Once, the Khan spawned next to me, i didn't yet have the power to fight him so after losing my fleet i accepted subjugation, for the time being. I started working on my fleet and a few years later i declared war on them, killed the khan and took all of its territory and then exterminated their whole species. A tip for you AI, don't piss off the player, they are always the strongest crisis.
Now you doomed us all IRL. we will all perish because if AI reads your post, which it will, it will know we aren't players right now so we can be killed *Cries for help from doom* XD
I turtle super hard, so I had this same scenario, but I had a starbase strong enough that with my fleets and the starbase it was enough to destroy the Khan's fleet. She even complimented me for it.
Honestly the fact that you can accept subjugation lowers its threat level massively, everything else kills you Strongest but least deadly and can just outlive under their rule
I changed tactics to hit and run, and thankfully, I had a Starbase far from them that could resupply losses since I lost my capital. I turned it around, reclaimed my capital, and killed the Khan
Saw a Paradox game where the players had bottled the Khan into a handful of systems and called it good. Then someone opened an L-Gate, and the Khan launched a blitz krieg attack on all the players at once, through the L-Gates.
Yeah I started playing stellaris for the first time in years again and I got an event that transformed my capital into a gaia world, the problem was that the event caused me to get like 70 percent devastation on my capital on year five so I got the bankrupt event, and ended up with two other worlds and was years behind the ai.
@@purpleanon276 yeah same and it was tough to survive all the shortages. I also had negative food, consumer goods and unity. But the later rare research event really pays off. You can terraform toxic worlds into Gaia Worlds without the ascension perk. The precursor homeworld I got was toxic.
I have never died to the khan, but I am forever cursed to have the grew tempest spawn so early that one of their fleets is as strong as all of mine combined. I do not even know how these Ai empires keep opening the l-Gates that fast.
I remember when I had a system with an L-gate that lead to two systems, one on my end and the other to a rival ai empire. The rival empire decalred war on me before I was ready but right before they took the system I had finished researching to unlock the gate and then Gray Tempest appeared. The ai kept trying to take the system but instantly kept dying and thankfully the Gray Tempest wasn't heading towards me.
@@Cat_With_A_Lamp It was back when paradox decided that scientists should only cost energy to run and there was no cap, so i had over 20 of them guys rampaging across galaxy, insights are easy it was research project that took me so long. And funniest thing was that was my 3rd attempt, I got gray fricking twice!
Had a feeling the Grey Tempest would be high given the number of fleets they have and the fact that they essentially can appear in the middle of your empire causing some degree of chaos
in my most recent game i got "lucky" and had 3 gates within my borders and one of the ai opened it pretty early so im basically stuck fighting in my own borders, i have just enough fleet power for that until i can build an actual invasion fleet
I have seen the Grey Tempest be a serious problem during a War in Heaven. Some genius opened the L Gates just as two awakened empires started going at each other. So all the major fleets were dealing with the War in Heaven, leaving the L gate systems and surrounds virtually undefended. Then the Scourge decided to crash the party at the same time, spawning inside my capital system while all my fleets were on the other side of the galaxy.
@@qw3rty629 Can you actually fight against it in early. We had the same issue. Most strongest fleet in galaxy was ours in 2310 with 3 fleet each 15k. Spawned fleets were 83k. How we spouse to defend or actually do something
I swear, Knights of the Toxic God has to be one of the writer's favorite child or something in terms of empire origins, lol. They get one of the coolest stories, and then Cosmogenisis gives them an awesome ending, and then they also get a Doom Slayer/Dark Knight uprising unique only to them? I can't even be mad that some of the other origins don't get as much love as the Knights do; it's just so funny seeing what other thing the Devs add to this origin over time and it just makes the experience better and better. It's as if it's a really fun outlet for the writers to make things that are equal parts absurd, awesome, and hilarious to watch play out that they can't really easily write for the other origin types. Great video as always, though! Congrats on getting to make those collab videos with Paradox for The Machine Age, I hope they do that sort of thing with you and the other UA-camrs again for the Cosmic Storms and the other DLC later this year!
Also worth to mention Knights of the Toxic God have pretty much guaranteed option to find End of the Cycle if you go Psionics (the only RNG is you must have Zro, sometimes you got unlucky and you will not find Zro in entire galaxy)
Best way to kill the gray tempest is get around 100 frigates with cloaking and you don’t have to use any armor then just place them next to the nanite factory and decloak before the nanite fleets can attack the torpedos destroy the station
I was going to say this. As long as you've got cloaking and can hold the line against the Tempest they are really easy to deal with. No detection paired with torpedoes being custom made to nuke large targets and their singular point of failure being a large target, they are just doomed.
i remember i felt the same thing when i got the endgame crisis for the first time and a shit ton of prethoryn invaded me right in my home planet and i had no clue what was going on. felt super cheap and quit that game immediately tho i was a total newbie at that time, now late game crisis are one of my favourite things in the game
Literally my first attempt at that dlc, and that event fired at like year 10. I was all excited about a new option, then boom, 50k fleet next to my capitol system.
Well, you can have 4 end game crisis' in one game, each 2 times stronger than the last, just not at the same time (unless you use a console). If the 1st crisis is x25, the 4rth will be x200. Should be pretty beatable if you know what you're doing, at least with the original 3. If you get Cetana as your 4th crisis it may be over, so far I only saw her as a 2nd (x50) crisis on admiral and her juggernaut was regenerating both hull and armor extremely fast, ~500000 each every single month for the whole fight. If you're going to try it you might wanna have several torpedoes based fleets, those work extremely well against her juggernaut because if it's size (something tells me it has even bigger size that a common juggernaut, but I can't say for sure). And you will still need A LOT of firepower to get through all that regen.
@@Archon3960(me making a pact with the cycle, opening the l-gates, creating the dark knight, opening the wormhole to the chosen, having a determined exterminator uprising, and every other bad thing that can happen the samr time as the khan is created after having a terrible run) END OF DAYS BITCHES
My most hilarious ai rebellion was in my spiritualist empire I had 1 robot to keep materialist happy and event chain started. Realized a danger when robots didn't want me to go to a area,(second third chain). Checked it out which led to robot pop disappearing ending the chain due to no more robots in empire
I didn't even realise the knights of the toxic god have even more interactions btu now I've got to test it, one of my favourite origins and I did a cosmogenesis run inspired by the video you did on the different endings. Awesome work, love these videos
'The least dangerous is the space storm...' Tell that to my shield-hardened end-game empire fighting a 6x Contingency, that made the assumption that losing shields was going to be neutral vs. the Contingency ships (e.g. not advantage them or us). I was completely wrong. I was so blown away with how fast my fleets melted I had to check why, and once I saw they were using plasma cannons and neutron torpedoes, it was pretty obvious. My ships were dying in literally one hit, meaning the storm was killing millions (about 8 mil or so) of fleet power that wouldn't have otherwise died against the Contingency. Pretty sure the Khan can't kill 8 million fleet power, so in that niche case, the storm turned out to be the most dangerous crisis. More dangerous than the contingency, even, since without the storm my losses against it were minimal.
I'm surprised you didn't mention the Chosen. Otherwise great video. Didn't even know the demonic incursion could be a thing. I kind of want to see if I can play a demon horde now lol
The Chosen aren’t exactly a crisis but I do suppose they could be grouped up as one considering how unique they are. Then again, in every game I’ve encountered them they immediately declare war but never leave their home system. Since they aren’t a real threat, I just deal with them whenever I get around to it.
The first time I triggered the L-gates, not knowing what would happen, the Tempest came for me. However there was an L-gate inside of a fallen empire. The Tempest of course attacked through all the gates, including the one inside the fallen empire, which promptly woke up and invaded the L-cluster, taking the system and blocking further Tempest attacks. It was a rather comedic error on their part and basically negated their threat for the remainder of the game.
I had the grey tempest spawn via the L-gate only 50 years in, with 97k fleets when I had the largest navy at 50k, and even sealing the gateway, I had to go through decades, casually 1v1 the Khan, and then face an awakened empire down, before I was finally strong enough to break into their home system. They are the single hardest midgame challenge in my experience, as they did more damage to the galaxy via the L-gates than I've ever seen any endgame crisis do, wiping out almost half of the galaxy. Its because of their access to the L-gates that means even if you defend yours, they have plenty of other options to ravage using their strangely overpowered for the time fleets.
One of my favorite games had The Khan spawning on the other side of the map and wreaking all kinds of havoc. By his borders and mine met he got taken down, so I formed a Hegemony with the leftovers. Operation: Look At Me. I'm The Khan Now was a huge success.
Whilst the Khan is certainly probably the strongest, I'd rather the Tempest higher since they are game-ending if you aren't prepared to ward them off and they'll just eradicate you unlike the Khan whom you can surrender to in worst case and become a vassal and just wait out the time until he dies
I imagine all these Mid Game Crisis events of the DLCs especially when put together would be very devastating to some Sci Fi verses out there with all the Stellaris technology being more advance, powerful, and capable efficient when compared to any sci fi factions whose technology is underwhelming attack potency and firepower, or armor durability and thickness, attack ranges, not a big enough fielded manpower and industry to fall back on and deploy with a lack of production resources, or have crucial flaws in their defenses either in security being compromised or lack of point defense systems are going to get wounded pretty badly in direct interstellar naval engagements. Any factions below the Forerunners, Culture, Imperium of Man, or the Foundation Series of empires are going to have a lot of destroyed fleets and planets on their hands. The Mass Effect galaxy and factions wouldn't lack long against a Stelaris tech ai rebellion faction or the Khan hammering at them and picking away at them. The Khan maybe able to go blow for blow and pound to pound with the Covenant and UNSC pretty well and keep up the pressure. The Starcraft Koprulu Sector will struggle in space since naval battles were never their strong suit mostly contesting on interplanetary campaigns on the ground. New Eden of EVE Online with all their Capsuleers, empires, and guilds should have some trouble with a single organized Mid Game Crisis Faction though they are pretty good in population size and massive production and active manpower to organize some sort of good defense and offensive. All at once happening at the same time I think they could leave pretty significant staggering wound to the Galactic Empire in the Expanded Universe events of Star Wars. Especially the Ai rebellion which should be able to hack into their data bases and computers much easier then with the UNSC and probably their ships, shipyards, finances, and factories too. The Zann Consortium would have a field day of opportunities acquiring all those new ships, technology, and weapon systems while collaborating with the Khan.
Interesting idea, but that´s only if they joined in one banner which obviously it wouldn´t but still interesting, also i wonder what level of power would the Endgame Crisis or even the Nemesis and Cosmogenesis would be in another alternate world if they were in one faction or empire, like a Crisis Empire, but of course that´s not cannon and its fanmade, but it i though of it curious.
Man the AI rebellion would destroy the Galatic Empire, just the CIS would win against the Republic if Palpatine didn’t influence things, and I Know the Empire is a stronger “Nation/Empire” than the republic but still, they lost to the Galatic Viet Congs, a full blown AI rebellion would definitely destroy them, especially after the machines had they’re own factories to mass produce more war machines.
@@vortukassingh999 And realistically the only thing the Ai rebellion needs to do too is colonize and produce more war machines on another reclusive solar system with resources. A Ai rebellion should have the comprehensive indepth strageies to create worlds, point defense systems, and orbital, atmospheric, and ground defense arrays so heavily and lethally fortified it would be a nightmare for even EU Thrawn to outpace and compete against especially when the machine start using espionage and infiltration tactics. Not to mention all their encrypted messages and databases being systematically code breaked by the Ai rebellion forces even if it is not a Hyper powerful Command Core leading them. Attrition would be a failing strategy as the machine keep on producing more warmachines and ships.
@@antoniopuente9270 The Khan should be able to get some good hits on the Imperial Fleet and some systems in the beginning and getting some planetary vassals. But the Ai Rebellion realistically should be the ones who have greatest potential to turn the tide on the Empire especially with their Ai capabilities.
No one mentioning the Prikkiki-Ti spawning on the opposite side of the Galaxy, eating away at the lesser AI's, only to suddenly come into contact with you once 25% of the Galaxy has been taken. Fun times.
Grey is usually harder for me to deal with than the Khan, although I think that has to do with approach vectors - the lgates are more spread out and you know where the marauders are.
Here's a good question. Could the Katzenartig Imperium survive and defeat all the Mid-End Game Crisis events and factions if they have a big enough territory and fleets in a large galaxy? I haven't seen anybody put them up against the Contingency or the Prethoryn Scourge with 25x difficulty yet.
I wish there was a setting to choose the mid-crisis like there is for the end-crisis because I always seem to get the space storms and none of the other cooler options.
The Khan isn't a threat at all, subjugation is relatively painless, and as long as nobody else decides to invade you're pretty safe and will be free in ~30 years.
The wraith squid thingy i once had in a game and it spawned on the outer edge on a world of mine that had been cut off from my wmpire by a voidspawn, it immeditley moved into the tile and got eradicated by the voidspawn in less then 20 seconds
The one time I got an AI uprising and I was actually concerned I was playing with giga and let's just say the AI uprising had about 16,000 ships in it. Get it everything from cruisers up the battleships in it and it has spawned in like three little areas and I was extremely annoyed since apparently it was off of fleet power and was able to calculate all the behemoths and that stuff I had lying around
The worst thing about space storms is if a fleet needs to cross a storm'd neutron star; it's just stuck there, crawling, unless you've got jump drives.
Man some of those are so rare ive never seen them since i started playing this. Thought the l gate was always peaceful unless you kicked it off and some especially the suffering portal ive never heard of
Interesting, on my 1st true playthrough i opened an L gate, met Gray Tempest, he was friendly and asked me to hire him i needed any help. Grays a Cool dude, you're slandering him!
in one game some time ago, i think L-gates were new back then, AI empire opened them like 50 years after game started. i managed to push back a couple of tempest shoals but then two of them came at once and just broke my empire and i quit the game.
in my latest galaxy the holy guardians attacked the marauders the second they unified lucky for me and my vassals they took long enough for us to throw our entire fleets at them
I never get the Gray Tempest in 15+ Stellaris games. The most common outcome I get ist Grey, followed by the L-Drakes and the harmless Grey Tempest Empire
@@LaughableSynonyms but you got it in the past, not like me. In my opinion most the outcomes of the L-Cluster beed a redone, because they are boring and are not really fun
Had the wraiths spawn once, and it jumped to another system. That system had the enigmatic fortress inside of it. Suffice to say, i have a screenshot of the funniest encounter I never thought i’d see. “Enigmatic Fortress has vanquished an ancient threat”
I think the Grey Tempest is the strongest for the simple reason that it doesn’t have an expiry date and if you’re behind on tech and mil power it can catch you completely off guard. If the grey tempest spawns right next to you in this situation, you’re gonna end up going through a terrible time. If you’re ahead however, you can attempt to deal with the situation by either having a controlled opening of the gate and preparing your fleets ahead of time. Also in most games I’ve been in, the AI doesn’t seem to be able to put the tempest under control, instead they just roll over and die. At least with the Khan, you can end up avoiding being wiped out through becoming a tributary until he dies or is killed.
I parked three 100k fleets armed with nothing but missiles on the portal in the formless system, and every time an aberrant fleet spawned, it was immediately destroyed. Good times. Afterwards I demanded subjugation and the formless basically took one look at my fleet strength and surrendered. Lol. Of course, it helped that I by that time had done 10 astral rifts, including the crystal rift, which does stack the odds of subjugation in your favor. They became my empires second vassal (the other was the biggest of my neighbors, who asked to become my vassal, which kind of surprised me as I had some very good relations with them. I then used them to take control of the galactic senate, by first getting a permanent seat on the council, and then remove the other council members, good times.
Khan used to be a great event that truly changed the geopolitical space of the game and challenged players. Now all it does is annoy, causing countries to form federations that don't want to break up until the next game crisis. It practically turns the galaxy into stone. I've been waiting for a rework of the crisis mechanics for years.
Since I never use ai or robots, I would agree with the ranking. The khan is the only one that has ever defeated me, as it once just triggered right when I was already at war on the other side of the galaxy through a wormhole, and they broke through my border forts. It was that experience that led me to play without wormholes for a while.
I remember, in my very first game I had grey tempest and khan at the same time, and random grey tempest fleet absolutely clapped the khan out of existence
I'm currently replaying the game and I am unfortunatly dominating because of an easier difficulty. The Grey Tempest was intimidating at first with 80k Fleet power and I needed 3 tries to overwhelm him. But it was very fun and cathartic at the end.
Kinda wish the fallen empires did something with the tempest (eventually) or that there was a rival faction thay could spawn if the temptest rampaged for too long
The great khan always occurs in my game.I didn't even face any of them(Al uprising didn't triggered in any of my playthrough in my own empire,thanks for being materialist/Fantic materialist.)
i agree the khan is the most dangerous and annoying of a crisis but if you are a prepaired empire (strong starbases counter tech for the kahns fleets and one or 2 strong fleets ready to launch at the kahn) then you can easy deal with him well until he spawns half a galaxy away and has time to vassalise other empires then its a different story.
@@SupCom78 I had him spawn on the other side of the galaxy once. But somehow he was smart enough to find a gate inside my empire. I built a star base on it once I realized this but he took advantage. Took a while to kick him out. Pretty funny.
I agree whit everything out of the 1 and 2 place The khan is less dangerous in my opinion because he will die by himself The crisis self terminate itself The tempest WILL swarm the galaxie for all eternity , yes they have a major weak point if doom stack rushed, but we first need to get there
For me its the gray tempest. Those asses came at me with over 15 fleets at 95k power each and their death ray was a pain to deal with. Half the galaxy was destroyed before i managed to destroy their factory. And i only managed to do it because they decided to bombard planets and were doing minuscule damage to them so it took them years to move on.
The khans spawned near me as the enclave i had already massacred 4 empires and wiped out their races. The only empire i tolerated was another human speics and another player so i attacked the Khan eith my ungodly fleet almost 100k while the secend strongest fleet was under 60k
I was once halfway through destroying Marauders, meaning that they spawned with 1/3 of the usual fleets making it so I could just encircle and destroy them.
"Mid-game crisis are not meant to destroy the galaxy, only shake up borders" Iono man... I've seen the Gray Tempest absolutely MULCH a galaxy before, one moment the powers were at the top of their game, then all of a sudden, the only guys left were the fallen empires, and me, and that last one was only through sheer luck (all the L Gates were in the southernmost parts of the galaxy, I, meanwhile, was playing a one-sector only game at the very top, so by the time the nanites were nibbling at my borders, they were too fortified for them to do anything)
Had the kahn pop in a play thru of mine and they were buying my pops off the slave market. Then my leader became an immortal psyonic god. Felt like right after that I got a pop up saying one of my pops killed the kahn while attending them. Blew my mind.
I had the worst luck of having 4 L gates in my empire, and i decided not to open it. However the AI had other plans, and opened it to unleash the gray tempest onto me. I had to survive by fortifying my core worlds that held my economy, because my fleets couldn’t handle 4-24 in my borders
So basically the Demon Crisis is when you send "Horus" to lead some men only for the possibility of him coming back corrupted and casing a "Heresy". Neat
If player empire dont do much against chosen then they become as stronger as main crisis at grand admiral late game difficulty scailing and 5x crisis settings. In my game inspite of having very powerful Ai empires the chose conquered nearby 20% of Galaxy within 10 years, If not for my Nanite Battleships, they would have had captured whole galaxy within next 5 years. I declared war on them as soon as I saw their imprint of Galaxy to halt their progress, their was forced peace, also before I declared war keepers of knowledge Fallen empire halted them for good amount of time, poor guys lost their systems to chosen nemesis Colossus, though they survived, later after 1 year of truce, Galactic community declared chosen as crisis and it was a very long battle to fight, i had to station 4 fleets at chokepoints to halt progress of Chosen, those guys were building multiple fleets of 50k just like a snap of fingers of Thanos, they even had myltiple colosus, I destroyed their 3 Colossues. Their many fleets were 140k, many were 70k they all kept popping up after regular intervals. It was very nuts, took me 4 to 5 hours to defeat them, had to build huge fleets to destroy their bases and cap their planets. Their armies were no pushover either, fortunately I had megawar forms so it worked well. It was one of the best game play of stellaris. Also PSA, i havet unlocked warm hole tech so couldn't reach their home world even with Jump drivers, however i tried using Quantum Catalpult and it did it. Otherwise I would still be fighting them since its 2470 qnd I still didnt get warmhole tech, neither any Archeotech, dont know whats wrong. I started the game before latest patch maybe thats why there are issues.
For me two ai uprisings hit but neither of them were in my empire (fanatic materialist authoritarians) because I gave them citizen rights and two of my puppets didn't. I gave both rebellions a run for their money but I wonder what would have happened if I had vassalaized them instead somehow...
Never realized that the marauding empires were so feared , in my games if spawned next to me they will die way before the khan pops up . I fear it more if i get a message that a khan shows up on the other side of the galaxy .
I have 500 hours and have never seen any of these aside from thr Khan and the Gray Tempest, and neither have ever been a threat. Especially since the AI never seems to open the L gates, so by time I open it one of my fleets can easily clear the whole cluster.
@@TheRedKing I'll have to give it a shot. What crisis scale do you recommend for a challenge but not a borderline impossible one that you have to minmax to beat?
I got the AI rebellion and it was the worst possible occupation it started at 2490 my empire size was literally more than a quarter of the galaxy having colonized 74 planets and still increasing. AI took control of my core systems that are close to earth which were the backbone of my economy my energy goes into deficit by 9k luckily I had some reserves which lasted long enough for me to eliminate and reoccupy my planets with my war exhausted fleets. AI occupied systems also involved the ringworlds captured from fallen empire and citadels that had max amount of ion cannons and defense platforms this was my first major game as I hadnt made this far into the game before and I wad like wow my defense has been turned against me I had such hard time getting those heavily fortified systems back which the AI took for its own empire without a single casualty on their side. They also got one of my mega shipyard luckily I had another one captured from another nation.
Hmm, realm of suffering that makes people suicidal and gouge out their eyes, knight can become Doomslayer or can become the Chosen one and lead demonic incursion... So, basically you start at Event Horizon, do the Doom and end up with Warhammer 40K Abbadon the Despolier. Sooo, Toxic god crisis is actually a crisis of identity.
I'd argue "The Chosen" deserve an honorable mention as an early-midgame crisis. While not as powerful as the proper mid-game crisis, they can absolutely devastate an unprepared empire who have the misfortune to have The Chosen's wormhole in/near their territory.
one time the kham spawned rigjt next to me. i was already sus that would happen cause i have bad luck in the game, so i already had a bastion in that sector on the edge of the main hyperlane leading to my core territory and the capital(called it The Run because it was just a straight line hyperlane) took my entire navy and the bastion plus my allies. for 30 years the khan rampaged across the border, and for 30 years we fought him back. my hegemony took the brunt of the assault, and never once asked for aide. and they never breached The Run. the final battle occured when my first titan (named the Revenant of Zarauk IV, after one of the opening battles) obliterated the Khans final flagship with a perdition lance/neutron launcher 1-2 punch been a lomg while since, still the best midgame crisis in terms of fun ive ever had
I once remember a recent game, where the Khan spawned because i was finally cleaning up the galaxy of Mauraders, I didn't pay mind because by now I have hundreds of hours in the game. Until he used an L-Gate i failed to secure to travel to my capital and attempt a seige, he failed miserably. That required a.... Response. Im playing with Gigastructures, so every planet colonized by them learned what "acceptable loss" is to the Empire with my hordes of Systemcraft death beams. Good times
And here i am in year 2450 with no mid game crisis spaning and no end game crisis either, researched all techs 550k fleet over 1k production and nothing to do other than watching my useless alies and vassals do absolute shit with their economies and ruin themselves 😢
shure khan is dangerous to you, player, but they die anyway, but the tempest? if caught unprepared, they can be allowed to grow massively powerful. and in many cases, end the galaxy.
SEVEN? I thought there were only, like... four. Khan, Formless, grey tempest, and maybe the cosmic storm? augh, I forgot about the roaming stellar wraiths. I had one of those appear once! never had an ai rebellion, though. and... huh? demons???
personally for me and my playstlye out of all the mid crisis the ai uprising screwed me the hardest being a turtle player im always huddled in my neck of space with starbases so decked out due to the expanded starbases mod . i get ai uprising i didnt know what to do ( it was my first time getting it) and saw my empire be devided in half im like the fuck ok time to lock in little did i know the ai had my strongest starbase ( it was 1.5 million than i saw that motherfucker jump to 3.5 million) i lost my strongest fleet that day. the ai fleets jsut than proceded to kick my shit in it doesnt help that i had a mod that simulates empire decay and at that time my main manufactoring word desided oh well time to go independant split my empire AGAIN I WAS LIKE YOOOO. i lost that game but i was like welp loosing was fun
Once, the Khan spawned next to me, i didn't yet have the power to fight him so after losing my fleet i accepted subjugation, for the time being. I started working on my fleet and a few years later i declared war on them, killed the khan and took all of its territory and then exterminated their whole species. A tip for you AI, don't piss off the player, they are always the strongest crisis.
Now you doomed us all IRL. we will all perish because if AI reads your post, which it will, it will know we aren't players right now so we can be killed
*Cries for help from doom* XD
I turtle super hard, so I had this same scenario, but I had a starbase strong enough that with my fleets and the starbase it was enough to destroy the Khan's fleet. She even complimented me for it.
He didnt die before your revolt?
Honestly the fact that you can accept subjugation lowers its threat level massively, everything else kills you
Strongest but least deadly and can just outlive under their rule
I changed tactics to hit and run, and thankfully, I had a Starbase far from them that could resupply losses since I lost my capital. I turned it around, reclaimed my capital, and killed the Khan
The strongest crisis is the friends we made along the way. Sometimes literally.
Saw a Paradox game where the players had bottled the Khan into a handful of systems and called it good. Then someone opened an L-Gate, and the Khan launched a blitz krieg attack on all the players at once, through the L-Gates.
Thats bloody brilliant 😂😂
@@CrazyRacoon7 Best part was it is on UA-cam and RedKing might have been a player.
@@gmradio2436 The glorious Chirpy Khan all bow before her
@@travislyonsgary Chirpy Khan, master of L-gates.
@@gmradio2436 can I ask if you know the video title?
Early game crisis: giant space amoeba crashes into your only world on year 5.
bubbles doing alittle trolling
Yeah I started playing stellaris for the first time in years again and I got an event that transformed my capital into a gaia world, the problem was that the event caused me to get like 70 percent devastation on my capital on year five so I got the bankrupt event, and ended up with two other worlds and was years behind the ai.
@@coolchrisable funny enough I got that event 3 years after.
@@purpleanon276 yeah same and it was tough to survive all the shortages. I also had negative food, consumer goods and unity. But the later rare research event really pays off. You can terraform toxic worlds into Gaia Worlds without the ascension perk. The precursor homeworld I got was toxic.
The amoeba : Ahhh what a good place to land 😊😊
Citizens: AHHHHHHHHHHHH!!!!!!!!! 😱💀
I have never died to the khan, but I am forever cursed to have the grew tempest spawn so early that one of their fleets is as strong as all of mine combined. I do not even know how these Ai empires keep opening the l-Gates that fast.
Seriously, those AI empires must be putting all of their engineering research into rushing the L gates
I have the reverse, I have 1.5k hours in the game and have not once seen the Grey Tempest
@@derpidius6306 Some mods ban the Grey Tempest in secret.
@Ackalan I mostly play vanilla, I def have a few hundred hours of mods but most of that was ZotE and that one mod that let you use shipsets from halo
@@derpidius6306 As far as I remember it doesn't change anything other than then spawns, so it shouldn't interfere.
I remember when I had a system with an L-gate that lead to two systems, one on my end and the other to a rival ai empire. The rival empire decalred war on me before I was ready but right before they took the system I had finished researching to unlock the gate and then Gray Tempest appeared. The ai kept trying to take the system but instantly kept dying and thankfully the Gray Tempest wasn't heading towards me.
Itsa me, the player.
Gay tempest can be triggered as soon as 25 years into the game, as proven be me being banned from playing mp games.
Scoundrel gameplay lmao
Now that's a man of focus, commitment and sheer f*ckin' will. I honestly can't imagine how you got all the insights that fast :)
That's dirty. I like it.
Gotta love the free insights from curators huh
@@Cat_With_A_Lamp It was back when paradox decided that scientists should only cost energy to run and there was no cap, so i had over 20 of them guys rampaging across galaxy, insights are easy it was research project that took me so long.
And funniest thing was that was my 3rd attempt, I got gray fricking twice!
Had a feeling the Grey Tempest would be high given the number of fleets they have and the fact that they essentially can appear in the middle of your empire causing some degree of chaos
in my most recent game i got "lucky" and had 3 gates within my borders
and one of the ai opened it pretty early so im basically stuck fighting in my own borders, i have just enough fleet power for that until i can build an actual invasion fleet
I have seen the Grey Tempest be a serious problem during a War in Heaven. Some genius opened the L Gates just as two awakened empires started going at each other. So all the major fleets were dealing with the War in Heaven, leaving the L gate systems and surrounds virtually undefended.
Then the Scourge decided to crash the party at the same time, spawning inside my capital system while all my fleets were on the other side of the galaxy.
@@FuelDropforthewini thought Crisis can't be spawned during War in Heaven?
@@Carman_Voice_of_Distortion I thought so too, but apparently it can. Might have been a glitch.
@@qw3rty629 Can you actually fight against it in early. We had the same issue. Most strongest fleet in galaxy was ours in 2310 with 3 fleet each 15k. Spawned fleets were 83k. How we spouse to defend or actually do something
I swear, Knights of the Toxic God has to be one of the writer's favorite child or something in terms of empire origins, lol. They get one of the coolest stories, and then Cosmogenisis gives them an awesome ending, and then they also get a Doom Slayer/Dark Knight uprising unique only to them?
I can't even be mad that some of the other origins don't get as much love as the Knights do; it's just so funny seeing what other thing the Devs add to this origin over time and it just makes the experience better and better. It's as if it's a really fun outlet for the writers to make things that are equal parts absurd, awesome, and hilarious to watch play out that they can't really easily write for the other origin types.
Great video as always, though! Congrats on getting to make those collab videos with Paradox for The Machine Age, I hope they do that sort of thing with you and the other UA-camrs again for the Cosmic Storms and the other DLC later this year!
Also worth to mention Knights of the Toxic God have pretty much guaranteed option to find End of the Cycle if you go Psionics (the only RNG is you must have Zro, sometimes you got unlucky and you will not find Zro in entire galaxy)
I'm pretty sure that is correct, it is someone's favourite. But it's a good thing, all these cool little addons to it are wonderful.
Knights of the Toxic God is a story based origin, so it makes sense it gets story for it's power creep.
Its also one of the weakest though in terms of meta
I wish more of the origins got that kind of love.
Best way to kill the gray tempest is get around 100 frigates with cloaking and you don’t have to use any armor then just place them next to the nanite factory and decloak before the nanite fleets can attack the torpedos destroy the station
I was going to say this. As long as you've got cloaking and can hold the line against the Tempest they are really easy to deal with. No detection paired with torpedoes being custom made to nuke large targets and their singular point of failure being a large target, they are just doomed.
I remember the first time I played Stellaris, I got Gray Tempest and AI Uprising
I was so dumbfounded I did not come back to the game after a while
bruh got double whammied
i remember i felt the same thing when i got the endgame crisis for the first time and a shit ton of prethoryn invaded me right in my home planet and i had no clue what was going on. felt super cheap and quit that game immediately tho i was a total newbie at that time, now late game crisis are one of my favourite things in the game
I didn't know the storms were an event, nor have I ever encountered the dark knight. Great video, thank you!
Glad you enjoyed!
Literally my first attempt at that dlc, and that event fired at like year 10. I was all excited about a new option, then boom, 50k fleet next to my capitol system.
Imagine if we could just like have all end game crisis we could also have all mid game crisis at the same time
Well, you can have 4 end game crisis' in one game, each 2 times stronger than the last, just not at the same time (unless you use a console). If the 1st crisis is x25, the 4rth will be x200. Should be pretty beatable if you know what you're doing, at least with the original 3. If you get Cetana as your 4th crisis it may be over, so far I only saw her as a 2nd (x50) crisis on admiral and her juggernaut was regenerating both hull and armor extremely fast, ~500000 each every single month for the whole fight. If you're going to try it you might wanna have several torpedoes based fleets, those work extremely well against her juggernaut because if it's size (something tells me it has even bigger size that a common juggernaut, but I can't say for sure). And you will still need A LOT of firepower to get through all that regen.
I think it's partly possible. Most of the events on this list could in theory fire at the same time frame
"Fuck it, *END TIMES!! * See you in super hell!!"
@@Archon3960(me making a pact with the cycle, opening the l-gates, creating the dark knight, opening the wormhole to the chosen, having a determined exterminator uprising, and every other bad thing that can happen the samr time as the khan is created after having a terrible run) END OF DAYS BITCHES
My most hilarious ai rebellion was in my spiritualist empire I had 1 robot to keep materialist happy and event chain started. Realized a danger when robots didn't want me to go to a area,(second third chain). Checked it out which led to robot pop disappearing ending the chain due to no more robots in empire
In every my game where the great khan spawns he dies to a random minor ai empire in like 5 years
He now spawns with crisis modifier, can be 500k at 2225 if you so desire it
@@TheRedKing in the newest patch?
@@TheRedKing or in the machine age dlc?
@@TheRedKing been there done that was pain xD, he camped my homesystem with 2mil fleet had to wait till he died :(
Don’t forget about the genocidal space lizards
I didn't even realise the knights of the toxic god have even more interactions btu now I've got to test it, one of my favourite origins and I did a cosmogenesis run inspired by the video you did on the different endings. Awesome work, love these videos
It has so many little offshoots ! Great origin and thanks Ryan!!
'The least dangerous is the space storm...'
Tell that to my shield-hardened end-game empire fighting a 6x Contingency, that made the assumption that losing shields was going to be neutral vs. the Contingency ships (e.g. not advantage them or us). I was completely wrong. I was so blown away with how fast my fleets melted I had to check why, and once I saw they were using plasma cannons and neutron torpedoes, it was pretty obvious. My ships were dying in literally one hit, meaning the storm was killing millions (about 8 mil or so) of fleet power that wouldn't have otherwise died against the Contingency. Pretty sure the Khan can't kill 8 million fleet power, so in that niche case, the storm turned out to be the most dangerous crisis. More dangerous than the contingency, even, since without the storm my losses against it were minimal.
I'm surprised you didn't mention the Chosen. Otherwise great video. Didn't even know the demonic incursion could be a thing. I kind of want to see if I can play a demon horde now lol
Honestly I forgot about them... unsure if they count technically as a crisis. But would have certainly been fitting to include them nevertheless
The Chosen aren’t exactly a crisis but I do suppose they could be grouped up as one considering how unique they are.
Then again, in every game I’ve encountered them they immediately declare war but never leave their home system. Since they aren’t a real threat, I just deal with them whenever I get around to it.
Now I want to play as demonic incursion... Thank you for informing me about this possibility!
The first time I triggered the L-gates, not knowing what would happen, the Tempest came for me.
However there was an L-gate inside of a fallen empire. The Tempest of course attacked through all the gates, including the one inside the fallen empire, which promptly woke up and invaded the L-cluster, taking the system and blocking further Tempest attacks.
It was a rather comedic error on their part and basically negated their threat for the remainder of the game.
I had the grey tempest spawn via the L-gate only 50 years in, with 97k fleets when I had the largest navy at 50k, and even sealing the gateway, I had to go through decades, casually 1v1 the Khan, and then face an awakened empire down, before I was finally strong enough to break into their home system. They are the single hardest midgame challenge in my experience, as they did more damage to the galaxy via the L-gates than I've ever seen any endgame crisis do, wiping out almost half of the galaxy. Its because of their access to the L-gates that means even if you defend yours, they have plenty of other options to ravage using their strangely overpowered for the time fleets.
For the Formless, I would personally recommend auto cannons as they always appear in the center of the system.
One of my favorite games had The Khan spawning on the other side of the map and wreaking all kinds of havoc. By his borders and mine met he got taken down, so I formed a Hegemony with the leftovers.
Operation: Look At Me. I'm The Khan Now was a huge success.
Whilst the Khan is certainly probably the strongest, I'd rather the Tempest higher since they are game-ending if you aren't prepared to ward them off and they'll just eradicate you unlike the Khan whom you can surrender to in worst case and become a vassal and just wait out the time until he dies
I imagine all these Mid Game Crisis events of the DLCs especially when put together would be very devastating to some Sci Fi verses out there with all the Stellaris technology being more advance, powerful, and capable efficient when compared to any sci fi factions whose technology is underwhelming attack potency and firepower, or armor durability and thickness, attack ranges, not a big enough fielded manpower and industry to fall back on and deploy with a lack of production resources, or have crucial flaws in their defenses either in security being compromised or lack of point defense systems are going to get wounded pretty badly in direct interstellar naval engagements. Any factions below the Forerunners, Culture, Imperium of Man, or the Foundation Series of empires are going to have a lot of destroyed fleets and planets on their hands.
The Mass Effect galaxy and factions wouldn't lack long against a Stelaris tech ai rebellion faction or the Khan hammering at them and picking away at them.
The Khan maybe able to go blow for blow and pound to pound with the Covenant and UNSC pretty well and keep up the pressure. The Starcraft Koprulu Sector will struggle in space since naval battles were never their strong suit mostly contesting on interplanetary campaigns on the ground. New Eden of EVE Online with all their Capsuleers, empires, and guilds should have some trouble with a single organized Mid Game Crisis Faction though they are pretty good in population size and massive production and active manpower to organize some sort of good defense and offensive.
All at once happening at the same time I think they could leave pretty significant staggering wound to the Galactic Empire in the Expanded Universe events of Star Wars. Especially the Ai rebellion which should be able to hack into their data bases and computers much easier then with the UNSC and probably their ships, shipyards, finances, and factories too. The Zann Consortium would have a field day of opportunities acquiring all those new ships, technology, and weapon systems while collaborating with the Khan.
Someone need to make a video on this.
Interesting idea, but that´s only if they joined in one banner which obviously it wouldn´t but still interesting, also i wonder what level of power would the Endgame Crisis or even the Nemesis and Cosmogenesis would be in another alternate world if they were in one faction or empire, like a Crisis Empire, but of course that´s not cannon and its fanmade, but it i though of it curious.
Man the AI rebellion would destroy the Galatic Empire, just the CIS would win against the Republic if Palpatine didn’t influence things, and I Know the Empire is a stronger “Nation/Empire” than the republic but still, they lost to the Galatic Viet Congs, a full blown AI rebellion would definitely destroy them, especially after the machines had they’re own factories to mass produce more war machines.
@@vortukassingh999
And realistically the only thing the Ai rebellion needs to do too is colonize and produce more war machines on another reclusive solar system with resources. A Ai rebellion should have the comprehensive indepth strageies to create worlds, point defense systems, and orbital, atmospheric, and ground defense arrays so heavily and lethally fortified it would be a nightmare for even EU Thrawn to outpace and compete against especially when the machine start using espionage and infiltration tactics. Not to mention all their encrypted messages and databases being systematically code breaked by the Ai rebellion forces even if it is not a Hyper powerful Command Core leading them. Attrition would be a failing strategy as the machine keep on producing more warmachines and ships.
@@antoniopuente9270
The Khan should be able to get some good hits on the Imperial Fleet and some systems in the beginning and getting some planetary vassals. But the Ai Rebellion realistically should be the ones who have greatest potential to turn the tide on the Empire especially with their Ai capabilities.
No one mentioning the Prikkiki-Ti spawning on the opposite side of the Galaxy, eating away at the lesser AI's, only to suddenly come into contact with you once 25% of the Galaxy has been taken. Fun times.
Had some marauders spawn next to a Xenophobe FE once, khan lasted 1 minute.
@@UrbanImposter they got the “find out” stage real quick
I don't think I've ever even seen a demonic incursion in a playthrough.
The Great Khan close to the end game crisis power due to he have many space fleet from each system that they conquered.
Grey is usually harder for me to deal with than the Khan, although I think that has to do with approach vectors - the lgates are more spread out and you know where the marauders are.
Here's a good question. Could the Katzenartig Imperium survive and defeat all the Mid-End Game Crisis events and factions if they have a big enough territory and fleets in a large galaxy? I haven't seen anybody put them up against the Contingency or the Prethoryn Scourge with 25x difficulty yet.
I wish there was a setting to choose the mid-crisis like there is for the end-crisis because I always seem to get the space storms and none of the other cooler options.
Just in time for another lesson at the red king institute .Our species has learned much through the collection of the great reports here
The Khan isn't a threat at all, subjugation is relatively painless, and as long as nobody else decides to invade you're pretty safe and will be free in ~30 years.
The wraith squid thingy i once had in a game and it spawned on the outer edge on a world of mine that had been cut off from my wmpire by a voidspawn, it immeditley moved into the tile and got eradicated by the voidspawn in less then 20 seconds
Poor little wraith! The Void Spawn is a bit beefier though, so understandable
It would be cool if you did an RP playthrough. Maybe as the Commonwealth of Man.
Space storms are my least favorite crisis and one reason why I still consider building a Sentry Array.
The one time I got an AI uprising and I was actually concerned I was playing with giga and let's just say the AI uprising had about 16,000 ships in it. Get it everything from cruisers up the battleships in it and it has spawned in like three little areas and I was extremely annoyed since apparently it was off of fleet power and was able to calculate all the behemoths and that stuff I had lying around
Aha yes it can be rather troublesome!
The worst thing about space storms is if a fleet needs to cross a storm'd neutron star; it's just stuck there, crawling, unless you've got jump drives.
Man some of those are so rare ive never seen them since i started playing this. Thought the l gate was always peaceful unless you kicked it off and some especially the suffering portal ive never heard of
Interesting, on my 1st true playthrough i opened an L gate, met Gray Tempest, he was friendly and asked me to hire him i needed any help. Grays a Cool dude, you're slandering him!
I think I actually said Grey was cool? More or less
in one game some time ago, i think L-gates were new back then, AI empire opened them like 50 years after game started. i managed to push back a couple of tempest shoals but then two of them came at once and just broke my empire and i quit the game.
in my latest galaxy the holy guardians attacked the marauders the second they unified lucky for me and my vassals they took long enough for us to throw our entire fleets at them
I never get the Gray Tempest in 15+ Stellaris games. The most common outcome I get ist Grey, followed by the L-Drakes and the harmless Grey Tempest Empire
I usually get Dessanu. Been a long time since ai got the tempest.
I got it once in a multiplayer game.
We lost.
@@LaughableSynonyms but you got it in the past, not like me. In my opinion most the outcomes of the L-Cluster beed a redone, because they are boring and are not really fun
I always get the tempest. Always.
It has something to do with the diffucility.
Had the wraiths spawn once, and it jumped to another system. That system had the enigmatic fortress inside of it.
Suffice to say, i have a screenshot of the funniest encounter I never thought i’d see.
“Enigmatic Fortress has vanquished an ancient threat”
The fortress slaps basically everything else tbh, it's so strong
I think the Grey Tempest is the strongest for the simple reason that it doesn’t have an expiry date and if you’re behind on tech and mil power it can catch you completely off guard. If the grey tempest spawns right next to you in this situation, you’re gonna end up going through a terrible time. If you’re ahead however, you can attempt to deal with the situation by either having a controlled opening of the gate and preparing your fleets ahead of time.
Also in most games I’ve been in, the AI doesn’t seem to be able to put the tempest under control, instead they just roll over and die.
At least with the Khan, you can end up avoiding being wiped out through becoming a tributary until he dies or is killed.
If you are going to include the storms I would include the Kaleidoscope. Everyones favorite energy parasite!
I parked three 100k fleets armed with nothing but missiles on the portal in the formless system, and every time an aberrant fleet spawned, it was immediately destroyed. Good times. Afterwards I demanded subjugation and the formless basically took one look at my fleet strength and surrendered. Lol.
Of course, it helped that I by that time had done 10 astral rifts, including the crystal rift, which does stack the odds of subjugation in your favor. They became my empires second vassal (the other was the biggest of my neighbors, who asked to become my vassal, which kind of surprised me as I had some very good relations with them. I then used them to take control of the galactic senate, by first getting a permanent seat on the council, and then remove the other council members, good times.
Khan used to be a great event that truly changed the geopolitical space of the game and challenged players. Now all it does is annoy, causing countries to form federations that don't want to break up until the next game crisis. It practically turns the galaxy into stone. I've been waiting for a rework of the crisis mechanics for years.
Have you played since machine age? It scales with crisis modifier and certainly shakes things up now!
Since I never use ai or robots, I would agree with the ranking. The khan is the only one that has ever defeated me, as it once just triggered right when I was already at war on the other side of the galaxy through a wormhole, and they broke through my border forts. It was that experience that led me to play without wormholes for a while.
I remember, in my very first game I had grey tempest and khan at the same time, and random grey tempest fleet absolutely clapped the khan out of existence
Whelp localized space storms can now appear even in earlygame
5:50 One of my Play through they destroyed my entire galaxy massacre every living thing until empires they were just three left
I remeber hearing that thw wraith also hunts the enclave stations
I'm currently replaying the game and I am unfortunatly dominating because of an easier difficulty.
The Grey Tempest was intimidating at first with 80k Fleet power and I needed 3 tries to overwhelm him.
But it was very fun and cathartic at the end.
Kinda wish the fallen empires did something with the tempest (eventually) or that there was a rival faction thay could spawn if the temptest rampaged for too long
The great khan always occurs in my game.I didn't even face any of them(Al uprising didn't triggered in any of my playthrough in my own empire,thanks for being materialist/Fantic materialist.)
i agree the khan is the most dangerous and annoying of a crisis but if you are a prepaired empire (strong starbases counter tech for the kahns fleets and one or 2 strong fleets ready to launch at the kahn) then you can easy deal with him well until he spawns half a galaxy away and has time to vassalise other empires then its a different story.
@@SupCom78 I had him spawn on the other side of the galaxy once. But somehow he was smart enough to find a gate inside my empire. I built a star base on it once I realized this but he took advantage. Took a while to kick him out. Pretty funny.
@@nicholasgutierrez9940 Yeah some times they find Gates that you have not found or simply forgotten that kann be annoying. ;)
I don't think there's enough fluff in game for this, but I'd be curious who made the Ancient Mining Drones if that can be figured out.
I agree whit everything out of the 1 and 2 place
The khan is less dangerous in my opinion because he will die by himself
The crisis self terminate itself
The tempest WILL swarm the galaxie for all eternity , yes they have a major weak point if doom stack rushed, but we first need to get there
Fun fact: if you gave the Zrony strom caster, try to set it up as fast as you can. It will negate all sheilds, meaning the defense there will be easy.
For me its the gray tempest. Those asses came at me with over 15 fleets at 95k power each and their death ray was a pain to deal with. Half the galaxy was destroyed before i managed to destroy their factory. And i only managed to do it because they decided to bombard planets and were doing minuscule damage to them so it took them years to move on.
The khans spawned near me as the enclave i had already massacred 4 empires and wiped out their races. The only empire i tolerated was another human speics and another player so i attacked the Khan eith my ungodly fleet almost 100k while the secend strongest fleet was under 60k
I was once halfway through destroying Marauders, meaning that they spawned with 1/3 of the usual fleets making it so I could just encircle and destroy them.
"Mid-game crisis are not meant to destroy the galaxy, only shake up borders" Iono man...
I've seen the Gray Tempest absolutely MULCH a galaxy before, one moment the powers were at the top of their game, then all of a sudden, the only guys left were the fallen empires, and me, and that last one was only through sheer luck (all the L Gates were in the southernmost parts of the galaxy, I, meanwhile, was playing a one-sector only game at the very top, so by the time the nanites were nibbling at my borders, they were too fortified for them to do anything)
Had the kahn pop in a play thru of mine and they were buying my pops off the slave market. Then my leader became an immortal psyonic god. Felt like right after that I got a pop up saying one of my pops killed the kahn while attending them. Blew my mind.
0:40 - KHAN!!! (echoes)
I love when space storm spawn on the unbidden
I was playing a barbaric despoilers walkthrough and got Khan'd. How ironic.
I had the worst luck of having 4 L gates in my empire, and i decided not to open it. However the AI had other plans, and opened it to unleash the gray tempest onto me. I had to survive by fortifying my core worlds that held my economy, because my fleets couldn’t handle 4-24 in my borders
So basically the Demon Crisis is when you send "Horus" to lead some men only for the possibility of him coming back corrupted and casing a "Heresy". Neat
If player empire dont do much against chosen then they become as stronger as main crisis at grand admiral late game difficulty scailing and 5x crisis settings. In my game inspite of having very powerful Ai empires the chose conquered nearby 20% of Galaxy within 10 years, If not for my Nanite Battleships, they would have had captured whole galaxy within next 5 years. I declared war on them as soon as I saw their imprint of Galaxy to halt their progress, their was forced peace, also before I declared war keepers of knowledge Fallen empire halted them for good amount of time, poor guys lost their systems to chosen nemesis Colossus, though they survived, later after 1 year of truce, Galactic community declared chosen as crisis and it was a very long battle to fight, i had to station 4 fleets at chokepoints to halt progress of Chosen, those guys were building multiple fleets of 50k just like a snap of fingers of Thanos, they even had myltiple colosus, I destroyed their 3 Colossues. Their many fleets were 140k, many were 70k they all kept popping up after regular intervals. It was very nuts, took me 4 to 5 hours to defeat them, had to build huge fleets to destroy their bases and cap their planets. Their armies were no pushover either, fortunately I had megawar forms so it worked well. It was one of the best game play of stellaris. Also PSA, i havet unlocked warm hole tech so couldn't reach their home world even with Jump drivers, however i tried using Quantum Catalpult and it did it. Otherwise I would still be fighting them since its 2470 qnd I still didnt get warmhole tech, neither any Archeotech, dont know whats wrong. I started the game before latest patch maybe thats why there are issues.
Expanding to gigastructure, i like the katzen very much.
For me two ai uprisings hit but neither of them were in my empire (fanatic materialist authoritarians) because I gave them citizen rights and two of my puppets didn't. I gave both rebellions a run for their money but I wonder what would have happened if I had vassalaized them instead somehow...
Did anyone encounter space amoeba destroy asteroid heading towards pre-ftl planet?
Yeah, it happens on occasion
REMOVE DWAMAK!
~Post brought to you by the Great Khan's Internet Horde~
I'm guessing the Prikki-Ti qualify as an early game crisis then.
Never realized that the marauding empires were so feared , in my games if spawned next to me they will die way before the khan pops up . I fear it more if i get a message that a khan shows up on the other side of the galaxy .
Thank you Red King for helping me sleep despite my insomnia :D
You're very welcome! Wishing you a good nights sleep!
Couldn't a Player managing to become the Crisis by Mid-Game be counted?
I see the words "mid game crisis" and immediately start worrying that there's an end game crisis me and my friend never faced.
You're going to have some fun I think :)
I have 500 hours and have never seen any of these aside from thr Khan and the Gray Tempest, and neither have ever been a threat. Especially since the AI never seems to open the L gates, so by time I open it one of my fleets can easily clear the whole cluster.
Played since the update? Crisis scaler now affects mid game as well! Can be very spicy
@@TheRedKing I'll have to give it a shot. What crisis scale do you recommend for a challenge but not a borderline impossible one that you have to minmax to beat?
I got the AI rebellion and it was the worst possible occupation it started at 2490 my empire size was literally more than a quarter of the galaxy having colonized 74 planets and still increasing. AI took control of my core systems that are close to earth which were the backbone of my economy my energy goes into deficit by 9k luckily I had some reserves which lasted long enough for me to eliminate and reoccupy my planets with my war exhausted fleets.
AI occupied systems also involved the ringworlds captured from fallen empire and citadels that had max amount of ion cannons and defense platforms this was my first major game as I hadnt made this far into the game before and I wad like wow my defense has been turned against me I had such hard time getting those heavily fortified systems back which the AI took for its own empire without a single casualty on their side. They also got one of my mega shipyard luckily I had another one captured from another nation.
11:39 .. so basically the "morning war" from mass effect
Im a new player to any game like this : D playing with my vet friends who left me alone. I got L gates so its time for a little trolling.
Hmm, realm of suffering that makes people suicidal and gouge out their eyes, knight can become Doomslayer or can become the Chosen one and lead demonic incursion... So, basically you start at Event Horizon, do the Doom and end up with Warhammer 40K Abbadon the Despolier. Sooo, Toxic god crisis is actually a crisis of identity.
The guy that min maxxed his empire on multiplayer is the scariest mid game crisis tbh
yeah thank you, you are so cool greetings from germany.
Thanks, appreciate it!
I'd argue "The Chosen" deserve an honorable mention as an early-midgame crisis. While not as powerful as the proper mid-game crisis, they can absolutely devastate an unprepared empire who have the misfortune to have The Chosen's wormhole in/near their territory.
L gate nanites
one time the kham spawned rigjt next to me. i was already sus that would happen cause i have bad luck in the game, so i already had a bastion in that sector on the edge of the main hyperlane leading to my core territory and the capital(called it The Run because it was just a straight line hyperlane)
took my entire navy and the bastion plus my allies. for 30 years the khan rampaged across the border, and for 30 years we fought him back. my hegemony took the brunt of the assault, and never once asked for aide. and they never breached The Run. the final battle occured when my first titan (named the Revenant of Zarauk IV, after one of the opening battles) obliterated the Khans final flagship with a perdition lance/neutron launcher 1-2 punch
been a lomg while since, still the best midgame crisis in terms of fun ive ever had
I once remember a recent game, where the Khan spawned because i was finally cleaning up the galaxy of Mauraders, I didn't pay mind because by now I have hundreds of hours in the game. Until he used an L-Gate i failed to secure to travel to my capital and attempt a seige, he failed miserably. That required a.... Response.
Im playing with Gigastructures, so every planet colonized by them learned what "acceptable loss" is to the Empire with my hordes of Systemcraft death beams.
Good times
And here i am in year 2450 with no mid game crisis spaning and no end game crisis either, researched all techs 550k fleet over 1k production and nothing to do other than watching my useless alies and vassals do absolute shit with their economies and ruin themselves 😢
I absolutely love the specter appearing in the middle of my nation in 2225.
shure khan is dangerous to you, player, but they die anyway, but the tempest?
if caught unprepared, they can be allowed to grow massively powerful.
and in many cases, end the galaxy.
Okay so with the demonic incursions, you will be either simulating Doom or Warhammer 40K. Nice.
Infinite Improbability Kaiser: 🥰
SEVEN? I thought there were only, like... four.
Khan, Formless, grey tempest, and maybe the cosmic storm?
augh, I forgot about the roaming stellar wraiths. I had one of those appear once! never had an ai rebellion, though.
and... huh? demons???
Demonic incursion is a rare beast indeed :)
@@TheRedKing I don't know if I'll ever play the knights, I'll be real. I have so much ahead of that on the bucket list for stellaris.
personally for me and my playstlye out of all the mid crisis the ai uprising screwed me the hardest being a turtle player im always huddled in my neck of space with starbases so decked out due to the expanded starbases mod . i get ai uprising i didnt know what to do ( it was my first time getting it) and saw my empire be devided in half im like the fuck ok time to lock in little did i know the ai had my strongest starbase ( it was 1.5 million than i saw that motherfucker jump to 3.5 million) i lost my strongest fleet that day.
the ai fleets jsut than proceded to kick my shit in it doesnt help that i had a mod that simulates empire decay and at that time my main manufactoring word desided oh well time to go independant split my empire AGAIN I WAS LIKE YOOOO. i lost that game but i was like welp loosing was fun