-I talk to a bartender because I need a room -He accuses me of stealing his diamonds -The police keep attacking me while trying to do the main quest -I surrender to the police -They put me in jail so long I missed my meeting with a character and now have failed the main quest 10/10 game
@TallDryGlass Bah, that’s nothing lad! When I arrived at my first town in Daggerfall, I accidentally murdered an innocent persoon with a misclick, in broad daylight. I pleaded not guilty in court, somehow managed to convince the court of my innocence, despite crowds of witnesses and was released. Later, however, the guards arrested me for “criminal conspiracy”, which basically meant I looked kinda dodgy and whatever crime was going in was probably my fault. I pleaded not guilty again and despite the fact that I actually wasn’t this time, I was still arrested and sent to prison. Beautiful game.
For people wondering, criminal conspiracy roughly translates to "You're probably gonna commit a crime, so we're arresting you just to be on the safe side." It happens when you have a bad reputation around town. The guards just assume you're up to something because you've been known to be bad in the past.
Basically when people at school knows you cause trouble and then automatically you're guilty for everything that happens no matter if don't actually know what's going on
I honestly don't see how anyone misunderstood "You've done bad shit before, we think you'll do it again" as he goes about trying to join the Dark Brotherhood lol
A tip: if you ask for directions & they respond positively at all (like saying "Go West") & you keep repeating the question, they'll eventually mark it on your map.
@@alyantza just like postal 2: "Would you like to sign my petition?" "No way you freakin pinko!" "Shit. Look, just sign the stupid petition. I got stuff to do." "ok! i guess that sounds pretty good. 📝"
"I started recently and went to a tavern when I talked to a random npc he turned into some sort of wizard orc and said something along the lines of "My mortal enemy I shall exact my revenge" then he teleported me to a random dungeon I was really confused " - Dovahkiin
@@agihammerthief8953 See, but what ya guys are missing is that this isn't just a guy who murdered three people, he's also the guy who got immediately arrested, and surrendered to the guards without a fight. Not exactly the kind of murderer who would be feared. The locals probably trust the guards (the same ones on their way to arrest him) to protect them.
@@agihammerthief8953 I mean, dude's a melee build with only 8 hp. Just because he's gotten a few surprise kills on some people doesn't mean he's an actual threat.
Lol how about a mod where the guards think you are making the noise because you're the only living person outside, and they arrest you, because they don't believe in ghosts. We could call it Guards Are Skeptics or something
@@shadowmystery5613 the guards are skeptics though. For all they know you've been hiding in the dark for months yelling vengeance, and they just finally found you. It's not like you have a customs agent record your time of arrival or anything.
I don't think Stealth is actually possible in Daggerfall. Sure, you may occasionally find a lone thief or knight and get a backstab, but chances are your backstab won't kill them and they'll start fighting you. And don't even try with liches. So you might as well fight everything normally.
@@walnzell9328 Interesting fun story. My last Daggerfall playthrough was as an unarmed monk with skills basically in unarmed, languages, and mobility skills. Due to the languages pacifying opponents, I would run up behind them and punch them in the back. This had two unintended effects: my backstab skill, and my stealth skill both shot through the roof extremely quickly, and were soon maxed out despite starting at 5 and not training them whatsoever. Even the enemies that I did not pacify were completely oblivious to my presence and I was able to *sprint* around the dungeon while backstabbing basically everyone. No crouch, no slow movement, my 95 stealth meant I zipped around and backstabbed with nobody noticing me. My monk/diplomat character (accidentally) power-leveled assassin skills much faster than an actual dedicated assassin character would. Sneak is actually powerful in Daggerfall, as are the languages. A takeaway - I think that standing behind an enemy with their back to you levels sneak much faster than crouch sneaking around slowly like in later titles. People frustrated that sneak seems worthless are half right - it is, if you play it Skyrim style. Even if you don't have language skills or use calm, I bet your stealth will rise faster if you sprint toward an enemy with his back turned than doing stealth archer meme shit like it's a later title.
My answer would be, because there are only two kinds of undead in fiction. Science fiction undead, like World War Z. And Fantasy undead, where is it magic, or a curse, etc, like Evil Dead.
@@logan_wolf I know, I just don't get much of an opportunity to say things like this lol Btw, I think I like magic undead better. There is just something far more dangerous and threatening about it.
> Murders 3 innocent civilians in cold blood in the middle of town in broad daylight > Gets banished from a main town because of said murders > Wonders why guards are constantly chasing him down (the prisoner who got released and immediately went on a murder spree) > "Huh, it must be a bug."
It's funny how modern gaming has trained us into thinking as the main character we should basically recieve no penalties for our actions. So when a game punishes you for being a murderer BEYOND just making you pay a minor fine, it comes off as counterintuitive and catches most gamers off guard. XD
@@dantallionmccrews3822 Well here's the thing, after he was banished he went to a town that's extremely far from Daggerfall city and even though he wasn't banished and his first time coming there he was arrested for criminal conspiracy. Explain how that works, not even in real life does this sort of thing happen. You don't get arrested for simply having a criminal record.
@@thegamerfe8751 yeah, according to our modern justice system generally you won't be arrested without proof of the deeds or plans. But Daggerfall is like medieval society with inhuman and unfair justice system. It doesn't make sense in modern view but in medieval society it is plausible. It is good for roleplay criminal life simulation but the player may not be able to complete main quest. It's harsh I know. And frustating for casual modern players.
@@lc4n333 I was with you on this until you said "casual modern players", this doesn't just ruin it for modern players, it even ruined criminal roleplay for players back in the day or you think that only "casual modern players" would want to commit crimes ?
I’d say Daggerfalls soundtrack is far more video gamey, where later ES games have that super ambient orchestral stuff. Personally prefer the later stuff but I see the appeal of Daggerfalls music
Good news: Daggerfall Unity has a fanmade reorchestration of the Daggerfall themes/soundtrack, which is REALLY good, nice and orchestral and with some bombastic moments in the battle themes. Not Soule-level (nothing could really top his work really) but better than ESO's active-aggresively THERE soundtrack.
They call him Torygg the Snowflake. Known far and wide for his "Fragile" and "Handle with Care" signs. His descendants shall henceforth be destined as the High Kings of Skyrim, but would die to a single breath.
@@point-five-oh6249 You know what I'll take this and make it real. I'm already throwing in the kingdoms of Hahd and Nahd from the community-made PGE 2e draft into my headcanon, might as well grab Micky D comment reply lore too.
I was so happy to find out it was on steam now. I mean, yeah I already had it, but now I can actually measure how much time I spend playing it and Arena compared to the other TES games, which I also have on steam. (Although skyrim's time will never be close to accurate, because I just can't bring myself to play it as much as I did on Xbox, I have yet to complete a steam playthrough, something about it has died for me).
I’ve been sick and bedridden the last few days and catching up on all your recent uploads has been super entertaining. Love that you keep the mood very chill.
To sum it up, if you think that all Elder Scrolls games are the same, they're not. They all have their own set strategy you need to follow. All you gotta do is understand the rhythm of the gameplay, and soon you'll figure out what's the best way to go about it.
Daggerfall unity looks seriously impressive, even with no mods. I thought it was to old for me to enjoy but I'm gonna consider playing it when I finish my current games.
You should. Unity and a dozen mods or so make it on par with Skyrim for me, in a different way. Yes the quests are a bit clunky, and there is a bit of a learning curve to understanding dungeon navigation and time limits and such, but man, from ES II-V Daggerfall takes the cake for unlimited class viability, and once you know how dungeons work you can effectively traverse them (A giant 5-block dungeon should take around 45 minutes if you know how to navigate it). With their mystery and getting lost eliminated, I'd say Daggerfall's dungeons are the most fun in the entire series. You know that fun explorer's itch that gets scratched when you come across a new unknown map marker in Skyrim? That is every single Daggerfall dungeon, and there are thousands of them. Play it dude, you won't regret it.
@@billb.4420 I'll try to keep this as short as I can. Each dungeon is made of randomly generated blocks. A block is made of 5 to 8 floors, usually. A dungeon is made of 1 to 5 blocks, usually. Each block has a North, South, East, and West side. There are ALWAYS two exits from the block on each side, except for the blocks on the outside edge of the dungeon. 1. Hotkey the map. You will need to use it very often to figure out where you are, and what you haven't explored yet. 2. Clear floors one at a time. Wander around the floor you are on until you find a way down to the floor below. Keep going lower until you are on the bottom floor. DON'T LEAVE THE BLOCK if you can. If you find an exit, don't go through, unless it is a wing that keeps you on your current block. 3. Once you are on the bottom floor, search everything. Every room, every hallway, every exit. Look at your map to make sure you got everything. Then go up to the next floor and search that too. 4. Keep going up until you are finally at the top floor. By now, the block should be completely searched and mapped out. There are a few dungeons where the block has a floor that can only be gotten to from another block, but those are rare. DON'T worry about it, save those til last. 5. Block one is searched. Now find where the exit to block two is, and start from rule number 2. 6. Keep going until all blocks are searched and mapped, or you found the target. You should now have a complete map of the dungeon, making it easy to find your way back to the entrance. There are a few more advanced things, like teleporters and secret doors, but you'll get the hang of them eventually. Once you know where a hidden door is on a type of block, it will always be there every time that block type is loaded. You just have to find it once and remember where it is. The other thing is to know how to read the small yellow overmap on the map screen, it tells you how many blocks there are, how many wings there are, which blocks don't have exits on one side, etc. Once you get the hang of it, clearing one block should take you around ten minutes to clear. In a giant 5 block dungeon, that's 50 minutes, and you should never get lost or lose the exit. And that is if you have to search them all; sometimes the quest item is in the first block, meaning you can be in and out in like 5 minutes. This is all a little more effort than a Skyrim dungeon, where you just walk down one long hallway until you wrap around to the beginning. But having to think more about where you are going and your search strategy, is what makes Daggerfall more fun and engaging. This wall of text may make it seem complicated, but it really isn't. Do a couple of two block dungeons with this strategy to get started, you'll see it isn't so bad.
Honestly I love coming across skeletons, theres something that became comforting about hearing that 135db scream and getting into a long fight with them (when youre not op yet). Cant stand scorpions on the other hand just because they look particularily nasty and vomit colored
@@hayato1886 Are you running DFU with mods that add/retexture sprites? It can tend to make them occasionally bug out and be invisible but theyre still interactable if you click on where theyre supposed to be. At least the game takes 20 seconds to close and restart to fix it lol
@@user-qj9ye1uv8g No I haven't had that issue at all with unity. I'm talking about normal Daggerfall. I had that happen with the npc who's supposed to meet you for the Empire side of the main story and a few side quest npcs
@@hayato1886 Makes sense if its the original then lol. Strangely enough I never had that issue or ran into any bugs even on one of the older unpatched versions, but then only after patching it the game or save broke completely which pushed me to unity.
I like how in daggerfall whatever crime you do in broad daylight with a dozen of witnesses, if you just run away and thus never get proposed to surrender, you don't suffer any reputation loss
I love the intro FMV but the Emperor's guard looks like a mediocre heel wrestler or musician with his ridiculous beard Also I wonder how viable a corrupt lawyer run is: kill and steal and murder and always get caught but talk your way out of everything because you have no points in anything but speech things
Unity lets you pacify guards with the Ettique skill, so it is viable. "HALT!" "Sorry, my good man, but as you may see I am trying to rob this establishment. Could you keep it down? Your 'halt'ing might wake the residents." "Oh, sorry. Carry on."
Battlespire (if I remember the name right) is one I was interested trying at some point. Apparently you can negotiate with killables, which I remember being intrigued by.
Yep! It's a buggy mess BUT if you can deal with the crashes, it's actually really interesting from a worldbuilding perspective. In just six levels the realms of oblivion arr much more diverse than as portrayed in TES IV: Oblivion, and with the ability to talk to the enemies, you can learn more about the worldview and beliefs of the daedric than in any other game. I doubt most people even realize that clannfear can talk! Not to mention the Soul Cairn level. The ability to talk to bonemen and mistmen makes ya realize that they're a bunch of undead hippies just wanting to chill for eternity in peace and love. Something not at all evident in Skyrim's piss-poor portrayal of the Cairn.
@@dantallionmccrews3822 That was an unnecessary diss on Oblivion though. In that game you only go to Dagon's real which are those portals and in the DLC you go to Sheogorath's realm. Of course it's not fucking diverse.
@@thegamerfe8751 I don't think you understand. In Battlespire you ALSO go to Dagon's Realm and it is a HELL OF A LOT MORE than just Lava, rocks, and meat towers. Battlespire shows a more diverse, detailed, and interesting realm for Mehrunes Dagon, not to mention giving his servants a voice so you understand the political structure and motivations of Dagon's minions.
at some point I had a "quest" to open a jar for someone, funny stuff (not sure if it was in the base game or if it comes from a mod tbh since I installed the unity quest packs)
If you play daggerfall again you really should enable the tooltips mod. It's very useful for many reasons but especially for NPCs. With tooltips the game tells you the name of the person you are going to talk to just by hovering over them, without this you are just wandering around the interior of a building entering dialogue with a bunch of minor NPCs just to find which one you need for your quest.
If you ever want to actually demonstrate that you can walk between towns, Gothway Garden is a town that is just a short walk south by southwest of Privateer's Hold. You can locate it on the map pretty easy without even searching the name.
don’t get the one on steam and you don’t need any mods. Get the unity version! then you can mod if you want but the game is perfectly playable without mods!!
@@Jonoth aye but its nice and convenient to have it in your steam library and auto run it. Instead of having to boot up dosbox and type all the commands.
Did... you just make an 8 hp melee build? By Sheogorath, what madness! Edit: Just got to the part where he did it a second time... Protip: Custom classes default to having shit HP. Ya need to boost it during class creation or everything can kill ya.
@@andrzejwysocki609 I find watching it... nostalgic. Every Daggerfall fan has gone through that stage where we had no idea what we were doing and kept screwing ourself of the character creation screen. Takes me back to that time.
@@dantallionmccrews3822 i did lots of reading up before i made my first DF character, beat the game with him..but navigating the main quest dungeons...that...is another story, the pain! the HORROR!
I just started playing a week ago. Thank you for getting me into Morrowind! The shop quality messages are telling you the skill of the merchant, so the opposite of what you said. A highly skilled merchant will give you terrible prices. A bad merchant whose shop is full of rusty junk is more easily convinced to pay you more reasonably.
I had vampires chasing me though town at night lol. One thing I loved was turning your equipment in for repair, and having to wait a couple of days to come back to collect it.
Hiya! I'm a new fan of yours! UA-cam keeps recommending me Irish youtubers. I like Kevin and RT. UA-cam figures I must love Irish men. Hell.... maybe I do? Anyway. Happy to be here
It was funny watching him, he literally started as summer games fest started, I tuned out to watch all the new games. When I came back he was already playing another game and was so salty shit went all wrong 🤣🤣🤣
Ooooh, we've got this notion That we'd quite like to sail the ocean So we're building a big boat to leave here for good. We're not keen on sinking So we're all sitting here a thinking 'Cause we built it too big and we've run out of wood. eidle eidle eee eidle eidle eee We simply can't leave 'til we get some more wood. Oooh, we're not keen on sinking so that's why we're sitting thinking cause we simply can't leave 'til we get some more wood. : )
Ooooh, the boat is now finished But there's still something on the wish-list To keep us all going through the wind and the rain. There's no food on the table And we can't sail unless we're able So we ain't going nowhere 'til we get some grain. eidle eidle eee eidle eidle eee we simply can't leave until we get some grain. Therrrre's no food on the table And we can't sail unless we're able So we ain't going nowhere 'til we get some grain.
So, tip for next time, you don't have to get arrested... in fact if you don't get caught up to or hit by the guards there was no crime committed. Also, there's a minimap mod, it's super worth it. Otherwise loved the video, caught a bit of the stream when you were doing it, I had a good laugh.
As soon as i saw the thumbnail all i could think was "this couldnt be the one micky said he wasn't uploading to UA-cam." But sure enough, it is, so i had to see if my messages showed up and indeed at least one did. It was a great stream micky looking forward to more
Being a Haarvenu vampire grants you an ice storm spell with a lowered casting cost. If you have absorb magicka, you will absorb the full cost, not the lowered, effectively replenishing your magicka. Much the same way, AoE destruction spells can be spammed and absorbed at no cost. The shield spell is op, making you effectively invulnerable and also warding off the bad effects of the sun. My vampire guy has 100% enchanted gear with fortify hand to hand - his kick deals the equivalent of 2½ daedric dai-katanas in damage. 100 in all stats, 100+ in all primary and secondary skills. An unliving god amongst men.
@@PolyesterMoustache Never thought about that.. I actually played it on my phone through Magic Dosbox. If you know what you're doing, this kind of character is achievable in, idk... 20 hours? Probably played a bit more than that, though. Just checked: with gear he has a total of 339% hand to hand skill, dealing 34-68 dmg. Daedric dai-katana is 15-33 dmg. Also finished Arena on my phone, but I have to admit that that is going to be a one-time thing. Nice to have done, but I won't put myself through it again :)
@@TheVacationist that's awesome that you play it on your phone. Too many absolute shit mobile games out there, more people should just emulate old games on their phone instead
I've recently gotten a disc for dagger fall recently. It has the 5 main elder Scrolls and all the dlc that they have too. Can't wait when I have time to try out dagger fall and arena. Also dreading it cause I've heard about the diseases and bugged dungeons. It also came with maps of tamriel.
The paranoia of hearing the sound of a mummy for the first time and not knowing what it is or where the hell it was coming from is only rivaled by the sheer terror I felt when I heard my first Skeleton.
-I talk to a bartender because I need a room
-He accuses me of stealing his diamonds
-The police keep attacking me while trying to do the main quest
-I surrender to the police
-They put me in jail so long I missed my meeting with a character and now have failed the main quest
10/10 game
@TallDryGlass Bah, that’s nothing lad! When I arrived at my first town in Daggerfall, I accidentally murdered an innocent persoon with a misclick, in broad daylight. I pleaded not guilty in court, somehow managed to convince the court of my innocence, despite crowds of witnesses and was released. Later, however, the guards arrested me for “criminal conspiracy”, which basically meant I looked kinda dodgy and whatever crime was going in was probably my fault. I pleaded not guilty again and despite the fact that I actually wasn’t this time, I was still arrested and sent to prison. Beautiful game.
For people wondering, criminal conspiracy roughly translates to "You're probably gonna commit a crime, so we're arresting you just to be on the safe side." It happens when you have a bad reputation around town. The guards just assume you're up to something because you've been known to be bad in the past.
Basically when people at school knows you cause trouble and then automatically you're guilty for everything that happens no matter if don't actually know what's going on
"Aw fuck, that crazy triple-homicide guy that got outta jail after only a year just showed up in town. Arrest him before he kills again."
Ohh. If that's actually how it works in-game, it would explain why I was run out of Daggerfall Kingdom by endless arrests.
"Oh god, the cheese thief has returned . . ."
I honestly don't see how anyone misunderstood
"You've done bad shit before, we think you'll do it again" as he goes about trying to join the Dark Brotherhood lol
A tip: if you ask for directions & they respond positively at all (like saying "Go West") & you keep repeating the question, they'll eventually mark it on your map.
Why does it give me nightmares about Preston?
All npcs have bipolar disorder. One second they're insulting you, the next they mark the location on your map after you change your tone.
@@alyantza roleplay, ya know 😏
@@alyantza just like postal 2:
"Would you like to sign my petition?"
"No way you freakin pinko!"
"Shit. Look, just sign the stupid petition. I got stuff to do."
"ok! i guess that sounds pretty good.
📝"
Marked on your map? Careful youll scare the Morrowind players
The cool thing about Daggerfall is that you get excited every time you see geometry with more than 5 polygons
This is me when I download the city mod, finally I see buildings with more than just a square
"I started recently and went to a tavern when I talked to a random npc he turned into some sort of wizard orc and said something along the lines of "My mortal enemy I shall exact my revenge" then he teleported me to a random dungeon I was really confused
" - Dovahkiin
That exact thing had happened to me not too long ago, good times
@@davidreeding9176 is this an actual event in Skyrim? I’ve just recently gotten into Skyrim.
@@T-Even_phage_destroyer It's in _Daggerfall,_ not _Skyrim._ Tho I'm not certain if it's vanilla _Daggerfall_ or a mod, could be vanilla.
@@TristenSarelvun it's in vanilla
@@T-Even_phage_destroyer å
Micky D: Master of Morrowind, Decent at Daggerfall, Awful at Arena, Bad at Battlespire, Respectable at Redguard, Satisfactory at Skyrim
Oblivious at Oblivion
@@MickyD Can't believe I forgot Oblivion. xD
Does the Ghost say Bonjouuuuuuuuuurrrrrr @ 14:00
@@RenneDanjoule nah its veangaaaance
@@RenneDanjoule
Scary Frenchman ghost searching for la baguette
>Casually murders three people.
>Surprised no one will give him directions.
If someone was a notorious killer I wouldn't want to piss him off
@@silverhand9965 you aren't a daggerfall villager either
"Tell you where the nearest shop is? I'd rather die!"
@@agihammerthief8953 See, but what ya guys are missing is that this isn't just a guy who murdered three people, he's also the guy who got immediately arrested, and surrendered to the guards without a fight. Not exactly the kind of murderer who would be feared.
The locals probably trust the guards (the same ones on their way to arrest him) to protect them.
@@agihammerthief8953 I mean, dude's a melee build with only 8 hp. Just because he's gotten a few surprise kills on some people doesn't mean he's an actual threat.
I want a mod that adds a villager screaming "shut the f**k up, I have work in the morning!" after every time Lysandus says vengeance.
There aren't any citizens out at night, but sure you can probably make the sound play coming out of nowhere.
@@Thor.Jorgensen I was just thinking a disembodied voice in the same vein as Donny from Trailer Park Boys
Lol how about a mod where the guards think you are making the noise because you're the only living person outside, and they arrest you, because they don't believe in ghosts. We could call it Guards Are Skeptics or something
@@Mephilis78 Doesn't make sense as that starts to happen before you even set a foot on Daggerfall.
@@shadowmystery5613 the guards are skeptics though. For all they know you've been hiding in the dark for months yelling vengeance, and they just finally found you.
It's not like you have a customs agent record your time of arrival or anything.
we all made that mistake in Daggerfall once ; Playing as a stealthy character but never once does stealth
This is like the opposite of Skyrim's stealth archer problem lol
Daggerfall Stealth is just sprinting everywhere with True Invisibility and smashing everything with a daedric weapon
I don't think Stealth is actually possible in Daggerfall. Sure, you may occasionally find a lone thief or knight and get a backstab, but chances are your backstab won't kill them and they'll start fighting you. And don't even try with liches.
So you might as well fight everything normally.
@@erinzaharris2162 like fucking vinnie?.
@@walnzell9328 Interesting fun story. My last Daggerfall playthrough was as an unarmed monk with skills basically in unarmed, languages, and mobility skills. Due to the languages pacifying opponents, I would run up behind them and punch them in the back. This had two unintended effects: my backstab skill, and my stealth skill both shot through the roof extremely quickly, and were soon maxed out despite starting at 5 and not training them whatsoever. Even the enemies that I did not pacify were completely oblivious to my presence and I was able to *sprint* around the dungeon while backstabbing basically everyone. No crouch, no slow movement, my 95 stealth meant I zipped around and backstabbed with nobody noticing me. My monk/diplomat character (accidentally) power-leveled assassin skills much faster than an actual dedicated assassin character would. Sneak is actually powerful in Daggerfall, as are the languages. A takeaway - I think that standing behind an enemy with their back to you levels sneak much faster than crouch sneaking around slowly like in later titles. People frustrated that sneak seems worthless are half right - it is, if you play it Skyrim style. Even if you don't have language skills or use calm, I bet your stealth will rise faster if you sprint toward an enemy with his back turned than doing stealth archer meme shit like it's a later title.
Skyrim Players: Just Skeletons? oh them are weak.
Daggerfall: *SCREAMS*
To the person in chat who asked how a skeleton can scream with no lungs, I say:
How can a skeleton move with no muscles?
My answer would be, because there are only two kinds of undead in fiction. Science fiction undead, like World War Z. And Fantasy undead, where is it magic, or a curse, etc, like Evil Dead.
@@Mephilis78 Oh, I was being facetious. As a huge fantasy fiction fan, I always just assume "because magic."
@@logan_wolf I know, I just don't get much of an opportunity to say things like this lol
Btw, I think I like magic undead better. There is just something far more dangerous and threatening about it.
Guess a skeleton can still vibrate its bones together to make an audible sound. When it's moving with magic, anything is possible.
@@davidmcgill1000 That would be more of a clickity-clackity sound than a hoarse growling sound, but with magic, might as well give it a voice.
"I have nudity off"
Damn that's roughly a third of the monster roster disabled
Funny thing is nudity was already off. What I did was re-enable it, thinking I was turning it off.
TES 6 needs nudity and more clothing
Ironic
@@GarkKahn I think they could do it. Cyberpunk actually pushed the boundaries. Sold in stores despite the content.
@@lolcat The OG creators of Daggerfall are working on a spiritual successor.
Apparently nudity is back on the menu.
@@GarkKahn Don't worry, nudity mods will be out a week after release, as per usual 😂
Long Blade is a major skill, but Short Blade has better personality points.
that's what she said
@@hypermaeonyx4969 he*
@@KingTFD r/wooosh
@@hypermaeonyx4969 that was not a woosh, they were implying they’re fucking dudes not chicks
Short blade also gives you a free lifted Ford F-150 mount and the road rage perk.
> Murders 3 innocent civilians in cold blood in the middle of town in broad daylight
> Gets banished from a main town because of said murders
> Wonders why guards are constantly chasing him down (the prisoner who got released and immediately went on a murder spree)
> "Huh, it must be a bug."
*cue Garfield with the wanted poster: "huh, i wonder who that's for."*
It's funny how modern gaming has trained us into thinking as the main character we should basically recieve no penalties for our actions. So when a game punishes you for being a murderer BEYOND just making you pay a minor fine, it comes off as counterintuitive and catches most gamers off guard. XD
@@dantallionmccrews3822 Well here's the thing, after he was banished he went to a town that's extremely far from Daggerfall city and even though he wasn't banished and his first time coming there he was arrested for criminal conspiracy.
Explain how that works, not even in real life does this sort of thing happen. You don't get arrested for simply having a criminal record.
@@thegamerfe8751 yeah, according to our modern justice system generally you won't be arrested without proof of the deeds or plans. But Daggerfall is like medieval society with inhuman and unfair justice system. It doesn't make sense in modern view but in medieval society it is plausible. It is good for roleplay criminal life simulation but the player may not be able to complete main quest. It's harsh I know. And frustating for casual modern players.
@@lc4n333 I was with you on this until you said "casual modern players", this doesn't just ruin it for modern players, it even ruined criminal roleplay for players back in the day or you think that only "casual modern players" would want to commit crimes ?
It truly isn't a Daggerfall video unless you have guards screaming "HALT!"
ua-cam.com/video/uybzeitUAUk/v-deo.html
Before oblivion guards jumpscare was a thing
I’d say Daggerfalls soundtrack is far more video gamey, where later ES games have that super ambient orchestral stuff. Personally prefer the later stuff but I see the appeal of Daggerfalls music
Usually I would prefer Daggerfall OST but it's Jeremy Soule himself who did the later soundtracks so I don't really have a choice here
Good news: Daggerfall Unity has a fanmade reorchestration of the Daggerfall themes/soundtrack, which is REALLY good, nice and orchestral and with some bombastic moments in the battle themes.
Not Soule-level (nothing could really top his work really) but better than ESO's active-aggresively THERE soundtrack.
The story of a dunmer that didn't realize that actions have consequences, and a nord made of wet paper
They call him Torygg the Snowflake. Known far and wide for his "Fragile" and "Handle with Care" signs. His descendants shall henceforth be destined as the High Kings of Skyrim, but would die to a single breath.
@@point-five-oh6249 You know what I'll take this and make it real. I'm already throwing in the kingdoms of Hahd and Nahd from the community-made PGE 2e draft into my headcanon, might as well grab Micky D comment reply lore too.
Daggerfall is so underrated. It's a very cozy feeling game; the kind of feeling only a game of this age can give you.
and the loot is so random, gloves are so rare i had to become a high ranked knight in order to get gloves better than dwarven XD fun
I was so happy to find out it was on steam now.
I mean, yeah I already had it, but now I can actually measure how much time I spend playing it and Arena compared to the other TES games, which I also have on steam. (Although skyrim's time will never be close to accurate, because I just can't bring myself to play it as much as I did on Xbox, I have yet to complete a steam playthrough, something about it has died for me).
It reminds about M&M 6 the mandate of heaven, the only game in the serie worth playing.
@@robertagren9360 I think I remember an African warlord saying something similar about that game...
I’ve been sick and bedridden the last few days and catching up on all your recent uploads has been super entertaining. Love that you keep the mood very chill.
Hope you're keeping well Jamie
To sum it up, if you think that all Elder Scrolls games are the same, they're not. They all have their own set strategy you need to follow.
All you gotta do is understand the rhythm of the gameplay, and soon you'll figure out what's the best way to go about it.
You weren't banished from specific towns. You were banished from the kingdom/region of Daggerfall.
Daggerfall unity looks seriously impressive, even with no mods. I thought it was to old for me to enjoy but I'm gonna consider playing it when I finish my current games.
Yeah it makes it actually playable if you don't have the time to deal with old mechanics. It's really nice to enjoy Daggerfall as when I was a kid.
It is pretty damn fun if you like dungeon crawling, i have put some solid hours in daggerfall unity.
You should. Unity and a dozen mods or so make it on par with Skyrim for me, in a different way. Yes the quests are a bit clunky, and there is a bit of a learning curve to understanding dungeon navigation and time limits and such, but man, from ES II-V Daggerfall takes the cake for unlimited class viability, and once you know how dungeons work you can effectively traverse them (A giant 5-block dungeon should take around 45 minutes if you know how to navigate it). With their mystery and getting lost eliminated, I'd say Daggerfall's dungeons are the most fun in the entire series. You know that fun explorer's itch that gets scratched when you come across a new unknown map marker in Skyrim? That is every single Daggerfall dungeon, and there are thousands of them. Play it dude, you won't regret it.
@@justinayers3589 The dungeons were the reason I quit playing daggerfall. What's the secret?
@@billb.4420 I'll try to keep this as short as I can.
Each dungeon is made of randomly generated blocks. A block is made of 5 to 8 floors, usually. A dungeon is made of 1 to 5 blocks, usually. Each block has a North, South, East, and West side. There are ALWAYS two exits from the block on each side, except for the blocks on the outside edge of the dungeon.
1. Hotkey the map. You will need to use it very often to figure out where you are, and what you haven't explored yet.
2. Clear floors one at a time. Wander around the floor you are on until you find a way down to the floor below. Keep going lower until you are on the bottom floor. DON'T LEAVE THE BLOCK if you can. If you find an exit, don't go through, unless it is a wing that keeps you on your current block.
3. Once you are on the bottom floor, search everything. Every room, every hallway, every exit. Look at your map to make sure you got everything. Then go up to the next floor and search that too.
4. Keep going up until you are finally at the top floor. By now, the block should be completely searched and mapped out. There are a few dungeons where the block has a floor that can only be gotten to from another block, but those are rare. DON'T worry about it, save those til last.
5. Block one is searched. Now find where the exit to block two is, and start from rule number 2.
6. Keep going until all blocks are searched and mapped, or you found the target. You should now have a complete map of the dungeon, making it easy to find your way back to the entrance.
There are a few more advanced things, like teleporters and secret doors, but you'll get the hang of them eventually. Once you know where a hidden door is on a type of block, it will always be there every time that block type is loaded. You just have to find it once and remember where it is.
The other thing is to know how to read the small yellow overmap on the map screen, it tells you how many blocks there are, how many wings there are, which blocks don't have exits on one side, etc. Once you get the hang of it, clearing one block should take you around ten minutes to clear. In a giant 5 block dungeon, that's 50 minutes, and you should never get lost or lose the exit. And that is if you have to search them all; sometimes the quest item is in the first block, meaning you can be in and out in like 5 minutes. This is all a little more effort than a Skyrim dungeon, where you just walk down one long hallway until you wrap around to the beginning. But having to think more about where you are going and your search strategy, is what makes Daggerfall more fun and engaging. This wall of text may make it seem complicated, but it really isn't. Do a couple of two block dungeons with this strategy to get started, you'll see it isn't so bad.
The skeletons never go away. I suffer more jump-scares playing this and arena than I get with any other TES games
IIRC Todd was actually one of the guys responsible for choosing creature sounds and may have been the one who chose the skeleton's scream.
Honestly I love coming across skeletons, theres something that became comforting about hearing that 135db scream and getting into a long fight with them (when youre not op yet). Cant stand scorpions on the other hand just because they look particularily nasty and vomit colored
@@user-qj9ye1uv8g also, paralysis
"Vengeance!!!!"
I licensed the sound library the skeleton scream comes from. Just so I can constantly use it for any and all skeletons in my personal projects.
I loved your Daggerfall streams on your second channel!
The music is absolutely 10/10. I never realized how dang good Daggerfall's music was.
Classic daggerfall, if the enemies dont get you the game itself will.
Yup, especially with quest npcs not spawning.
@@hayato1886 Are you running DFU with mods that add/retexture sprites? It can tend to make them occasionally bug out and be invisible but theyre still interactable if you click on where theyre supposed to be. At least the game takes 20 seconds to close and restart to fix it lol
@@user-qj9ye1uv8g No I haven't had that issue at all with unity. I'm talking about normal Daggerfall. I had that happen with the npc who's supposed to meet you for the Empire side of the main story and a few side quest npcs
@@hayato1886 Makes sense if its the original then lol. Strangely enough I never had that issue or ran into any bugs even on one of the older unpatched versions, but then only after patching it the game or save broke completely which pushed me to unity.
@@user-qj9ye1uv8g Yeah encountering those bugs made me move to unity as well. I haven't looked back since, unities awesome
I like how in daggerfall whatever crime you do in broad daylight with a dozen of witnesses, if you just run away and thus never get proposed to surrender, you don't suffer any reputation loss
Id love to chat with Mickolas Dee about Daggerfall class advantage/disadvantage system
Honestly I just wanna tell him he can have more than 8 hp for his melee build...
@@dantallionmccrews3822 haha agreed! Push that sucker up to 30
Micky D: "I like that boulder. That is a nice boulder."
I watched this whole stream, and i loved it.
Now i can finally watch it in shorter form.
(Thank you for playing DF, it's my favorite TES game)
I love the intro FMV but the Emperor's guard looks like a mediocre heel wrestler or musician with his ridiculous beard
Also I wonder how viable a corrupt lawyer run is: kill and steal and murder and always get caught but talk your way out of everything because you have no points in anything but speech things
Better call dovah run
That's apparently not even a guard. That's straight up Ocato the elf counselor.
That is the imperial battlemage and chanceller Ocato.
Unity lets you pacify guards with the Ettique skill, so it is viable.
"HALT!"
"Sorry, my good man, but as you may see I am trying to rob this establishment. Could you keep it down? Your 'halt'ing might wake the residents."
"Oh, sorry. Carry on."
yes and better with mods
Getting an ad just as the Emperor inhales in that cutscene was the most perfect timing I've ever experienced...
My dude!, edit the special advantages and disadvantages is what make Daggerfall character creation great.
Maybe having more than 8 hp would help him stop dying
I'm happy and enraged at the Skyrim opening meme you threw in with Uriel's sharp inhale. Perfect timing, it caught me off guard lmao
Battlespire (if I remember the name right) is one I was interested trying at some point. Apparently you can negotiate with killables, which I remember being intrigued by.
Yep! It's a buggy mess BUT if you can deal with the crashes, it's actually really interesting from a worldbuilding perspective. In just six levels the realms of oblivion arr much more diverse than as portrayed in TES IV: Oblivion, and with the ability to talk to the enemies, you can learn more about the worldview and beliefs of the daedric than in any other game. I doubt most people even realize that clannfear can talk!
Not to mention the Soul Cairn level. The ability to talk to bonemen and mistmen makes ya realize that they're a bunch of undead hippies just wanting to chill for eternity in peace and love. Something not at all evident in Skyrim's piss-poor portrayal of the Cairn.
yeah being able to negotiate with monsters reminds me of Undertale
@@dantallionmccrews3822 That was an unnecessary diss on Oblivion though. In that game you only go to Dagon's real which are those portals and in the DLC you go to Sheogorath's realm. Of course it's not fucking diverse.
@@thegamerfe8751 I don't think you understand. In Battlespire you ALSO go to Dagon's Realm and it is a HELL OF A LOT MORE than just Lava, rocks, and meat towers. Battlespire shows a more diverse, detailed, and interesting realm for Mehrunes Dagon, not to mention giving his servants a voice so you understand the political structure and motivations of Dagon's minions.
at some point I had a "quest" to open a jar for someone, funny stuff (not sure if it was in the base game or if it comes from a mod tbh since I installed the unity quest packs)
Got it, don’t be Micky when you’re playing Daggerfall, or any Elder Scrolls game in general…
Acting the Micky is the only correct way to play Elder Scrolls
Yeah you'll never be as good
For someone who has a career playing elder scrolls games he's not very good
@@douggaudiosi14 That's the best part
@@douggaudiosi14 being good is secondary to being entertaining!
If you play daggerfall again you really should enable the tooltips mod. It's very useful for many reasons but especially for NPCs. With tooltips the game tells you the name of the person you are going to talk to just by hovering over them, without this you are just wandering around the interior of a building entering dialogue with a bunch of minor NPCs just to find which one you need for your quest.
The Monsters Inc: Scare Island OST in the intro was a pleasant surprise :)
Ohhhh my sweet summer child... the chargen was when I knew I was in for a treat.
I couldn’t be more delighted that you made another Davgerfall video!! This really cheered me up after a long harsh day
2 days in a row of binging you and summoning a new video from ye. Please take a break when you need to these are long ass vids but thanks so much!
I hate how difficult it is to join the DB in Daggerfall because you gotta kill so many people. However from a lore standpoint it makes lots of sense.
If you ever want to actually demonstrate that you can walk between towns, Gothway Garden is a town that is just a short walk south by southwest of Privateer's Hold. You can locate it on the map pretty easy without even searching the name.
Another great thing about daggerfall is that you can watch it in 240p without quality loss
Daggerfall has some legit good tunes. I played this as a kid and still to this day I hum some of the themes.
I'm very, very glad you decided to edit the stream too. Nothing is the same without *breath*
Friendly reminder that Daggerfall is free on Steam at the moment. Just remember to use the appropriate mods.
Thanks g
don’t get the one on steam and you don’t need any mods. Get the unity version! then you can mod if you want but the game is perfectly playable without mods!!
@@raphaelmckerley5912 you need data files. which the steam version has
Daggerfall has been free for years! Its been on the Bethesda website for a while
@@Jonoth aye but its nice and convenient to have it in your steam library and auto run it. Instead of having to boot up dosbox and type all the commands.
Much better audio an viewcount than the first vid, Congratulations.
I never played DaggerFall. It looks nice. I like the atmosphere, terrain, trees, scenery.
Did... you just make an 8 hp melee build? By Sheogorath, what madness!
Edit: Just got to the part where he did it a second time...
Protip: Custom classes default to having shit HP. Ya need to boost it during class creation or everything can kill ya.
it really shows he has no clue how to daggerfall, didnt even set up advantages too, but its pain....i mean fun to watch
@@andrzejwysocki609 I find watching it... nostalgic. Every Daggerfall fan has gone through that stage where we had no idea what we were doing and kept screwing ourself of the character creation screen. Takes me back to that time.
@@dantallionmccrews3822 i did lots of reading up before i made my first DF character, beat the game with him..but navigating the main quest dungeons...that...is another story, the pain! the HORROR!
I just started playing a week ago. Thank you for getting me into Morrowind!
The shop quality messages are telling you the skill of the merchant, so the opposite of what you said. A highly skilled merchant will give you terrible prices. A bad merchant whose shop is full of rusty junk is more easily convinced to pay you more reasonably.
That Oblivion bed would get you laid so quick 10 out of 10 I'mma go try to buy one
I like that the 2nd character looks like a ginger Hulk Hogan
I gotta start playing with my recent daggerfall build, watching an entertainment most of the time just gets me to want to play daggerfall
Ghosts can come in to inns if they are right next to you. I’ve had the misfortune to have that happen multiple times
Beans on toast, the true food of the adventurer, second only to the crisp sandwich.
I just had an idea, I would love to watch Micky D play and COMPLETE the entire Might and Magic 7, 8, 9 etc.
Streams and edits.
I had vampires chasing me though town at night lol. One thing I loved was turning your equipment in for repair, and having to wait a couple of days to come back to collect it.
To be honest daggerfall is my favorite thing you upload
Im convinced the ghost yells "Earl Jones"
30 minutes and the video ends in the first dungeon. I love you Micky.
The "Sorry about that" when murdering a person cracked me up
Haha not sure about anyone else, but I heard "Return the slabbbb...." from Courage the Cowardly when the ghosts were out
This night you will be visited by three plagues! Each worse than the last. Return the slab!
Hiya! I'm a new fan of yours! UA-cam keeps recommending me Irish youtubers. I like Kevin and RT. UA-cam figures I must love Irish men. Hell.... maybe I do? Anyway. Happy to be here
I wouldn't mind more vids like this, it may not be much but entertaining it definitely is
Good to see someone out there fighting the good fight, spreading the monsters inc. ps1 soundtrack
It was funny watching him, he literally started as summer games fest started, I tuned out to watch all the new games. When I came back he was already playing another game and was so salty shit went all wrong 🤣🤣🤣
Ooooh, we've got this notion
That we'd quite like to sail the ocean
So we're building a big boat to leave here for good.
We're not keen on sinking
So we're all sitting here a thinking
'Cause we built it too big and we've run out of wood.
eidle eidle eee
eidle eidle eee
We simply can't leave 'til we get some more wood.
Oooh, we're not keen on sinking
so that's why we're sitting thinking
cause we simply can't leave 'til we get some more wood.
: )
Ooooh, the boat is now finished
But there's still something on the wish-list
To keep us all going through the wind and the rain.
There's no food on the table
And we can't sail unless we're able
So we ain't going nowhere 'til we get some grain.
eidle eidle eee
eidle eidle eee
we simply can't leave until we get some grain.
Therrrre's no food on the table
And we can't sail unless we're able
So we ain't going nowhere 'til we get some grain.
Is that wales national anthem or something?
@@GarkKahn please go watch his black and white video. You won’t be disappointed
This whole stream was hilarious. Glad I caught it!
This looks really good. I love these bits-y graphic. Might even play it, even if I know 'll suffer through it since I'm not the patient type
I was not prepared for the Monsters Inc video game music in the beginning
*memory unlocked*
I love me some Micky D, and I love Daggerfall. This is going to be a wonderful bedtime video.
Am I the only one who thought the ghost or what ever that was was trying to say, "Return the Slab!"?
Restarted Daggerfall again after watching this. These Bretons just hate everyone even other Bretons. Reminds me of the Simpsons "natural enemies" meme
SO happy to see you playing this!!
sometimes you daggerfall, and sometimes, well the dagger falls you
That donation as MickyD is rushing to put his characters pants back on!
So, tip for next time, you don't have to get arrested... in fact if you don't get caught up to or hit by the guards there was no crime committed.
Also, there's a minimap mod, it's super worth it.
Otherwise loved the video, caught a bit of the stream when you were doing it, I had a good laugh.
As soon as i saw the thumbnail all i could think was "this couldnt be the one micky said he wasn't uploading to UA-cam." But sure enough, it is, so i had to see if my messages showed up and indeed at least one did. It was a great stream micky looking forward to more
I never wanted to play Dagger Fall so much before
Being a Haarvenu vampire grants you an ice storm spell with a lowered casting cost. If you have absorb magicka, you will absorb the full cost, not the lowered, effectively replenishing your magicka. Much the same way, AoE destruction spells can be spammed and absorbed at no cost. The shield spell is op, making you effectively invulnerable and also warding off the bad effects of the sun. My vampire guy has 100% enchanted gear with fortify hand to hand - his kick deals the equivalent of 2½ daedric dai-katanas in damage. 100 in all stats, 100+ in all primary and secondary skills. An unliving god amongst men.
How many hours did you have to put in that character?
@@PolyesterMoustache Never thought about that.. I actually played it on my phone through Magic Dosbox. If you know what you're doing, this kind of character is achievable in, idk... 20 hours? Probably played a bit more than that, though. Just checked: with gear he has a total of 339% hand to hand skill, dealing 34-68 dmg. Daedric dai-katana is 15-33 dmg. Also finished Arena on my phone, but I have to admit that that is going to be a one-time thing. Nice to have done, but I won't put myself through it again :)
@@TheVacationist that's awesome that you play it on your phone. Too many absolute shit mobile games out there, more people should just emulate old games on their phone instead
Go west is one of my favorite bands, glad to see someone mention them
Conway S'witty is an amazing name.
I've recently gotten a disc for dagger fall recently. It has the 5 main elder Scrolls and all the dlc that they have too. Can't wait when I have time to try out dagger fall and arena. Also dreading it cause I've heard about the diseases and bugged dungeons. It also came with maps of tamriel.
I'd recommend Daggerfall Unity, the vanilla version is just a straight downgrade
@@thatrandomcrit5823 ^^^ he speaks truth.
^ And if you really want to play the DOS version then installing the latest patches would be a good idea
@@user-qj9ye1uv8g and if you do play dosbox version, for the love of God enable modern controls
@@ThePowergloveNinja how do you do that? I've only played about 5 min of the game cuz the controls were terrible but it looks so fun
The paranoia of hearing the sound of a mummy for the first time and not knowing what it is or where the hell it was coming from is only rivaled by the sheer terror I felt when I heard my first Skeleton.
Lets be fair, settlement building IS pretty fun.
With like 100 mods installed to make it good.
The distant terrain mod actually looks amazing.
Genuinely makes the game look way better
Ive been randomly falling asleep to your videos for like a week let me subscribe 😂🤣
Every time you picked the max reflex settings I felt fear in my heart
It's good to see that Bethesda's animations haven't changed.
Or the engine
Ps1 rugrats ost for the intro, a man of culture
Micky uploading two days in a row!? Oh I'm spoiled for content. Alright lemme go finish that 007 video. Then I'll get to this one.
Mickey quoting The Room is the best thing
Beans on toast is hecking delicious, especially baked beans.
Ah, a fine example of acting the Micky we have here
I'm just here to say I may be the only one who caught your room reference, but I caught it
Love the PS1 Rugrats game music you threw in at 0:05s
"Have you seen the Oblivion bed?"
The guy was a coarse commoner... when you asked politely, he sensed your weakness and wanted nothing to do with ya. ROLEPLAYING!
Always notice the rugrats ps1 music, always appreciate it.