Half Life Alyx - No VR Mod - Progress Update #13
Вставка
- Опубліковано 13 кві 2024
- Changelog:
-Adding rollangle camera animation
-Adding gravity gloves viewmodel and animations
-Adding multitool animations
-Adding Pistol ADS Animation, and fixing sight rotation
-Improving player movement in general
-Adding camera locked interactions
-prop_dynamic entities can be toggled to be animated every tick
-Etc...
*Note*: There's a lot of other changes/improvements, but i'm highlighting the most important things.
Current state: Very playable
Planned release date: During this year
Animations by @EyeCandryMovies
Arms 3D Model by Nicklaus
UI Icons by Nicklaus
Support me on Patreon: / somnst - Ігри
Can't wait to play this version of the No VR mod. The other one is playable but only barely. Definitely nowhere near as sophisticated and polished as this looks.
I tried playing the other mod and it wouldn't let me upgrade my pistol, so I stopped playing there. I figured I was just gonna wait until this one was finished because the other was very rough and bare bones while this one looks quite polished.
dude just buy meta quest 2 and play it natively, it's only 200$
@@AkrilCreature no. I don't want VR.
@@AkrilCreature it better give nice succ for that money
@@AkrilCreature
Don't have the room or interest to play in VR mode.
Hmm, maybe add a dedicated gravity glove grab button when you're holding a weapon that can be one handed? Like a quick-grab function that lets you get items closer to you without having to switch to the gravity gloves. Would come pretty handy during heated combat situations.
Yeah I feel like that's a pretty core part of the gameplay, using your left hand to grab stuff and your right to use a gun/multitool
This was the first thing I thought about when I watched the video. I wanted to write a comment, but saw yours first. :)
For the melee attack Alyx should pull out her socket wrench. In most of the HL2 promotional art painted by Dhabih Eng, Alyx is seen holding a socket wrench juxtaposed with Gordon with his crowbar. Alyx is only seen with the wrench in the games fixing a machine in Black Mesa East. But she still has multiple sockets of multiple sizes on her utility belt.
So basically similar to how Atomic Heart and Bioshock 2 did it?
Now all we need is Half Life Alyx: Source.
Half Life Alyx: -Source 3- Source 2 Episode 1
Чем дальше, тем ближе редиз этого шедевра, а также еще один повод перепройти Half life Alyx
@@MrMikhail сыглы, лучше бы он за неделю сделал нерабочий кусок кода и выложил, вот тогда было бы заебись
@@d4n5t3p3 Он уже отметил в описании к ролику то о чём публика просила. Так что ваш дебильный сарказм не в кассу.
а там вроде бы если не ошибаюсь и если у него есть дс сервер, там есть HLAlyx launcher, который вроде пускает без вр поиграть
@@RealTeraGiga то есть он публикует сборки его мода?
..yes, totally understood all the scribble that just took place here.
First, thank you for taking the time to create the mod and open it up to everyone. I've only just learned about this mod, and if I'm repeating a known feature, or already known request people forgive me. Would it be possible to remove all headbob and movement related with it? Headbobbing causes horrible motion sickness for me, which is why I've never been able to enjoy VR. Either way, thank you again for using your valuable time and creating this for the community.
funny how ive been waiting for a mod like this to be completed and actually got a vr
now you can enjoy the game the way it was meant to be played. :)
yea go with VR version. that's the closest youre gonna get to HL3
are they expensive?
@@naturesquad9174 is 200-300$ expensive?
Animations and general feel look incredible. Amazing work. Can't wait to play it. Glad to see you intend to release this and it wasn't just a because-you-can experiment.
forgive if im wrong, i like how u try your best to show new things you put into the game at the begining of the game so is to not spoil the game to those who wants to play your mod for the first time or the game for the first time in general
This interaction approach is genius. Also make me realize the Amnesia series might be great in VR too
Great job with the animation too. Really fine work!
Yet having to switch to the glove to use it seems a little not convenient though. Is it possible to make it so you can use the gravity gloves when holding a gun, and have hand animation like that addon in Gmod called Vmanip? That would be a really good addtion in my opinion.
Anyway, keep up the good work
Whould be footsteps sounds be implemented sometime? It feels weird without hearing them from very beginning
Imagine how great Half-Life: Alyx could've been had the VR aspect been optional.
The game is still good, it’s just a problem of accessibility. But I agree that it would’ve been way cooler to get this game, but with classic Half-Life style fps gameplay.
It’d blow a lot of the other games that came out that year out of the water, especially if they added in more elements and mechanics to improve it. Almost like Half-Life’s equivalent to Doom Eternal, or the new Wolfenstein games.
3 years in development… it’s nearly ready. Sometime this year!
Felicidades viejaa, se ve increíble. Estas haciendo historia.
Going Penumbra mixed with HL2 style controls is actually really smart to get around most of the VR motion control requirements. Feels very natural.
Penumbra???? L-like penumbra phantasm!!!!!1!1!1!!1!1
Been following these updates since day one, insane work!
Mega impressive work! Its not a criticism, it's a sugestion :) sphere puzzle maybe it can be done like you control one of the hacking thing using WASD movement to join it to other hacking thing? :) I cant emagine how hard to do it so its just my offer to that puzzle. Your varint is good to cuz you dont change the interaction to that puzzle. Great work we all can't wait to play it!!!
Really impressive work, can't wait
Absolutely amazing 🤩 Great job 👏
Very impressive, with the hand animations and the in game puzzles
Que maravilla de trabajo te estás mandando viejo, espectacular la verdad. Las ganas que tengo de probar esto es impresionante.
I can't wait to play it, it looks amazing!!! you are doing an amzing work with this ❤💪
This is a phenomenal update! Well done! As someone who has enjoyed the game several times already in VR, I think you're doing a fantastic job in creating a very faithful non-VR experience for the many who haven't had the joy of experiencing this awesome title yet! It's looking seriously polished now too! I'm loving the animations and puzzle implementations, and can't wait to try the finished product!
awesome update, loved the hand animations you've added, and the door interacting mechanic looks very sleek. Hopefully the release is in sight!
Incredible work as always, hope to see more of it soon!
Esto se ve de maravilla, sos un capo, seguí así...
The animations are very good, giving more weight and a good feel for handling. Excited to be able to play this mod.
Excellent update!
Are the camera locked interactions toggleable? I really liked the dragging interaction. Also will there be an fov slider?
this is great. I love the fp animations
Just got the game now waiting for your mod to release keep it up m8 !
Increible trabajo como siempre video a video!!!!!!!!
I can’t wait! Release during this year?! So excited!!
(Adding camera locked interactions) I kind of liked when camera was moving together with mouse when you were opening stuff. Can you bring that back it feels more natural than camera freezing in place. Soma and Amnesia had camera moving together with mouse movement which made interaction more fluid.
This is going to be epic. Thank you for your continued hard work. Soon I'll finally be able to play this game.
totally awesome!
very cool dude, keep it up! the best version of non vr alyx!
Awesome work, i can't wait to play this
Nice progress. Shouldn't there be an animation where Alyx puts her hand on the health station when she is getting healed?
I think that got discarded. Would love to know if that's the case or not.
release when? btw impressive work
Video description "Planned release date: During this year"
Release in 2050 i guess
Ligma 32th
When it's done™
I love the hands and gun animations, incredible.
Can't wait to play this! I do hope at some point you'll also get the index bonus DLC into this mod too.
Hi. Can you do enemies more formidable? Because Half Life Alyx was created for vr cripplers and enemies here are easy to kill.
This looks so fantastic, can't wait to play it!
Amazing progress!
Looking fantastic there I hope the mod gets much better with newer stuff soon ^^
Soy una persona simple. Veo que SoMNst sube video y le doy like inmediatamente sin pensar, para luego disfrutarlo en silencio. Ya te has convertido en mi telenovela favorita a este punto. 🙂
Increible trabajo como siempre.
This mod is nearly as hyped to me as a new Valve game. It’s incredibly polished it feels like a new release from Valve for flatscreen.
Stellar work! Don't know how difficult it would be to implement, but I suggest that the sliding/rotating interaction with certain items would also slightly move your camera in the same direction as your mouse movement.
This looks incredibly polished. Can't wait
Thank you for making this mod. I am a huge fan of Half-Life. Sadly I can't get a proper VR setup (Even thought I can just buy them but my room was too tight) This mod can actually help me to play Half-Life Alyx without VR. You fulfilled my dream!
Thank you for the great work!
looks awesome! amazing job
This looks SUPER playable, great job on the animations!
Amazing work!
I'm waiting for this! Cannot wait.
Wassup?
I can't wait to play this mod, this seems promising and will be useful for those who don't have a VR. Keep up with the good work!
Esto se ve genial! Pero, me gustaría sugerir algunas cosas:
-Tal vez añadir animaciones para recoger ciertos objetos. Podrías hacer que haya una animación asociada a recoger ciertos objetos como municiones, viales de salud, resina, etc. Daría esa sensación de que estás controlando a Alyx como en VR. Y por ejemplo, podrías hacer que cosas como las baterías permanezcan en la mano izquierda de Alyx mientras la derecha sujeta el arma.
-Alguien ya sugirió esto, pero estaría bien tener un botón dedicado para poder atraer cosas con la mano izquierda, sin tener que cambiar a los guantes constantemente. Podrías combinar esto con la sugerencia anterior y deshabilitar esta acción, por que la mano izquierda estaría ocupada.
-Una vez que el mod este acabado, tal vez se podría añadir un arma cuerpo a cuerpo, como la que hay en el arte promocional de HL2, como un addon opcional.
IDK about a melee weapon, but I think you can melee bash with your guns in this like in Halo and Left 4 Dead.
bro, no cabe duda que este mod no vr para hl alyx se ve bastante prometedor, merece mas apoyo.
I watched the full thing bc this is good asf😭🙏
Amazing!
Hopefully this will be better than the other no vr mod. (No offense to them)
Vamos hermano cada vez mejor
Amazing work
The movements and animations seem to be improving significantly.
Remarkable work!
When this finishes, it’ll actually be really good, since it’ll be a way for people to play HL:A without a headset AND it’ll be good to play!
it's looking great!
Es increible que todo esto lo estes haciendo tu solo, en pocas palabras estas haciendo un mejor trabajo que Valve xd
Segui asi campeon
Un trabajo sumamente impresion
ante.
god those animations are so good
awsome. let's wait for it.
I've been waiting for this for years, can't wait to play it. I should have bought the game earlier though lol
Incredible
Thank You!
keep up the good work
Estou ansioso por isso 🤩🤩🤩
Good job.
Looking real good so far. The movement, puzzles, and the overall gameplay is nicdly adapting to the traditional experience. There already is a NoVR mod, but frankly this one looks more polished and carefully crafted. Can't wait, and its status being "Very Playable" at this time only makes it more promising.
cringey ass profile picture
Looks great! Still dont like this low fov. And maybe crosshair off while using gun? I think its too easy to shoot without ads. And is there any sprint/boost walk mechanic?
Can't wait to play this.
Man this is looking outstanding. I finished the game couple months ago with my VR and it was amazing and shit but if you stand too long your legs start to hurt and your arms too... bad thing about VR. I hope to play again with this mod
Офигенно!
Looks cool! Is this using a viewmodel or are the hands just set to fixed positions?
You are so talented..
Nice!!
man i can't wait to play this
Good progress! Would be nice if there was a button to use the gloves with weapon out. Also it would have helped with immersion if HUD was only visible if you reload or press a button to check your health.
Everything looks amazing, though i have a question. Why fade to black at the start instead of letting the player crouch?
I didn't know about this. I was going to play the original no-VR mod, but I guess I will have to wait.
looks really good, hope there's some fov adjustment though because everything looks very zoomed in
Hope source 2 has viewmodel_fov commands
@@cactusgamingyt9960 it has, but they are simply not working. The viewmodel entity itself it's completely broken.
@@somnstI’m not an expert at source or source 2, but are you going to find a way around that somehow? Can’t wait for this mod btw. It seems like a definitive way to play it for flatscreen.
can't wait dude
that's itz this is the Definition of perfection, the best mod ever made in my opinion... i almost can feel the taste of some demo version....
The only NoVR mod that's worth checking out.
This is looking great so far! Question though, is the addition of some form of headbob possible, even if after the mode is released?
Maybe yes
as someone who doesnt have a vr headset (because im poor) i really apreciate this mod, keep up the good work, i cant wait to play this.
Great work, can't wait to try it. Will it be possible to change the FOV?
So, this year I will play HLA for the first time with your mod!
I'm curious about the combine SMG animations.
Been playing it for some hours, great work! I have problems with keybindings though. Can´t make attack1 work with LMB as the most notorious. Is there a way to bind keys via a cfg file? any idea how to solve it?
Awesome
This is cleeeeeaaaan
I hope there will be a setting to use unlocked camera interactions