[TF2] Bad Weapon Academy: Candy Cane

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  • Опубліковано 9 чер 2024
  • Have you ever looked at a weapon and wondered "How am I even supposed to use this piece of shit?" Don't worry. I'm here now.
    It's the season of giving, but why give when you can take the life forces of your enemies?
    Rebalance Servers: badweaponrehab.tf/
    Twitter: / fsoas_
    Patreon: / fishstickonastick
    Main Channel: / @fishstickonastick
    Discord - / discord
    Music used:
    Donkey Kong Country 3 - Jangle Bells
    TF2 OST - Magnum Force
    Pokemon Diamond, Pearl and Platinum - Route 216 Daytime
    Donkey Kong Country - Ice Cave Chant
    Donkey Kong Country 2 - In a Snow-Bound Land
    Pokemon Heartgold and Soulsilver - Ice Path
    Pokemon Diamond, Pearl and Platinum - Snowpoint City
    Oahu Beach Stroll - • Oahu Beach Stroll - n...
  • Ігри

КОМЕНТАРІ • 1,1 тис.

  • @mattf967
    @mattf967 2 роки тому +3132

    The Paradoxical Straight Upgrade. If you never get hit, you never suffer the downside but if you never get hit you never benefit from the upside.

    • @seokkyunhong8812
      @seokkyunhong8812 2 роки тому +336

      Hey, your teammates can benefit, so I still consider it a win

    • @sydvigue824
      @sydvigue824 2 роки тому +341

      Schrodinger's upgrade, if you will

    • @Superflaming85
      @Superflaming85 2 роки тому +347

      @@seokkyunhong8812 But your enemies can also benefit, so it still equalizes! It never ends!

    • @seokkyunhong8812
      @seokkyunhong8812 2 роки тому +57

      @@Superflaming85 they're gonna be dead since they made the health pack appear

    • @seokkyunhong8812
      @seokkyunhong8812 2 роки тому +14

      @@theburningkitten4019 dead enemies can't pick up items.

  • @OldSchoolTF2
    @OldSchoolTF2 2 роки тому +3131

    This weapon helped me learn how to better dodge direct hits and explosive splash damage. It is a must use for anyone wanting to improve at playing scout. Sometimes, intentionally nerfing yourself is very important to improve at something.

    • @MarcosJunior-sf1ft
      @MarcosJunior-sf1ft 2 роки тому +110

      I agre not chaleging your self onlyeds to emprevement

    • @timbtw3656
      @timbtw3656 2 роки тому +324

      @@MarcosJunior-sf1ft "imagine if i hadn't been drunk"

    • @netheritesword5212
      @netheritesword5212 2 роки тому +105

      It's basically explosive dodging training with sml heath kits.

    • @alexiotron
      @alexiotron 2 роки тому +60

      i used to use the candy cane to help avoid damage, and now i’m using backscatter/baby face to teach myself better ammo use

    • @UserStupidity
      @UserStupidity 2 роки тому +8

      @@Grufflebum adwgragtdvfixssggzbghogxsefgc

  • @reagansido5823
    @reagansido5823 2 роки тому +491

    6:27 "i think only the liberty launcher and the air strike won't be able to one shot you. Even at max ramp up."
    Hold it right there, buster!
    You forgot about the Rocket Jumper.

    • @turtley8581
      @turtley8581 2 роки тому +53

      *and* the sticky jumper, of course

    • @ZorotheGallade
      @ZorotheGallade 2 роки тому +23

      Trolldiers: "Are you sure about that?"

    • @sirgordinni5154
      @sirgordinni5154 2 роки тому +18

      @@ZorotheGallade Getting to melee Scouts as a trolldier isn't as easy as it sounds. I'd seriously rather fight a Heavy because at least they don't move so erratically

    • @SkyBlitz64
      @SkyBlitz64 2 роки тому +7

      Airblast would have something to say about that.

    • @zesnowpea6347
      @zesnowpea6347 2 роки тому +2

      @@SkyBlitz64 manntreads?

  • @sweetiecandy4885
    @sweetiecandy4885 2 роки тому +1121

    Seeing the TF2 weapon that resulted in me being called "Candy" online for many years now in an episode of bad weapon academy is both amazing and painful.

  • @aph391
    @aph391 2 роки тому +1833

    Unlikely Synergy Moment: I have found great success when using the Candy Cane with a Back Scratcher Pyro friend. The Pyro can use the Back Scratcher to help heal himself more than usual from your healthkits, and the Pyro can also butter up targets for you and reflect explosives that you just cant deal with. The absolute sprees I have gone on with this strategy are stupid ridiculous. Also the Back Scratcher is just really strong anyways so yeah use it. Any Pyros who are reading this try out the Back Scratcher for a change, it might suprise you. The moral or the story is to give a weapon a chance even if it looks bad or inferior at first glance.

    • @ekans9193
      @ekans9193 2 роки тому +57

      big brain

    • @Ruby-yb8kk
      @Ruby-yb8kk 2 роки тому +58

      How do I get smart like you

    • @jeffmaster420
      @jeffmaster420 2 роки тому +134

      @@Ruby-yb8kk Eating 2 gummy bears instead of 1

    • @ieuanhunt552
      @ieuanhunt552 2 роки тому +98

      So what you're saying is that I can play with my pybro on classes other than Engineer.

    • @PeacefulRises
      @PeacefulRises 2 роки тому +52

      One small issue:
      No frens :(

  • @The5lacker
    @The5lacker 2 роки тому +648

    The "Cheer" meter is *hilarious.* I love it. If nothing else, I'd like that to be implemented in some fashion.

    • @lexslate2476
      @lexslate2476 2 роки тому +72

      The obvious answer is to let Scout hurl a fruitcake as a deadly projectile. Like, half-assed damage but high knockback I'd say.

    • @The5lacker
      @The5lacker 2 роки тому +57

      @@lexslate2476 As much as I'd prefer to keep to the support theme (and think adding another long-range annoyance tool to Scout's arsenal would go over about as well as The Scorch Shot 2: Now With Even More Radius), the projectile should *definitely* be a chunk of fruitcake.

    • @spoopaconhojitas3829
      @spoopaconhojitas3829 2 роки тому +11

      I remember there was a concept weapon for Sclut that was a baseball glove, it would let him grab and store ammo and health kits and give it to your teammates, i feel like this could be it's own separate weapon, rather than a redesign for a weapon that has single target elimination in mind

    • @alargeredlizard3003
      @alargeredlizard3003 2 роки тому +5

      @@lexslate2476 I think the fruit cake should actually blind opponents, not knock them back. Because 1. That would be like the Force A Nature your throwing the enemy back when Scout uses a Scattergun, which is made for close range... So... And also the blind shouldn't be a full splat, maybe like a squid ink in the average video game kind of blind, where you can still see a little.

    • @lexslate2476
      @lexslate2476 2 роки тому +4

      @@alargeredlizard3003 I mean, letting you reposition an enemy slightly has the dual effects of letting the scout take something from them, which is what weapons are for; and not taking away the opponent's control of their character for more than an instant. A longer effect that impeded someone's ability to play would make people real angry, I suspect. Because it would either cause enough of a problem that you'd get hit once and then completely eat shit from the followup with no chance to avoid it, or it'd be trivial enough to not matter.
      Or someone would just quietly remove the texture of the splat from their game files and negate the splats fully.

  • @kokorikopi
    @kokorikopi 2 роки тому +746

    At this point, you're gonna have to buy a Collector's Scorch Shot kit with all the donators.

    • @engineergaming2010
      @engineergaming2010 2 роки тому +8

      Hey fishstick! I’m the guy who sent you like 40 smth scorch shots! Loved this video. Keep up the good work man. BWA or not you still make some fire stuff. Look forward to seeing more in the future!

    • @CHEH_tf
      @CHEH_tf 2 роки тому +21

      road to collector's scorch shot

    • @tezcanaslan2877
      @tezcanaslan2877 2 роки тому +58

      buy a collectors scorch shot and then delete it

    • @hotdog2130
      @hotdog2130 2 роки тому +48

      @@tezcanaslan2877 "It's not about the money, it's about sending a message."

    • @davidhong1934
      @davidhong1934 2 роки тому +5

      @@hotdog2130
      It's also about sending Scorch Shots

  • @mitchellblake1475
    @mitchellblake1475 2 роки тому +204

    I absolutely love the idea of Scout hitting a bottle of pills at someone like a baseball. That's absolutely something he'd do

    • @roc-noK
      @roc-noK 11 місяців тому +14

      scout picks up any fist-sized, sorta round item and grins menacingly

    • @TheManDude
      @TheManDude 8 місяців тому +6

      @@roc-noKScout seeing Blu Spy’s head in the fridge: >:}

    • @petersinkworking6198
      @petersinkworking6198 7 місяців тому +4

      ​@@TheManDude"Kill me."

    • @pedrocto9474
      @pedrocto9474 7 місяців тому +7

      "Hey chucklehead, I'm Talkin' to you! *Medikit Heal sound* "

  • @Mann344
    @Mann344 2 роки тому +1088

    What an epical weapon: not overpowered, not underpowered, just a somewhat niche yet still occasionally useful weapon. I might use it more (if I get back into TF2), thanks for really showing how it isn't just "Direct Downgrade: The Weapon" that I thought it was for the longest while. (Also, legit did not know that the health kit on kill was passive, I honestly thought you had to have used Candy Cane at least once before kill.)

    • @pongo1085
      @pongo1085 2 роки тому +23

      its the scout's melee equivalent to the shortstop'

    • @thegoosling8947
      @thegoosling8947 2 роки тому +13

      i think it's bad specifically because of scouts low health
      also it should at least be non class specific or something otherwise it is very bad

    • @definitely5259
      @definitely5259 2 роки тому +7

      mvm is fun with max swing speed

    • @alargeredlizard3003
      @alargeredlizard3003 2 роки тому +1

      @@thegoosling8947 team specific? Thats a bit much but since their small I guess its fine

    • @alainaasmr9404
      @alainaasmr9404 2 роки тому +11

      I feel like this describes it best - the Candy Cane is a hard weapon to justify equipping *because* it's Scout. On a Soldier, Pyro, or Demo, this could feasibly be a good weapon, if not an off-meta pick for melee option.

  • @FrankyFlint
    @FrankyFlint 2 роки тому +152

    I like Balance Mod's take on the Candy Cane: they removed the explosive damage penalty and instead you receive less healing from medics and dispensers. Basically the Back Scratcher penalty.

    • @solaireofastora6173
      @solaireofastora6173 2 роки тому +12

      Wha- why I don’t like that

    • @GreenTeaTheTea
      @GreenTeaTheTea 2 роки тому +46

      To encourage aggressive scouts to kill for their health

    • @XanderFenikkusu
      @XanderFenikkusu 2 роки тому +2

      B4nnys balance mod?

    • @spoopaconhojitas3829
      @spoopaconhojitas3829 2 роки тому +10

      So they gave it a negligible downside for a really good upside?

    • @MilhSpears
      @MilhSpears 2 роки тому +35

      I don't like this idea, simply because it would lose the identity it has. Being a back scratcher for scout that drops health packs instead of increased damage sounds boring.

  • @The-JAILOR
    @The-JAILOR 2 роки тому +37

    6:03 the funny thing here is that he would've gotten one shotted anyways, considering that that was a max damage ramp-up direct hit

    • @The-JAILOR
      @The-JAILOR 2 роки тому +7

      7:15 this would've also one shotted him regardless, as it was a reflect

    • @The-JAILOR
      @The-JAILOR 2 роки тому +2

      sorry

  • @StickMaster500
    @StickMaster500 2 роки тому +241

    Who knew that all that sugar in that candy cane could also be the Scout’s demise?

    • @tvhead7831
      @tvhead7831 2 роки тому +1

      Why do I see you everywhere?!

    • @whatgoeshere24
      @whatgoeshere24 2 роки тому +3

      candy cane buff:
      same stats, applying fish's stuff
      press e for a sugar rush, go fast, triple jump, but it restores the 25% damage

    • @notalive5479
      @notalive5479 2 роки тому +5

      @@whatgoeshere24 It would make more sense for the sugar rush to be right click. I assume the downside of such a feature would be consuming the weapon until retrieved from a resupply cabinet. Scout eating his melee means he can't use it anymore, after all.

  • @Imirui
    @Imirui 2 роки тому +94

    I really hoped the beginning montage would end with scout getting one shot by a pipe

    • @PoshBeard
      @PoshBeard 2 роки тому +1

      Nope. Just a rocket with full overheal

  • @sailorhatguy5763
    @sailorhatguy5763 2 роки тому +41

    10:49 "The WINGer allows you to take advantage of this on the FLY"

  • @Catbattle
    @Catbattle 2 роки тому +139

    I think just the self-overheal with packs buff would be enough to make this way more viable. Overhealing yourself would put you above the threshold to be one shot by explosives, even if its just a little. I'd say that overheal buff, paired with maybe a "overheal drains slower" buff, would be a great way to get around the downsides (think how the Kunai gets around its threshold downside in the same way).
    Honestly one of my favorite episodes, keep it up!

    • @turtley8581
      @turtley8581 2 роки тому

      that'd be so fun

    • @johnnodwarf1201
      @johnnodwarf1201 2 роки тому

      Genuinely a pretty good idea

    • @josephg1125
      @josephg1125 2 роки тому

      Just making it directly heal the scout rather then dropping health would make it viable

    • @mouthwide0pen
      @mouthwide0pen 2 роки тому +2

      @@josephg1125 that would be a bit much i feel

    • @josephg1125
      @josephg1125 2 роки тому

      @@mouthwide0pen As long as your enemy can take the health its gonna remain useless outside of medival mode

  • @BlakJakXXI
    @BlakJakXXI 2 роки тому +36

    In my early days, I would pair the Candy Cane with the Baby Face's Blaster. The idea was that if I could become so fast, projectiles would be less of an issue. Seemed neat in concept, but very difficult for me to pull off, and I'd just be screwed if I didn't have boost.
    I have gotten better at Scout and with the BFB, so maybe I should try the Candy Cane again with it or the Soda Popper.

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 2 роки тому +40

    *w h a t*
    Honestly, up until today, I thought this weapon gave you small health kits when you killed enemies _with the candy cane._ The fact that they also drop from enemies if killed by you with any other weapon makes it _so_ much better.
    I thought this thing was basically pointless. And now I know that it's... Uh... Kind of ok I guess?
    Still a huge improvement.

  • @serPomiz
    @serPomiz 2 роки тому +50

    I feel like this weapon was designed to be a "short range scout tool". for the player that orbitates around the point but doesn't just stick on it
    also, pyros
    as you pointed out, it combos very good with multiple weapons, and even more with teamates weaponry

  • @Purble
    @Purble 2 роки тому +29

    The clip at 3:15 couldve been the entire video. Absolutely incredible stuff

  • @thegaspoweredjohnnyjohn3972
    @thegaspoweredjohnnyjohn3972 2 роки тому +182

    Fish finally gets a breather with a not good, but not bad weapon, my man needs it after all the other weapon lmao

    • @alargeredlizard3003
      @alargeredlizard3003 2 роки тому +10

      Hopefully the next bad weapon academy is the Sydney Sleeper, since its not bad but its not that great, just struggles to find spotlight.

    • @aph391
      @aph391 2 роки тому +14

      We need a streak of usable bad weapons. We havent really gotten any since the enforcer video except for like the carbine. Hopefully shit like huo long heater and your eternal reward are coming up I love it when fishstick doesn't get bored of his own voice

    • @alargeredlizard3003
      @alargeredlizard3003 2 роки тому +4

      @@aph391 oh yeah the decent weapons! Even the Sydney Sleepers good its just that you gotta change your playstyle.

    • @elfascisto6549
      @elfascisto6549 2 роки тому +4

      @@alargeredlizard3003 Decent weapon academy

    • @alargeredlizard3003
      @alargeredlizard3003 2 роки тому

      @@elfascisto6549 yep lol

  • @EngieTheProto
    @EngieTheProto 2 роки тому +119

    Welcome to good weapon academy, when we take a look at the best weapons tf2 has to offer and how to best gimmick them

  • @krakenofficialx
    @krakenofficialx 2 роки тому +18

    I saw this and thought, “He is gonna talk shit about my favourite weapon.” Thank god that wasn’t the case. And here is my idea for the perfect Support Scout:
    BFB- You can speed yourself up and rush forward to see what’s coming and warn everybody about it, making you a literal scout.
    Mad Milk- You have the ability to help your team by giving them chunks of health and kill the enemy. That is support to a tee.
    Candy Cane- Pretty much the same as the Mad Milk, except they don’t have to kill them if they are too low, and hey, with the BFB speed boost, it’s a 3-second job.

    • @regalblade8171
      @regalblade8171 2 роки тому +1

      Pros of this loadout:
      You're The Flash
      Medics will have an easier time keeping everyone alive
      You're an actual scout
      Cons:
      Soldiers, demos and sentries will be your downfall
      No double jump
      Enemies may pick up the health kits thus prolonging fights you could've avoided prolonging

  • @Crowntes
    @Crowntes 2 роки тому +8

    3:18 AMAZING timing right there, sums up the weapon

  • @filthycasual6118
    @filthycasual6118 2 роки тому +170

    missed opportunity to say merry fishmas. i thought tf2 was full of funnymen, smh my head irl for real.
    the healthkit on suicide thing actually gives you some insight into how killbinds work. if you ever wanted that. based off the "drop health on kill" buff, you can assume that killbinds are you killing yourself; it doesn't just work by killing you, but it actually goes through the motions of treating a killbind like a regular old kill, just with you filling both roles.

    • @sydssolanumsamsys
      @sydssolanumsamsys Рік тому +5

      it acts like you got killed by the server. you can tell because of the death icon for suicides and death pits being the same

    • @duckonaroll1913
      @duckonaroll1913 24 дні тому +1

      ​@@sydssolanumsamsys then why does a healthpack drop

    • @sydssolanumsamsys
      @sydssolanumsamsys 24 дні тому +2

      @@duckonaroll1913 im gonna kms

    • @chessterstone
      @chessterstone 14 днів тому +2

      @@sydssolanumsamsysif you have the candy cane equipped, would you also drop a health kit?

    • @sydssolanumsamsys
      @sydssolanumsamsys 14 днів тому

      @@chessterstone yes

  • @tristenandtessaXD
    @tristenandtessaXD 2 роки тому +8

    I love using this when I decide to pretend to be a training bot, running in straight lines and following the walkable spaces like an NPC. Clubbing unsuspecting players to death as if I was some kind of soulless automaton.

  • @samdaman2939
    @samdaman2939 2 роки тому +124

    The candy cane has been an interesting weapon in my opinion. It has an interesting concept but the explosive damage weakness feels like it was just thrown in to make it have a downside. I would put an overheal penalty and also a damage penalty on it.

    • @charleshaskell2056
      @charleshaskell2056 2 роки тому +3

      You do tho. You do drop one when your heart stops.

    • @3.2187_Kilometres
      @3.2187_Kilometres 2 роки тому +52

      Putting a damage penalty on a Scout melee feels redundant. No Scout is using a melee weapon for its damage

    • @samdaman2939
      @samdaman2939 2 роки тому +1

      @@charleshaskell2056 oh ok

    • @volition142
      @volition142 2 роки тому +2

      Use it if the enemy soildier is using the directhit

    • @gamerhurley
      @gamerhurley 2 роки тому

      @@3.2187_Kilometres sun on a stick

  • @rumo7900
    @rumo7900 2 роки тому +26

    If the enemy team has no explosive classes it's a straight upgrade, but as soon as they have one you live in fear. I was really hoping you'd suggest overheal with excess kits as that is a great buff. When I play with it myself I find that I have basically no use for a lot of the health kits. Changing the damage vulnerability from explosive to general damage also makes a lot of sense, would mean that a quickscope sniper could nearly one shot a fully overhealed scout though, but that'd be the risk of using it.

    • @josephg1125
      @josephg1125 2 роки тому +2

      "If the enemy team has no explosive classes it's a straight upgrade" that would be the case if enemys couldnt take healthkits lol

  • @finn4019
    @finn4019 2 роки тому +3

    Can i say 3:15 is the most perfect clip for any item showcase I've ever seen?

  • @shootymcshoot8515
    @shootymcshoot8515 2 роки тому +5

    The candy cane could combine perfectly with the old shortstop, since (i think) the shortstop used to give you 150 health instead of the base 125 health.

  • @RookMeAmadeus
    @RookMeAmadeus 2 роки тому +11

    This really speaks volumes about the Scout that out of 20 episodes of Bad Weapon Academy, 4 of them have been for his crappy weapons. The most out of any class, even if you count the triple feature the Medic's Syringe guns got. I'd make a joke about a Sandman episode, but honestly that thing might be too garbage for even BWA at this point, given that the Wrap Assassin is almost a straight upgrade to it.
    Very nice episode though. Seems kind of weird to see this thing getting any use at all outside of memers or the occasional medieval mode I play.

  • @ianjackson4721
    @ianjackson4721 Рік тому +3

    I think that the candy cane is one of those weapons that has a higher skill ceiling. Yes you take more damage from your class counters, but if you are good enough at avoiding explosive damage, via double jump, it’s essentially a direct upgrade.

  • @mathiasmittge7587
    @mathiasmittge7587 2 роки тому +9

    I think my preferred buff would be to give it some kind of bonus to health received from health kits, like the back scratcher. Then you could capitalize on your own kills more than your enemies. Other than that I think it's pretty balanced.

  • @gp-1542
    @gp-1542 2 роки тому +6

    I love feeling crippling fear of being one shot by demos and soliders

  • @Slender_Man_186
    @Slender_Man_186 2 роки тому +16

    “All better rocket launchers than the Liberty launcher” *Scorch Shot is included*
    Painfully true. Travel speed of a direct hit, blast radius of the beggar’s bazooka.
    Edit: also, you made a joke about the Baby Face’s being “Oops all Natashas,” so would the Candy Cane be “Oops all Direct Hits?”

  • @notalive5479
    @notalive5479 2 роки тому +8

    A random concept I thought of on the spot is allowing the Scout to use it as a sandvich. It's a candy cane, so why not be able to drop it to people as a food item? Scout's don't use melee much anyway, so taking away access to it for on demand healing would be interesting. I wouldn't give it an eating animation, but on the other it would only be equal to a medium health kit at most. Tossing it would make it a small health kit. Finally, I would probably make its recharge duration something like 15-20 seconds. Scouts usually don't take much damage, so restoring potentially half health is a big deal.
    Even with the idea being fairly limiting, it still has the potential to overshadow Scout's other options. Scout just really doesn't have a good selection to choose from.
    EDIT: Another idea I had seen in another comment was similar to mine but fairly different. The Candy Cane would be consumable, but would provide a "sugar rush" buff, increasing speed and providing an additional buff, and whatever else. although whatever else might not be needed. The comment didn't give a cooldown, but it would ideally be a long one, or maybe even only available at a resupply locker. Still, it's only real competition would be the atomizer.

    • @MegaKH2fan
      @MegaKH2fan 2 роки тому

      Honestly while a neat idea, a scout that can heal himself for near free is basically a straight upgrade.
      The reason Heavy has a Sandvich is because he's big, heavy, and a massive target, but with plenty of damage. Sometimes he needs a little pick-me-up, and people gravitate around him anyways, so him giving out health makes sense. Scout, the class that typically goes off by itself to flank, having a Sandvich, in it's MELEE slot would result in it just being overpowered.
      I much perfer Fish's idea of a Sandman like projectile, because it keeps in the theme of Scout's mobile nature, and isn't exclusive to him.

    • @notalive5479
      @notalive5479 2 роки тому

      @@MegaKH2fan Right, and that was the big issue I was concerned with. Still, nothing wrong with throwing out a questionable idea. Thinking about it, the one real way it could be balanced is to restrict it's usage to once per resupply locker. That's going overboard in the opposite direction though, since a 1 time use medium health kit isn't worth it when a good Scout will already have the speed and the knowledge to pick up health kits without much hassle.
      Another idea I had seen in another comment was allowing the Scout to use the Candy Cane as a consumable buff, providing a "sugar rush", increasing movement speed, an extra jump, and maybe other buffs. Even if only usable once, That might be a little much, since the only real competing melee for that ability is the Atomizer, although that does give you the choice of increased effect for a limited usage or reduced effect for unlimited usage.

  • @aBlackMage
    @aBlackMage 2 роки тому +2

    I love your music choices. I find myself just vibing to the Pokémon and DKC OSTs and forgetting to pay attention sometimes lol

  • @chic0nic0
    @chic0nic0 2 роки тому +5

    The clips in this video were *really* well chosen to demonstrate the Candy Cane's upsides and downsides, as well as complementing your script.

  • @TheDude8008
    @TheDude8008 2 роки тому +3

    4:44 I don't know if many have noticed, but to know if you have actually killed a Spy you can check on the upper bar of the screen when a teammate or enemy has been killed, it doesn't show the grey Spy image when a Spy feigns death.

  • @CBeavr
    @CBeavr 2 роки тому +2

    14:35 "THIS IS THE LAST OF MY HEALTH, PLEASE TAKE IT, MEDIC!"

  • @CethIsADevil
    @CethIsADevil 2 роки тому +1

    the scorch shot in the 'better rocket launchers then the liberty launcher' thing bloody killed me

  • @SipponKappon
    @SipponKappon 2 роки тому +3

    I love the sandman heal idea, it sounds sick.

  • @seekthuth2817
    @seekthuth2817 2 роки тому +14

    I think that enemies being able to pick up the health kit is already a big enough downside for the weapon, so I'd want them to either get rid of that or reduce the explosive penalty to like 10%.

    • @pcarrierorange
      @pcarrierorange 2 роки тому +5

      Agreed. Alternatively they could make the health pack team-restricted (so enemies can’t collect it).

    • @cathalialia6520
      @cathalialia6520 2 роки тому +2

      ok i agree, but the 25% explosive damage vurnability teached me how to dodge projectiles as a scout

  • @YellowDice
    @YellowDice 2 роки тому +2

    I've started using the guillotine recently, the thing changes up how you play scout immediately. I consider it stronger than the pistols. It pretty much allows you to man fight heavies just like the mad milk. And landing long range ones is dopamine.

  • @ThatBeePerson
    @ThatBeePerson 2 роки тому +1

    that "kill bind to drop a healthkit" has saved my burning teammates unreasonably often I trade my ultimately probably short life for our medic with 95 uber, that's a trade I'll always take

  • @drinkwater559
    @drinkwater559 2 роки тому +4

    Man your editing style is so fun. Your intros always get me lol

  • @PowerGlove84
    @PowerGlove84 2 роки тому +3

    This brings back so many memories of my tf2 days, I used to run the baby face blaster, pocket pistol and candy cane as my main loadout and I had such a blast just popping off, those were the days :')

  • @La-Machina
    @La-Machina 2 роки тому +1

    "Think of the Pocket Pistol as your Flame Belch and the Candy Cane as your Glory Kills..."
    Incredible

  • @Arial55555
    @Arial55555 5 місяців тому +1

    FSoaS: "Launching health packs at enemies could lead to greifing..."
    Hoovies: "And I took that personally."

  • @mrspawning03
    @mrspawning03 2 роки тому +4

    This year just got a whole lot better with this new bad weapon academy video

  • @zertyr3160
    @zertyr3160 2 роки тому +3

    12:17 he (kinda) got 3 melee random critz in a row lol

  • @isiffrin
    @isiffrin 7 місяців тому +1

    I find the concept of the Candy Cane for Sniper really funny like "Oh you just dropped our Medic but at least I'll still get some of my health back so thanks."

  • @rahulmohan8172
    @rahulmohan8172 2 роки тому +1

    Oh my fricking god I got in a video! I was that direct hit soldier that's me! 6:21 I am rahulneoma! Feels good man also good videos fish keep up the good work!

  • @gamingmoth4542
    @gamingmoth4542 7 місяців тому +4

    On the bright side, Demoman will now turn you into a funny rag doll instead of gibs when they use pills.
    ( ͡° ͜ʖ ͡°)

  • @The___Rat
    @The___Rat 2 роки тому +10

    One of my personal least favorite parts of countering Pyro with the candy cane, is that the mad milk just does the job better. Then again it’s not that important but it just leaves the Candy Cane kinda worthless in that aspect, especially because you have to scramble for the pack.

    • @monsoon_c
      @monsoon_c 2 роки тому +2

      the only reason i think its as worthy as the mad milk is cause.. i do want that pistol, if you really hate pyros then go with the pocket pistol or the winger if you like mobility

    • @silverdededestruction2197
      @silverdededestruction2197 2 роки тому +1

      I'd disagree because it can basically act as your second extinguish if you get caught by another Pyro. Mad Milk on Cooldown after saving yourself from a pyro only to get caught by another pyro makes the health pack help tremendously.

    • @The___Rat
      @The___Rat 2 роки тому

      @@silverdededestruction2197 I suppose you do have a point, but if it’s a single fight, which is when you should pick up the health pack, mad milk simply does it better because you don’t have to scramble for the pack. Both are still good.

    • @silverdededestruction2197
      @silverdededestruction2197 2 роки тому

      ​@@The___Rat I often find myself running into another Pyro after I just finished extinguishing myself from the previous one., or maybe it's the same pyro but they used any of their flare guns and hit me with the horrid afterburn.
      I judge most TF2 weapons based on the general chaos of a casual game and not set scenarios. So that's my reasoning for my disagreement. Like how I find great use in the Steak or Brass Beast

    • @The___Rat
      @The___Rat 2 роки тому +2

      @@silverdededestruction2197 always 4 pyros there are. No more no less.

  • @theslimeassassin3287
    @theslimeassassin3287 2 роки тому +1

    Man, its amazing how many playstyles tf2 has surrounding 1 weapon, it only takes a single melee, primary, or secondary to either ruin or complete a perfect or viable setup

  • @RepostCollection
    @RepostCollection 2 роки тому +1

    How what he says lined up with the video shown is beautiful

  • @dmoe329
    @dmoe329 2 роки тому +3

    For the health kit throwing damaging enemies, it would have to have a very hollow plasticity sound on impact

  • @catwithnoname7041
    @catwithnoname7041 2 роки тому +4

    Scout with candy cane: literally a walking health pack

  • @ken-tr9pd
    @ken-tr9pd 2 роки тому +1

    Fish: talks about getting god-like in the intro
    *Doesn't even have a kill streak kit on the candy cane*

  • @Juli_is_Online
    @Juli_is_Online 2 роки тому

    Those are some excellent season-appropriate music choices, Route 216, In a Snow-Bound Land and Ice Path? You have impeccable taste good sir

  • @gregorymirabella1423
    @gregorymirabella1423 2 роки тому +4

    i wish we still had the old pocket pistol, the extra health helped a lot with surviving explosions.

  • @user-ow2cs7fb5l
    @user-ow2cs7fb5l 2 роки тому +3

    i always knew this would come up, but i didn't expect a christmas one. good for you and +5 social credit

  • @1lukarioz
    @1lukarioz 2 роки тому +1

    17:15 get it? fish and sun on a stick? ah!?

  • @theeagleunion2949
    @theeagleunion2949 2 роки тому +1

    This video has some of the best footage I’ve seen, you really improved at scout in the past few months

  • @user-bu2sf1gb5t
    @user-bu2sf1gb5t 2 роки тому +7

    In my opinion it's a pretty neat side-grade: you lose survivability against explosions in return for more survivability against everything else. It's kinda like Fists of Steel on Heavy, only it takes roughly two or three hits to kill FoS Heavy while the Scout dies to a single pipe and the FoS pros and cons work only when the weapon itself is active.

  • @nawlejizpawur3810
    @nawlejizpawur3810 2 роки тому +9

    I think a good downside for the candy cane would be something like "doubles all debuff duration."

  • @TwN-vv4mi
    @TwN-vv4mi 2 роки тому

    This was a completely wholesome episode, very nice to see that not all the weapons in this series suck so horribly that you'd try to pluck your fingernails out rather than play.

  • @rykencottrell1310
    @rykencottrell1310 2 роки тому

    A good bit of your videos have always been on the line for me. I always kinda like them but am never too sure. This time you really did it for me. Great video man, keep up the good work

  • @Alantodne
    @Alantodne 2 роки тому +4

    Great work like always! Love the content

  • @tamarin0814
    @tamarin0814 2 роки тому +3

    with the miniguns in the intro thing, you should've excluded the Huo-long heater, for reasons everybody who's played with it knows

    • @aph391
      @aph391 2 роки тому

      Its nowhere near as punishing as the brass beast.

    • @tamarin0814
      @tamarin0814 2 роки тому +1

      @@aph391 still punishes you for not having ammo right next to you

    • @notalive5479
      @notalive5479 2 роки тому +1

      A 10% damage penalty is still 456 damage at point blank and 200 damage at mid range. Combine that with a Scorch Shit or a Detonator Pyro and you have better damage than stock. Ammo consumption sucks but a Heavy will usually have a dispenser or a cart he can fall back on, and 200 ammo is still enough to hold for a good period of time. The flame ring itself is useless though.

  • @spiffy3430
    @spiffy3430 Рік тому +1

    While the spy dead ringer thing is handy, I find it easier to either track my kills to see if it actually was a kill, or just look at the top bar to see if he’s dead.

  • @MochicoArtemis
    @MochicoArtemis 5 місяців тому +2

    I personally think the Candy Cane should have a fire vulnerability instead of an explosive vulnerability, since medpacks get rid of afterburn

  • @caramelldansen2204
    @caramelldansen2204 2 роки тому +3

    What if the festivister de-festivised it?

  • @thechosenjuan8776
    @thechosenjuan8776 2 роки тому +4

    How about this for a negative stat: all hp kits heal 25 hp when equipping candy cane.

  • @thatguybrody4819
    @thatguybrody4819 2 роки тому +1

    i get to say it again! ScoutKnight! candy cane as your main weapon for health on kill, mad milk for damage sponging or helping teammates, and the FaN for extra mobility and sentry chipping.

  • @lord_of_happy_death6557
    @lord_of_happy_death6557 2 роки тому +1

    A quick thought I had for rebalancing it; what if only you (the scout) could pick up the health kit (and maybe only one who could see it as well) but you could only pick it up when the candy cane is active. Then make the explosive weakness active only when the weapon is active as well
    This change does little if anything to rebalance the weapon, but it does make it less punishing to pick it in the first place.

  • @slop4308
    @slop4308 2 роки тому +4

    Candy cane upsides: it drops a health pack
    Candy cane downsides: it drops a health pack
    Seriously i cant count how many times ive saved an enemy im fighting by giving them a health pack still love this thing tho

  • @Jevilrune
    @Jevilrune 2 роки тому +1

    This episode is both simple and sweet, fitting for the weapon known as the bonk since it’s a drink that gives a simple ability as is probably sweet

  • @the_grass_is_green
    @the_grass_is_green 5 місяців тому

    This is the one Bad Weapon Academy that made me need to go back and see whether it was a Bad Weapon Academy video or an In Defense of the Candy Cane video, and either way it functions as both.

  • @obserspy
    @obserspy 2 роки тому

    idk what's better, your amazing break down of why the candy cane isn't bad but also isn't good, or the amazing gameplay in the background. Merry Christmas and happy early new year fsoas! ;D

  • @TheAlanReviews
    @TheAlanReviews 2 роки тому +1

    I agree with the supportive role idea: Using the healthkit like a baseball.

  • @ChristianRandorff
    @ChristianRandorff 2 роки тому +1

    11:30 Thats a good way to explain it

  • @vesseltried
    @vesseltried 2 роки тому +1

    I do like the line "Explosives are kind of a Bitch" in this one.
    Nice job!

  • @BURROWisCool
    @BURROWisCool 2 роки тому +1

    The video we all never thought about, but so desperately needed.

  • @thesamdolorian2262
    @thesamdolorian2262 2 роки тому

    Merry belated Christmas fish and a happy new year! You are one of my favorite UA-camrs and your content is amazing

  • @FelineDeskFan13
    @FelineDeskFan13 Рік тому +1

    The TL;DR is, the Candy Cane is a great weapon for learning Scout, but not much else

  • @RatentaisouFGO
    @RatentaisouFGO 2 роки тому +1

    5:31 So beautiful, TF2 community at its finest.

  • @ReikuYin
    @ReikuYin 2 роки тому

    Ooh. I like that idea with the sandman like bar. Having more support play would be great.
    Merry Christmas.

  • @coconutfredenjoyer2863
    @coconutfredenjoyer2863 11 місяців тому

    16:11 "Which could lead to griefing."
    Look, i'll take whatever opportunity I can to create a new Friendly sub-class - The Elf Scout.

  • @27mosquitoes
    @27mosquitoes 2 роки тому

    Loving the new uploads fish!!!! happy new year lad

  • @crystalervhstapes6635
    @crystalervhstapes6635 2 роки тому +1

    Of course the scorch shot is the best rocket launcher

  • @jacob5169
    @jacob5169 2 роки тому +1

    Idea for what the "Cheer attack" could do if it hits an enemy: It deals minor damage and puts a mark on them that makes it so if they die in the next, say, thirty seconds they're guaranteed to drop a health kit regardless of who killed them.
    Alternatively, in the same way the Wrap Assassin is diet Guillotine, we could make the Candy Cane diet Mad Milk. No damage nor splash and the lifesteal percentage is reduced to, maybe, 40-45%, but it still highlights the target and rewards teammates for shooting at them

  • @scarletrhapsody
    @scarletrhapsody 2 роки тому +1

    16:09 Launching health kit at enemy lead to griefing? Well hoovy was already a thing.

  • @codrinmoisa4290
    @codrinmoisa4290 2 роки тому

    I don't play that much tf2 but I always enjoy these kinds of analysis videos! Keep it up fish!

  • @dreadnaught2306
    @dreadnaught2306 2 роки тому

    Seeing this video in my recommended gave me such a serotonin boost

  • @BillTheChill654
    @BillTheChill654 Рік тому

    Fun stuff! Never played TF2 in my life, but your videos are really engaging!

  • @FlamingAomeba
    @FlamingAomeba 2 роки тому

    Man, I love the tweaks you suggested for this weapon

  • @somerandomguyintheinternet
    @somerandomguyintheinternet 2 роки тому

    Have very merry christmas to you fish! Very nice video by the way

  • @maximus2463
    @maximus2463 Рік тому

    This episode inspired me to use the candy cane a lot more , thanks Fsoas

  • @trollingjibanyan190
    @trollingjibanyan190 2 роки тому

    I personally wanted this before the backscatter but I'm happy it's here now. Btw Merry Christmas fish