Awesome as always!! Question, Could you make a tutorial on: saving and loading a blueprint with its own variables, for example: A fire place that can be spawned/demolished and has its variables : Is on? - Wood amount? - Cooking Food?. Wich will save/load its variables so that each fire place will be its own.
hi smartpoly, i want to know if the course multiplayer survival game based on Unreal Engine 5.4 is finished and updated totally bacause i dont want to wait
Hey man, i really like your videos and want to support you. But iam not a fan of survival games ( the one you have on your website for sale) can you make courses for other genres ? iam looking forward to the upcoming FPS shooter one
😂 all exactly the same with no iteration other than the PCG doing the work. Not even swapped materials... Can't wait for the infinite space station walking sims!
@bes12000 I mainly wanna tear apart the PCG graph, learn a bit, and implement it with my current assets. Maybe take some assets like the pipes/wires or that engine orb thing (with some heavy material/post processing edits). Definitely, some indies will smartly use/adapt it. Most uses of this will be more asset flips/walk sims.
Not sure if its a bug with.. Well it runs on your PC so CPU I'd assume since ram is 8GB for it. But Alderlake CPU system can't get the Level to run, specifically the PCG Saturn rings.
Check Out My Multiplayer Survival Game Course:
smartpoly.teachable.com
The Lumen bugs are quite major here, any idea how to fix it? 0:38
No
Do you have coupons for your survival course?
Oppenheimer bomb??😂😂 that's the heart of the ship of the event horizon
lmao
This tutorial helped me a lot! Thanks!
OMG, this PCG tool assemble prefab square shape objects and SCATTER stuff. Wow! Never saw anything like this ))))
Awesome as always!!
Question,
Could you make a tutorial on:
saving and loading a blueprint with its own variables, for example:
A fire place that can be spawned/demolished and has its variables : Is on? - Wood amount? - Cooking Food?.
Wich will save/load its variables so that each fire place will be its own.
They are making it really hard to stay on unreal engine 5.4 😂
Every time lol
@itsMBWAAA I know right 😁
Hahah right😂
The great choice now is to go happily back to unreal engine 4. 😊
@unknown_amazing_chap4480 it was definitely faster launching back then.
awesome video 🎉
1:58 damn its time to rewatch event horizon movie again :)
Got to love ue. Can’t understand those videos hating on unreal engine
Thank you id have never seen this
actually wild
hi smartpoly, i want to know if the course multiplayer survival game based on Unreal Engine 5.4 is finished and updated totally bacause i dont want to wait
by any chance could you help me rig the vehicle like you did in the cyberjunk video
The remaster of your survival course covers the same stuff as the original but is updated correct?
Im makin a sick sci fi this will litteraly fill that gap im needing to fill for the 2nd area gotta figure out thier click drag option
i download the demo but i can't find the correct level, just a bunch of kind of level instances, can you tell me the name of the level?
Speed might vary for the effect, when particles fly.
COMO CARGASTESD LOS ASTEROIDES
Hey man, i really like your videos and want to support you. But iam not a fan of survival games ( the one you have on your website for sale) can you make courses for other genres ? iam looking forward to the upcoming FPS shooter one
You can use similar skills for it
That's too many rocks.
Soon we'll be seeing a ton of new indie games with the exact same space station interior.
😂 all exactly the same with no iteration other than the PCG doing the work. Not even swapped materials...
Can't wait for the infinite space station walking sims!
Well, I was looking at it and thinking I want to change the assets to match my games style/theme, so not every indie dev will be lazy about it, lol
@bes12000 I mainly wanna tear apart the PCG graph, learn a bit, and implement it with my current assets. Maybe take some assets like the pipes/wires or that engine orb thing (with some heavy material/post processing edits).
Definitely, some indies will smartly use/adapt it. Most uses of this will be more asset flips/walk sims.
Not sure if its a bug with.. Well it runs on your PC so CPU I'd assume since ram is 8GB for it. But Alderlake CPU system can't get the Level to run, specifically the PCG Saturn rings.
this is insane to me, at this rate ill have unreal figured out in 5 years lol
That's Pretty fast for what unreal is atm
I got a game dev bonerrrrr
Now make everything performant...
can't agree with rocks on rocks