Reason for allowing magic to cast is so ghost isn't just KO with a different flavour. Square SHOULD HAVE made it ALSO disable the skills, however, so you can't use anything like Chain Spell or Free MP in a Pinch
2:11 Er, no. The Wizard/Time Mage person *cannot* have Echo - there's simply not enough Support Ability slots, and the inherent Echo the two Yōkai have isn't applicable for the Wizard, since it's tied to the individual Yōkai.
@@RedNovaTyrant Also, since the setup kinda requires the "alive" person to stay, y'know, _alive_ to work, I don't like Kaiser. Instead, I run Guardian/Bishop with HP 20% Up, M.Def 20% Up, Late Bloomer and Dual Shields - in order to maximise survivability. Equipment: Spacetime Bezel, Hero's Shield, Crystal Helm, Crystal Mail, Barrier Shroud. If Edea - the Guardian, in my case - gets weak, she can just use Benediction on non-Rain turns (or Elixirs on Rain turns) to heal herself for 9999 HP. And for turns where I'm building up Yew's, Tiz's and Magnolia's BP, whilst Edea still has 2 or 3 BP? Calm, to nullify damage done to her.
An alternet build for your mages, run your wizard with Ventriloquism3 Ectoplasm 1 Mp Free in a pinch 1 Have your two Yoki have Ignore M-Def 3 Ectoplasm 1 Mp free in a pinch This is from memory but I think I got the cost right. I may of misremembered the names, if so please correct me. The if you restore their Mp between battles you shouldn't run out. Ectoplasm will make it where you don't need to worry about your mages HP. Just spam (Wizard) Meteor Rain Meteor Meteor (Yoki) Meteor X4 This will shred all of the story bosses, I would be careful with using it against the NG+ Super boss, I found that they can burst the tank down.
If the tank has a hard time staying up, perhaps having the Wizard cast Reraise on your tank might be helpful, since they'll already have Time Magic. Auto Undo on your tank could also be a good choice
@@RedNovaTyrant , I forgot about reraise, and the boss just burst the tank down in one turn. I guess another solution would be to grind unearthly buns from Ba'als.
Perhaps Reflect and some damaging Wall spells could do the trick.Or if we were given Airy's Plague ability. Boom - all three Ghosts dead instantly. As for PvP, I've always tried thinking of a way to implement that, and while I can see it being *possible*, I'm not quite sure how I'd balance it.
Red Nova Tyrant Well, an individual character PvP might do the job, instead of using a Team PvP at least in my opinion. For example a match between the Dark Knight and the Templar can happen. But for the significance of such battle happening, I am not quite sure. Since the Bravely series is heavily involved with team builds rather than individual builds. I haven’t played FFXIV but I think that game is an individual character build heavy game. It would be so lit to let the bravely series have an individual build characters roaming around luxendarc. But since I haven’t played FFXIV, I have no idea. But what do you think?
They can do what FE:Fates did they at least got that right, and rumor has it the third installment maybe on switch. If they want to balance it only they need to do what FFXII in the first game and they give you the asterisk but you need to pick the two you want to put together. For example a Red Mage with Time mage sub and you can only master those two classes.
good video but i suggest adding in game footage of this since it gets a tiny bit boring seeing picture or same background like have a sceen in the bottem left showing off the build in affect.
That is true. In that case, I'd swap out Chainspell for Pierce on the Yokais, though you'd get less hits in and have to rely more on Echo popping off. Or you could always use Phoenix Flight/Minus Strike instead
It is a remake of that video. The Elderitch one is just so old and ugly, and everyone refers to this setup as Ghost Mage anyways, so I decided to clean it up a bit.
Insane damage. It would be nice if you included the video footage with this.
well i have half unearthly bun maxed characters so yeah balance was lost awhile ago...
LMAO
Reason for allowing magic to cast is so ghost isn't just KO with a different flavour. Square SHOULD HAVE made it ALSO disable the skills, however, so you can't use anything like Chain Spell or Free MP in a Pinch
Replace Chain spell by the one who pierce the magic defense to go on Baal
You listed Echo as the Wizrad's Passive
nice vid, makes me hunger for BRAVELY THIRD
Yeah, thank my brain for not paying attention on that one. But thank you - and I'm starving for that game already
Sad noises 😭
*slaps 3ds* do you want a broken build? *Watches reds vid
Do I need anything from black mage? I accidentally cleared the ranger class both times and missed the black mage asterisk..
No
2:11 Er, no. The Wizard/Time Mage person *cannot* have Echo - there's simply not enough Support Ability slots, and the inherent Echo the two Yōkai have isn't applicable for the Wizard, since it's tied to the individual Yōkai.
Yeah, that was a typo on my part. It should say Spellcraft, since it was the passive ability.
@@RedNovaTyrant Also, since the setup kinda requires the "alive" person to stay, y'know, _alive_ to work, I don't like Kaiser.
Instead, I run Guardian/Bishop with HP 20% Up, M.Def 20% Up, Late Bloomer and Dual Shields - in order to maximise survivability.
Equipment: Spacetime Bezel, Hero's Shield, Crystal Helm, Crystal Mail, Barrier Shroud.
If Edea - the Guardian, in my case - gets weak, she can just use Benediction on non-Rain turns (or Elixirs on Rain turns) to heal herself for 9999 HP.
And for turns where I'm building up Yew's, Tiz's and Magnolia's BP, whilst Edea still has 2 or 3 BP? Calm, to nullify damage done to her.
I used this but i made tizs as my living member but jacked up with the stats buns but with the ninja job
An alternet build for your mages, run your wizard with
Ventriloquism3
Ectoplasm 1
Mp Free in a pinch 1
Have your two Yoki have
Ignore M-Def 3
Ectoplasm 1
Mp free in a pinch
This is from memory but I think I got the cost right.
I may of misremembered the names, if so please correct me.
The if you restore their Mp between battles you shouldn't run out.
Ectoplasm will make it where you don't need to worry about your mages HP.
Just spam
(Wizard)
Meteor
Rain
Meteor
Meteor
(Yoki)
Meteor X4
This will shred all of the story bosses, I would be careful with using it against the NG+ Super boss, I found that they can burst the tank down.
If the tank has a hard time staying up, perhaps having the Wizard cast Reraise on your tank might be helpful, since they'll already have Time Magic. Auto Undo on your tank could also be a good choice
@@RedNovaTyrant , I forgot about reraise, and the boss just burst the tank down in one turn. I guess another solution would be to grind unearthly buns from Ba'als.
Well, if worst comes to worst, Soul Mirror from Guardian and Reflect spells might do the trick for protection. Or Buns. Buns are always an option.
You can also Brave as a ghost...and Summon Friend, but nah.
Mainly, you can cast spells and use the _whole_ Brave/Default thing.
I had to use this to beat deneb
If only you can make a build to counter this OP build. Speaking of the devil, What if the Bravely series can go for a PvP mode in the future?
Perhaps Reflect and some damaging Wall spells could do the trick.Or if we were given Airy's Plague ability. Boom - all three Ghosts dead instantly.
As for PvP, I've always tried thinking of a way to implement that, and while I can see it being *possible*, I'm not quite sure how I'd balance it.
Red Nova Tyrant Well, an individual character PvP might do the job, instead of using a Team PvP at least in my opinion. For example a match between the Dark Knight and the Templar can happen. But for the significance of such battle happening, I am not quite sure. Since the Bravely series is heavily involved with team builds rather than individual builds. I haven’t played FFXIV but I think that game is an individual character build heavy game. It would be so lit to let the bravely series have an individual build characters roaming around luxendarc. But since I haven’t played FFXIV, I have no idea. But what do you think?
Bravely MMO would be great
They can do what FE:Fates did they at least got that right, and rumor has it the third installment maybe on switch. If they want to balance it only they need to do what FFXII in the first game and they give you the asterisk but you need to pick the two you want to put together. For example a Red Mage with Time mage sub and you can only master those two classes.
@Veiotis Ligon What if the third installment takes a note from Octopath allowing for the entire cast to return slowly?
Fastest way to get ghost is Patissier's Bon Appetit. Ghostly Ganache, made with Genoise + Amande, instantly ghosts a single target.
Your characters can dodge it. I just got done with a playthrough and it was annoying sometimes.
@@jamespadgett8660I have no idea how you got your characters to dodge it. Has literally never happened to me in several playthroughs of Second.
good video but i suggest adding in game footage of this since it gets a tiny bit boring seeing picture or same background like have a sceen in the bottem left showing off the build in affect.
I would have, but I couldn't find my video camera to record it :(
Tiz looking edgy. Love it
Ghost Mages just shouldn't be so op.
Unfortunately, without Pierce M. Def, it is eneffective on Ba'al's in fort lune...
...Unless you max everyone's stats by unearthly buns
That is true. In that case, I'd swap out Chainspell for Pierce on the Yokais, though you'd get less hits in and have to rely more on Echo popping off. Or you could always use Phoenix Flight/Minus Strike instead
This seems like a rehash of your eldritch team build.
It is a remake of that video. The Elderitch one is just so old and ugly, and everyone refers to this setup as Ghost Mage anyways, so I decided to clean it up a bit.
@@RedNovaTyrant What about a super broken physical damage team since this is possibly the most broken magic damage team.
@@tylerbeaver9947 I'll see what I can do
hi
Hello :)