My *_TOP TIPS_* (especially _Survival Mode_ )---> --> _Codsworth_ is available as a companion without first needing to free *Preston* . Simply enter _Concord_ far enough that Preston and the Raiders start fighting, return to Sanctuary, and he can be hired. Taking him along to free *Preston* can give some _affinity boosts_ . _Codsworth_ will give you a Purified Water on a continual basis just by talking with him, making him a solid companion for _Survival Players_ . --> *_Need Caps?_* Stop at nearby *Abernathy Farm* , under the Power Pylon. Grab the 9 Melons, then speak with the daughter _Lucy_ . Keep picking the top dialogue choice about caps as currency. This will trigger an Easy speech check, and she will offer to buy Melons for 5 caps instead of 3. She can buy every Melon you have, on an ongoing basis, which can be lucrative if you turn Sanctuary into a Melon farm. However, if you make the Farm a settlement, she stops buying them. --> *_Survival Players_* , besides planting *Tato* , *Mutfruit* and *Corn* for _Adhesive_ , plant *Razorgrain* . Cook *1 Razorgrain /1 Dirty Water* to make rad-free _Noodle Cups_ . They lower thirst one level, and hunger half a level. Check wandering vendor _Trashcan Carla_ and _Trudy at Drumlin Diner_ , South of Concord. Or find randomly as loot. --> *_Weapon and Armor modifications_* can be _stripped and swapped_ onto your better gear. You can _remove armor mods_ for free, but you will have to _build a new gun mod_ from components. Even without Gun Nut, you can build the base level gun mod, which will put the previously attached modification into your inventory, and put onto your new hotness. --> _Survival Players_ should build *15 more water supply than they have settlers* , minimum. Take out the water from the Workshop *every day* , and store it separately in another container. New Purified Water will be added every day *_if_* there’s little to no water already in the workshop. If you build a large enough water purification operation, a huge amount can get added daily. Use this for your travels, or stockpile, and sell the surplus. --> _Survival Mode_ features *Diseases* , acquired numerous ways. You can take *Antibiotics* , visit a *Doctor* , or *wait* until they go away eventually. Each disease has _different durations_ , lasting from *2-7 days* . The most debilitating are _Weakness_ (receive +20% damage), and _Infection_ (take damage over time, though it won’t kill you, will leave you with a sliver of health). These two diseases take *2.5 days* to go away. Find something safe to do, like decorating Sanctuary, or sleep it off. Sleeping causes a _disease check_ , so you might get sick again, but anything is better than Weakness or Infection. *Early game* , when resources are tight, you might be better off saving Antibiotics just in case for the debilitating diseases, and living with the others until they go away. -->Want to play _Survival Mode_ , but aren’t sure what starting SPECIAL to use? I’ve found the first 10-12 levels to be the hardest, and it’s worth going for strong combat skills first, and then flesh out your build. *Melee Builds* , get _Rooted_ (STR9) and _Blitz_ (AGI9) immediately. *9,1,4,3,1,9,1* _(Book END)_ . *VATS Guns* get _Penetrator_ (PER9) and _Concentrated Fire_ (PER10). *1,9,3,3,3,7,2* _(Book AGI)_ . You’ll get the *Perception Bobblehead* when you free Preston, so have a point saved, and put into Concentrated Fire mid-rescue. --> _Survival Mode_ players should seriously consider not using Power Armor. _Swimming_ is Survival’s Fast Travel. You’ll get around much faster and safer. *_Aquaboy/girl perk_* will save you a ton of time! Without spoiling, the game gives you a quick means of crossing the map as you do the main story, if you dabble with the *Brotherhood of Steel* . --> _New Players_ : *Idiot Savant* isn’t a good choice for first timers. Enemies scale with you. You need to have good gear to survive, and easy and fast XP can leave you without enough time to explore and find good gear before the bad guys start hitting even harder. *You’ll get plenty of levels, faster than you think, even at 1 INT* . Growing powerful isn’t only a matter of levels. Having 1 INT will give you plenty of time to find what you need to survive. *You’ll be stronger if you have great gear when you pop your next level*. Take it easy, don’t rush, go slow, and you’ll be better for it. --> _Pass every speech check_ with *11 CHR* , 100%! Low CHR builds, don’t fret: assemble a 3-piece _CHR set of clothes_ . *Hat/glasses/suit* , for _+4_ . Most *Alcohol* adds _+1_ . Find *Daytripper* _+3_ . Better yet, craft *Grape Mentats* at a Chemistry Station _+5_ . There’s other ways, but with these, that’s a +13 buff already. *Bonus!* Your companion will come to your side and stay there if you crouch.
Survival mode: you can take Dogmeat AND have the Lone Wanderer perk (Codsworth does not work) If you wear JUST your vault suit, you can re-enter Vault 111 w/Dogmeat & grab the Cryolator
If, for any reason, you fail at picking the safe locks in Sanctuary, you can also go into Settlement mode, and scrap the safes. Doing this will send the contents of the safes to your workbench. This works for every container in a settlement. Also, if you have a powered water pump, the purified water pumped out will be sent to your workbench, which can then be sold or used as needed. But, my favorite is that, once you hit Level 6, there is a sewer access point next to the blue Preservation Shelter in Concord. Change the difficulty to Very Hard and make a Quicksave BEFORE you enter it for the first time. When you enter, the game will autosave. At the bottom of the stairs, their will be three radroaches. At Very Hard, there is a solid chance that one of them will be Legendary. Even on Very Hard, all three can be downed with a single Molotov Cocktail. If you don't get a Legendary item that you ljke, or none of the roaches are Legendary, reload the Quicksave. If you like the item that is Legendary, but dont like the effect, (A 10mm pistol with the Troubleshooter effect, for instance) reload the Autosave. It is save scumming, but this is a certain drop of a single starting Legendary item that will help you. (A Wounding Double Barrel Shotgun is god-killer tier, since it applies the bleed effect with each pellet.) This works because enemies and loot are rolled as you enter the zone. But, Legendary effects are rolled as you kill the enemy that's holding it.
The hand operated Water Pump will also add 3 purified water to the Workshop each game day but the Water Fountain does NOT. No matter what difficulty I am playing, when I first open a Settlement, I make sure I have a Bed and a Water Pump so I am able to save the game and/or restore my health anytime I go to that Settlement.
Put out Brahmin feed troughs, which just cost some ceramic, in every settlement. Fertiliser will accumulate for free and with scrap plastic you make jet. Jet is much lighter and the cap exchange rate is much higher than water. Plus making jet at your chemical crafting station earns you experience. Do this every few days and you will make 6/8,000 caps worth at a go. Much better than water which is heavy to carry and heavy in resources to build the purifiers and the generators to power them and it makes no experience.
you can turn the camera while talking to the overseer in vault 81, open the pipboy and drop the fusion cores on the ground before answering her that you have them to hand over, it will complete the quest and you can pick the cores up off the ground
Grape Mentats are stupid easy to make as well. I have a couple boxes at all times. Between those and the Spray n Pray SMG, playing as the Silver Shroud becomes a lot easier.
A few play throughs back I found out about that chest 12:23. It's not the mole rats its 2 bloat flies nearby, near the trees towards the back of Abernathy farm. If you don't kill them, the chest constantly respawns, along with the wild mutefruit plants. Kill them and the free ride is over.
The chest and plants do respawn but it is a long period between respawns. Since I always get the easy kill on the Bloatflies I was unaware the respawns could be quicker.
05:46 Didn't pick up the leather left leg and leather right leg armor laying on the ground next to the suitcase! 10:00 Didn't visit the duffel bag underneath the statue just at the bridge back to Sanctuary! 11:11 Didn't pick up the Charisma buffing glasses next to the skeleton on the way out of the Mole Rat Den! 11:38 Didn't open the wall safe right next to where you picked up the bobby pin! 12:30 If you follow the river to the left you find an APC with an army helmet. If you have Dogmeat with you, tell him to go pick it up, as it's on top of some radiation barrels. 12:48 Didn't go into Concord for the Speakeasy which has 2x X-cell and 2x daytripper (and a steamer trunk behind an Advanced lockpick door) as well as a decent amount of adhesive in the basement, or the Workhouse which has a duffel bag and an advanced safe. 13:44 Didn't visit Wicked Shipping Fleet Lockup for the key which opens every Wicked Shipping Truck on the map, all of which have steamer trunks! Also in that location is a duffel bag on a roof that has a decent amount of pre-war money. 14:40 Also inside the Walden Pond sewer pipe is a Barter magazine for better prices with traders! 15:00 Didn't go to Sunshine Tidings to pick up the magazine which gives you extra meat from animal kills (more important in Survival mode but you were right there!) 16:20 Didn't dip into Lexington for the Barter mag inside the Super Duper mart, the 100+ pre-war money in the Bank right over the street or the Barter magazine in the Mystic Pines retirement home! 16:35 Didn't use the other bridge, which has a safe underneath it (and a dead raider) Other than that, a nice little guide! 😎😎
You can take dog meat with you back to vault 111 and tell him to search for a weapon, and he will get you the cryolater weapon without having any points in locksmith perk.
Okay, first things first I want to just say thank you for not talking 5 million miles an hour and going at a slower pace. I'm visually impaired I appreciate it.
Me too. I talk slow and listen slow. Fast talking whizzes right past me. I had fun when stationed in Maine. All those New Englanders talk funny to me but I talk Texan so they thought I talked funny. Good times were had by all. Buddy from Massachusetts wanted me to teach him to say ya'll. He never got it right.
2 things, the hut with easy loot near your water stash. Also near there is a random event which can give decent loot depending on what spawns. There are several Raiders under the tower by it. In the blue lean-to there is a med case.
In your video, Cricket was outside the vault as well. If you got back outside before the Mentats wore off, you probably had enough to also get the Spray n' Pray. It also uses .45 ammo and is a great secondary weapon for surprise Rad Scorpion or Robot attacks.
It is a great primary weapon as well. Just use those grape mentats to convince Sinjin that he wants you dead first. You will NOT be able to snipe him without killing Kent... and the majority of the scenery.
@@bradcarter7315 With a 10-12 charisma selling the 2 wedding rings, the Fatman and nuke, and the 3 gold bars, will have you at about 2,000 caps. Buy Spray and Pray then farm loot from respawning enemies and a Fatman to steal at Goodneigbor while water farm at Sanctuary deposits purified water into the workbench. Rinse and repeat.
Man, that's why i love the Bethesda games (especially Fallout 4, Oblivion and Skyrim), i sat here just waiting for my girlfriend to call me so we can go out for lunch and i clicked on your video to see the hints you would give people and at the beginning of the video i saw two things that i had no idea existed in Sanctuary: that duflebag on the roof and that hiden basement. I honestly had never seen it and i've been playing this game since 2015! lol Another cool weapon i just discovered this week playing was the Gainer revolver (the game listed it as a pistol), a very powerful .44 that leaves targets on fire, great for the beginning of the game! The weapon is located on the other side of the bank near the Finch farm, inside an access doorthat is visible across the river (the door code is written on the wall, just add 10 in place of the zero in the code for it to open).
I knew about the basement in my first playthrough because i fast travel to the sanctuary and waited for preston so i just take a look around sanctuary lmao
I found all that but missed many other things on my first playthru in 2015. I've played enough Fallout to know to go slow and look at everything in a new game. I emphasized exploration over trying to kill everything or "What can I do to cheat in this new game". Pistol is like saying handgun. Revolvers can include pistols, rifles, and shotguns. In real life even missile launchers can be revolvers (and possibly others I can't think of at the moment).
@@therookie5714 .44 ammo is scarce in the early game. Arturo in Diamond City sells a few rounds. It takes vendors about 3 game days to restock. Cricket may also have some since her primary interest is guns. I've seen her elsewhere, but I know she can be found in front of Diamond City, Vault 81, and sometimes manning a booth in Bunker Hill. Best place to wait for Cricket is in front of Vault 81.
@6:25 after the loot in the water there is a hostile scavenger nearby. You can usually hear them shooting bottles. I got a cage armor which gave me 24 physical dmg res and 27 energy rest. Its a good stop to make. There is also a nuka cola on the table.
ADDITIONAL TIP! Make sure it's DAYTIME! Or else the trader won't be available when you get there. I followed this tutorial and finally got to the vault and the lady who sells things, checked to see her prices for later comparison and only then did i use all the Cha boosting items. Before i get to interact with her again she started walking away, i somehow got encumbered (idk if the Cha buff applied debuff to Str) but i had to struggle and drop the heavy stuff and ran after her. When i got to her she said to come by in the morning. There were beds outside the vault but by morning time the buffs would have worn off. Thankfully i have all the things to make another grape mentat (i am lvl14) but it's just so stressful, man. I'm down to my last day tripper and whiskey and idk where to get more.
Concord Speakeasy: In the bathroom with the mannequins holding machetes on the second floor (2). One is in the sink and the other is under the sink. Concord Tunnels (Civic Access) on a raised platform. Goodneighbor: Fred Allen in the hotel will sell them after you get him the special gas. Gunners Plaza, second floor. HalluciGen, Inc.: in a toilet on the second floor Massachesetts State House Oberland Station: southeast in an unmarked trader shack (2). Outpost Zimonja: northwest in an unmarked shack under an overpass. Produce Stand north of Vault 81 - one below the cash register, one in the back room. Revere Beach subway station on a desk in an office behind the office with the Protecteron terminal. Saugus Ironworks: lower level inside the smelting pot with a corpse and shopping basket on the floor at the bottom of a staircase. It respawns every few days. Somerville Place: go north. It's under a ladder next to a statue. Warren Theater near The Combat Zone under the concessions stand counter. West Roxbury Station: in the back of bottom floor (East) on a bench. Wolfgang at Drumlin Diner randomly sells Day Tripper.
just a tip but if you get dogmeat while at red rocket you can go back to the cryolator and make him grab it, getting the gun way earlier than your supposed to
Hubflower: if you go down from Vault 111 where you run to it before the bomb fell, along that path there are hubflowers before the bridge right beside the path, easy to see. 9:40 he went staright to the Red Rocket Gas Station. Instead keep going beside the lake till you reach the main bridge leading to Sanctuary. There is a statue, with a bag full of weapons and goodies at it's feet to loot. THEN you can go to the Red Rocket Gas Station. +15 seconds. :) I recommend bringing Dogmeat: 1. he can carry a lot for you 2. In random encounter he helps, you can even run away easier, he is immortal. 11:32 That bobby pin is guaranteed, and there is also a bobby pin box there! With 5 bobby pins in the same cabinet/drawer, if you look carefully. If somehow you start game and find no bobby pin this is where you can get 6 of them guaranteed. (usually there is one in Vault 111 where the first gun is and the overseer terminal, same room, in one of the drawers.) Careful coming here, his path is safe, if you approach Concord from the Red Rocket Gas Station mosquitos from hell wait you, true abominations, easy to die to them. BZZZZ
If you keep walking the the direction of that weapon bag you can find 3 raiders who will all have early armour, weapons and a few stimpacks and a psycho 👍
@@geeke3 There is one enouncter after the bridge and road on the hill a little deeper, don't go pass the road and bridge. The other enounter is near the 44 pistol, further away, a camp + molerats nearby. But from the 44 pistol to the Sanctuary's bridge/statute there is noone, it's safe.
I just restarted (my game crashed so bad I had to uninstall and reinstall it) and am level 1. It was a random event but I found 5 bobby pins behind the mirror in the Overseers bathroom. I found 15 more while looting Sanctuary. I never had it so good so early.
I went to Fallout after getting into open world games. My first choice was witcher 3 and fallout is now another game that i see lots of people playing. So far I am enjoying it
-If you don't destroy the Sentry Bot, it will start patrolling the grounds. It will do a little tour through the gate. Once it does, the mole rats will come out. 6-8 of them. The robot will destroy them with ease. -The power armor near the robot disposal is incomplete. Meaning that it will never have all the pieces. Instead it's random between 1 and 5. -On top of the freeway that passes over Graygarden, you can find a complete set. Better to take that one! -Black Rim glasses can be found inside the Mole Rat Den. On a ledge between the entrance path and the area where the fusion core lies. -The chest near the watertower will respawn even if you kill all the rats in the den. It just takes a long time. I always loot this chest, and I always kill all the rats. -If you want two more Daytrippers, there's two on the second floor, in a bathroom, inside the Concord Speakeasy. There's also two X-cell near one of the beds. X-cell gives a 2+ boost to every SPECIAL stat temporarily. Very rare chem! As you mentioned, you can "Engage defense protocols" on the sentry bot. It will go to that location and clear out hostiles nearby. The only one that it really works on, is USAF Olivia. For the rest of them, the bot will choose really stupid routes, and get stuck all the time. It will reamin stuck for a while until it zips ahead. If you lose sight of it then, everything fails. I tried this a few times, and it was pointless. The bot will go down to Bunker Hill no matter which option you choose, and there it fails, coz there's a truck blocking the road, and you will lose sight. But, USAF Olivia works just fine. EDIT: I just remembered a way to get a T-60 armor right at the very start. It's not a glitch, exploit or cheat! Totally legit! Here's how it's done: Instead of going to Sanctuary after exiting the vault, MAKE A QUICKSAVE! Then go the other way until you come across one of those large power line "poles". There will be four bandits at the pole, but slightly north of the pole, there's a random encounter spot. The random encounter you're looking for is "Duke standing next to a car wreck". Duke is one of the Atom Cats, so he's a good guy, and will help you with the bandits. Just because Duke is a good guy, doesn't necessarily mean that you are. Kill duke, and loot is armor set. Get a power armor frame at the Robot Disposal, and you're all set. Duke is pretty tough, so best tactic is to let him help you with the bandits first. If you're lucky, they will drop a shotgun. Then you sneak up behind him, and shoot out his powercore. Use VATS for best result! The core will eject and explode, and damage Duke. He will then exit the armor, and... The End!
Just a guess, but I suspect the Sentry Bot will have trouble going up and down the steps at Olivia, but I sure would like to see him take on that minigun.
@@edmartin875 It doesn't go inside. Just wipes out anything hostile in the immediate area. But, I agree... It would be a sweet surprise for Ack-Ack to have a sentry bot come at her. 😅
Gwinnett stout is actually quite common on normal mode. You find them in just about every location more than nuka colas even. And there is an entire brewery full of them.
Fallout 4 keeps surprising me , so many hours in the game all locations cleared tons of stuff and all findable power armors and i still somtimes find some ,, interesting ,, location after watching some yt videos. I know every location from this film except this sunken boat an this switch on pipes near lake, nice job.
When you get to the chest in the boat, swim west on the bottom and soon find another chest. I found that chest first while looking for the one in the boat
Just a little note the path he takes to Vault 81 does have 2 random encounters, although it feels like most of the time it doesn’t spawn. Ironically the bill is on when he says he’s never ran into enemies outside of the Whiskey shack is a random encounter spot. You can get Charlie, Scavengers, chem dealers, bloodbugs, settlers, legendary Yagui or just drag mines. There might be more but I play permadeath survival and doing this run over 100 times that’s all I’ve seen. The shack where you get the Daytripper is also a random encounter location. You can find Raiders or Super Mutants patrolling the street but they do seem like a rare encounter.
Yeah, those patrollers used to show up every 4th or 5th visit but I haven't seen them in ages. Another random encounter spot East of there, immediately past the turnoff on the street headed toward Vault 81, used to have regular battles going on. These days it's usually just a couple of robots, some already shot up, some not. Usually has a couple of dead robots at that same time giving you a little more loot.
This is so clutch, reminds me of the Rivet City run you can do right at the start of Fallout 3 for the intelligence bobble head for maxing out skill points
One thing you could do is if you have Far Harbor and like an extra 20ish minutes extra, take the time to scrap everything in Sanctuary then craft a bunch of poison caltrops at a chem station and use those to get the weapon as they have 40 value each and are super cheap to craft (5 steel each) I was able to make 170 or so with 200 steel left over after scrapping pretty much everything there
it's a double edged tactitcs: i also like to get few levels just by crafting things, neating Santuary, BUT enemies level up with you. So be mindful if someone don't understand the perks well yet if you choose many and level up then all enemy will be way dangerous while sometimes more complex situations accours, weapon mods needed, etc. For a veteran player it's a walk in the park. For a beginner super confusing not seeing lvl1-5 noob enemies. Early for me only lockpicking is important, a few perks here-there, nothing critical.
I built a few Industrial Water Purifiers in Sanctuary, and spend sometime there while salvaging everything. And made a little base for myself as well while at it. While doing so, bunch of Purified Water collected at the Workbench. I took all of them. I did everything you did on this video, went to Vault 81, found the vendor at the bottom floor but didn't directly buy the *"Overseer's Guardian".* Instead I went out and slept just outside of Vault 81's entrance waiting for Cricket. A Travelling merchant, that sells: *"Spray n' Pray"* (While waiting I finished "Here Kitty, Kitty" quest you take from a little girl in the Vault, and traveled to Sanctuary and back to get more and more Purified Waters in the process) I used every charisma bonus, as you suggested. I've already had 6 to begin with. First bought the "Spray n' Pray" and bunch of ammo from Cricket outside of the Vault 81 and sold bunch of nonsense to do so. Than went inside the vault to buy "Overseer's Guardian" and some other items, and sold some of the Purified Waters to do so. At the end I was rid of all the trash I collected. Created a nice set of armor. Turned "Overseer's Guardian" into a Sniper and used "Spray n' Pray" as a short, mid range automatic weapon. (Which out-dps' pretty much everything with Commando [Agi 2] and Demolition Expert [Per 5] perks, which do stack on this weapon) and drained both vendor's all money while at it. This will be my go to start from now on probably. That Spray n' Pray evaporates anything and everything in mid range. And have very high hopes for Overseer's Guardian as a double shooting Sniper rifle.
Overseer's Guardian is said to be the best. I don't like the scope because I can't see the crosshairs. But I think it is great for a mid-ranged rifle with reflex (circle) sights.
Alternative for using the Sentry: Easy early access to locations, powerful weapons: NE from Sanctuary at the Robotics Disposal eject sentry bot software, run with your pipboy, activate sentry then set defensive protocol to South Boston Checkpoint and follow. He goes to Tenpines Bluff, Cambridge (at Red Rocket Gas Station quickly grab sniper rifle from the roof), goes to Covenant, smacks through Boston... for me it disappeared near Diamond City at the bridge just after the Polymer Labs (easy mission inside lszer giving superb Power Armour chest piece). You can just walk in from that bridge to DC. Covenant has easy mission later too to missing caravan near with combat rifle. If you ever make it SE from Diamond City at the S B Military Checkpoint there's a sniper gun on the roof and a power armour (hack rank2 needed). If the Sentry is there self destuct, plan B Kill it just before he disappears at the bridge with boat leading to Diamond City (had 30% hp but don't need to combat kill it, just self destruct him)
If you don't go near South Boston Military Checkpoint before reaching level 28 you will find XO-1 Power Armor. I try to avoid all PA until that level. Problem is you don't know how close is far enough away.
To get the green box to refill over each day? DO NOT CLEAR OUT THE UNDERGROUND MOLERATS. Grab the tools and other junk outside the cave. These will reset too. Save the tools for your trip to Vault 81. Calvin will pay you 15 caps for each tool. Who is Calvin? He is talking to the Overseer when you enter the Vault. You will find Calvin inside by the entrance to the Overseer.
TIP before crossing the railroad by Greygarden, grap the 4 corn inside the greenhouse and other food here. You can grab 4 more corn at the shack where you made Grape Mentats.
Concise and well done. The only thing I'd add would be a tiny detour right before you hit the red rocket to grab the grenades in the mailbox just outside Sanctuary.
There is also a Chem station at the Abernathy Farm. If you're facing the front of the house, it's around the right-hand side. By then you should have all the ingredients to craft the grape Mentats. Also, pop the grape Mentats when you press the button to enter Vault 81 - they'll last long enough to trade with Alexis, and they'll make the speech check for free entry basically automatic.
All good tips here. I will add some of mine. First perk Agua boy, leave vault with at least 6 charisma, first two destinations after Sanctuary area and getting Dogmeat: Diamond City and Goodneighbor. Diamond city to buy Spray and Pray, Goodneighbor to start the farming of loot from respawning enemies and a Fatman and nuke that respawns next Kleo and are easy to steal.
Don't underestimate caltrops. I made a bunch at the beginning of the game for and xp farm and then sold them. I was able to get 2000 caps for 125 caltrops. They only take 5 steel to make.
Quick tip-if you put your luck at 10 at the start, you have a chance to get a vault-tec lab coat(+2 Intelligence)in the starting vault in the dressers in the bed area behind overseers desk. You can then change your stats before you leave the vault if you dont want 10 luck
i usually just go straight to diamond city, do diamond city blues and use the caps from the chems to get overseers guardian. you'll have quite a few chems left to sell afterward too
Yes but also in Concord first house where the bobby pin is there are 6 bobby pins alltogether, and a baseball bat behind the door which is better then the security baton.
@@MolnarG007 When entering Concord from the North the road splits. you can go south or you can go east. Either way the first house on your right is what I call a loot house. Going out of Concord toward the east on the road in front of the museum, the last house on the right is another loot house. Concord has several other places where you can get loot but these 3 respawn more quickly than the others, especially the first two. If you go into the molerat tunnel under Red Rocket these respawn times as well as the loot outside the tunnel entrance have much longer respawn times. This gives you a choice. Loot the tunnel or get a lot of loot every game day or so for a long time (until you can't stand missing out on ONE Fusion Core and a few other goodies).
yes you cans end him around to kill some of the raiders and everything in his path towards the destination. in addition the cloth can be handy for building beds if your planning to run a settlement thing where you can hit 285 in about 70 hours or so if you do the settlement right (warning you might lag abunch doing it )
And dont forget: If you want to get that Cryolator early coz of it being a cool weapon or to sell it... You also need Dogmeat with you, head back to 111 strip everything but your pipboy and Vaultsuit and let Dogmeat roam freely, dont put him on a spot or so and go down. When you enter the Vault go to crouch mode, this should spawn Dogmeat in front of that gate down in the vault, the simpler method has been patched, so this is the only way to get him in. Head to the Oversseers place and get into the little secure room where the Cryolator is, make sure DM is in there and nothing else but that weapon, close the secure door and ask Dogmeat to find you some Hardware and he will grab the closest thing, which is the Cryolator out of that Masterlock Case. Unfortunately it seems, they also patched that you could upgrade it right from the start for basically free...but still.
This is 3 days ago so you start the game don't download any updates use all the glitches you want then download the updates you are good to go or you could do this
A few additions that may or may not help: On your way out of Sanctuary, next to the statue is a duffel bag with some weapons and loot. Also, if you scrap and build a few things in Sanctuary and hit level 2, take Idiot Savant (if possible). While you're doing everything else listed here, you have a chance of XP buffs for free. I never knew about the level of the power armor spawning. I thought it was all T-45. If I can wait and get an X-01 suit, instead of having to crawl through Nuka World, I'll take it! I also knew about the trunk, but I never knew it respawned. I used to kill the bloat flies so I always missed it.
Great Video, but let me give you the greatest tip that Bethesda Hasn't patched: The Duplication Glitch (On Consoles) hasn't changed. Not with dogmeat, but within the workshop menu, where the specific "junk" items are on the ground, and you hold down the "scrap" button followed by swiping your finger to the "store" button, overlaying the two "scrap" and "store" menus. - If you do this method, then all you do is: 1) go to the "Root Cellar" in Sanctuary 2) grab the 3 Gold Bars 3) head back to the Sanctuary's Workshop 4) scrap the Gold Bars 5) open up the workshop inventory 6) grab the gold 7) take 2 step back from the workshop 8) open up your pipboy and drop the gold 9) hold the button to open up the workshop 10) Hover over the drop item 11) Hold down the "scrap" button 12) Quickly swipe the same finger to the "Store" button 13) if done correctly, both "scrap" and "Store" menus overlap each other, followed by the "Scrapping" noise. From there, click "Yes". 14) there, you should do this to all "Junk" items, and get an infinite amount of stuff, and items for caps. - Note: If you do the duplication, just have a soft cap of how you have for each junk item. If an item has over 100,000 , and it's like that for every junk item, the game kinda gets buggy, in a way that it decreases fps. idk why it does that, but I usually have a soft cap of 30,000 to a hard cap of 50,000, just for one junk item. - Yes, this is very long comment, but hey, now you shouldn't be collecting junk items after learning this. You're Welcome!
@@edmartin875 sure, the first few runs to play the game, as it is, sure: stay true to how the devs wanted you to play the game. But after those runs, that's where you'll encounter how much junk you need to make your items, how much of a grind to get those items, and how little your amount of caps you're getting. Not do diss on you, or to anyone, you play the game how you want to play. But, seeing how Fallout 4 has fixed experiences, after destroying enemies and/or completing missions, duplication glitches are just a quality of life feature. Now I modded my recent save with an XP Ring to override the amount of XP I gain, versus Vanilla Fallout 4, and that was actually a better experience overall.
I must be dumb or must have missed something. The vendor doesn't have enough caps for us to sell her to her our things. So we cant get enough caps to buy the overseers guardian with from her? Sorry but not getting this. She doesn't have more than 200 caps so I dont see how were supposed to get the caps from her selling stuff for the guardian.
you first choose to buy the gun, it wants lot of bottle caps, then during the same trade start selling too. so the -manythousand for you become zero or even he gives money. THEN and only then choose accept finalising the transaction. Later too if you want to sell many things if vendor out of money choose some ammo, junk too.
One comment on containers in general (duffle bags, tool boxes, trunks, safes, etc.) they all have random loot based on loot tables for the container. So a chem cooler will have random chems, ammo boxes have random ammo, a safe might have chems, various ammo, booze, weapons, or it might have armor or grenades, etc. At low level you'll find crappy pipe weapons but the same container would cough up plasma weapons if you're high enough level for them to start spawning. Edit: After thinking some, there's some specific containers in various places that have specific loot in them, but the vast majority are random.
YUP. And when you go around in your Settlements scrapping everything you lose those containers that may continue giving you loot. I check the closed mailboxes (and lots of other containers) in Sanctuary periodically just like as a kid I checked the coin return slot in public pay phones. As an adult, I saw kids still doing that so I would sometimes put a quarter in the coin return slot just to make some kid's day. These days there are no more public pay phones.
Note: in the shack where you grab the daytripper, on the Chem station there is another bottle of daytripper and under the planter box next to the chem station there is a stack of prewar money.
In the cave next to red rocket there is a guaranteed pair of fashionable glasses +1 charisma. It’s very likely to get a militia or news boy cap from the dead minuteman outside the museum of freedom. Plus your charisma clothes from sanctuary you have a full charisma outfit +4 in total.
There is a quest when you rescue Rex, a radio personality, (and Strong) from Super Mutants. Upon getting back to the lobby Rex rewards you with clothes having +3 Charisma, for a total of +5 with the hat and glasses. Their cell has a bobblehead too.
You missed a Bobby pin box and a safe hidden in the first house in concord, upstairs the Bobby pin box is in the run down dresser where you picked up the first Bobby pin and the safe is right the dresser between it and the wall on its right side, timestamp is 11:35
Truly appreciate all the help. Never touched fallout, any, purchased fallout 4 and it’s loaded and ready to play but not touched. TIL shortly that is. I’ve been seeing a ton of fallout play/tv show and after so much got my curiosity. Wouldn’t be here, I’d be playing now, but the content needs uploaded. Haha. Only thing dislike about having disc, it still needs updated to work. Anyways,…. Appreciate you and wish you/all well. Let’s go!!!
Remember to go slow until you get the hang of it. Level up too fast to keep your weapons and armor up to snuff and you will die young. Good luck and have fun.
Hey real quick there’s a legendary weapon in vault 111 where if you ask dogmeat to find the nearest item he will actually get it out of its box so you can also get that at level 1
1 hour IRL. An in-game hour is 9 minutes in real-world time. All the buffs with timers: food, well rested, chems, etc. are in real-world time, not in-game time. Jet for instance gives you 15 seconds of speed enhancement. If that were in-game 15 seconds it would last less than one second, which would make it worthless. Squirrel stew lasts for 120 minutes IRL.
My starter guide it can be done in like 30 minutes is get a set of power armour head straight for nuka world open the chained door it easy since because of that gap the door in the guantlet and head straight to galaxtic zone use the power armour glitch to get in to were the qautum armour is take off all armour on the power armour when entering and exiting trust me and then head for the guantlet and finish beat overboss then leave nuka world overpowerd your literaly unstoppable i would also recommend getting overseers guardian also best stats max out intelligence so you can get nucular physicist so your not running slow to nuka world and get enough strength for armour and rest in endurance
I decided to restart as just fancied playing Fallout 4 again and with the new enclave stuff adds something a bit new too. I used the special dupe, material dupe and then just spammed bear traps till level 50. Now happy days
it's a double edged tactitcs: i also like to get few levels just by crafting things, neating Santuary, BUT enemies level up with you. So be mindful if someone don't understand the perks well yet if you choose many and level up then all enemy will be way dangerous while sometimes more complex situations accours, weapon mods needed, etc. For a veteran player it's a walk in the park. For a beginner super confusing not seeing lvl1-5 noob enemies. Early for me only lockpicking is important, a few perks here-there, nothing critical.
I just started playing after watching the tv show. I was level 8 when I did this run, i came across 3 raiders at the shack where you craft the grape mentats, one was a mutant, he was a bullet sponge, while he would just one shot me . I had to use the Fatman to delete him . The pistol i took off him di d 3 times the damage my weapons did . I also got 305 .45 rounds and 5 fusion cores from one of the Vendors outside the Vault . If you sleep for 48 hrs you can go back to Salt 81 and get more .45 rounds .
Not sure If anyone else has mentioned it but with dogmeats help you can get the overseers cryo weapon for free, shut him in the cage with you and get him to search for an item and he will grab the weapon out the box without lock picking it ect.
The alien blaster doesn't show up till the spaceship crashes over near Oberland Station when you are about level 20. And I have no idea how that helps you get into any vault.
I just got fallout 4 for first time and one mission bugged for me, its the one where you need free Sunshine Tiding Co-Op and talk to preston. Well, i cant talk to preston. What a nice bug. So ig i have to make brand new save. So i decided hop in here. To get best start😸
Nice! What is that not Pip-Boy that you are using? Also, changing the Pip-Boy color to a nice warm white is such a underrated thing to do because it changes the color of your light to a normal color. Not just the hud, but the Pip-Boy
Now you have me thinking about that t45 armor suit. I don’t wanna make it spawn before I reach lvl 28 so now I have to actually use a map from someplace alongside my next play through so that I don’t make it accidentally spawn. I haven’t played this in so many years I don’t recall where anything is at. I think! It may all come back to me as I play but…. Anyway ty for this and the rest of you guys with the extra info in the comments. Definitely gonna help me power through my next play through.
You need to Play the new mission speak of the devil you get the new X02 powerarmor its better then the X01 armor I got mine on lvl 19 its a X02 mark III
The problem is HOW FAR AWAY IS FAR ENOUGH to not establish which PA it remains at. Some PA is and always will be a lower type no matter how close you come to it. They don't all go till they stop at XO-1. If you just gotta have some Power Armor to play in, go get the Raider Horse Power Armor. It's the fastest PA around and when you take it from the Super Mutants it is a full set with frame just rearing to go, no saddle needed. However, I doubt if the attached Bright Yellow Buttercup parts will help in your sneaking efforts. I've only managed to steal one other set of Raider Power Armor complete with frame. And I only managed to do it one time. That was at the prewar food ration center South of the Lonely Chapel SouthWest of Sunshine Tidings. Takes some serious sneaking before any raider gets in it. After a raider gets in it, they never get out. I recommend after you get in, run away fast. Don't try to fight it out. The raiders are serious about getting their power armor back.
I go to shuans room, get nuclear material, dupe it until I have about 2500, go to vault 85 trade the material for overseers guardian. Then go to the top of the 35 court building, avoid the sentry bot and assaulttron, and get the X0-1 power armor at the beginning.
You missed the leather armor next to the lake suitcase that has raider armor in it! There is also a locked chest in the lake too! Great vid, keep up the good work!
My *_TOP TIPS_* (especially _Survival Mode_ )--->
--> _Codsworth_ is available as a companion without first needing to free *Preston* . Simply enter _Concord_ far enough that Preston and the Raiders start fighting, return to Sanctuary, and he can be hired. Taking him along to free *Preston* can give some _affinity boosts_ . _Codsworth_ will give you a Purified Water on a continual basis just by talking with him, making him a solid companion for _Survival Players_ .
--> *_Need Caps?_* Stop at nearby *Abernathy Farm* , under the Power Pylon. Grab the 9 Melons, then speak with the daughter _Lucy_ . Keep picking the top dialogue choice about caps as currency. This will trigger an Easy speech check, and she will offer to buy Melons for 5 caps instead of 3. She can buy every Melon you have, on an ongoing basis, which can be lucrative if you turn Sanctuary into a Melon farm. However, if you make the Farm a settlement, she stops buying them.
--> *_Survival Players_* , besides planting *Tato* , *Mutfruit* and *Corn* for _Adhesive_ , plant *Razorgrain* . Cook *1 Razorgrain /1 Dirty Water* to make rad-free _Noodle Cups_ . They lower thirst one level, and hunger half a level. Check wandering vendor _Trashcan Carla_ and _Trudy at Drumlin Diner_ , South of Concord. Or find randomly as loot.
--> *_Weapon and Armor modifications_* can be _stripped and swapped_ onto your better gear. You can _remove armor mods_ for free, but you will have to _build a new gun mod_ from components. Even without Gun Nut, you can build the base level gun mod, which will put the previously attached modification into your inventory, and put onto your new hotness.
--> _Survival Players_ should build *15 more water supply than they have settlers* , minimum. Take out the water from the Workshop *every day* , and store it separately in another container. New Purified Water will be added every day *_if_* there’s little to no water already in the workshop. If you build a large enough water purification operation, a huge amount can get added daily. Use this for your travels, or stockpile, and sell the surplus.
--> _Survival Mode_ features *Diseases* , acquired numerous ways. You can take *Antibiotics* , visit a *Doctor* , or *wait* until they go away eventually. Each disease has _different durations_ , lasting from *2-7 days* . The most debilitating are _Weakness_ (receive +20% damage), and _Infection_ (take damage over time, though it won’t kill you, will leave you with a sliver of health). These two diseases take *2.5 days* to go away. Find something safe to do, like decorating Sanctuary, or sleep it off. Sleeping causes a _disease check_ , so you might get sick again, but anything is better than Weakness or Infection. *Early game* , when resources are tight, you might be better off saving Antibiotics just in case for the debilitating diseases, and living with the others until they go away.
-->Want to play _Survival Mode_ , but aren’t sure what starting SPECIAL to use? I’ve found the first 10-12 levels to be the hardest, and it’s worth going for strong combat skills first, and then flesh out your build.
*Melee Builds* , get _Rooted_ (STR9) and _Blitz_ (AGI9) immediately. *9,1,4,3,1,9,1* _(Book END)_ .
*VATS Guns* get _Penetrator_ (PER9) and _Concentrated Fire_ (PER10). *1,9,3,3,3,7,2* _(Book AGI)_ . You’ll get the *Perception Bobblehead* when you free Preston, so have a point saved, and put into Concentrated Fire mid-rescue.
--> _Survival Mode_ players should seriously consider not using Power Armor. _Swimming_ is Survival’s Fast Travel. You’ll get around much faster and safer. *_Aquaboy/girl perk_* will save you a ton of time! Without spoiling, the game gives you a quick means of crossing the map as you do the main story, if you dabble with the *Brotherhood of Steel* .
--> _New Players_ : *Idiot Savant* isn’t a good choice for first timers. Enemies scale with you. You need to have good gear to survive, and easy and fast XP can leave you without enough time to explore and find good gear before the bad guys start hitting even harder. *You’ll get plenty of levels, faster than you think, even at 1 INT* . Growing powerful isn’t only a matter of levels. Having 1 INT will give you plenty of time to find what you need to survive. *You’ll be stronger if you have great gear when you pop your next level*. Take it easy, don’t rush, go slow, and you’ll be better for it.
--> _Pass every speech check_ with *11 CHR* , 100%! Low CHR builds, don’t fret: assemble a 3-piece _CHR set of clothes_ . *Hat/glasses/suit* , for _+4_ . Most *Alcohol* adds _+1_ . Find *Daytripper* _+3_ . Better yet, craft *Grape Mentats* at a Chemistry Station _+5_ . There’s other ways, but with these, that’s a +13 buff already.
*Bonus!* Your companion will come to your side and stay there if you crouch.
My guy
Your a legend buddy!
Also don’t forget pick the sarcastic option with Carla when first meeting her for a permanent item discount from her
Spot on excellent advice dude👍
Survival mode: you can take Dogmeat AND have the Lone Wanderer perk (Codsworth does not work)
If you wear JUST your vault suit, you can re-enter Vault 111 w/Dogmeat & grab the Cryolator
Did anybody else go back to Fallout 4 or another Fallout game after watching the show?
hell yeah brother
Yea I played new Vegas now I'm playing fallout 4 for the first time
did you not update your game? my mods broke since the new update
Yup!
I did!
Love this game even more now!
just finished a new vegas play through and about to start another fallout 4 one
If, for any reason, you fail at picking the safe locks in Sanctuary, you can also go into Settlement mode, and scrap the safes. Doing this will send the contents of the safes to your workbench. This works for every container in a settlement.
Also, if you have a powered water pump, the purified water pumped out will be sent to your workbench, which can then be sold or used as needed.
But, my favorite is that, once you hit Level 6, there is a sewer access point next to the blue Preservation Shelter in Concord. Change the difficulty to Very Hard and make a Quicksave BEFORE you enter it for the first time. When you enter, the game will autosave.
At the bottom of the stairs, their will be three radroaches. At Very Hard, there is a solid chance that one of them will be Legendary. Even on Very Hard, all three can be downed with a single Molotov Cocktail. If you don't get a Legendary item that you ljke, or none of the roaches are Legendary, reload the Quicksave. If you like the item that is Legendary, but dont like the effect, (A 10mm pistol with the Troubleshooter effect, for instance) reload the Autosave. It is save scumming, but this is a certain drop of a single starting Legendary item that will help you. (A Wounding Double Barrel Shotgun is god-killer tier, since it applies the bleed effect with each pellet.)
This works because enemies and loot are rolled as you enter the zone. But, Legendary effects are rolled as you kill the enemy that's holding it.
reroll abuser detected
Wow
@@butterflidoors2617This libel against farmers will not be tolerated!
The hand operated Water Pump will also add 3 purified water to the Workshop each game day but the Water Fountain does NOT. No matter what difficulty I am playing, when I first open a Settlement, I make sure I have a Bed and a Water Pump so I am able to save the game and/or restore my health anytime I go to that Settlement.
Step 1 : scrap sanctuary
Step 2 : make water purifier
Step 3 : collect purified water and just go buy all this
hah lol
At that point why even make water purifier just use the console commands ....
Put out Brahmin feed troughs, which just cost some ceramic, in every settlement. Fertiliser will accumulate for free and with scrap plastic you make jet. Jet is much lighter and the cap exchange rate is much higher than water. Plus making jet at your chemical crafting station earns you experience. Do this every few days and you will make 6/8,000 caps worth at a go. Much better than water which is heavy to carry and heavy in resources to build the purifiers and the generators to power them and it makes no experience.
I appreciate the fact that he leaves all the footage in it helps when you're trying to follow along
you can turn the camera while talking to the overseer in vault 81, open the pipboy and drop the fusion cores on the ground before answering her that you have them to hand over, it will complete the quest and you can pick the cores up off the ground
Does this actually work with the latest update?
@@SamuelPerezCentralyes
@@SamuelPerezCentral I use this every play through.
@@mrbr549 thanks guys I'll give it a go
I prefer to pay my bills.
There is a speak easy in Concord, it has two day trippers, and two x-cell's. With those two and grape mentats you can boost your charisma by 10.
Grape Mentats are stupid easy to make as well. I have a couple boxes at all times. Between those and the Spray n Pray SMG, playing as the Silver Shroud becomes a lot easier.
REALLY
@@mikeemmons1079 Mentats are the hardest thing for me to find - got any good locations / vendors I can check?
Drink a beer when you take the chems and get 1 more Charisma.
@@mikeemmons1079 I find the limiting factor on my supply of Grape Mentats is the Whisky.
You can just drop your fusion cores after you go inside and the overseer doesn’t take any when you do the dialogue to get inside.
doesnt work
@@magiix6376absolutely works you have to drop them after your in the vault but before the overseer talks to you
@@magiix6376been doing it for years just because you can’t figure it out doesn’t mean it doesn’t work
Thanks
Or you can just take the grape mentats and day tripper before asking to get into the vault.
A few play throughs back I found out about that chest 12:23. It's not the mole rats its 2 bloat flies nearby, near the trees towards the back of Abernathy farm. If you don't kill them, the chest constantly respawns, along with the wild mutefruit plants. Kill them and the free ride is over.
i didn't kill the bloat flies but the Abernathy family did because it got to close to the farm 😢
The chest and plants do respawn but it is a long period between respawns. Since I always get the easy kill on the Bloatflies I was unaware the respawns could be quicker.
10:38- Mole rat den on your left, pair of Charisma boosting sunglasses (next to the skeleton).
Where is it. Cant find it for shit
Nvm got it
I thought Sunglasses boosted Perception and Black Rimmed Glasses boosted Chrisma. Note to self: check this out.
@@edmartin875 It's called Black-rim glasses
05:46 Didn't pick up the leather left leg and leather right leg armor laying on the ground next to the suitcase!
10:00 Didn't visit the duffel bag underneath the statue just at the bridge back to Sanctuary!
11:11 Didn't pick up the Charisma buffing glasses next to the skeleton on the way out of the Mole Rat Den!
11:38 Didn't open the wall safe right next to where you picked up the bobby pin!
12:30 If you follow the river to the left you find an APC with an army helmet. If you have Dogmeat with you, tell him to go pick it up, as it's on top of some radiation barrels.
12:48 Didn't go into Concord for the Speakeasy which has 2x X-cell and 2x daytripper (and a steamer trunk behind an Advanced lockpick door) as well as a decent amount of adhesive in the basement, or the Workhouse which has a duffel bag and an advanced safe.
13:44 Didn't visit Wicked Shipping Fleet Lockup for the key which opens every Wicked Shipping Truck on the map, all of which have steamer trunks!
Also in that location is a duffel bag on a roof that has a decent amount of pre-war money.
14:40 Also inside the Walden Pond sewer pipe is a Barter magazine for better prices with traders!
15:00 Didn't go to Sunshine Tidings to pick up the magazine which gives you extra meat from animal kills (more important in Survival mode but you were right there!)
16:20 Didn't dip into Lexington for the Barter mag inside the Super Duper mart, the 100+ pre-war money in the Bank right over the street or the Barter magazine in the Mystic Pines retirement home!
16:35 Didn't use the other bridge, which has a safe underneath it (and a dead raider)
Other than that, a nice little guide! 😎😎
11:25 cap stash inside the oven
Hilarious. 👍
"Everyone disliked that." 🤮🤮
also forget the SPECIAL book in your home
You can take dog meat with you back to vault 111 and tell him to search for a weapon, and he will get you the cryolater weapon without having any points in locksmith perk.
Okay, first things first I want to just say thank you for not talking 5 million miles an hour and going at a slower pace. I'm visually impaired I appreciate it.
Me too. I talk slow and listen slow. Fast talking whizzes right past me. I had fun when stationed in Maine. All those New Englanders talk funny to me but I talk Texan so they thought I talked funny. Good times were had by all. Buddy from Massachusetts wanted me to teach him to say ya'll. He never got it right.
2 things, the hut with easy loot near your water stash. Also near there is a random event which can give decent loot depending on what spawns. There are several Raiders under the tower by it. In the blue lean-to there is a med case.
In your video, Cricket was outside the vault as well. If you got back outside before the Mentats wore off, you probably had enough to also get the Spray n' Pray. It also uses .45 ammo and is a great secondary weapon for surprise Rad Scorpion or Robot attacks.
It is a great primary weapon as well. Just use those grape mentats to convince Sinjin that he wants you dead first. You will NOT be able to snipe him without killing Kent... and the majority of the scenery.
where in the fuck are you getting all this money
i have 350 caps after selling all that shit with high charisma
@bradcarter7315 you can also use one of you skill points to level up your Charisma Bartering stat. Lowers the cost like 10-20% I think.
@@bradcarter7315 With a 10-12 charisma selling the 2 wedding rings, the Fatman and nuke, and the 3 gold bars, will have you at about 2,000 caps. Buy Spray and Pray then farm loot from respawning enemies and a Fatman to steal at Goodneigbor while water farm at Sanctuary deposits purified water into the workbench. Rinse and repeat.
Fantastic for crippling your own legs!
Man, that's why i love the Bethesda games (especially Fallout 4, Oblivion and Skyrim), i sat here just waiting for my girlfriend to call me so we can go out for lunch and i clicked on your video to see the hints you would give people and at the beginning of the video i saw two things that i had no idea existed in Sanctuary: that duflebag on the roof and that hiden basement. I honestly had never seen it and i've been playing this game since 2015! lol
Another cool weapon i just discovered this week playing was the Gainer revolver (the game listed it as a pistol), a very powerful .44 that leaves targets on fire, great for the beginning of the game! The weapon is located on the other side of the bank near the Finch farm, inside an access doorthat is visible across the river (the door code is written on the wall, just add 10 in place of the zero in the code for it to open).
Haha I probably had a couple hundred hours in this game before I knew about the cellar too
I knew about the basement in my first playthrough because i fast travel to the sanctuary and waited for preston so i just take a look around sanctuary lmao
I can’t find much 44 ammo unfortunately. I have over a thousand 45 ammo but can’t find any 44
I found all that but missed many other things on my first playthru in 2015. I've played enough Fallout to know to go slow and look at everything in a new game. I emphasized exploration over trying to kill everything or "What can I do to cheat in this new game".
Pistol is like saying handgun. Revolvers can include pistols, rifles, and shotguns. In real life even missile launchers can be revolvers (and possibly others I can't think of at the moment).
@@therookie5714 .44 ammo is scarce in the early game. Arturo in Diamond City sells a few rounds. It takes vendors about 3 game days to restock. Cricket may also have some since her primary interest is guns. I've seen her elsewhere, but I know she can be found in front of Diamond City, Vault 81, and sometimes manning a booth in Bunker Hill. Best place to wait for Cricket is in front of Vault 81.
Also in the place at Walden pond is an issue of 'Tales of a Junktown Jerky Vendor' which improves your barter prices by about 2% per issue.
@6:25 after the loot in the water there is a hostile scavenger nearby. You can usually hear them shooting bottles. I got a cage armor which gave me 24 physical dmg res and 27 energy rest. Its a good stop to make. There is also a nuka cola on the table.
ADDITIONAL TIP!
Make sure it's DAYTIME! Or else the trader won't be available when you get there.
I followed this tutorial and finally got to the vault and the lady who sells things, checked to see her prices for later comparison and only then did i use all the Cha boosting items. Before i get to interact with her again she started walking away, i somehow got encumbered (idk if the Cha buff applied debuff to Str) but i had to struggle and drop the heavy stuff and ran after her. When i got to her she said to come by in the morning. There were beds outside the vault but by morning time the buffs would have worn off.
Thankfully i have all the things to make another grape mentat (i am lvl14) but it's just so stressful, man. I'm down to my last day tripper and whiskey and idk where to get more.
Concord Speakeasy: In the bathroom with the mannequins holding machetes on the second floor (2).
One is in the sink and the other is under the sink.
Concord Tunnels (Civic Access) on a raised platform.
Goodneighbor: Fred Allen in the hotel will sell them after you get him the special gas.
Gunners Plaza, second floor.
HalluciGen, Inc.: in a toilet on the second floor
Massachesetts State House
Oberland Station: southeast in an unmarked trader shack (2).
Outpost Zimonja: northwest in an unmarked shack under an overpass.
Produce Stand north of Vault 81 - one below the cash register, one in the back room.
Revere Beach subway station on a desk in an office behind the office with the Protecteron terminal.
Saugus Ironworks: lower level inside the smelting pot with a corpse and shopping basket on the floor at the bottom of a staircase. It respawns every few days.
Somerville Place: go north. It's under a ladder next to a statue.
Warren Theater near The Combat Zone under the concessions stand counter.
West Roxbury Station: in the back of bottom floor (East) on a bench.
Wolfgang at Drumlin Diner randomly sells Day Tripper.
just a tip but if you get dogmeat while at red rocket you can go back to the cryolator and make him grab it, getting the gun way earlier than your supposed to
Didn’t work for me
Actually, it did work I just need to press fetch and items
Indeed gotta direct dogmeat to the caged area without being in the caged area tell dogmeat to search
Dog meat won't enter vault for me I'm on x box one series s
My bad as soon as you enter vault crouch he will appear they must of patched but they didn't seem to do a good job lmao
Hubflower: if you go down from Vault 111 where you run to it before the bomb fell, along that path there are hubflowers before the bridge right beside the path, easy to see.
9:40 he went staright to the Red Rocket Gas Station. Instead keep going beside the lake till you reach the main bridge leading to Sanctuary.
There is a statue, with a bag full of weapons and goodies at it's feet to loot. THEN you can go to the Red Rocket Gas Station. +15 seconds. :)
I recommend bringing Dogmeat: 1. he can carry a lot for you 2. In random encounter he helps, you can even run away easier, he is immortal.
11:32 That bobby pin is guaranteed, and there is also a bobby pin box there! With 5 bobby pins in the same cabinet/drawer, if you look carefully. If somehow you start game and find no bobby pin this is where you can get 6 of them guaranteed.
(usually there is one in Vault 111 where the first gun is and the overseer terminal, same room, in one of the drawers.)
Careful coming here, his path is safe, if you approach Concord from the Red Rocket Gas Station mosquitos from hell wait you, true abominations, easy to die to them. BZZZZ
If you keep walking the the direction of that weapon bag you can find 3 raiders who will all have early armour, weapons and a few stimpacks and a psycho 👍
@@geeke3 There is one enouncter after the bridge and road on the hill a little deeper, don't go pass the road and bridge. The other enounter is near the 44 pistol, further away, a camp + molerats nearby. But from the 44 pistol to the Sanctuary's bridge/statute there is noone, it's safe.
I just restarted (my game crashed so bad I had to uninstall and reinstall it) and am level 1. It was a random event but I found 5 bobby pins behind the mirror in the Overseers bathroom. I found 15 more while looting Sanctuary. I never had it so good so early.
I will 100% be using this on my next survival playthrough. Thanks for posting!
you just teached me so much i didnt know in just a few minutes. absolute wild.
Taught**
I went to Fallout after getting into open world games. My first choice was witcher 3 and fallout is now another game that i see lots of people playing. So far I am enjoying it
-If you don't destroy the Sentry Bot, it will start patrolling the grounds. It will do a little tour through the gate. Once it does, the mole rats will come out. 6-8 of them. The robot will destroy them with ease.
-The power armor near the robot disposal is incomplete. Meaning that it will never have all the pieces. Instead it's random between 1 and 5.
-On top of the freeway that passes over Graygarden, you can find a complete set. Better to take that one!
-Black Rim glasses can be found inside the Mole Rat Den. On a ledge between the entrance path and the area where the fusion core lies.
-The chest near the watertower will respawn even if you kill all the rats in the den. It just takes a long time. I always loot this chest, and I always kill all the rats.
-If you want two more Daytrippers, there's two on the second floor, in a bathroom, inside the Concord Speakeasy. There's also two X-cell near one of the beds. X-cell gives a 2+ boost to every SPECIAL stat temporarily. Very rare chem!
As you mentioned, you can "Engage defense protocols" on the sentry bot. It will go to that location and clear out hostiles nearby. The only one that it really works on, is USAF Olivia. For the rest of them, the bot will choose really stupid routes, and get stuck all the time. It will reamin stuck for a while until it zips ahead. If you lose sight of it then, everything fails. I tried this a few times, and it was pointless. The bot will go down to Bunker Hill no matter which option you choose, and there it fails, coz there's a truck blocking the road, and you will lose sight. But, USAF Olivia works just fine.
EDIT: I just remembered a way to get a T-60 armor right at the very start. It's not a glitch, exploit or cheat! Totally legit! Here's how it's done:
Instead of going to Sanctuary after exiting the vault, MAKE A QUICKSAVE! Then go the other way until you come across one of those large power line "poles". There will be four bandits at the pole, but slightly north of the pole, there's a random encounter spot.
The random encounter you're looking for is "Duke standing next to a car wreck". Duke is one of the Atom Cats, so he's a good guy, and will help you with the bandits. Just because Duke is a good guy, doesn't necessarily mean that you are. Kill duke, and loot is armor set. Get a power armor frame at the Robot Disposal, and you're all set. Duke is pretty tough, so best tactic is to let him help you with the bandits first. If you're lucky, they will drop a shotgun. Then you sneak up behind him, and shoot out his powercore. Use VATS for best result! The core will eject and explode, and damage Duke. He will then exit the armor, and... The End!
Just a guess, but I suspect the Sentry Bot will have trouble going up and down the steps at Olivia, but I sure would like to see him take on that minigun.
@@edmartin875 It doesn't go inside. Just wipes out anything hostile in the immediate area. But, I agree... It would be a sweet surprise for Ack-Ack to have a sentry bot come at her. 😅
THANK YOU!!! This is how a tutorial should be done, direct, informative and easy to follow along. Definitely subscribing !!!
A very efficient path straight to the Overseers Guardian. Impressive.
Gwinnett stout is actually quite common on normal mode. You find them in just about every location more than nuka colas even. And there is an entire brewery full of them.
There are a few in the Brewery but mostly you find enough empty beer bottles to last someone in Survival mode for 30 levels or more.
Bro sold his wedding rings 💀💀💀
Free caps
😂😂@@geeke3 fact
@@geeke3 real
My wife and I agreed:
Gotta do whatcha gotta do in the wasteland 🤷♂️
@@KP-uc1ez hell yeah!!!
Yeah the show definitely got me playing Fallout 4 again I never did the dlc so I’m looking forward to that now!
SAME!
Fallout 4 keeps surprising me , so many hours in the game all locations cleared tons of stuff and all findable power armors and i still somtimes find some ,, interesting ,, location after watching some yt videos. I know every location from this film except this sunken boat an this switch on pipes near lake, nice job.
When you get to the chest in the boat, swim west on the bottom and soon find another chest. I found that chest first while looking for the one in the boat
Just a little note the path he takes to Vault 81 does have 2 random encounters, although it feels like most of the time it doesn’t spawn.
Ironically the bill is on when he says he’s never ran into enemies outside of the Whiskey shack is a random encounter spot. You can get Charlie, Scavengers, chem dealers, bloodbugs, settlers, legendary Yagui or just drag mines. There might be more but I play permadeath survival and doing this run over 100 times that’s all I’ve seen.
The shack where you get the Daytripper is also a random encounter location. You can find Raiders or Super Mutants patrolling the street but they do seem like a rare encounter.
Yeah, those patrollers used to show up every 4th or 5th visit but I haven't seen them in ages. Another random encounter spot East of there, immediately past the turnoff on the street headed toward Vault 81, used to have regular battles going on. These days it's usually just a couple of robots, some already shot up, some not. Usually has a couple of dead robots at that same time giving you a little more loot.
This is so clutch, reminds me of the Rivet City run you can do right at the start of Fallout 3 for the intelligence bobble head for maxing out skill points
The empty beer bottles inside of Vault 111 can be filled in Survival at the Vaults' sinks.
Perfectly clinical. That is a tremendous way to start the game.
One thing you could do is if you have Far Harbor and like an extra 20ish minutes extra, take the time to scrap everything in Sanctuary then craft a bunch of poison caltrops at a chem station and use those to get the weapon as they have 40 value each and are super cheap to craft (5 steel each) I was able to make 170 or so with 200 steel left over after scrapping pretty much everything there
it's a double edged tactitcs: i also like to get few levels just by crafting things, neating Santuary, BUT enemies level up with you. So be mindful if someone don't understand the perks well yet if you choose many and level up then all enemy will be way dangerous while sometimes more complex situations accours, weapon mods needed, etc.
For a veteran player it's a walk in the park. For a beginner super confusing not seeing lvl1-5 noob enemies.
Early for me only lockpicking is important, a few perks here-there, nothing critical.
Thank you so much. Worked fantastic in getting this powerful weapon early.
I built a few Industrial Water Purifiers in Sanctuary, and spend sometime there while salvaging everything.
And made a little base for myself as well while at it.
While doing so, bunch of Purified Water collected at the Workbench. I took all of them.
I did everything you did on this video, went to Vault 81, found the vendor at the bottom floor but didn't directly buy the *"Overseer's Guardian".*
Instead I went out and slept just outside of Vault 81's entrance waiting for Cricket. A Travelling merchant, that sells: *"Spray n' Pray"*
(While waiting I finished "Here Kitty, Kitty" quest you take from a little girl in the Vault, and traveled to Sanctuary and back to get more and more Purified Waters in the process)
I used every charisma bonus, as you suggested. I've already had 6 to begin with. First bought the "Spray n' Pray" and bunch of ammo from Cricket outside of the Vault 81 and sold bunch of nonsense to do so.
Than went inside the vault to buy "Overseer's Guardian" and some other items, and sold some of the Purified Waters to do so.
At the end I was rid of all the trash I collected. Created a nice set of armor. Turned "Overseer's Guardian" into a Sniper and used "Spray n' Pray" as a short, mid range automatic weapon. (Which out-dps' pretty much everything with Commando [Agi 2] and Demolition Expert [Per 5] perks, which do stack on this weapon) and drained both vendor's all money while at it.
This will be my go to start from now on probably. That Spray n' Pray evaporates anything and everything in mid range. And have very high hopes for Overseer's Guardian as a double shooting Sniper rifle.
Overseer's Guardian is said to be the best. I don't like the scope because I can't see the crosshairs. But I think it is great for a mid-ranged rifle with reflex (circle) sights.
FWIW, 13 basic water pumps give you everything the largest water purifier does and they are cheaper to make.
In vault 81 the guy in the reactor room buys jet off you for 75 caps each and you can sell a unlimited amount to him
Alternative for using the Sentry: Easy early access to locations, powerful weapons: NE from Sanctuary at the Robotics Disposal eject sentry bot software, run with your pipboy, activate sentry then set defensive protocol to South Boston Checkpoint and follow.
He goes to Tenpines Bluff, Cambridge (at Red Rocket Gas Station quickly grab sniper rifle from the roof), goes to Covenant, smacks through Boston... for me it disappeared near Diamond City at the bridge just after the Polymer Labs (easy mission inside lszer giving superb Power Armour chest piece). You can just walk in from that bridge to DC.
Covenant has easy mission later too to missing caravan near with combat rifle.
If you ever make it SE from Diamond City at the S B Military Checkpoint there's a sniper gun on the roof and a power armour (hack rank2 needed). If the Sentry is there self destuct, plan B Kill it just before he disappears at the bridge with boat leading to Diamond City (had 30% hp but don't need to combat kill it, just self destruct him)
If you don't go near South Boston Military Checkpoint before reaching level 28 you will find XO-1 Power Armor. I try to avoid all PA until that level. Problem is you don't know how close is far enough away.
To get the green box to refill over each day? DO NOT CLEAR OUT THE UNDERGROUND MOLERATS. Grab the tools and other junk outside the cave. These will reset too.
Save the tools for your trip to Vault 81. Calvin will pay you 15 caps for each tool. Who is Calvin? He is talking to the Overseer when you enter the Vault. You will find Calvin inside by the entrance to the Overseer.
TIP before crossing the railroad by Greygarden, grap the 4 corn inside the greenhouse and other food here. You can grab 4 more corn at the shack where you made Grape Mentats.
You can make Grape Mentats at any Chem Station you find if you have the necessary materials.
Finally a useful video on fall out 4, u r a legend
Concise and well done. The only thing I'd add would be a tiny detour right before you hit the red rocket to grab the grenades in the mailbox just outside Sanctuary.
There is also a Chem station at the Abernathy Farm. If you're facing the front of the house, it's around the right-hand side. By then you should have all the ingredients to craft the grape Mentats.
Also, pop the grape Mentats when you press the button to enter Vault 81 - they'll last long enough to trade with Alexis, and they'll make the speech check for free entry basically automatic.
All good tips here. I will add some of mine. First perk Agua boy, leave vault with at least 6 charisma, first two destinations after Sanctuary area and getting Dogmeat: Diamond City and Goodneighbor. Diamond city to buy Spray and Pray, Goodneighbor to start the farming of loot from respawning enemies and a Fatman and nuke that respawns next Kleo and are easy to steal.
Steal time is while everyone is attending Hancock's speech.
5:48 Remember that there is also gear on the ground next to the suitcase as well.
11:34 and a box of bobby pin you ve missed
11:23 there is caps in the stove next to the fridge too
Best Walk through ever much appreciated thank you
Don't underestimate caltrops. I made a bunch at the beginning of the game for and xp farm and then sold them. I was able to get 2000 caps for 125 caltrops. They only take 5 steel to make.
Dedicates a whole sentence to a single bobby pin. Misses an entire box of them right underneath it.
Quick tip-if you put your luck at 10 at the start, you have a chance to get a vault-tec lab coat(+2 Intelligence)in the starting vault in the dressers in the bed area behind overseers desk. You can then change your stats before you leave the vault if you dont want 10 luck
Put your lab coat on before turning in any quests for the plus 2 intelligence XP bonus
i usually just go straight to diamond city, do diamond city blues and use the caps from the chems to get overseers guardian. you'll have quite a few chems left to sell afterward too
Also in the vault there is a security baton. Pick it up and use that for nearly all the low level enemies so you can save ammo
Yes but also in Concord first house where the bobby pin is there are 6 bobby pins alltogether, and a baseball bat behind the door which is better then the security baton.
@@MolnarG007 When entering Concord from the North the road splits. you can go south or you can go east. Either way the first house on your right is what I call a loot house. Going out of Concord toward the east on the road in front of the museum, the last house on the right is another loot house. Concord has several other places where you can get loot but these 3 respawn more quickly than the others, especially the first two. If you go into the molerat tunnel under Red Rocket these respawn times as well as the loot outside the tunnel entrance have much longer respawn times. This gives you a choice. Loot the tunnel or get a lot of loot every game day or so for a long time (until you can't stand missing out on ONE Fusion Core and a few other goodies).
thanks a lot. I also found the junkie with the 'spary pray' weapon at the vault entrance and managed to buy it too
yes you cans end him around to kill some of the raiders and everything in his path towards the destination. in addition the cloth can be handy for building beds if your planning to run a settlement thing where you can hit 285 in about 70 hours or so if you do the settlement right (warning you might lag abunch doing it )
And dont forget:
If you want to get that Cryolator early coz of it being a cool weapon or to sell it...
You also need Dogmeat with you, head back to 111 strip everything but your pipboy and Vaultsuit and let Dogmeat roam freely, dont put him on a spot or so and go down.
When you enter the Vault go to crouch mode, this should spawn Dogmeat in front of that gate down in the vault, the simpler method has been patched, so this is the only way to get him in.
Head to the Oversseers place and get into the little secure room where the Cryolator is, make sure DM is in there and nothing else but that weapon, close the secure door and ask Dogmeat to find you some Hardware and he will grab the closest thing, which is the Cryolator out of that Masterlock Case.
Unfortunately it seems, they also patched that you could upgrade it right from the start for basically free...but still.
This is 3 days ago so you start the game don't download any updates use all the glitches you want then download the updates you are good to go or you could do this
You missed the purified water at the base of the water tower aswell! There's like 5 there hahaha
I was just gonna say the same thing. I was watching it like "GO BACK!" :)
Also if you go directly from the door towards Conchord, you run into a green loot chest.
There are 4 and you need to pick up the one on the left, going sideways first or it will disappear.
A few additions that may or may not help: On your way out of Sanctuary, next to the statue is a duffel bag with some weapons and loot. Also, if you scrap and build a few things in Sanctuary and hit level 2, take Idiot Savant (if possible). While you're doing everything else listed here, you have a chance of XP buffs for free.
I never knew about the level of the power armor spawning. I thought it was all T-45. If I can wait and get an X-01 suit, instead of having to crawl through Nuka World, I'll take it! I also knew about the trunk, but I never knew it respawned. I used to kill the bloat flies so I always missed it.
It still respawns but at a much slower rate.
Great Video, but let me give you the greatest tip that Bethesda Hasn't patched:
The Duplication Glitch (On Consoles) hasn't changed. Not with dogmeat, but within the workshop menu, where the specific "junk" items are on the ground, and you hold down the "scrap" button followed by swiping your finger to the "store" button, overlaying the two "scrap" and "store" menus.
-
If you do this method, then all you do is:
1) go to the "Root Cellar" in Sanctuary
2) grab the 3 Gold Bars
3) head back to the Sanctuary's Workshop
4) scrap the Gold Bars
5) open up the workshop inventory
6) grab the gold
7) take 2 step back from the workshop
8) open up your pipboy and drop the gold
9) hold the button to open up the workshop
10) Hover over the drop item
11) Hold down the "scrap" button
12) Quickly swipe the same finger to the "Store" button
13) if done correctly, both "scrap" and "Store" menus overlap each other, followed by the "Scrapping" noise. From there, click "Yes".
14) there, you should do this to all "Junk" items, and get an infinite amount of stuff, and items for caps.
-
Note: If you do the duplication, just have a soft cap of how you have for each junk item. If an item has over 100,000 , and it's like that for every junk item, the game kinda gets buggy, in a way that it decreases fps. idk why it does that, but I usually have a soft cap of 30,000 to a hard cap of 50,000, just for one junk item.
-
Yes, this is very long comment, but hey, now you shouldn't be collecting junk items after learning this. You're Welcome!
Pass, thanks. I prefer to play the game. I don't think it's a real race when all of the runners can get a 1st place trophy.
@@edmartin875 sure, the first few runs to play the game, as it is, sure: stay true to how the devs wanted you to play the game. But after those runs, that's where you'll encounter how much junk you need to make your items, how much of a grind to get those items, and how little your amount of caps you're getting. Not do diss on you, or to anyone, you play the game how you want to play. But, seeing how Fallout 4 has fixed experiences, after destroying enemies and/or completing missions, duplication glitches are just a quality of life feature.
Now I modded my recent save with an XP Ring to override the amount of XP I gain, versus Vanilla Fallout 4, and that was actually a better experience overall.
You forgot the caps stash in the oven of that little house just outside Concord.
I must be dumb or must have missed something. The vendor doesn't have enough caps for us to sell her to her our things. So we cant get enough caps to buy the overseers guardian with from her? Sorry but not getting this. She doesn't have more than 200 caps so I dont see how were supposed to get the caps from her selling stuff for the guardian.
you first choose to buy the gun, it wants lot of bottle caps, then during the same trade start selling too. so the -manythousand for you become zero or even he gives money. THEN and only then choose accept finalising the transaction.
Later too if you want to sell many things if vendor out of money choose some ammo, junk too.
@@MolnarG007 Thank you very much
Thanks for the tips and tricks, just started playing so learning what to look for and save up on.
Appreciate this route.
This is exceptionally helpful
One comment on containers in general (duffle bags, tool boxes, trunks, safes, etc.) they all have random loot based on loot tables for the container. So a chem cooler will have random chems, ammo boxes have random ammo, a safe might have chems, various ammo, booze, weapons, or it might have armor or grenades, etc. At low level you'll find crappy pipe weapons but the same container would cough up plasma weapons if you're high enough level for them to start spawning.
Edit: After thinking some, there's some specific containers in various places that have specific loot in them, but the vast majority are random.
YUP. And when you go around in your Settlements scrapping everything you lose those containers that may continue giving you loot. I check the closed mailboxes (and lots of other containers) in Sanctuary periodically just like as a kid I checked the coin return slot in public pay phones. As an adult, I saw kids still doing that so I would sometimes put a quarter in the coin return slot just to make some kid's day. These days there are no more public pay phones.
Note: in the shack where you grab the daytripper, on the Chem station there is another bottle of daytripper and under the planter box next to the chem station there is a stack of prewar money.
Yup. And bags of Fertilizer and a couple thing growing behind the open door.
In the cave next to red rocket there is a guaranteed pair of fashionable glasses +1 charisma. It’s very likely to get a militia or news boy cap from the dead minuteman outside the museum of freedom. Plus your charisma clothes from sanctuary you have a full charisma outfit +4 in total.
There is a quest when you rescue Rex, a radio personality, (and Strong) from Super Mutants. Upon getting back to the lobby Rex rewards you with clothes having +3 Charisma, for a total of +5 with the hat and glasses. Their cell has a bobblehead too.
You missed a Bobby pin box and a safe hidden in the first house in concord, upstairs the Bobby pin box is in the run down dresser where you picked up the first Bobby pin and the safe is right the dresser between it and the wall on its right side, timestamp is 11:35
yes, there are 6 bobby pins there (1+5 in box), this is the only early guaranteed spot to get bobby pins.
He can't open that advance lock safe until he has at least 1 point in Locksmith.
Truly appreciate all the help. Never touched fallout, any, purchased fallout 4 and it’s loaded and ready to play but not touched. TIL shortly that is. I’ve been seeing a ton of fallout play/tv show and after so much got my curiosity. Wouldn’t be here, I’d be playing now, but the content needs uploaded. Haha. Only thing dislike about having disc, it still needs updated to work. Anyways,…. Appreciate you and wish you/all well. Let’s go!!!
Remember to go slow until you get the hang of it. Level up too fast to keep your weapons and armor up to snuff and you will die young. Good luck and have fun.
On the fusion cores, store all your good cores in any box outside and take the three lowest cores. If you don't they always take 3 full cores.
Sounds like Kermit The Frog 😅
That's hilarious that's what I was thinking😂
Who?
Hey real quick there’s a legendary weapon in vault 111 where if you ask dogmeat to find the nearest item he will actually get it out of its box so you can also get that at level 1
You should kill radstags as grilled radstag will add 25 to carry weight for 1 in game hour
1 hour IRL. An in-game hour is 9 minutes in real-world time. All the buffs with timers: food, well rested, chems, etc. are in real-world time, not in-game time. Jet for instance gives you 15 seconds of speed enhancement. If that were in-game 15 seconds it would last less than one second, which would make it worthless. Squirrel stew lasts for 120 minutes IRL.
My starter guide it can be done in like 30 minutes is get a set of power armour head straight for nuka world open the chained door it easy since because of that gap the door in the guantlet and head straight to galaxtic zone use the power armour glitch to get in to were the qautum armour is take off all armour on the power armour when entering and exiting trust me and then head for the guantlet and finish beat overboss then leave nuka world overpowerd your literaly unstoppable i would also recommend getting overseers guardian also best stats max out intelligence so you can get nucular physicist so your not running slow to nuka world and get enough strength for armour and rest in endurance
at vault 81 i believe you can cheese the 3 fusion core requirement by dropping the fusion cores before talking to them
Cheese ? I think you misspelled Cheat.
@@edmartin875 No cheese as in tricking the game
I'm soooooo late to the game! I've only just started playing this week and this helped a lot 👍
Very thorough explanations and great video, got a sub from me!
I decided to restart as just fancied playing Fallout 4 again and with the new enclave stuff adds something a bit new too. I used the special dupe, material dupe and then just spammed bear traps till level 50. Now happy days
it's a double edged tactitcs: i also like to get few levels just by crafting things, neating Santuary, BUT enemies level up with you. So be mindful if someone don't understand the perks well yet if you choose many and level up then all enemy will be way dangerous while sometimes more complex situations accours, weapon mods needed, etc.
For a veteran player it's a walk in the park. For a beginner super confusing not seeing lvl1-5 noob enemies.
Early for me only lockpicking is important, a few perks here-there, nothing critical.
I just started playing after watching the tv show. I was level 8 when I did this run, i came across 3 raiders at the shack where you craft the grape mentats, one was a mutant, he was a bullet sponge, while he would just one shot me . I had to use the Fatman to delete him . The pistol i took off him di d 3 times the damage my weapons did . I also got 305 .45 rounds and 5 fusion cores from one of the Vendors outside the Vault . If you sleep for 48 hrs you can go back to Salt 81 and get more .45 rounds .
Not sure If anyone else has mentioned it but with dogmeats help you can get the overseers cryo weapon for free, shut him in the cage with you and get him to search for an item and he will grab the weapon out the box without lock picking it ect.
Yup. I read the comments of the videos I watch. So I've seen that tip a couple hundred times. But thanks for sharing.
Nobody gonna comment on the thickness of the first girl in game😂😂
Dude, straight up CAKES
Regardless of how you treat the molerats, the water stash at the water tower and the loot in the steamer trunk will continue respawning loot forever.
You can always just grab the alien blaster with all of its ammo, for free, right next to the vault. Then you can keep your fusion cores.
The alien blaster doesn't show up till the spaceship crashes over near Oberland Station when you are about level 20. And I have no idea how that helps you get into any vault.
You missed a cap stash in the house outside Concord :P it's in the oven next to the quantum nuka in the fridge.
The NorthWestern most loot house in Concord.
the first spot with the waters is supposed to be a little camp that Deacon was using to watch you i’m pretty sure
There is no proof but that seems to be the consensus.
I just got fallout 4 for first time and one mission bugged for me, its the one where you need free Sunshine Tiding Co-Op and talk to preston. Well, i cant talk to preston. What a nice bug. So ig i have to make brand new save. So i decided hop in here. To get best start😸
Nice!
What is that not Pip-Boy that you are using?
Also, changing the Pip-Boy color to a nice warm white is such a underrated thing to do because it changes the color of your light to a normal color. Not just the hud, but the Pip-Boy
used this for my ps5&ps4 playthru 👍
Spray n Play: Am I a joke to you?
Scrap all of Sanctuary and spam picture frames and stuff before you leave if you really wanna get OP early.
Now you have me thinking about that t45 armor suit. I don’t wanna make it spawn before I reach lvl 28 so now I have to actually use a map from someplace alongside my next play through so that I don’t make it accidentally spawn. I haven’t played this in so many years I don’t recall where anything is at. I think! It may all come back to me as I play but…. Anyway ty for this and the rest of you guys with the extra info in the comments. Definitely gonna help me power through my next play through.
You need to Play the new mission speak of the devil you get the new X02 powerarmor its better then the X01 armor
I got mine on lvl 19 its a X02 mark III
The problem is HOW FAR AWAY IS FAR ENOUGH to not establish which PA it remains at. Some PA is and always will be a lower type no matter how close you come to it. They don't all go till they stop at XO-1.
If you just gotta have some Power Armor to play in, go get the Raider Horse Power Armor. It's the fastest PA around and when you take it from the Super Mutants it is a full set with frame just rearing to go, no saddle needed. However, I doubt if the attached Bright Yellow Buttercup parts will help in your sneaking efforts.
I've only managed to steal one other set of Raider Power Armor complete with frame. And I only managed to do it one time. That was at the prewar food ration center South of the Lonely Chapel SouthWest of Sunshine Tidings. Takes some serious sneaking before any raider gets in it. After a raider gets in it, they never get out. I recommend after you get in, run away fast. Don't try to fight it out. The raiders are serious about getting their power armor back.
Good job I think I might slip this into my run across the map I've used that gun a lot along with the 45-70 gun from far harbor they rule👍💪
If you’re going to vault 81 pick up any jet and tools you find they buy them in there for a lot more then they sell on the outside
Calvin will pay 15 caps per tool but only 1 tool of each kind per trip. There are only 5 tools he will buy.
I go to shuans room, get nuclear material, dupe it until I have about 2500, go to vault 85 trade the material for overseers guardian. Then go to the top of the 35 court building, avoid the sentry bot and assaulttron, and get the X0-1 power armor at the beginning.
How do you avoid the two robots and still open the cage holding the Power Armor ? Oh, never mind. Mods.
You missed the leather armor next to the lake suitcase that has raider armor in it! There is also a locked chest in the lake too! Great vid, keep up the good work!
That locked chest in the water is a crazy high tier chest for how early you can find it. Has so much ammo and loot
No but I've seen and watched friends play fallout but never had the urge to play it myself till the show
At 9:00, that information is incorrect, the highest grade of power armor you can get outside of the Robotics Disposal Ground is a partial T-51 set.
I keep forgetting about that trunk in the lake all the time
Just uphill from the chest underwater is a yellow crate that usually has a rad med in it.
West of the chest in the sunken boat.
4:36 bro you aint slick i saw that cut
Still rockn FO4 to this day 😅 breakn old habbits so hard to do.