7 DEVS Make a GAME without COMMUNICATING!

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  • Опубліковано 26 чер 2024
  • Replica Studios: replicastudios.com/downloads
    LEARN GAME DEV: www.gamedevrocket.com/
    PLAY: www.blackthornprod.com/star-s...
    ---------------------
    Made by:
    Blackthornprod: www.youtube.com/@Blackthornpr...
    Jelle Vermandere: www.youtube.com/@JelleVermand...
    ButWhyLevin: www.youtube.com/@ButWhyLevin/...
    • I Made A Game Without ...
    AIA: www.youtube.com/@AIAdev/videos
    Airidas - Moonleaf Studio: / @moonleafstudio2710
    Daitli: www.youtube.com/@Daitli/videos
    Games Plus James: www.youtube.com/@gamesplusjam...
    ---------------------
    7 game developers create a video game without communicating using Unity. Discover what we make, how we did it, and the many challenges, struggles and successes along the way!
    ---------------------
    0:00 - Intro
    0:23 - Blackthornprod
    1:26 - Replica Studios
    2:12 - Jelle Vermandere
    4:15 - ButWhyLevin
    6:27 - GameDev Rocket
    7:07 - AIA
    9:34 - Airidas - Moonleaf Studio
    11:13 - Dailtli
    13:51 - Games Plus James
    15:41 - Reactions
  • Ігри

КОМЕНТАРІ • 815

  • @farbencut
    @farbencut Рік тому +6045

    I like how dev 2 was like “I spent so much time making the sheep move across the planet”
    And then dev 3 was like “The sheep no longer move”

  • @marymikel9193
    @marymikel9193 Рік тому +3847

    Lol, love that instead of being salty and grumpy he fed into the *Centipede Addiction* joke. He can still do a centipede based game so he can go wild.

    • @tobytragen4363
      @tobytragen4363 Рік тому +210

      Ye glad he used it as positive feedback

    • @LavroseRovender
      @LavroseRovender Рік тому +59

      he has done a game where it revolves around a centipede

    • @pengui3050
      @pengui3050 Рік тому +7

      Yeah

    • @dacolib
      @dacolib Рік тому +53

      Centipede game jam when?

    • @victorcash158
      @victorcash158 Рік тому +100

      I'm still sad that he ruined that game with his centipede lol, it was going in such an interesting direction until then. But it definitely made me laugh to hear him joke about it.

  • @bomberbosses4707
    @bomberbosses4707 Рік тому +1289

    The outlines for the sheep should’ve been kept, it was more effective in knowing where your sheep were all the time and I can imagine sheep particles flying at the screen could get annoying.

    • @blizyon30fps86
      @blizyon30fps86 Рік тому +94

      Yeah I honestly preferred the game pre dailtli

    • @-uglyhag-5000
      @-uglyhag-5000 Рік тому

      @@blizyon30fps86that’s mean

    • @bingusdingus8239
      @bingusdingus8239 Рік тому +75

      ​@@-uglyhag-5000it's an opinion and it wasn't mean at all

    • @XxBigJohnxX
      @XxBigJohnxX 11 місяців тому +17

      I liked all his work on the project tbh by the exception of that lol the rocket sheep, launch pad and trees definitely made the project better we need more devs that polish like him

    • @doursen
      @doursen 8 місяців тому +1

      ⁠@@blizyon30fps86dialtli did the most work lol

  • @Schoritzobandit
    @Schoritzobandit 11 місяців тому +797

    Removing the sheep having to dodge the UFOs seemed to be unintentional but it really changed the game from "oh man this looks fun" to "there's not much going on here"

    • @dodo-ux4po
      @dodo-ux4po 8 місяців тому +96

      Yes now it’s just a paint the sphere simulator

    • @zarpela
      @zarpela 6 місяців тому +8

      turbo makes games effect

  • @ShorteDev
    @ShorteDev Рік тому +2666

    It was hilarious to see the same stuff getting added and removed all over again :D
    Thanks for having me guys, it was an awesome experience!

  • @DreadKyller
    @DreadKyller Рік тому +1318

    The self-awareness with the giant centipede boss skit was quite funny.
    Though a little disappointed the sheep were changed to not care about the abductions in the end, it was intended to be the core mechanic and was just stripped out suddenly for seemingly little reason. Maybe the dev just didn't notice the sheep getting abducted and thus didn't add it in when creating the new structure/prefab, because they didn't even mention it in their segment, despite it being a massive change to the gameplay. Such things are inevitable when not communicating, but still, always a bit saddening to see a mechanic that existed from the start, and was iterated on by others, get removed half way through and completely alter the way the game plays, and thus the balancing.

    • @xaius4348
      @xaius4348 Рік тому +134

      Part of the fun of the format.
      R.i.p. pathing system.

    • @JD-wv1yi
      @JD-wv1yi Рік тому +83

      yeah it wasn't really the same game by the end. the planet was even changed to the moon just so the sheep could walk around everywhere. the abductions were removed as a mechanic completely which then voids the reason for there to be ufos to begin with, the enemies could've been any enemy circle at that point. by the end most features were not carried over between devs so the game lacked a lot of depth. just paint the planet ig cuz there's really not that much else to do. overall i do think it's part of the format but i wish some of these devs weren't so eager to delete features.

    • @crumblinggolem6327
      @crumblinggolem6327 Рік тому +62

      I think it was just a bug that happened when changing the model from sheep to sheep pen, then the next dev just saw that the pens were ignoring the ufos and removed the shield. I don't think it was intentional especially since the person that changed the sheep also worked on the shield (which wouldn't make sense if the sheep were invincible). It's still a bummer to lose the feature but at the same time it's kind of the point of the project, things are lost due to miscommunications.

    • @siraaron4462
      @siraaron4462 Рік тому +2

      Noa Noa'd the game up again - alright thanks for letting me know to skip this video

    • @nightowl6055
      @nightowl6055 Рік тому +29

      @@siraaron4462 They didn't this time, Noa made a joke about adding a giant centipede at the beginning of the video, but he didnt add it

  • @AIAdev
    @AIAdev Рік тому +725

    This game really needed a giant boss.
    Lol it's so funny to see all of the work that gets lost and/or redone by no one being able to communicate.

    • @MrElectorium
      @MrElectorium Рік тому +72

      specifically a centipede

    • @spaceturtle8889
      @spaceturtle8889 Рік тому +60

      Man this game was such a missed opportunity smh, wish there was a giant centipede at the end as some kind of boss 😔

    • @Fluffernater
      @Fluffernater Рік тому +15

      I think it would've been cooler if it was closer to the original game. You place buildings on earth that defend from oncoming ufos.

    • @Swaxol
      @Swaxol Рік тому +5

      aia

    • @AIAdev
      @AIAdev Рік тому +7

      @@Swaxol swaxol

  • @koraoyadondon5142
    @koraoyadondon5142 11 місяців тому +157

    Honestly the dev who really takes the time out to do bug fixes and polishing are always the heroes for these challenges. Truly goes to show how the smallest changes can make all the difference sometimes.

  • @TheArixe
    @TheArixe Рік тому +165

    I wonder how it would look if ech dev could mark one thing they added as "not to delete". Probably it would force the devs to be more adaptable and creative about how to make this work insted of getting rid of it

    • @The_Spooky_Boi
      @The_Spooky_Boi 5 місяців тому

      Ok but it wouldn't rlly be "without communicating" then

    • @ilya2226
      @ilya2226 27 днів тому

      ​@@The_Spooky_Boi☝️🤓

    • @The_Spooky_Boi
      @The_Spooky_Boi 27 днів тому +1

      @ilya2226 I don't think that's a 🤓 moment, the concept that this person is suggesting, I agree it would be really good but the NAME of the series is without communicating so then there would be no point.

    • @ilya2226
      @ilya2226 27 днів тому +2

      @@The_Spooky_Boi Sometimes entire features get lost in these challenges because of a lazy developer that didnt properly go throught the code and just couldnt find something. So it would be great to add a readme file that would contain an entire list of all features that were done by all developers

  • @cheesymcnuggets
    @cheesymcnuggets Рік тому +1142

    I'm glad you were able to acknowledge and even joke about some our feedback from previous episodes. A lot of the comments were quite harsh so It's amazing that you responded so positively and you were even able to make me giggle with the "boss addict" part

    • @sheep4483
      @sheep4483 Рік тому +103

      yeah I was honestly a little worried because a lot of them were really just completely unnecessarily brutal lmfao I'm glad he was able to take it so well, a lot of people wouldn't have, he's earned some respect from me

    • @1Higgs0Boson1
      @1Higgs0Boson1 Рік тому +65

      To be fair, he did take some very creative ideas from like 5 ppl and made them into unnecessary generic boss battles. Why even do this whole project if you're gonna throw everyhing you received out of the window? The inverted stealth game for example was insanely fun to play around with, and it got turned into the most standard top down shooter for no reason. Making a joke about it is not the way to handle the disrepect shown to your colleagues and viewers, as simply discarding great and interesting ideas being worked up from others' can't be described in any way but disrespectful of their effort and time. A great solution is simply going first, and that worked really well for this one. So kudos for that!

    • @zeyface6366
      @zeyface6366 Рік тому +40

      ​@sheep4483 I think the reason people were so brutal was because he had done it so many times and even acknowledged the bad feedback before then gone right back to doing it
      I'm glad he didn't take it too harshly while also not going back but it was starting to feel a bit respectless to the other devs

    • @otallono
      @otallono Рік тому +3

      @@zeyface6366 Ah I didn't get why people were mad, had no idea he did it more than once lol

    • @Sutos01
      @Sutos01 Рік тому +32

      He isn't really acknowledging the feedback. The centipedes themselves weren't really the problem. The problem is that he would completely change the game as the last developer by making the game about a boss fight in multiple videos. Ironically, the centipedes would have been fine this time since there wasn't a basically fully functioning game that he would have replaced with those centipedes.

  • @uniisnor
    @uniisnor Рік тому +808

    I think I prefer the pass the game challenges where people get two rounds with the game. Things end up pretty frantic with this style and its sad to see so many things get lost along the way.

    • @relentless5723
      @relentless5723 Рік тому +27

      I guess it would also be better to not have so much developers on the project. As later they get into the project as less they can actually do. Usually they fix bugs or flesh out animations, unless they change large chunks of the gameplay over and over again as it was done here.

    • @MegaAlchemist123
      @MegaAlchemist123 Рік тому +36

      ​@@relentless5723 fixing Bugs and fleshing out Animation is always necessary. I would even say that there are not enough Devs for the games, because they're feeling a bit empty sometimes at the end. Especially this one spider-game if you remember that or the Titan fight game.
      So yeah I personally would say 2 cycles with 7 or 8 game devs.

    • @SwagSwagSenate
      @SwagSwagSenate Рік тому +3

      ​​@@MegaAlchemist123 they could make a triple-A game with so many devs lol

    • @MegaAlchemist123
      @MegaAlchemist123 Рік тому +1

      @@SwagSwagSenate perfect

  • @HelperWesley
    @HelperWesley Рік тому +403

    I just can't pass over one of these videos. They're so much fun to watch.

  • @Tarodev
    @Tarodev Рік тому +104

    The centipede bit had me cackling. Great episode!
    This instalment really shows the difficulty of not communicating 🤣

    • @AIAdev
      @AIAdev Рік тому +19

      Everyone one of these I'm in... I think... "What would Tarodev do?"

    • @Tarodev
      @Tarodev Рік тому +21

      @@AIAdev You've got the Tarodev approval on this one

    • @AIAdev
      @AIAdev Рік тому +7

      @@Tarodev 🥲

    • @kingbling7571
      @kingbling7571 Рік тому +3

      Man I wish Tarodev to be in every single one of em. He just adds in 500% more awesomeness to the game somehow >.>

    • @Tarodev
      @Tarodev Рік тому +2

      @@kingbling7571

  • @varuniepoo
    @varuniepoo Рік тому +201

    its so fun seeing their reactions at the end, and they see how much the game improved

  • @Stefan-xt5sk
    @Stefan-xt5sk Рік тому +26

    While the details were surprising, I knew immediately that the idea of a "minimalist and chill basebuilding game" was never going to stay until the end. It always pivots to action, highscores and chaos. xD

  • @lars_larsen
    @lars_larsen Рік тому +298

    If you're going to add a giant boss when developing like this, I think adding it as early as possible is good. This is because then the other devs will see it as a game involving a giant boss, and act accordingly.
    If, however, you add it right at the end... then none of the other devs will have made a game where a giant boss fits in!

    • @siraaron4462
      @siraaron4462 Рік тому +5

      So Noa Noa'd the game up again. Thanks for the warning. Gonna skip this one

    • @bomberbosses4707
      @bomberbosses4707 Рік тому +38

      @@siraaron4462 no he didn’t he went first this time

    • @fullmana4211
      @fullmana4211 Рік тому +19

      @@siraaron4462You should watch this. There is a skit in it revolving around him always adding giant bosses at the end

    • @siraaron4462
      @siraaron4462 Рік тому +7

      @@fullmana4211 lampshading an ongoing problem doesn't remove the problem

    • @braydengraves4655
      @braydengraves4655 Рік тому +20

      @@siraaron4462 He actually STARTED the game this time, so that wasn't even a possibility.

  • @NerdWithABeard
    @NerdWithABeard Рік тому +66

    I'm really glad Prod took the critiques well, despite a bunch being really harsh. It was also fun seeing the separate menu slowly get implemented into the screen UI, only to then get slapped back into a separate menu XD

    • @zeyface6366
      @zeyface6366 Рік тому +9

      To be fair it took him quite a while to listen
      I think he sensed that doing it one more time would have gone badly

    • @danielhobbyist
      @danielhobbyist Рік тому +1

      ​@@zeyface6366there's a reason you have 0 likes lol

    • @petrikhorr
      @petrikhorr 11 місяців тому +1

      @@danielhobbyist ain't no way

  • @brooklynrobbo764
    @brooklynrobbo764 Рік тому +54

    Huge respect for how you took the centipede criticism on the chin and laughed it off

  • @HonkChamp
    @HonkChamp Рік тому +307

    3rd time requesting you guys to make a tree where it splits off into 2 different directions and the community gets to compare them at the end. Each one of you could also manage each side of the project and also be the start of the split!

    • @narc2.036
      @narc2.036 Рік тому +26

      love concept they might even be doing it but might take a bit more time and figuring out editing

    • @Blackthornprod
      @Blackthornprod  Рік тому +165

      Coming very soon

    • @ThePenguinMan
      @ThePenguinMan Рік тому +20

      @@Blackthornprod HEY ITS THE GUY

    • @AiSard
      @AiSard Рік тому +4

      Ooh, that could be interesting! Though you'd have to eyeball when to do the split, so there's just enough to survive til the end to be compared, but not too late that the end game becomes overly similar.
      A comparison of two similar games that branched off from one another, vs two essentially different games, or the same game with different polish, etc.

    • @Venom_1462
      @Venom_1462 Рік тому +3

      @@Blackthornprod That sounds awesome!

  • @DenerWitt
    @DenerWitt Рік тому +50

    The game at the end was pretty good but I realy think it could've been improved further by adding a giant centipede as a boss or something.

  • @GoopyGoopers
    @GoopyGoopers Рік тому +24

    I really hope we one day get a joke version of this concept: 7 devs communicating without making a game

  • @Narutokunie5
    @Narutokunie5 Рік тому +162

    We love seeing character development from content creators who listen to their audience. Having the creators at the start gives them the ability to point the game in a general direction, with other devs building onto it. Lovely vid!
    Hey, maybe after a few more vids you can leave a variable called 'centipede' in the code as an easter egg and see if any of the other devs catch it use it for their own ideas if you really wanna keep the centipede idea tied to your video series. Great video, can't wait to see more! ❤

  • @monkeycorpz7982
    @monkeycorpz7982 Рік тому +8

    I wish the devs didn't remove massive amounts of content when it's there turn. It's not a challenge when you can wipe the slate clean. It's the iteration on work by previous devs that's interesting.

  • @ElliottDev
    @ElliottDev Рік тому +359

    gonna cry if he turns it into a boss battle game again

  • @Daitli
    @Daitli Рік тому +186

    Removing the shield and focusing on painting the planet was definitely the best way to go about it, bummed out my shield didn't make the end but it works out better this way.
    Thanks for having me guys, it was super fun. Much love

  • @kurichan142
    @kurichan142 Рік тому +28

    "And I also changed to the planet to a moon. Because, you know, sheep can't swim."
    the delivery here KILLED ME.

  • @NorthernDruid
    @NorthernDruid Рік тому +36

    Now, at some point you're gonna have to make one of these that starts out with just a Centipede sprite labeled boss with a bunch of animations and see what comes of it.

  • @Hietakissa
    @Hietakissa Рік тому +50

    hah, I liked the self awareness with adding bosses. Great one as always!

  • @marcboss
    @marcboss Рік тому +95

    My favorite series on youtube, thanks for creating this video!

    • @Blackthornprod
      @Blackthornprod  Рік тому +18

      Thanks for watching!

    • @user-sv5kt8qz3v
      @user-sv5kt8qz3v Рік тому +3

      @@Blackthornprod np

    • @sammycain
      @sammycain Рік тому +3

      @@Blackthornprod Have to agree as well, not sure how much you see praise for this, but your videos are the most unique and fun stuff in the game dev area that I've seen in quite a while

  • @vexed832
    @vexed832 Рік тому +14

    Ykw Noa playing into the whole centipede addiction thing is actually funny as hell and I respect it

  • @0ozymandias641
    @0ozymandias641 Рік тому +32

    It really is very mature of Noah to turn all the criticism against him not only into a lesson to improve these devlogs but into a joke to make fun of himself.

  • @oscarv6907
    @oscarv6907 Рік тому +8

    Thank you for reading our feedback and changing the rules so you go first and also thank you for leaving aside the centipedes aside for a bit (you can still use them in some episodes, it is simply the fact that some viewers prefer to explore different ideas in each video). I really like this video, I’ll leave my like and hope for future similar content with your always great production production.

  • @dodopie3577
    @dodopie3577 Рік тому +7

    I love this series so much and am very happy with your decision to leave it to the other creators for big design changes. I feel like it shows a lot of maturity as a developer and I think this series still has so so much potential for greatness (I mean it already is amazing).

  • @enoch4392
    @enoch4392 Рік тому +6

    Love that you listen to the feedback and improve the series to become better and better. Idk why but since watching this series from the beginning i feel like a proud dad watching a kid grow up! :)

  • @bzas11
    @bzas11 Рік тому +16

    I hate the fact that the sheeps could not be obducted in the final version :(

    • @AlexDim007
      @AlexDim007 Рік тому +3

      Deiltli really made the game worse in my opinion

    • @ScaryPhilosophy
      @ScaryPhilosophy Рік тому +8

      Well he said it didn’t work anymore but yeah would probably have been nicer if he had fixed that bug instead of going for a completely different loose condition. This took away a lot of strategic choices. But that’s just how it is when there is no communication between devs.

    • @DarkAlice
      @DarkAlice Рік тому +8

      @@ScaryPhilosophy Yeah, not really sure on his intention there. "Oh, a feature that I can tell was attempted to be implemented and no longer works? Let me remove that entirely!"

    • @thejesterbox4096
      @thejesterbox4096 Рік тому

      Well I hate you! ):

  • @tzor_182
    @tzor_182 Рік тому +3

    The amount of creativeness with each game is honestly insane, love this series!

  • @HeisenbergFam
    @HeisenbergFam Рік тому +30

    1:00 you know its deadly serious when bro says "all games have giant centipedes", I wonder what type of games he plays in spare time

    • @elbowjuiced
      @elbowjuiced Рік тому +5

      Everywhere I go, I see his face.

    • @niil047
      @niil047 Рік тому

      shut up bot

    • @flaminblaster
      @flaminblaster Рік тому

      What videos have centipede bosses

    • @Naudran
      @Naudran Рік тому +3

      It's in reference of another collab with other devs that they did, where he basically (as the last dev) swept aside a lot of the previous developers work and changed it totally, adding a centipede. Lots of comments on the video saying that it was a bad move.
      This is the video:
      ua-cam.com/video/odnWVzCBYL0/v-deo.html
      He obviously took the feedback to heart and this was just a tongue in cheek reference to it.

    • @lordmike9331
      @lordmike9331 Рік тому +1

      last vid he also added a centipede

  • @st.altair4936
    @st.altair4936 Рік тому +15

    The amount of polish added by @Daitli is insane.

    • @wolfydraws8942
      @wolfydraws8942 Рік тому +3

      Yeah it was honestly one of my favorite parts

  • @rkhannahstudios6500
    @rkhannahstudios6500 Рік тому +2

    I love this content and see how the game goes! Also thank you for being a youtube that sees their fans' comments about what they disliked and why, and acknowledging them in a way that fits your content, not many youtube I see really do this, so thank you for making the centipede a joke and making me smile and laugh at something that truly upset when it first happened. Keep doing what you do!

  • @williammiketon5413
    @williammiketon5413 Рік тому +2

    i like this one alot actually. It feels exactly like what you would expect if 7 different people worked on a game without talking, a little bit of back and forth on ideas reverting and converting but overall going in one general direction. Really cool to watch thanks Blackthornprod

  • @vaehtay
    @vaehtay Рік тому +3

    I can’t tell whether the centipede skit was funny or obnoxious. Scared to see if Noa continues to add pointless bosses or not, since he didn’t actually say “whoops, sorry, I’ll try to stop”

  • @not_dragonz9770
    @not_dragonz9770 Рік тому

    Always a treat to watch one of these videos. I love to see how the game is changed from start to end with each developer adding their own changes

  • @jesse7977
    @jesse7977 Рік тому +4

    Love this content guys! Great job!

  • @ryanpatton4394
    @ryanpatton4394 Рік тому +6

    died laughing at the centipede bit lmao

  • @salahu-dinkhalifah1734
    @salahu-dinkhalifah1734 Рік тому +1

    I love these “No communication series” plz make as many as you can!!!😊

  • @LaScienceMusicale
    @LaScienceMusicale Рік тому +6

    Wow, this video is amazing! , the game they created was simple but fun, and the development process was fascinating to watch

  • @wheatana
    @wheatana Рік тому

    I love these videos so much please keep making more. I love the reactions at the end I just wish they each had a second round to work on it like the last one. It would be cool to see everyone attempt another multiplayer game.

  • @moocowp4970
    @moocowp4970 Рік тому

    i love these videos, and yay for reactions! definitely lots of interesting twists and turns but it came out really cool in the end anyway!

  • @collinbates2276
    @collinbates2276 Рік тому

    Keep making these! I always go to these videos when I'm bored and they're very entertaining.

  • @TheFireFix
    @TheFireFix Рік тому +99

    He finally listened… no more GOD DAMN CENTIPEDES

    • @Blackthornprod
      @Blackthornprod  Рік тому +56

      never again

    • @Sekai17
      @Sekai17 Рік тому +2

      Yippie! 🎉

    • @hercar20xx5
      @hercar20xx5 Рік тому +1

      Thank you!

    • @maxgamer-on3jj
      @maxgamer-on3jj Рік тому +1

      ​@@Blackthornprod THANK YOU lol

    • @Muskar2
      @Muskar2 Рік тому +1

      @@Blackthornprod So what are you going to do if you're handed a bug-based horror game with boss battles? 😅

  • @user-bl9hq2gf6i
    @user-bl9hq2gf6i 4 місяці тому

    watching the whole backlog in order, nice to see the blackthornprod guys learnt from the last video :-) love the series!

  • @NateKeplinger-oq9ic
    @NateKeplinger-oq9ic Рік тому +5

    can’t wait for the course to drop!

  • @overrideFunction
    @overrideFunction Рік тому +5

    Just a minute in and already laughing over the centipede bit😂

  • @Muskar2
    @Muskar2 Рік тому +1

    Love this series so much I can't miss one.
    And while I definitely enjoy the quantity, I'd also love some more quality ones with more time for each dev, two rounds and allowing passing on one word (or alternatively ~50 characters), instead of "no communication".

  • @davidmikan7925
    @davidmikan7925 Рік тому +2

    I think it's a great change to have you go first, that way you can set up a cool base direction for the next devs while letting their individual contributions shine more!

  • @LavroseRovender
    @LavroseRovender Рік тому

    I’m absolutely addicted to these!! I think I’ve watched every video where people do this concept on UA-cam and I need more

  • @Bartholom
    @Bartholom Рік тому

    Vous êtes des boss ! Une grosse source de motivation pour se lancer dans la création de jeux !

  • @kanethedev
    @kanethedev Рік тому

    I love this series and how each dev leaves their mark on the final results

  • @nolamo1496
    @nolamo1496 Рік тому +1

    this idea is so unique, and the visuals are really cohesive!

  • @Icie145
    @Icie145 Рік тому

    love this so much, glad ur continuing with this man :)

  • @jonathanaspeling9535
    @jonathanaspeling9535 Рік тому

    The "Babe!" DM really got me ROFL 🤣🤣 Great series and great episode - amazing!

  • @bd_asian
    @bd_asian Рік тому

    This series is great. Don't stop producing games and the videos

  • @cozyProgramm5883
    @cozyProgramm5883 Рік тому

    Love these series ♥. The reactions of developers make this so interesting, like you feel the progress other developers made.

  • @fort-t70
    @fort-t70 Рік тому +1

    Love watching your vids! Keep up the good work!!!❤❤

  • @Formoka
    @Formoka Рік тому +1

    Loved him joking about his Centipede addiction. This run through went really well! The art design stayed consistent, the gameplay worked really well, the instructions for the game were clear; it turned out great!!!

  • @jobietench
    @jobietench Рік тому

    Thank you so much, i feel like i'm really gonna enjoy this series now :D

  • @thatokperson
    @thatokperson 6 місяців тому +1

    Wow this one actually came out well and all the developers actually tried to be helpful for the next. Best one so far!

  • @foldupgames
    @foldupgames Рік тому +1

    Legit thank you Noa for being humble and doing a cool setup.
    This game went...differently really fast.

  • @progress_games
    @progress_games Рік тому

    So awesome having Jelle on this challenge! I love his videos!

  • @JollySpider
    @JollySpider 11 місяців тому +2

    To summarize the video:
    "So I added a shield."
    "So I removed the shield."
    "So I added a shield."
    "So I removed the shield."
    "So I added a shield."
    "So I removed the shield."

  • @henrydumont5470
    @henrydumont5470 Рік тому

    I'm really loving this series man, keep it up. I gotta say though, I think you should give the devs a bit longer for the sake of the games, ideally I feel like a whole day for each dev would allow them to do something cool but at least give them like 12 hours, 6 is just too little.

  • @Floky
    @Floky Рік тому

    Really like this series... It's just filled with creativity :O

  • @BigBroccoli_
    @BigBroccoli_ Рік тому

    Man these games always turn out so well I love this series

  • @FlamespeedyAMV
    @FlamespeedyAMV Рік тому

    Never stop this series!

  • @hcmercy6786
    @hcmercy6786 Рік тому

    as an aspiring game dev.. you guys inspire me. keep up and im waiting on that course

  • @mktwinsmovies
    @mktwinsmovies Рік тому

    Really great series and tutorial content. Consider a version where each dev can pass along one single word to the next dev.

  • @christo-j5507
    @christo-j5507 Рік тому

    Bro your tutorial is amazing and your voice is so powerful!!!!

  • @LaurTekguys
    @LaurTekguys Рік тому

    I laughed so hard when you said you'll add a centipede in the first 5 minutes :))) man that was funny with the walking dead edit. Keep it up :)

  • @munopaishekutiwa4222
    @munopaishekutiwa4222 Рік тому +4

    Amazing content keep it up , your one of the hardest working youtubers

  • @ryanmarks2929
    @ryanmarks2929 Рік тому

    I really enjoy these videos!!! Great job everyone!!!

  • @ottiilia
    @ottiilia Рік тому

    Love the self awareness xD Great video!

  • @danieljames6975
    @danieljames6975 11 місяців тому

    AIA is actually hilarious! I just laughed out loud with the puns and then the "please dont hate me" at the end!

  • @arikrinberg3203
    @arikrinberg3203 Рік тому +2

    Idea for pass the game: use 8 devs and a tree structure. Oen dev passes the same game to two devs, and each one of them passes to two more. You can compare the final outcomes.

  • @amine8689
    @amine8689 5 місяців тому

    AIA is so good, everytime he gets a project, it gets 10x better when it’s his turn

  • @LineOfThy
    @LineOfThy Рік тому +3

    I've been saying this forever, take the devs who can do a lot with a little time and make them go first so they can build up a strong foundation.

  • @KappLXD
    @KappLXD Рік тому

    I love this series. Please make more!!!!

  • @SDev
    @SDev Рік тому

    A really cool New video!! Nice haircut btw!

  • @Lizonndo
    @Lizonndo Рік тому

    great job everyone especially airidas did a great job!

  • @david-sanhueza
    @david-sanhueza Рік тому

    this was super fun to watch gj all devs!!!!

  • @dexlambon2235
    @dexlambon2235 Рік тому

    It's good to see you're better Noah

  • @InfernoGames26
    @InfernoGames26 Рік тому

    love these vids keep them up!

  • @Hadeshy
    @Hadeshy 11 місяців тому +1

    Dev 2 : I don't understand the game
    Dev 3 : I don't understand the game
    This is going great already

  • @tomschlaiss5735
    @tomschlaiss5735 Місяць тому

    Entertaining video as always and unique game concept. Cheers from Germany

  • @LostRelicGames
    @LostRelicGames Рік тому

    Clicked this so fast I nearly lost a fingernail. Best game dev series on YT

  • @zuzzle51
    @zuzzle51 Рік тому +1

    I love these types of videos

  • @minecraftwithjpizza9929
    @minecraftwithjpizza9929 Рік тому

    Easily my favorite series on UA-cam

  • @yessirge
    @yessirge 8 місяців тому +1

    Dailtli was so close and yet so far :D When he turned single sheep into herds with roofs, I really hoped the sheep would gradually get sucked into space once the roof was destroyed, making you lose HP. This way, I don't really understand the need for sheep at all 🤔

  • @ThisisGlorious
    @ThisisGlorious Рік тому

    BOSS attitude about the criticism, this the exact way you should’ve dealt with it, love it 😂❤

  • @Basuko_Smoker
    @Basuko_Smoker Рік тому

    This gotta be one of the dopest programming collabs

  • @RideTheGamer
    @RideTheGamer Рік тому

    What's up, you earned a sub my g.