what happens if two people kill someone or each other simultaneously? (in tf2)

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  • Опубліковано 30 вер 2024
  • Music: Cave Story 3D - Hero's End
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    FAQ:
    Q: blue dot?
    A: projectiles come out from the right side of the screen rather than perfect center, therefore I placed a dot to remind me of it.

КОМЕНТАРІ • 697

  • @shounic
    @shounic  4 роки тому +2472

    to be honest this video was really weird to make because it felt like i was writing a report and just compiling scientific evidence. i hope it was still entertaining though!

    • @Lico5512.
      @Lico5512. 4 роки тому +103

      That line "in typical source engine fashion, there are 4 answers" was worth it just by itself

    • @deadchannelunsubscribe3105
      @deadchannelunsubscribe3105 4 роки тому +13

      Very entertaining stuff, high quality too.

    • @epicxiphos8269
      @epicxiphos8269 4 роки тому +7

      I wonder if it's possible that in any of the cases, the kill credit was determined by the way the code computed rather then something inherit in valve's priority assessment? Like maybe your code which allegedly carried out two commands simultaneously actually did so in a determined sequence unknown to you? I'm not sure how you set up these experiments, just a thought.

    • @theloaf6063
      @theloaf6063 4 роки тому +4

      What if the bots join the server at the same time?

    • @Blendedasian
      @Blendedasian 4 роки тому +6

      It was recommended to me by youtube and it's really good.
      Clean presentation, concise and compact explanation, art style on point.
      This is a sign of more awesome things to come.

  • @smthngbd
    @smthngbd 4 роки тому +2949

    the logical endpoint of the rocket paradox saga

    • @karlbischof2807
      @karlbischof2807 4 роки тому

      wait how?

    • @mlgallan6591
      @mlgallan6591 4 роки тому +5

      What is that?

    • @Samwow
      @Samwow 4 роки тому +1

      giving this comment the thousandth like is a feeling of power that i can't put into words

    • @smthngbd
      @smthngbd 4 роки тому

      @@Samwow i can't believe it got 1k likes, i haven't been checking

    • @GewelReal
      @GewelReal 3 роки тому

      @ "may"
      RIP

  • @PeaseMakerYT
    @PeaseMakerYT 4 роки тому +1486

    This is some advanced Source spaghetti right here

    • @marsmonke4160
      @marsmonke4160 4 роки тому +18

      Source spaghet

    • @bigbob754
      @bigbob754 4 роки тому

      Yeet

    • @terrastalker8189
      @terrastalker8189 3 роки тому

      But.

    • @MoundN
      @MoundN 3 роки тому +20

      No. This has virtually nothing to do with spaghetti code.
      The measures any engine takes are pretty much equal when it comes to these kinda conflicts and it almost always ends up favoring the player who joined last just like in certain games where its possible to achieve 1st place by multiple players, the one who achieved it last is favored.

    • @OG-jc2vl
      @OG-jc2vl 3 роки тому +5

      Ку писмейкер

  • @itaybron
    @itaybron 4 роки тому +940

    God Ross Scott was right in his quote, Source engine really is a tower of duct tape.

    • @ShadowHunter120
      @ShadowHunter120 4 роки тому +32

      At least its not gamebryo

    • @ConnorShea
      @ConnorShea 4 роки тому +12

      I dunno, this doesn't seem that bad

    • @admiraltonydawning3847
      @admiraltonydawning3847 4 роки тому +53

      However, the content relying on the Source engine is STILL NOT DEAD!

    • @salsamancer
      @salsamancer 4 роки тому +50

      This is basically what happens when you have a lot of engineers working on the same long term project without proper designs and documentation

    • @innos3997
      @innos3997 4 роки тому +5

      nochtczar
      Kinda like first Read Dead Redemption.

  • @mikeytrains1
    @mikeytrains1 4 роки тому +2357

    “4 answers”
    Impossible, anything that Valve makes cannot have anything above two.

  • @pphrph
    @pphrph 4 роки тому +526

    damn now every one has a valid case on why they died

    • @naufalr.9521
      @naufalr.9521 4 роки тому +6

      Nice profile pic

    • @Nugcon
      @Nugcon 4 роки тому +1

      lmao

    • @witchhunter7709
      @witchhunter7709 4 роки тому +1

      *I am your 100th like*

    • @pphrph
      @pphrph 4 роки тому +1

      I think this is the most likes on a comment before

    • @pphrph
      @pphrph 4 роки тому +1

      On one of my comments*

  • @LuckyStarTF2
    @LuckyStarTF2 4 роки тому +1144

    It's not like something useful in the game, but still interesting for curious ones.
    Like for bots naming!

    • @shounic
      @shounic  4 роки тому +253

      oh god please stop looking at them i literally spend more time researching through wikipedia and current events trying to come up with interesting names than setting up the bots to slam into each other ;___;

    • @loserx8910
      @loserx8910 4 роки тому +10

      Well the demo charge might be useful

    • @pandananda8220
      @pandananda8220 4 роки тому +1

      So many times ive heard my sniper go off at the same moment i end up dying, but the person o shoot at doesnt die. Is this the same thing as the video?

    • @loserx8910
      @loserx8910 4 роки тому +5

      @@pandananda8220 no theres a delay between you hearing things and things actually happening.

    • @Manuel-ek2cf
      @Manuel-ek2cf 4 роки тому

      Weeb

  • @benjakill
    @benjakill 4 роки тому +658

    fun fact: built sentries are managed server side completely (that's the reason the wrangler has a small aimbot), and maybe that's why the sentries destroy each one at the same time

    • @prototyp60
      @prototyp60 4 роки тому +58

      Yeah, that's the reason why I play engineer when I have shitty internet

    • @bakery3471
      @bakery3471 4 роки тому

      Benjamín Riquelme hmm good observation

    • @DewaKrishna_
      @DewaKrishna_ 4 роки тому +31

      @@prototyp60 wasn't the engineer actually built around people who had poor connection back in the day? (Early quake-tf)

    • @mahbubmaleksyed5301
      @mahbubmaleksyed5301 4 роки тому

      David Jenne also the sentry auto aims so you don’t have to

    • @lev7509
      @lev7509 4 роки тому +34

      @@DewaKrishna_ Engie was for people who want to be helpful and get kills without having the typical FPS abilities.
      Pyro was for poor connections.

  • @neoxenoz3262
    @neoxenoz3262 4 роки тому +269

    Bots were harmed in the making of this video.

    • @ImJustJAG
      @ImJustJAG 4 роки тому +14

      Then a UA-cam bot had to review the video before uploading... Watching it's own kind being slaughtered over and over.

  • @whalesoup8914
    @whalesoup8914 4 роки тому +73

    “in tf2” was put at the end of the title, so at first I thought it was about real life

    • @Kebbab.213
      @Kebbab.213 4 роки тому +1

      Same

    • @70sman
      @70sman 3 роки тому +5

      I wonder what would happen if 2 people killed each other at the exact same time irl. Would nobody be prosecuted since the culprits are both dead?

  • @wolfcl0ck
    @wolfcl0ck 4 роки тому +209

    "In classic source fashion, I found 4 possible outcomes."
    God what is wrong with this forsaken engine

    • @colinhays3456
      @colinhays3456 4 роки тому +6

      EVERYTHING

    • @colinhays3456
      @colinhays3456 4 роки тому +2

      we're cursed with this

    • @apollogeist8513
      @apollogeist8513 4 роки тому +13

      Nothing wrong with the engine per se, just inconsistencies with TF2. I'd say it's likely that stalemate handling was implemented separately for both hitscan and projectile weapons and since these kinds of situations rarely ever happen they probably didn't concern themselves with checking.

    • @jacplac97
      @jacplac97 4 роки тому

      It's old

    • @gh0st555
      @gh0st555 4 роки тому +1

      Spaghetti

  • @davidparsons9361
    @davidparsons9361 4 роки тому +160

    ...if two flares hit a target simultaneously, do both flares crit, neither, or does the flare of lesser priority crit?

    • @silverblue73
      @silverblue73 4 роки тому +80

      You enter a hidden mini-game against the other pyro

    • @agilitykissa
      @agilitykissa 4 роки тому +13

      I think that the flare of lesser priority crits, but since we are talking Source Spaghetti, idk

    • @wrpen99
      @wrpen99 4 роки тому +9

      Both would make no sense, since at least one is definitely hitting a non-burning target. Most logical would be least priority, but it could be neither too, depending on how the game checks for whether someone's on fire.
      Actually it's probably whoever has the first name alphabetically.

  • @connordlthegamer2980
    @connordlthegamer2980 4 роки тому +98

    "the first zoo keeper"
    "the second zoo keeper"
    "harambe"
    lol

    • @Krcun774
      @Krcun774 3 роки тому +2

      *You have been invited to join the harambe club*

  • @kozlorog
    @kozlorog 4 роки тому +256

    2:55 "Sometimes he eats from the left, sometimes the right"
    *WHOLESOME*

  • @titansjojo1445
    @titansjojo1445 4 роки тому +211

    That demo charge behavior is actually useful to know.

    • @bruschetta7711
      @bruschetta7711 4 роки тому +16

      I agree, but why it works in such a strange way the sorce engine

    • @Thornskade
      @Thornskade 4 роки тому +33

      I'm pretty sure whoever has the longest charge on impact is the one who deals damage so it's no more or less useful to know than hitscan credit. You're very unlikely to charge at each other at the exact same server tick.

    • @indeepjable
      @indeepjable 4 роки тому

      Wait Really?

    • @Preposter
      @Preposter 3 роки тому

      @@indeepjable Yea.
      Two demoknights going at it

  • @thekidsatno80
    @thekidsatno80 4 роки тому +303

    Don't you mean you found 5 answers?
    1245.

    • @B----------------------------D
      @B----------------------------D 4 роки тому +13

      Gaben would be proud.

    • @taltoskieron
      @taltoskieron 4 роки тому +15

      1! 2! 5!
      Three, sir.

    • @Blendedasian
      @Blendedasian 4 роки тому +11

      That would look great on an april fools patch note!
      "-fixed alyx clipping through the cell doors
      -optimized models for combine hunters
      -updated all number inputs and outputs to the new valve numeric system"

    • @illusoghiaccio
      @illusoghiaccio 4 роки тому

      Don't you mean
      ?

    • @Buccarado
      @Buccarado 4 роки тому

      actually it's 1,2,Alyx,4,5

  • @ivanbarancev4646
    @ivanbarancev4646 4 роки тому +165

    What if we have 2 bots: a scout and a medic bot from opposing teams. What decides which action will be taken first: Uber pop or scout scatter shot?

    • @epicxiphos8269
      @epicxiphos8269 4 роки тому +68

      honestly from the amount of medics who die saying they clicked, im gonna guess the scout

    • @opi2869
      @opi2869 4 роки тому +16

      I actually do some practice mode on easy difficulty and the medic pops the uber frame perfectly if you deal less damage then 150 hp or just simply 150 hp. It can be annoying ngl

    • @dashyz3293
      @dashyz3293 4 роки тому +4

      It's the same as mvm bot pop,

    • @ivanbarancev4646
      @ivanbarancev4646 4 роки тому +9

      @@dashyz3293 not exactly what I asked about. My question is about 'Who gets a priority from the server'

    • @9another632
      @9another632 4 роки тому

      Idk, but i remember that in degroot we both killed each other with sword and sandman

  • @iLxdySanaz
    @iLxdySanaz 4 роки тому +97

    "killing you is full time job now"
    - heavy

    • @Xeller_real
      @Xeller_real 4 роки тому +2

      proceeds to snap pyro necks

    • @Arslan35
      @Arslan35 4 роки тому +1

      @@Xeller_real tf2 - taunt fortress 2

  • @humanbean9370
    @humanbean9370 4 роки тому +136

    “Sentry guns built at the same time will cause them to die together”
    That’s kind of poetic ngl

  • @chell854
    @chell854 4 роки тому +31

    Maybe the random ones are because of air drag randomness, kinda like the slight difference between stock pipes and iron bomber pipes

  • @shrekanator122
    @shrekanator122 4 роки тому +19

    Player's 1 wallet > Player's 2 wallet
    Gaben: Player 1 wins.

  • @Tomxai
    @Tomxai 4 роки тому +78

    This actually explains why my friend always beats me on fair 1v1 melee

    • @jakobknecht7654
      @jakobknecht7654 4 роки тому +30

      It doesn't, though. You can't consistently hit this timing, no matter how good you are.
      It's more likely that it's ping related or just one person being better than the other.

    • @LuckyStarTF2
      @LuckyStarTF2 4 роки тому +17

      @@jakobknecht7654 It was a joke dude :D

    • @Thornskade
      @Thornskade 4 роки тому +2

      @@LuckyStarTF2 Are you a mind reader?

    • @LuckyStarTF2
      @LuckyStarTF2 4 роки тому +2

      @@Thornskade no, but I do have a bit of logic :)

    • @Thornskade
      @Thornskade 4 роки тому +2

      @@LuckyStarTF2 You don't. It's not logical to assume that everyone who makes a silly/stupid comment was only joking.

  • @R0hban
    @R0hban 4 роки тому +53

    One the other note, cave story’s birthday was just yesterday. (For me at least.) I like how you used music for it.

    • @doomerrose7509
      @doomerrose7509 4 роки тому +1

      I cannot stop playing that game on my DS, I think I've completed it like, over 20 times now.

  • @CJ-ji5mc
    @CJ-ji5mc 3 роки тому +6

    "If you look at which sandvich isn't consumed by Gaben"
    I love this sentence so much

  • @notlone7721
    @notlone7721 4 роки тому +38

    What if hitscan weapon and huntsman hit at the same time?

    • @yoelc6009
      @yoelc6009 4 роки тому +18

      That would be difficult to calculate. Also because of the way math works in computers, it would be sort of random (floating point numbers, look it up its interesting)

    • @everydaysniper9390
      @everydaysniper9390 4 роки тому +9

      It takes a screenshot.

    • @dustinbrueggemann1875
      @dustinbrueggemann1875 4 роки тому +3

      Race condition in computing basically guarantees that the hitscan would occur first. Hitscan weapons perform their detection logic on a pure raycast and only need to detect intersection with a single face of a single hitbox. Projectile weapons have to determine the intersection of two hitboxes before damage can be confirmed, which is an inherently slower and more cumbersome calculation. By the time the huntsman arrow had confirmed detection, even on the same simulation tick, the hitscan weapon would've already applied its damage.

  • @MrBump2
    @MrBump2 4 роки тому +25

    This is great, reminds me of 3kliksphilip but for TF2 instead of CSGO, and I mean that in the best possible way.

  • @CHEH_tf
    @CHEH_tf 3 роки тому +4

    By viewing the video again, I found a secret that no one paid attention to: at 3:03, it's not the regular Heavy-exclusive that is used, but the 199$ one with the robot instead of the pot.
    That's a nice touch there shounic, saying that gaben is fat and rich :D

    • @WeirdKid361
      @WeirdKid361 Місяць тому

      The more likely reason is the was the taunt got into the game, which was that Gaben loved a Sous Vide cooker so much, he did an ad for it, and added the taunt featuring the sous vide to the game

  • @Senku05
    @Senku05 4 роки тому +65

    This teaches me more about physics than any class I've ever had

    • @RamkrishanYT
      @RamkrishanYT 4 роки тому +7

      *programming and computers

    • @maxine3978
      @maxine3978 4 роки тому +5

      @@RamkrishanYT AKA how NOT to code a game engine

  • @chickennuggetman2593
    @chickennuggetman2593 3 роки тому +9

    "Everything about this is completely equal"
    *scouts are flipped from each other*

  • @thetarr2
    @thetarr2 4 роки тому +5

    Once, someone killed me, and I got dominated. But I killed him at the same time, which resulted in me getting revenge on a domination that didnt even last for 3 seconds.

    • @lev7509
      @lev7509 4 роки тому

      How long did it last? Less than 1 second?

  • @eenspammailspam7285
    @eenspammailspam7285 4 роки тому +9

    My guess is that the server loops through all players that shoot whenever they shoot, the ones that joined first just happened to be closer to the start of the list of players so their hitscan shots will start and instantly resolve before other players. Because projectiles have to be checked every tick they go into another list, because the player who joined first will resolve his action first he will have his projectile added, then the second player will have his projectile added to the front of the list and they just check everything in the list front to back every tick.

    • @thunderspark1536
      @thunderspark1536 2 роки тому

      Fascinating, source spaghetti truly is a terrifying thing.

    • @SioxerNikita
      @SioxerNikita Рік тому +1

      @@thunderspark1536 This isn't "source spaghetti" frankly. This is a relatively simple way to handle hitscan and projectiles.
      Of all the videos, this video showcases pretty decent game design frankly.

    • @thunderspark1536
      @thunderspark1536 Рік тому

      @@SioxerNikita we do a little whooshing

  • @bobbyferg9173
    @bobbyferg9173 4 роки тому +2

    The best part about these videos are the bot names (my personal favorites are at 1:22)

  • @TheAfricanRedHead
    @TheAfricanRedHead 4 роки тому +2

    Perfect now I have more to complain about in the game.

  • @trashcant1522
    @trashcant1522 4 роки тому +2

    Summary:
    First joined: hitscan, taunt, sappers, demo short range charge and manntreads
    Last joined: most projectiles and long range demo charge
    Random: sandvich, cleaver and wrap assasin ball
    All: sentry

  • @imallsoupedup
    @imallsoupedup 3 роки тому +5

    Simple explosion radiuses were probably among the first code added, along with simple projectile physics, so I think that that may be why stickies are category 1. My theory is that Valve is made up of 3.5 developers (Jeremy made some of the code, but ever since the air blast bug, they stopped trusting potted plants).

  • @itaybron
    @itaybron 4 роки тому +16

    What if source is really a platform for observing quantum mechanics? 🤔🤔🤔

  • @insertnamehere6096
    @insertnamehere6096 4 роки тому +4

    1:11 "fire1" and the red pyro's name is "amazon"
    I love this channel now

    • @colinhays3456
      @colinhays3456 4 роки тому +1

      tbh i do too , was going to comment on it

  • @Yikes_YT
    @Yikes_YT 4 роки тому +4

    1:19 “fire1” killing the amazon. Interesting choice

  • @samograj5455
    @samograj5455 4 роки тому +6

    Well that was disappointing answer but it’s not nothing new really.
    Any way cool video

  • @antknee0
    @antknee0 4 роки тому +7

    I love how quality and interesting this is, the editing has such a nice aesthetic and keeps me watching, i wish I could edit like you

  • @lildort246
    @lildort246 4 роки тому +5

    3kliksphilip of tf2

  • @toaster9922
    @toaster9922 4 роки тому +7

    I like the (in tf2) disclaimer in the video.

  • @adampatterson1197
    @adampatterson1197 4 роки тому +3

    I don't think the "random" group of weapons are actually random, i think it has to do with how the source engine calculates drag, and unlike the pipes and rockets, the balls and thee guillotine start at a different offset each throw

    • @ethanhampl1520
      @ethanhampl1520 4 роки тому

      Yes... that's what makes it random Adam Patterson

  • @doomerrose7509
    @doomerrose7509 4 роки тому +4

    *I hear that cave story song in the background of the whole video.*

  • @Talon323
    @Talon323 3 роки тому +2

    So THATS why I always loose sniper duels. The enemy snipers joined the server first!

  • @MiloWildfire
    @MiloWildfire 4 роки тому +2

    5. They both die and their forgotten brother steps in and takes over their company

  • @bukachell
    @bukachell 3 роки тому +2

    I like how you give the bots creative and funny names

  • @snakeboy2017
    @snakeboy2017 4 роки тому +1

    What about Assist Kills? Like when someone is killed by a Heavy pocketed by 2 medics, or a guy getting killed by someone else after getting Mad-Milked by two Scouts at once?

  • @Nugcon
    @Nugcon 4 роки тому +1

    Lmao the title got cropped out and I didn't read the tf2 part

  • @EmApex
    @EmApex 4 роки тому +3

    I'd guess the reason stickies fall into the hitscan category is because explosions in source are basically just short range hitscan lines being fired out from the point of detonation in every direction, it's really interesting to see that everything that is hitscan based falls neatly into one category and (almost) everything that is entity/projectile based falls into another though

  • @sirultim8643
    @sirultim8643 4 роки тому +1

    0:51 Bahai’s trying to SAP the same building (captions) 0:56 thanh kills 1:25 *dating sticky bombs* 1:38 and man shreds
    There are more just watch with captions

  • @solarflare9078
    @solarflare9078 4 роки тому +1

    The music in the description is incorrect. It's actually Cave Story 3D - Hero's End.

  • @snifey2233
    @snifey2233 4 роки тому +1

    Valve is like apple they revolutionised our everyday living into what it is and also Valve is the OG of 00s revolutionised tech..

  • @Iwidelyoutliveeverything
    @Iwidelyoutliveeverything 4 роки тому +6

    Pls fix the rainblower animation, valve

    • @Thispersonisreal
      @Thispersonisreal 4 роки тому

      this isn't rainblower tauntkill, this is assburner

  • @galacticgamer6635
    @galacticgamer6635 3 роки тому +1

    For all who say that this is just perfectly normal tiebreaking:
    WHY THE HELL DOES THE CHARGE DEPEND ON DISTANCE?!?!

  • @JustFuNeverminD
    @JustFuNeverminD 3 роки тому +1

    It all makes sense, I was never bad, they just joined the server first and therefore had an unfair advantage... or after... or literally just luckier than me when rolling RNG... I WAS NEVER THE PROBLEM

  • @Eric4bz
    @Eric4bz 4 роки тому +1

    If you join a server early, play hitscan.
    If you join a server late, play projectile.
    If you join a server, just have fun.

  • @lordsaveme643
    @lordsaveme643 4 роки тому +1

    Maybe similar with the sentries, maybe making 2 bots spawn at the same time in spawnpoints right next to eachother would be what you’re looking for.
    Or maybe im just stupid lmao

  • @JacobKinsley
    @JacobKinsley 4 роки тому +3

    2:04 blu team be like "what bot?"

  • @a0001521
    @a0001521 3 роки тому +1

    Conclusion: if you have a slow computer, use only projectile weapons

  • @probrobosnian
    @probrobosnian 4 роки тому +1

    Gabe aged a couple of years
    But it looks like he aged 20-30 years

  • @Collisto2435
    @Collisto2435 4 роки тому +1

    About the stickybombs. You detonated them after they stuck to the surface, which might change how the source engine views them. I get the feeling you'd get different results of detonated mid-air.

  • @Man-Options
    @Man-Options 3 роки тому +2

    "IN TRUE SOURCE FASHION THERE ARE FOUR ANSWERS TO THIS QUESTION" has to be the best thing I've ever heard in relation to good old Source S P A G H E T T I🍝

  • @insertname3293
    @insertname3293 4 роки тому +1

    I can explain that, but first we need to learn about *_Parrael Universes_*

  • @Ashcoop
    @Ashcoop 4 роки тому +2

    is gud video

  • @jmlee737
    @jmlee737 4 роки тому +3

    Definitely that there will be a chat as following:
    “We traded”

  • @YourAverageBrody
    @YourAverageBrody 3 роки тому +1

    1:27 BLU demo's sticky also hits the ground later. Just thought I'd point that out

  • @gabrielbrassard8985
    @gabrielbrassard8985 4 роки тому +3

    Yeah

  • @PepperoniMilkshake
    @PepperoniMilkshake 4 роки тому +4

    Gotta love Gaben clips at the end

  • @ktoma36
    @ktoma36 4 роки тому +1

    Instantly recognized the cave story music, ahhhhh good song

  • @Delzaleon
    @Delzaleon 2 роки тому +2

    2:44 the fucking usernames

  • @williamamory6358
    @williamamory6358 2 роки тому +1

    3:52 Stickybombs are hitscan confirmed

  • @vvccrr
    @vvccrr 4 роки тому +2

    0:57 "s1mple"
    "blyat2"
    i died

  • @pieofchart
    @pieofchart 4 роки тому +1

    This has happened to me various times.
    I died.
    The other person died too.
    That was it.

  • @wojtekpolska1013
    @wojtekpolska1013 4 роки тому +1

    demo charge is something most realistic to happen in real game i guess, nice video

  • @ThisGalaxyCat
    @ThisGalaxyCat 4 роки тому +1

    In the end it's just a game

  • @mudza6002
    @mudza6002 4 роки тому +2

    Next time: What happens when two players join the game simultaneously?

  • @triggerhurt
    @triggerhurt 4 роки тому +1

    okay youtube deleted my comment before i could post it so i'll give you the short version of my thoughts:
    physically simulated projectiles like grenades, cleavers, stunballs, jars, etc. draw some properties (and likely code) from DT_BaseProjectile and DT_BaseGrenade. grenade launchers seemed consistent, but bear in mind that you fired them point blank, where the hitbox of the target is already in contact with the projectile as soon as it spawns. i would suggest doing the same thing with the other projectiles, as well as firing the grenade launcher from a distance. i'm pretty sure you fired the grenades point blank because you know they tumble randomly, but most projectiles do that as well.
    additionally, i would be interested to know the entity indices of each projectile in all of these tests because the entity with the lowest index usually wins. entity indices could be applied in a seemingly random order if entities are being created or deleted idly around the map or by the server.

  • @ethanlakandula8664
    @ethanlakandula8664 3 роки тому +1

    killing younger gaben would cause older gaben to be ded

  • @camphorwood
    @camphorwood 4 роки тому +1

    Nice touch to add the (in tf2)

  • @abluecircle7753
    @abluecircle7753 4 роки тому +1

    it happend to me one time the sniper killed me and i killed sniper

  • @MsQuote
    @MsQuote 4 роки тому +1

    I-Is that? Cave Story music?!

  • @kitcarson2776
    @kitcarson2776 4 роки тому +2

    (in tf2)

  • @Mr-Rando
    @Mr-Rando 4 роки тому +1

    what if they joined at the same time

  • @goldendocsonic2012
    @goldendocsonic2012 4 роки тому +1

    Plot twist: it’s actually an assist kill, the game doesn’t want us to see

  • @Goldenleyend
    @Goldenleyend 4 роки тому +1

    I swear these priorities fuck me over every time

  • @TheGreenTaco999
    @TheGreenTaco999 4 роки тому

    This actually greatly impacts Demo Knight-only servers

  • @asuna9162
    @asuna9162 4 роки тому +2

    2:56 shounic just made a simulation of whats going on at valve

  • @hyperdreamer9307
    @hyperdreamer9307 4 роки тому +1

    oh my god this is terrible and I hate everybody who - made me.. feel so - incredibly.. nauseous.

  • @jephph7766
    @jephph7766 4 роки тому +1

    tom and poop, it hurts that i understand this

  • @able_archer01
    @able_archer01 4 роки тому

    Consistency must be a difficult word to spell for Valve employees.

  • @Bloo_Frost
    @Bloo_Frost 4 роки тому +1

    lovely video! My only thing I’d change is the fact that there’s no ragdolls :

  • @eksskellybur
    @eksskellybur 4 роки тому

    I always assumes that TF2 Has this Infinite Time on who gets to kill first, even if it looked like it was the excat same thing:
    For example, you could have 2 Scouts pulling off the excat same sandman taunt kill, even if they are bots, and the time will give one of the Scouts 0 to the power of how 361 or whatever the case may be, and end the last number with positive number, to make that first bot go first.

  • @vermoshrank7181
    @vermoshrank7181 4 роки тому +1

    Happens all the time

  • @fenn_fren
    @fenn_fren 4 роки тому

    This would explain why it's happened to me countless times that I hit/shoot a low HP target and I die before my bullets hit. Also why do the bullets disappear after the shooter dies? Seems like BS to me.

  • @Verv_ain_
    @Verv_ain_ 4 роки тому +11

    fart!

  • @Dribbleondo
    @Dribbleondo 4 роки тому

    This is legitimately just this video by 3kliksphillip but for TF2: ua-cam.com/video/_oWNIifrpYU/v-deo.html

  • @cat4193
    @cat4193 4 роки тому +1

    I remember when I mge with some snipers and they all got me even when I fired at the same time as them. Now i know why...

  • @xdarin_
    @xdarin_ 2 роки тому

    2:32
    WAIT A SECOND!
    Dragon Fury is also a projectile weapon!

  • @kaissner289
    @kaissner289 4 роки тому +1

    Fire1 is dominating Amazon!