I’m mad that Morgotts cane isn’t an obtainable weapon. Imagine: L2 gets into a stance, from that R1 throws a mini blade and R2 does the hammer jump on a smaller scale. So much potential there not taken advantage of 😔
The Golem Halberd with the Waves of Darkness Ash of War set to Cold is _INCREDIBLY_ enjoyable. It's been my favourite weapon to run so far, and it deals monstrous damage for Str/Int builds.
I've actually always use the Carian Regal Scepter or Azur's Staff in my offhand (depending on how much casting speed matters at your level). That's why Str/Int is so fun, because you can use powerful sorceries like Ranni's Dark Moon & Founding Rain of Stars to just pour down AoE Magic damage all around you, while bashing them to pieces with a huge physical weapon. Plus, Night Comet & Rock Sling will keep you protected at a distance from agile enemies with that same balance of Magic/Physical - or make them close in to a range where you're even MORE dangerous. Magic-Shrouded & Greenburst Crystal Tears for your Physick let you just be an extremely aggressive powerhouse for 3 mins and keep the enemies staggered or stunned depending on what you're up against, as you just pour out huge damage without worrying about your stamina recovery. The rest of the time, it's really easy for you to dictate the pace of any encounters you have, but especially if you invest a little in equipment for making your build flexible. I always have a lightweight weapon with Bloodhound's Step Ash of War set to Cold as the secondary weapon my main hand for when I need to gain space to use a flask, or dodge more actively. It also lets you swap to being a super agile Sorcerer if you're taking too much damage up close. My go-to weapons are the Serpent God's Curved Sword or the Sacrificial Axe, because they allow you to recover HP/FP on kills. That sustain is great depending on what you need as you're keeping distance, and also when picking off minor enemies as a way for prepping for bigger brawls without using flasks. That's paired with the lightweight Silver Mirrorshield as my secondary offhand. That allows me to block a majority of Physical & Magic damage when I'm not casting and in pure melee or when I just need to recover before diving back in. It's also solid to guard-counter with if you're down on FP and need to be up-close. You can even use both if you need to be faster and use more swift-hitting guard-counters against some enemies that your Colossal Weapon isn't getting to, and as a way to very reliably recover FP/HP without expending any resources, which is ideal in Legacy Dungeons. It makes any weak enemy into a reliable resource with a low risk, and gives you a great option for navigating tight spaces. For me, that specific versatility is the biggest appeal of the Str/Int focused character build. It lets you do the big magic and big weapons, while Bloodhound's Step & Azur's staff help you make up for having less invested in Dex in dodging & casting, while leaving your Talisman slots free for a ton of different things to boost damage, armor, carrying capacity, etc. that are more likely to change between normal fights and boss fights. The Fallingstar Beast Jaw is my other go-to primary Colossal weapon because Gravity Bolt is such an incredibly useful tool for staggering high poise enemies super quickly. While Golem Halberd & Waves of Darkness deals with crowds and set to Cold you can proc Frostbite with melee, sometimes the Fallingstar Beast Jaw is more ideal for enemies who stick just outside of that range. Paired with Adula's Moonblade that will handle the frost proc at a slightly longer range, so you can keep the same tactical playstyle as you have with the Cold Golem's Halberd but with a more individual-enemy-focused approach - which is sometimes better for bosses. (The biggest difference is that the Weapon Skill for Waves of Darkness scales better with Int because it's dealing magic damage, whereas Gravity Bolt scales better with Str because it deals physical damage, so how you invest those will make a difference as you level up). I ended up with this build because the Prisoner is suited to a Str/Int build. Upon teaming up with Ranni & Blaidd, and facing Radahn, I wanted to use Frost to boost damage and specialize in Gravity-type sorceries …but there are very few actual Gravity Sorceries, and the best ones are actually all in the form of Ashes of War or Colossal Weapon Skills. Halberds are always my preferred weapon and at first I stayed far more magic-focused but kept the similar thrusting weapon style of the Prisoner's starting Estoc by using a Banished Knight's Halberd. Even late-game, that's still a very fun Str/Int option set to Cold and paired with Loretta's Slash Ash of War to instantly proc Frostbite with a more high agility style than the Colossal Weapon approach. For a long time, I used the Commander's Standard as a primary way to buff sorceries in my offhand and also keep boosted durability. It meant that I maintained a playstyle that was more focused on the Sorceries, and just used the weapons to buff or follow-up. That's a super fun approach to use with Summons because the buff applies to everyone, and bigger encounters feel more like you're the battle Sorcerer leader of a team. I moved over to the Fallingstar Beast Jaw to have more of a presence up-close and get that "casting Gravity magic from a massive staff" feel that I wanted. It finally let me get back to more towards being the Str/Int solo threat that I'd started as, but it was still not quite there for my idea of an ideal build. The whole Fallingstar motif with Astel as a Gravity-focused boss at the end of Ranni's questline is what made me hunt down other Colossal Weapons to use Waves of Darkness on and as usual set the Ash to Cold. It was finding the Golem Halberd with it's super quick R2 that _finally_ got me my absolute favourite loadout, especially since I'd been wanting that Halberd weapon since I first saw it up-close when I got warped to Leyndell via the Tower of Return early on. That whole progression gave me a ton of options to keep using, mixing, and matching, that all still have the same aesthetic focus but give really different advantages as I've been doing NG+ and toying around with different approaches. I just _love_ how many options this game has to let you really focus in and create a build that matches what you want - and in so many different wants. Videos like this one have been immensely helpful in letting me get a good sense of what options exist, and what things they do. I'm endlessly thankful to all the folks in the community who showcase cool stuff so that it's easier for players like me to focus time around hunting it down and making it match our own style. Hopefully if anyone else reads this tl;dr, it's got some interesting ideas to try out if you like the same sort of builds that got you to this particular weapon/ash combo.
Waves of Darkness counts as hits so you can actually inflict AoE frost with cold affinity as well as scarlet rot with rotten greataxe or rotten battle hammer, or bleed with omenkiller cleaver or great stars, though the actual ash of war seems to do more damage with greataxes than hammers.
for the magma blade there are 6 enemies that can drop it two coming in from the lift, 2 in the throne room with the egg helm serpent and 2 in the lava below the gargoyle heads if done correctly you can farm them all in 3 mins, the dragon ice mist is great for killing them
If I might suggest a Golem’s Heavy (or Quality) Halberd with the Stamp (Upward Cut) Ash of War? The Stomp as you lean in having hyperarmour and almost Endure-level damage reduction just feels great and the R2 follow-up does some absolutely bonkers poise damage. Given that these things are the longest Colossal Weapons, out of those you can buff/infuse, makes it far easier to slam a Boss with one of these things to the face! An alternative to “Upward Cut”, if a slightly more meme-y option, would be Lion’s Claw due to Golem’s Halberd’s extra long and wide hitbox which also has a far smaller “dead zone” in it compared to other colossals with Lion’s Claw.
Don't forget the Celebrant's Hammer! It's located on the cliff to the left of the Windmill Village grace. Same effect, but a hammer moveset. Actually kinda fun to use, despite not being that great overall. I really wanna dual wield the sickles with bleed whenever I'm killing big easy targets, cause that just sounds neat and efficient for rune farming. xD
The Hammer also gives 20 runes per hit instead of 10, if I'm remembering correctly. Really fun looking if ya want to do a Necromancer type of fashion, but don't want to use the scythes.
9:55 You can also farm the special Golem Magic Great Arrows from the Golems...which I think you make mention of a little later. I think they drop a stack of 5 at a time if they drop. And if I'm not mistaken, the Arrows are a unique drop from the Golems cause I have yet to see them for sale or found anywhere else.
@@tuhinahmed7190 Unfortunately, my friend, I don't think I have any characters that are currently at that point to help. Before I stopped playing, I started NG+3 on my main, and all my other characters have 2 or 3 more bosses until they're there. Tell me, what are you using? Like what's your build? Weapons. Stats, etc.?
It's fantastic with storm blade, aow boosting talisman, and golden vow plus vykes dragonbolt or related buff. If you wanna get crazy use the talisman that reduces it's fp cost from 6 to 5 and use the sacrificial axe on your hip, and you have a powerful physical focused projectile throwing weapon that basically pays for itself and can do a ton of damage very quickly. Mine does around 1144 right now with 40 str/DeX and 50 int/fth
@@lrwkobra1 not entirely true. The move set is different: R2 is a downward chop which prevents swinging over shorter enemies which the GS sometimes does.
The Vulgar Militia Shotel is also pretty good. It's a halbert type weapon that partially ignores shields. Put a decent ash on it and it's a great piercer in pvp.
I love how many weapons this game has and how many of them have fun skills/effects. It's not much but the rune stealing weapons from the windmill village is something I love to use when I'm just roaming the world and exploring mines and catacombs. That 10 souls per hit does add up over the hour(s) your playing. Really helps for buying arrows
They just are really not useful lets be real. The measly 10 runes is not worth trading out the crappy stats. 10 runes just doesn't really add up quickly at all... it would take like 140 hits to get the same amount of runes as killing 1 alburnaic in Mohg area.
@@matthewhall9692 My opinion on how to make the Celebrant Weapons good(Or at least the Rid-Rake): +25, Bleed infusion, Blood Tax. Bam, a spear that makes things bleed and heals you! I think it could also be better in if had initial bleed build up, just look at it!
There's actually a 4th Celebrant Weapon hidden on a cliff in this area of the Dancing Ladies - it's a great hammer - It grants runes with successive hits - Celebrants Skull.
I kinda like the Pickaxe. It's classified as a hammer, but since it has the axe moveset, you can only powerstance with axes. Pretty satisfying to smack an armored knight with a heavy AF spike on a stick.
Also, there is a great hammer type of weapon that gives you runes on hit, it is the celebrant's skull and it is at the same spot with the windmills like the other weapons from the video.
The only downside to the crescent halberd (and also, the ripple blade), is that farming the crafting materials for the sleep grease is absurdly tedious. The lilies have around a 20% drop rate with a maxed out discovery build, and string has around a 10% drop rate, meaning that you might have enough to craft 100 grease after two hours of nonstop farming. Which sounds like a lot, but isn't at all if you plan to use this as a primary weapon/build for an entire playthrough.
The magma blade is my favorite weapon in the game, I remember seeing those snakes and instantly wondering if they dropped it. I spent the next hour grinding them before I got one to drop and then another 2 hours the get the second :-;
The celebarants cleaver and the misbegotten cleaver also have a unique charged attack where you aggressively run forward, one of the few charged r2s that are useful in pvp.
I never saw anyone using the vulgar militia saw, guess it's not as flashy as other halberds, but it absolutely shreds on a bleed build, especially powerstanced. I'd even go as far to say it's one of the best weapons overall for an arcane focused build.
OK so this is just a helpful tip for farming all the rare drop weapons in general! So im farming the magma blades and realised a good trick is to load in from the grave, Go up the lift into the dark chamber,use a silver pickled fowl foot and kill the 2 magma blade serpent men, Do a quick close on the game from the console menu so it doesn't save, It loads you straight into the dark chamber without loosing your pickled fowl foot,rinse and repeat Should work for farming most rare weapons 🤷🏼♂️🤷🏼♂️
WARNING if you want to grind out the celebrants weapons make sure your schedule is cleared for around 2 hours. I had 268 discovery and it took me a LONG time to get just the cleaver (the most common one). The worst grind ive ever had to do second to the nobles estoc which had me questioning if the weapon existed or not and if i had been pranked.
Tip (maybe) on the Golem Greatbow: if you're trying for an early drop on the Limgrave Tower Bridge, run past the halberds and kill the archer first. I've done this twice using a Pickled-Silver Fowl Foot and got the drop both times. No matter how many times I tried killing the halberds first, the archer only dropped great arrows. But hey, I now have 5 Golem Halberds.
I'm abit surprised no has mentioned the Trolls Golden Sword yet. I run 2 powrstanced with blood affinity 65 strength 65 dexterity and 90 arcane has 836 AR each with 170 bloodloss build up on each aswell.
id also recommend dual wielding nobles slender sword! its one of the longest straight swords and i went a bit insane farming 2 cos the droprate is abysmal but was worth it in the end!
if you want to look at a cool weapon, check on rosus axe, i dont know yet how it scale or so, but it looks interesting and actualy a fun weapon for the weapon art
It's very fun with the Sacrificial Axe powerstanced. Use Gravitas or Hoarfrost om the other axe to keep enemies in a nice place for the skeletons. Easy FP and staggers...
I wish we had more weapons that other enemies use, because we don’t have all of them, like the vulgar militia sickle, pumpkin head hammer, ghostflame torchpole, abductor virgins swinging sickle, and the sword that the sword and shield skeletons use
all those mobs you mentioned, drop their weapons, I have a bandit curved sword, shield and spears, from those skeletons, the little imp guys aka vulgar militia drop their sickles, ( it's called a vulgar shotel) and their halberds ( vulgar militia saw), etc etc, the pumpkin head drops his weapon too but in a caverns somewhere...And the abductor's drop a Inquisitor's Girandole in volcano manor, their pinwheel drops inside volcano manor from an invader, never seen the sickles though. Almost every weapon in game is attainable some have a rarer drop rate, That's all, you sometimes need to kill a mob over 30-50 times, that's how long it took me to get a halo scythe. So hope this helps...
@@Lalaland.001 it does, I was saying the vulgar militia chained sickle but I didn’t specify so that’s my bad, I don’t remember a pumpkin head hammer, just their flail
Vest part is the weapons that give u runes on hit work on invaders. So u could just absolutely bully them stealing runes as an added insult. It's great lol.
I have farmed all of them to have two of each. The magma is by far the longest to farm. Best to 99 your arcane, use the mask, use the tailsman, and dump the rest of your stats into STR to 2 or 3 hit the snakemen with a +9 or +24 str weapon. Even with that, I was making runs every 35 to 45 secs and it still took me 2 hours to get 2. Only 20 mins to get the first so I have a conspiracy that FromSoft will make rare drops like this take longer if you already have one.
Thank you, I used all ways to increase discovery at 203 and I got the weapons looking for but then 5 to 10 minutes but my Arcades not high 28. Thanks again you are both entertaining and informative. Take GOD bless you and your family.
If you're farming the heavy Beastman sword from the one mentioned in the video in Azula, pop him with an arrow or something without crossing into his little hallway. As long as you don't step foot through that doorway into his hall, the lightning-thrower Beastmen won't aggro.
There's also a Celebrant's Skull, a hammer weapon with the same effect. For better or worse, it's just on a corpse somewhere around the village, you can't/don't have to farm it.
Don't skimp on the discovery buffs. The other day I just needed to farm for a Lordsworn Straight Sword off the guards at the very early Site of Grace, just needed a good basic straight sword, and thought "It's just a basic weapon, shouldn't take too long for it to drop." The number of Stormveil Guards I killed that day would cause Godrick to shudder. Rarest weapon in the game apparently
This was me with the brass shield. Was like 2 hours for a shield. Than on my 2nd character I had 1 drop just running through the area. Was not super happy
I didn't know the Golem halberd and great bow were rare drops. I got them both pretty regularly in both of my playthroughs compared to the other weapons in this video.
Oooo I wish you hadn’t shown me the Haligtree area. Somehow I hadn’t seen it yet and it’s be nice to have another surprise in this game. Not your fault tho. This game is so good.
Just want to point out there is also Celebrants hammer which I have but haven't seen any videos whatsoever that have it. Someone mentioned it in you comments but I've never seen anyone using it lol.
Its fixed now but the wiki incorrectly did say that the Celebrant's Skull (a great hammer with the same +10 runes on hit effect as the others) could also drop from those mobs. It does NOT drop from mobs, it is on cliff on the west side of the town(?). Don't do what I did and farm them for hours trying to get a 2nd hammer to drop, again, it won't.
I'm a completionist so I've been trying to get all the drops and it's funny how long some things take vs how quickly others can. I got 2 of the albinauric halberd in a row within 5 minutes and got 2 cleanrot spears in 15 but it took me an hour and a half to farm the black fire monk armor which I believe has a better drop rate than either of the weapons I talked about
The sickle says it has attacks that slip through guards, possibly making it one of the best off hand weapons to keep bloodhounds step on and making a bleed weapon to handle shield builds, dual wield them and go to town
If you're me it seems blind faith raises item discovery. I used a larval tear to go from arcane build to pure faith and got a handful of rare drops in minutes
I'm currently working on the Summoning Ashes on my first playthrough. Already got all the farmable items and some quest ones. I need to get the rest of the quest items and the ones that drop from Leyndell before you kill Maliketh on my ng+, all the incantations, and the talismans, and I should have 100% the game!
i've been wondering about the noble's estoc. i havent gotten one myself, but it's another estoc in the game and estoc's are kinda rare in any of the souls games
I loved the look of them so dual wielded them for my first playthrough. Powerstanced rapiers very good for status effects. Not the best stats but S scaling in fashion souls
The grind for the magma blade is real. was at it for 2 hours and still nothing. had to give it up if I wanted time to do other things for my day off. 199 arcane plus the buffs. If he got it with lower discovery, I really wonder if discovery makes a difference.
There is also a unique executioners axe that I've only seen in one place and it's in stormvail castle. The enemy is pacing under a staircase just ahead of the grace on the lower left hand side.
Only criticism for the video is the ripple crescent halberd could be better shown off against an enemy who isn't a troll since they fall asleep particularly easily
i guarantee know one has said this...the two best swords (regular just swords like broad, flame and night ect.) is coded, together...when u push that l1 and have you use the blades together they almost instant kill and do way more damage over there stats idk why. test it if u don't believe me!! plus unblock able strike is amazing. Most underutilized swords and most underappreciated ash of war. Period!!!
Farming for Golem weapons is somewhere else easier and you get two Golems with both weapons and not aggressive at one spot: Altus Plateau at the Grand Lift of Dectus, next site of grace is Altus Plateau north of the lift.
Took me 3 hours to get 1 Duelist Greataxe. I'll just use the Rotten one if I wanna power stance, it has a little bit less damage but who cares if it saves me another 3 hours. That's the only weapon that took that long(might be because the run is pretty long, you only get 2 uses out of a silver foot). In the same time as it took me to get that one weapon I got 2 brandit curved swords, 2 great scythes, 2 executioner greataxes, pest glaive, digger staff, Mt. Gelmir staff and 1 magma curved sword(that took about an hour just by itself). I miss DS3 farming tools. You had +2 versions of both rings, Avarice helm boosted your item discovery and souls, you had a shield and staff that gave an extra 20% souls each so you could get 110%-120% extra souls Iirc. Here you get one ring and a item you have to farm birds for to get a total of 50% bonus. And weapon drop rates were never this bad before, 0.5% for some? That's like farming proof of concords bad.
I’m mad that Morgotts cane isn’t an obtainable weapon. Imagine: L2 gets into a stance, from that R1 throws a mini blade and R2 does the hammer jump on a smaller scale. So much potential there not taken advantage of 😔
it’s because margott isn’t actually real
@@ozmedia4927 what are you talking about?
Isn’t Margot a demihuman queen?
@@kelakogreenaddict1888 no he’s an omen
Facts
Timestamps:
2:09 Heavy Iron Greatsword
3:43 Quality Duelist GreatAxe
5:55 Ripple Crescent Halbert
7:42 Beastman's Heavy Cleaver
9:31 Golem's Heavy Halberd
12:09 Celebrant's Keen Cleaver
13:22 Celebrant's Keen Sickle
13:24 Celebrant's Keen Rib-Rake
15:00 Magma Blade
Here your internet karma check
@@mkbane1262 Thanks Internet Stranger! 😀
Thanks a lot for this! I wish he would do this for all of his videos. Maybe he should just hire you. lol
10 Internet points for you
thank you for doing his (very easy) job
The Golem Halberd with the Waves of Darkness Ash of War set to Cold is _INCREDIBLY_ enjoyable. It's been my favourite weapon to run so far, and it deals monstrous damage for Str/Int builds.
Waves of Darkness is incredible, might be one of the best weaponarts fromsoft has ever made. I use it on the Zwei
I have that same set up with the butchering knife(itchigo looking greataxe) it's so fun and so good
Twin Golem halberd
I've actually always use the Carian Regal Scepter or Azur's Staff in my offhand (depending on how much casting speed matters at your level). That's why Str/Int is so fun, because you can use powerful sorceries like Ranni's Dark Moon & Founding Rain of Stars to just pour down AoE Magic damage all around you, while bashing them to pieces with a huge physical weapon. Plus, Night Comet & Rock Sling will keep you protected at a distance from agile enemies with that same balance of Magic/Physical - or make them close in to a range where you're even MORE dangerous.
Magic-Shrouded & Greenburst Crystal Tears for your Physick let you just be an extremely aggressive powerhouse for 3 mins and keep the enemies staggered or stunned depending on what you're up against, as you just pour out huge damage without worrying about your stamina recovery. The rest of the time, it's really easy for you to dictate the pace of any encounters you have, but especially if you invest a little in equipment for making your build flexible.
I always have a lightweight weapon with Bloodhound's Step Ash of War set to Cold as the secondary weapon my main hand for when I need to gain space to use a flask, or dodge more actively. It also lets you swap to being a super agile Sorcerer if you're taking too much damage up close. My go-to weapons are the Serpent God's Curved Sword or the Sacrificial Axe, because they allow you to recover HP/FP on kills. That sustain is great depending on what you need as you're keeping distance, and also when picking off minor enemies as a way for prepping for bigger brawls without using flasks.
That's paired with the lightweight Silver Mirrorshield as my secondary offhand. That allows me to block a majority of Physical & Magic damage when I'm not casting and in pure melee or when I just need to recover before diving back in. It's also solid to guard-counter with if you're down on FP and need to be up-close.
You can even use both if you need to be faster and use more swift-hitting guard-counters against some enemies that your Colossal Weapon isn't getting to, and as a way to very reliably recover FP/HP without expending any resources, which is ideal in Legacy Dungeons. It makes any weak enemy into a reliable resource with a low risk, and gives you a great option for navigating tight spaces.
For me, that specific versatility is the biggest appeal of the Str/Int focused character build. It lets you do the big magic and big weapons, while Bloodhound's Step & Azur's staff help you make up for having less invested in Dex in dodging & casting, while leaving your Talisman slots free for a ton of different things to boost damage, armor, carrying capacity, etc. that are more likely to change between normal fights and boss fights.
The Fallingstar Beast Jaw is my other go-to primary Colossal weapon because Gravity Bolt is such an incredibly useful tool for staggering high poise enemies super quickly. While Golem Halberd & Waves of Darkness deals with crowds and set to Cold you can proc Frostbite with melee, sometimes the Fallingstar Beast Jaw is more ideal for enemies who stick just outside of that range. Paired with Adula's Moonblade that will handle the frost proc at a slightly longer range, so you can keep the same tactical playstyle as you have with the Cold Golem's Halberd but with a more individual-enemy-focused approach - which is sometimes better for bosses. (The biggest difference is that the Weapon Skill for Waves of Darkness scales better with Int because it's dealing magic damage, whereas Gravity Bolt scales better with Str because it deals physical damage, so how you invest those will make a difference as you level up).
I ended up with this build because the Prisoner is suited to a Str/Int build. Upon teaming up with Ranni & Blaidd, and facing Radahn, I wanted to use Frost to boost damage and specialize in Gravity-type sorceries …but there are very few actual Gravity Sorceries, and the best ones are actually all in the form of Ashes of War or Colossal Weapon Skills.
Halberds are always my preferred weapon and at first I stayed far more magic-focused but kept the similar thrusting weapon style of the Prisoner's starting Estoc by using a Banished Knight's Halberd. Even late-game, that's still a very fun Str/Int option set to Cold and paired with Loretta's Slash Ash of War to instantly proc Frostbite with a more high agility style than the Colossal Weapon approach.
For a long time, I used the Commander's Standard as a primary way to buff sorceries in my offhand and also keep boosted durability. It meant that I maintained a playstyle that was more focused on the Sorceries, and just used the weapons to buff or follow-up. That's a super fun approach to use with Summons because the buff applies to everyone, and bigger encounters feel more like you're the battle Sorcerer leader of a team.
I moved over to the Fallingstar Beast Jaw to have more of a presence up-close and get that "casting Gravity magic from a massive staff" feel that I wanted. It finally let me get back to more towards being the Str/Int solo threat that I'd started as, but it was still not quite there for my idea of an ideal build.
The whole Fallingstar motif with Astel as a Gravity-focused boss at the end of Ranni's questline is what made me hunt down other Colossal Weapons to use Waves of Darkness on and as usual set the Ash to Cold. It was finding the Golem Halberd with it's super quick R2 that _finally_ got me my absolute favourite loadout, especially since I'd been wanting that Halberd weapon since I first saw it up-close when I got warped to Leyndell via the Tower of Return early on.
That whole progression gave me a ton of options to keep using, mixing, and matching, that all still have the same aesthetic focus but give really different advantages as I've been doing NG+ and toying around with different approaches. I just _love_ how many options this game has to let you really focus in and create a build that matches what you want - and in so many different wants.
Videos like this one have been immensely helpful in letting me get a good sense of what options exist, and what things they do. I'm endlessly thankful to all the folks in the community who showcase cool stuff so that it's easier for players like me to focus time around hunting it down and making it match our own style.
Hopefully if anyone else reads this tl;dr, it's got some interesting ideas to try out if you like the same sort of builds that got you to this particular weapon/ash combo.
Waves of Darkness counts as hits so you can actually inflict AoE frost with cold affinity as well as scarlet rot with rotten greataxe or rotten battle hammer, or bleed with omenkiller cleaver or great stars, though the actual ash of war seems to do more damage with greataxes than hammers.
Seriously the Iron Greatsword and Duelist Greataxe are big sleeper hits, have fun with them!
Oi mate there is a scam bot commenting on my comment, ban him so someone doesn't fall for it. Thxs mate
I ran dual iron great swords from the capital area to the end of the game. Using flame art they can be quite strong.
for the magma blade there are 6 enemies that can drop it two coming in from the lift, 2 in the throne room with the egg helm serpent and 2 in the lava below the gargoyle heads if done correctly you can farm them all in 3 mins, the dragon ice mist is great for killing them
They are really fun
If I might suggest a Golem’s Heavy (or Quality) Halberd with the Stamp (Upward Cut) Ash of War?
The Stomp as you lean in having hyperarmour and almost Endure-level damage reduction just feels great and the R2 follow-up does some absolutely bonkers poise damage. Given that these things are the longest Colossal Weapons, out of those you can buff/infuse, makes it far easier to slam a Boss with one of these things to the face! An alternative to “Upward Cut”, if a slightly more meme-y option, would be Lion’s Claw due to Golem’s Halberd’s extra long and wide hitbox which also has a far smaller “dead zone” in it compared to other colossals with Lion’s Claw.
The Windmill Dancer weapons are so great for farming, and the Rotten Duelist weapons are insanely underrated.
Rotten duelist weapons have been some of my favorite, power stance a bleed and frost infust duelist rotten hammer and watch everything just die
Only have to hit an enemy 20,000 times for an extra level with the windmill weapon.
🙄
I have several copies of most of these, so not having much to grind is amazing
Don't forget the Celebrant's Hammer! It's located on the cliff to the left of the Windmill Village grace. Same effect, but a hammer moveset. Actually kinda fun to use, despite not being that great overall. I really wanna dual wield the sickles with bleed whenever I'm killing big easy targets, cause that just sounds neat and efficient for rune farming. xD
i was thinking of hitting the huge white dragon in caelid with that until he mentioned that it has a cooldown
The Hammer also gives 20 runes per hit instead of 10, if I'm remembering correctly. Really fun looking if ya want to do a Necromancer type of fashion, but don't want to use the scythes.
Thank you so much I thought the hammer was unobtainable after farming for a while and not getting a single drop thank u so much
Theres a Duelist near Ordina who drops a Scarlet Rot variant of the Duelist Axe.
9:55 You can also farm the special Golem Magic Great Arrows from the Golems...which I think you make mention of a little later. I think they drop a stack of 5 at a time if they drop. And if I'm not mistaken, the Arrows are a unique drop from the Golems cause I have yet to see them for sale or found anywhere else.
I need help, I can’t beat elden best. Can you please help.
@@tuhinahmed7190 Unfortunately, my friend, I don't think I have any characters that are currently at that point to help. Before I stopped playing, I started NG+3 on my main, and all my other characters have 2 or 3 more bosses until they're there. Tell me, what are you using? Like what's your build? Weapons. Stats, etc.?
I find the banished great sword to be a good alternative, and its easy to farm from the dragon church in caelid
I used that weapon forever. It still is one of my favorites.
It's fantastic with storm blade, aow boosting talisman, and golden vow plus vykes dragonbolt or related buff. If you wanna get crazy use the talisman that reduces it's fp cost from 6 to 5 and use the sacrificial axe on your hip, and you have a powerful physical focused projectile throwing weapon that basically pays for itself and can do a ton of damage very quickly. Mine does around 1144 right now with 40 str/DeX and 50 int/fth
Mines cold with double slash. Almost an insta kill in pvp lol
I dual wield them with bleed. Catches people off guard by the damage they do and the near instant proc of bleed
You can also get it in stormvail castle along with the rare banished knight armor!
You missed the watchdog greatsword. It's a pretty gnarly looking colossal sword with an S scaling in strength when heavy
Night rider glaive gets S scaling also put on heavy and use grease or scholars armaments does good damage
But its a worse version of Greatsword in every way
@@bayouninja48 I sold my black knight gleave by accident thought I was in a different menu =(
@@lrwkobra1 not entirely true. The move set is different: R2 is a downward chop which prevents swinging over shorter enemies which the GS sometimes does.
@@bayouninja48Ill stick to the my trusty side arm, the big fcking Hammer
The Vulgar Militia Shotel is also pretty good. It's a halbert type weapon that partially ignores shields. Put a decent ash on it and it's a great piercer in pvp.
Did you know the beast man curved sword (the small one) has unique jumping attacks
I dual wield these right now and it's so much fun.
The misbegotten that drops the Iron Sword is no joke. Thanks for the video. Love connecting with people who love Elden Ring world as much as I do.
4:02 I think using the Roar WA that changes the heavy attack moveset would greatly benefit from its "particularly ferocious heavy attack"
I love how many weapons this game has and how many of them have fun skills/effects. It's not much but the rune stealing weapons from the windmill village is something I love to use when I'm just roaming the world and exploring mines and catacombs. That 10 souls per hit does add up over the hour(s) your playing. Really helps for buying arrows
Once you can buy thin and hefty beast bones from twin husks, arrows are incredibly easy to craft, all types as well
They just are really not useful lets be real. The measly 10 runes is not worth trading out the crappy stats. 10 runes just doesn't really add up quickly at all... it would take like 140 hits to get the same amount of runes as killing 1 alburnaic in Mohg area.
@@matthewhall9692
My opinion on how to make the Celebrant Weapons good(Or at least the Rid-Rake):
+25, Bleed infusion, Blood Tax. Bam, a spear that makes things bleed and heals you!
I think it could also be better in if had initial bleed build up, just look at it!
Love you rage gaming! Don’t even know why cause your outro makes me cringe every time but I am always so stoked to see a new video.
That just means your cringe meter is working correctly
Love that when you picked up the silver scarab talisman you hit the chest. Always check for mimics!
Theres no mimics in elden ring tho...
@@deathly5790 Yeah that kinda sucks that they left out chest mimics lol
There's actually a 4th Celebrant Weapon hidden on a cliff in this area of the Dancing Ladies - it's a great hammer - It grants runes with successive hits - Celebrants Skull.
And instead of +10 runes on hit it’s +20 runes!
I kinda like the Pickaxe. It's classified as a hammer, but since it has the axe moveset, you can only powerstance with axes.
Pretty satisfying to smack an armored knight with a heavy AF spike on a stick.
Also, there is a great hammer type of weapon that gives you runes on hit, it is the celebrant's skull and it is at the same spot with the windmills like the other weapons from the video.
Not a fan of any of these except the magma blade,and running two of them is very great. Thanks for another great video.
The only downside to the crescent halberd (and also, the ripple blade), is that farming the crafting materials for the sleep grease is absurdly tedious. The lilies have around a 20% drop rate with a maxed out discovery build, and string has around a 10% drop rate, meaning that you might have enough to craft 100 grease after two hours of nonstop farming. Which sounds like a lot, but isn't at all if you plan to use this as a primary weapon/build for an entire playthrough.
I have like six of those great bows because taking out those golems is immensely satisfying to me
The magma blade is my favorite weapon in the game, I remember seeing those snakes and instantly wondering if they dropped it. I spent the next hour grinding them before I got one to drop and then another 2 hours the get the second :-;
I've spent 5 hours, got 1 blade
What snakes I def want one
@@justinhall4109 vulkan manor. Just look for snakes which run this weapon
@@justinhall4109 Volcano Manor
They look like 2 pieces of plastic u bought in the toy section at walmart
The celebarants cleaver and the misbegotten cleaver also have a unique charged attack where you aggressively run forward, one of the few charged r2s that are useful in pvp.
Building dex and using that great axe with the lightning ash is pretty nice.
Every weapon is the rarest and most powerful in the game at this point 😂
Facts. I will say tho the iron great sword and duelist axe are legit
Finally a UA-cam that shows actual rare wepons, I ve never seen any of them in my inventory or in other player s hands
I don't see anyone mentioning the Longshaft Axe, greataxe. Pretty quick and sweet pair of Greataxes especially with flame of the Redmane
I never saw anyone using the vulgar militia saw, guess it's not as flashy as other halberds, but it absolutely shreds on a bleed build, especially powerstanced. I'd even go as far to say it's one of the best weapons overall for an arcane focused build.
There's a fourth celebrant weapon that you can just pick up on the village and that one gives you 20 souls per hit double than the others
Yep great hammer just to the left on the edge of the cliffs of that area
The lizard at the end of the video with the lava whip drops that weapon and it is OPPPPP!! Get it
OK so this is just a helpful tip for farming all the rare drop weapons in general!
So im farming the magma blades and realised a good trick is to load in from the grave,
Go up the lift into the dark chamber,use a silver pickled fowl foot and kill the 2 magma blade serpent men,
Do a quick close on the game from the console menu so it doesn't save,
It loads you straight into the dark chamber without loosing your pickled fowl foot,rinse and repeat
Should work for farming most rare weapons 🤷🏼♂️🤷🏼♂️
WARNING if you want to grind out the celebrants weapons make sure your schedule is cleared for around 2 hours. I had 268 discovery and it took me a LONG time to get just the cleaver (the most common one). The worst grind ive ever had to do second to the nobles estoc which had me questioning if the weapon existed or not and if i had been pranked.
I hv no idea its that difficult , spend 20mins and got all 3 lol
Tip (maybe) on the Golem Greatbow: if you're trying for an early drop on the Limgrave Tower Bridge, run past the halberds and kill the archer first. I've done this twice using a Pickled-Silver Fowl Foot and got the drop both times. No matter how many times I tried killing the halberds first, the archer only dropped great arrows.
But hey, I now have 5 Golem Halberds.
Drop me 2 maybe please😂? On steam?
I'm abit surprised no has mentioned the Trolls Golden Sword yet. I run 2 powrstanced with blood affinity 65 strength 65 dexterity and 90 arcane has 836 AR each with 170 bloodloss build up on each aswell.
id also recommend dual wielding nobles slender sword! its one of the longest straight swords and i went a bit insane farming 2 cos the droprate is abysmal but was worth it in the end!
The orange gargoyles Halbert has a S scaling on strength on heavy and you can put any ash of war u want on it.
Well, if the drop rate wasn’t so astronomically low, I’d see these weapons more in pvp, instead of the easy button Rivers of Blood-tana.
Was literally just farming the magma blade earlier, could only get 1 before i gave up. Pain in the butt!
if you want to look at a cool weapon, check on rosus axe, i dont know yet how it scale or so, but it looks interesting and actualy a fun weapon for the weapon art
It's very fun with the Sacrificial Axe powerstanced. Use Gravitas or Hoarfrost om the other axe to keep enemies in a nice place for the skeletons. Easy FP and staggers...
I wish we had more weapons that other enemies use, because we don’t have all of them, like the vulgar militia sickle, pumpkin head hammer, ghostflame torchpole, abductor virgins swinging sickle, and the sword that the sword and shield skeletons use
all those mobs you mentioned, drop their weapons, I have a bandit curved sword, shield and spears, from those skeletons, the little imp guys aka vulgar militia drop their sickles, ( it's called a vulgar shotel) and their halberds ( vulgar militia saw), etc etc, the pumpkin head drops his weapon too but in a caverns somewhere...And the abductor's drop a Inquisitor's Girandole in volcano manor, their pinwheel drops inside volcano manor from an invader, never seen the sickles though. Almost every weapon in game is attainable some have a rarer drop rate, That's all, you sometimes need to kill a mob over 30-50 times, that's how long it took me to get a halo scythe. So hope this helps...
@@Lalaland.001 it does, I was saying the vulgar militia chained sickle but I didn’t specify so that’s my bad, I don’t remember a pumpkin head hammer, just their flail
That backstep on the Giant with the sleep crescent was ultimate disrespect.
Vest part is the weapons that give u runes on hit work on invaders. So u could just absolutely bully them stealing runes as an added insult. It's great lol.
I have farmed all of them to have two of each. The magma is by far the longest to farm. Best to 99 your arcane, use the mask, use the tailsman, and dump the rest of your stats into STR to 2 or 3 hit the snakemen with a +9 or +24 str weapon. Even with that, I was making runs every 35 to 45 secs and it still took me 2 hours to get 2. Only 20 mins to get the first so I have a conspiracy that FromSoft will make rare drops like this take longer if you already have one.
It's insane to me that the first lizard i fought droped the sword and his Shield i was thinking it was a 100% drop at first XD
Thank you, I used all ways to increase discovery at 203 and I got the weapons looking for but then 5 to 10 minutes but my Arcades not high 28. Thanks again you are both entertaining and informative. Take GOD bless you and your family.
If you're farming the heavy Beastman sword from the one mentioned in the video in Azula, pop him with an arrow or something without crossing into his little hallway. As long as you don't step foot through that doorway into his hall, the lightning-thrower Beastmen won't aggro.
I am enjoying my celebrant skull I found on the cliff...so many cool weapons in thus game
Jesus, 66/66 is an insane investment. Usually quality is NEVER better then doing pure Strength or pure Dexterity
Got the ripple crescent halberd and showed my brother, bro couldn’t believe it
I suggest specing a full arcane build and farming all the weapons you can and then specing to what ever build you want 💯
For the golem weapons just go up the dectus lift then kill the golems looking out toward altus then teleport and go up the lift again
There's also a Celebrant's Skull, a hammer weapon with the same effect. For better or worse, it's just on a corpse somewhere around the village, you can't/don't have to farm it.
Don't skimp on the discovery buffs. The other day I just needed to farm for a Lordsworn Straight Sword off the guards at the very early Site of Grace, just needed a good basic straight sword, and thought "It's just a basic weapon, shouldn't take too long for it to drop." The number of Stormveil Guards I killed that day would cause Godrick to shudder. Rarest weapon in the game apparently
This was me with the brass shield. Was like 2 hours for a shield. Than on my 2nd character I had 1 drop just running through the area. Was not super happy
@@doakesanddrax Yeah I had two of those drop in a row, a warpick, and way too much armor lol, and completely filled my inventory with bolts
The swords were fine for me. But that basic-ass iron greatshield... Yikes.
I didn't know the Golem halberd and great bow were rare drops. I got them both pretty regularly in both of my playthroughs compared to the other weapons in this video.
No kidding. I got my Halberd from the first golem I encountered.
Oooo I wish you hadn’t shown me the Haligtree area. Somehow I hadn’t seen it yet and it’s be nice to have another surprise in this game.
Not your fault tho.
This game is so good.
Iron Baesword with Wild Strikes give damn near infinite Hyper Armor and the follow ups chunk *hard.*
Just want to point out there is also Celebrants hammer which I have but haven't seen any videos whatsoever that have it. Someone mentioned it in you comments but I've never seen anyone using it lol.
Its fixed now but the wiki incorrectly did say that the Celebrant's Skull (a great hammer with the same +10 runes on hit effect as the others) could also drop from those mobs. It does NOT drop from mobs, it is on cliff on the west side of the town(?). Don't do what I did and farm them for hours trying to get a 2nd hammer to drop, again, it won't.
Greases like sleep scale with arcane when put on that arcane weapon. It’s op as fuck. Wish it had a different moveset but it’s op
I'm a completionist so I've been trying to get all the drops and it's funny how long some things take vs how quickly others can. I got 2 of the albinauric halberd in a row within 5 minutes and got 2 cleanrot spears in 15 but it took me an hour and a half to farm the black fire monk armor which I believe has a better drop rate than either of the weapons I talked about
The sickle says it has attacks that slip through guards, possibly making it one of the best off hand weapons to keep bloodhounds step on and making a bleed weapon to handle shield builds, dual wield them and go to town
I got the Golem Greatbow from the first golem I killed, I didn't know it was a rare drop lol
I run the rotten and regular dualists great axes together for the lil bit of rot buildup and then the regular axe does more damage
TBH, it's hilarious how many of these I got without even knowing they were rare and without farming.
Farming the magma blade annoyed the hell out of me. It took me a couple hours and I ended up with like 20-30 shields before I got one sword.
Meanwhile my main weapon is the Spiked Palisade Greatshield with blood enchanting. It made the Tree Sentinel duo fight a walk in the park
With celebrant weapons do you still get the runes if used in the off hand and not used to hit/kill the target?
If you're me it seems blind faith raises item discovery. I used a larval tear to go from arcane build to pure faith and got a handful of rare drops in minutes
Farming those celebrant weapons was so much pain
I wish the golem fire breath was an ash of war. Just in radius completely around you that stumbles people a little like the real thing.
Didn't know the Halbert was rare I dropped it in Limgrave where there is a sleeping Golem sleeping among its brethren's corpses.
was talking about the magma blade to my friends after I saw this video and it dropped!
Dude, all of the giant beasts have no resistance to sleep. No surprise the grease works. Better idea is Trina's torch if ur going for sleep.
I'm currently working on the Summoning Ashes on my first playthrough. Already got all the farmable items and some quest ones. I need to get the rest of the quest items and the ones that drop from Leyndell before you kill Maliketh on my ng+, all the incantations, and the talismans, and I should have 100% the game!
Golem Halber is one of the longest weapons. Lions claw or heavy stamce into sweep, are brutal
i've been wondering about the noble's estoc. i havent gotten one myself, but it's another estoc in the game and estoc's are kinda rare in any of the souls games
I loved the look of them so dual wielded them for my first playthrough. Powerstanced rapiers very good for status effects. Not the best stats but S scaling in fashion souls
The grind for the magma blade is real. was at it for 2 hours and still nothing. had to give it up if I wanted time to do other things for my day off. 199 arcane plus the buffs. If he got it with lower discovery, I really wonder if discovery makes a difference.
The windmill dancers can also drop the skull hammer too
Not gonna lie thr Iron Greatsword is amazing I power stance them and it's insane dmg
I crack up every time he says "Cata-coom"
Marika’s soreseal also increases your item discovery.
You can get the storm hawk’s sword which is a short sword and I think it has a 2% drop rate
There is also a unique executioners axe that I've only seen in one place and it's in stormvail castle. The enemy is pacing under a staircase just ahead of the grace on the lower left hand side.
Thanks for covering magma blade
Only criticism for the video is the ripple crescent halberd could be better shown off against an enemy who isn't a troll since they fall asleep particularly easily
I believe if your ash of war is a warcry the duelist axe is as the description says don't quote me on that though
Windmill village also has a 2h club with a skull on top, looks cool
i guarantee know one has said this...the two best swords (regular just swords like broad, flame and night ect.) is coded, together...when u push that l1 and have you use the blades together they almost instant kill and do way more damage over there stats idk why. test it if u don't believe me!! plus unblock able strike is amazing. Most underutilized swords and most underappreciated ash of war. Period!!!
Also you can farm the ripple crescent halbert at the middle part of mogwyn palace in the blood River place.
Really like the look of the duelist greataxe gonna farm it for my next play through
All of these guides on your channel are amazing and fun to try.
I found a spot in Moghwyn's palace that farms the Ripple Crest Halberd super easy. I literally have a dozen of them in my inventory from that spot.
for iron greatsword, use a bow to draw the mob into the room and use blasphemy blade 2x taker flames = dead, repeat
Farming for Golem weapons is somewhere else easier and you get two Golems with both weapons and not aggressive at one spot: Altus Plateau at the Grand Lift of Dectus, next site of grace is Altus Plateau north of the lift.
Everything feels strong on ng tho lol . I feel this game encourages you to play multiple playthrough without forcing u to level up
Trying to get every weapon but cant get the rib rake to drop must've ran that hill 1k times lol. Thx for the vid😉
Behold,
Great content!
Took me 3 hours to get 1 Duelist Greataxe. I'll just use the Rotten one if I wanna power stance, it has a little bit less damage but who cares if it saves me another 3 hours.
That's the only weapon that took that long(might be because the run is pretty long, you only get 2 uses out of a silver foot). In the same time as it took me to get that one weapon I got 2 brandit curved swords, 2 great scythes, 2 executioner greataxes, pest glaive, digger staff, Mt. Gelmir staff and 1 magma curved sword(that took about an hour just by itself).
I miss DS3 farming tools. You had +2 versions of both rings, Avarice helm boosted your item discovery and souls, you had a shield and staff that gave an extra 20% souls each so you could get 110%-120% extra souls Iirc. Here you get one ring and a item you have to farm birds for to get a total of 50% bonus. And weapon drop rates were never this bad before, 0.5% for some? That's like farming proof of concords bad.