Hi Lunar, I saw the website has Fortunes Glory as TBD, it's resting right behind the sun dial temple when you are finding the meaning of Unity (forgot exact mission name)
One of my main complaints with Starfield is that uniques just don't look unique. I want the gun to look different than any other gun in the game, not be a clearly modded version of a regular gun that's in the game or just a slight color change.
No, what's increasingly frustrating is that THERE ARE UNIQUES. look at ember! you can't remove it's unique skin! revanent, the same deal, they need to differentiate these unique/exotics better like in previous games. Many of the guns he listed just aren't unique/exotic and it's going to make this whole thing very confusing.
When I saw the short circuit my first thought was "hey, that's the name of a movie I like" and then I saw the "disassembler" trait on the item card and knew it was an intentional reference. Glad to see that movie getting some love
Thanks so much for continuing to do these videos. I appreciate it is a time commitment and a great effort especially given the fact that more are still being discovered. I hope you are able to update this to make it comprehensive but even if you can’t I wanna say a big Thank You for all your work!
for the end mission you can actually get both weapons if you choose to side with neither of them, and the hunters weapon is a legendary called “unmitigated violence”
NG+ 3 I found 4 new uniques sold from the Mysterious Ship Random encounter found when jumping into a planet/moons orbit. It’s must be incredibly rare because I’ve yet to see anyone post about them. I did it whilst streaming but I’m not tryna shamelessly plug.
@@victorvondoom2457 nope, ima huge Bethesda fan, I look back and Skyrim had loads of unique looking swords,maces,bows,war hammers,axes, daggers etc, if they can make swords look different from each other, they can make guns look unique
You should have listed these in the order you can obtain them. I noticed you mentioned one is missable, but not all of them that are as well. Hope we don’t miss any.
Bro ran through this whole thing like it was a speed run. I have collected every weapon on this list, but the last couple before coming to this video, and I can tell you that he did not give enough information for most of them I watched lol
I may be completely wrong but I believe the exterminator rattler is not unique and is just a rattler with exterminator which is just more damage toward aliens
@@scp2539no you do not you can side with neither the emissary or the hunter and kill them both and loot the hunters weapon and eternity’s gate from the emissary
Dunno if anyone ever mentioned this, but you don't have to break into the Syndicate area as part of that questline. There's actually a rooftop access into their base hidden by ventilation shafts. If you enter that way they won't even be hostile. You can grab some skill magazines and the weapon and then open the 'normal' door in the shop using a computer on the other side.
I wish the unique/legendary weapons actually FELT unique or legendary. Majority of the effects are very situational, if not outright pointless. Especially when they're all bonuses that can roll on other random weapons anyways. The Power Beat is bonkers, though. Easy to get, common ammo, stupid high damage output. Only gets more broken with the skills deeper in the combat tree.
BEHOLD, I have the max level anti-personel explosive one-inch-punch aa-99, TOOK ME TWO DAYS OF NONSTOP LEGENDARY FARMING it dropped from a level 86 elite after almost a hundred twenty resets
For those that aren't aware, the one inch punch effect makes each bullet into 8 bullets, like the two shot effect from fallout four, with the explosive effect and that many projectiles the 10% from antipersonell goes upto 80 percent per projectile and it also modifies explosive damage and splash damage. The aa-99 has the highest dose of any non heavy ballistic gun
I just sat and tried for a day to get the 20% accuracy and 25% extra damage on next shot after headshot perks on the NG+10 Hunter armour. I gave up. Reloading from Unity and watching the almost-unskippable credits is a nightmare. I accepted -15% incoming physical damage from ranged weapons, +20 carry cap, and the Headhunter perk which is the 25% extra damage on next shot after headshot perk. Also, yes, please tell us where you farmer your weapon. Thanks!
You can in fact get both starboard weapons if you choose side with neither the hunter or the emissary and kill them both. Was definitely a tougher mission of them all but was worth them dropping two yellow legendary’s.
got the X-989 as a legendary, wich was nice for killing Terrormorphs Also, if you do a favor for Simon during Rijujin quest and kill the bounty hunter after him, you get an unique skinned gun called Ember
If youre doing the vanguard questline then make sure you keep radburn as a binary trigger pistol that sets targets on fire using whitehot rounds. Its great for terrormorphs
I picked up a rare radioactive equinox that randomly deals radiation damage. And it also has ‘Berserker’ deals more damage the lesser an enemies armor gets.
Berserker actually increases damage based off how little armor YOU are wearing. the description is just really badly written so the misconception is common.
These are not all unique named weapons. There are at lest 2 more from the Legendary Trader in NG+. Va'ruun Rifle caller Reflection and Va'ruun pistol that I don't remember the name of.
Mission based or rewards I think are tied to level. Revenant, x-898, and mutiny were all advanced based with 3 effects. Shop legendary are base with 1 effect. At least in base game
HUGE GLITCH WARNING: Do not put your weapons in your ships weapon racks. Only in boxs, captains locker or cargo hold. There have been reports of all of your guns disappearing on weapon racks in your ship. This just happened to me and I lost everything.... I even tried switching ships and seeing if my lost guns showed up in my new ship I switched to and there was no luck there. They are just all gone. So that is very cool
Are you sure they aren’t just in your cargo hold. If you modify your ship it tells you it moves everything to the cargo hold and I’ve always found my guns there
@@stevenpaniagua8463sometimes it goes to the cargo hold and sometimes items on display areas, like weapon racks or helmet stands just straight up get deleted
Do unique weapons scale based on when you pick them up. For example, if I get the Mutineer when I'm level 10 and my friend waits until he is level 50, will both of us get a Mutineer that does 199 damage?
Bethesda needs to make it so that once you collect a unique weapon with a unique skin that you can take that skin and put it on a different weapon of that kind.
Would you say that pistols in general do more damage than rifles? I’m trying to figure out the pros of using pistols instead of rifle’s because obviously rifles have better range, ammo capacity, etc.
@xLunarGaming There's a trader you can randomly encounter after NG who sells several unique weapons. among other unique items. The Mysterious Captain, or The Trader is their name
I though there was a Sword of Damocles and I can't remember where I saw it but I swear it was one of your videos... Does anyone know where and how to get it?
SPOILERS: I want them to add unique weapons for ng+ like the spacesuit and ship, like make them starborn themed and they gain strength to max, and you either get random effects or you choose the FIRST legendary effect and the others are random as a reward
You absolutely can get both of the Starborn's weapons, if you pick the option to side with neither of them, and kill them both at the final confrontation, they will have their respective guns able to b looted along with their artifacts.
@@Shleeparoni you don't have to immediately go to the unity just because you have all of the artifacts, and even if you do go to the unity, you don't have to actually do a NG+ you can turn your back on it and go back to playing.
There are very few with unique textures and I don't think there are any unique meshes. Clearly Bethesda intend to monetise skins as they feature on the workbench.
uhm I got many unique weapons that are not on this list. I wonder if maybe the game generates some procedurally since I got some of them during random encounters.
@@xLunarGaming too many to mention, but some of them are the barrow knife, the reckless bombardment grenade launcher, urban eagle pistol, keelhauler automatic. I am starting to think nothing is really unique unless its some story connected to it, like the mantis stuff for example. everything else seems to have small chance of appearing anywhere if you just explore
@@xLunarGaming He's right, I got a couple named weapons from random encounters. I'm 99% sure I got a named Ripshaw knife, as well as a named Eon pistol from random outpost elite. Unless they intentionally placed these in the middle of nowhere, they had to be randomly generated. There weren't really good, so I just sold them anyway...
I think fortunes glory is a random drop from legendary enemy, i didnt know its a rare unobtained weapon i didnt loot it. But ill farm it again. I got a legendary 1 punvh power beat, super fun with that weapon & anti personal shattering beowulf, its like a space m4 to me.
No unfortunately not :/ "Uniques" in Starfield just means named, they sometimes have guaranteed modifiers (like +10% dmg to humans), but there's not really any reason to use them lategame, crafting will very quickly make these useless. I found a random legendary at lvl 3, it took me 15 levels to replace it, since it rolled 3 useful modifiers - I only replaced it because the Grendel doesn't scale well later on. It rolled: +dmg consecutive hits, 4th shot doubles, chance to radiate. I was kinda OP for the entire time, just swallowed ammo like nothing else.
I miss fallout three and new vegas their weapons where absolutely class new vegas has like a hundred vanilla guns and over like 200 unique weapons lol and they all look beautiful in my opinion
yaaaah... theirs a clear defiance between 'Named Weapons' and 'Unique Weapons'. 'Named Weapons' can be Recreate with a bit of a lucky RNG while looting, you can even create Better versions with good enough RNG. 'Unique Weapons' are 100% Unique. as in UNABLE TO BE DUPLICATED (within the intended functions of the game). Deadeye and keelhauler for example. their custom skins means its literally one of a kind.
lol I just new game + I’ll try to remember when I grabbed it when I go though the game again I’ll for sure remember the area it wasn’t in a chest tho it’s literally just sitting on a rock behind some big structure I remember fighting ecliptic out front
I found a legendary that i haven't seen anywere on UA-cam. The EXPLOSIVE EQUALIZER'S ADVANCE VA'RUUN INFLICTOR LEGENDARY PARTICLE BEAM RIFLE. With a value of 120000 ? 😅
I'm at the point where I'm thinking "Does Starfield need "SPACE" more then FALLOUT4"? My XBOX says "Future Choices have an effect" while my sensibility says "HELL YEH, FALLOUT 4, it has PERSONALITY, and REPLAYABILITY,.....That's something even Call of DOOTIE can't manage in 2023"😊
Seems there are still some more to get, If I find more than a couple ill make a new updated video!
If you do find out how to get the Novablast Disruptor please just post it. 😊
@@kdwilliam8971 you can buy one at the Ryujin tower gun vendor
Hi Lunar, I saw the website has Fortunes Glory as TBD, it's resting right behind the sun dial temple when you are finding the meaning of Unity (forgot exact mission name)
I found fortune’s glory on mission unity, on hyla ii
Land at the ancient ruins then walk behind the strange tower
One of my main complaints with Starfield is that uniques just don't look unique. I want the gun to look different than any other gun in the game, not be a clearly modded version of a regular gun that's in the game or just a slight color change.
That’s what I loved about fallout 3 and new Vegas
No, what's increasingly frustrating is that THERE ARE UNIQUES. look at ember! you can't remove it's unique skin! revanent, the same deal, they need to differentiate these unique/exotics better like in previous games. Many of the guns he listed just aren't unique/exotic and it's going to make this whole thing very confusing.
@@evilweenerI’d appreciate if they updated this in a patch and added some unique skins/models to weapons we already have
That's fair
@@KaptainKarizmaspeaking of new vegas, why can’t the revolver we get from the free star quest do a western riff like from new vegas
There is a unique 1911 called “Vampire’s Sidearm” in one of the locked side rooms in subsection 7 in the mast district. Just found it today
When I saw the short circuit my first thought was "hey, that's the name of a movie I like" and then I saw the "disassembler" trait on the item card and knew it was an intentional reference. Glad to see that movie getting some love
Isn't that Johnny 5 or something
@@isaacw8055 Yes, johnny 5 is the name of the main robot in the movie
@josefstalin9678 Johnny 5 alive !!! , yeah I remember that and the movie Mac n me lol lol
Hope they add more laser weapons. Right now ballistic weapons are far superior due to being much more common and having more unique weapons
Thanks so much for continuing to do these videos. I appreciate it is a time commitment and a great effort especially given the fact that more are still being discovered. I hope you are able to update this to make it comprehensive but even if you can’t I wanna say a big Thank You for all your work!
for the end mission you can actually get both weapons if you choose to side with neither of them, and the hunters weapon is a legendary called “unmitigated violence”
Do you have to kill them both to get it or can you persuade them to get them?
@@AbsolutelyMenti you must kill then both, persuading them will only give you the artifacts.
@@lakejennett398 damn, so there's no reason to try and persuade them
@@AbsolutelyMenti the only reason to persuade them would be if you were speedrunning the star born ng+ in order to avoid combat
Facts. You gotta not side with any of them. The fight is a bitch though 😂
Personal Checklist
0:42 - Ashta Tamer (empty nest 4th game mission)
0:55 - Exterminator Rattler (UC Distribution, Commercial District NEw atlantis)
1:35 - Reckless Bombardment (Hostile Intelligence)
1:46 - Shattered Shock (Hostile Intelligence)
2:00 - X989 Microgun (Hostile Intelligence, Bugged))
11:25 - Vampire's Gift (Hostile Intelligence)
6:33 - Amped Up Orion (Hostile Intelligence)
2:30 - Ambassador ( Friends Like These)
3:39 - The Mutineer (Into the Unknown Vladimir's Villa)
4:10 - Radburn (Grunt Work)
4:45 - Solace (galbank new atlantis)
5:16 - Street Sweeper ( final Striker mission, The Showdown)
5:25 - Trickshot ( War Relics faction quest in the UC Vanguard questline.)
5:37 - Unfair Advantage (Missable , Legacy's End)
6:07 - Acid Rain (A Shipment for Salinas)
6:55 - Brawlers Equinox (A Shipment for Salinas)
7:10 - Despondent Assassin (Defensive Measures before continuing with False Positives and ending with Leader of the Pack, Akila)
8:19 - Fiscal Quarters (all that money can buy)
8:37 - Gallow's Reach (No Sudden Moves-find captain petrov)
9:26 - Justifier (The Hammer Falls)
9:50 - Revenant (missable, Eye of the Storm)
10:31 - Peacemaker (Peacemaker quest)
10:37 - Peacekeeper (Groundpounder)
10:58 - Tempest (Missable , Legacy's End)
11:18 - Unrestrained Vengeance (High Price to Pay)
11:53 - Brute Force (Run the Red Mile )
12:03 - Experiment A7 (missable, Etangeld)
13:00 - The Last Priest (the Hunter)
13:30 - Unmitigated Violence & Eternities Gate
13:51 - Avatar Last Breath
Love this.
Thank you! Love running unique weapons. Was my favorite part of Cyberpunk, having fun doing the same with Starfield.
I got Fortune's Glory behind the scorpion tailed statue on Hyla II , its a melee weapon
I wish I could unlock the unique skins some of these weapons have. That mod slot is pretty useless unless you have the premium edition
Naja, selbst mit der Edition gibt es nicht viele Waffen.
Der Cutter, Equinox.. Es sind leider viel zu wenig :/
NG+ 3 I found 4 new uniques sold from the Mysterious Ship Random encounter found when jumping into a planet/moons orbit. It’s must be incredibly rare because I’ve yet to see anyone post about them. I did it whilst streaming but I’m not tryna shamelessly plug.
Do you have a link to the stream or any images?
Finally bro! Your voice has soothed me throughout many games while searching for all the weapons :)
I appreciate it thanks
I wish they would make the guns look more unique
You may fulfill this space-themed fantasy in Destiny (though I do agree)
@@victorvondoom2457 nope, ima huge Bethesda fan, I look back and Skyrim had loads of unique looking swords,maces,bows,war hammers,axes, daggers etc, if they can make swords look different from each other, they can make guns look unique
You should have listed these in the order you can obtain them. I noticed you mentioned one is missable, but not all of them that are as well. Hope we don’t miss any.
Bro ran through this whole thing like it was a speed run. I have collected every weapon on this list, but the last couple before coming to this video, and I can tell you that he did not give enough information for most of them I watched lol
I may be completely wrong but I believe the exterminator rattler is not unique and is just a rattler with exterminator which is just more damage toward aliens
11:12 can you steal it from him or do you need to murder him for it to spawn?
Have to side with one side until the end of those quest, they dont even have the weapons on them until your fight with either
@@ak74udieby disappointing, ty for answering.
@@scp2539no you do not you can side with neither the emissary or the hunter and kill them both and loot the hunters weapon and eternity’s gate from the emissary
@@cameronmiller3278 crimfleet weapon
I don't the see exterminator rattler at the merchant you said in your video.
Dunno if anyone ever mentioned this, but you don't have to break into the Syndicate area as part of that questline. There's actually a rooftop access into their base hidden by ventilation shafts. If you enter that way they won't even be hostile. You can grab some skill magazines and the weapon and then open the 'normal' door in the shop using a computer on the other side.
There's more than what's on this list. For example, I found one called "feather" on the key for sale
I wish the unique/legendary weapons actually FELT unique or legendary. Majority of the effects are very situational, if not outright pointless. Especially when they're all bonuses that can roll on other random weapons anyways. The Power Beat is bonkers, though. Easy to get, common ammo, stupid high damage output. Only gets more broken with the skills deeper in the combat tree.
BEHOLD, I have the max level anti-personel explosive one-inch-punch aa-99, TOOK ME TWO DAYS OF NONSTOP LEGENDARY FARMING it dropped from a level 86 elite after almost a hundred twenty resets
For those that aren't aware, the one inch punch effect makes each bullet into 8 bullets, like the two shot effect from fallout four, with the explosive effect and that many projectiles the 10% from antipersonell goes upto 80 percent per projectile and it also modifies explosive damage and splash damage. The aa-99 has the highest dose of any non heavy ballistic gun
Where did you farm for this, what did you kill to get it, and did it require very hard difficulty?
I just sat and tried for a day to get the 20% accuracy and 25% extra damage on next shot after headshot perks on the NG+10 Hunter armour. I gave up. Reloading from Unity and watching the almost-unskippable credits is a nightmare. I accepted -15% incoming physical damage from ranged weapons, +20 carry cap, and the Headhunter perk which is the 25% extra damage on next shot after headshot perk.
Also, yes, please tell us where you farmer your weapon. Thanks!
You can in fact get both starboard weapons if you choose side with neither the hunter or the emissary and kill them both. Was definitely a tougher mission of them all but was worth them dropping two yellow legendary’s.
I want more melee weapons. Hopefully a laser blade.
got the X-989 as a legendary, wich was nice for killing Terrormorphs
Also, if you do a favor for Simon during Rijujin quest and kill the bounty hunter after him, you get an unique skinned gun called Ember
If youre doing the vanguard questline then make sure you keep radburn as a binary trigger pistol that sets targets on fire using whitehot rounds. Its great for terrormorphs
theres the shipbreaker's cutter which is Obtained during the Bounty: The Starjacker mission, in the end crate i believe, it has some sick decals
For the Emissary and Hunter gun , you CAN get both , if you decide to side with neither , you kill both at the end , and they both drop their guns.
Can unique weapons have advanced, refined or calibrated weapon stats? Or are they always vanilla stats on them?
They drop based on character level.
I picked up a rare radioactive equinox that randomly deals radiation damage. And it also has ‘Berserker’ deals more damage the lesser an enemies armor gets.
Berserker actually increases damage based off how little armor YOU are wearing. the description is just really badly written so the misconception is common.
These are not all unique named weapons. There are at lest 2 more from the Legendary Trader in NG+. Va'ruun Rifle caller Reflection and Va'ruun pistol that I don't remember the name of.
Been trying to find the Kapow particle shotgun. You seen that one?
Do these rare rifles drop as advanced based on level? or are they stuck at the base damage
I think some do advance and others don't, not sure why
Mission based or rewards I think are tied to level. Revenant, x-898, and mutiny were all advanced based with 3 effects. Shop legendary are base with 1 effect. At least in base game
Unique rare weapon o my god. Nice game
you can get both the emissary's weapon and the hunters weapon if you side with neither
It'd be nice if the footage showed images of all of the weapons. Not just how to get them.
HUGE GLITCH WARNING: Do not put your weapons in your ships weapon racks. Only in boxs, captains locker or cargo hold. There have been reports of all of your guns disappearing on weapon racks in your ship. This just happened to me and I lost everything.... I even tried switching ships and seeing if my lost guns showed up in my new ship I switched to and there was no luck there. They are just all gone. So that is very cool
Are you sure they aren’t just in your cargo hold. If you modify your ship it tells you it moves everything to the cargo hold and I’ve always found my guns there
@@stevenpaniagua8463sometimes it goes to the cargo hold and sometimes items on display areas, like weapon racks or helmet stands just straight up get deleted
Facts. For sure. Mantis armor completely went missing after i placed displayed it on the ship, then switched ships. Yup. Unfortunate bug.
Do unique weapons scale based on when you pick them up. For example, if I get the Mutineer when I'm level 10 and my friend waits until he is level 50, will both of us get a Mutineer that does 199 damage?
Exactly what I was gonna ask. I looked it up and yes, they do scale
Left out the old earth shotgun i believe its called the cursed purchased from the vendor in cydonia.
Ive been needing a better melee than the cutlass so im just saving the katana for myself and others 13:00
I wonder if there is still a way to get Delgados gear... I convinced him to stop what he was doing and allow the UC to arrest him
Can you put a stock on the old earth assault rifle?
Does player lvl determine damage on these guns? I got the despondent assassin on very hard mode and at lvl 20 only does 46 for me no upgrades from me
I got the 1911 from my dad in one play-through, and the next play-through it had about ten times the damage. So I’d say so.
Thanks for this
ive missed so many already can you get them if you done the mission?
Awesome work man!
""Go through this by category" I was hoping for Ballistic/Energy/ect. Those kind of categories. Not by names. Good video.
Found a pistol called "vampires sidearm" and couldn't find it on your list nor did I find anything on the net. Sounds unique ite?
how do these rank in terms of calibrated, advanced, and superior?
Bethesda needs to make it so that once you collect a unique weapon with a unique skin that you can take that skin and put it on a different weapon of that kind.
i found fortunes glory behind a rock on one of the main story missions i cant remember which one tho
Do you know what rock or what mission
You can get the vampires sidearm in sub section 7 I haven't seen any videos on it!!
Would love to see all the weapon in the video there’s some weapons like the marathon that I can’t wait to get because they just look so good
You can actually get the 2 legendary Starborn weapons. Finished main quest last night..
You miss the blade in doing so.
Would you say that pistols in general do more damage than rifles? I’m trying to figure out the pros of using pistols instead of rifle’s because obviously rifles have better range, ammo capacity, etc.
Hodaka rifle has been my go to.
AMAZING VIDEO!
I guess i will have to settle for the N67 smartgun since my game is apparently bugged and i cannot get the x989 microgun.
You can get both Unmitigated Violence and Eternity's Gate if you choose to fight both Starborn.
@xLunarGaming There's a trader you can randomly encounter after NG who sells several unique weapons. among other unique items. The Mysterious Captain, or The Trader is their name
Would be good if you scrolled thought all of them so we can check appearances quickly. Item ID's would be good to.
How is the n67 smart gun a pistol? Or did you misspeak
I though there was a Sword of Damocles and I can't remember where I saw it but I swear it was one of your videos... Does anyone know where and how to get it?
What about Ember?
No mention of Reflection? Considering it's the most powerful weapon in the game, it's kind of a big deal.
If you smack the collector when you see him he will submit automatically and then the gallows reach becomes free without any stolen tag
Fella wasn't there at all for me during hostile mission. Reloaded earlier saves too, nothing.
SPOILERS:
I want them to add unique weapons for ng+ like the spacesuit and ship, like make them starborn themed and they gain strength to max, and you either get random effects or you choose the FIRST legendary effect and the others are random as a reward
Anyone know where to find the Varuun Starshard?
Fortune glory is a knife, found one near some temple.
Does Unique weapons have level scaling?
Nope, all unique weapons are normal tier. Even tried to get them on NG+ with level 101, they're still the same
You absolutely can get both of the Starborn's weapons, if you pick the option to side with neither of them, and kill them both at the final confrontation, they will have their respective guns able to b looted along with their artifacts.
Yeah but can you actually use them? Doesn’t the game pretty much restart right after that?
@@Shleeparoni you don't have to immediately go to the unity just because you have all of the artifacts, and even if you do go to the unity, you don't have to actually do a NG+ you can turn your back on it and go back to playing.
Missed the Ember pistol
There are very few with unique textures and I don't think there are any unique meshes. Clearly Bethesda intend to monetise skins as they feature on the workbench.
A few of what you showed are just rare quality guns which is perk name+weapon name
uhm I got many unique weapons that are not on this list. I wonder if maybe the game generates some procedurally since I got some of them during random encounters.
What are they?
@@xLunarGaming too many to mention, but some of them are the barrow knife, the reckless bombardment grenade launcher, urban eagle pistol, keelhauler automatic. I am starting to think nothing is really unique unless its some story connected to it, like the mantis stuff for example. everything else seems to have small chance of appearing anywhere if you just explore
@@xLunarGaming He's right, I got a couple named weapons from random encounters.
I'm 99% sure I got a named Ripshaw knife, as well as a named Eon pistol from random outpost elite.
Unless they intentionally placed these in the middle of nowhere, they had to be randomly generated.
There weren't really good, so I just sold them anyway...
I think fortunes glory is a random drop from legendary enemy, i didnt know its a rare unobtained weapon i didnt loot it. But ill farm it again.
I got a legendary 1 punvh power beat, super fun with that weapon & anti personal shattering beowulf, its like a space m4 to me.
its on an altar behind the ancient ruins on Hyla, where you go during the campaign
Thanks
They kinda shit the bed only making a few unique weapons actually look...unique
I got a legendary razorback called one inch punch with 350 base damage got it somewhere halfway through the story it now does abit over 600 damage
One inch puch is just a perk! You can get it on anything! Got it on a Kodama and its pretty fun lol
How you know.if they are unique weapon?
The name will be unique
I’m like 90% sure I have had fortunes glory on one play through
There's also reflection from the New game vendor
Your missing the ember pistol
is there anything unique about those except name and paintjob ? i can surely make better weapons just by looting legendaries and moding on top of it
No unfortunately not :/
"Uniques" in Starfield just means named, they sometimes have guaranteed modifiers (like +10% dmg to humans), but there's not really any reason to use them lategame, crafting will very quickly make these useless.
I found a random legendary at lvl 3, it took me 15 levels to replace it, since it rolled 3 useful modifiers - I only replaced it because the Grendel doesn't scale well later on.
It rolled: +dmg consecutive hits, 4th shot doubles, chance to radiate.
I was kinda OP for the entire time, just swallowed ammo like nothing else.
I miss fallout three and new vegas their weapons where absolutely class new vegas has like a hundred vanilla guns and over like 200 unique weapons lol and they all look beautiful in my opinion
Bruh I just want the prismatic equinox that I saw once on a video
yaaaah... theirs a clear defiance between 'Named Weapons' and 'Unique Weapons'.
'Named Weapons' can be Recreate with a bit of a lucky RNG while looting, you can even create Better versions with good enough RNG.
'Unique Weapons' are 100% Unique. as in UNABLE TO BE DUPLICATED (within the intended functions of the game). Deadeye and keelhauler for example. their custom skins means its literally one of a kind.
There's gotta be atleast one weapon of alien origin.
It’s a shame they didn’t actually give them unique skins or something
What about the Novablast Disruptor? Where and how do you get it?
lol I just new game + I’ll try to remember when I grabbed it when I go though the game again I’ll for sure remember the area it wasn’t in a chest tho it’s literally just sitting on a rock behind some big structure I remember fighting ecliptic out front
I found a legendary that i haven't seen anywere on UA-cam. The EXPLOSIVE EQUALIZER'S
ADVANCE VA'RUUN
INFLICTOR
LEGENDARY PARTICLE BEAM RIFLE. With a value of 120000 ? 😅
Probably bc it's a randomly rolled legendary and not a unique.
I'm at the point where I'm thinking
"Does Starfield need "SPACE" more then FALLOUT4"?
My XBOX says "Future Choices have an effect" while my sensibility says "HELL YEH, FALLOUT 4, it has PERSONALITY, and REPLAYABILITY,.....That's something even Call of DOOTIE can't manage in 2023"😊
I've definitely sold most of these as there just not unique looking weapons.
Same as Fallout unique weapons have unique names. That’s how they standout
@@CPTN_IRISH Fallout 3 and fallout New Vegas had real unique weapons. a name isn't really unique.
I killed them both and got both weapons at the end of the game .
I just got an named gun called HOT-HEADED by handing in astras an haven't found anything about it on UA-cam
👌👌👌👌
Luckily I'm on pc so If I miss one that I can't get again I'm all good😊😊😊
*spoiler* I didn't pick as side for the final mission and got both rifles
hate that these weapons dont scale