great video, man! just subscribed :) thinking of getting a good deal now for black friday, I think after watching your video, on a 32 inch curved 21:9 monitor. I mostly work with recording and mixing/mastering so I think it should be a big upgrade on my workflow.
Just leaving my 2 cents here. I had an "AOC Gaming CU34G2X" which is 21:9, 3444 x 1440 at 144Hz, curved and has a VA Panel. I have been using it since last year for gaming and productivity. Since last week I bought the "MSI MAG 321UPX" which is 16:9, 3840 × 2160 (4K) at 240Hz, non-curved and is QD-OLED, but also glossy. Same use-case for now. For DaVinci Resolve (video editing) I really miss the wider monitor, as you mentioned. On the other side, games are mostly made for 16:9 monitors in mind and sometimes it was a real hassle having an indie game not cooperate with the ultra-wide monitor. Streaming same issue. You have a much wider screen, but this can cause issues during recording or streaming. So content recording is quite bad, but content editing is great. I think in a perfect world you'd split your gaming and productivity setup or maybe have a splitter that switches your main gaming monitor to the productivity one, which would require lots of space and of course money. In a realistic world, I think a glossy OLED might also not be the best choice, as it does like to reflect things, if you are bothered by that. Still, it does look absolutely gorgeous especially at 4K. It's quite surreal, especially at 240Hz. Hope this might help some who think about getting an ultra-wide, which seem to get cheaper.
Wow, that's an informative comment, fully agree with everything. One additional thing is very often even those games that have an ultrawide support, instead of changing the perspective and give more field of view, instead take the 16:9 filed of view and crop it to fit 21:9 resulting in lost visibility. Similar to like IMAX movies are cropped for traditional cinema screens. Glossy screens yes, those are distracting and often hard on your eyes, but they do provide better contrast, so it depends I guess. In the ideal world it's better to have both wide and ultrawide setups and additionally matte and glossy subvariants of each ))
There are 2-3 newer games that dont support 21:9. Older games have more problems. Most of them can be fixed with Ini mods. I use 21:9 since 2013. 98% of all games work with 21:9. Just buy a 21:9 and enjoy the games. You are not going back again. PS: you have 2x 4:3 and all tabs work perfektly fine with that. Some games work with that old resolution too. You play on the left in windowmode and on the right you look youtube.
One thing thats always funny is when a 27" 16:9 user complains that some games on a 34" 21:9 monitor get black bars on the sides Well uhhhhhhh it ends up being the exact same physical size as your 16:9 so it makes absolutely no difference
@@sylvainh2o depends on the game, some indeed give a better fov, but some instead just crop the original 16:9 image into 21:9 removing vertical pixels, pertains mostly to older games, the newer ones more or less learned how to handle ultrawides
no, you don't need no ultrawide. but the experience with a 34" 1900R 21:9 has been amazing over the last 6month
Been using 34 1440p for 7 years, switching to 32 4K for Video Editing and Screen Recording
great video, man! just subscribed :)
thinking of getting a good deal now for black friday, I think after watching your video, on a 32 inch curved 21:9 monitor.
I mostly work with recording and mixing/mastering so I think it should be a big upgrade on my workflow.
thx;)
what monitor are you currently using?
I was stuck between the g8 32' and the asus pg34wcdm, but I think I'm going go go ultra wide
Just leaving my 2 cents here.
I had an "AOC Gaming CU34G2X" which is 21:9, 3444 x 1440 at 144Hz, curved and has a VA Panel. I have been using it since last year for gaming and productivity.
Since last week I bought the "MSI MAG 321UPX" which is 16:9, 3840 × 2160 (4K) at 240Hz, non-curved and is QD-OLED, but also glossy. Same use-case for now.
For DaVinci Resolve (video editing) I really miss the wider monitor, as you mentioned.
On the other side, games are mostly made for 16:9 monitors in mind and sometimes it was a real hassle having an indie game not cooperate with the ultra-wide monitor.
Streaming same issue. You have a much wider screen, but this can cause issues during recording or streaming. So content recording is quite bad, but content editing is great.
I think in a perfect world you'd split your gaming and productivity setup or maybe have a splitter that switches your main gaming monitor to the productivity one, which would require lots of space and of course money.
In a realistic world, I think a glossy OLED might also not be the best choice, as it does like to reflect things, if you are bothered by that. Still, it does look absolutely gorgeous especially at 4K. It's quite surreal, especially at 240Hz.
Hope this might help some who think about getting an ultra-wide, which seem to get cheaper.
Wow, that's an informative comment, fully agree with everything. One additional thing is very often even those games that have an ultrawide support, instead of changing the perspective and give more field of view, instead take the 16:9 filed of view and crop it to fit 21:9 resulting in lost visibility. Similar to like IMAX movies are cropped for traditional cinema screens.
Glossy screens yes, those are distracting and often hard on your eyes, but they do provide better contrast, so it depends I guess. In the ideal world it's better to have both wide and ultrawide setups and additionally matte and glossy subvariants of each ))
There are 2-3 newer games that dont support 21:9. Older games have more problems. Most of them can be fixed with Ini mods. I use 21:9 since 2013. 98% of all games work with 21:9. Just buy a 21:9 and enjoy the games. You are not going back again. PS: you have 2x 4:3 and all tabs work perfektly fine with that. Some games work with that old resolution too. You play on the left in windowmode and on the right you look youtube.
what screen size do you have? 34 inch?
One thing thats always funny is when a 27" 16:9 user complains that some games on a 34" 21:9 monitor get black bars on the sides
Well uhhhhhhh it ends up being the exact same physical size as your 16:9 so it makes absolutely no difference
exactly ))
Yep and 16:9 players always complain in game that the field of view is much bigger for 21:9 et super ultrawide giving them an unfair advantage
@@sylvainh2o depends on the game, some indeed give a better fov, but some instead just crop the original 16:9 image into 21:9 removing vertical pixels, pertains mostly to older games, the newer ones more or less learned how to handle ultrawides