Timestamp Chapters are capped at 100, so I had to break the chapters into sections. But I left all the timestamps in the description of the video, for you to be able to find specific questions. They also cap the description of a YT video to 5000 characters (which I hit). Which is why all the usual links to all socials will be found here, in this comment, below. This took a long time to put everything together, so if you enjoyed and found this helpful, smash that subscribe button! As always, leave me your thoughts in the comments below. Follow me on X/Twitter x.com/MrDubbs86 If you'd like to be a part of the conversation, and share your feedback, Wishlist's, ideas, directly with the developers of Ultra Pro Wrestling. Link to their discord is here discord.com/invite/kUPjAE7GTh Everything else Ultra Pro Wrestling www.ultraprowrestling.com/ UA-cam.com/@UltraProWrestling Support them directly through their Patreon here www.patreon.com/ultraprowrestling as well on social media on twitter at x.com/upwvideogame and follow Art Director Hal Haney at x.com/HalHaneyArt instagram.com/halhaneyart www.etsy.com/dk-en/shop/HalHaneyArt as well as 3D modelling artist Lucha Lew x.com/LuchaLew Follow Stephen the sound designer at www.x.com/stevisuals instagram.com/stephendewarvisuals/ Melonbread Twitter x.com/melonbread1979 Link to the full interview that @stryzertubewrestling and I did with Sam Vallely can be found here ua-cam.com/video/eEf873nQD4E/v-deo.html&ab_channel=StryzerTubeWrestling
I remember in early 8th grade one of my boys bought WCW/nWo Revenge... The entire crew would meet up after school and play the shit out of it. I also remember buying WrestleMania 2000 on day one and was so immersed in it I literally forgot about school. Literally. And then I got No Mercy the day it dropped... I don't wanna say i fell in love with it, but....
I used to goto my friends house every day in grade 6 or 7 after school to play World Tour with him. I got Revenge, WM2000 and No Mercy in Highschool. WM2000 probably got the most play with friends from school, as we all had it, and would bring our save packs that you plugged into the controllers, so we could all use our custom characters. It was amazing. I miss those times.
I want all the weapon interactions. Carrying them to the top rope, setting them up, running, jumping, diving off of them, through them. Weapon interactions almost always disappoint me in wrestling games. I'm hoping UPW doesn't.
I mean what have the other games shown us? This game was announced the latest of them all, and has shown, by far the most development. I'm not shitting on the other games, as they are also very small teams, likely doing it for free in their spare time, so I get it. But UPW has the most promise from everything I've seen to date.
I'm not going to hate on the other games, they are all being developed by either a single dev or a small team (same as UPW), but they are likely doing it in their spare time, for free. So I understand. UPW at least had the Kickstarter to be able to pay some people. So it's definitely coming along much faster than the rest.
@Mr_Dubbs Hating on the wrestling code is warranted. Not topical, but what they did equates to lying about sleeping w/ all the hot chicks you know, and then getting caught lying openly by everyone. They bragged so hard, making very ambitoius claims. In 2020. They finally show footage of King Kong Bundy preforming moves and it literally looks worse than dog shit. It looks like it's cut and pasted, super imposed images sped up that have no fluidity. Straight trash on fire in a dumpster covered in piss. Meanwhile the UPW team, which is not a studio like Virtual Basement has a?polished progressive presentation. Virtual Basement is not even TNA, but they talk tough like their WWE. Meaning they are worse than Tony Khan. Mr. Dubbs, sir, there should be a channel solely dedicated to mocking the wrestling code. They stay fronting big time.
That's a lot to unpack there. I personally refrain from commenting on them, simply because I've literally never seen anything come from that game, other than announcements of more wrestlers signed. I believe they were promoting an event you could come to, to play a "walking demo", like they were actively promoting, getting to come out, and walk in the game? This was after the game had been in development for years. So... I have very little to go off, other than it sounds like they had great ideas in mind. But the execution hasn't been there. This is why I'm happy UPW didn't opt to go for hyper realism. As it's way too costly, and it'll never look as polished as 2K. So there's no point. Everything I've seen from UPW has just been getting better and better. So I really hope they hit it out of the park. That being said, I'm a fan of wrestling games and I want all these games to be fun and to succeed. I have no skin in the game either way, I just want fun games to play. Which is why I've been playing so many other games lately.
This game is going to be awesome. I'm loving everything about this so far. The artwork, The gameplay, the arenas, the characters (Fireheart, Sir Oliver Buckingham and Brutala Gore are some of my favourites), The insane in-depth creation suite, Everything in this game is made from the creation suite, the star studded DLC Free Agents, I truly hope this game comes out on the PS4 as well. Super excited to see more of the characters models and see more gameplay.
The ladder match is a must for the 90s era. Sam even told me you could customize a ladder for each promotion. Remember those dope ladders NXT used in their early days? Yeah, I can barely wait.
Great vid Dubbs! Some info I wasn't aware such as the top rope mechanic being either a strike OR grapple🤯! You made a comment saying a CAW of Austin & Goldberg may look similar in the face. Well, I'm not sure if you've seen the head sculpts on Patreon but it looks like we'll definitely be able to make accurate looking CAWs (in the art style) as those sculpts are pretty detailed! Keep the Ultra Pro Wrestling content coming!
@@jbarnacles Hell yeah, and I was just using them as an example, that no you can't just slap a face scan on top of one of these models, like you do in WWE, and be able to have it look right. You'll actively have to work with the art style. 👍
@Mr_Dubbs I actually had a 💭 you (playing as RVD) & I (playing as HBK) were in the main event of UPW Monday Blast to crown the first UPW Global Internet Wrestling champion lol
It could definitely happen. If the gameplay is good, I will happily grind away at it. I was the best player in the world on Xbox in Fight Forever during the launch week. Beating everyone who was above me in the ranks when I was top 5, only to have them quit out everytime they were about to lose. Then that game degenerated into leg sweep, rollout spam by the second week. So I just stopped playing, hoping for balance patches to come and fix the issues. It never happened, so the player base left. Fight forever really broke my heart. As my goal at the time was to build my channel around it, and being one of, if not the best in the world at it. So this is why, I'm cautiously optimistic for UPW. I hope it's great, but FF burned me so badly.
Remember that episode of South Park where the boys got World of War craft and basically dropped everything else. Take a wild guess on who's gonna be similar to that when UPW drops...
I really hope this turns out well. I can't help but to be a little sceptical with them overselling how much can be done. Almost all the questions were like yeah will will try to do that.
UPW updates us as far as what's going on often, while the others are few and far between. I'm 💯% behind this product bc they give us more of a play by play.
Same, I love how open the dev team is. They encourage their fans to leave requests and feedback, instead of ignoring it like some other games *cough* Fight Forever *cough*. It's really refreshing.
@@Mr_Dubbs Fight Forever didn't give a toss about us. 2K doesn't seem too either. And it's like where are these other Pro-Wrestling games "in development", playing hide and seek? UPW always has something going for the fans.
Well I think the other games are being made generally by one person, or a small handful of people in their spare time. Where the whole point of the Kickstarter for UPW, and the Patreon, is for Sam to be able to pay his devs to be able to work on it full time. That's why it's developing so much faster than the other games, IMO anyways.
@@Mr_Dubbs it's just sad not to see other games as interactive as this is with the fans I guess. I'm not disrespecting. I just like how The UPW Journey has been so far.
12:12 Awesome. Now, they'll be British Bulldogs Tag-Team. Hoping for Bubba for The Dudleys. Will there be The Road Warriors in this game though? Midnight Express? Tully and Arn?
@@PontFlair that all comes down to the wrestler or their estate. If you don't see them, and they are locked behind a legends deal, or something like that. Then chances are, they said 'My price is $50k up front, brother!' Or something like that. UPW doesn't pay wrestlers up front, they don't have any funding for that (nor as a Kickstarter supporter, would I have given any money if that's where the funds were going, because I don't give a F*ck what real wrestlers are in, when you can just make the create a wrestler better with that money). So if they aren't in, then they aren't cool with a 50/50 split of the funds received from their wrestler being purchased. Plain and simple.
@@Mr_Dubbs WOW. Really?!!? So, is Tully Blanchard an example of this? As soon as I saw Arn, I thought where's Tully, you know? And Devon, I thought where's Bubba? At least I saw in this video that LARRYLAND is in this video, so I could have AA and Zybysko as a Tag-Team. I wish I could get The Midnight, all members, or even the PYTs. I understand though. I just wish the wrestlers fully supported the products with no greed or WWE politics. You guys are doing an EXCELLENT JOB!! This cast of Pro-Wrestlers is awesome!! I'll probably edit guys out like Cardona and Warhorse, my preference, but I LOVE these selections you have put into the game and I'm looking forward to it.
@@Mr_DubbsI see Dean Malenko is in the game. I'm hoping since there's no CB, that maybe Perry Saturn makes his way to the game for a potential Tag-Team scenario.
Well I, didn't do anything. Lol, I'm not part of the dev team, I just cover the game. But they, definitely have done a great job with everything. 👍 Certain wrestlers, like Devon likely got signed, before going back to WWE. Tully, I have no clue. As I'm pretty sure he's been done with AEW for awhile. But you never know who's signed to working backstage anymore. Tons of guys come and go. Bubba and Devon both being backstage for WWE now is an example. Before that, I think Bubba was maybe locked up with TNA or something, and now WWE? Not sure, he also may have just wanted cash up front, not this 50/50 split. I wouldn't be surprised, if the game does well, that more wrestlers hop on board. As some may just be sceptical of hearing about all these games over the years that never come to fruition, that they're just like, cash up front or no deal. That may change their tune, once the game is out, and they hear from the other wrestlers, how much they've made from it. Who knows, this is all just guess work on my part.
@@Mr_Dubbs I'd just like to see the ref on all normal match modes. 1v1, 2v2, 3v3, 4v4 and even 5v5. I may be asking for too much. I'd also like the ref in the Steel Cage and Hell in The Cell matches. And a presence in other matches that require a ref. Even being outside of the ring in Battle Royal, Ladder Matches, and Royal Rumble matches etc. Again, I'm probably asking for too much.
IF YOU GOT A SEC READ... I beg for any wrestling company to make a online universe mode kinda like Madden online franchise but instead of picking teams we get to pick a wrestler or your caw. The player that sets up the online universe mode would be able to either be the GM or be just a wrestler with some type of basic cpu ai being the GM and I'd take that basic ai idea and look no further then the first Smackdown for playstation or Raw 2 for xbox and how they had the matches setup though I'd probably make the cpu a little more up to date, I would imagine time period difference in games wouldn't hurt the budget too bad either for just the cpu programming for back then vs now. I'd like to see in say a ULTRA PRO WRESTLING 2 ...online universe mode to mix in online GM mode with competitive brands trying to beat one another and again you can be the GM or just a wrestler trying to put on the best match to build your popularity and the shows. As for the people that join they can either join as a GM of a brand in one of the say 3-4 slots for GM or be a wrestler within a brand. You would compete for multiple titles with choosing to enter that ranking system within your brand you can have a forbidden door type of show as a PLE think like Fire Pro wrestling...This whole concept would bring a huge following from the all online wrestling communities.
First of all, I admire your passion. Now in response to the first point. Now, I have no familiarity with Madden and it's online franchise mode, so that gives me nothing. But as soon as you say, cpu, and cpu matches, then you've lost the purpose for online. IMO. You basically sound like you're saying you just want to play 2K universe mode through Parsec or game share, where your buddy can play in your universe. That goes with a feature I've wanted forever in wrestling games. Which is simply that, the ability to invite a friend (or even have a random that could be searching for it) to play in my Universe mode, either with, or against me. So I could say play Superstar mode in 2k, but invite a friend, and then go after the tag titles. All of which can already be done via Parsec or Game share. It's just not the same, I understand, but it's an option for you that is currently available, right now.
Second question seems to be the same as the first. Parsec and Game share would allow you to do this already. I'm unsure if GM mode is "online"? But I've seen many videos on YT in the past of creators playing it together, online. Which if it's not a feature in the game, again just means it's via Parsec or Game share. What you should be asking for first (from a UPW) is a GM or Universe mode. Neither feature, being part of what we're getting in UPW. Long before you're asking for an online version of it. Which, to me, the easy fix is just being able to invite friends and or have a search functionality to join someone else's Universe or GM mode, and it would essentially just act as if they were playing couch co-op on your game and being player 2. That's how I'd implement it. But again, UPW will not have a GM mode or a Universe mode in the game. You can definitely reach out via their discord or Twitter (both links are in the pinned comment of this video). And make your requests known. As they are constantly asking for and gathering fan feedback on what they want to see in UPW. So that would be my suggestion. The more people that ask for GM mode, or Universe mode, the more likely and the faster it will get developed for an update post launch.
@@Mr_Dubbs I'm not familiar with Parsec but i am very shocked you responded haha, thank you. But no I dont think thats what im saying. and I think having a cpu ai for certain things say you wanted the online universe mode with 4 GM's competing but dont have enough ppl well insert CPU, and someone can later take control of that CPU brand if they choose to that finds your online universe. I wish you did play madden even for a little bit it would be so much easier to explain haha. Its a great concept they had for 20 years at least and it can be used in wrestling easily. I guess I could say you make your own promotion like example Northern Pro Wrestling or something, join online against 3 other promotions you draft your wrestlers or wrestlers can just be signed to you from the start all wrestlers can be playable by other random players that decided to join the promotion. players compete for titles within your promotion while the GM makes the card for each show and storylines and tries to put a better show on that week then the rest of them so very similar to what we got now but Better because we get to see the matches take place and it be other players wrestling or you wrestling the match and getting rid of that high flyers cant fight brawlers blah blah blah thing.
@@EpicNinja187 so again, what you're explaining just sounds like Universe mode. But it sounds like you just want to add a draft to it, but have a specific person curate the specific promotions matches. So again, you could do all this in Universe via Parsec or Game share. Both of which just make it so you're playing couch co-op together. So the game treats you as player 2, or 3, or 4. Depending on how many the game itself allows for couch co-op. So you can make your universe, and invite them to your console. It's your universe, you already created the promotion, roster, titles, arena's, and matches. Now they can play your card as you wanted, or you can play with or against them. Want their promotion? Goto their console and do the same thing. What I'm saying, is this is already possible. It's just not an in game feature, instituted the way you want. As it basically just sounds like you don't like GM mode the way it is, or Universe mode the way it is, and you want to change them both. Which is a whole different topic. The lack of online functionality isn't your problem. As that exists as long as either game mode allows for multi-player within that mode. Which both GM and Universe do.
I think it was WCW/NWO World Tour where if you put a facelock/headlock on a masked wrestler the front part of his mask would come off, I wonder if they'd implement a mechanic like that.
That's what I'm assuming. Syxx could do it in world tour, and if you did it enough times, it ripped the mask (or part of it) off. I thought it was a neat mechanic for heels.
Not sure, I don't think so, but I'm not sure. The word "Octagon" is synonymous with the UFC, so I understand it. But they can't allow a company to just trademark every different shape, that's ridiculous.
@@Mr_Dubbs I heard after WWF couldn't sign Muta in the 90s, they went after Hayabusa R.I.P. When they couldn't sign either of them, they signed Jinsei Shinzaki and made him Hakushi bc it's the closest they could get to Muta and/or Hayabusa. I remember Sato from the Orient Express played Shinjo (Hakushi's Manager/Handler).
All names I wouldn't be shocked to see. Definitely leave feedback for them in their discord or Twitter. (Links in the pinned comment of this video) As they're always listening.
Well bare in mind. This game was never meant to have any real wrestlers. As they didn't have the budget for it. That's why this game was built off it's creation suite. It's intended for you to be able to create and replace the in game wrestlers with real ones. So that the story mode, can reflect real wrestling timelines, with real characters. But, then after the Kickstarter I believe. They partnered with Hal Haney, who created essentially the entire roster from scratch (outside of the first initial like 6 or 7 characters, that were in the initial launch trailer), giving this game some life to it, and such cool unique characters, that you now, may not want to edit and swap out for real life wrestlers for the story mode and such. Then, they were able to sign some real wrestlers, which they were shocked by, being an indy dev that no one had ever heard of, offering zero money up front, just a generous 50/50 split on sales of their DLC. So that's where the DLC roster started. As far as pricing, every character could cost a different amount, as the amount is set by the wrestler or estate of the wrestler. UPW can give suggestions on pricing, but the final decision is up to the wrestler. So that being said, all DLC for this game, that is not real life wrestlers, or promotions like OVW, will be completely free. All updates to the game, match types, creation parts, the 90s career mode, the 2000s career mode. Everything that comes out down the line, will be free for anyone who owns the game. Which to me is so cool, and shows how much Sam and the team appreciate their fans. They aren't trying to nickle and dime you. They just want to make a fun wrestling game.
@@Mr_Dubbs this game looks and sounds amazing. I'm hoping for some ropes physics and things like, for example, if you Suplex too close to the ropes, the wrestler goes over the top or its like a botch and they fly back. I saw something similar to what I'm saying as far as Sir Buckingham or Bill Dollare getting knocked into the corner and there being an interaction with the turnbuckle pads/ropes.
@@PontFlair "if you Suplex too close to the ropes, the wrestler goes over the top or its like a botch and they fly back." Sadly that's incredibly unlikely to make it into the game. As they are really trying to be as beholdent to the original AKI games as possible, which those games, did not do that. They know, so many companies have promised their games to be a successor or similar to the AKI engine, only to be let down. So they really don't want to stray away from the original AKI engine. They really want to feel like a sequel to those treasured games. So mechanics they think AKI would have implemented (like say a grapple in the ropes), they'll try and add that, but things that there was no evidence AKI would have gone in that direction (like rope physics), then it likely won't be in. Sad to say.
@@m3anmug so if you ever played No Mercy, they also didn't have any of that. Which is what UPW is doing, is there will be tons of stuff locked behind the career mode (like match types, attires, wrestlers, moves, things of that nature). Where some you'll unlock just by playing through the career, other things that will be purchasable with in game currency (not for real money, just in game currency, which you earn by playing everything from exhibition matches, to the career mode, where the career mode you earn the most and the fastest.) within the in game shop. Which will be similar to the 'Smackdown Mall' that they had in No Mercy. Where you would go to unlock characters like HBK, Mankind, different attire parts for CAWs, new moves, etc... So there will be lots to do in regards to progression in the single player experience. Also, when new career modes release, like the 90s career, that's where you'll unlock new match types that debut in that era, for example, Barbed wire matches, Hell In A Cell matches, things like that. All will be unlocked by playing through the 90s career. Once unlocked, that will also actively affect the 80s career, as they've said, then those new match types, can appear as options in the 80s career. Which is really cool. So don't worry about a lack of progression or stuff to unlock in the single player experience. That'll be there for you. Just no attributes system, to be able to make broken CAWs that can ruin the online experience, with wildly unbalanced CAWs vs the base roster (like Fight Forever had). They want all players to feel playable and equal. Be it Betty Bulldozer or Bill Dollar.
I have a question that may not of been asked. In a Royal rumble, will the wrestlers attack each other instead of just targeting the player when they enter? For example in WWE2k games when a new CPU enters they always go to attack the player rather then randomly targeting anyone in the ring
I'm going to assume it works like the old AKI games, but I cannot say for sure. I believe the way it worked in the old AKI games, was the next entrant would attack whomever eliminated the wrestler they were replacing. (Example, if 2 players went out at the same time, and say you eliminated the Undertaker, and someone else eliminated HBK, the guy replacing Undertaker would target you, and the guy replacing HBK would be focused on the guy that eliminated HBK.)
Can we do more than a 30 man royal rumble ? In one of the N64 games you could do a 60 man rumble. I always found that sometimes 30 just was not enough when wanting to put all the icons of each era in a rumble Also could female wrestlers enter the rumble with the men?
Yes to both questions. I believe they were looking at a 50 person, maybe more? Men can wrestle the Women in any match, just like the AKI games, there are also no ratings, like the 2k games have. So you won't be at a disadvantage for picking any one wrestler, over another, male or female, robot, or monster.
@@Mr_Dubbs that is amazing news I love it. This game has more detail and freedom then the 2k series which I love Also as a side note I want to say thank you to YOU for covering it, but also for taking the time to actually respond to my comments. Not a lot of UA-camrs reply especially consistently. So I wanted to let you know I truly appreciate that
Go to their discord, and or twitter and ask for it. They've made posts on twitter asking people, what stories from Wrestling history were your favourites and want to see re-created in this game. So they are actively engaging with the community for this stuff. I have the links to both in the pinned comment of this video.
I think it will completely depend upon how well the game does financially. If it's a smash hit, then they'll have more funds to pay the devs to work on it full time, and pay more of them. If it's not, then it'll be a small crew of Sam and friends doing it on their own time. That's my assumption anyways. So hopefully the game is a massive success.
@@dwightfbrush1985 just 2 my guy. Sir Oliver Buckingham (S.O.B.) and Blue Collar Bill Dollar. As seen in the video. You can already see what the demo will likely look like. Just in a different arena, and a little more polished.
@@tubedude1880 for donating? You'd have to go to their Patreon to see, link is in the description, or the pinned comment. But for Kickstarter supporters, yes there were various rewards at different tier levels. One of which being a customized UPW championship belt, which was the level I supported at. So once it's shipped, you'll get to see it! So stay tuned to the channel. 😉
@@Lambodavis and then it will be really hard for them to ever get back that player base. I've stressed to them how important it is not to rush out the game. Hit the ground running, as most games never recover from a bad launch.
I'm hoping for a season mode/campaign more than a locked in campaign. A free flowing mode like Here Comes The Pain rather than locked in like 2K and WWE games previously made.
6:38 the goal is ten. If you can just get 6-8, I'd be satisfied. Especially when AEW gave FOUR. No video game in the 2020s should only allow 4. That's inexcusable.
@@Mr_Dubbs I just wish they could still incorporate the ref in these matches. Like just 8 would be awesome bc then you can do 8-man Tag matches and still have the ref and a manager possibly. Obviously, I'm just sharing ideas. I'm not the developer LOL
I'd like to see UPW become ultra successful and have Sam be able to stay at the helm, in charge of all decisions made for the vision of the game. He is a true fan, and a big reason he didn't partner with some indy wrestling company, was because he didn't want other people having control over that vision. I think the biggest problem Fight Forever had, was too many people with too much input. If this game becomes a commercial success, Sam can hire more people to work on it and continue to make improvements and expansions to the game. That is what I want to see. As I feel he has the passion and the vision to make the next awesome wrestling game.
I don't blame you, Fight Forever burned a lot of people, myself included. And that game had a much, much larger budget than this game. Like over 200x bigger. So Cautious optimism is my approach.
I appreciate the enthusiasm. But what is making 2k24 like 2k20 all over? I haven't played it in months, after buying deluxe editions on two platforms 🤣
@@Mr_Dubbs well I take that back in my opinion it’s the 2nd worst 2k it’s fun but it’s stale myfaction is the biggest problem with the game I was so excited and was very let down and the online servers are horrible
That's fair. I've heard the online servers are complete trash. So that's really sad. For me it was hearing other people getting their save file's corrupted, knowing that is still happening, almost a decade after it soured me on WWE games as a whole. Well I just wasn't willing to invest all the time I normally would into finding the best CAWs, building the best universe. All for it to randomly go away, and then, not be able to download anything back, because I'd have to play Showcase all over again. That was enough to scare me off investing 100s of hours into that game. It's really sad, but I'm sorry to hear you're not enjoying your time either. I'm definitely looking forward to stuff that's coming down the pipeline. Like Sparking Zero, Marvel Rivals, and of course, UPW.
Again, that's not helpful, as I didn't timestamp question numbers this time (didn't have the character space in the description). So I'm unsure what question 188 was.
Timestamp Chapters are capped at 100, so I had to break the chapters into sections. But I left all the timestamps in the description of the video, for you to be able to find specific questions. They also cap the description of a YT video to 5000 characters (which I hit). Which is why all the usual links to all socials will be found here, in this comment, below.
This took a long time to put everything together, so if you enjoyed and found this helpful, smash that subscribe button! As always, leave me your thoughts in the comments below.
Follow me on X/Twitter
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If you'd like to be a part of the conversation, and share your feedback, Wishlist's, ideas, directly with the developers of Ultra Pro Wrestling. Link to their discord is here
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Support them directly through their Patreon here
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and follow Art Director Hal Haney at
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instagram.com/halhaneyart
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as well as 3D modelling artist Lucha Lew
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Follow Stephen the sound designer at
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Melonbread Twitter
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Link to the full interview that @stryzertubewrestling and I did with Sam Vallely can be found here
ua-cam.com/video/eEf873nQD4E/v-deo.html&ab_channel=StryzerTubeWrestling
I remember in early 8th grade one of my boys bought WCW/nWo Revenge... The entire crew would meet up after school and play the shit out of it. I also remember buying WrestleMania 2000 on day one and was so immersed in it I literally forgot about school. Literally. And then I got No Mercy the day it dropped... I don't wanna say i fell in love with it, but....
I used to goto my friends house every day in grade 6 or 7 after school to play World Tour with him. I got Revenge, WM2000 and No Mercy in Highschool. WM2000 probably got the most play with friends from school, as we all had it, and would bring our save packs that you plugged into the controllers, so we could all use our custom characters. It was amazing. I miss those times.
When UPW goes into the 90s era I'll be a 14 year old in a 39 years old body.
Hahahaha, yup. Same here.
In reality, when the world went from 1989 to 1990, I was 7 years old! 🤣
I'm a combination of skeptical with naivety. I literally can't imagine how insane this game is gonna be. #waytoogoodtobetrue
Right? I've been cautiously optimistic, but the caution keeps going down as the optimism grows. I really hope they nail it out of the park.
As far as diving weapon attacks, I got 2 words for ya: Arabian facebuster.
Omg, I sure hope so!
@@Mr_Dubbs atomic Arabian facebuster would be AWESOME too!!
Good job 👍🏽
I want all the weapon interactions. Carrying them to the top rope, setting them up, running, jumping, diving off of them, through them. Weapon interactions almost always disappoint me in wrestling games. I'm hoping UPW doesn't.
@@Mr_Dubbs I agree with this 💯%
UPW is the one that I have the most faith, the other ones idk...
Absolutely. The Wrestling Code let me down: UPW will be the king of kings among Wrestling games.
I mean what have the other games shown us? This game was announced the latest of them all, and has shown, by far the most development. I'm not shitting on the other games, as they are also very small teams, likely doing it for free in their spare time, so I get it. But UPW has the most promise from everything I've seen to date.
I'm not going to hate on the other games, they are all being developed by either a single dev or a small team (same as UPW), but they are likely doing it in their spare time, for free. So I understand. UPW at least had the Kickstarter to be able to pay some people. So it's definitely coming along much faster than the rest.
@Mr_Dubbs
Hating on the wrestling code is warranted. Not topical, but what they did equates to lying about sleeping w/ all the hot chicks you know, and then getting caught lying openly by everyone. They bragged so hard, making very ambitoius claims. In 2020. They finally show footage of King Kong Bundy preforming moves and it literally looks worse than dog shit. It looks like it's cut and pasted, super imposed images sped up that have no fluidity. Straight trash on fire in a dumpster covered in piss.
Meanwhile the UPW team, which is not a studio like Virtual Basement has a?polished progressive presentation.
Virtual Basement is not even TNA, but they talk tough like their WWE. Meaning they are worse than Tony Khan.
Mr. Dubbs, sir, there should be a channel solely dedicated to mocking the wrestling code. They stay fronting big time.
That's a lot to unpack there. I personally refrain from commenting on them, simply because I've literally never seen anything come from that game, other than announcements of more wrestlers signed. I believe they were promoting an event you could come to, to play a "walking demo", like they were actively promoting, getting to come out, and walk in the game? This was after the game had been in development for years. So... I have very little to go off, other than it sounds like they had great ideas in mind. But the execution hasn't been there.
This is why I'm happy UPW didn't opt to go for hyper realism. As it's way too costly, and it'll never look as polished as 2K. So there's no point. Everything I've seen from UPW has just been getting better and better. So I really hope they hit it out of the park.
That being said, I'm a fan of wrestling games and I want all these games to be fun and to succeed. I have no skin in the game either way, I just want fun games to play. Which is why I've been playing so many other games lately.
The video I've waited with baited breath for... #letsgo
☝️☝️☝️ Yes! Yes! Yes! Lol, this took me over two days to put together, timestamps and everything. So I hope you guys all enjoy it.
This game is going to be awesome. I'm loving everything about this so far. The artwork, The gameplay, the arenas, the characters (Fireheart, Sir Oliver Buckingham and Brutala Gore are some of my favourites), The insane in-depth creation suite, Everything in this game is made from the creation suite, the star studded DLC Free Agents, I truly hope this game comes out on the PS4 as well. Super excited to see more of the characters models and see more gameplay.
It'll be on all platforms. Switch through PC. If it can run on the switch, it can run on anything. Lol
The ladder match is a must for the 90s era. Sam even told me you could customize a ladder for each promotion. Remember those dope ladders NXT used in their early days? Yeah, I can barely wait.
That's one of the facts in the video sir. Lol, custom ladders and cages, colours and sizes.
@@VeryStupid4547 Also you will be able to lean a ladder on the ropes and jump another ladder like SVR.
Great vid Dubbs! Some info I wasn't aware such as the top rope mechanic being either a strike OR grapple🤯! You made a comment saying a CAW of Austin & Goldberg may look similar in the face. Well, I'm not sure if you've seen the head sculpts on Patreon but it looks like we'll definitely be able to make accurate looking CAWs (in the art style) as those sculpts are pretty detailed!
Keep the Ultra Pro Wrestling content coming!
@@jbarnacles Hell yeah, and I was just using them as an example, that no you can't just slap a face scan on top of one of these models, like you do in WWE, and be able to have it look right. You'll actively have to work with the art style. 👍
@@Mr_DubbsGotcha. This vid has got me even more excited for this game!
I'm glad. I have a passion for this game like no other. I am so ready for the demo. Hoping it drops the second week of August, or shortly after that.
@Mr_Dubbs I actually had a 💭 you (playing as RVD) & I (playing as HBK) were in the main event of UPW Monday Blast to crown the first UPW Global Internet Wrestling champion lol
It could definitely happen. If the gameplay is good, I will happily grind away at it. I was the best player in the world on Xbox in Fight Forever during the launch week. Beating everyone who was above me in the ranks when I was top 5, only to have them quit out everytime they were about to lose. Then that game degenerated into leg sweep, rollout spam by the second week. So I just stopped playing, hoping for balance patches to come and fix the issues. It never happened, so the player base left.
Fight forever really broke my heart. As my goal at the time was to build my channel around it, and being one of, if not the best in the world at it. So this is why, I'm cautiously optimistic for UPW. I hope it's great, but FF burned me so badly.
Love these videos you do. I get more excited with each new info that comes.
Thanks, I really appreciate that.
Remember that episode of South Park where the boys got World of War craft and basically dropped everything else. Take a wild guess on who's gonna be similar to that when UPW drops...
Hahaha, ☝️ this guy.
Bro great freaking job 🎉
Thanks buddy
Its kinda rare that a ultra pro video pops up when im bored but im here for it
Yeeeeeahhh buddy! 💪
I really hope this turns out well. I can't help but to be a little sceptical with them overselling how much can be done. Almost all the questions were like yeah will will try to do that.
We'll just have to wait and see, the demo should answer a lot of questions.
UPW updates us as far as what's going on often, while the others are few and far between. I'm 💯% behind this product bc they give us more of a play by play.
Same, I love how open the dev team is. They encourage their fans to leave requests and feedback, instead of ignoring it like some other games *cough* Fight Forever *cough*. It's really refreshing.
@@Mr_Dubbs Fight Forever didn't give a toss about us. 2K doesn't seem too either. And it's like where are these other Pro-Wrestling games "in development", playing hide and seek?
UPW always has something going for the fans.
Well I think the other games are being made generally by one person, or a small handful of people in their spare time. Where the whole point of the Kickstarter for UPW, and the Patreon, is for Sam to be able to pay his devs to be able to work on it full time. That's why it's developing so much faster than the other games, IMO anyways.
@@Mr_Dubbs it's just sad not to see other games as interactive as this is with the fans I guess. I'm not disrespecting. I just like how The UPW Journey has been so far.
That's fair
You can tell they genuinely care about there fans im so happy for this game
They really do, I can't wait.
12:12 Awesome. Now, they'll be British Bulldogs Tag-Team. Hoping for Bubba for The Dudleys. Will there be The Road Warriors in this game though? Midnight Express? Tully and Arn?
@@PontFlair that all comes down to the wrestler or their estate. If you don't see them, and they are locked behind a legends deal, or something like that. Then chances are, they said 'My price is $50k up front, brother!' Or something like that. UPW doesn't pay wrestlers up front, they don't have any funding for that (nor as a Kickstarter supporter, would I have given any money if that's where the funds were going, because I don't give a F*ck what real wrestlers are in, when you can just make the create a wrestler better with that money). So if they aren't in, then they aren't cool with a 50/50 split of the funds received from their wrestler being purchased. Plain and simple.
@@Mr_Dubbs WOW. Really?!!?
So, is Tully Blanchard an example of this? As soon as I saw Arn, I thought where's Tully, you know? And Devon, I thought where's Bubba? At least I saw in this video that LARRYLAND is in this video, so I could have AA and Zybysko as a Tag-Team.
I wish I could get The Midnight, all members, or even the PYTs.
I understand though. I just wish the wrestlers fully supported the products with no greed or WWE politics.
You guys are doing an EXCELLENT JOB!! This cast of Pro-Wrestlers is awesome!! I'll probably edit guys out like Cardona and Warhorse, my preference, but I LOVE these selections you have put into the game and I'm looking forward to it.
@@Mr_Dubbs you have a new subscriber 👍🏽
@@Mr_DubbsI see Dean Malenko is in the game. I'm hoping since there's no CB, that maybe Perry Saturn makes his way to the game for a potential Tag-Team scenario.
Well I, didn't do anything. Lol, I'm not part of the dev team, I just cover the game. But they, definitely have done a great job with everything. 👍
Certain wrestlers, like Devon likely got signed, before going back to WWE. Tully, I have no clue. As I'm pretty sure he's been done with AEW for awhile. But you never know who's signed to working backstage anymore. Tons of guys come and go. Bubba and Devon both being backstage for WWE now is an example. Before that, I think Bubba was maybe locked up with TNA or something, and now WWE? Not sure, he also may have just wanted cash up front, not this 50/50 split.
I wouldn't be surprised, if the game does well, that more wrestlers hop on board. As some may just be sceptical of hearing about all these games over the years that never come to fruition, that they're just like, cash up front or no deal. That may change their tune, once the game is out, and they hear from the other wrestlers, how much they've made from it. Who knows, this is all just guess work on my part.
Thanks for sharing the information brother love the channel
Anytime man. Glad you still enjoy the content.
I'm so hyped for this game 🤗👍
@@snoopyzero1151 same here, I can't wait.
As long as I can make the classic legends (especially ultimate warrior) with his actual logo.. I’m good
Most definitely! Community creations for this game is going to be insane.
I’m so hyped for this game
Me too!
13:52 Magnum TA!!
31:15
Damn. I was hoping the ref would be a constant presence throughout.
They will be, just not in big multi person matches. I'd be surprised if they were only in 1v1 matches.
@@Mr_Dubbs I'd just like to see the ref on all normal match modes. 1v1, 2v2, 3v3, 4v4 and even 5v5. I may be asking for too much.
I'd also like the ref in the Steel Cage and Hell in The Cell matches. And a presence in other matches that require a ref.
Even being outside of the ring in Battle Royal, Ladder Matches, and Royal Rumble matches etc.
Again, I'm probably asking for too much.
I doubt you get a ref in 5v5 matches. Maybe 4v4, but I'd doubt that, if they're already stating that they won't be in every match.
im all in put me down for upw
Right? The Demo should be coming any time now as well. So I'm really excited.
IF YOU GOT A SEC READ...
I beg for any wrestling company to make a online universe mode kinda like Madden online franchise but instead of picking teams we get to pick a wrestler or your caw. The player that sets up the online universe mode would be able to either be the GM or be just a wrestler with some type of basic cpu ai being the GM and I'd take that basic ai idea and look no further then the first Smackdown for playstation or Raw 2 for xbox and how they had the matches setup though I'd probably make the cpu a little more up to date, I would imagine time period difference in games wouldn't hurt the budget too bad either for just the cpu programming for back then vs now.
I'd like to see in say a ULTRA PRO WRESTLING 2 ...online universe mode to mix in online GM mode with competitive brands trying to beat one another and again you can be the GM or just a wrestler trying to put on the best match to build your popularity and the shows. As for the people that join they can either join as a GM of a brand in one of the say 3-4 slots for GM or be a wrestler within a brand. You would compete for multiple titles with choosing to enter that ranking system within your brand you can have a forbidden door type of show as a PLE think like Fire Pro wrestling...This whole concept would bring a huge following from the all online wrestling communities.
First of all, I admire your passion. Now in response to the first point.
Now, I have no familiarity with Madden and it's online franchise mode, so that gives me nothing. But as soon as you say, cpu, and cpu matches, then you've lost the purpose for online. IMO. You basically sound like you're saying you just want to play 2K universe mode through Parsec or game share, where your buddy can play in your universe. That goes with a feature I've wanted forever in wrestling games. Which is simply that, the ability to invite a friend (or even have a random that could be searching for it) to play in my Universe mode, either with, or against me. So I could say play Superstar mode in 2k, but invite a friend, and then go after the tag titles. All of which can already be done via Parsec or Game share. It's just not the same, I understand, but it's an option for you that is currently available, right now.
Second question seems to be the same as the first. Parsec and Game share would allow you to do this already. I'm unsure if GM mode is "online"? But I've seen many videos on YT in the past of creators playing it together, online. Which if it's not a feature in the game, again just means it's via Parsec or Game share.
What you should be asking for first (from a UPW) is a GM or Universe mode. Neither feature, being part of what we're getting in UPW. Long before you're asking for an online version of it. Which, to me, the easy fix is just being able to invite friends and or have a search functionality to join someone else's Universe or GM mode, and it would essentially just act as if they were playing couch co-op on your game and being player 2. That's how I'd implement it.
But again, UPW will not have a GM mode or a Universe mode in the game. You can definitely reach out via their discord or Twitter (both links are in the pinned comment of this video). And make your requests known. As they are constantly asking for and gathering fan feedback on what they want to see in UPW. So that would be my suggestion. The more people that ask for GM mode, or Universe mode, the more likely and the faster it will get developed for an update post launch.
@@Mr_Dubbs I'm not familiar with Parsec but i am very shocked you responded haha, thank you. But no I dont think thats what im saying. and I think having a cpu ai for certain things say you wanted the online universe mode with 4 GM's competing but dont have enough ppl well insert CPU, and someone can later take control of that CPU brand if they choose to that finds your online universe. I wish you did play madden even for a little bit it would be so much easier to explain haha. Its a great concept they had for 20 years at least and it can be used in wrestling easily.
I guess I could say you make your own promotion like example Northern Pro Wrestling or something, join online against 3 other promotions you draft your wrestlers or wrestlers can just be signed to you from the start all wrestlers can be playable by other random players that decided to join the promotion. players compete for titles within your promotion while the GM makes the card for each show and storylines and tries to put a better show on that week then the rest of them so very similar to what we got now but Better because we get to see the matches take place and it be other players wrestling or you wrestling the match and getting rid of that high flyers cant fight brawlers blah blah blah thing.
@@EpicNinja187 so again, what you're explaining just sounds like Universe mode. But it sounds like you just want to add a draft to it, but have a specific person curate the specific promotions matches.
So again, you could do all this in Universe via Parsec or Game share. Both of which just make it so you're playing couch co-op together. So the game treats you as player 2, or 3, or 4. Depending on how many the game itself allows for couch co-op.
So you can make your universe, and invite them to your console. It's your universe, you already created the promotion, roster, titles, arena's, and matches. Now they can play your card as you wanted, or you can play with or against them.
Want their promotion? Goto their console and do the same thing.
What I'm saying, is this is already possible. It's just not an in game feature, instituted the way you want. As it basically just sounds like you don't like GM mode the way it is, or Universe mode the way it is, and you want to change them both. Which is a whole different topic. The lack of online functionality isn't your problem. As that exists as long as either game mode allows for multi-player within that mode. Which both GM and Universe do.
I think it was WCW/NWO World Tour where if you put a facelock/headlock on a masked wrestler the front part of his mask would come off, I wonder if they'd implement a mechanic like that.
That's what I'm assuming. Syxx could do it in world tour, and if you did it enough times, it ripped the mask (or part of it) off. I thought it was a neat mechanic for heels.
@@Mr_Dubbs to me, it always looked like it was making them bleed rather than ripping the masks.
@@PontFlair we'll see how UPW decides to implement it.
@@Mr_Dubbs I think this game could pull off mask ripping to where it looked more authentic. I'm positive.
@@PontFlair I'd like to see it.
Fire Pro just added more sides to their MMA cage to avoid the legal issues.
@@orionassante3386 exactly but you in would think this was already figured out since there's a 6 sided right right? Is a 6 sided cage too far fetched?
@@orionassante3386 That'll be the solution. Either more or less sides. But there will be one, for sure.
@@vsnrygaming8954 regardless of how many sides, they'll find a number they are allowed to use, that looks good and use that.
@@Mr_Dubbs is a 6-sided cage trademarked by UFC too since they bought Strike Force way back?
Not sure, I don't think so, but I'm not sure. The word "Octagon" is synonymous with the UFC, so I understand it. But they can't allow a company to just trademark every different shape, that's ridiculous.
37:02
I'm hoping Jinsei Shinzaki/Hakushi is here, to form his team with Hayabusa R.I.P
That would be cool. Still got some time though. There's always hope.
@@Mr_Dubbs I wish they were in the States together more than just the one-off with ECW and Hakushi in mid-90s WWF.
Same
@@Mr_Dubbs I heard after WWF couldn't sign Muta in the 90s, they went after Hayabusa R.I.P.
When they couldn't sign either of them, they signed Jinsei Shinzaki and made him Hakushi bc it's the closest they could get to Muta and/or Hayabusa.
I remember Sato from the Orient Express played Shinjo (Hakushi's Manager/Handler).
I'd love to see Nikita Koloff and even Uncle Ivan R.I.P in this game. And Boogie Woogie Man Jimmy Valiant.
All names I wouldn't be shocked to see. Definitely leave feedback for them in their discord or Twitter. (Links in the pinned comment of this video) As they're always listening.
@@Mr_Dubbs I feel like I'm mentioning a lot of NWA guys and/or people I've never seen on video games except for CAWS.
Well bare in mind. This game was never meant to have any real wrestlers. As they didn't have the budget for it. That's why this game was built off it's creation suite. It's intended for you to be able to create and replace the in game wrestlers with real ones. So that the story mode, can reflect real wrestling timelines, with real characters. But, then after the Kickstarter I believe. They partnered with Hal Haney, who created essentially the entire roster from scratch (outside of the first initial like 6 or 7 characters, that were in the initial launch trailer), giving this game some life to it, and such cool unique characters, that you now, may not want to edit and swap out for real life wrestlers for the story mode and such.
Then, they were able to sign some real wrestlers, which they were shocked by, being an indy dev that no one had ever heard of, offering zero money up front, just a generous 50/50 split on sales of their DLC. So that's where the DLC roster started. As far as pricing, every character could cost a different amount, as the amount is set by the wrestler or estate of the wrestler. UPW can give suggestions on pricing, but the final decision is up to the wrestler.
So that being said, all DLC for this game, that is not real life wrestlers, or promotions like OVW, will be completely free. All updates to the game, match types, creation parts, the 90s career mode, the 2000s career mode. Everything that comes out down the line, will be free for anyone who owns the game. Which to me is so cool, and shows how much Sam and the team appreciate their fans. They aren't trying to nickle and dime you. They just want to make a fun wrestling game.
@@Mr_Dubbs this game looks and sounds amazing.
I'm hoping for some ropes physics and things like, for example, if you Suplex too close to the ropes, the wrestler goes over the top or its like a botch and they fly back.
I saw something similar to what I'm saying as far as Sir Buckingham or Bill Dollare getting knocked into the corner and there being an interaction with the turnbuckle pads/ropes.
@@PontFlair "if you Suplex too close to the ropes, the wrestler goes over the top or its like a botch and they fly back." Sadly that's incredibly unlikely to make it into the game. As they are really trying to be as beholdent to the original AKI games as possible, which those games, did not do that.
They know, so many companies have promised their games to be a successor or similar to the AKI engine, only to be let down. So they really don't want to stray away from the original AKI engine.
They really want to feel like a sequel to those treasured games. So mechanics they think AKI would have implemented (like say a grapple in the ropes), they'll try and add that, but things that there was no evidence AKI would have gone in that direction (like rope physics), then it likely won't be in. Sad to say.
Will there be a Survival mode like there was in No Mercy !?
They're looking into it. It looks like there should be, yes.
This looks cool but it's a bummer for me if there is no level up system for single player. I understand not having it for the online part.
What do you mean by level up?
@@Mr_Dubbs Well the skills you were talking about. Like making your wrestler stronger over time. Stat points.
@@m3anmug so if you ever played No Mercy, they also didn't have any of that. Which is what UPW is doing, is there will be tons of stuff locked behind the career mode (like match types, attires, wrestlers, moves, things of that nature). Where some you'll unlock just by playing through the career, other things that will be purchasable with in game currency (not for real money, just in game currency, which you earn by playing everything from exhibition matches, to the career mode, where the career mode you earn the most and the fastest.) within the in game shop. Which will be similar to the 'Smackdown Mall' that they had in No Mercy. Where you would go to unlock characters like HBK, Mankind, different attire parts for CAWs, new moves, etc...
So there will be lots to do in regards to progression in the single player experience. Also, when new career modes release, like the 90s career, that's where you'll unlock new match types that debut in that era, for example, Barbed wire matches, Hell In A Cell matches, things like that. All will be unlocked by playing through the 90s career. Once unlocked, that will also actively affect the 80s career, as they've said, then those new match types, can appear as options in the 80s career. Which is really cool.
So don't worry about a lack of progression or stuff to unlock in the single player experience. That'll be there for you. Just no attributes system, to be able to make broken CAWs that can ruin the online experience, with wildly unbalanced CAWs vs the base roster (like Fight Forever had). They want all players to feel playable and equal. Be it Betty Bulldozer or Bill Dollar.
@@Mr_Dubbs Thanks. That sounds good. Having some sort of progression is what i was worried about.
@@m3anmug No worries
I have a question that may not of been asked. In a Royal rumble, will the wrestlers attack each other instead of just targeting the player when they enter? For example in WWE2k games when a new CPU enters they always go to attack the player rather then randomly targeting anyone in the ring
I'm going to assume it works like the old AKI games, but I cannot say for sure. I believe the way it worked in the old AKI games, was the next entrant would attack whomever eliminated the wrestler they were replacing. (Example, if 2 players went out at the same time, and say you eliminated the Undertaker, and someone else eliminated HBK, the guy replacing Undertaker would target you, and the guy replacing HBK would be focused on the guy that eliminated HBK.)
Can we do more than a 30 man royal rumble ? In one of the N64 games you could do a 60 man rumble. I always found that sometimes 30 just was not enough when wanting to put all the icons of each era in a rumble
Also could female wrestlers enter the rumble with the men?
Yes to both questions. I believe they were looking at a 50 person, maybe more? Men can wrestle the Women in any match, just like the AKI games, there are also no ratings, like the 2k games have. So you won't be at a disadvantage for picking any one wrestler, over another, male or female, robot, or monster.
@@Mr_Dubbs that is amazing news I love it. This game has more detail and freedom then the 2k series which I love
Also as a side note I want to say thank you to YOU for covering it, but also for taking the time to actually respond to my comments. Not a lot of UA-camrs reply especially consistently. So I wanted to let you know I truly appreciate that
Awe, no worries man. I wouldn't be here if it wasn't for you guys. So I do my best to make the best content and respond to as many comments as I can.
Sting being my favorite wrestler of all time will there be wcw like nwo stories or hulk hogan or sting stories like will there be wcw stuff
Go to their discord, and or twitter and ask for it. They've made posts on twitter asking people, what stories from Wrestling history were your favourites and want to see re-created in this game. So they are actively engaging with the community for this stuff. I have the links to both in the pinned comment of this video.
@@Mr_Dubbs ok thanks
You're welcome. 😁
Hey brother!! How long you think the 90s legacy DLC will come out after the games release
I think it will completely depend upon how well the game does financially. If it's a smash hit, then they'll have more funds to pay the devs to work on it full time, and pay more of them. If it's not, then it'll be a small crew of Sam and friends doing it on their own time. That's my assumption anyways. So hopefully the game is a massive success.
@@Mr_Dubbs I believe it's going to do well!! Thanks brother
No worries. I'll be keeping everyone posted on any and all news UPW. As well as streaming and making videos on the demo, once I get my hands on it.
Hey! Another thing!! How many wrestlers you think will get for the DEMO
@@dwightfbrush1985 just 2 my guy. Sir Oliver Buckingham (S.O.B.) and Blue Collar Bill Dollar. As seen in the video. You can already see what the demo will likely look like. Just in a different arena, and a little more polished.
Was there an exclusive reward for those who donated to this project? If so, am I still able to get this reward if I donate?
@@tubedude1880 for donating? You'd have to go to their Patreon to see, link is in the description, or the pinned comment. But for Kickstarter supporters, yes there were various rewards at different tier levels. One of which being a customized UPW championship belt, which was the level I supported at. So once it's shipped, you'll get to see it! So stay tuned to the channel. 😉
Any news about the demo release date
Q3 2024. So anytime between today and the end of September.
39:14 I agree! If they release the game without the campaign mode, it will kill the game on day one….
@@Lambodavis and then it will be really hard for them to ever get back that player base. I've stressed to them how important it is not to rush out the game. Hit the ground running, as most games never recover from a bad launch.
@@Mr_Dubbs I totally agree. I’m a big fan of your channel by the way. Keep up the good work!!
Thanks so much. I appreciate that. 😎
I'm hoping for a season mode/campaign more than a locked in campaign. A free flowing mode like Here Comes The Pain rather than locked in like 2K and WWE games previously made.
@@PontFlair agreed
when is the release of upw?
2025
6:38 the goal is ten. If you can just get 6-8, I'd be satisfied. Especially when AEW gave FOUR. No video game in the 2020s should only allow 4. That's inexcusable.
@@PontFlair agreed. 10 would be fantastic.
@@Mr_Dubbs if y'all get 6, you're doing big-time stuff. 8 would be awesome. 10?!? That would be AMAZING!!
I'm 💯 % in support of this video game.
@@PontFlair 10 would be epic for Rumbles
@@Mr_Dubbs I just wish they could still incorporate the ref in these matches. Like just 8 would be awesome bc then you can do 8-man Tag matches and still have the ref and a manager possibly.
Obviously, I'm just sharing ideas. I'm not the developer LOL
@@Mr_Dubbs but 10 man for Battle Royals and Royal Rumble would be EXTRAORDINARY in these days of Pro-Wrestling video games.
AEW should partner up with them.
I'd like to see UPW become ultra successful and have Sam be able to stay at the helm, in charge of all decisions made for the vision of the game. He is a true fan, and a big reason he didn't partner with some indy wrestling company, was because he didn't want other people having control over that vision. I think the biggest problem Fight Forever had, was too many people with too much input.
If this game becomes a commercial success, Sam can hire more people to work on it and continue to make improvements and expansions to the game. That is what I want to see. As I feel he has the passion and the vision to make the next awesome wrestling game.
@@noelwilliams2165 rather AEW fix their game, not ruin the potential of UPW.
Pretty much
I have no faith in any of these games honestly I just take it day by day
I don't blame you, Fight Forever burned a lot of people, myself included. And that game had a much, much larger budget than this game. Like over 200x bigger. So Cautious optimism is my approach.
Yep so easy ultra pro wrestling has beat 2k24 in my opinion because 2k24 is 20 all over again
I appreciate the enthusiasm. But what is making 2k24 like 2k20 all over? I haven't played it in months, after buying deluxe editions on two platforms 🤣
@@Mr_Dubbs well I take that back in my opinion it’s the 2nd worst 2k it’s fun but it’s stale myfaction is the biggest problem with the game I was so excited and was very let down and the online servers are horrible
That's fair. I've heard the online servers are complete trash. So that's really sad. For me it was hearing other people getting their save file's corrupted, knowing that is still happening, almost a decade after it soured me on WWE games as a whole. Well I just wasn't willing to invest all the time I normally would into finding the best CAWs, building the best universe. All for it to randomly go away, and then, not be able to download anything back, because I'd have to play Showcase all over again.
That was enough to scare me off investing 100s of hours into that game. It's really sad, but I'm sorry to hear you're not enjoying your time either. I'm definitely looking forward to stuff that's coming down the pipeline. Like Sparking Zero, Marvel Rivals, and of course, UPW.
@@Mr_Dubbs and my problem is you don’t have enough space
@@ZebrasWorld That sucks
Fact #188 Vote Harris or we won't make it to play the game
I'm unsure which one was 88, as I didn't number them in the timestamps this time. Which question was that?
@@Mr_Dubbs 188
Again, that's not helpful, as I didn't timestamp question numbers this time (didn't have the character space in the description). So I'm unsure what question 188 was.
@@sagethevvitch So You're talking about the Awards/HOF in the career mode? Vote Harris? Who's Harris? Harris Hogan? I think that was Horace though.