Changing How Ammo Works In My Indie Game

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 10

  • @dynamotheone
    @dynamotheone Рік тому +2

    cool, maybe the zombies could attack the machine and keep it from making progress. I dont know, if that just would be annoying though

  • @mz_eth
    @mz_eth Рік тому +2

    I really like your art style, it looks super clean!

    • @Tvtig
      @Tvtig  Рік тому

      Thanks man! I really dig your content btw :D

    • @BusinessWolf1
      @BusinessWolf1 Рік тому

      I was about to comment the same thing. Could do with a shader on top to make it less clean, but yea.

  • @collinvisser7108
    @collinvisser7108 Рік тому +1

    Neat well done - should it do all amo ? maybe you can select and the type of amo take the time with upgrade to lower it - this may make more option - I am at the end of the wave give me the long running bullets big damage or shit I am out give me the quick ones to get some kills ?

  • @_BROVIA_
    @_BROVIA_ Рік тому

    As long as it is fun it doesn't need to be realistic :)

    • @denkkab1366
      @denkkab1366 Рік тому

      yes now add dragons and lazer dogs

  • @kennykenken4567
    @kennykenken4567 10 місяців тому

    For using the zombie remain to generate ammo, why not use their limb since you had the dismemberment system already setup? This way it encourages the player to shoot limbs off

    • @Tvtig
      @Tvtig  10 місяців тому +1

      This is a really good idea - I'll add it to my feature wishlist. Thanks for watching!

  • @simaslb8026
    @simaslb8026 Рік тому

    add multiplayer to your game