If you pick the "Industry standard" navigation style in the "Welcome to Gaea 2" window you need to hold ALT to rotate the viewport. To change this go to Tools -> Options -> Navigation and disable the 3 hold ALT options.
an amazing tutorial finally comes after so many Weekly Gaea Terrains demonstrations, thanks for sharing your insight and personal logical summarization of these GAEA nodes.
@@Wernaert No issue! Take your time and please do complex structures. and if you can, u can make a series of node explanation. That'll be helpful. Cheers!!
Excellent Tutorial for the 2.0 version! I'm two week in with learning this program so I really appreciated your easy to follow tutorial, as well as the use of portals. With your exporting into Blender, I've only done a little with that. I felt more comfortable with Unreal. I've also done a bit of practice with Houdini and their terrain mode.
Thank you! But I think for Unreal you need to use the Unreal node to export in Unreal's landscape resolution, otherwise your terrain might have weird edges.
right now this is the only video that covers a look into gaea 2 that is both informative and engaging, thank you for the video, would have been nice if you could show how you imported it into blender. still tricky for me and isnt appearing
Thank you! I might make tutorials about using terrain in other programs at some point but right now I want to focus on Gaea. In Blender I just created a basic plane and then added a subdivision and displacement modifier. Like in this video: ua-cam.com/video/EDVXIwWeoD0/v-deo.html
I followed the tutorial, all I can recive (using free version) is a png of my preview, not heightmap. I did something wrong? Or on free version you can't recive heightmap output? Edit: Figgured this out (with Wernaert, on Gaea discord) My builds saved on different folder then they should for some reason, I saw where checking "Build location" path in popup window during "build and export" procedure. Everything is there, so it is possible to ger output from free version.
Hello, is there a way to have information about the lowest point in meters (-345), Sea level (0) and highest point (1546). So I can have some information on the scale. I always get lost how big things are.
First, the scale of a height map is arbitrary. You need to adjust height scaling in your target application. You can also adjust the height scaling in Gaea to match that under Project -> Build settings -> Terrain. Then you can use the height measurement tool at the bottom right to measure heights.
If you pick the "Industry standard" navigation style in the "Welcome to Gaea 2" window you need to hold ALT to rotate the viewport.
To change this go to Tools -> Options -> Navigation and disable the 3 hold ALT options.
doens't work for me, still can't rotate, how hard can it be to make the mouse work... not asking for a miracle.
@@CorTec That's a strange issue... Doing a Factory Reset or reinstalling Gaea might help.
This was so incredibly helpful! I was so sad to see there wasn't a part 2 posted yet, I'm excited to see more!
You just saved my day. Thanks so much for this fantastic tutorial!
Excellent tutorial to help transitioning to Gaea 2 ! Hope you continue doing more. Sincerely appreciated.... thanks !
I love that you used Endereal Soundtrack, i just recently started playing this amazing mod.
Thanks for the great Tutorial!
OMG....the expert has spoken. Thanks for this tutorial. Looking forward to more
Glad you like it! There will definitely be more, so far I've got a list with topics for 7 more beginner tutorials.
an amazing tutorial finally comes after so many Weekly Gaea Terrains demonstrations, thanks for sharing your insight and personal logical summarization of these GAEA nodes.
Thank you! I'm also planning a series of shorter videos about individual Nodes.
I really like your Weekly series! I'm so happy to see you launching tutorials! I hope to keep updating it! This is very cool.
great tutorial brother!!! very informative cant wait to finally start making landscapes
Hey, thanks for sharing this, man. I'm just getting into gaea and this is immensely helpful. Cheers !
ya, me too
Glad you like it!
Amazing! Already learned a lot and look forward for the next episodes!
Great to hear that is was helpful!
The stuff that I was desperately waiting for!
I hope you learned something!
yay thanks david I'll be looking into the new gaea after finishing your video - a fellow Worldpainter
nice explanation plus covering every topic.
Keep making tutorials
Thank you! I will. The next one will hopefully be done soon.
Outstanding tutorial! Really clear. Looking forward to your future videos 😊
Thank you! I'm working on the next one.
Hell yeah!! Keep them coming brother.
It took a bit longer than I expected but it's finally done. Before you ask, I have no idea when episode 2 is ready :D
@@Wernaert No issue! Take your time and please do complex structures. and if you can, u can make a series of node explanation. That'll be helpful. Cheers!!
Looking forward to the episode 2 nice video
Thanks for a grate lesson 👍
Excellent Tutorial for the 2.0 version! I'm two week in with learning this program so I really appreciated your easy to follow tutorial, as well as the use of portals. With your exporting into Blender, I've only done a little with that. I felt more comfortable with Unreal. I've also done a bit of practice with Houdini and their terrain mode.
Thank you! But I think for Unreal you need to use the Unreal node to export in Unreal's landscape resolution, otherwise your terrain might have weird edges.
We all needed this series, thank you. When are the new videos coming? I'll be following.
I'm working on the next one but I don't know when it's done yet.
Absolutely wonderful tutorial for beginners. Can you do a tutorial on setting up the terrain size, vertical height, and sea level?
right now this is the only video that covers a look into gaea 2 that is both informative and engaging, thank you for the video, would have been nice if you could show how you imported it into blender. still tricky for me and isnt appearing
Thank you! I might make tutorials about using terrain in other programs at some point but right now I want to focus on Gaea.
In Blender I just created a basic plane and then added a subdivision and displacement modifier. Like in this video: ua-cam.com/video/EDVXIwWeoD0/v-deo.html
Thank you VERY much ! Very useful for a beginner in Gaea 2.
Thank you too, that's great to hear!
it is amaizing tutorial thank you mate keep it up im waiting more videos from you
Thank you. More is on the way!
Thank you, great Tutorial.
Waiting for next one
i'm working on it
Thanks for the video.
Thanks for this. It's still incredible to me that there is ZERO documentation for Gaea 2 on release.
Yeah, some official documentation would be very useful
I followed the tutorial, all I can recive (using free version) is a png of my preview, not heightmap. I did something wrong? Or on free version you can't recive heightmap output?
Edit:
Figgured this out (with Wernaert, on Gaea discord)
My builds saved on different folder then they should for some reason, I saw where checking "Build location" path in popup window during "build and export" procedure. Everything is there, so it is possible to ger output from free version.
Hello, is there a way to have information about the lowest point in meters (-345), Sea level (0) and highest point (1546). So I can have some information on the scale. I always get lost how big things are.
First, the scale of a height map is arbitrary. You need to adjust height scaling in your target application. You can also adjust the height scaling in Gaea to match that under Project -> Build settings -> Terrain. Then you can use the height measurement tool at the bottom right to measure heights.
no workspaces option for me
17:33 this shape is more interesting.
noice
wow
are u going to make more of this???btw this is a great vid🤍
Thank you. Yes, I'm working on the next episode, I hope I can release it soon.
Thx for tutorial. Gaea ui is piece of... Absolutely non user friendly and so laggy.