I have a pistol build that uses this and "Elegance" which you buy at the gun store in Akilla. Pistols are really good in this game, and pistol skill makes them op. I do 100 damage with Ellegance and 360 with the mutineer
Managed to get a legendary beowolf rifle that had the “one inch punch” effect, basically turned it into a rifle/shotgun mix, anti-personal, and laceration, it does some nasty damage against unarmoured enemy’s.
Sniper is alway my favorite build in most games. Marksman's AA-99 plus ranked up stealth, rifle, balistic is my current combat setup. Love getting those one-shot kills when they happen.
I have to mention the weapon you get from persuading the security guard to help you with gear during the Entangled quest. I think it's one of the most powerful weapons in the game rivaling the revenant. The named shotgun he gives you carried me through the entire game, is super accurate even at long ranges, and full of great mods including flechette rounds. I still use it now in my 70's and will make a point to get it in NG+.
criminial not to mention the rapidshot. i bought it on my first visit to new atlantis and im still using it at level 30. you can get it from the uc distribution center.
I got an solstice with the effects “enemies have a chance to drop extra meds” and “does more damage the lower your health is”, I named it armadillo after its defensive perks and it carried me from level 5-15
I find any Beowulf's are really good. very high damage with a decent mag size, and uses 7.77m which is all over the place, and if you have it semi-automatic it saves even more (not spraying like a madman).
I'm only level 21, and I'm really loving the Marksman AA-99. I've got stealth and ballistic weapons maxed, and am working on rifles. If there were an achievement for headshot kills, I'm sure I'd be well on my way.
When you get Revenant and have to escape.... On the path out there is a legendary MiniGun too It also has the lightweight ability so it weighs less than a kilo.
it only get reveled when have to escape ? can't pick it up before the chaos ? i just did the mission yesterday and pay attention actually among all the chaos and now planning to repeat it
@@za3bloot Its kinda at the end on the table. Before you have to run/escape (Rev) That Legendary Minigun (OP) was during the escape. I couldn't describe where it was.. just that I was quickly looting on my way out
i got an epic AA99 that randomly shot explosive rounds. its loud and eats through your reserves fast but its just a joy to use. deletes everything from mercs to mechs in seconds.
Can't go wrong with Boom Boom. It should at least get an honorable mention. It's saved my bacon so many times when it randomly fires off explosive rounds.
Found a ledgendary Grendel early in my playthrough and haven't been able to put it down. Tesla Explorer's Calibrated Grendel, featuring Cornered, Radioactive, and Tesla, along with a long barrel, reflex sight, compensator, and tatical grip. I love it.
The earliest Legendary I have found was in the first fight of the game. In a box next to the switch to open the door to the 2nd building. It's just a Solstice, and Space Adept and Titanium build are probably the worst perks a gun can have, but technically, it still counts!
Just find Heller’s cutter, use some skill points on laser weapons and you have yourselves an op/ unlimited weapon. Just be sure to aim while using it, to recharge it faster. I used it by mistake and it MELTS
Def a good list. Def hard agree that the Revenant is either the best in the game or at the very least, it's on the list. But Idk that I would classify any of these outside of the AA-99 as attainable very early. All of them are locked behind long quest lines. I would say though in terms of the Revenant, if you actually ARE looking to scratch that specific itch early on...The Magshear is essentially Revenant Lite. It doesn't have the trait bonuses from the legendary but it is very much the same exact weapon. Shoots the same. Hits insanely hard. Is every bit as much fun. Can be found either on eclipse mercs or in vendors within hour 1 or 2 of any playthrough. The MAJOR kicker however though...& this is also an issue for Rev....the ammo economy itself for these guns is BRUTAL. .50 MI aren't commonly found for 1. & worse still...the few shops that DO sell it in bulk...SUPER pricey (w/o the sell buy skill at least)....sometimes you're looking at roughly 19k for like maybe 400-500 shots. For Magshear that's not anywhere near as bad as it's standard mag holds 30 shots. But for Revenant...this is atrocious as Rev has an insanely beefy 150 shots per mag. It's a DAMN good time all around...but it's pricey.
The Staggering Modified Refined Kodama you get from the Mantis quest is still my go to weapon. I've made some upgrades top it along the way. Add in some ballistic and rifle training and it makes short work of pirates, spacers and mercenaries.
Im really only using 2 weapons right now until i find another weapon I like: the Revenant and Tesla Professional's Refined Grendel. This Grendel has Incindiary trait and Tesla trait. Tesla sometimes adds electricity to the round that dmgs and slows the enemy. and Incindiary sometimes adds fire which is dmg over time. The fire DESTROYS pretty much anything, including Terrormorphs. The revenant does basically nothing to those tough Terrormorphs when compared to the fire dmg that the grendel does.
@berserkirclaws107 I never notice because I literally pick up everything clean then proceed to keep one unique item in the bottomless stash in fallout and skyrim. I tired with starfield but the limits inventory makes me not want to collect everything. Yes I'm aware of the safe box with infinite space, but I'm lazy go there. I don't want to deal with multiple loading screens. ( playing exclusively on my steam deck )
Fun fact about sniper-y rifles... when crouched, at pretty extreme range, you can get sneak attack hits on a target that's actively firing at you. I suspect there's a distance limit on what counts as "visible" to the AI. Also fun: If you like planetary surveys, you'll have seen the Biome Complete that basically means you've scanned all the flora/fauna on the current map. But, when selecting a new landing spot, there's a % indicator... that tells you if there's anything there you haven't fully scanned yet. If it's 100%, there's nothing new to learn. It's a nice feature if you're in a completion-y mood after taking a little time to smell the acid-spitting roses. And the XP is always welcome (plus the credits from selling surveys).
I was WONDERING what that % was for! Thanks for that tidbit. Hmm, I now am wondering if that and other little known info resides in the in-game Help Index. Will have to check next time I play.
I am personally a big fan of the "Rapidshot" Breacher shotgun variant obtained from UC Distribution in NA, after upgrading it with slugs the the thing is a beast
It's videos like this that have me drop what I'm doing and running off to play starfield some more. My favorite weapon has got to be the Va'Ruun inflictor particle rifle, I came across one for the first time after about 100 hours (!) on my first character and it had the one inch punch modifier on it. Terromorphs are pretty easy to take down now :)
I got lucky enough to find an Advanced Razorback and it has been my main gun since i picked it up. At my current level, that thing has enough kick to one-shot almost any enemy i come across.
I found a legendary pistol named "Explosive Assassin's Calibrated Razorback". It has Berserker, Radioactive and Explosive traits. It's also kitted with a suppressor. At over 100 damage, I can routinely down spacers in one shot. Sadly, I forget where I found it. My other go-to's are the Rapidshot shotgun and Magshear. The Magshear is fun, but eats away at the ammo
The “Smartgun” at the UC store is good for dealing with very tanky boss type opponents. The only issue is that you need quite a bit of ammo because it uses ammo fast!. For regular armored enemies the “Mutineer” is better because it doesn’t have an initial firing delay like the Smartgun. The issue with Mutineer is that it’s hard to find ammo for it early on and it uses a fair bit of ammo as well so it’s best to reserve it for armored enemies.
I bought the Smartgun and gave it to my companion. In areas without too much cover (because of AI, in my opinion) they bring the Pain without ammo worries. Just give em 1 bullet and you see how far it gets you. =) same with grenades.
@@barongorn yeah the microgun is deadly in the hands of a companion since they have infinite ammo. I haven’t tried it yet but I’m guessing that modifying a microgun with the bullet hose mod and giving it to a companion would increase the DPS by a lot.
@@Hartbreak1 I had seen someones video trying to demonstrate it, it was a fight inside a base, the companion was hiding alot and not using it to its full potential. My thought in THAT sort of situation is to use an explosive type weapon like that lever-action one that uses 40mmXL. I'm told that ammunition is more rare to come by and thus really benefit from an unlimited ammo user.
I actually got a Titanium Beowulf from a random encounter asking if I was "The Courier" and "You're Early", to which I later got a random Ship Encounter of someone that wanted to kill me. And I still don't know if that encounter always gives the same weapon.
So, I found a pistol, nothing special not even rare that does 253 damage. It’s a Regulator that was a random find during the Gang quests on Neon. I’m only level 14, so I was confused on how this pistol is doing so much damage… Sure enough, it’s damn near one-shot killing everything. Uses .43 MI ammo. I added some mods to it after I found it, for even more damage, including the mod that gives it electrical damage, and it now also destroys robots. It’s been my go-to ever since lol
Did not know about that ammo trick! I just sold em all as is. So if you pick it up, than drop the weapon you picked up, the ammo from said dropped weapon goes into your inventory!
I've been religiously watching your Starfield coverage. You, sir, are awesome. I'm more the pistol type, so until I get some crazy legendary, I've been relying on a poison modded epic Urban Eagle. I do like my DOT damage. I tend to use laser weapons when I use something else. That Ikande pistol and Ember might be my jam so I'll work on that. Thanks a bunch! 🙏
The weapon tier is way more important than the perks that come with rare/epic/legendary variants. By the time you're looting advanced weapons on a regular basis the perks literally become meaningless because the weapons are putting out so much damage. I looted a common variant of an advanced tier Urban Eagle, and immediately started one shotting almost every mob I came up against. Up until that point I had been dumping most of my credits into replenishing my ammo because every mob was a bullet sponge even against my mostly fully modded out legendary weapons I'd been carrying around forever because even though they were legendary they were almost all the lowest tier base weapon with maybe one calibated tier.
@@Rowgue51Thanks for the pointers, I've noticed that when I switched not long ago. So far I'm good with most human mobs, it's the Ashta and such that ruin my day, lol.
I am trying for the sneaky assassin type character so I like me my suppressed weapons so the Marksman's AA-99 is still my go to because I have yet to find anything better... I also have a semi auto Maelstrom. I am looking for a good weapon to deal with wild life packs and herds that all gang up on me but those are few and far between situations.. also I really don't like the grendel/beowulf platform due to the horribly long reload speed.
My current favourite weapon is a Legendary Kodama I found, with Bashing, Hitman and Explosive. Double dmg when gunbashing, +15% dmg when aiming, random explosive rounds. It shreds enemies 20 levels higher than me.
I’ve just been using the combatech big bang - it’ll put most things down in two shots - if they’re super high level three to five lol make sure they’re all head shots too for crit! So up close and personal is best !
You can re cycle the Mantis armor stats/ Quicksave BEFORE YOU OPEN THE CASE , and then load and see what you can get . My favorite is -75% to O2 consumption when encumbered , and2x -25% O2 consumption . I carry over 1000kg on a level 8 character and never had issues runing out of stamina. It makes the game so much more enjoyable . Now if i can only convince myself not to pick up everything and worry more about progressing lol
Never paid attention to the different tiers of weapons. Only paid attention to the colors and if it was a rare, epic, or legendary weapon. Will start paying attention to the greys now!
I spec into crafting and use hornet rounds on a mad damage double barrel. It made me swap to very hard for my other playthroughs because even a standard double barrel can shoots nukes legendary perks just make it more broken
Everyone should have a gun with a different type of ammo to avoid ammo issues and use that ammo type against the human enemies and resupply as you kill.
HUGE GLITCH WARNING: Do not put your weapons in your ships weapon racks. Only in boxs, captains locker or cargo hold. There have been reports of all of your guns disappearing on weapon racks in your ship. This just happened to me and I lost everything.... I even tried switching ships and seeing if my lost guns showed up in my new ship I switched to and there was no luck there. They are just all gone. So that is very cool
I lost all my gun's on the mantis ship using the weapon's rack. This was the 1st week it came out. Sucks they have not patched that. But patch all the good glitches.lol..
I'm not sure if this is a glitch with my particular game but there's a specific POI called the Deserted UC Listening Post that appears south of New Atlantis on Jemeson or in the random zones when you land your ship outside that area. There's a locked room inside near the entrance that can be opened with a key card you find on a desk back by the jail cells. So far, every time I've looted them (playing on Normal and "not" doing the "switch to Very Hard just before entering" exploit) there have been two Advanced AA-99s and one Advanced Solstice (there was even a slate that mentions them as part of the inventory). I've been under level 10 every time I've looted them and they've had amazing damage for that level. If anyone wants to check if this happens with their game as well it might be a good spot for some early weapons.
I might be mistaken, but I believe unique/named weapons do have higher tier versions depending on what level you are when you encounter them. They just don't have the "Refined", etc. in their names.
Long range designed breacher is by far the most op standard gun. Seems better then alot of snipers and you still keep decent close range capabilities. Long barrel, choke, slug....it hits
Next to your Cutter with Lasers L4 the Revenant is pretty much one of the best all-around weapons in the game. Add to that an Advanced Hard Target and you pretty much have a complete loadout. With that said, I recently acquired a Legendary Coachman shotgun with Disassembler, Corrosive and Skip shot. Add to this High Velocity and Hornet Nest rounds and everything just disappears when you shoot at it. And I mean everything. Honorable mention: Keelhauler 4168 DPS in a pistol!!
There's a second tier of Advanced, it's supposed to be Superior, but as it's a Bethesda Game the weapon naming is bugged. You can find identical Advanced guns, but 1 of high damage than the other.
My Advanced Pacifier is a CQB Monster! Tune it for power and range with a reflex. Turn on your flashlight, move aggressively and aim for the face. You’ll make the previous Mantis proud with how quickly, violently and efficiently you dispatch anyone opposing you!
Some other suggestions and the best at range weapon ive found recently is an "extended magazine commanders coachman" with the hornet rounds upgrade....it will two shot kill the big beasts on the red mile and will single shot most ecliptics or other pirates. Other noteable is the "one inch punch grunts" 1911 which is brutal, the varuun starshard pistol and the frenzy operators kodama. theres so many options to choose from
People 1000% overlook Va'Ruun Guns like Starshard. They have the highest damage in the game, and its split damage. They are by far the strongest in the game.
Well I missed the revenant lol and i was shocked when i saw it here and where it is and here is why .. when i played that awesome mission i used a console command to make it 0 gravity to make it more immersive as its an offline stranded spaceship!!! and it was a quite experience actually .. but u know 0 gravity means total mess floating everywhere and probably the revenant was at the roof or something in that room but surly wasn't on the table like that :D
It's also important to know hat some weapons get random stat boosts without showing it in the name. For instance i got a Sidestar at level 5. Just a normal Sidestar it just so happens to do 42 damage. Which is more that an advanced one would give you.
I highly recommend for the revenant being a lot of med packs cause I did crimson quest line right off the rip and it took me 4 hours to finish the quest from constant quick saving and dying to explosions robots etc. if you know you know 😂
Lmaoooo bruh that’s wild. You did it right away 😂. The robots was nuts lol. I finished mine yesterday and it was so much fun. It literally is like a feature film.
If Bethesda had implemented "bring em in alive" missions the EM weapons would make sense. Heck half the ships have a brig . It would be fun to stun a target , and escort them back to your ship while their friends try to save them.
My favorites at the moment? - My "say hello to my littler friend" launcher: The *"Elemental Smuggler's Advanced Negotiator"* - due to the naming bug in Starfield, the weapon itself is actually a legendary SUPERIOR tier weapon, not a misnamed advanced one - and once properly modded, this legendary grenade launcher can dish out over 1K of damage per shot on regular explosive rounds alone. It's literally more powerful than a legendary Bridger when it comes to grenade launchers in the game. If you can't find the Negotiator, the Bridger is just as good. - Second favorite is any higher tier version of the Hard Target sniper rifle. Alternatively, the Magsniper is also a good choice - I just prefer the Hard Target variants over it. They literally hit "harder" - N7 Smartgun (minigun) - 'nuff said, mod it for bullet hose mode and give it to Vasco to shred enemies. I always give Vasco miniguns - especially legendary superior ones - turn that mech into a shredding machine! - Breacher - slightly better than the coachman, a legendary concussive/shattering version of Breacher or coachman is prefered. I like the look of the Breacher better, looks more like a tactical military shotgun - because it is. The coachman variants + Lawgiver + Regulator pretty much makes you a space cowboy if you want to role play that, though. - Drumbeat - any higher tier version of it is amazing. Again, I like the look. The mealstorm is good, but the Drumbeat hits harder I think. Needs more testing. Grendel is a safe bet, too. Same with any high-tier Beowolf variants. - Equinox, mod any highier tier variant with rapid firing full auto and give to companions - especially Sarah, it becomes a literal laser bullet hose via unlimited ammo. Eternity's Gate is another good weapon for Sarah, but the fire rate of that thing is a hopeless cause. Any other PB weapons that can be modded for full auto are also viable, so pick your prefered poison. Pro tip: companions have unlimited ammo IF you give them 1 ammo count for whatever weapon you give them to equip. Also, ALWAYS mod for full auto fire for their weapons - they're more liable to kill you if you give them your grenade launchers because their AI is derpy AF. I found out the hard way during testing. Your companions are neigh-unkillable, you are not.
Pro tip. Give the revenant to your companion along with just ONE 50 MI ammo. They get unlimited ammo and they shred enemies when using the revenant. The revenant shreds through ammo so fast that it’s hard to keep the ammo stocked if you use it yourself. Find the advanced Va’Ruun and improve it with mods at the weapon bench. Then, start upgrading both particle beam and rifle skills. it breaks the game. Edit: make sure when you give the gun to your companion you equip it or else they won’t use the gun, they’ll just store it for you.
While doing the red faction set of missions, while on the ice planet to get info, there is a locked cell. I found the computer and opened the stash. At level 11, I now have an Advanced Regulator that does 130 dmg. I think I will put some points into pistol skills!
Warning: There's a bug that destroys anything you put on the weapon racks in the Razorleaf (the Mantis ship). Quite a few people have had this happen. For some, it happened when they captured a new ship. For others (like me), they left the ship for a mission, came back, and everything on the weapon display racks was gone. I lost the Keelhauler, 3 legendary weapons, and 5 other good / expensive guns. Before anyone asks: No, they didn't get transferred to the ship's cargo storage, or anywhere else. They're just gone.
Talk about the kid stuff benefits. Besides the ship and gun you also get a meat loaf recipe that gives xp boost for 2 hours! To think I would have skipped the perk if my IRL parents were still alive...
Honorable mention! Boom Boom shotty. Shit wrecks no cap. Found one lying about sort of deep into the campaign but I found one on my first NG+ in the New Atlantis Space Port shop. The one with the blonde chick dressed in blue.
currently using a refined equinox since i specd into laser weapons. already to the third perk of the skill and doing about 80% damage to normal enemies per shot. might go after ember since it's a laser weapon though.
Can someone answer this question for me, do legendary weapons scale? For example, if I get the Despondent Assassin early in my play through (I did actually, around lvl 15), compared to if I had gotten it around lvl 30 or 40 or even higher, will it scale in damage as I increase my lvl or no? I ask because the one I have says it does significantly less damage than in the video and I'm assuming that's due to differences in lvls when it was acquired. So if someone could let me know that'd be great.
I bet there are unique weapons that are technically refined tier. Because I've gotten multiple unique weapons based on the same gun that have had vastly different base damages.
Mutineer pistol at Vlads house is incredible OP. Has uranium depleted rounds, 1-2 shot pretty much anything, even star born.
I have a pistol build that uses this and "Elegance" which you buy at the gun store in Akilla. Pistols are really good in this game, and pistol skill makes them op. I do 100 damage with Ellegance and 360 with the mutineer
exactly! and no one talking about it! the gun is so op that i chenged the difficulty just for keeping the gun fight from becoming boring
I nabbed the advanced big bang shotgun at Vlad’s and haven’t put it down. It’s nuts
at his villa? where exactly? i was there the other day but didnt come across anything. probably overlooked it
@@HobbitDowneyJr there’s a locked door at the lowest level of his villa and it’s on a desk in the room behind the door
Managed to get a legendary beowolf rifle that had the “one inch punch” effect, basically turned it into a rifle/shotgun mix, anti-personal, and laceration, it does some nasty damage against unarmoured enemy’s.
Sniper is alway my favorite build in most games. Marksman's AA-99 plus ranked up stealth, rifle, balistic is my current combat setup. Love getting those one-shot kills when they happen.
I have to mention the weapon you get from persuading the security guard to help you with gear during the Entangled quest. I think it's one of the most powerful weapons in the game rivaling the revenant. The named shotgun he gives you carried me through the entire game, is super accurate even at long ranges, and full of great mods including flechette rounds. I still use it now in my 70's and will make a point to get it in NG+.
literally any refined version of a weapon is better
criminial not to mention the rapidshot. i bought it on my first visit to new atlantis and im still using it at level 30.
you can get it from the uc distribution center.
I got an solstice with the effects “enemies have a chance to drop extra meds” and “does more damage the lower your health is”, I named it armadillo after its defensive perks and it carried me from level 5-15
For the revenant, the gun is right next to the quest marker so it really shouldn’t be that hard to miss
I find any Beowulf's are really good. very high damage with a decent mag size, and uses 7.77m which is all over the place, and if you have it semi-automatic it saves even more (not spraying like a madman).
Agreed
I'm only level 21, and I'm really loving the Marksman AA-99. I've got stealth and ballistic weapons maxed, and am working on rifles. If there were an achievement for headshot kills, I'm sure I'd be well on my way.
you have an interesting understanding of 'early'
When you get Revenant and have to escape.... On the path out there is a legendary MiniGun too
It also has the lightweight ability so it weighs less than a kilo.
it only get reveled when have to escape ? can't pick it up before the chaos ? i just did the mission yesterday and pay attention actually among all the chaos and now planning to repeat it
@@za3bloot Its kinda at the end on the table. Before you have to run/escape (Rev)
That Legendary Minigun (OP) was during the escape. I couldn't describe where it was.. just that I was quickly looting on my way out
i got an epic AA99 that randomly shot explosive rounds. its loud and eats through your reserves fast but its just a joy to use. deletes everything from mercs to mechs in seconds.
Can't go wrong with Boom Boom. It should at least get an honorable mention. It's saved my bacon so many times when it randomly fires off explosive rounds.
LOVE this gun
That's the one from the Neon Tactical vendor correct ? The 20 or 24 capacity shotgun ?
@@rodman0088 Aye.
Found a ledgendary Grendel early in my playthrough and haven't been able to put it down. Tesla Explorer's Calibrated Grendel, featuring Cornered, Radioactive, and Tesla, along with a long barrel, reflex sight, compensator, and tatical grip. I love it.
Same. I got an explosive one
Try the Va’Ruun. It makes the Grendel look like a BB gun.
Where did you find that legendary grendel? I know I'm late
@@Bharat_Army1895 sorry, that was so long ago i don't remember
@@fayedd2r998 Alright, it's okay
Only a few hours in but I like the Incendiary Rattler. Fun pistol that sets them ablaze every few rounds
You make the best content I’ve seen so far. Thank you for sharing this with us. Have a fantastic day ❤
The earliest Legendary I have found was in the first fight of the game. In a box next to the switch to open the door to the 2nd building. It's just a Solstice, and Space Adept and Titanium build are probably the worst perks a gun can have, but technically, it still counts!
This game has hella things to discover and i love it
Just find Heller’s cutter, use some skill points on laser weapons and you have yourselves an op/ unlimited weapon. Just be sure to aim while using it, to recharge it faster. I used it by mistake and it MELTS
+1 an awesome weapon, especially for NG+ runs!
Def a good list. Def hard agree that the Revenant is either the best in the game or at the very least, it's on the list. But Idk that I would classify any of these outside of the AA-99 as attainable very early. All of them are locked behind long quest lines. I would say though in terms of the Revenant, if you actually ARE looking to scratch that specific itch early on...The Magshear is essentially Revenant Lite. It doesn't have the trait bonuses from the legendary but it is very much the same exact weapon. Shoots the same. Hits insanely hard. Is every bit as much fun. Can be found either on eclipse mercs or in vendors within hour 1 or 2 of any playthrough.
The MAJOR kicker however though...& this is also an issue for Rev....the ammo economy itself for these guns is BRUTAL. .50 MI aren't commonly found for 1. & worse still...the few shops that DO sell it in bulk...SUPER pricey (w/o the sell buy skill at least)....sometimes you're looking at roughly 19k for like maybe 400-500 shots. For Magshear that's not anywhere near as bad as it's standard mag holds 30 shots. But for Revenant...this is atrocious as Rev has an insanely beefy 150 shots per mag. It's a DAMN good time all around...but it's pricey.
The Staggering Modified Refined Kodama you get from the Mantis quest is still my go to weapon. I've made some upgrades top it along the way. Add in some ballistic and rifle training and it makes short work of pirates, spacers and mercenaries.
I too love that weapon without upgrades it's a go too for me
Im really only using 2 weapons right now until i find another weapon I like: the Revenant and Tesla Professional's Refined Grendel. This Grendel has Incindiary trait and Tesla trait. Tesla sometimes adds electricity to the round that dmgs and slows the enemy. and Incindiary sometimes adds fire which is dmg over time. The fire DESTROYS pretty much anything, including Terrormorphs. The revenant does basically nothing to those tough Terrormorphs when compared to the fire dmg that the grendel does.
I'm surprised some people didn't realise that you was getting the ammo of the guns you pick up !
It's been like that for years in FPS games 🤷♂️
Yes in normal FPS but I don't remember fallout has that system but I always pick up all weapons and gear from dead enemies
@@TheDragonfriday I'm a scavenger too, so I soon figured it out 🤣
@berserkirclaws107 I never notice because I literally pick up everything clean then proceed to keep one unique item in the bottomless stash in fallout and skyrim.
I tired with starfield but the limits inventory makes me not want to collect everything. Yes I'm aware of the safe box with infinite space, but I'm lazy go there. I don't want to deal with multiple loading screens. ( playing exclusively on my steam deck )
Fun fact about sniper-y rifles... when crouched, at pretty extreme range, you can get sneak attack hits on a target that's actively firing at you. I suspect there's a distance limit on what counts as "visible" to the AI.
Also fun: If you like planetary surveys, you'll have seen the Biome Complete that basically means you've scanned all the flora/fauna on the current map. But, when selecting a new landing spot, there's a % indicator... that tells you if there's anything there you haven't fully scanned yet. If it's 100%, there's nothing new to learn. It's a nice feature if you're in a completion-y mood after taking a little time to smell the acid-spitting roses. And the XP is always welcome (plus the credits from selling surveys).
I was WONDERING what that % was for! Thanks for that tidbit. Hmm, I now am wondering if that and other little known info resides in the in-game Help Index. Will have to check next time I play.
I am personally a big fan of the "Rapidshot" Breacher shotgun variant obtained from UC Distribution in NA, after upgrading it with slugs the the thing is a beast
It's videos like this that have me drop what I'm doing and running off to play starfield some more. My favorite weapon has got to be the Va'Ruun inflictor particle rifle, I came across one for the first time after about 100 hours (!) on my first character and it had the one inch punch modifier on it. Terromorphs are pretty easy to take down now :)
I got lucky enough to find an Advanced Razorback and it has been my main gun since i picked it up. At my current level, that thing has enough kick to one-shot almost any enemy i come across.
Revenant is my favorite legendary rifle. It shreds everything.
same here!!!, excellent for boarding actions too!!!!
I found a legendary pistol named "Explosive Assassin's Calibrated Razorback". It has Berserker, Radioactive and Explosive traits. It's also kitted with a suppressor. At over 100 damage, I can routinely down spacers in one shot. Sadly, I forget where I found it. My other go-to's are the Rapidshot shotgun and Magshear. The Magshear is fun, but eats away at the ammo
Bro you grab that godly gun but don't note the location 🥲
Fr
Tell us where
Ok, I went back and checked my saves; I got it during the Lair of the Mantis mission
I upgraded the Big Bang into the Explorers Big Bang and it blows people away in one or two shots. I love it.
The highest tier, after "Advanced", is "Superior". Nice guide, specially that tip on how to get extra ammo just by picking up weapons!
i got a legendary grendel thats semi auto with a scope and ive been deleting enemies like a point and click adventure at lvl 11
The “Smartgun” at the UC store is good for dealing with very tanky boss type opponents. The only issue is that you need quite a bit of ammo because it uses ammo fast!. For regular armored enemies the “Mutineer” is better because it doesn’t have an initial firing delay like the Smartgun. The issue with Mutineer is that it’s hard to find ammo for it early on and it uses a fair bit of ammo as well so it’s best to reserve it for armored enemies.
I bought the Smartgun and gave it to my companion. In areas without too much cover (because of AI, in my opinion) they bring the Pain without ammo worries. Just give em 1 bullet and you see how far it gets you. =) same with grenades.
@@barongorn yeah the microgun is deadly in the hands of a companion since they have infinite ammo. I haven’t tried it yet but I’m guessing that modifying a microgun with the bullet hose mod and giving it to a companion would increase the DPS by a lot.
@@Hartbreak1 I had seen someones video trying to demonstrate it, it was a fight inside a base, the companion was hiding alot and not using it to its full potential. My thought in THAT sort of situation is to use an explosive type weapon like that lever-action one that uses 40mmXL. I'm told that ammunition is more rare to come by and thus really benefit from an unlimited ammo user.
I actually got a Titanium Beowulf from a random encounter asking if I was "The Courier" and "You're Early", to which I later got a random Ship Encounter of someone that wanted to kill me. And I still don't know if that encounter always gives the same weapon.
So, I found a pistol, nothing special not even rare that does 253 damage. It’s a Regulator that was a random find during the Gang quests on Neon. I’m only level 14, so I was confused on how this pistol is doing so much damage… Sure enough, it’s damn near one-shot killing everything.
Uses .43 MI ammo. I added some mods to it after I found it, for even more damage, including the mod that gives it electrical damage, and it now also destroys robots.
It’s been my go-to ever since lol
Did not know about that ammo trick! I just sold em all as is. So if you pick it up, than drop the weapon you picked up, the ammo from said dropped weapon goes into your inventory!
That quest in Cydonia can also net you a good unique ship that can come in handy either for bounty hunting or a life of piracy. Nab it while you can.
I've been religiously watching your Starfield coverage. You, sir, are awesome. I'm more the pistol type, so until I get some crazy legendary, I've been relying on a poison modded epic Urban Eagle. I do like my DOT damage. I tend to use laser weapons when I use something else. That Ikande pistol and Ember might be my jam so I'll work on that. Thanks a bunch! 🙏
The weapon tier is way more important than the perks that come with rare/epic/legendary variants. By the time you're looting advanced weapons on a regular basis the perks literally become meaningless because the weapons are putting out so much damage. I looted a common variant of an advanced tier Urban Eagle, and immediately started one shotting almost every mob I came up against. Up until that point I had been dumping most of my credits into replenishing my ammo because every mob was a bullet sponge even against my mostly fully modded out legendary weapons I'd been carrying around forever because even though they were legendary they were almost all the lowest tier base weapon with maybe one calibated tier.
@@Rowgue51Thanks for the pointers, I've noticed that when I switched not long ago. So far I'm good with most human mobs, it's the Ashta and such that ruin my day, lol.
I am trying for the sneaky assassin type character so I like me my suppressed weapons so the Marksman's AA-99 is still my go to because I have yet to find anything better... I also have a semi auto Maelstrom. I am looking for a good weapon to deal with wild life packs and herds that all gang up on me but those are few and far between situations.. also I really don't like the grendel/beowulf platform due to the horribly long reload speed.
Ember can also be obtained by not killing but convincing the girl to hand it over to fake her death
My current favourite weapon is a Legendary Kodama I found, with Bashing, Hitman and Explosive.
Double dmg when gunbashing, +15% dmg when aiming, random explosive rounds.
It shreds enemies 20 levels higher than me.
I’ve just been using the combatech big bang - it’ll put most things down in two shots - if they’re super high level three to five lol make sure they’re all head shots too for crit! So up close and personal is best !
For some reason the REVENANT speaks to me as a must have weapon. :D
You can re cycle the Mantis armor stats/ Quicksave BEFORE YOU OPEN THE CASE , and then load and see what you can get . My favorite is -75% to O2 consumption when encumbered , and2x -25% O2 consumption . I carry over 1000kg on a level 8 character and never had issues runing out of stamina. It makes the game so much more enjoyable . Now if i can only convince myself not to pick up everything and worry more about progressing lol
Never paid attention to the different tiers of weapons. Only paid attention to the colors and if it was a rare, epic, or legendary weapon. Will start paying attention to the greys now!
The explosive rounds on the Marksman AA99 is mint!!!
Suppressed Sniper rifles, shotguns if I need to clear out rooms, and a combat knife for sneaky sneaky
I spec into crafting and use hornet rounds on a mad damage double barrel. It made me swap to very hard for my other playthroughs because even a standard double barrel can shoots nukes legendary perks just make it more broken
I used the Ambassador from the freestar rangers quest line for a while. It is a solid unique pistol
Everyone should have a gun with a different type of ammo to avoid ammo issues and use that ammo type against the human enemies and resupply as you kill.
Thanks no spoiler warnings! Just spoiled Crimson Fleet for me now cheers! 👍
HUGE GLITCH WARNING: Do not put your weapons in your ships weapon racks. Only in boxs, captains locker or cargo hold. There have been reports of all of your guns disappearing on weapon racks in your ship. This just happened to me and I lost everything.... I even tried switching ships and seeing if my lost guns showed up in my new ship I switched to and there was no luck there. They are just all gone. So that is very cool
Lost my old earth shotgun that way 😢
I lost all my gun's on the mantis ship using the weapon's rack. This was the 1st week it came out. Sucks they have not patched that. But patch all the good glitches.lol..
Yup just happened to me!!! Luckily I didn't put any legendary weapons on it cuz i had a bad feeling about it!
The Explosive microgun has been the only gun I've used sice i picked it up, lol. It destroys anything and everything with ease.
I'm not sure if this is a glitch with my particular game but there's a specific POI called the Deserted UC Listening Post that appears south of New Atlantis on Jemeson or in the random zones when you land your ship outside that area. There's a locked room inside near the entrance that can be opened with a key card you find on a desk back by the jail cells. So far, every time I've looted them (playing on Normal and "not" doing the "switch to Very Hard just before entering" exploit) there have been two Advanced AA-99s and one Advanced Solstice (there was even a slate that mentions them as part of the inventory). I've been under level 10 every time I've looted them and they've had amazing damage for that level. If anyone wants to check if this happens with their game as well it might be a good spot for some early weapons.
I might be mistaken, but I believe unique/named weapons do have higher tier versions depending on what level you are when you encounter them. They just don't have the "Refined", etc. in their names.
Boom Boom. Great for boarding actions.
Long range designed breacher is by far the most op standard gun. Seems better then alot of snipers and you still keep decent close range capabilities. Long barrel, choke, slug....it hits
Next to your Cutter with Lasers L4 the Revenant is pretty much one of the best all-around weapons in the game. Add to that an Advanced Hard Target and you pretty much have a complete loadout. With that said, I recently acquired a Legendary Coachman shotgun with Disassembler, Corrosive and Skip shot. Add to this High Velocity and Hornet Nest rounds and everything just disappears when you shoot at it. And I mean everything. Honorable mention: Keelhauler 4168 DPS in a pistol!!
The Breach Shotgun is are beast I found are legendary version of it while doing the Vanguard story-line.
There's a second tier of Advanced, it's supposed to be Superior, but as it's a Bethesda Game the weapon naming is bugged. You can find identical Advanced guns, but 1 of high damage than the other.
This is SO NEEDED!! Glad to subscribe. Got your work cut out for you, to keep us posed on Starfield! Looking forward to it.
There are also Superior weapons in addition to Advanced.
My Advanced Pacifier is a CQB Monster! Tune it for power and range with a reflex. Turn on your flashlight, move aggressively and aim for the face. You’ll make the previous Mantis proud with how quickly, violently and efficiently you dispatch anyone opposing you!
Some other suggestions and the best at range weapon ive found recently is an "extended magazine commanders coachman" with the hornet rounds upgrade....it will two shot kill the big beasts on the red mile and will single shot most ecliptics or other pirates. Other noteable is the "one inch punch grunts" 1911 which is brutal, the varuun starshard pistol and the frenzy operators kodama. theres so many options to choose from
its not a named weapon tho
@ornn6177 the one inch punch 1911 is.
People 1000% overlook Va'Ruun Guns like Starshard. They have the highest damage in the game, and its split damage. They are by far the strongest in the game.
Inflictor is insane
I like the Old Earth rifle as a good starting gun. Only problem is ammo is rare for it. But it's got good range and power for a ballistic weapon.
the best unique weapon that I am still using is the Peacekeeper. It slays, but ammo is hard to get naturally, so I always buy it.
Well I missed the revenant lol and i was shocked when i saw it here and where it is and here is why .. when i played that awesome mission i used a console command to make it 0 gravity to make it more immersive as its an offline stranded spaceship!!! and it was a quite experience actually .. but u know 0 gravity means total mess floating everywhere and probably the revenant was at the roof or something in that room but surly wasn't on the table like that :D
It's also important to know hat some weapons get random stat boosts without showing it in the name.
For instance i got a Sidestar at level 5.
Just a normal Sidestar it just so happens to do 42 damage.
Which is more that an advanced one would give you.
I highly recommend for the revenant being a lot of med packs cause I did crimson quest line right off the rip and it took me 4 hours to finish the quest from constant quick saving and dying to explosions robots etc. if you know you know 😂
Lmaoooo bruh that’s wild. You did it right away 😂. The robots was nuts lol. I finished mine yesterday and it was so much fun. It literally is like a feature film.
That questline took me all damn day but it was worth it i think good rewards. Except the damn ship fight was BRUTAL
If Bethesda had implemented "bring em in alive" missions the EM weapons would make sense.
Heck half the ships have a brig .
It would be fun to stun a target , and escort them back to your ship while their friends try to save them.
Can’t believe left off The Prime comes with decent mods including sight and easily bought at Laredo in Akila
My favorites at the moment?
- My "say hello to my littler friend" launcher: The *"Elemental Smuggler's Advanced Negotiator"* - due to the naming bug in Starfield, the weapon itself is actually a legendary SUPERIOR tier weapon, not a misnamed advanced one - and once properly modded, this legendary grenade launcher can dish out over 1K of damage per shot on regular explosive rounds alone. It's literally more powerful than a legendary Bridger when it comes to grenade launchers in the game. If you can't find the Negotiator, the Bridger is just as good.
- Second favorite is any higher tier version of the Hard Target sniper rifle. Alternatively, the Magsniper is also a good choice - I just prefer the Hard Target variants over it. They literally hit "harder"
- N7 Smartgun (minigun) - 'nuff said, mod it for bullet hose mode and give it to Vasco to shred enemies. I always give Vasco miniguns - especially legendary superior ones - turn that mech into a shredding machine!
- Breacher - slightly better than the coachman, a legendary concussive/shattering version of Breacher or coachman is prefered. I like the look of the Breacher better, looks more like a tactical military shotgun - because it is. The coachman variants + Lawgiver + Regulator pretty much makes you a space cowboy if you want to role play that, though.
- Drumbeat - any higher tier version of it is amazing. Again, I like the look. The mealstorm is good, but the Drumbeat hits harder I think. Needs more testing. Grendel is a safe bet, too. Same with any high-tier Beowolf variants.
- Equinox, mod any highier tier variant with rapid firing full auto and give to companions - especially Sarah, it becomes a literal laser bullet hose via unlimited ammo. Eternity's Gate is another good weapon for Sarah, but the fire rate of that thing is a hopeless cause. Any other PB weapons that can be modded for full auto are also viable, so pick your prefered poison.
Pro tip: companions have unlimited ammo IF you give them 1 ammo count for whatever weapon you give them to equip. Also, ALWAYS mod for full auto fire for their weapons - they're more liable to kill you if you give them your grenade launchers because their AI is derpy AF. I found out the hard way during testing. Your companions are neigh-unkillable, you are not.
Asha Tamer one of the first weapon boxxes i opened. Game changer.
Make a video on New Game + and the changes you can get AND if it’s smart to do it and then explore or Vice versa
I found a suppressed AA-19 with explosive rounds. Goes great with my maxed out stealth perk
Deadeye pistol is cool on the headshots, you feel like a space cowboy .
I like the Big Bang white shotgun !!
Nothing beats my " 1inch punch kraken" i love this gun and it has corrosive damage, shoots like a shotgun and always has ammo.
revenant. Absolutely a beast. but its drains Ammo like crazy.
Thats the oh shit weapon
My favorite weapon right now is a modified beowolf. Hits pretty hard
Pro tip. Give the revenant to your companion along with just ONE 50 MI ammo. They get unlimited ammo and they shred enemies when using the revenant. The revenant shreds through ammo so fast that it’s hard to keep the ammo stocked if you use it yourself.
Find the advanced Va’Ruun and improve it with mods at the weapon bench. Then, start upgrading both particle beam and rifle skills. it breaks the game.
Edit: make sure when you give the gun to your companion you equip it or else they won’t use the gun, they’ll just store it for you.
While doing the red faction set of missions, while on the ice planet to get info, there is a locked cell. I found the computer and opened the stash. At level 11, I now have an Advanced Regulator that does 130 dmg. I think I will put some points into pistol skills!
Warning: There's a bug that destroys anything you put on the weapon racks in the Razorleaf (the Mantis ship).
Quite a few people have had this happen. For some, it happened when they captured a new ship. For others (like me), they left the ship for a mission, came back, and everything on the weapon display racks was gone.
I lost the Keelhauler, 3 legendary weapons, and 5 other good / expensive guns.
Before anyone asks: No, they didn't get transferred to the ship's cargo storage, or anywhere else. They're just gone.
The same happened to me except they didn't actually get deleted luckily and we're back in the cargo
Its just goes to your ship cargo it doesnt get deleted
@@gilbert6029 I'm glad yours were just back in the cargo. Sadly, that's not the case for myself and many other people.
@@LordMaidenless Incorrect. The guns did *not* go into the ship's cargo. I checked. Multiple times. They're simply gone.
@@LordMaidenlessdid you stop reading halfway through?
There is actually one more tier above advanced which is superior, but those drops are incredibly rare.
Talk about the kid stuff benefits. Besides the ship and gun you also get a meat loaf recipe that gives xp boost for 2 hours! To think I would have skipped the perk if my IRL parents were still alive...
You can get the aa-99 from the uc quest
Honorable mention!
Boom Boom shotty. Shit wrecks no cap.
Found one lying about sort of deep into the campaign but I found one on my first NG+ in the New Atlantis Space Port shop. The one with the blonde chick dressed in blue.
You can get ember via persuasion skill. She gives it up and you let her disappear.
I killed her for it
The "vampires gift" is my fave so far
Keelhauler first mission from crimsion fleet
Rev & keel are the only 2 weapons i use now, both are so OP
I got an optional vender before going to Londonion that sold me an 80k grenade launcher From hell. That’s one of my favorites so far.
Got an incendiary explosive instigating microgun today. It’s amazing.
currently using a refined equinox since i specd into laser weapons. already to the third perk of the skill and doing about 80% damage to normal enemies per shot. might go after ember since it's a laser weapon though.
Finally found the Varuun Inflictor and oh my god particle beam weapons are op
Can someone answer this question for me, do legendary weapons scale? For example, if I get the Despondent Assassin early in my play through (I did actually, around lvl 15), compared to if I had gotten it around lvl 30 or 40 or even higher, will it scale in damage as I increase my lvl or no? I ask because the one I have says it does significantly less damage than in the video and I'm assuming that's due to differences in lvls when it was acquired. So if someone could let me know that'd be great.
Could be his skills to.
Dont think legendary levels change but you can get different and more effects picking them up on very hard
mine has 36 phys damage now im sad
I bet there are unique weapons that are technically refined tier. Because I've gotten multiple unique weapons based on the same gun that have had vastly different base damages.
The thing is in fallout 4 that whenever you pick up a weapon you gain associated ammo.
I was lucky enough to find an advanced lawgiver with the instigating perk, it can basically one shot anything