Let's Play Mario Kart WiiMix in VR Part 8 - Wii U Tracks
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- Опубліковано 14 лип 2024
- Today we celebrate the 9th anniversary of Mario Kart 8's release for Wii U by not playing Mario Kart 8 and instead playing some backported version of its tracks in Mario Kart Wii because that's the only way I can do this in VR.
0:00 Introduction, Thoughts on Mario Kart 8, Mario Kart Stadium, and Water Park
5:45 Sweet Sweet Canyon by TheGamingBram
9:07 Thwomp Ruins by SquireTurnbolt
12:50 Mario Circuit by TheGamingBram
16:36 Twisted Mansion by TheGamingBram
20:30 Thoughts on Toad Harbor and Shy Guy Falls, and Mario Kart 8 in General
22:50 Sunshine Airport by Diego Vapy
26:33 Dolphin Shoals by MrFluffy
29:55 Electrodrome by SquireTurnbolt
32:50 Thoughts on Mount Wario
34:55 Cloudtop Cruise by Deigo Vapy
39:05 Bone-Dry Dunes by Luca
42:30 Thoughts on Bowser's Castle
43:15 Rainbow Road by Squadaloo
48:20 Wild Woods by TheGamingBram (And thoughts on Wii U nitros before Wild Woods)
52:16 Thoughts on Super Bell Subway
52:55 Animal Crossing by ZPL
56:30 Preview for next episode and Outro - Ігри
I know this seems shakier than usual in the menus and I suspect it's part of me using Oculus Mirror over Virtual Desktop to capture now, but I should have it fixed or greatly reduced for the next episode.
Mt. Wario is my favorite course in Mario Kart, and I agree with you about it entirely
0:41:00 I found out the left path existed till MK8D, the right path has anti grav boost poles while the other has piranha plants on the side. So the right is safer and faster.
Yeah, there's literally no reason to ever go left. I forgot it had piranha plants too making it even worse.
0:56:59 I thought you were gonna say: "Wheres the MK8D custom track making?"
Anybody asking that would have turned the video off way before then.