How to Bake Emission Maps (Blender Tutorial)

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  • Опубліковано 19 сер 2024

КОМЕНТАРІ • 69

  • @RyanKingArt
    @RyanKingArt  Рік тому +7

    *Texture Baking for Beginners:* ua-cam.com/video/Se8GdHptD4A/v-deo.html
    *UV Unwrapping for Beginners:* ua-cam.com/video/qa_1LjeWsJg/v-deo.html
    *Procedural Sci-Fi Metal Tutorial:* ua-cam.com/video/qJEkhSXMTj4/v-deo.html

  • @Tiki_Media
    @Tiki_Media Рік тому +13

    I find that, as I move through my journey of learning Blender, you are right there, answering all the questions that come up, and you thoroughly remove the mysteries, explain the quirks, and flag any tricky aspects. I feel like you are one of the best Blender teachers on UA-cam. Thank you for all the unselfish contribution to the community!

    • @RyanKingArt
      @RyanKingArt  Рік тому +4

      Glad my tutorials can help people! And thanks to everyone who supports me, I am able to make income from my tutorials, so I can work on it full time!

  • @rob4986
    @rob4986 Рік тому +3

    Seriously Ryan, it feels like you're in my PC, how do you always know, what I need for my long-term project? This is gonna be SO USEFUL yet again! Thank you, sir!

    • @RyanKingArt
      @RyanKingArt  Рік тому +3

      glad its useful!

    • @MRUStudios
      @MRUStudios Рік тому +2

      It's "The King Tracker" that automatically gets installed as a Blender add-on when you subscribe to Ryan's channel so he knows what you need, and when you need it. 😂
      Seriously though, I feel the same way. Mr. King always seems to release the content I need exactly when I need it. Either that or there's a tutorial he's created in the past that covers what I neeed.
      Ryan is the best!
      I love this channel! 😃

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Рік тому +2

    Cool! I was notified 6 mins after you posted this. very nice video as always! I'm going to post a amazing light house tutorial video in a few mins. Nice!

  • @blenderstuffs
    @blenderstuffs Рік тому +2

    Amazing 🤩🤩

  • @VFFAME
    @VFFAME 11 місяців тому +1

    You are doing awesome work, thanks

    • @RyanKingArt
      @RyanKingArt  11 місяців тому +1

      glad you like my videos!

  • @Unknown-xx4ki
    @Unknown-xx4ki Рік тому +1

    Thank you, you really do some vid ideas from comments, congrats!

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      Yes! Someone requested this in the comments. Was it you?

    • @Unknown-xx4ki
      @Unknown-xx4ki Рік тому +1

      @@RyanKingArt Yes i actually needed an emission bake tutorial, and I said it in the comments and you actually did it! You are a very good teacher!

  • @toapyandfriends
    @toapyandfriends Рік тому +2

    awesome!

  • @exchangevisual6252
    @exchangevisual6252 Рік тому +1

    Excellent tutorial. Thank you!

  • @deepshah5572
    @deepshah5572 Рік тому +1

    thanks a lot man!

  • @fmtdamian
    @fmtdamian Рік тому +1

    Ryan King, Grant Abbitt, Ducky 3D, CGMATTER , Blender Guru--- The Big Five of Blender 3D,

  • @mesarena5408
    @mesarena5408 Рік тому

    Great tut! as always...

    • @RyanKingArt
      @RyanKingArt  Рік тому

      glad you like it! thank you for watching!

  • @Andres-yc7cy
    @Andres-yc7cy Рік тому +1

    Hola, buen dia! Right now im too noob to understand most of the things you explain here, but im getting there. Could you make some exercices for beginners?

    • @RyanKingArt
      @RyanKingArt  Рік тому +2

      check out my texture baking for beginners tutorial. Links in the description.

  • @earthmatters2869
    @earthmatters2869 Рік тому

    Wow man this is really amazing I will use this in vfx video and I will mention you 😀😀😀

  • @virgiln9207
    @virgiln9207 Рік тому +1

    This is awesome! Do you have any videos on how to bake ambient occlusion maps?

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      not currently, but I hopefully I can make a video on that sometime.

  • @albinasagyeva8315
    @albinasagyeva8315 5 днів тому

    Does this work with True BSDF? I'm ending up the emission baking with the black image :(

  • @Iwwilolnatchu
    @Iwwilolnatchu 2 місяці тому

    it kinda confusing, because in the other tutorial you used emit for the metallic textures. so how is blender gonna differentiate between the two ?.

  • @victormanuel3698
    @victormanuel3698 Рік тому

    I hope I don't come to late. I'm trying to bake the emission using the second node setup, but the emission just won't appear. Object is selected, images also... Anyone have an idea? Thanks for your greate tutorials!

  • @insanityfilms
    @insanityfilms Рік тому +1

    Nice one... You should do a tutorial on how to render bloom in eevee with transparent bkg, because it doesn't. It's really a big hole in blender that you can't do that.

    • @RyanKingArt
      @RyanKingArt  Рік тому +2

      Thanks for the idea!

    • @insanityfilms
      @insanityfilms Рік тому

      @@RyanKingArt thanks to you if you gonna make it ! ;) I've tried all there is on google search and youtube search, but no good at all

  • @gusqueeze4289
    @gusqueeze4289 Рік тому

    Im trying to use soft soft to make an FNF mod and tNice tutorials is really helping!

    • @RyanKingArt
      @RyanKingArt  Рік тому

      what is tNice tutorials? I don't understand.

  • @jjbkstudio2942
    @jjbkstudio2942 Рік тому

    Thanks Ryan for these series. One question, If I want to bake an emission texture to later export it as a glb file, how can I produce the emission light if I bake with a strength value of "1" as you recommend?

  • @MRUStudios
    @MRUStudios Рік тому

    Awesome video Ryan!
    I've recently been doing work where I've needed to bake texture maps from procedural textures and your baking videos have been absolutely fantastic
    .....and now here's another one covering emission maps. I love it!
    Thanks so much for all that you do!
    I wanted to ask: I've been exporting to GLTF files. Everything worked great, when baking, thanks to your extremely helpful tutorials.
    When I reimport the GLTF files it sets the roughness and normal maps texture image nodes ColorSpace to: non-color and the texture looks like the UV is off. If I change the ColorSpace of these to sRGB the texture looks great.
    My understanding is that selecting sRGB for the ColorSpace brings the texture in as is, which is non color.
    Is this correct?
    I just want to make sure I'm doing everything correctly.
    Awesome video my friend! 😃

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      Thanks! I'm not exactly sure about the GLTF files. I've never used them before.

    • @MRUStudios
      @MRUStudios Рік тому +1

      @@RyanKingArt No problem. Thanks so much again, Ryan.
      You're videos have really been awesome for learning what I've been working on.
      You're the best!
      Happy Hump Day to you!
      Lemme give you a WOO:
      WOOOOOOOO!!!!!!!! 😃

  • @ambrishsingh7363
    @ambrishsingh7363 Рік тому +1

    👍👍👍

  • @BlazeTheCatMan
    @BlazeTheCatMan Рік тому

    hi! ive been watching some of your videos latley! but i have one question? how do i bake the image texture when the image texture node is set to single image cuz when i do that i have to select it to generated and it turns out to not look right and plus i have a texture that i made on paint 3D and that i am trying to use but i used mapping and texture coordinate nodes to rotate and scale the texture that way i want it but i am trying to bake it to be like that! any help would be nice! :)

  • @bloxgoblin7784
    @bloxgoblin7784 Рік тому

    Ryan can you make the alien sculpting tutorial but with a mouse please

    • @RyanKingArt
      @RyanKingArt  Рік тому

      thanks for the video request. 👍‍

    • @RyanKingArt
      @RyanKingArt  Рік тому

      Are you wanting a sculpting tutorial of a mouse animal character? Or a sculpting tutorial where you use a computer mouse instead of a tablet? Because its actually pretty hard to sculpt with a computer mouse, and I don't recommend it. I don't plan on making any tutorials where I sculpt with a computer mouse. If you don't have a tablet, but want to make an alien character, it might be better to just poly model the alien in edit mode.

    • @bloxgoblin7784
      @bloxgoblin7784 Рік тому

      @@RyanKingArt with a computer mouse but okay

  • @Soulsphere001
    @Soulsphere001 Рік тому

    If I have an object with different emission strengths, would I set the highest strength emission to 1.0 and the rest to their original value divided by the original value of the highest?
    Example: Let's say I have three emissions with strengths of 2.0, 3.0, and 10.0. Then, right before baking, would I set the emissions to...
    2.0 / 10.0 = 0.2
    3.0 / 10.0 = 0.3
    10.0 / 10.0 = 1.0
    So the 2.0 emission becomes 0.2, the 3.0 emission becomes 0.3, and the 10.0 emission becomes 1.0?

    • @RyanKingArt
      @RyanKingArt  Рік тому

      I'm really not sure.

    • @Soulsphere001
      @Soulsphere001 Рік тому

      @@RyanKingArt
      I think that's probably how it would work, since if you used that emissions texture from my last comment and set the emission value to 10.0, it should scale the others up. Maybe I'll experiment with it and get back to you.

    • @Soulsphere001
      @Soulsphere001 Рік тому

      @@RyanKingArt
      I experimented with it and scaling the lower emission values based on the highest emission value seems to work.
      EDIT: Maybe you need another emissions tutorial to go into that, LOL.

  • @toapyandfriends
    @toapyandfriends Рік тому

    why do you bake emissions??

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      if you want to use your 3d model on a game engine, or another 3d program, then procedural nodes only work in blender. so you need to bake out texture maps to use it in another 3d program.

  • @BlueSpiritC
    @BlueSpiritC Рік тому

    Hi thank you for teaching blender with your great stuffs I learn a lot from you but I have a question
    Can you tell me about 3d prints?!
    I don't know my character that I sculpt can be print as solid obj in real life or not can you tell me about that!?

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      Sorry I don't have much experience with 3d printing. But I do know that you can sell your 3d models for 3d printing.

    • @BlueSpiritC
      @BlueSpiritC Рік тому +1

      @@RyanKingArt thank you

  • @mr.lunatic3157
    @mr.lunatic3157 Рік тому

    🥶

  • @mohamedmahmoud-ql5fi
    @mohamedmahmoud-ql5fi Рік тому

    I'm sorry it was a bit confusing! I promise that if you take your ti over the next few days and weeks, tNice tutorials stuff will make sense. Most

    • @RyanKingArt
      @RyanKingArt  Рік тому

      I don't understand why I'm getting all these random comments about tNice tutorials. no one is explaining what it is.

  • @ABMultimediaDesigner
    @ABMultimediaDesigner Рік тому

    is there a way to bake specular maps? for the purpose of Unreal or Unity?

    • @RyanKingArt
      @RyanKingArt  Рік тому

      yes you can.

    • @bertrandzhu9439
      @bertrandzhu9439 Рік тому

      You can bake a roughness map and then hit "image" and then "invert" and then that is the specular map

  • @DylanNeedsSleep64
    @DylanNeedsSleep64 Рік тому +1

    First!!!