому +3

    Great video as usuall m8. Do you think you would do such content for L4D2?

  • @DrCareBearFIN
    @DrCareBearFIN Рік тому

    There was two things I didnt know of and this did make me want to play it again 100% :D

  • @whitedude877
    @whitedude877 Місяць тому

    The highway debris blocking the train track blew my mind. Holy shit.

  • @TsjuunTze
    @TsjuunTze Рік тому +4

    As a day 1 Half Life and Half life 2 player I can telll you this: WOW You really know Half life! Respect!

  • @azizd4rkg4mer35
    @azizd4rkg4mer35 Рік тому

    Nice outro bro :) ngl

  • @CaveyMoth
    @CaveyMoth Рік тому +1

    I still have nightmares about that cat.

  • @lucialambda
    @lucialambda Рік тому +16

    as a fact enjoyer, i enjoyed these facts (early 😉)

    • @gman_4815
      @gman_4815 Рік тому +1

      Video just came out, but this comment is older than video)

    • @SiIIy_
      @SiIIy_ Рік тому +4

      @@gman_4815 yeah because the video was private before being publicly released

    • @lucialambda
      @lucialambda Рік тому +2

      @@gman_4815 perks of being a fact enjoyer

  • @VioletGiraffe
    @VioletGiraffe Рік тому +1

    Wow, amazing attention to details. I haven't played for 3500 hours, but I must have played for 400+, and I haven't found 1/20th of these things.

  • @Legoguy9875
    @Legoguy9875 Рік тому +1

    I've never seen the failstate for the White Forest Strider invasion - I've always either cleared that section first try, died by other means, or just reloaded a save of things weren't going well.
    That game over message is hilariously condescending, essentially saying that the game knew you were this bad from the start before ending itself. Would've been even better if they went the extra mile and just have the credits play along with it, to really sell the "the game ends now" line.

  • @LED_Lightbulb
    @LED_Lightbulb Рік тому +1

    i think the biggest shock ive learned from this is what happens when you fail to stop the striders, i've always saved/ loaded at every strider so ive never let one get to that stage before o.o

  • @SU76M
    @SU76M Рік тому +2

    3:12
    That looks similar to TF2's impulse (already don't remember which one exactly) command which erases objects when implied to you.

  • @JolanXBL
    @JolanXBL Рік тому +1

    @pinsplash I did this on the 360 Orange box. I pushed Alyx through a door that she wasn't supposed to enter (you two split up), and the game copied her to the next area with me. She would be talking through the loudspeaker, while her doppelganger followed (and assisted) me through the level. Later when she's supposed to join back, there became 2 of them :).

  • @ATP2555ify
    @ATP2555ify Рік тому +1

    3:05 Ah, so that's where entities go to when they're deleted from the game.

  • @scottcantrell9678
    @scottcantrell9678 Рік тому

    the same effect happens if you get near the window between the airlock and the control room in eli lab

  • @Infarlock
    @Infarlock Рік тому

    It's like facts & glitches series

  • @heberb
    @heberb Рік тому +7

    3:27 a similar (or maybe the same) bug happens in portal when you use impulse 101

  • @the-guy-beyond-the-socket
    @the-guy-beyond-the-socket Рік тому +1

    the strider literaly died of ligma

  • @Flikanik
    @Flikanik Рік тому +1

    Time? Mr Freeman? Huh what are you doing?

  • @Whomobile
    @Whomobile Рік тому +2

    enter pod = nap time

  • @thewiseowl8804
    @thewiseowl8804 Рік тому +2

    1:40 I learned that one on my first playthrough

  • @loleq2137
    @loleq2137 Рік тому

    holy shit your mic is pristine

  • @NoahtheEpicGuy
    @NoahtheEpicGuy Рік тому +1

    Might I say, Pinsplash, your voice is sounding quite deep. Half Life 2 Factoid ASMR

  • @dawn7724
    @dawn7724 Рік тому

    I've never seen that fail state in ep2 with the rocket getting destroyed

  • @damirkosm
    @damirkosm Рік тому

    You certainly saved the best for this video, this was really interesting

  • @David-bh7hs
    @David-bh7hs Рік тому

    1:40 this is so cool!

  • @IlyaDemidov
    @IlyaDemidov Рік тому

    You can take the ball you play with The Dog up to a point where you crawl through the window before antlion guard fight in Nova Prospect.

  • @VitinhoGamer21
    @VitinhoGamer21 Рік тому

    the crossbow icon from hl2 is from hl1 with a mag on it

  • @w1ngs2016
    @w1ngs2016 Рік тому +3

    question; if you take the stalker pod to an edge with the gravity gun and enter it as its falling down the citadel, will the death barrier below still kill you when you reach it?

    • @Pinsplash
      @Pinsplash  Рік тому +4

      some did and some didn't

  • @punkinman1317
    @punkinman1317 Рік тому

    you should do some of the bugs and glitches in the previous versions like the release version of hl2 or maybe the day 1 patch

  • @superunatural3825
    @superunatural3825 Рік тому +1

    Gordon got sent to the backrooms when that pod got deleted

  • @robuxyyyyyyyyyy4708
    @robuxyyyyyyyyyy4708 Рік тому +1

    3:04 Oh wow that sure is something

  • @evilboy3521
    @evilboy3521 Рік тому

    About those train tracks, perhaps they blew up that highway bridge in the hopes of stopping freeman or something and so on etc. etc. Dunno.

  • @miroslavraven1413
    @miroslavraven1413 Рік тому

    fantastic

  • @kubson5936
    @kubson5936 Рік тому

    Pinsplash fun fact : in ep1 in the last chapter there's normal sound o nothing like of start hl2 but beform the last chapter you can here attack's etc

  • @beetheimmortal
    @beetheimmortal Рік тому

    I actually found some of these out of bounds places when playing Temporal Assassin, because the player has much higher mobility in that mod.

  • @eddyheaddrascal1858
    @eddyheaddrascal1858 Рік тому +1

    2:45 Huge Mother 3 vibes

  • @elliot9634
    @elliot9634 Рік тому

    delicious content

  • @CobaltChris
    @CobaltChris Рік тому

    If I had to guess why the fire gets bigger, it would probably be because the fire entity from the previous map gets carried over to the next map. Doubling the number of fire entities in that spot, making it bigger.

  • @somedudethatripsplanetinha4221

    The one with the train moving again was so goofy