[TF2] Bad Weapon Academy: B.A.S.E. Jumper

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 1,3 тис.

  • @fishstickonastick-gaming
    @fishstickonastick-gaming  3 роки тому +286

    Install Raid for Free ✅ IOS/ANDROID/PC: clik.cc/p1fTX and get a special starter pack 💥 Available only for the next 30 days

    • @idun_porra
      @idun_porra 3 роки тому +254

      Hell no

    • @herobrain1717
      @herobrain1717 3 роки тому +145

      nope

    • @joesmith-pc7no
      @joesmith-pc7no 3 роки тому +147

      Not now, not ever

    • @Im_Him_Fr
      @Im_Him_Fr 3 роки тому +85

      no u have fallen down a deep hole and now will take sponsors from as companyeds

    • @user-jl6oc1wk8w
      @user-jl6oc1wk8w 3 роки тому +84

      “You were the chosen one.”

  • @purplehaze2358
    @purplehaze2358 3 роки тому +4703

    The BASE jumper was overpowered on one class, so they made it nearly unusable on two. Thanks Valve!

    • @bruschetta7711
      @bruschetta7711 3 роки тому +467

      "Overpowered" like it was annoying when enemies kept spamming the space button, but there are counters to it

    • @Calvin_Coolage
      @Calvin_Coolage 3 роки тому +313

      You say overpowered, I say haha Natascha go brrrr

    • @echolocation.
      @echolocation. 3 роки тому +21

      Get back to work bright. Don't mind me also not working shhhhhhhhh

    • @ultimaterecoil1136
      @ultimaterecoil1136 3 роки тому +38

      @I exist eh you’d be better off trying to pepper then witha pistol as scout then using a class with such low mobility in most cases.

    • @ninjashot37
      @ninjashot37 3 роки тому +177

      @@sud1881 This isn't a decent argument. The mobility option provides a counter to projectiles.
      The counter to this is hitscan. The chute is only strong in 6v6 in HL or pubs it was mediocre. Valve needs to stop balancing around 6's, the game wasn't made for it. HL is a better gamemode to balance around as it fits the general theme's of TF2 when it was first made.

  • @superequinox4185
    @superequinox4185 3 роки тому +2099

    Multiple clips shown here show the subtle advantage interrupting your fall in a fight. Everyone you fight is trained to follow the arc of your jump to get a shot in, but they never expect you to just stop falling suddenly, throwing off their timing and tracking. I'd be happy if the base jumper got even 1 extra deploy as a buff, it's definitely one of its more versatile attributes.

    • @memeking7273
      @memeking7273 3 роки тому +79

      I'll would like it better if the deploy nerf was removed but this suggestion is a nive compromise

    • @DinnerForkTongue
      @DinnerForkTongue 3 роки тому +113

      And it wouldn't even be OP, because the extra deploy would do the same thing as the Atomizer's third jump - any player that isn't really good will feel _forced_ to use the extra charge, and that makes them predictable.

    • @DaisiesTC
      @DaisiesTC 3 роки тому +24

      Yeah it should have 2 deploys. Helps with that, and allows you to fall faster without taking fall damage if you're caught in a bad situation in the air.

    • @vyor8837
      @vyor8837 3 роки тому +7

      @@memeking7273 the original version invalidated 8/9 classes

    • @blueyandicy
      @blueyandicy 3 роки тому +20

      @@vyor8837 what???? WHAT???? the FUCK are you talking about??? it literally only invalidated solider and maybe demo. Sniper, Heavy, Scout, Engineer, Pyro, and spy literally had the exact same interactions with him before and after the nerf. You're stupid af.

  • @bendygamerlol4824
    @bendygamerlol4824 3 роки тому +1595

    8:18 I love how you leave when the engie picked the health

    • @xeanderman6688
      @xeanderman6688 3 роки тому +176

      "nope, not gonna deal with this shit"

    • @-sk8-437
      @-sk8-437 3 роки тому +58

      fantastic moment

    • @kommu6114
      @kommu6114 3 роки тому +65

      The engi was low too tho.
      That was kind of a chidish move

    • @DaisiesTC
      @DaisiesTC 3 роки тому +227

      @@kommu6114 Pretty sure he just did it for the funny moment lmao. As a clip for the video, and it was probably funny to the engineer that was staring at him.

    • @kommu6114
      @kommu6114 3 роки тому +20

      @@DaisiesTC Yeah, it was fun nonetheless, i didn't say it wasn't, but the situation still is kind of childish.

  • @llmkursk8254
    @llmkursk8254 3 роки тому +628

    Also, give it back the "Flames boost deployed players in the air". It's such a stupid meme thing, but considering how easy that would make it to hit one of them with the flare gun, or even worse, the reserve shooter, I think it would be a welcomed back change.

    • @DaisiesTC
      @DaisiesTC 3 роки тому +43

      Yeah its very gimmicky lmao. Easier to hit in general, not just with things that get crits. I think the reason it got removed was solely because it was an unintended effect, not because it was too good or anything.

    • @TheRABIDdude
      @TheRABIDdude 2 роки тому +16

      I think it was too strong. I'd be really glad when pyro hit me with a flaregun because then it was easy to retreat. It's quite unfair for pyro players to accidentally buff their enemies by getting a good shot on them.
      Also, it made no logical sense and looked stupid XD

    • @SpitfiretheCat16
      @SpitfiretheCat16 2 роки тому +32

      @@TheRABIDdude hot air balloon

    • @pyrarius1598
      @pyrarius1598 Рік тому +1

      Idea: You get a heat meter that goes up whenever your friends use fire on you (Be it from flaming huntsmann, CM6000 Supershot, Pyro, etc.). This meter can be consumed by pressing M3 Midair and would make you rise at 500 hu/s but consume 20%/s

    • @TaRAAASHBAGS
      @TaRAAASHBAGS Рік тому +3

      It was such stupid serendipitous fun.
      There are no Pyros in Sixes. The fact this was removed proves just how vindictive the comp queers are that something changes the game's playstyle in ANY way, regardless of the mode.

  • @psycosanches589
    @psycosanches589 3 роки тому +270

    A point you didn't mention, but was thinking it while you were talking about the scottish resistance is that, because you're firing stickies off from so high, not only does it mitigate the longer arm time, it also gives the enemy less time to realize what is happening because they won't see the stickies flying at them until they're already on the ground. This means you can get more stickies down before people start bolting to safety so you can get bigger multi-kills.

  • @testname6624
    @testname6624 3 роки тому +743

    That was some of the most beautiful carpet-bombing I've ever seen. That tip about opening the chute when you're closer to the enemy is something I've never personally tried, and it's actually tempting me to boot up the game for the first time in months.

    • @DoABarrelRol1l
      @DoABarrelRol1l 3 роки тому +15

      Yeah me too- would be fun launching Halloween spells from the skybox at enemies

    • @LucasSantos-si4nd
      @LucasSantos-si4nd 3 роки тому +5

      DO IT

    • @daddysempaichan
      @daddysempaichan 2 роки тому +1

      It's called the Airstrike, not the Carpet Bomber for a reason

    • @ivoryas1696
      @ivoryas1696 Рік тому +2

      @@daddysempaichan
      But people carpet bomb with it...
      Not that they always should or do, but it's not like they don't.

  • @CyrogenicNation
    @CyrogenicNation 3 роки тому +327

    One thing I think you should add into these videos is Valve's original thoughts on a weapon, pre-nerf. On the blog post where the Jumper was teased, it was said that it's balanced as the increased movement options against Pyros and Demos is traded with the user's extended exposure to Snipers and Heavies. Obviously, in the competitive sixes meta, only one and a half of these classes matter, to no fault of the weapon itself. Even looking at Highlander, the weapon was unbanned despite all its pros in S16 UGC, two years before the JI nerf. It's really just the weapon's original vision and the sixes meta not being compatible, not so much as it being overpowered.

    • @SnivyTries
      @SnivyTries 3 роки тому +113

      Basically the sixes community ruined things as usual for everyone who actually finds the game "fun"

    • @maildaemon
      @maildaemon 3 роки тому +61

      That's the thing: 6s in its current state excludes 5/9 classes from most play, most of the gamemodes, multiple strategies/loadouts, and restricts otherwise balanced weapons because they don't fit within the idiosyncratic, inflexible meta they've built for themselves.
      Currently, it's _not_ overpowered: you're right about that. 6s in its current form really is just incompatible with a lot of strategies and weapons.
      Edit: it's hard to say whether or not the BASE Jumper was overpowered before JI, but you make a good point in highlighting the disconnect between Highlander and Sixes. When you compare the latter format with the former, the latter's flaws become _very_ apparent. To me, it's pretty evident that Highlander is simply the more balanced, well-rounded and inclusive gamemode. Sixes in its current state is simply too limited to represent the competitive scene as a whole, and I hope that moving forward, Valve takes more inclusive formats into account while balancing weapons, loadouts and class functions.
      (sorry for the long comment)

    • @maildaemon
      @maildaemon 3 роки тому +10

      @@SnivyTries Pretty bad take, maybe try using a little more nuance next time

    • @snowkiller3807
      @snowkiller3807 3 роки тому +2

      it's more then the less valve fult for not trying to balance most of the weapons that were banned in 6s to make them still usable in casual , and also highlander matches are the worst

    • @CyrogenicNation
      @CyrogenicNation 3 роки тому +37

      @@maildaemon Long comments are good. I love discussions.
      I don't think you can ever "fix" sixes in the sense that sixes isn't broken because the format is perfect... for sixes play. The lack of class variety is not a problem to be fixed in sixes, it's a 'feature' of the format which prides itself on fast paced action. Naturally, this gravitates on the 4/9 meta classes and leaves the others as offpicks at best, which again, isn't necessarily a problem for the format. In terms of the game in a larger sense, however, you can see how it is a problem.
      It's always frustrating when you see people saying that we should balance weapons for competitive, and yet what they mean is this one format of competitive when competitive itself have different formats. If the competitive players are aware that weapon balance and bans can be different between the formats, then we should also be open to the idea that maybe balancing is harder than just making it balanced to one format's playstyle. Especially so, when the format means that we are more restricted as to what can and should counter the weapon itself.
      The concept of "it's OP in sixes therefore it's OP in pubs/12v12" is flawed when you look at the banlist differences between sixes and HL. Sometimes, the problem is simply that the weapon isn't compatible to the format, instead of it being overpowered everywhere.

  • @piplupfan71
    @piplupfan71 3 роки тому +198

    10:31 Notice how he crouches before swinging the Caber? Theres a source spaghetti glitch that makes the caber deal more damage when you're crouching, so now you can terrorize snipers!

    • @yourlocalfestivefurry354
      @yourlocalfestivefurry354 3 роки тому +9

      >:)

    • @dagda1180
      @dagda1180 2 роки тому +50

      I think it's because it spawns the explosion a little above, so by crouching, it becomes more center mass.

  • @Ryguyfry
    @Ryguyfry 3 роки тому +294

    Why does it feel so right if Demo and Soldier could taunt in mid-air with the B.A.S.E jumper

    • @willgiesbrecht9318
      @willgiesbrecht9318 3 роки тому +30

      Or a unique taunt

    • @lcplaystuffsonline3200
      @lcplaystuffsonline3200 2 роки тому +51

      "I am the America eagles,fear me!"
      "yall are going to be sheded salads when I got down"

    • @landchannel7688
      @landchannel7688 Рік тому +22

      Imagine their upper body actually doing the taunt while their legs are dangling in the air

    • @chuckled125
      @chuckled125 Рік тому +19

      use the equalizer taunt to RP as a firework

    • @themilkman6969
      @themilkman6969 Рік тому +3

      what would the movable taunts do

  • @TauonTu
    @TauonTu 3 роки тому +339

    You don't have to look at your Scottish resistance sticky to det it, demo has a small aura around him where right clicking causes any stickies in the radius to detonate, a sometimes helpful (usually not) mechanic.

    • @plummeted
      @plummeted 3 роки тому +1

      How far

    • @KimFareseed
      @KimFareseed 3 роки тому +78

      @@plummeted
      Not very. It is more ment to let you contnue doing your sticky jumps without having to look at them.

    • @doubledee8677
      @doubledee8677 3 роки тому +12

      Gotten got by my own traps a fair few times thanks to that POS mechanic.

    • @KimFareseed
      @KimFareseed 3 роки тому +35

      @@doubledee8677
      Then again, that would have happen even with the normal sticky launcher with a split up trap.

    • @turtley8581
      @turtley8581 3 роки тому

      pretty sure he has a video on this channel where he says this, yeah

  • @GigasGMX
    @GigasGMX 3 роки тому +351

    trickle-down balance SOUNDS like a good concept, but when the competitive players are playing a fundamentally different game from the casuals (6v6 instead of 12v12), it turns out not to, um, work.

    • @SnivyTries
      @SnivyTries 3 роки тому +96

      Sixes is the least fun, least creative, and least balanced Team Fortress 2 experience EVER...and it's the only thing Valve balanced around, back when the TF2 dev team...existed.

    • @maildaemon
      @maildaemon 3 роки тому +12

      @@SnivyTries Pretty bold take you've got there, would you mind elaborating with a little more detail?

    • @maildaemon
      @maildaemon 3 роки тому +36

      It works, you just have to focus balance discussions around formats that are more well-rounded, such as Highlander.
      If you take another look at Dane's discussion on the subject of trickle-down balance, he mentions some of the flaws inherent to the 5CP gamemode. If 6s simply broadened its gamemode selection and map pool, more classes, loadouts and strategies would become viable, and, due to the more balanced gamemodes, less loadouts would be overpowered, as they've been taken out of the narrow context of 5CP 6s and into a broader, more inclusive version of the format.

    • @baneofthebread
      @baneofthebread 3 роки тому +83

      @@maildaemon the problem is that most weapons end up being balanced around 6's, and when someone complains that a weapon was or is "overpowered in competitive", half of the time they are referring to 6's, because it's just the more famous gamemode despite not even representing 80% of what the rest of the games is like or for what it was designed in mind

    • @maildaemon
      @maildaemon 3 роки тому +12

      @@baneofthebread You're right, 6s does tend to be the primary focus for balance discussions. I'd like to change that, as there is much more to competitive TF2 than 6s, especially considering how limited it is in its current form.

  • @idcgaming518
    @idcgaming518 2 роки тому +42

    3:20 if the base jumper is a crutch for trolldiers who cant garden, then the manntreads are a crutch for trolldiers who can't strafe.

    • @edgarvega5859
      @edgarvega5859 Рік тому +5

      So true bestie

    • @newturtle3
      @newturtle3 4 місяці тому +2

      Trolldiers who use the MG are crutches for people who can't stomp on enemies as the jetpack pyros

    • @techedbirb6663
      @techedbirb6663 Місяць тому

      That doesn't really make sense.. the treads help you keep momentum from inevitably getting hit with any knock back

  • @rosymuscovy7967
    @rosymuscovy7967 3 роки тому +99

    I think it’s also worth mentioning that in Uncle Dane’s clip, he had two soldiers trying to hit directs on a base jumper, not exactly a rocket launcer’s intended purpose. Meanwhile hitscan weapons wouldnt be effected at all by a soldier redeployed his parachute other than having to aim a tiny bit harder.

    • @CyrogenicNation
      @CyrogenicNation 3 роки тому +16

      Wasn't it three? I think another overlooked point is how you're supposed to shoot someone while dodging. Sure, it makes you harder to hit in this vacuum scenario, but it doesn't show how you're supposed to tie that with attacks in a real match.

    • @maildaemon
      @maildaemon 3 роки тому +9

      Actually, that's the *exact* intended purpose of the Direct Hit: hitting airshots.

    • @gravity1537
      @gravity1537 3 роки тому +21

      He used soldiers to emphasize why it received a nerf: it was overpowered in 6v6. In that format, half of the standard generalist classes only use projectile-based weapons(both the roamer and now even the pocket soldiers are using the Gunboats). That leaves the 2 Scouts as your only hitscan class to deal with that Soldier 40 feet in the air, and they likely have enough to deal with already. If only 1/3 of your opponents can even pose a threat to you, you don't have a well-balanced weapon.

    • @blueyandicy
      @blueyandicy 3 роки тому +11

      @@gravity1537 and it's still banned in 6's. So what's your point idiot??? Balancing around competitive players ruins the fucking game bc of idiots like you

    • @maildaemon
      @maildaemon 3 роки тому +13

      @@blueyandicy Maybe try being a little nicer, and bring a little more nuance to the table?

  • @StickMaster500
    @StickMaster500 3 роки тому +394

    I never had any real issue with the B.A.S.E Jumper before the nerfs since all it takes to screw up the Soldier’s/Demo’s momentum is just a few shots from any hitscan weapon.
    I do hope they somewhat revert it in a future update but to not make it as abusable, they could make it so you can only redeploy it about 3 times and increasing the amount of air control from -50% to around -25%.

    • @gores360tjm9
      @gores360tjm9 3 роки тому +4

      Hi Sitck. Or Maybe just add some passive benefits, like two of the banners or the boots

    • @abicto
      @abicto 3 роки тому +10

      i think having the full air control but no redeploy is fine tbh

    • @Fpsyop
      @Fpsyop 3 роки тому

      Wth you here, and where is vid?

    • @LazyBuddyBan
      @LazyBuddyBan 3 роки тому +2

      balls

    • @Psyche_TH
      @Psyche_TH 2 роки тому

      They gutted the Half-Zatoichi by toning down both the upsides and downsides to why-even-bother levels and removing its random crits which the soldier still has fair need of while leaving them on the Scotsman's Skullcutter, so the least they could do to make up for that disservice would be to repurpose the 50 damage on bloodless sheathe to somewhere around 10 damage per parachute retraction.

  • @gull4564
    @gull4564 3 роки тому +201

    This is truly the strongest weapon, it deals so much damage

    • @cooldude8570
      @cooldude8570 3 роки тому +28

      No wonder I haven't unlocked it! Must be late game.

    • @gull4564
      @gull4564 3 роки тому +18

      @@cooldude8570 it is. You have to have 999999 hours to unlock it.

    • @cozzalozza9089
      @cozzalozza9089 2 роки тому +7

      @@gull4564 or you can get it sooner by buying it off of the mannco store!
      don't. don't buy it off the mannco store.

    • @gull4564
      @gull4564 2 роки тому +9

      @@cozzalozza9089 it costs 5 trillion dollars, definitely worth it

    • @RealGhostface-y9b
      @RealGhostface-y9b 3 місяці тому +1

      Fr bro they really need to nerf the medigun

  • @andrewchapman2039
    @andrewchapman2039 3 роки тому +44

    Can we all just appreciate the cold clip at 8:20? That was iconic

  • @drydenarsenault7439
    @drydenarsenault7439 3 роки тому +467

    Content
    On the real though, This was a joy to watch and liked the sfm bits early on. It'd be interesting to see them integrated into the video more. This genuinely make me wanna fuck around the the base jumper again. It's been so long. And I like the idea for making it unban worthy in comp where taking more damage causes your fall speed to slowly return to normal. Like the parachute is having holes put in it. Great work as always fish.

  • @Hu-kun
    @Hu-kun 3 роки тому +133

    The festivized version would be really cool of an idea tho. Just having the chute be a Christmas tree with bright colorful lights on it and the backpack itself as a sort of present. Very colorful and snazzy, while also being a lot easier to spot in the air; but who cares about that when you look festive! As long as you don't blast Christmas music

    • @KaaneDragonShinobi
      @KaaneDragonShinobi 2 роки тому +16

      "All I Want for Christmas is You" blaring from the skies while soldier/demo rains down festive hell

    • @pyrarius1598
      @pyrarius1598 Рік тому +3

      I can imagine dying, then the killcam focuses on a (Practical) Rave in the sky while a Scottish Resistance Demo with a plane on his waist gently falls like paper with a thumbs up lol (Just imagine the stupidity when you combine this with other cosmetics)

    • @mariustan9275
      @mariustan9275 20 днів тому

      That'd be hilarous. Imagine a clip where it shows some soldier hearing "All I want tor Christmas is you", the camera panning up and shows an airstrike soldier shooting everyone. ​@KaaneDragonShinobi

  • @aperturescienceguy2737
    @aperturescienceguy2737 3 роки тому +77

    "Bad weapon"
    *Laughs in orbital bombardmemt with demoman*

  • @freshwaterwaterfall4003
    @freshwaterwaterfall4003 3 роки тому +50

    Also worth to note that base jumper + airstrike is a monster in mvm, especially with crit canteens.

    • @bruschetta7711
      @bruschetta7711 3 роки тому +5

      I used the buff banner, but yeah the only rocket launcher where i don't need to be crazy coordinated or good to defeat Wave 666

    • @kerbonaut2059
      @kerbonaut2059 3 роки тому +3

      yeah but beggars conch does the same thing for cheaper

    • @dasnivs
      @dasnivs 3 роки тому +5

      literally used just this with friends once and beat wave 666. everyone, air strike and base jumper, shredded tanks faster than we expected

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 2 роки тому +1

      Enemy team (exists)
      Air Strike+BASE Jumper Soldier with a full clip and a Kritz medic: DELET THIS.

    • @KayX291
      @KayX291 2 роки тому +1

      Tbh, Air Strike is a monster in general, with or without the base jumper.

  • @ianmcdonald6617
    @ianmcdonald6617 3 роки тому +526

    Our boy finally got sponsored by Raid. He’s moving on up. I remember when you were just a little guppie reviewing JTK, and now you’re all grown up.

    • @doodguytheblank2403
      @doodguytheblank2403 3 роки тому +2

      Itsjoever

    • @helixex
      @helixex 3 роки тому +6

      Tbh, that was the most interesting raid sponsorship I’ve ever seen

    • @jamesverner9132
      @jamesverner9132 3 роки тому

      that's adorable

    • @SpunkMayo
      @SpunkMayo 3 роки тому +4

      He's a shill now. Sad to see decent UA-camrs lose all dignity for a few bucks.

    • @helixex
      @helixex 3 роки тому +24

      @@SpunkMayo everyone has to make money somehow, tbh he deserves it anyways with how high effort and high quality his videos are

  • @metalslug55516
    @metalslug55516 3 роки тому +43

    Base Jumper + Scotish Resistence = WW1 Air bomber Roleplay
    Base Jumper + Air Strike or Beggar's Bazooka = Jet Bomber Roleplay
    Base Jumper + Any other Rocket Launcher = Mortar Fire Roleplay
    Base Jumper + Rocket Jumper = Paratrooper about to assault a trench Roleplay

    • @zeroakira584
      @zeroakira584 3 роки тому +6

      Randomizer mode: Heavy + Base Jumper + Family Bussiness + Fist of Steel = Heavy Airborne Assault.

    • @newturtle3
      @newturtle3 4 місяці тому

      Base Jumper +
      Air strike = engy nest / sniper menace or juggle heavies lol
      Beggars = literal scatter bomb dive bombing
      Black box = doing what you did but now a bit easier in the air
      Direct hit = airborne sniper
      LL = carpet bombing with chinese water filled missiles
      Stock SBL =carpet bomb demo
      ScoRes = cloudy with a chance of stickies
      QBL = airborne sniper

  • @slinkerdeer
    @slinkerdeer 3 роки тому +117

    As a sniper I do enjoy hesitating for a good moment so that as the reloading soilder slowly falls, he knows how screwed he really is. Then I'M GONNA TURN YA HEAD INTO COLOURED RAIN!

    • @theitalianmexican1035
      @theitalianmexican1035 3 роки тому +7

      “THAT HELMETS GONNA MAKE A NICE BOWL FOR YA BRAINS.”

    • @alexanderraz.
      @alexanderraz. 3 роки тому +17

      *misses the shot*

    • @davidhong1934
      @davidhong1934 3 роки тому +3

      @@alexanderraz.
      (Soldier lands and proceeds to miss multiple Direct Hit rockets at point-blank range)

  • @mysitcowl4574
    @mysitcowl4574 3 роки тому +7

    13:19 That poor heavy was forced to go a space trip thanks to your direct hit lmao

  • @aqgpandemic5406
    @aqgpandemic5406 3 роки тому +44

    Man I miss the old base jumper, the amount of mobility you got out of it before was so much fun to mess around with even if I all did with it was mess around with people pretending I was in the matrix lmao, now it's just kinda boring and not fun to use.

  • @silver-ag4437
    @silver-ag4437 3 роки тому +9

    When you miss your market garden so bad that even the enemy feels pity.

  • @FrogInShorts
    @FrogInShorts 3 роки тому +3

    I think this your best weapon academy yet! The amount of depth you covered with each possible situation and the examples you provided left no question left unanswered. As well as having soldier for the second half of the video to keep the video feeling fresh made my interest keep focus through the whole video.

  • @TKsh1
    @TKsh1 3 роки тому +48

    The "bad, but fun" kind of weapon that isn't a weapon. Now excuse me while I prove the superiority of the Scottish Resistance against my enemies flying around like a US air strike.

    • @zeroakira584
      @zeroakira584 3 роки тому +5

      Turn your self into a predator drone and carpet bomb entire area. Or an infantry killer in randomizer mode with heavy.

  • @sonitrok2499
    @sonitrok2499 Місяць тому +5

    Comp players banned the parachute because they cant aim upwards at an obvious flying target at mid. What a bunch of clowns.

  • @timewhale6080
    @timewhale6080 3 роки тому +7

    The raid shadow legend sponsor segment literally made me cringe and yell out “NOO! FISH ON A STICK NOOOOO!!”

    • @PHoMi126
      @PHoMi126 3 роки тому +7

      Just skip. Also, he need to live too u know

  • @Nirual86
    @Nirual86 2 роки тому +4

    this is purely a pet peeve of mine but the distance achievement for this is insane. Especially when actively parachuting makes you so much more vulnerable, and even then it doesn't really feel like the game actually counts the full distance. And you have that grind on both classes.

    • @Psyche_TH
      @Psyche_TH 2 роки тому

      Same, though I found it way harder on demoman since soldier could just get way more use out of it in my experience and sacrificing a shotgun/banner/pair of boots is not as big of a deal as the grenade launcher.

    • @Nirual86
      @Nirual86 2 роки тому

      @@Psyche_TH yeah my progress is a lot more behind on demo. Feels like rocket jumping is just easier to get more out of for this purpose than grenade jumps, though that could just be me.

    • @newturtle3
      @newturtle3 4 місяці тому

      Try hightower X100 😂
      Youll get it in a single day

  • @thepurplecumber9556
    @thepurplecumber9556 3 роки тому +12

    I can see the regret in that engi’s goggles when they took your healthpack.

  • @NepSpoon
    @NepSpoon 3 роки тому +3

    I just love the B.A.S.E. Jumper because casual still has random crits enabled so you technically have a higher chance of shooting one. If you shoot one, it's a "low" chance, but if you're firing eight, it's almost guaranteed, or it at least feels like you get one every time

    • @newturtle3
      @newturtle3 4 місяці тому

      You get to fire about 2-3 crits how fast it fires. Same with beggars if you shoot 3 last is a crit fire 1 more its usually a crit.
      Air strike usually it happens between 3rd and 5th rocket.
      It is also because even without kills it does so kuch collateral damage you reach limit. In between down times of ammo replenish and reloading the RC counter activates.
      Tried it out a lot and especially mvm happens ALOT

  • @destinyj.5432
    @destinyj.5432 3 роки тому +11

    I have seen only 20seconds of the video and I already could relate

  • @d_inkz
    @d_inkz 3 роки тому +5

    The only thing that inspires me to equip the reserve shooter is seeing an enemy solly constantly floating around with his lil parachute.

  • @jimmyjuice697
    @jimmyjuice697 3 роки тому +23

    I unironically love the B.A.S.E. Jumper on Soldier, mostly because I suck at doing efficient Rocket Jumps, and like that it can extend Rocket Jump momentum a little bit (faster than walking as Soldier). I combine it with Liberty Launcher to reduce both blast damage and fall damage. I will admit almost every other Soldier Secondary is better for the slot, though.

  • @ivansanchez143
    @ivansanchez143 3 роки тому +36

    Question: Does RSL really make money? Because I wouldn't buy that piece of crap. It even has a thing u can use to let the game play by itself because nobody would even consider playing it

    • @cowserthekhelinace
      @cowserthekhelinace 3 роки тому +26

      1. It's a free game with micro transactions, so any kid who sees a youtuber they like read off a script about it will probably be stealing their mom's credit card
      2. It's probably not just their time and money they're getting from people who download it, likely their data as well.

    • @Nikkibuh
      @Nikkibuh 3 роки тому +17

      So, gacha games usually make their money on 'Whales', which is a small part of the playerbase that shells out hundreds or even thousands to get more and more pulls for their favourite characters.
      It's predatory as fuck.

    • @D0cSwiss
      @D0cSwiss 3 роки тому +11

      @@cowserthekhelinace and also they probably make money on ads shown in the app, so even if you're not busting out your credit card you're still technically giving them money

    • @SpunkMayo
      @SpunkMayo 3 роки тому +6

      And yet people are in the comments here *celebrating* this man shilling for Raid. Disgusting.

    • @originalusername7400
      @originalusername7400 3 роки тому +13

      @@SpunkMayo > Cries about a fairly small content creator accepting a sponsorship.
      > Proceeds to unsubscribe from said creator because of said sponsorship thinking that it’ll do anything.
      > Calls out those who are actually proud for the guy getting the sponsorship by calling them disgusting thinking anyone would care.
      Pretty immature ngl.

  • @Mick0Mania
    @Mick0Mania 3 роки тому +2

    I play TF2 really on and off these days, but your videos are always a joy to watch. I really feel like your style has matured over the years and I always look forward to the next one.

  • @GogiRegion
    @GogiRegion 3 роки тому +46

    *Base Jumper*: Gets nerfed because it was banned in competitive.
    *Also Base Jumper*: Still is banned in competitive after nerf.
    And people wonder why casual players are angry at comp players for this weapon.

    • @blueyandicy
      @blueyandicy 3 роки тому +9

      For REAL! THE COMPETITIVE SHILLS LITERALLY NEVER MENTION THIS

    • @anudee7142
      @anudee7142 3 роки тому +4

      @@blueyandicy and yet casual players dont blame valve for the nerfs made for competitve

    • @Tom-vx7qh
      @Tom-vx7qh 3 роки тому +8

      Because it's valve's fault? Nobody's wanted it to end up how it is now. Valve is just incompetent

    • @josephg1125
      @josephg1125 2 роки тому +4

      It was nerfed due to being unbalanced, a demo could sit in the air raining down stickys and the only thing that could counter him was a heavy focusing him for like 15 seconds or most of the team focusing him down. Its still good on demo, just more counterable now, cant spam undeploy and deploy when a projectile is about to hit you to dodge it cant airstrafe super hard to counter snipers/scouts/pyros.
      still good on demo and as for soldier it was already bad on him and still is bad on him so nothing changed there. Its still banned because its still very good for demo

  • @maskofthedragon
    @maskofthedragon 3 роки тому +6

    Literally the only time I used this was to get under Wutville with the Scottish resistance to spawn camp

  • @bradyhalbrook9872
    @bradyhalbrook9872 3 роки тому +66

    A Raid: Shadow Legends sponsor is the rite of passage from small UA-camr to less small UA-camr. Congrats

    • @SpunkMayo
      @SpunkMayo 3 роки тому +5

      It's a scammy, pay to win title. Disgusting to see people take their money.

    • @aperson4287
      @aperson4287 3 роки тому +8

      @@SpunkMayo He needs like... food to live. You would definitely take the money if you were in his position.

    • @SpunkMayo
      @SpunkMayo 3 роки тому +2

      @@aperson4287 sure wouldn't, I'd get a job and grow the channel organically

    • @aperson4287
      @aperson4287 3 роки тому +6

      @@SpunkMayo Yeah right. Sure you would. Fish has said on stream that he's trying to save up to buy a house, so he needs all the money he can get. Plus getting sponsorships is part of being a youtuber. Most UA-camrs have done it at some point. I highly doubt that the moment you see a content creator you like a lot get a sponsor, you unsubscribe and have a hissy fit in the comments, complaining about how they should grow their channel "Organically" whatever the hell that means.

    • @SpunkMayo
      @SpunkMayo 3 роки тому +2

      @@aperson4287 imagine writing a paragraph defending RSL in 2021 lmao

  • @awerelia
    @awerelia 3 роки тому +2

    the mangler float was by far the most fun and interesting feature of the base jumper and i really want it back

  • @reagansido5823
    @reagansido5823 3 роки тому +29

    I wonder how that engi felt after seeing you leave the game after he took the health pack from you.
    Did he think you were overreacting or did he feel guilty?

    • @Ghost13-
      @Ghost13- 3 роки тому +4

      A bit guilty I guess, especially if his health wasn't low

  • @dragonofponies
    @dragonofponies 2 роки тому +1

    7:28 "you will not have any fun" I say nay to that good sir! You will have so much fun! Especially with the Ullapool Caber!

  • @lawgx9819
    @lawgx9819 3 роки тому +67

    I remember this weapon being extremely overpowered when use by a high level trolldier, now it's not even worth using it.
    Valve has this midas touch only any changes would either make it extremely op or very useless

    • @DinnerForkTongue
      @DinnerForkTongue 3 роки тому +4

      If the trolldier was using the BASE Jumper, he needed a crutch to land MGs and that automatically disqualifies him from being high level.

    • @lawgx9819
      @lawgx9819 3 роки тому

      @@DinnerForkTongue still though, back then if you were already good at market gardening then this item was literally a permanent 195 melee and being able to be faster than scout
      It's crutch for if you're casual, but you're an unstoppable force if you're a try hard sweaty competitive player

    • @hardpipedman
      @hardpipedman 3 роки тому

      Have you ever played tf2? How can you come to this stupidest conclusion?

    • @JrdnKritz
      @JrdnKritz 3 роки тому +1

      That also happened to a lot of weapons too even underwhelming weapons too , like the bison , the bison used to be just mediocre then it became pretty bad then again became terible and now it became arguably the worst tf2 weapon
      The bison makes me sad

    • @lawgx9819
      @lawgx9819 3 роки тому

      @@hardpipedman I stopped playing at around 2016, I still remember how broken this thing was.
      I miss ruining the other team's fun with this weapon

  • @spicedruid
    @spicedruid 3 роки тому

    I'm glad you covered the scottish resistance + base jumper strat, discovered it when messing around on wutville last year and haven't stopped using it since. Its just so much fun confusing tf out of your enemies from the air.

  • @btcbuster5556
    @btcbuster5556 3 роки тому +4

    this was painful because of stream chat and the weapon, i cant wait to do the orbital strike thing

  • @Mixxium
    @Mixxium Рік тому +1

    2:40 The parachute literally saved you from utter annihilation

  • @MarkStillPlays
    @MarkStillPlays 3 роки тому +5

    mad respect to the guy saying gj once he finally got him

  • @Benito675
    @Benito675 7 місяців тому +1

    If there is anything that bad weapon academy thought me, it's that we should abandon all special weapons and use stock instead

  • @MotorcycleCheetah
    @MotorcycleCheetah 2 роки тому +7

    The problem with the Base Jumper was that 6 v 6 is a joke. It’s watered down and only accommodates half the classes. Literally the counters to this tool, are just other classes. Hovering over mid? Heavy him down with Bullet Hell. That isn’t scout’s job because scout is a close range class! Like, the solution is so obvious but god forbid we “disrupt the holy 6’s meta”!
    Besides they banned it in 6’s anyway so literally any argument they’d have about it is irrelevant cause they weren’t even using it!

    • @vyor8837
      @vyor8837 5 місяців тому

      ah yes, the heavy needs to aim straight up and ignore literally every other thing-and he's dead because the scout shot him. Or a sniper. Or got backstabbed. Or was blown up by the rain of explosives.

    • @MotorcycleCheetah
      @MotorcycleCheetah 5 місяців тому

      @@vyor8837 Except none of that would happen cause no one plays Heavy in these.

    • @vyor8837
      @vyor8837 5 місяців тому

      @@MotorcycleCheetah except they do play heavy for last holds and pushing into second from last the point. They also run spy for pushing into last to sap the sentry, as engie is also used in last holds.

    • @MotorcycleCheetah
      @MotorcycleCheetah 5 місяців тому

      @@vyor8837 First I’ve heard of it. It’s always “Generalist this, Generalist that”. Honestly if that is true, that’s actually really nice to hear.

    • @vyor8837
      @vyor8837 5 місяців тому

      @@MotorcycleCheetah yeah, pyro is also run rarely as an off pick for offense, namely to counter toamer soldiers with airblast. Usee to be more common, but dual soldiers became meta because it was generally more effective.

  • @WakeUpUniverse66
    @WakeUpUniverse66 2 роки тому +2

    I legit had no idea Demo can use the Base jumper...

  • @TJ-hg6op
    @TJ-hg6op 3 роки тому +4

    Imagine if pyro could replace their melee with the base-jumper so you can just be a Jetpack-Parachute idiot raining fire on everyone. It would totally be inviable but it would be funny as hell.

  • @loogie5515
    @loogie5515 3 роки тому +2

    The base jumper actually works suprisingly well with the cow mangler, as it allows for much more speed and mobility using charge shots, and allows you to shoot one out of nowhere at the enemy team by floating around above them

    • @Kyle_Reese
      @Kyle_Reese Рік тому

      I know your comment is 1 year old and that youve realized this now, but the enemy team might just see you floating in the air and shred you down so badly its worse than Jose Rizal's death

  • @jackdague1792
    @jackdague1792 3 роки тому +17

    Can't wait to see everyone and their grandma start using Airstrike, Base Jumper, Market Gardener together! I, meanwhile, am working on mastering the Dalokohs Bar.

    • @beautifulnova6088
      @beautifulnova6088 3 роки тому +2

      Funnily enough, I already used both the air strike and the scottish resistance without the jumper before this. The air strike in particular is interesting enough without ever actually jumping with it with the clip snowball mechanic, and when you do the increased clip size and faster firing speed can let you do jumps other launchers just can't.

    • @WumpaClock
      @WumpaClock 2 роки тому +1

      A Heavy Main's pro tip: Using the Dalokohs Bar with the Fists of Steel effectively gives you 575 health, and can allow you to survive a fully-charged Machina headshot.
      You can also use it with the Natascha or Brass Beast to trigger the 20% damage resistance earlier and then use that extra health to judge a situation better.

  • @marshmellowguy586
    @marshmellowguy586 3 роки тому +2

    8:21 that was the most relatable clip I've ever seen

  • @IInferno
    @IInferno 3 роки тому +7

    I felt that opening clip holy shit

  • @TheTrueSavior
    @TheTrueSavior 3 роки тому +1

    I actually was thinking as soon as you mentioned the lower fall speed "could I use this with the Scottish resistance?" and so I can so now I shall update TF2 and buy the two

  • @souptime23
    @souptime23 3 роки тому +11

    Haven’t watched the video but the best way to get kills with the parachute is to get the drop on enemies, or deploy right before hitting to throw them off.

  • @bindstf2
    @bindstf2 3 роки тому +2

    I think a good revision of the base jumper would be to make it so you keep your momentum while deployed, but lose all turning control. This would make it much more fun to play with and against, because you keep your speed, but you still move predictably. I think this would also make it super fun to use with the claid and shield. For the "staying still in the air" thing, I think a good fix is to make your falling speed based on how fast you're travelling. If you're just hanging in the air, you fall faster, when moving quickly, vise versa.

  • @danielnowacki2020
    @danielnowacki2020 3 роки тому +4

    You're getting really good at making the ads entertaining, I watched this one all the way through

  • @cryojack1337
    @cryojack1337 3 роки тому

    glad to know im not the only one who uses the carpet bomber demo loadout, I've been using it for a decent while even before this video came out, just didn't know what melee to use. Glad more people will know and might use it

  • @ralphthefrog3086
    @ralphthefrog3086 2 роки тому +4

    This is why valve shouldn't listen to competitive players when balancing because they will nerf fun weapons like this

  • @thenorfnonly3486
    @thenorfnonly3486 2 роки тому +1

    14:21 Pyro wins the video game, 2021, colorized

  • @PJSproductions97
    @PJSproductions97 3 роки тому +3

    I feel like you didn't give the Liberty Launcher enough attention on this, I've had some pretty good luck with it. It has similar effects to the air strike (additional rockets, increased attack speed, and reduced damage) while still having proper splash damage, which can be devastating bombing into large groups. You can also get started right away, since it's always a 5 rocket clip.

  • @SuperPerry1000
    @SuperPerry1000 2 роки тому +1

    Someone talking about the Black Box positively? A miracle!

  • @chuckmann7127
    @chuckmann7127 3 роки тому +3

    Still don't quite understand why the weapon is still banned in 6s. Yeah demo can hover above a point but soldier can often one shot him with the direct hit which is not banned.

  • @mountaindewdruggie
    @mountaindewdruggie 3 роки тому +1

    18:20 I like the way you said "poop" there.

  • @vinnythewebsurfer
    @vinnythewebsurfer 3 роки тому +10

    “Hard to deal with a pre nerf base jumper”
    Aka, Comp Scunts got mad that they couldn’t do anything to a base jumper soldier. The poor things, my heart truly breaks for em.

    • @commscan314
      @commscan314 3 роки тому +3

      More like the sixes morons in general who think it's the most balanced gamemode in the game. (Highlander is still better)

    • @josephg1125
      @josephg1125 2 роки тому +1

      It was nerfed due to being unbalanced, a demo could sit in the air raining down stickys and the only thing that could counter him was a heavy focusing him for like 15 seconds or most of the team focusing him down. Its still good on demo, just more counterable now, cant spam undeploy and deploy when a projectile is about to hit you to dodge it cant airstrafe super hard to counter snipers/scouts/pyros.
      still good on demo and as for soldier it was already bad on him and still is bad on him so nothing changed there. Its still banned because its still very good for demo

    • @MrCoolioPants
      @MrCoolioPants 2 роки тому +3

      @@josephg1125 Then why nerf it if it's still going to be banned anyway? The game was never designed for 6v6 and gutting every weapon and rebalancing every mechanic around an alternate gamemode's banlist is stupid

    • @josephg1125
      @josephg1125 2 роки тому +1

      @@MrCoolioPants I literally said it was nerfed due to being OP in any settings not just 6s and gave a detailed explanation as to why.
      Might want to actually read the comment your replying to before repeating the braindead nonsense zesty spewed as your reply.

    • @vyor8837
      @vyor8837 5 місяців тому

      @@MrCoolioPants almost like... valve didn't nerf it for comp and that strawman is completely made up?

  • @megatronman2783
    @megatronman2783 2 роки тому +1

    Adorable and heartwarming video. Starlight has learned a lot from Twilight and her friends. We’re all proud of her.

  • @mattf967
    @mattf967 3 роки тому +6

    "Constant Nuisance that just won't die"
    You could just pick sniper, or heavy, or engineer, or a pistol/revolver or even a medic if you really trust your crossbow aim since any amount of hitscan just fucking destroyed it.The base jumper was only OP in sixes where you *inexplicably* limit yourself to 4 of the 9 classes, 2 of those 4 classes have access to the base jumper and all four classes either use projectiles or shotguns. In literally every other circumstance you were just sniper fodder or free FJ crits so in literally every other circumstance it wasn't OP. Especially since of both classes that can use it, getting up in the air (and actually do something and not just memes) requires you hurt yourself so you were almost always below 150hp.

  • @crocket7659
    @crocket7659 3 роки тому +1

    Let us pray for the 70 years of getting footage of clips from fishstickonastick gaming

  • @TheGlenn8
    @TheGlenn8 3 роки тому +7

    The base jumper wasn't broken. It was only "broken" in 6v6 competitive (the worst way to play the game) because the meta doesn't permit heavies and engineers to counter it. Once again something fun died in the name of "competitive balance."
    Most things that are "over powered" in 6v6 aren't in 12v12 simply because larger team sizes allows for more classes to be played. But hey, it's not like valve designed TF2 to be a 12v12 game from the ground up or anything :)

  • @electricburger3657
    @electricburger3657 3 роки тому

    I was watching this and I already use the base jumper + airstrike/jumper, and I was just like 'hey I already do this' so I'm glad someone can explain to people how it works better when you deploy it closer to the ground than just using it at the apex and depending down like a sitting duck.

  • @kurvakus7256
    @kurvakus7256 3 роки тому +5

    People barging in, breaking my spawn door: We've got you surounded! Come rebalance all your weapons to fit niche competetive meta!
    Me, covering behind resuply locker, grasping my pan: I HATE THE TF2 COMPETETIVE COMMUNITY! I HATE THE TF2 COMPETETIVE COMMUNITY!!!

  • @theshytpostgod6758
    @theshytpostgod6758 2 роки тому +1

    10:18 HOW DARE THEE CHALLENGE THE MIGHT OF THE ETERNAL HAM WITH A WEAPON AS PITIFUL AS AS THE LIMP PAN.

  • @Maggot1707
    @Maggot1707 3 роки тому +3

    Who honestly cares about comp balancing? Fuck comp.

  • @ED-gw9rg
    @ED-gw9rg 3 роки тому +2

    When I was new to the game, I actually tried the ScotRes Base Jumper combo. I figured the math would let it work! (Long time for projectiles to hit the ground + long arm time = Of course that works!)
    I switched to stock after being repeatedly gunned down by a no-scoping Sniper and melee'd by a Schadenfreude Scout

  • @crazybunnyproductions7287
    @crazybunnyproductions7287 3 роки тому +8

    The thing people need to realize the issue wasn't exactly that it was difficult to hit the person using it.
    For starters it's a jumping tool, so using it costs health to begin with, but at the same time costs pretty much all of your horizontal mobility, which pretty much cripples your jumps in return from unpredictable movement which doesn't really stop hitscan that much. Also keep in mind that the only tools you'd have would be rockets or stickies, so you're either at a distance where your damage is low due to falloff, or just waiting for stickies to travel, on top of being a target when you try to shoot.
    Why was it nerfed then?
    Apparently due to how dominant Scout was in the comp meta, there were so many complaints about how effectively it countered scout that Valve nerfed it. Which is why it's still banned. No one cared that you could avoid shots. They cared that Scout couldn't kill you. That's it. That's why it's still banned. That "hover over mid without retaliation" part. That part that makes no sense in any context. Yeah. That.

    • @thetrueinferno7993
      @thetrueinferno7993 3 роки тому +7

      You could literally counter it hard by just playing sniper or heavy. But those classes are not meta in 6s so everything has to be changed. IMO, competitive players whining has ruined many of the fun weapons of tf2 and even when they have been catered too they still have the weapons disabled, effectively just changing it for causal players.

    • @Eddie-yv1ix
      @Eddie-yv1ix 3 роки тому

      So it was nerfed because it position soldiers and demos outside of a scout's ranges.... I'm pretty sure a smart person know that changing classes is an option if they are a annoying, like a sniper or a heavy or hell even a spy can take care of a base jumper soldier and demos

    • @SnivyTries
      @SnivyTries 3 роки тому +3

      Sixes...ruins...everything

    • @calebbarnhouse496
      @calebbarnhouse496 3 роки тому +1

      this kind of balancing is nothing new, people will hate on a meta constantly, but they will dig there heels into the mud to make sure it stays alive, ranging from literally make a weapon that leaves the soldier exposed to easy damage from any hitscan weapon in the game, of which everyone except demo and medic has at least one

    • @josephg1125
      @josephg1125 2 роки тому

      It was nerfed due to being unbalanced, a demo could sit in the air raining down stickys and the only thing that could counter him was a heavy focusing him for like 15 seconds or most of the team focusing him down. Its still good on demo, just more counterable now, cant spam undeploy and deploy when a projectile is about to hit you to dodge it cant airstrafe super hard to counter snipers/scouts/pyros.
      still good on demo and as for soldier it was already bad on him and still is bad on him so nothing changed there. Its still banned because its still very good for demo

  • @thepiratedoggo1996
    @thepiratedoggo1996 3 роки тому

    the fun thing is ive been doing the air strike and jumper build for a while. is really fun dropping onto people coming out a choke and unloading the clip into the team. once you get used to keeping low to your targets it's super satisfying,...except the reloading...youl...youl be doing that a lot XD

  • @karlbischof2807
    @karlbischof2807 3 роки тому +3

    nah, Raid Shadow Maggots is better

  • @f0x_724
    @f0x_724 3 роки тому +1

    Really enjoy the idea of damage taken while airborne slowly increasing fall speed up to a point where the parachute becomes useless, puts an image in my head of a Soldier getting his parachute riddled with bullet holes by a heavy, pulling out a picket sign saying something like "Damn it" before falling to his death Wiley Coyote style.

    • @Psyche_TH
      @Psyche_TH 2 роки тому

      Using a Conscientious Objector you could act out most aspects of this vision in a completely unmodified version of the game.

  • @free_playstation_2
    @free_playstation_2 3 роки тому +6

    The B.A.S.E Jumper is a great example of a weapon that didn't deserve a nerf, was still nerfed because "too good in competitive", then the weapon remains banned in competitive, and is mostly worthless in Casual. poggers

    • @notcardlinsytaccount1355
      @notcardlinsytaccount1355 3 роки тому

      reddit

    • @josephg1125
      @josephg1125 2 роки тому

      It was nerfed due to being unbalanced, a demo could sit in the air raining down stickys and the only thing that could counter him was a heavy focusing him for like 15 seconds or most of the team focusing him down. Its still good on demo, just more counterable now, cant spam undeploy and deploy when a projectile is about to hit you to dodge it cant airstrafe super hard to counter snipers/scouts/pyros.
      still good on demo and as for soldier it was already bad on him and still is bad on him so nothing changed there. Its still banned because its still very good for demo

  • @Fatsaver
    @Fatsaver 2 роки тому +1

    Everything Comp ever touches turns good - okay weapons into shit weapons nobody will ever use again.

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth 3 роки тому +1

    Aw man, I was hoping it'd let you do floaty trimps as demoknight. That'd be super fun.

  • @charleshaskell2056
    @charleshaskell2056 3 роки тому +4

    No, I'm not going to play Raid: Shadow Legends. Don't ask me again until the game has a title that was written by an actual human being instead of that A.I. that Keaton Patti made.

  • @milesedgeworth4845
    @milesedgeworth4845 3 роки тому +1

    The cow mangler super shot while floating with the base jumper is actually a good start

  • @YaGirlZero
    @YaGirlZero 2 роки тому +4

    Fun fact, for two main uses of this item, it can be replaced by source bugs.
    The fall damage? If you crouch at the perfect time, you don't take fall damage in normal gameplay because source gets confused.
    Extending a garden? Bunny hopping may not make you faster, but source still thinks you're never touched the floor.

  • @BiblemanTF
    @BiblemanTF 3 роки тому

    This BWA is one of the greatest ever, explained everything really nice, the clips are on point and was fair to the weapon, excelent.

  • @thatwolfdude018
    @thatwolfdude018 2 роки тому +1

    If you asked Vavle to fix a PC, they would smash it with a hammer & then plug it into the wall and say “I fixed it”

  • @Sir_Ninonino
    @Sir_Ninonino 3 роки тому

    2:41 The ABSOLUTE outplay, the absolute BALLS, the absolute... uh... ABSOLUTE.
    My jaw literally drop at the way you avoided that crocket XD

  • @hillwoop9101
    @hillwoop9101 3 роки тому +2

    Just wanted to say that sticky jumper is like gunboats for demo because you can still do tons of damage with pipes

    • @Psyche_TH
      @Psyche_TH 2 роки тому

      I know you're probably going for the soldier demo comparison but I'd say the sticky jumper is closer to the thermal thruster since the core concept is more similar (active momentum booster) while soldier boots are a slot sacrificed to make your rocket launcher more powerful/versatile, specifically when rocket jumping.

  • @Sandwich2700
    @Sandwich2700 29 днів тому +2

    8:22 understandable man

  • @dilutedoxygen
    @dilutedoxygen 3 роки тому +2

    Ah yes, the B. A. S. E. jumper, one of the items to get valves special nerf into the ground treatment

  • @enderboy-db3sh
    @enderboy-db3sh 3 роки тому +1

    8:20
    FSOAS: Oh man, I'm really low on health. I could use a...
    Engineer: mine
    FSOAS:...
    Engineer:...
    FSOAS: rage quit.

  • @ScurvyBoi
    @ScurvyBoi 3 роки тому +1

    Anyone who timestamps the end of a sponsor segment deserves person of the century award

  • @soarnava1171
    @soarnava1171 3 роки тому +1

    8:20 this scene speak it's own story

  • @Flour-4
    @Flour-4 2 роки тому

    I love the whimsical old music in the first clip, sounds like something out of a silent comedy that perfectly reflects the sheer stupidity of the B.A.S.E jumper

  • @atheontimesconflux1067
    @atheontimesconflux1067 3 роки тому +2

    I lowkey hope they make a version of it that increases horizontal momentum as a form of hang glider