jimothycool.com/ Get your very own Iron Mugulis! Currently only available in US, CA, AUS and NZ. Ask me on Discord in discord.gg/hssyGya3 or email me at jimothycool.store@gmail.com for any questions about the mug.
I cannot believe Jimothy Cool said ‘Blissey’ when referring to ‘Chansey’. They are clearly different Pokemon, as Blissey is actually the evolved form of Chansey. I thought Jimothy was a Pokemon expert, but it’s clear he still has much to learn. Very sad.
You are very knowledgable in pokemon, but i do have an explanation for such a foolish mistake made by Jimothy Cool. You see, before the filming of this video, chansey called in sick, and her older sister Blissey had to fill in for her. But Jimothy is not an ordinary player and could easily see through such ruse by blissey. Thank you.
Jimothy Cool has invaded my sleep schedule. I heard a notification from my phone and when I opened UA-cam the video’s like ratio had grown enormous. I tried to ignore the vid and go to sleep but I was not able to resist the temptation of Jim’s information dump. I whispered “This is insane….” (it is 4am so I don’t want to wake up my roommates) as the analysis of mixed attackers instantly destroyed my circadian rhythm.
sometimes running unexpected mixed sets can be really cool. In a draft league I was in in generation 7 I had a sand team with excadrill. my opponent had a kartana which I did not have a lot of answers to. I decided to give my excadrill some special attack investment and I ran hidden power fire to ohko the kartana. It actually saved the day and I won that mach. Would have definitly lost if I didnt have hidden power fire.
Definitely ran HP Ice on Lando. HP Ice also beat the other popular 4x Ice weak physical attacking mons like Garchomp, Dragonite, and Salamence. It was worth the move slot...
I believe in gen 1 multi hit attacks either crit every hit or don't crit at all. I don't know if it checks every hit before the attack is made for crit chance, but it's more likely that it only rolls crit once. I only mention this due to the comments on double kick for gen 1 jolteon.
Electivire was fairly quickly discovered to be not great in Gen 4 OU, but he was still popular in lower ELO which kept him in high usage. Once the Gen was no longer current a lot of those players moved onto the next gen and only people who knew he wasn't great were left
@@desubysnusnuidk why supercell slam needed to come with two drawbacks. They should’ve just made in 95 accuracy no recoil if they were worried about balance for whatever reason
3:45 The whole point of Double-Edge is to hit Jynx, not Chansey. While it does do a fair bit of damage to Chansey, the goal is to allow Eggy to break past a paralyzed Jynx that would otherwise wall it and prevent it from getting up sleep. Hitting Chansey is just an added bonus. Also a more minor nitpick, critical hits in RBY affect every move in a multi-hit move. So if Jolteon crits the first Pin Missile/Double Kick, all the subsequent procs will crit as well.
Mixed attacking is cool, sad with how much it has fallen off and how having a mixed attacking stat spread just dooms a pokemon nowadays without being absurd all-around. I think limited EV distribution, natures, deeper movepools, and especially the physical-special split are very much for the better, but I wonder if there is a way to make mixed attacking similarly viable to how it was pre-Gen 3 within the confines of modern Pokemon.
Maybe by the introduction of a new item? Something like this: "Doubles the lower attack stat, but can only select damaging moves" or "Non-STAB moves do 1.5x damage" or change Expert Belt to 1.5x damage for super-effective moves.
At this point, it's largely a symptom of power creep and the general min-maxing of pokemon ever since gen 5. The difference between a pokemon with 110/80 offences, and 150/40 is too much for the versatility of most 110/80's to keep up, and generally results in most pokemon being too specialized to go mixed anyways. Mixed attackers crop up a bit more in lower tiers, where pokemon with offensive stat ratios like Blastoise and Ninetails live, but even there, there's just too much modern incentive to dump one offence in favor of another. And, of course, the Cacturnes of the world. Slow, frail, mixed attackers. Many of them gen 3. They're bad for reasons independent of mixed attacking usually being niche
@@LightGreenCoronax1.5 times for expert Belt is wayy to much ngl, I would love expert Belt buffs though, maybe x1.3. The non-stab item is also unbelievably broken, that's basically tera stab on all your moves. Thing is in comp even 10% is a big difference. It's easily the difference between a 3hko and a 2hko or a 2hko and an ohko
Expert Belt is currently on x1.2 and almost non-existent in competitive play, so x1.3 won't change too much, I guess. But maybe it does, so we can agree on that. Yeah, the non-STAB-STAB-item is too strong or it would need a downside, such as -10% on both Defs@@pesky2119
Calling it now: once Koko returns with the DLC, Life Orb Valiant will become the all-time greatest mixed attacker we’ve ever had. It was already great when l had to rely on Pincurchin for terrain, so getting to run it on a team with 6 actual Pokemon will be a game-changer for it
I’m not sure if its popular anymore but at one point Meowscarada always ran Leaf Storm alongside Knock Off on the lead set, because Flower Trick missed the OHKO on defensive Tusk
One of the funnier ones to me is Primal Kyogre being able to run earthquake because he got a wacky attack buff and it's a good way to hit Primal Groudon through Desolate Land.
We already revisited evire. It works best with, of all things, a meditate set. Meditate plus the motor drive boost acts like a psudo dd, and is enough to make it useful on a team.
arctozolt was my favorite mon on gen 8 OU, his stats are so mid, but the combination of speed boosting ability + strong stab combination made him such a fun mon to use
Just wanted to make a few corrections to the gen 1 sections, because I notices some inaccuracies. Blizzard is not an extremely common coverage it runs. It is as mandatory as Body Slam and Hyper Beam, and should never be discarded for any reason whatsoever, otherwise, you're beaten in a 1v1 by Rhydon, because EQ comes nowhere close to 2HKOing. The last move slot goes to Earthquake, Thunderbolt, or Fire Blast, but sometimes a niche option like stomp. Snorlax is interesting, because if it's running blizzard or ice beam, most likely it's running amnesia, and its stab body slam kinda becomes the coverage instead. Exeggutor doesn't run Double Edge to hit Chansey. Eggy is actually one of the only pokemon that hugely threatens Chansey, as exploding on Chansey is a great trade. Also, the recoil from the double edge would chunk it huge, which would make it just a worse explosion. It actually runs double edge to hit the other psychic types for good neutral damage, because Alakazam and Starmie both pack high speed stats, recover, and good bulk to ignor Eggy's psychics. Their lower hp stats make it more worth it to hit em with it when they're paralyzed and eggy tries to pick them off. Zapdos NEEDS drill peck, otherwise its hard walled by Chansey. It's got it bad enough with Rhydon, but at least Rhydon doesn't have any recovery moves. Even if Zapdos got Blizzard, it would not drop Drill Peck. It would most likely drop Agility, althougj some teams would drop TWave. You are slightly mistaken about crit mechanics in gen 1. In gen 1, multi-hit moves do not roll a crit check for each individual hit like they do now. They roll one at the start, and if it's a crit, every hit in the attack is a crit. That means that if Jolteon hits 5 times with pin missile and rolls the crit, it's one of the only non-explosion attacks that can KO eggy from full. Ofc, it's still gen 1 pin missile and shouldn't be used. However, it is important for Double Kick, as if Jolteon gets its 30% crit chance, it'll deal around 60% to chansey, which allows Jolteon to actually threaten Blissey somewhat. I've never seen Articuno run double edge in OU, as its base power is too low, but both Articuno and Moltres run Hyper Beam to chunk Chansey fairly hard. Moltres especially, because it can use fire spin to chip chansey into range of its own hyper beam. Articuno is just hardwalled by cloyster tho
Adore mixed attackers to the max, one of reasons why i run dragapult and infernape as mixed attackers is just because i love doing it, even if sometimes its not the best compared to more focused sets.
I am ttnblader i was the one who told him about superpower volcanion (usually runs av and chips nliss down to 60%ish with special moves to then nuke it with superpower which very much helps the ssou stall mu) and heavy slam heatran (it not only helps the magic guarf clef matchup. It also helps the balloon heatran mu as well without sacrificing all too much) anyhow thanks for being called a trusted source love ya vids og
Holy shit Kyurem black was the pokemon I myself thought of and you actually covered it. An interesting case of a mon that almost felt like it had it lived in a quasi pre physical-special split with a special ice move being the go to.
i heard of some madlad running around with tera grass grass knot kingambit, because supreme overlord still works on special moves. It's used to check both dondozo and great tusk at the same time, as opposed to tera dark black glasses which can only beat dondozo but not tusk.
Gen1 Tauros is crazy. Playing GroundBacks Gen1 Generation Jumble right now and Tauros is still really good in spite of Skarmory, Dudunsparce, Great Tusk and Metagross being in the tier.
@@michabaron4129 Please check out GroundBack's UA-cam channel! There is a custom Meta called 'Generation Jumble' that a few people are playing and testing out. Check his channel out for more info on it! It's a new way to play Gen1 OU
I know gen 9 isnt the vibe of this channel but I use a lot of mixed sets in vgc in the current day meta. Most recently I transferred over a shiny Golem from lets go and hes running fireblast with his weakness policy/sturdy/rock polish set and he goes hard 😅 Nobody expects a fast fire blast from it and its a lot of fun to catch grass types off guard when it works
One of the worst tropes of all time is the "slow, frail mixed attacker", AKA Seviper syndrome. Flareon pioneered this stat distribution in Gen 1, but it also sits at 110 SpDef, so not quite, but that spread is the main reason for its mediocrity. Octillery did it in Gen 2 next, and while its movepool is amazing, it's so slow that it'll rarely live long enough to fully use it. Then GameFreak got horrible with it in Gen 3 because of the changes in EVs. You get garbage like the previously mentioned Seviper, Cacturne, Banette, and others who are only relevant today due to some serious buffs (Exploud getting Scrappy, Boomburst, and +10 SpDef, Crawdaunt getting Adaptability and Aqua Jet, Camerupt and Absol getting Mega Evolutions). Gen 4 and beyond, they got a lot better with optimizing Pokemon's stats, but you still get some mons with Seviper syndrome, like Luxray, Honchkrow, Heatmor, Gogoat, Flapple, and Scovillain. I'm not saying Mixed Attackers as a whole are bad, look at what Iron Valiant is doing in OU, but when you pump everything into the offenses and give them nothing else in return, you get some truly awful mons.
Yeah having a mixed attacking spread is just a big hindrance in an increasingly specialized game, and the only way to still be good with such a stat spread is to be absurd all-around, such as your given example of Iron Valiant, or Pheromosa the prior two gens (and even then, they often don't run mixed sets, making the non-used attacking stat pointless). A good example showing the fall of mixed attacking in non-legendary good BST pokemon is Lucario, who started off really good in his debut in Gen 4, but even then rarely took advantage of his mixed spread (nor even ran special attacking sets all that much), and so his mixed-centric spread left him too slow and too frail to keep up with increasing power creep. If GF simply swapped Lucario's special attack and speed, he would have the same BST and function the same way most people have used him, but be way better, and even just taking points away from his special attack to distribute into his defensive stats or to make him hit harder physically would do him favors.
It's Ubers, but Rayquaza, especially from gen 6 onward is another really good one. If you're not going hard into DDance, Rayquaza has great mixed offences, BARELY speed creeps a lot of the tier, and has some of the best moves a pokemon could ask for, to the point that basically any Rayquaza benefits from, going mixed. V-Create and Dragon Ascent hit obscenely hard even on univested Attack, Draco Meteor drops tons of pokemon and doesn't impact physical attack, E-speed picks things off and bullies Deoxys-A, Surf drowns P-Don, it can usually fit all kinds of niche coverage for all kinds of things your team needs more answers to, and does that best when it can tag physical or special as appropriate. Mixed Rayquaza is one of my staples for gens 6 and 7 Ubers, it's so, so versatile
I remember how many Gen 5 Dragons just slapped Outrage despite being special attackers like Reshiram, any form of Kyurem, Hydreigon etc. Because Dragon Spam was that good. I don't know how the modern Gen 5 formats are like but damn, Hydreigon using Superpower, Outrage or U-Turn on its special sets were not a rare sight
Loved Electivire in gen 4, Gyarados was finally really good with physical waterfall and Electivire covered him flawlessly. When the meta became more aggresive, it ran out of fashion as Electivire needed hardcore entry hazard support to achieve any 1hko at all.
It’s not just power creep. In gen V onwards there’s team preview which makes it basically impossible to get a motor drive at a good time. Which completely killed electivire. Not that it would’ve been good anyway. Zoroark is another Pokemon who would’ve been amazing without team preview. But I think the theory is that they made team preview purely to balance zoroark. And a bunch of other mons got screwed for it.
In NDUU, Enamorus-Incarnate does run Superpower! It massively helps with both Mega Tyranitar and Excadrill, not only hitting them super effectively but also helping it tank hits from them to pretty much completely win both matchups
This reminds me when I used to play Gen 4 OU and I would tech HP Fire on my Scizor to beat other Scizors hahaha. Not the first Pokemon you'd think as mixed attacker but it got the job done. I remember people flaming me for adding HP Fire on Scizor back in the day.
Slight correction to gen 1 double kick/multihit moves, it’s not two chances to crit, but just one where if the first hit crits, both hits crits. This also applies to trapping moves (wrap/bind/clamp) where they will crit every turn if that initial move crits
I used a mixed attacking Kyurem (The regular one) With roost, Dragon claw, dragon dance, and Ice Beam/ Blizzard in gen 7 ou and monotype, and I still use it in monotype to this day... Its bulk saved me from losing a lot of times
Hisuian Samurott occasionally runs Hydro Pump over Surf over physical water STAB go better threaten Great Tusk who's very high phys def can allow ot to tank a razor shell but it cant take a hydro or surf
i think it was mega latios who run EQ, i played a lot between gen 6-7, and remember that in gen 6 nobody used mega latios over regular latios, but people realised that the extra bulk + extra atk made mega a great answer to heatran while packing a lot of offensive value, another mixed set is that z-dig geninja in gen 7
Hey, been digging your videos - your content is really enjoyable, but i got some things to add to your videos - sometimes the transition to the next cut makes the last bit of your sentence to cut off; i'd alsom add a frame around your web cam. Like overall an overlay would be huge I think! :)
3:15 Jolteon doesn't get two chances to crit on double kick, in gen 1 the move calculates damage for the first hit only and uses it for both hits. So on a crit it will always do 65%~ to Chansey, and since Jolteon's crit chance is near 25% in gen 1 this gives you a decent chance of 2HKOing it even through reflect.
Mixed attacking is nice because of the flexibility. As a casual who just plays random and makes unoptimal teams and play against friends, it's fun to keep them guessing. And I'd love to hear opinions from high level players about Frostbite in mainline games. I think Special Attack has had it too good for too long without a way to cripple it.
I was genuinely shocked when Scarlet/violet didn't adapt frostbite after all. *ESPECIALLY* when I saw the hail/snow changes. I was almost certain this was the game where they finally removed Freeze for something better while also giving ice type some buffs.... Physical attackers have so much to look out for. In the past, I guess gamefreak's "official" way of "balancing" special attackers was making most special attacks have lower accuracy or lower overall base power, but nowadays that's very much not the case, and in a lot of cases it's *way* less risky to use special attackers. I'm not like a competitive genius or anything, but I think there's definitely a reason why most of the top tier meta threats (at least in VGC) are special attackers like the genies, Fluttermane... etc. Having a reliable, or at least threatening way to shut them down would be much appreciated... *especially if it's coming from a very scary offensive type like ice. If it were up to me (disclaimer: not smart), I'd make frostbite replace freeze, and either make the frostbite-equivalent to thunderwave/will-o-wisp/etc move exclusively given to ice types, or make that move bypass all accuracy checks if it's used by an ice type, ala poison types with toxic. Perhaps give snow a unique effect where if the opponent is not an ice or fire type, being in battle while the weather is active for 3 turns applies frostbite to the pokemon. That's probably a *bit* overpowered, but realistically it needs to be a viable weather next to the others, and right now there's very little going for it outside of ice types. While i'm spitballing, maybe during snow, all water type moves are frozen, and become ice type? This would effectively give ice a resistance to water type (that it should just... fucking have in the first place wtf) if you set up the battlefield in your favor.
@@K8aclysmi think snow is good the way it is, adding the frostbite mechanic in snow and freezing water moves sounds like overtuning. snow has aurora veil which benefits pokemon of any type and there’s nothing wrong with a weather benefitting it’s specific type (look at rain and sun).
Iron Fellow, with his new signature move, Nastier Plot, is the most devastating mixed attacker the world has ever seen. Let us pray that he doesn't follow Iron Mugulis into our world!
I'd love if the EV distribution was rebalanced so 3 stats could be maxed instaed of 2. I feel the current system pushes speed + the dominate offensive trait, making mixed sweepers rare in favor of min-maxing. 3 maxed stats could encourage mixed sweepers, but also create a choice of mixed offense or buffi g your weaker defensive stat
Bro please. It took like 20 minutes of scrolling to find another video about team roles after I watched the wall breaker one that dropped today. For the love of God can I get a playlist?
@@jimothycool yes that was the only one I could find. Now I feel a little dumb since there's only 2. What other roles should you make videos on? Yes. Edit: I figured listing them myself would be a waste of time since you would know better than I. The ones that come to mind are sweeper, late game cleaner, both types of wall, and whatever more specific sub roles exist that idk about like screen setter, phaser, ECT. I sense an umbrella/tree diagram happening in the near future while the roles are being figured out.
I don’t even use showdown that much or play vgc and I have homework due tomorrow but here I am watching a video about mixed attackers Also, cramorant best mixed attacker. Both attacks are base 85
If I remember correctly, in gen 1, for multi hit moves, if one of them is critical, then all hits are critical. Don't know if it's only in red/blue or also in pokemon stadium
I like to run mixed scarf typhlosion with eq and play rough. Eruption is a must, and I’ll usually use extrasensory or wild charge in the last move slot. I usually use scarf
jimothycool.com/ Get your very own Iron Mugulis! Currently only available in US, CA, AUS and NZ.
Ask me on Discord in discord.gg/hssyGya3 or email me at jimothycool.store@gmail.com for any questions about the mug.
I cannot believe Jimothy Cool said ‘Blissey’ when referring to ‘Chansey’. They are clearly different Pokemon, as Blissey is actually the evolved form of Chansey. I thought Jimothy was a Pokemon expert, but it’s clear he still has much to learn. Very sad.
You are very knowledgable in pokemon, but i do have an explanation for such a foolish mistake made by Jimothy Cool. You see, before the filming of this video, chansey called in sick, and her older sister Blissey had to fill in for her. But Jimothy is not an ordinary player and could easily see through such ruse by blissey. Thank you.
I don’t think watching a 28 minute jimothy cool video at 4 am is the best idea but I will enjoy it once I wake up. This is insane.
A sound decision.
Prioritizing final exams but still finding time for Jimothy. This is absolutely insane
A sane choice
Jimothy Cool has invaded my sleep schedule. I heard a notification from my phone and when I opened UA-cam the video’s like ratio had grown enormous. I tried to ignore the vid and go to sleep but I was not able to resist the temptation of Jim’s information dump. I whispered “This is insane….” (it is 4am so I don’t want to wake up my roommates) as the analysis of mixed attackers instantly destroyed my circadian rhythm.
Getting called out right now for watching this video at 3:54 am
3:04 double kick only has 1 crit chance as if multi hit move crits in gen 1 all hits of the move crits.
you mentioned it first technical definition is that multi hit in gen 1 do same damage and getting two crits in a row murders chansey
A mixed attacker is a pokemon that takes advantage of both physical and special attacking options.
the flexibility of being able to threaten all kinds of Pokémon no matter what their primary defensive stat is can be extremely powerful.
I love mixed attackers, they tend to be some of the most fun and customizable Pokémon to use in competitive play.
@@dhaniyalageel1792let's take a look at some prominent mixed attackers in every generation of competitive singles
In Gen 1, mixed attacking sets are actually quite common.
And there's two main reasons for this
A mixed attacker is a Pokémon that takes advantage of both physical and special attacking options.
sometimes running unexpected mixed sets can be really cool. In a draft league I was in in generation 7 I had a sand team with excadrill. my opponent had a kartana which I did not have a lot of answers to. I decided to give my excadrill some special attack investment and I ran hidden power fire to ohko the kartana. It actually saved the day and I won that mach. Would have definitly lost if I didnt have hidden power fire.
That's fucking hilarious
I sometimes ran DD gyrados with flamethrower for kartana lol
i know it was in the video but lando running hp ice to beat other lando will always be one of my favorite competitive moments
Definitely ran HP Ice on Lando. HP Ice also beat the other popular 4x Ice weak physical attacking mons like Garchomp, Dragonite, and Salamence. It was worth the move slot...
I believe in gen 1 multi hit attacks either crit every hit or don't crit at all. I don't know if it checks every hit before the attack is made for crit chance, but it's more likely that it only rolls crit once. I only mention this due to the comments on double kick for gen 1 jolteon.
It rolls for crit and damage only once and uses that roll for every hit.
Electivire was fairly quickly discovered to be not great in Gen 4 OU, but he was still popular in lower ELO which kept him in high usage. Once the Gen was no longer current a lot of those players moved onto the next gen and only people who knew he wasn't great were left
Making volt-tackle pikachu's signature is such a crappy decision.
At least make wild charge 120 bp & volt tackle 140 or something
@@desubysnusnuidk why supercell slam needed to come with two drawbacks. They should’ve just made in 95 accuracy no recoil if they were worried about balance for whatever reason
i love the concept of mixed attackers. sacrificing some stats to get all the coverage in your movepool is a cool idea
3:45 The whole point of Double-Edge is to hit Jynx, not Chansey. While it does do a fair bit of damage to Chansey, the goal is to allow Eggy to break past a paralyzed Jynx that would otherwise wall it and prevent it from getting up sleep. Hitting Chansey is just an added bonus.
Also a more minor nitpick, critical hits in RBY affect every move in a multi-hit move. So if Jolteon crits the first Pin Missile/Double Kick, all the subsequent procs will crit as well.
Mixed attacking is cool, sad with how much it has fallen off and how having a mixed attacking stat spread just dooms a pokemon nowadays without being absurd all-around. I think limited EV distribution, natures, deeper movepools, and especially the physical-special split are very much for the better, but I wonder if there is a way to make mixed attacking similarly viable to how it was pre-Gen 3 within the confines of modern Pokemon.
Maybe by the introduction of a new item?
Something like this:
"Doubles the lower attack stat, but can only select damaging moves"
or
"Non-STAB moves do 1.5x damage"
or change Expert Belt to 1.5x damage for super-effective moves.
At this point, it's largely a symptom of power creep and the general min-maxing of pokemon ever since gen 5.
The difference between a pokemon with 110/80 offences, and 150/40 is too much for the versatility of most 110/80's to keep up, and generally results in most pokemon being too specialized to go mixed anyways. Mixed attackers crop up a bit more in lower tiers, where pokemon with offensive stat ratios like Blastoise and Ninetails live, but even there, there's just too much modern incentive to dump one offence in favor of another.
And, of course, the Cacturnes of the world. Slow, frail, mixed attackers. Many of them gen 3. They're bad for reasons independent of mixed attacking usually being niche
@@LightGreenCoronax1.5 times for expert Belt is wayy to much ngl, I would love expert Belt buffs though, maybe x1.3.
The non-stab item is also unbelievably broken, that's basically tera stab on all your moves.
Thing is in comp even 10% is a big difference. It's easily the difference between a 3hko and a 2hko or a 2hko and an ohko
Expert Belt is currently on x1.2 and almost non-existent in competitive play, so x1.3 won't change too much, I guess. But maybe it does, so we can agree on that.
Yeah, the non-STAB-STAB-item is too strong or it would need a downside, such as -10% on both Defs@@pesky2119
Calling it now: once Koko returns with the DLC, Life Orb Valiant will become the all-time greatest mixed attacker we’ve ever had. It was already great when l had to rely on Pincurchin for terrain, so getting to run it on a team with 6 actual Pokemon will be a game-changer for it
Moonblast / Thunderbolt / Knock Off / Close Combat will be insane with life orb and booster speed
I would not be surprised if Valiant got banned if Koko comes back
Hoopa U is an awesome mixed attacker. It feels like a tactical nuke that you can use against slower mons in gen 9. This is insane.
I’m not sure if its popular anymore but at one point Meowscarada always ran Leaf Storm alongside Knock Off on the lead set, because Flower Trick missed the OHKO on defensive Tusk
One of the funnier ones to me is Primal Kyogre being able to run earthquake because he got a wacky attack buff and it's a good way to hit Primal Groudon through Desolate Land.
We already revisited evire. It works best with, of all things, a meditate set. Meditate plus the motor drive boost acts like a psudo dd, and is enough to make it useful on a team.
That's true innovation
What moves do u use? Meditate and thunder punch obviously, then ice punch and EQ?
@@spiciestbirb Those are the ones. Adamant nature is best (for breaking a hole in the opponents team, not necessarily sweeping.)
A mixed attacker is a Pokémon that is a living nightmare!!
For Gen 8, I'd like to add that Seismitoad uses physical moves sometimes (Ice Punch, Earthquake) and Aegislash commonly runs Close Combat
been using Kommo-O in gen 9
Clangorous Soul/Clanging Scales/Drain Punch and then either Flamethrower, Boomburst or Thunder Punch is great
arctozolt was my favorite mon on gen 8 OU, his stats are so mid, but the combination of speed boosting ability + strong stab combination made him such a fun mon to use
You got the crits of double kick wrong. Crit is only calculated on the first, either both crit or they dont at all
Jim, I just want you to know that I read every word of the description in every one of your videos.
Thank you jimothy cool, you’re video is keeping me company while I’m sick
Your*
“This is certainly a pokemon” talking about just cracked me up like nothing else. This man is truly gifted, this is insane.
Just wanted to make a few corrections to the gen 1 sections, because I notices some inaccuracies.
Blizzard is not an extremely common coverage it runs. It is as mandatory as Body Slam and Hyper Beam, and should never be discarded for any reason whatsoever, otherwise, you're beaten in a 1v1 by Rhydon, because EQ comes nowhere close to 2HKOing. The last move slot goes to Earthquake, Thunderbolt, or Fire Blast, but sometimes a niche option like stomp.
Snorlax is interesting, because if it's running blizzard or ice beam, most likely it's running amnesia, and its stab body slam kinda becomes the coverage instead.
Exeggutor doesn't run Double Edge to hit Chansey. Eggy is actually one of the only pokemon that hugely threatens Chansey, as exploding on Chansey is a great trade. Also, the recoil from the double edge would chunk it huge, which would make it just a worse explosion. It actually runs double edge to hit the other psychic types for good neutral damage, because Alakazam and Starmie both pack high speed stats, recover, and good bulk to ignor Eggy's psychics. Their lower hp stats make it more worth it to hit em with it when they're paralyzed and eggy tries to pick them off.
Zapdos NEEDS drill peck, otherwise its hard walled by Chansey. It's got it bad enough with Rhydon, but at least Rhydon doesn't have any recovery moves. Even if Zapdos got Blizzard, it would not drop Drill Peck. It would most likely drop Agility, althougj some teams would drop TWave.
You are slightly mistaken about crit mechanics in gen 1. In gen 1, multi-hit moves do not roll a crit check for each individual hit like they do now. They roll one at the start, and if it's a crit, every hit in the attack is a crit. That means that if Jolteon hits 5 times with pin missile and rolls the crit, it's one of the only non-explosion attacks that can KO eggy from full. Ofc, it's still gen 1 pin missile and shouldn't be used. However, it is important for Double Kick, as if Jolteon gets its 30% crit chance, it'll deal around 60% to chansey, which allows Jolteon to actually threaten Blissey somewhat.
I've never seen Articuno run double edge in OU, as its base power is too low, but both Articuno and Moltres run Hyper Beam to chunk Chansey fairly hard. Moltres especially, because it can use fire spin to chip chansey into range of its own hyper beam. Articuno is just hardwalled by cloyster tho
Weird thing about gen 1 multi hits; if one hit is a crit, they’re ALL crits
Adore mixed attackers to the max, one of reasons why i run dragapult and infernape as mixed attackers is just because i love doing it, even if sometimes its not the best compared to more focused sets.
Jimmy, like a mixed attacker i have mixed emotions towards you: Love and admiration
Smooth
Dragonite in gen 9 had a brief stint of running Ice Beam for a surprise OHKO on Gliscor
I am ttnblader i was the one who told him about superpower volcanion (usually runs av and chips nliss down to 60%ish with special moves to then nuke it with superpower which very much helps the ssou stall mu) and heavy slam heatran (it not only helps the magic guarf clef matchup. It also helps the balloon heatran mu as well without sacrificing all too much) anyhow thanks for being called a trusted source love ya vids og
I know firsthand how well these can dismantle some stall cores as its something thats happened to me a couple times
Holy shit Kyurem black was the pokemon I myself thought of and you actually covered it. An interesting case of a mon that almost felt like it had it lived in a quasi pre physical-special split with a special ice move being the go to.
Man, I really hope we do see that frostbite video some day bc it's a really interesting discussion to me
i heard of some madlad running around with tera grass grass knot kingambit, because supreme overlord still works on special moves. It's used to check both dondozo and great tusk at the same time, as opposed to tera dark black glasses which can only beat dondozo but not tusk.
Hope Supreme Overlord would be given to an actual mixed attacker in the future
Focus punch might be my favorite move in pokemon. Nothing feels better than reading and absolutely deleting a switch-in.
Slowking-galar would sometimes run earthquake on gen 8 stall teams in order to not immediately lose to heatran.
Un atacante mixto es un Pokémon que aprovecha tanto de ataques físicos como especiales.
La flexibilidad de poder golpear a cualquier tipo de Pokémon sin importar cual es su principal stat defensivo puede ser muy util
A new Jimothy cool video is an insane addition to my day
Gen1 Tauros is crazy.
Playing GroundBacks Gen1 Generation Jumble right now and Tauros is still really good in spite of Skarmory, Dudunsparce, Great Tusk and Metagross being in the tier.
Playing what now
@@michabaron4129 Please check out GroundBack's UA-cam channel!
There is a custom Meta called 'Generation Jumble' that a few people are playing and testing out. Check his channel out for more info on it!
It's a new way to play Gen1 OU
I love how these sets are the basis for many of the "random" sets in the emerald Battle Factory
How a cow can use blizzard, fire blast and Thunderbolt is a mystery
30 minute jimothy vid holy crap
I know gen 9 isnt the vibe of this channel but I use a lot of mixed sets in vgc in the current day meta. Most recently I transferred over a shiny Golem from lets go and hes running fireblast with his weakness policy/sturdy/rock polish set and he goes hard 😅 Nobody expects a fast fire blast from it and its a lot of fun to catch grass types off guard when it works
One that comes to mind is I know Greninja likes running gunk shot to cover fairy types.
Yeah, this was the reason it was banned from Gen 6 OU.
A MIXED ATTACKER IS A POKEMON THAT TAKES ADVANTAGE OF BOTH PHYSICAL AND SPECIAL ATTACKING OPTIONS
A mixed attacker is when you take any old special attacker and throw focus punch on it for blissey
I used physical Hatterene once. It learns Swords Dance!
Aegislash also used Head Smash for Mandibuzz and Mega Absol commonly used moves such as Fire Blast
Gen 1 Double Kick would crit on both hits if it crits to begin with. That's how multihit crits work in gen 1 lol
24:37 hp ground also plays around grassy terrain set by bulu
One of the worst tropes of all time is the "slow, frail mixed attacker", AKA Seviper syndrome. Flareon pioneered this stat distribution in Gen 1, but it also sits at 110 SpDef, so not quite, but that spread is the main reason for its mediocrity. Octillery did it in Gen 2 next, and while its movepool is amazing, it's so slow that it'll rarely live long enough to fully use it.
Then GameFreak got horrible with it in Gen 3 because of the changes in EVs. You get garbage like the previously mentioned Seviper, Cacturne, Banette, and others who are only relevant today due to some serious buffs (Exploud getting Scrappy, Boomburst, and +10 SpDef, Crawdaunt getting Adaptability and Aqua Jet, Camerupt and Absol getting Mega Evolutions).
Gen 4 and beyond, they got a lot better with optimizing Pokemon's stats, but you still get some mons with Seviper syndrome, like Luxray, Honchkrow, Heatmor, Gogoat, Flapple, and Scovillain.
I'm not saying Mixed Attackers as a whole are bad, look at what Iron Valiant is doing in OU, but when you pump everything into the offenses and give them nothing else in return, you get some truly awful mons.
Yeah having a mixed attacking spread is just a big hindrance in an increasingly specialized game, and the only way to still be good with such a stat spread is to be absurd all-around, such as your given example of Iron Valiant, or Pheromosa the prior two gens (and even then, they often don't run mixed sets, making the non-used attacking stat pointless). A good example showing the fall of mixed attacking in non-legendary good BST pokemon is Lucario, who started off really good in his debut in Gen 4, but even then rarely took advantage of his mixed spread (nor even ran special attacking sets all that much), and so his mixed-centric spread left him too slow and too frail to keep up with increasing power creep. If GF simply swapped Lucario's special attack and speed, he would have the same BST and function the same way most people have used him, but be way better, and even just taking points away from his special attack to distribute into his defensive stats or to make him hit harder physically would do him favors.
It's Ubers, but Rayquaza, especially from gen 6 onward is another really good one.
If you're not going hard into DDance, Rayquaza has great mixed offences, BARELY speed creeps a lot of the tier, and has some of the best moves a pokemon could ask for, to the point that basically any Rayquaza benefits from, going mixed.
V-Create and Dragon Ascent hit obscenely hard even on univested Attack, Draco Meteor drops tons of pokemon and doesn't impact physical attack, E-speed picks things off and bullies Deoxys-A, Surf drowns P-Don, it can usually fit all kinds of niche coverage for all kinds of things your team needs more answers to, and does that best when it can tag physical or special as appropriate. Mixed Rayquaza is one of my staples for gens 6 and 7 Ubers, it's so, so versatile
In gen 8, slowking-g sometimes ran eq to hit heatran
Missed the rare opportunity to mention Bubblebeam Articuno
I remember how many Gen 5 Dragons just slapped Outrage despite being special attackers like Reshiram, any form of Kyurem, Hydreigon etc. Because Dragon Spam was that good. I don't know how the modern Gen 5 formats are like but damn, Hydreigon using Superpower, Outrage or U-Turn on its special sets were not a rare sight
honorable mention for gen 9 would be mixed dnite with hurricane to hit great tusk. i remember this wasnt this uncommon at the beginning of gen 9
A mixed Quandale Dingle is a Jim Cool that takes advantage of both physical and special attacking options.
Infernape, Greninja, Genesect, Deoxys, Lucario, Yveltal.
Loved Electivire in gen 4, Gyarados was finally really good with physical waterfall and Electivire covered him flawlessly. When the meta became more aggresive, it ran out of fashion as Electivire needed hardcore entry hazard support to achieve any 1hko at all.
It’s not just power creep. In gen V onwards there’s team preview which makes it basically impossible to get a motor drive at a good time. Which completely killed electivire. Not that it would’ve been good anyway.
Zoroark is another Pokemon who would’ve been amazing without team preview. But I think the theory is that they made team preview purely to balance zoroark. And a bunch of other mons got screwed for it.
lol the times stamps - “Gen 3 (This is insane)’
the last 4 years of pokemon showdown replays have been deleted, lost to the sands of time. RIP
In NDUU, Enamorus-Incarnate does run Superpower! It massively helps with both Mega Tyranitar and Excadrill, not only hitting them super effectively but also helping it tank hits from them to pretty much completely win both matchups
Wait, gen 3 beat up uses physical attack in calculation but hits the special defense of the target? Is it backwards psyshock?
Imagine how good mixed attackers would be in gen 3-9 if they kept the max DV system.
This reminds me when I used to play Gen 4 OU and I would tech HP Fire on my Scizor to beat other Scizors hahaha. Not the first Pokemon you'd think as mixed attacker but it got the job done.
I remember people flaming me for adding HP Fire on Scizor back in the day.
Slight correction to gen 1 double kick/multihit moves, it’s not two chances to crit, but just one where if the first hit crits, both hits crits. This also applies to trapping moves (wrap/bind/clamp) where they will crit every turn if that initial move crits
(Also in my thousands of gen 1 games I’ve never once seen Exeggutor run egg bomb)
Gen 3 mentioned in another video? This is indeed insane
Fire Mixtape is my favorite nickname for mixed infernape
Evil Jimothy Cool be like: This is sane.
Life orb or WP Aegie with Sneak, flash cannon, Shadow ball and Kings shield was my first set in gen9, it had SOO MUCH defensive utility.
I used a mixed attacking Kyurem (The regular one) With roost, Dragon claw, dragon dance, and Ice Beam/ Blizzard in gen 7 ou and monotype, and I still use it in monotype to this day...
Its bulk saved me from losing a lot of times
and by gen9 monotype, I mean the only gen9 monotype: national dex
Tera Blast almost certainly reduced the amount of pokemon that would’ve chosen to be mixed attackers this gen.
Hisuian Samurott occasionally runs Hydro Pump over Surf over physical water STAB go better threaten Great Tusk who's very high phys def can allow ot to tank a razor shell but it cant take a hydro or surf
i think it was mega latios who run EQ, i played a lot between gen 6-7, and remember that in gen 6 nobody used mega latios over regular latios, but people realised that the extra bulk + extra atk made mega a great answer to heatran while packing a lot of offensive value, another mixed set is that z-dig geninja in gen 7
Hey, been digging your videos - your content is really enjoyable, but i got some things to add to your videos - sometimes the transition to the next cut makes the last bit of your sentence to cut off; i'd alsom add a frame around your web cam. Like overall an overlay would be huge I think! :)
3:15 Jolteon doesn't get two chances to crit on double kick, in gen 1 the move calculates damage for the first hit only and uses it for both hits. So on a crit it will always do 65%~ to Chansey, and since Jolteon's crit chance is near 25% in gen 1 this gives you a decent chance of 2HKOing it even through reflect.
My issue with mix attackers are alot of them are bad due to how gamefreak did they stats look at caturne in gen 3 for example
Slow+Frail mixed attackers were a mistake
Mixed attacking is nice because of the flexibility. As a casual who just plays random and makes unoptimal teams and play against friends, it's fun to keep them guessing.
And I'd love to hear opinions from high level players about Frostbite in mainline games. I think Special Attack has had it too good for too long without a way to cripple it.
Frost bite would make ice types more viable. But they need to also stop making defensive ice types
I was genuinely shocked when Scarlet/violet didn't adapt frostbite after all. *ESPECIALLY* when I saw the hail/snow changes. I was almost certain this was the game where they finally removed Freeze for something better while also giving ice type some buffs....
Physical attackers have so much to look out for. In the past, I guess gamefreak's "official" way of "balancing" special attackers was making most special attacks have lower accuracy or lower overall base power, but nowadays that's very much not the case, and in a lot of cases it's *way* less risky to use special attackers. I'm not like a competitive genius or anything, but I think there's definitely a reason why most of the top tier meta threats (at least in VGC) are special attackers like the genies, Fluttermane... etc. Having a reliable, or at least threatening way to shut them down would be much appreciated... *especially if it's coming from a very scary offensive type like ice.
If it were up to me (disclaimer: not smart), I'd make frostbite replace freeze, and either make the frostbite-equivalent to thunderwave/will-o-wisp/etc move exclusively given to ice types, or make that move bypass all accuracy checks if it's used by an ice type, ala poison types with toxic. Perhaps give snow a unique effect where if the opponent is not an ice or fire type, being in battle while the weather is active for 3 turns applies frostbite to the pokemon. That's probably a *bit* overpowered, but realistically it needs to be a viable weather next to the others, and right now there's very little going for it outside of ice types. While i'm spitballing, maybe during snow, all water type moves are frozen, and become ice type? This would effectively give ice a resistance to water type (that it should just... fucking have in the first place wtf) if you set up the battlefield in your favor.
@@K8aclysmi think snow is good the way it is, adding the frostbite mechanic in snow and freezing water moves sounds like overtuning. snow has aurora veil which benefits pokemon of any type and there’s nothing wrong with a weather benefitting it’s specific type (look at rain and sun).
@@NasJuiced oh totally, I just want ice types to be better LMAO.
we're gaming folks
3:20 I used Pin Missile on Jolteon in Stadium as it was 4x effective against Venusaur in gen 1, too.
I’m Dan and this is still my biggest accomplishment of the year
Jimothy loves mixed attackers. This is insane.
The greatest sin of EV limits is reducing the viability of mixed attackers.
Iron Fellow, with his new signature move, Nastier Plot, is the most devastating mixed attacker the world has ever seen. Let us pray that he doesn't follow Iron Mugulis into our world!
I'd love if the EV distribution was rebalanced so 3 stats could be maxed instaed of 2. I feel the current system pushes speed + the dominate offensive trait, making mixed sweepers rare in favor of min-maxing.
3 maxed stats could encourage mixed sweepers, but also create a choice of mixed offense or buffi g your weaker defensive stat
Nah…HELL NO
Urshifu with max speed, attack, and sp def?
You only thought about mixed attackers when you thought of this didn’t you?
Bro please. It took like 20 minutes of scrolling to find another video about team roles after I watched the wall breaker one that dropped today. For the love of God can I get a playlist?
I have another one about Mixed Attackers, I can put them in a playlist :D
What other roles should I talk about?
@@jimothycool yes that was the only one I could find. Now I feel a little dumb since there's only 2.
What other roles should you make videos on?
Yes.
Edit: I figured listing them myself would be a waste of time since you would know better than I. The ones that come to mind are sweeper, late game cleaner, both types of wall, and whatever more specific sub roles exist that idk about like screen setter, phaser, ECT.
I sense an umbrella/tree diagram happening in the near future while the roles are being figured out.
My fav mixed set in gen 6/7 was scarfed greninja with rock slide
The advent of physical/special split really hurt mixed attackers imo, before that coverage would represent a greater opportunity cost.
I don’t even use showdown that much or play vgc and I have homework due tomorrow but here I am watching a video about mixed attackers
Also, cramorant best mixed attacker. Both attacks are base 85
The Physical/Special split and its consequences have been a disaster for Poke-society.
Infernape is my favourite Pokemon
It is good to see it having some competitiveness but it would be great if it was given buffs in future games
Damn. Jimothy is cute, unexpected
Oh we're just going full bkc mode just without the bathroom break or level of detail......ok
Aint no way that is really 90 accuracy gamefreak was wild with gen 1
If I remember correctly, in gen 1, for multi hit moves, if one of them is critical, then all hits are critical. Don't know if it's only in red/blue or also in pokemon stadium
Arctozolt was so fun to play
I CAN DO BOTH!
Edit: It’s a reference to a recent film.
as somone who isn't very knowledgable about pokemon, the only thing I got is that mixed attackers need to be able to hit skarmory
I like to run mixed scarf typhlosion with eq and play rough. Eruption is a must, and I’ll usually use extrasensory or wild charge in the last move slot. I usually use scarf