Why My Game is About to Blow Up

Поділитися
Вставка
  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 59

  • @BlueOctopusDev
    @BlueOctopusDev Рік тому +11

    it has been 1 year already ?! wow

  • @zyxezer8986
    @zyxezer8986 Рік тому +13

    I think the crocodile could make more sense if it had something like a potion or a staff instead of a mace, otherwise i'm loving these devlogs and looking forward to the full release!

  • @caganlsandiwic8824
    @caganlsandiwic8824 Рік тому +7

    I think it would be cooler if you made bombs more related to frogs such as tadpole? and i think you can add a worm like mob which takes up to 4 squares instead of 1 like others

    • @Greedable
      @Greedable  Рік тому +4

      I've been playing around with the idea of a multi tile worm or snake boss, if I ever push the scope of the game to that point

  • @Cryptona5387
    @Cryptona5387 Рік тому +1

    Have you considered making purely support themed enemies, for example, the mole enemy, instead of being hostile to the player, it would just randomly create tunnels around the map that both the player and the enemies can use to move faster around the map

  • @TheOnlyBlob
    @TheOnlyBlob Рік тому +1

    Happy to see your passion blossoming

  • @cirusMEDIA
    @cirusMEDIA Місяць тому

    Some of these enemies now have abilities that seem unfair to the player. They also make the game feel more like random chance over strategic depth. I would love to see the player get more god-like powers, or abilities to reverse some of the abuse they received. Happy to see you're still working on this. I will check out the demo.

  • @NoahTheGuyy
    @NoahTheGuyy Рік тому

    The art seems kind of like an other Roguelike named Ship of Fools! Nice

  • @CreatureMind
    @CreatureMind Рік тому

    "oohh my god" that caught me of guard lol, loved your game and the new enemies! my I suggest an enemy that is a necromancer?

  • @twomur_
    @twomur_ Рік тому +1

    it would be really cool if there was like a tinkering support enemy that would build traps around the room that hurt the player. the bombs would be an awesome counter!

    • @Greedable
      @Greedable  Рік тому +1

      I will keep this in mind for a future enemy ability

  • @His-Games
    @His-Games Рік тому +1

    I got baited and I'm not even mad. You have pro level "technically true" marketing with your title.

  • @FirebelleyGames
    @FirebelleyGames Рік тому

    Awesome progress! The game is looking great, I love your art style

  • @LazyTeaStudios
    @LazyTeaStudios Рік тому

    Love seeing your devlogs! Great enemy designs! I really want to see a scenario where every tile ends up filled with spiderlings xD

  • @savvyslick1812
    @savvyslick1812 Рік тому +1

    I'm really digging the designs and abilities of these new enemies. When you really think about it, I suppose it makes sense for the spider to be the most dreaded monster in the cast (currently, anyways). Excited to see the player side of combat evolve over time; just the implementation of the bombs alone is already starting to make it look more engaging 👀🔥🔥

  • @chaseyates3848
    @chaseyates3848 Рік тому

    I made a board game for a class last semester with a very similar style to this one, but it was card based. One of the mechanics that was in the game that I really liked was manipulating terrain. You could raise a circle of walls around you for a certain number of turns while you healed, you could raise a wall and punch it at enemies dealing damage, etc. I think something like that could work really well in what you're making here. Great video!

    • @Greedable
      @Greedable  Рік тому +1

      these are great ideas, i will keep them in mind for future items

    • @EndoEnnard1
      @EndoEnnard1 Рік тому

      @@Greedablemaybe there could be an enemy that does that? Maybe a geomancer gerbil or something

  • @crusDbumcheeks
    @crusDbumcheeks Рік тому

    I think it could be cool to get a jump ability giving the frog the ability to jump over one tile and land on the one behind it (plus this allows for hanging objects obstructing jump paths adding new complexities) plus if the jump ability is on a cooldown then you could plan puzzles rooms around navigating a complex room to obtain chests (and have these spawn at a lower chance than combat rooms). More importantly than that, this would give boss fights a more varied 'solution list' giving a larger space for creative decisions

    • @crusDbumcheeks
      @crusDbumcheeks Рік тому

      adding onto this idea, the jump ability allows for the possibility of multi-floored levels, plus you could have jump upgrades further in the story where takes a jump that lands at a lower level from its beginning and would deal a base damage with a multiplier for each floor-level fallen, giving big damage jumps as potential boss fight tech. A second could give a 'tongue-stick' option where the frog can swing using its tongue increasing the jump distance to a 3 tile gap from 1 tile. A third could have a wall-kick that allows for a mid-air direction change off of a wall or hanging object, with many more options as well

    • @Greedable
      @Greedable  Рік тому +1

      A puzzle room is very interesting , I will keep it in mind

  • @fosterturtle
    @fosterturtle Рік тому

    This looks great! Congrats on all the new enemies!

  • @ZelaZombie
    @ZelaZombie Рік тому

    Did you do any content on your art pipeline? I remember your OG videos but only came back recently to see penumbra, love the aesthetic and gameplay!

  • @unspi554
    @unspi554 Рік тому

    The game is in a very good road !! Nice job !

  • @MarkoPiroski
    @MarkoPiroski Рік тому

    The new enemies look amazing! The only complaint I have is that the Crocodile and Fish enemy have pretty similar colour so it coluld be difficult to distinguish them.
    Overall, great job!

    • @Greedable
      @Greedable  Рік тому +1

      Yes I noticed that too while I was rewatching the clip

  • @NibKilgharrah
    @NibKilgharrah Рік тому +1

    RENAME the opposaum to "Opossum Imposter"

  • @kartopod
    @kartopod Рік тому

    All the enemy sprites and animations look really neat!

  • @PeterMilko
    @PeterMilko Рік тому

    this game is cool

  • @ruirui7764
    @ruirui7764 Рік тому +1

    i thought he sayd "hi im breedable"

  • @Dom2D
    @Dom2D Рік тому

    Are enemies telegraphing their next turn well? If the mole and the possum just attack immediately without being able to predict what they do, it removes a lot of strategy no? What can the player do against that?

  • @kardrasa
    @kardrasa Рік тому

    Ok, this is crazy!

  • @kantallive
    @kantallive Рік тому

    Amazing upgrades

  • @YannPicardFX
    @YannPicardFX Рік тому

    this is a sick game man keep going!

  • @christianyun7666
    @christianyun7666 Рік тому

    Are you going to be adding bosses, and if so, will they be random or will they be scripted? Also, do you have an idea for the final boss yet? If not, here’s a few suggestions.
    The Lion King
    Shadow Frog (can function like a poisonous dart frog)
    A Human Man (Dun, Dun, Dun!)

  • @Jejkobbb
    @Jejkobbb Рік тому

    You're a master of jiggles

  • @mz_eth
    @mz_eth 9 місяців тому

    wait why is my name in description, you're a way better game dev duder than me, also this game looks awesome

    • @Greedable
      @Greedable  9 місяців тому +1

      what do you mean, you're the gamejam master

    • @mz_eth
      @mz_eth 9 місяців тому

      @@Greedable oh no no, I'm a heckin scrub :) great video btw. can't wait to see you blow up!

  • @nise6148
    @nise6148 Рік тому

    Istg i thought your channel name was "Gamedev breedable" and only now i read it wright way 😭😭

  • @TheCakeFactorie
    @TheCakeFactorie Рік тому

    i mean this video did come up in my recommended so…

  • @mrfrog0913
    @mrfrog0913 Рік тому

    Rename the crocodile to jockodile and make him look like a steryotippical jock. You wont regret this.
    Edit: it should actually probably be a seperate enemy.

  • @idle.observer
    @idle.observer Рік тому +1

    Looks top-notch! Are you making the art as well?

    • @Greedable
      @Greedable  Рік тому +2

      The only thing I didnt do myself is the splash art for the steam page

  • @GrushV2
    @GrushV2 Рік тому

    Chess 2.0 (patch quest DLC)

  • @korie1
    @korie1 Рік тому

    that game aint blowing my bro

  • @-TV8773
    @-TV8773 Рік тому

    Wishlist it or alse.

  • @JuhoSprite
    @JuhoSprite Рік тому

    Hi Greedable, I am breedable

  • @mrfrog0913
    @mrfrog0913 Рік тому

    Forg gams are gud what do you want me to say

  • @pluem_omelet-thai
    @pluem_omelet-thai Рік тому

    I think the crocodile is too big for the frog. Why not replace it with something else?

  • @emilnilsson940
    @emilnilsson940 Рік тому

    Cool vid, I'm the third to comment

  • @drepple
    @drepple Рік тому

    Submissive and Greedable

  • @TheSunriseGames
    @TheSunriseGames Рік тому

    HAHAHSAHHSHASHHS
    "unique enemies". oh yes, a rat, lizard and fish with legs and arms, SOOOOOO unique