TF2: How Damage Resistances Work

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  • Опубліковано 8 лют 2025
  • Now that's a lotta damage.
    [The sponsor's domain is gone? I have no idea what happened or where he went]
    Damage Spreadsheet:
    docs.google.co...
    Connect!
    Twitter: / zesty_jesus
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    Another video: • TF2: The Manmelter Nee...
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    Music Used:
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    Character Select- Sonic Advance 2
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    Hope you enjoyed the video! This was an experiment to see how I handle larger projects, and I think it turned out quite well. It was fun to make, and I hope it was informative as well as entertaining for everyone! See you next time.

КОМЕНТАРІ • 807

  • @boxingcactus
    @boxingcactus 4 роки тому +687

    "Flares deal bullet damage."
    My whole life has been a lie.

    • @Vaygon
      @Vaygon 4 роки тому +24

      *brain explodes*

    • @swopiscus5836
      @swopiscus5836 4 роки тому +6

      what damage would you think they did??

    • @drchickengie2403
      @drchickengie2403 4 роки тому +123

      @@swopiscus5836 Um.. maybe Fire Damage? since they ignite you and are used by a PYRO

    • @DontStopMeGaLo
      @DontStopMeGaLo 4 роки тому +42

      Arrows are also count as bullet damage lol

    • @Nitosa
      @Nitosa 4 роки тому +33

      I think getting hit by a flare would deal ''bullet damage'', because it's a metal bullet shaped object flying at high speeds towards somebody making it less fire en more physical damage.

  • @LARAUJO_0
    @LARAUJO_0 4 роки тому +327

    I can't believe I just watched 9 minutes of Zesty explaining how to do basic multiplication

    • @ViciousVinnyD
      @ViciousVinnyD 2 роки тому +15

      You can joke about it, but despite using it nearly every day, I still reliably manage to mix it all up. Math is hard.

  • @BartixShieldsmen
    @BartixShieldsmen 4 роки тому +1454

    I feel like that by the end of this series of knowledge we'll have a PHD in TF2 physics

    • @ducks7015
      @ducks7015 4 роки тому +12

      Ive played tf2 since about 2014 and I still have to approach any match different.

    • @meep2k
      @meep2k 4 роки тому +4

      meh, maybe a high school diploma
      if you're generous

    • @meep2k
      @meep2k 4 роки тому

      @Sightless_Seeker sure, i'll take it

    • @Vaygon
      @Vaygon 4 роки тому

      i would love if that helps searching for a job. LOL

    • @thenightmareyoutube8375
      @thenightmareyoutube8375 4 роки тому

      End of knowldge? Theres still some hidden knowldge no one know

  • @StickMaster500
    @StickMaster500 4 роки тому +387

    17:39 Nobody's gonna talk about the cursed T Posing Homer Simpson Horseless Headless Horsemann showing off his dominance to everyone
    Also on the topic of balancing some weapons, to make the Southern Hospitality more useable and unique they should give it the Eureka Effect treatment by making it a more Dispenser focus weapon by halving the most when constructing and upgrading dispensers and have an increased healing range and damage resistance while being healed by the dispenser but you either have a blast damage vulnerability or less metal from pickups and dispensers.

    • @lilayaz9532
      @lilayaz9532 4 роки тому +2

      i love spaghetti

    • @significantpepper5274
      @significantpepper5274 4 роки тому +10

      I think the S. Hos is pretty balanced but just because it's so simple. You get bleed that does very little against spies thanks to the decreased debuffs when cloaking but you tale more damage from a class that you won't be near anyway.

    • @rusty_cheech9724
      @rusty_cheech9724 4 роки тому

      I like this idea

    • @BIGBADAUD99999
      @BIGBADAUD99999 4 роки тому +15

      I like that concept. It gives meaning to the weapon's name as "hospitality" rather than a bleeding effect that rarely gets useful even if it helps detect spies as the bleeding effect time is reduced by their cloak and that there's already a spy detector in a form of a zap gun.

    • @significantpepper5274
      @significantpepper5274 4 роки тому +2

      @@BIGBADAUD99999 Yeah but they might aswell create a new weapon. I think it's better to keep the "Anti-Spy Wrench" idea. Maybe it has an alt fire where Engineer throws an liquid on the ground that creates a cloud that will apply bleed to enemies that walk into it, Gas Passer style, with the drawback that your sentries receive 15% extra damage from explosives and the liquid has an long cooldown. Essentially, being better against one of your counters while being weaker to other counters.

  • @snoopdogg3677
    @snoopdogg3677 4 роки тому +803

    New southern hospitality:
    Sentry gun bullets causes enemies to bleed
    -124 max health on wearer

    • @davitdavid7165
      @davitdavid7165 4 роки тому +124

      Thats about as annoying,abusable and risk reward as the kunai.

    • @captainenigma275
      @captainenigma275 4 роки тому +10

      oh no

    • @perrysuth4807
      @perrysuth4807 4 роки тому +49

      if it really was valve it'd only be -100 health loss

    • @cheaprobloxuncledanesrando2256
      @cheaprobloxuncledanesrando2256 4 роки тому +31

      No random crits

    • @airplanemaniacgaming7877
      @airplanemaniacgaming7877 4 роки тому +38

      @@cheaprobloxuncledanesrando2256 ah yes, that makes it not need the -100 health. in fact, that stat is a good enough reason to give them +125 max health!

  • @Whom_
    @Whom_ 4 роки тому +1300

    - All damage vulnerability’s are on melee weapons.
    [Shows the buffalo steak]
    Ah yes, my favourite melee weapon. Meat

    • @PHoMi126
      @PHoMi126 4 роки тому +171

      So u don't beat people with ur meat?
      Shame on u

    • @verbatos9498
      @verbatos9498 4 роки тому +99

      *ham shank has entered the chat

    • @mibikchellaimibikchellous2238
      @mibikchellaimibikchellous2238 4 роки тому +69

      *holy mackerel has entered the chat

    • @slysamuel5902
      @slysamuel5902 4 роки тому +42

      I get the joke but to be fair, when you use it, you temporarily become a melee focused class.

    • @mateuszodrzywoek8658
      @mateuszodrzywoek8658 4 роки тому +3

      all the demo shields, some other secondaries and other primaries

  • @InkblotHyena
    @InkblotHyena 4 роки тому +559

    Fun Fact:
    _The Southern Hospitality STILL doesn't track Sentry Kills, like every other wrench does.. If its a bug, this needs to be fixed. If its not.. then Valve is a lot less competent than I'd hoped.._

    • @Fatsaver
      @Fatsaver 4 роки тому +70

      It's not a bug tho. Valve just thought you would be smacking people more with a Wrench that was designed to do more melee damage. Stupid i know, but thats just mostly the truth.

    • @bamboocarver
      @bamboocarver 4 роки тому +28

      compotent compotent competent smart intelligent tf2 word.

    • @dinonuggiesguy4847
      @dinonuggiesguy4847 4 роки тому

      What's the point of tracking sentry kill?

    • @fluffybat5421
      @fluffybat5421 4 роки тому +19

      @@dinonuggiesguy4847 so you can see how many dumb smucks walked into your sentry guns

    • @toomanyeyesjoe1438
      @toomanyeyesjoe1438 4 роки тому +1

      I always just thought it was a glitch for me when it didn’t show anything

  • @nesspurr6931
    @nesspurr6931 4 роки тому +210

    Southern Hospitality, Engineer is a defense-based support class, what about if it improves the Dispenser is some way? Maybe it could slightly decrease its build cost or increase the heal rate while equipped (so you cant just build a dispenser in Spawn during your rollout and have it be a better dispenser for the rest of the game ala Eureka Effect and teleporter), or if that's a bit too powerful or broken, just increase the dispenser's heal range by a bit. Downside could be an slight vulnerability from all damage, so that way the drawback for increasing the survivability of your team is a decrease in your own survivability.

    • @Aldestructo
      @Aldestructo 4 роки тому +11

      I think a problem is that the weapon concept itself doesn't relate to dispensers or buildings particularly other than being a wrench. When thinking about the southern hospitality's balancing it needs an overhaul, because there isn't any explicit reason to use it other than stat benefits, meaning it's just default but different. What it needs is a balance or mechanic that involves hitting their buildings or enemies that encourages people to use it for situations where it would be better than pulling out your meat shotting shotgun or pistol etc. Something that would really make people scared of approaching a southern hospitality engie.

    • @alphawolf6708
      @alphawolf6708 4 роки тому +7

      I like the bleed effect to track down spies tbh. So how about a 30-60% damage reduction but in turn, 8 dmg per tick for 3-5 seconds while allowing dispensers to heal 20-30% faster

    • @eur0be4t3r
      @eur0be4t3r 4 роки тому +1

      it's for spy checking tho

    • @Vaygon
      @Vaygon 4 роки тому

      i like to use the souther hospitality to hit ppl with it. is fun

    • @MSCDonkeyKong
      @MSCDonkeyKong 3 роки тому +1

      @@Aldestructo idea i just thought of on the spot (might go somewhere, might not):
      what if instead of the multipliers it has now, maybe hitting your buildings did some sort of effect within a certain radius of that building? maybe it pushes away enemies like airblast and/or inflicts bleed or something? maybe it also reflects projectiles within the radius too, for use against more classes than just spy?
      it would give the weapon thats already mostly picked for spychecking a more interesting way to counter spy, and maybe some 100 iq strats as well? i dont know what the drawbacks should be but i think this could potentially make for an interesting mechanic if its done properly and balanced well

  • @sparky00777
    @sparky00777 4 роки тому +235

    Truly appreciate the Ab break, man. Miruko is a blessing.

    • @catrielmarignaclionti4518
      @catrielmarignaclionti4518 4 роки тому +25

      another man liking buff wamen

    • @sparky00777
      @sparky00777 4 роки тому +17

      @@catrielmarignaclionti4518 This is the Way.

    • @vivelespatat2670
      @vivelespatat2670 4 роки тому +4

      No horny here, we need to take back Jerusalem

    • @trollking6315
      @trollking6315 3 роки тому +4

      Miruko is fine, Asuka is 14. Fake or not, one is a child.

    • @sparky00777
      @sparky00777 3 роки тому +9

      @@trollking6315 Don't like Asuka anyway. Misato gang

  • @ZestyJesus
    @ZestyJesus  4 роки тому +208

    It doesn't seem to matter how many times I watch my own videos before I release them, or have other people check for mistakes, I ALWAYS MISS SOMETHING-
    Yes, my mic quality is ass for the first 8 minutes, why? I was in the middle of moving while making this video, and had recorded in two different places: the empty closet in my old home, and the now full closet of my new home.
    1) 1.01 should be 1.10 when talking about minicrits with the pain train
    2) Random black frames come from artifacting in Premiere that I don't know how to fix.
    3) I misinterpreted the "dual-type" damage on flare guns- the initial hit counts as fire AND bullet, not bullet, then afterburn. So the southern hospitality does take extra damage from the initial hit. But 20% of 30 is 6, so it's just 6 extra damage- assuming you actually hit him directly.
    4) Weapons with passive damage vulnerabilities/resistances ignore crits and minicrits (meaning they don't increase or decrease damage against them).
    Weapons with vulnerabilities/resistances that are active when the weapon is active do not ignore crits and minicrits.
    I'm sure other crap will get pointed out that I STILL CAN'T SEE
    I PRIDE MYSELF ON IMPERFECTION

    • @Greaner
      @Greaner 4 роки тому

      👍

    • @trench7599
      @trench7599 4 роки тому +1

      wtf is going on with sound

    • @philiphockenbury6563
      @philiphockenbury6563 4 роки тому +1

      For your midroll ab breaks. Just make sure to pack some insulin.
      mangakakalot.com/read-gp9fj158504837459

    • @olexoz1505
      @olexoz1505 4 роки тому

      Chargin' Targe should have 40% explosive and fire resistance. Or you know what? Just give it a general 30% damage resistance.

    • @meep2k
      @meep2k 4 роки тому

      hey zesty does your sponsor make perscription blue light lenses

  • @bestaround0
    @bestaround0 4 роки тому +36

    Weapon: has a bad downside
    Zesty: health reduction

  • @kartoshka1952
    @kartoshka1952 4 роки тому +318

    Sounds like he’s talking into a pringles can

  • @StarManMatt1
    @StarManMatt1 4 роки тому +189

    Teacher of the year award goes to Zesty.

  • @ducks7015
    @ducks7015 4 роки тому +115

    So, this is definetly not new for me. BUT im so glad somebody is still making this type of content. I hope this finds at least one new player and gets them to keep trying in the game because god I forgotten how much overload this game has

    • @significantpepper5274
      @significantpepper5274 4 роки тому +4

      Heh, i downloaded TF2 3 weeks ago, so mission complete i guess.

    • @ducks7015
      @ducks7015 4 роки тому +6

      @@significantpepper5274 legit im glad people are still downloading tf2 for the first time. Also good luck man, shits fun but the team fights can get so messy its hard to know whos shooting what

  • @HaydenTheHistorian
    @HaydenTheHistorian 4 роки тому +57

    Sweet Bionicles in the background

    • @syweb2
      @syweb2 3 роки тому +1

      Man's got a sick collection.

  • @Boomeyoo
    @Boomeyoo 4 роки тому +15

    Mid-roll ab break? Yeah this guy is cultured af, subbed.

  • @sleepyheaddaehypeels1351
    @sleepyheaddaehypeels1351 4 роки тому +23

    I never feel like I need this information going in, but it never fails to dissapoint.
    Always looking forward to each video, this one was fantastic just like the rest~

  • @kitcatfootisreal
    @kitcatfootisreal 3 роки тому +7

    I like how on the chalk board (6:50) heavy tried to write/say pootis but didn't time it correctly and made him re do the voice command. Great detail

  • @WooHooLadttv
    @WooHooLadttv 3 роки тому +24

    For Warrior's Spirit I think swapping the damage vulnerability for something like "consecutive swings deal less damage" could be cool, a good finisher and two hitter for 150/125 classes, but not a lawnmower like the KGB.
    Maybe first it is 85 then 65 then 45 or something like that.
    To avoid it being a straight upgrade though, maybe make it so the claws need a good amount of time to recharge.
    I think it would give it an interesting niche!

    • @tonyshum5569
      @tonyshum5569 3 роки тому +3

      man i keep finding you in places i really don't expect.

  • @MalevolentMantis
    @MalevolentMantis 4 роки тому +9

    I feel like the Bushwacka's the only other weapon where it really makes sense to have damage vulnerability considering it's entire purpose is to be an incredibly powerful close range combo weapon where you get a quick kill off of someone threatening you before backing away

  • @spymemes7389
    @spymemes7389 4 роки тому +28

    Melee weapons
    *Zesty includes the steak*
    BEaT THE ENEMy WITH YOuR MEAT

    • @he3004
      @he3004 4 роки тому +3

      "Beat the meat with your enemy"

    • @sirshitassingtoniii9944
      @sirshitassingtoniii9944 4 роки тому +1

      beat the meat with your enemy!!!
      Jesus that sounds wrong as hell 🤣
      Edit: apologies to the other person who said this. I didn’t notice lol

    • @sammccoy3946
      @sammccoy3946 4 роки тому

      Dude thats just the ham shank

    • @duckfilms3662
      @duckfilms3662 3 роки тому +1

      MY MEAT BEATS YOU!

  • @Heyheyhey0475
    @Heyheyhey0475 4 роки тому +29

    Finally. My 6th grade math knowledge put to use

  • @Nightflyermike
    @Nightflyermike 4 роки тому +24

    9:27 ok that joke legitimately got me in the first half.
    10/10 well written joke

  • @ZackP504
    @ZackP504 4 роки тому +60

    Quite possibly the best ad I've seen. My brain instantly goes to skip but once I see cute anime girls, abs, and underboob I can't skip.
    Also, my Dad has been looking into blue light filtering glasses but I'm not sure if I can work up the nerve to show him that segment.
    Love ya Zesty.

    • @thowhy4964
      @thowhy4964 4 роки тому +3

      I was only 20 seconds into the video when I read this. I was thinking “what the fuck...? Is this some kind of copypasta?”
      Then I saw the ad.

    • @matchanavi
      @matchanavi 4 роки тому

      I mean, you could just show him the website

    • @thegames4565
      @thegames4565 4 роки тому

      @@thowhy4964 Exact fucking same lol

  • @wuzzkinda2504
    @wuzzkinda2504 4 роки тому +5

    Didn't expect to see that many bionicles in the bookshelf behind you, man of culture...

  • @MiningwithPudding
    @MiningwithPudding 4 роки тому +57

    I want Heavy to get a tower shield that gives him resistance to everything and extends his hitbox, allowing him to more effectively act as a wall.
    It goes into the primary slot.

  • @schino
    @schino 4 роки тому +13

    "It's not additive, it's multiplicative, now i know this sounds confusing but-"
    actually no, that's like, normal. but thanks for the video and spreadsheet nevertheless.

  • @uhh12131
    @uhh12131 4 роки тому +4

    I literally havent EVER been using the powerjack because i thought the vounerability is always applied, not only when active. THIS CHANGES EVERYTHING

  • @kyechimera
    @kyechimera 4 роки тому +1

    Only 4 minutes in and THANK GOD you're actually using the proper math for these calculations.
    Way too many videos and comments/talk threads where people would calculate by (HP) x (1 + [res]).

  • @Tuskor130
    @Tuskor130 4 роки тому +4

    I think the Chargin' Targe having absolutely nothing unique to bring to the table aside the highest resistances makes it underwhelming. Sure, it beats out the Tide Turner in resistances, having regular crits, and not having charges stopped by damage, but the Tide Turner also gives 100% control over your turn radius, and most ofyour charge meter refreshes on a melee kill. Sure, the Splendid Screen has slightly lower resistances, but it also replenishes charge meter faster and does *seventy percent* more bash damage.
    All the Targe has is 30% more burn resistance and 10% more blast resistance compared to the Screen. And while it blows the Tide Turner out of the water in essentially every aspect of what a shield does, the Turner still gives you full turn radius control. And the Turner also gives 75% charge meter on a melee kill *alongside* perfect turn radius control, so the downsides of mini-crits, the lowest resistances, and the Baby-Face Blaster-like meter depleter is almost made up for with those heavily powerful bonuses
    At some point I think I remember only the Targe snuffing out afterburn when charging, but all shields do this now. The Targe has nothing to differentiate itself from the other shields aside having the highest resistances to blast damage and especially fire damage. Which is ironic considering the Screen is made of metal and is worse at blocking fire than a shield made of wood, but I digress.
    The Targe needs something to set itself apart from the other shields. Maybe give it some type of Mantreads effect where it reduces the effectiveness of pushback from things like blast damage or airblasts? That would play into it's colossal fire resist and initially unique afterburn-snuff-on-charge effect of being Demoknight's answer to Pyro

  • @NightinGery
    @NightinGery 4 роки тому

    Great vid, the effort clearly shows from the quality! Loved the chalkboard scribbles :DD

  • @madcat789
    @madcat789 3 роки тому +1

    Idea for the Southern Hospitality:
    5 Second Bleed Effect
    +20% Faster melee speed
    +15% Damage to enemy buildings
    -15% Build Speed
    -20% Holster Speed
    _Item Taunt: The Engineer pours a glass of Ice Tea and has a nice, good drink._

  • @ykFreeman
    @ykFreeman 4 роки тому +12

    8:58 Wait. It should be x1.10. Or am I crazy?

  • @soitscitrus25
    @soitscitrus25 3 роки тому +3

    Me: Oh great! Zesty is gonna talk about the Natasha and Brass beast!
    Zesty: *Makes a Good video but forgets about Brass Beast and Natasha.*
    Me: My disappointment is immeasurable and my day is ruined.

  • @warmonger-zc2sf
    @warmonger-zc2sf Рік тому +1

    Ah yes, my favorite melee weapon, STEAK.

  • @Woodland_Adventures
    @Woodland_Adventures 3 роки тому +1

    I prefer the postal pummuler on pyro.
    So, I've noticed about near the end of the video that zesty doesn't really seem to notice the difference between "on wearer" and "when active".
    Examples:
    Powerjack: the stats say "on wearer" for the damage vulnerability. That means no matter if you have the weapon out or not, if it is in your equipped set, the damage vulnerability it applied at all times.
    Fists of steel: it's two most important stats (in the current situation of bots), "-40% damage from ranged sources" and "+100% damage from melee sources" include the words "When active" at the end of each stat. This means that both the debuff and buff are only applied when the user is holding the weapon out. It also has the stats "-40% maximum overheal" and "-40% health from healers". Theses two stats are followed by the term "On wearer". Like the Powerjack, this means that these two effects are _always_ active, unlike the other two stats which are *only active when the weapon is being used*

  • @Xneocake
    @Xneocake 4 роки тому +1

    Seeing scout get oneshotted by the grenade launcher gave me a dopamine rush

  • @speedypichu6833
    @speedypichu6833 4 роки тому +5

    For me, I was working on math work when I found this in my notifications.

  • @samaeltheangel3434
    @samaeltheangel3434 4 роки тому +4

    hey Zesty, just wanted to say I love your videos and you make such a good job. I would love to see a video where you talk about your favourite skins as a collector of them

  • @basselsabubgarcia9195
    @basselsabubgarcia9195 4 роки тому

    Great video man. I learnded alot and am going to utilize your excell sheet. Really great backround music.

  • @kaki_horse
    @kaki_horse 4 роки тому +19

    “They’re affordable” *shows a 40 dollar pair of glasses

    • @Auriee_
      @Auriee_ 4 роки тому +1

      bruv glasses ain't cheap

    • @kaki_horse
      @kaki_horse 4 роки тому

      @@Auriee_ cap I can find a pair at a gas station for 5 bucks

    • @koru8233
      @koru8233 4 роки тому

      @@kaki_horse Those are sunglasses you're talking about, you're not gonna get quality from a gas station.

  • @madcat789
    @madcat789 3 роки тому +1

    Alex "The Cum" Jones made me fall out of my chair with laughter.

  • @eh2587
    @eh2587 4 роки тому +2

    19:45 now you see, high level demos and sollys know how to aim projectiles and know how to not get rushed down to death by scout's because it's the scout's job to deal with them meaning that they will get experience on how to fight a scout as the demo/soldier. Although yeah a weapon should both be punishing to not be used with skill and reward it and at the same time be able to reward the low and high level players

  • @enderguy06
    @enderguy06 4 роки тому +1

    I like the idea of the mid-roll ab break

  • @shinobuoshino1052
    @shinobuoshino1052 4 роки тому

    Glad you got a sponsor mate, really happy about it!

  • @videakias3000
    @videakias3000 4 роки тому +1

    the problem with the buffalo steak sandvich is not the damage vulnerability,it is the fact that it locks you from using your primary weapon.
    as about the southern hospitality I believe that this weapon should be completely re-worked.
    maybe it could function like that:
    pros:
    faster repair rate for your buildings
    cons:
    slower swing speed and slower building rate.
    with that way it will be a reverse

  • @doomyboi
    @doomyboi 4 роки тому +1

    You know, a thought occurs to me. The southern hospitality feels like it was intended as a spychecker wrench, the bleed being something that'd tag an invisible spy and keep him vulnerable. What if instead of a fire damage penalty and the bleed, the hospitality knocks spy disguises off but also makes spy decloaking harder to hear for the engineer?

    • @DesperateDirt
      @DesperateDirt 4 роки тому

      the idea of it removing disguises is a cool idea, but I don’t know how that decloak thing could by applied to the client

    • @doomyboi
      @doomyboi 4 роки тому

      ​@@DesperateDirt I imagine probably the simplest way would be to just make new quieter versions of the spy decloak sound files and tell the client to use those instead of the normal ones if the player has the Hospitality equipped.

    • @DesperateDirt
      @DesperateDirt 4 роки тому

      maybe in the same way as the old saharan spy set?

    • @doomyboi
      @doomyboi 4 роки тому

      @@DesperateDirt Possibly, I don't really know how the system handled that particular effect but if it could do it for all other players based on what 1 player was wearing, it makes sense the system could make it work for individual players too

  • @gnach100111100
    @gnach100111100 4 роки тому +1

    I've had this thought for a while, in the topic of the Southern Hospitality; that weapons with the Bleed effect, would greatly benefit from Bleeding being permanent; until healed by a medic (which would make it go away after, say, 3 seconds of being flashed) or reaching a health pack.
    I don't think any weapons would be broken as a result:
    -The Southern Hospitality Would be more useful (tho it'd still need a tweak).
    -The Tribalman's Shiv would finally have a use (in no random crits servers at least).
    -The Boston Basher would punish harder so maybe that would need tweaking.
    -The Wrapped Assasin would have a more defined goal.
    -The Flying Guillotine was a problem because of its damage in combo not because of Bleeding.
    This would make it so invisibility doesn't diminish its effect, which is often to track the Spy. Hell, it would even be great on Medic melee, since the Spies are often after and close to them, it's not 25% Ubber but it is certainly a dead enemy. Speaking of Medic: the minimum 3 (or so) second duration on being-healed targets, would make it so the healing they receive from their Medics would be reduced. I think it'd be neat.

  • @fletch6720
    @fletch6720 4 роки тому +3

    This stuff is really helpful. Thank you man!

  • @mibikchellaimibikchellous2238
    @mibikchellaimibikchellous2238 4 роки тому +1

    Southern Hospitality
    + Bleeds on hit
    + Bleed damage ignores Cloak
    + Does gradual damage to Sappers once hitting Sapper on Teammates Buildings (Like bleed, but Sappers don't bleed)
    - No random Crits (karma?)
    - 15% Bullet Vulnerability While Deployed
    - Swinging continuously Slows Firing rate by up to 20% (Use your Shotgun Mate)
    (I feel Like I have been trying to say this in the rare conversation about southern Hospitality every time)

  • @vanilla8956
    @vanilla8956 4 роки тому +3

    18:34 Wait what? Are you telling me everytime I've switched to fire resistance and ubered someone with the vaccinator because there was a flare heading towards them, or even just kept it on fire resistance and ubered because they were already on fire, they took the full 90 damage? my god

  • @watchingthemoons
    @watchingthemoons 4 роки тому +5

    My idea for the southern hospitality
    Faster build time and less upgrade cost for dispensers
    Slower build time for everything else.
    Do you think this is shit?

    • @philiphockenbury6563
      @philiphockenbury6563 4 роки тому

      That sounds neat. Like a eureka effect for dispensers.

    • @watchingthemoons
      @watchingthemoons 4 роки тому +1

      @Aldric Sessions Nice addition. That's what I was going for with the name.

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 4 роки тому +2

    Still no idea why the shields don't give resistance against melee weapons.
    They're _shields,_ that's half of their point in existing! (The other half being protecting against arrows and such, which they _also_ don't protect against.)

  • @SandwichGamer107
    @SandwichGamer107 3 роки тому

    I have a feeling that you always sit in your room and think about a funny way to start off a video xd Love these intros

  • @mememaria4073
    @mememaria4073 4 роки тому

    9:50 that shelf tho, christ i feel ancient looking at it more and more and knowing i recognize each and every one

  • @poyloos4834
    @poyloos4834 4 роки тому

    I'm surprised it took us this long to get a competent video on resistances in - depth. I'm the kind of wierdo who spends 20 minutes doing this kind of stuff in his head during a match just so that I can have info that is way more precise than it needs to be in practice, so I'm glad this is here to kind of check my math.

  • @SableUnderscore
    @SableUnderscore 3 роки тому +1

    I like hybrid knight, i only use the sheild for the resistances, but i have a sizable amount of clips abusing the damage resistances.
    Love the content
    -QuetzaCota

  • @oilimenoruega7836
    @oilimenoruega7836 3 роки тому +1

    So then, crits and mini-crits aren't straight multiplications but additions? So crit calculations aren't "DAMAGE x 3" but instead "DAMAGE + BaseDAMAGEx2"?
    That's a little weird, but I guess if it was a normal multiplication then crits and mini-crits on enemies with resistances might have too little of an effect, and on enemies with vulnerabilities it would be much more of an overkill.
    For example: an enemy with a 0.5 resistance takes damage from a weapon with a base damage of 10; if a crit used a normal multiplication the total damage would be 15, while the actual calculation would do 25 damage.
    And a target with a 0.5 vulnerability (damage x 1.5) would take 45 damage with multiplication, and 35 with actual calculation. (Let me know if I got it wrong, I don't feel like grabbing my calculator right now)

  • @chom15
    @chom15 4 роки тому +1

    beautiful editing
    almost thought this was a shounic video

  • @SpeveBobs
    @SpeveBobs 4 роки тому +1

    Candy Cane seems fine to me. I don't consider myself to be in the upper echelon of scout players, but I know how to play the game. There are many occasions that I suffer from the downside of the weapon, but I still live long enough to reap the benefits. If newer players are deterred from using a weapon just because it looks intimidating, that's fine. There's a place in the game for weapons like that. While it rewards not getting hit, getting hit is an inevitability. Even from explosive weapons.

  • @purplehaze2358
    @purplehaze2358 3 роки тому +3

    9:44 Ah, a man of culture. Has a whole collection of Bonkles.

  • @Jessie_Helms
    @Jessie_Helms 4 роки тому

    I’m glad I’m not the only one wondering about this.
    I’m working on a video about Heavy and it took like 2 hours to find out how much effective health a heavy with the Dalokohs bar and fists of steel would have AND how that effects his Quick-Fix overheal.
    I edited the wiki once I found out.

  • @TadpoleMalk
    @TadpoleMalk 4 роки тому +1

    "Yes i actually have a sponsor. this is n o t a joke"
    I was laughing for about 2 minutes

  • @Soupurman
    @Soupurman 3 роки тому +1

    I feel like that powerjack 25 health back on kill thing is more for when your escaping with low health and just find an unlucky spy or sniper to get a little health back

  • @mileage03
    @mileage03 4 роки тому +1

    my man's got the bionicle collection, absolute chad

  • @RandomJD
    @RandomJD 4 роки тому

    I completely lost my mind when I saw the horseless headless as homer Simpson...
    Had to saw it again. Love it

  • @vinnythewebsurfer
    @vinnythewebsurfer 3 роки тому +1

    The steak is especially tragic and nonsensical. Like already with Heavy, you’re expected to bow to the almighty Church of sandvich while his other snacks are fair but less popular for that reason (gee I wonder if medics can relate). It would be so nice if the steak was reworked properly to better fit its intention so it can actually be considered a more than fair alternative to sandvich.
    Really tho, heavy just seems like the class whose weapons and items need to be looked over more so than any other class. I get simplicity but why valve overly keeps heavy down while allowing other classes to have a plethora of bullshit at their disposal is beyond me. Let Heavy have better melees and not railroaded to only 2 mini guns.

  • @gorko1579
    @gorko1579 4 роки тому

    You made this topic very easy to understand. You must be a great teacher!

  • @rustyrodgers7566
    @rustyrodgers7566 3 роки тому

    Everybody gangsta till zesty jesus says the Southern Hospitality is too good

  • @dyno1200
    @dyno1200 4 роки тому +1

    I used to use the candy cane back in the day and the +25% is so noticeable, every soldier and demo effectively had the direct hit or lochnload.
    Helped me learn how to dodge while fighting against them tho

  • @killerexclusive1638
    @killerexclusive1638 4 роки тому

    Great video, hav’nt seen a good fact video like this in a while.

  • @modstin
    @modstin 3 роки тому

    Amazing that Zesty would feature his Good Twin Jerma on a video

  • @eli-gwd
    @eli-gwd 4 роки тому

    correction at 8:54 -
    50 x 1.1 = 55, 50 x 1.01 would be 50.5, as multiplying something by 1.01 is equivalent to adding 1/100 to that number, which in this case is 0.05.
    hopefully this didn't sound snarky, i just wanted to help out a bit

  • @CrazyBoris06
    @CrazyBoris06 3 роки тому

    to me, the candy cane forces you to practice dodging explosives

  • @zer0kyo
    @zer0kyo 4 роки тому

    Amazing work as always. Good shit, man.

  • @theweaponstealr5917
    @theweaponstealr5917 4 роки тому +1

    For the Southern Hospitality, I would either replace or add to the bleed with an increase in damage (Let's say, 15%) with a downside of a slower swing speed (15% as well).
    With the Demoman sword (I am not gonna try to spell it), it seems to me as a mix of a utility (the longer charge) and last resort (charge on kill) for when you are already basically dead. Reverting it would cause the hybridknights that primarily use a grenade launcher to have a permanent less health for more charge on a weapon they would rarely pull out. Those hybridknights would end up going back to stock for reliability, skullcutter for solid damage with an almost negated downside, or eyelander for being rewarded even more when they get that rare sword kill.

  • @pyramlinum9514
    @pyramlinum9514 4 роки тому +2

    Hi Zesty, thanks for this video! Damage resistances and vulnerabilities aren't always clear, so it's good to have this clarified for everyone.
    One question I have though is how does this apply to Mann vs. Machine? You can buy most resistances in 30% or 15% increments, but do those increments add or do they multiply when you have more than one? Additionally, how does the partial Crit Resistance not seen elsewhere apply to critical damage received, since you stated that normal resistances calculate based on the weapon's base damage?

    • @ZestyJesus
      @ZestyJesus  4 роки тому +1

      I'm 99% positive that MVM resistance upgrades stack additively, but are multiplicative with any additional resistances from your loadout. I need to test it.

  • @pokeman5699
    @pokeman5699 4 роки тому

    "Still pretty simple I think, mathematically."
    *confusingly nods in agreement*

  • @this...isabucket.6665
    @this...isabucket.6665 4 роки тому +1

    As an expert in resistances (by that I mean someone who's spent more than 5 minutes to think about the matter) I felt like there were a few points you could have added as well:
    1: Stacking resistances always makes both resistances less effective, for example chargin targe + vaccinator against a grenade pill, the vaccinator would only take the 70 damage and reduce it by 7 instead of the normal 10.
    2: However, this next point counteracts the former as resistances reach higher values since due to how resistances work, effective health increases exponentially as the percentage tends to 100%. This is explained by how with 100% resistance, someone's health is infinite.
    If someone had 100 hp, adding 5% to 25% resistance (30%) would go from 133.3 hp to 143 hp, but adding 5% to 94% resistance (99%) would go from 1,666.7 hp to 10,000 hp.
    Ergo, large percentages of resistances are WAY more effective than smaller resistances. Sure, this effect is only noticeable with big resistances like fists of steel, battalion's backup and vaccinator uber, but it is still very significant.

  • @adog7767
    @adog7767 3 роки тому

    I just realized that the shelf behind you is full of bionicles. Thats' it, i've found my favorite tf2 UA-camr.

  • @zlatko8051
    @zlatko8051 4 роки тому

    Zesty has just became our quarantine tutor folk,gather round folks.

  • @pumaplays6143
    @pumaplays6143 4 роки тому +1

    The southern Hospitality is a wrench. My idea for balancing it out, (despite me never using it much) is either the engineer takes 10% extra damage from bullets or his buildings take an extra 10% damage. Reasoning: the southern hospitality has the bleed effect to “deter” spies so it eliminates one method of attack and the other method of attack is more important to focus on, aka the frontlines. This means that a well co-ordinated team with say a sniper and a Heavy could eliminate the sentry and allow the other classes to focus on the objective. (I know this isn’t perfect but I tried)

    • @atomicgummygod9232
      @atomicgummygod9232 4 роки тому

      The thing is, it’s not actually too good at deterring spies, because of the passive debuff reduction from cloaking. You end up not having a lot of time to look for the cloak flicker, and unless you’ve got a good enough eye to find and apply the next hit.

    • @pumaplays6143
      @pumaplays6143 4 роки тому

      @@atomicgummygod9232 like I said. I haven’t had much time using the wrench as I like the Jag or stock more.

  • @MrGlowstoneMan
    @MrGlowstoneMan 4 роки тому +1

    the lack of information on the tf2 wiki after all these years is honestly... shocking. There is so much raw and interpreted information that I turn to the wiki for and it simply doesn't exist there. I end up digging through steam threads from 2014 and even then everyone is calling everyone else idiots.

  • @des9517
    @des9517 4 роки тому

    19:16 so here is the thing they tried having it be an alternative to stock as it does less melee demadge but thats countered by the bleed efect making it so its better then stock, either 1. reduce the swing speed(maybe someone only after hitting an enemy, spy) which will decress dps i terms of swinging at the enemy OR
    2.1. it takes longer to go back to your other weapons(shotgun) so you have to risk using it to make people bleed making it a finishing tool
    2.2 have it be pulled out slower, it isnt as bad as with other weapons since 90% of the time you willl have it out but it makes it into a defence tool as in you us it at the start of combat to make your enemy panik and to track them
    also its like am sorry for typos

  • @Imirui
    @Imirui 3 роки тому

    An idea I have to balance the SH is an increase in metal cost. It makes it harder to get to the max building levels, and when it gets up there, he still has options for dealing with classes that try to take them down.

  • @shardzard2365
    @shardzard2365 4 роки тому +1

    Southern hospitality:
    Upside: ?????
    Downside: buildings take 10% more metal to build (maybe)

  • @iDarkLinkGraal
    @iDarkLinkGraal 4 роки тому

    Informational videos about TF2 are some of the best content on this site, and that's a fact

  • @ludwigiapilosa508
    @ludwigiapilosa508 4 роки тому +8

    There's no downside to the Candy Cane in medieval mode.

    • @greybigfoot1722
      @greybigfoot1722 4 роки тому +4

      Except the fact that enemies can also use the small health kit, but that applies to normal gamemodes too

    • @ЈованЧабаркапа
      @ЈованЧабаркапа 4 роки тому +6

      And Ullapool

    • @gibbous_silver
      @gibbous_silver 4 роки тому +5

      Caber

    • @redmosquito2173
      @redmosquito2173 4 роки тому +2

      However since all players drop a small health kit anyway their is also no upside either

    • @he3004
      @he3004 4 роки тому +1

      @@redmosquito2173 wrong, when you have the candy cane, enemies drop two small health kits

  • @AchooLAG
    @AchooLAG 4 роки тому +1

    So about the Claidheamh Mor;
    The Claidheamh Mor is designed more as a secondary weapon than a primary.
    The main purposes of the weapon as it stands are three fold:
    1) Charging from somewhere a demoknight shouldn't be able to charge from;
    2) Finishing kills on enemies that would otherwise get away as they are too far; and
    2) Insane mobility when used in combination with the Tide Turner.
    If the downside is reverted, you will be encouraged to use the weapon more often than not to make sure you actually get use out of it. But that's not what it's meant for; it's designed to deter constant use, and instead be more of a utility and cleanup weapon. When using it as utility, you aren't in combat, or you're making your way to the fight; when using it as cleanup, you're simply securing an already won fight. Reducing max health makes it harder to use the weapon for what it was designed, where as adding a damage vulnerability instead encourages you to use it for that intended waywhile also balancing the upsides.
    Truth be told, it's one of, if not the, best hybrid knight weapon because it's SO GOD DAMN GOOD at cleaning up kills and getting you to the fight. Hybrid knights tend to use their pipes more anyway.
    All of your points about the other weapons were good though; that one just caught a nerve. Good video!

    • @The_Lolatron_
      @The_Lolatron_ 4 роки тому +1

      Damn Straight.
      Hybrid Knight takes skill and when you take into effect the Vulnerability is gone when you have any other weapon out, you can use the Claidheamh Mor, Tide-Turner, and Grenade Launcher/Iron Bomber together for a more aggressive Demoman gameplay. Good luck trying to get away from him.

  • @RubyBladeAwesome
    @RubyBladeAwesome 2 роки тому

    Okay how about this for the Hospitality: it works kinda like a grappling hook. When you hit someone with it, they're stuck to you for a few seconds (blocking your field of vision, natch). This makes it easier to hit them again, although they'll become able to move freely again as soon as you swing but before your second swing connects. This would also make it pretty easy for you to switch to your primary quickly and blow out a couple of that pesky Spy's ribs - or, if they were trying to be fancy and get your own sentry to kill you, quick positioning means you could use them as a human shield to prevent an unfortunate workplace accident. As a downside, maybe give it slower swing speed, so enemies have some actual chance to get away if you're trying to kill them and it's a little more difficult to smack 'em in the first place, or increase incoming melee damage taken while wielding it? A Spy stuck to you could still butterknife you to death if you're not quick to act. It's a pretty rough idea but I think at least it's a little more tactically interesting than "urrrr it sharp" and I think it's a pretty fun twist on the name (welcome to Texas, bitch, you can't leave!).

  • @ToastiVids
    @ToastiVids 4 роки тому

    I think TF2 will have a renaissance next year, and i really hope your channel is at the front of it

  • @Hobobatman1000
    @Hobobatman1000 4 роки тому +3

    I wish the Candy Cane had a different downside than damage vulnerability. I like using the Candy Cane during Halloween because players drop candy bars instead of pill bottles as the small health pack.

  • @sticklyboi
    @sticklyboi 4 роки тому +1

    you dont need to kill with the powerjack to get health back, it just needs to be active when you get a kill
    you could just have it out and let someone melt from afterburn and still get the 25 health

  • @hotmealdotcomma
    @hotmealdotcomma 4 роки тому +2

    The SH should remove sappers in one hit, but doing so always "locks" the wrench for a second, preventing it from being swung.

  • @dopey473
    @dopey473 4 роки тому

    Hey that sponsor actually sounds really useful, I might check them out since I've been meaning to get blue light glasses for a while now also props on hornyposting during A FUCKING SPONSORSHIP!

  • @juanxavierquintero661
    @juanxavierquintero661 3 роки тому

    Mom: Dinner is ready!
    Me: i am in the middle of my math class

  • @actualmadscientist
    @actualmadscientist 4 роки тому

    That mid video "Ab break" was brilliant.

  • @wallspoog3126
    @wallspoog3126 4 роки тому

    The transition to the ad was amazing

  • @somegalnamedseelpit3713
    @somegalnamedseelpit3713 4 роки тому

    One thing you didn't mention was a lit Huntsman arrow. iirc, it counts as both fire *and* bullet damage, meaning it deals less damage to demomen with a shield.
    Also, I personally think the steak should just give a straight-up damage resistance. The attribute it uses for its vulnerability is easily modified to work like that, so it'd even be applied w/o any problem.

  • @majorasmaskguy_8452
    @majorasmaskguy_8452 4 роки тому +1

    Gonna need the source of the Miruko image used as a mock-up phone background in the midroll ad
    Edit: Nvm, it's in the description. Bless you, Zesty Jesus for providing the source.