Me clicking on the video: "what an interesting question, I wonder which game will have the hardest one" Me the instant I remember that Super Mario Kart exists: "Oh yeah, it's that one." I've never even played super mario kart and I still know it's bs, lol.
I’ve recently been playing SMK again on NSO, and it’s complete utter bullshit. The extremely tight turns (looking at you, Mario Circuit 3), slippery controls, janky physics and collisions making you completely stop, and the blatant cheating from the CPUs. They ignore the course entirely (rough terrain & hazards like the Thwomps in Bowser’s Castle & the ice blocks in Vanilla Lake), they can legit jump over items like bananas & Yoshi’s Egg, they rubberband two seconds after you pass them, and they sometimes use their special items twice in a row, even three or four times. Luigi has especially always been being a piece of shit to me with the stupidly frequent Starmans. The only reason I can even play it without breaking my controller is the NSO rewind feature, and even still it’s a load of horseshit.
I really expected on the Double Dash segment as you said "His green partner in crime", youd back out at the last second and choose Yoshi just to diss Luigi
@@LunarWingCloud If we are trumatized by a Mario RPG abusing Luigi we will use paper jam as throughout the entire game it was nonstop Luigi abuse in dialouge.
Greetings my friends from beyond and within the grave. In the short time in which we inhabit this world, It would be my honor to offer you a new life with Christ. Let today be the day you begin
@@jpraise6771don’t you have anything better to do? What do you gain from spamming Christian comments on every single video? Does it actually work for you, or do you guys just get off from it?
People today have no idea how hard we had it on Super Mario Kart SNES. The controls are such a nightmare that you really have to learn how to drive and basically set yourself up so the ice drifting puts you where you want because there is no other way to drive well in SMK SNES.
My first was Mario kart 64 I got lucky avoiding the SNES version, I played it recently and it's by far the hardest because of the controls that's not good difficulty though.
Stats nerd here, you keep saying median, but it's actually mean. The median is the middle value when all the data points are lined up in order. The mean is when you add all the values together and divide it by the number of data points :]
Even with this in mind, I calculated the mariokart 7 and ds ones and both of those are incorrect (not sure about the others, I couldn’t be bothered). So I have no clue what he’s done here but the maths is very off.
@@Bruce_P-Zhe's using median and then saying a number with a decimal. Literally isn't possible for the median to be anything but a whole number in this scenario.
Looking back at it I definitely didn't explain myself too well when it came to how it was calculated. For the overall cup rankings I averaged my placements across the four races say I placed 1st, 3rd, 1st, 2nd = 1.75 and I did that for each attempt (x20). I would then take the median of those means and used it as my final ranking as I deemed it would remove a lot of the random outliers. That being said for the tracks themselves I just took the mean of my placements across the 20 attempts. I was going to use Median as well but I realized a lot of the easier tracks would just end up with a Median of 1 and therefore there would be no way to differentiate them. I probably should have just kept it consistent and stuck with means the whole way through but I guess I've learnt my lesson. To think I wouldn't just get flamed for my driving skills but my math's ability as well 😂. That being said I do appreciate the willingness to help out my dumbass.
Wow, the three best Mario Kart games are at the Easiest part of the list with the two worst games being at the top of the Hardest. I think this really does show how much the control and game feel matters.
The total scores are stupid because it's reliant on CPUs performance. In some of the games the game will intentionally create a rival ai who also beats all the others, resulting in there actually being a CPU keeping up in total score because when you win they always get a good placement. For games that don't have a rival it's much easier to get first overall in a gp even if you're not winning the individual tracks because there won't be the one CPU really vying for 1st, it'll just be a pool of mediocrity beneath you. The fact that he uses his final overall placement in the end instead of just average across the individual races means the data is worthless, but not necessarily wrong. As for the median thing yeah he just straight up doesn't know what the word means and probably thinks it made him sound smart or something.
There's a difference between whomps and thwomps. The guys who tip over and smash their own face are whomps while the guys who hover in the air waiting to slam down and crush you are thwomps. Also, considering its wario stadium that little heart is almost certainly supposed to resemble garlic.
I would argue that the cup dificulty seems to stem more from game difficulty than the cup being a difficulty spike. A better way to measure it might be to do the experiment with the entire game, and then comepare how much the special cup deviates from the rest. The other main factor is of course familiarity. Most people are familiar with the 3 easiest games, which then feeds into the comparative lack of difficulty.
I can definitely answer this, the very first super Mario kart special cup on 150cc because the physic engine is absolutely weird and the ai cheats in that game.
3DS Bowser's Castle is probably my favorite Bowser's Castle in the series. The fact that it tests you on every driving method on top of the usual Bowser's Castle shenanigans helps a lot.
SNES gamers, rise up! Going from scrub to getting 1st every time was quite the journey for me as a kid. Rainbow Road SNES & Double Dash! are definitely the hardest Rainbow Roads.
"you probably don't even know the 4 courses in super circuit's special cup" Man, and here I am not only remembering every main Super Circuit course by heart, but also that Super Circuit was the first Mario Kart game to bring back past courses. By earning enough coins during each grand prix you would unlock the associated SNES cup!
I think an interesting study would be what is the hardest Special Cup relative to the rest of the game. That would adjust for the different controls in each game and standardize the results a bit.
Personally, I would've also run through the EASIEST tracks in each game so you can compare each Special Cup to the rest of the game it's in. That way, the differences between each game that have nothing to do with the Special Cups themselves (e.g. Super Mario Kart's janky controls) won't impact the results.
Double Dash has my favourite versions of Bowser’s Castle and Rainbow Road, although I’m not massive on the other two tracks. Mario Kart Wii has Dry Dry Ruins and Moonview Highway, so that also ranks high for me.
Nice effort of playing through each Special Cup 20 times, that's some great patience. No surprise the one that started it all was the hardest, those controls are extremely difficult to get used to. It's pretty rough to play through today, but it's also cool to see the Mario Kart that started it all. Despite how it's rough around the edges, it's a great game to try out just to see the origins of such a successful series and imagine how mind blowing of a game it must have been over 30 years ago!
The only bias in this video is his own familiarity with the various games and courses influencing his placement on each track. The numbers aren't something he just made up, those are his average placements from 20 races on each course.
@@VestedUTuberi licked up mario kart 8 for the third time ever today, played rainbow road on 150cc barely knowing the mechanics even work, and still got second place. 150cc special cup on the wii was something I spent an afternoon and a lot of rage getting down. But I do agree with the placement of MKDS. The AI in that game is a joke, and outside of getting combo'd at the end of lap 3, I can reliably not just get first place on each map, but do so with a 5+ second lead. Sometimes I would stop at the finish line, turn around, wait several seconds for the other racers to appear, then cross backwards
@@naverilllang Here's the thing - what you've got is an anecdote. Anecdotes can't directly challenge data gained from rigorous (relatively speaking) testing. That doesn't mean your perspective is invalid, just that it's one single data point floating in a sea of data. Honestly, I'd really like to see a followup to the video with a larger number of people and a larger number of runs. That way we'd be able to rule out familiarity with the various games' mechanics.
@@mr.shtinko983 yeah its easy for me because im used to mkwiis mechanics and play it a lot, but in terms of all of the games and all of the other rainbow roads, it's definitely the hardest or second hardest
Getting decent times is a lot harder on some tracks than just playing them casually (winning against cpu). In Double Dash's special cup for example the Rainbow Road will probably be the hardest for a beginner, but the advanced strats make Dino Dino Jungle much harder. Bowser's Castle is even tougher using the wrong warp shortcut
This video is kinda biased. You seem to have played DS and Wii a lot, so of course their Special Cups will be easier for you. Meanwhile, since you haven’t took enough time to learn the older MK games, you think they’re hard, but for the people who learned Super Circuit or SMK more like me, it’s much easier.
10:03 people find this version of Bowser's Castle to be hard? I didn't know that. I remember back as a teenager in the early the to mid 2000s when I was playing this with my older brother and his friends and sometimes with my friends that I always dominated everyone at this track. I mean if it's hard then well I don't know for whatever reason I found this version of Bowser's Castle will be really easy for me
did you know that each track on super mario kart (the one on the SNES) has its own slipperiness? oh and in double dash's rainbow road i suggest not drifting on the spiral part :P
wii rainbow road was the absolute bane of my existance for one reason that bend after the 2 circular holes, hitting the railing on the right side sends you flying off the left side
As someone who grew up with 7 i can officially say i remember playing on it, it may only be 2 parts being the lava guiders and the spinning barrel thing, but i do remember it
You should add points for Super Mario Kart, because you played it 100cc and not 150cc. But also, people say it is bad, but that is because you haven't *played* it. Not played as in pick it up once for 20 minutes, but played as in took the time to learn the intricacies. Sure it is hard and slippery at first, but when you get to the point of beating the game at it's own shenanigans, it is really satisfying. SMK is my favorite game in the series, and the one I am best at, being the National NTSC Record holder in New Zealand
For the record, I've been playing Mario Kart my whole life. I can not only name all four tracks from Super Circuit's Special Cup. I can name all 264 tracks from the entire series (discounting the arcade and phone games).
2:10 Dirt offers a lot less traction than pavement. Keep in mind that the karts are supposed to be going fast in it. Obviously it's not as bad as ice but I have to alter my driving habbits and drive slower when I'm driving on gravel and that still offers more traction than just dirt.
Median shows the midpoint of a dataset, not the average. For those interested, here are the average placements by mean: Super Mario Kart: 1.89 Mario Kart 64: 1.55 Super Mario Circuit: 1.81 Mario Kart Double Dash: 1.85 Mario Kart DS: 1.325 Mario Kart Wii: 1.275 Mario Kart 7: 1.65 Mario Kart 8: 1.1875
driving on ice and driving on mud in a race car are actually quite similar because your car has so little traction, so that design choice is based in reality for SMK
Considering controls and track design for each individual game, double dash is definetely the hardest. Rainbow Road, Warios Coluseeum especially can be difficult at times with dd controls
remember that in super mariokart you can't even progress to the next race if you don't get top 4, so any races where he got a terrible ranking he was able to ignore and redo
I have no idea why, but I remember one rainbow road that seemed fairly simple except the road was a huge boost panel. You were fast as hell, you'd put Sonic to shame. I dunno if it was an actual road or if my siblings lied to me all this time
Never played super circuit so I thought it was neat that its rainbow road has a reference to paper mario 64. Like thats the exact bowser castle from that game, complete with the whole being in space bit
This really only shows that Super Mario Kart itself is harder, not necessarily the tracks. You would really need to play through each entire game 20 times to have a "control" score for each game, that way you could weight the harder games differently.
I always thought the “slippery dirt” was like, dust or sand or something on top of the normal compacted track. Not mud or whatever, that’s why it would have closer to ice physics
Yeah, that's the criticism that confused me. Feeling like you're driving on ice is like... the defining feature of dirt racing? Like all turning in dirt racing is drifting because it's so slippery.
It took me around 6 months on and off playing to beat super Mario kart 150cc special cup, but I’m so happy I was able to do it lol Also if you want to have better control in super Mario kart play toad or koopa, they are the best characters for that
The rating syste confuses me, unless I wasnt paying attention first minutes and it got explained, it goes up to 8 but it ends up below 2 because of decimals. Regardless very nice video thanks!
Make a video about unlocking all the gold parts in MK8. 200cc is challenging but it definitely makes you understand why some turns are so wide at 150cc.
2:24 koopa Beach 2 is easy. The obstacles are very easy to avoid there. 3:22 vanilla lake 2 is also really easy. The hard tracks in special cup are the other three. Donut planes three might be the hardest track in the game and Ghost valley 3 is a challenge. Rainbow road is actually not as hard because the turns are a lot more forgiving but it does have its challenges too
Mario Kary Super Circuit was the first Mario Kart game I played, meaning that I played one of the hardest Mario Kart games as a kid. Bapitizism by fire I guess
When I was a kid I played Double Dash a ton and when we got Wii I was disappointed that rainbow road didn’t kick my ass as much as double dashes as that was my baseline for how rainbow road should be
1:43 welp, mystery solved then. Super Mario Kart has the hardest. Unless it’s Super Circuit at least, but it’s definitely one of those two, but I’d bet on the first.
Difficult Special Cup: Mario Kart DS-Easy Mario Kart Wii-Easy Mario Kart 8 Deluxe-Easy Mario Kart 7-Normal Mario Kart 64-Normal Mario Kart Double Dash-Hard Mario Kart Super Circuit-Harder Super Mario Kart-Insane
As much as I like the majority of the mechanics in Double Dash and it's still my favorite in the series, the turning and drifting in that game is just... not it. For whatever reason, turning causes you to strafe away from the direction you're turning, making it much harder to avoid obstacles since the strafe cancels out the early part of your turn. On the other hand, though, drifting in Double Dash gives you insane acceleration, so that's the best way to speed up from a hit.
I have barely played the Mario Kart games after Double Dash, and I was confident enough to state that Super Mario Kart was by far the hardest. The Koopa Beach map was easy, but Donut Plains and Ghost House were going to eat you alive. I have never played Rainbow Road or the Ice Lake maps in a full circuit.
i hope the next mario kart game continues the trend of bringing back the Rainbow Road after the last game's rainbow road that was remade (cuz then it'll be GBA's time to shine and i'll get to hear that glorious remix)
great video as growing up playing the first mario kart I love it takes skill hard turns no op items the best racer will win I like acrade feel of the others but they are much easier
In Donut plains 3, am pretty sure is the only curse in the whole franchise where the hop is obligatory, worst part? that $hit is only the FIRST race, rips of the bandaid, maybe, but god damm that thing was pure nightmare fuel
wii rainbow road is definitely one of the hardest, you probably did better in wii than the others because you have more experience in it. i say this as someone with by far the most hours in wii and none of them are hard for me, but it used to be and i've definitely seen beginners suck at it
5:38 If someone considered this to be a hot take they need to have brain surgery. It's extremely obvious that the Mario Kart 64 version of rainbow road is the easiest one. And no people love the track but I think it's actually the most boring of them all. It's long and there's no challenge to it
I want to point out that Bowsers castle on the DS is arguably the easiest in the whole series. This is because there are 2 paths mid way and the CPU's always take the slower one. Even if you mess up multiple times you can easily get first because of how much time you save on that 1 path.
Me clicking on the video: "what an interesting question, I wonder which game will have the hardest one"
Me the instant I remember that Super Mario Kart exists: "Oh yeah, it's that one."
I've never even played super mario kart and I still know it's bs, lol.
@@squiddler7731 and I’ve played it, and I can’t even get past Ghost valley 2 on 100cc (the second course of the flower cup)
I’ve recently been playing SMK again on NSO, and it’s complete utter bullshit. The extremely tight turns (looking at you, Mario Circuit 3), slippery controls, janky physics and collisions making you completely stop, and the blatant cheating from the CPUs. They ignore the course entirely (rough terrain & hazards like the Thwomps in Bowser’s Castle & the ice blocks in Vanilla Lake), they can legit jump over items like bananas & Yoshi’s Egg, they rubberband two seconds after you pass them, and they sometimes use their special items twice in a row, even three or four times. Luigi has especially always been being a piece of shit to me with the stupidly frequent Starmans. The only reason I can even play it without breaking my controller is the NSO rewind feature, and even still it’s a load of horseshit.
I honestly thought it was going to be Super Circuit as I often hear people trashing that game a lot, but SC is pretty much based off SMK.
Super Mario Kart is really fun because it is simple and challenging. You just need good reactions and drift technique.++
The new hate against Super Mario Kart by zoomers who didn't even play it or get good at it is pathetic.
I really expected on the Double Dash segment as you said "His green partner in crime", youd back out at the last second and choose Yoshi just to diss Luigi
Y'all Luigi fans are still traumatized by the abuse in Superstar Saga, huh?
I was expecting him to use baby Mario lol
@@LunarWingCloud If we are trumatized by a Mario RPG abusing Luigi we will use paper jam as throughout the entire game it was nonstop Luigi abuse in dialouge.
@@LunarWingCloud more like paper jam, that game had (quite literally) NOTHING but luigi abuse
@@duskdash2546 and I suspect it'll be more of the same in brothership
If we’re actually considering controls here, then this video can be done in 5 seconds flat.
Greetings my friends from beyond and within the grave. In the short time in which we inhabit this world, It would be my honor to offer you a new life with Christ. Let today be the day you begin
@@jpraise6771don’t you have anything better to do? What do you gain from spamming Christian comments on every single video? Does it actually work for you, or do you guys just get off from it?
@@jpraise6771 Aah you're right, maybe Jesus can help me destroy my friends when playing Mario Kart, thanks for the advice
/s if it wasn't obvious
Simply reaching special cup was a challenge in the SNES, isnt it exclusively 150cc?
@@Pumpkinhead324
If it's not negative, why take offense?
People today have no idea how hard we had it on Super Mario Kart SNES. The controls are such a nightmare that you really have to learn how to drive and basically set yourself up so the ice drifting puts you where you want because there is no other way to drive well in SMK SNES.
My first was Mario kart 64 I got lucky avoiding the SNES version, I played it recently and it's by far the hardest because of the controls that's not good difficulty though.
Brake drift is OP
i am thnkful that you guys had to walk through garbage so we could run on clouds
As a competitive SMK Player, it honestly isn’t that bad to control. You just have to learn how to correctly take turns and MT
@@JanC3381 SMK - I 'blip' the throttle (B button) to control my turns.
Stats nerd here, you keep saying median, but it's actually mean. The median is the middle value when all the data points are lined up in order. The mean is when you add all the values together and divide it by the number of data points :]
Even with this in mind, I calculated the mariokart 7 and ds ones and both of those are incorrect (not sure about the others, I couldn’t be bothered). So I have no clue what he’s done here but the maths is very off.
@@crabdud3I think he’s talking about the final placement, not the average over the cup.
I don't think knowing the difference between median and mean makes you a stat nerd, this is just basic knowledge
@@Bruce_P-Zhe's using median and then saying a number with a decimal. Literally isn't possible for the median to be anything but a whole number in this scenario.
Looking back at it I definitely didn't explain myself too well when it came to how it was calculated. For the overall cup rankings I averaged my placements across the four races say I placed 1st, 3rd, 1st, 2nd = 1.75 and I did that for each attempt (x20). I would then take the median of those means and used it as my final ranking as I deemed it would remove a lot of the random outliers. That being said for the tracks themselves I just took the mean of my placements across the 20 attempts. I was going to use Median as well but I realized a lot of the easier tracks would just end up with a Median of 1 and therefore there would be no way to differentiate them. I probably should have just kept it consistent and stuck with means the whole way through but I guess I've learnt my lesson. To think I wouldn't just get flamed for my driving skills but my math's ability as well 😂. That being said I do appreciate the willingness to help out my dumbass.
one think Double Dash's drift has going for itself is the fact you can dodge red shells powerupless
And blue shells too if you timed it just right
Wow, the three best Mario Kart games are at the Easiest part of the list with the two worst games being at the top of the Hardest. I think this really does show how much the control and game feel matters.
How dare you insult super circuit my beloved
Blud threw shots at the super circuot stans
@@マイク-w8gStan*
How dare you insult mariokart 7 I will die on this hill
to be completely honest, I get the reason why super circuit is bad to some, but 64 is worse than both but then again we all have different opinions
0:10 The _only_ character in that game who is *NOT* in 8 Deluxe. Even Wiggler is in 8 Deluxe as a DLC, and so is Kamek.
Lol true, let's not forget poor DK Jr.😢 From SMK
@@toadynamite8141 I honestly forgot he was in that game.
ROB also isn't in 8 deluxe
hammer bro from mk tour
17:32 how the bell is your median ranking below all four of your placements? That’s not how math works!
Bro definitely didn't get good grades in math growing up, confusing median with mean and messing up multiple total scores.
Fr i just noticed half way through and how the hell did he manage do get those obviously wrong scores 💀💀
The total scores are stupid because it's reliant on CPUs performance. In some of the games the game will intentionally create a rival ai who also beats all the others, resulting in there actually being a CPU keeping up in total score because when you win they always get a good placement. For games that don't have a rival it's much easier to get first overall in a gp even if you're not winning the individual tracks because there won't be the one CPU really vying for 1st, it'll just be a pool of mediocrity beneath you. The fact that he uses his final overall placement in the end instead of just average across the individual races means the data is worthless, but not necessarily wrong.
As for the median thing yeah he just straight up doesn't know what the word means and probably thinks it made him sound smart or something.
There's a difference between whomps and thwomps. The guys who tip over and smash their own face are whomps while the guys who hover in the air waiting to slam down and crush you are thwomps. Also, considering its wario stadium that little heart is almost certainly supposed to resemble garlic.
the dry dry ruins disrespect is actually ridiculous
Yeah it's bs
I agree, and personally think it's the best desert track since Kalimari desert
It's mid
It's an ok track just like most other desert tracks in Mario Kart
@@CreeperBone5000it has a good theme with unique concepts
I would argue that the cup dificulty seems to stem more from game difficulty than the cup being a difficulty spike. A better way to measure it might be to do the experiment with the entire game, and then comepare how much the special cup deviates from the rest. The other main factor is of course familiarity. Most people are familiar with the 3 easiest games, which then feeds into the comparative lack of difficulty.
I can definitely answer this, the very first super Mario kart special cup on 150cc because the physic engine is absolutely weird and the ai cheats in that game.
3DS Bowser's Castle is probably my favorite Bowser's Castle in the series. The fact that it tests you on every driving method on top of the usual Bowser's Castle shenanigans helps a lot.
You had the most basic character lineup known to man for the wii special cup.
SNES gamers, rise up! Going from scrub to getting 1st every time was quite the journey for me as a kid. Rainbow Road SNES & Double Dash! are definitely the hardest Rainbow Roads.
Yeah the zoomies who just played it for 30 minutes on NSO or Virtual Console, or just base their opinion on UA-camrs, are fucking depressing.
"you probably don't even know the 4 courses in super circuit's special cup"
Man, and here I am not only remembering every main Super Circuit course by heart, but also that Super Circuit was the first Mario Kart game to bring back past courses. By earning enough coins during each grand prix you would unlock the associated SNES cup!
Yeah as a GBA oldhead the super circuit jokes on this channel never land for me because I almost instantly remembered all four of these tracks lmao
10:58 that average should be 1.85 based on your individual track averages, unless you for some reason played wario colosseum a lot more time
The theme for 8's Rainbow Road isn't talked about enough imo. It literally sounds like it came straight from the Wii era and I love it
I think an interesting study would be what is the hardest Special Cup relative to the rest of the game. That would adjust for the different controls in each game and standardize the results a bit.
This probably pushes SMK even farther out in front honestly.
Even while playing at 100 cc super mario kart manage to be 1st place
I've done 150 cc
16:25 when I hear "Bowser's Castle" that is always the one I have in mind!
Personally, I would've also run through the EASIEST tracks in each game so you can compare each Special Cup to the rest of the game it's in. That way, the differences between each game that have nothing to do with the Special Cups themselves (e.g. Super Mario Kart's janky controls) won't impact the results.
"This might be a hot take..."
*Proceeds to drop the coldest take*
Double Dash has my favourite versions of Bowser’s Castle and Rainbow Road, although I’m not massive on the other two tracks. Mario Kart Wii has Dry Dry Ruins and Moonview Highway, so that also ranks high for me.
14:19 That Red shell was not having a good day
Nice effort of playing through each Special Cup 20 times, that's some great patience. No surprise the one that started it all was the hardest, those controls are extremely difficult to get used to. It's pretty rough to play through today, but it's also cool to see the Mario Kart that started it all. Despite how it's rough around the edges, it's a great game to try out just to see the origins of such a successful series and imagine how mind blowing of a game it must have been over 30 years ago!
you got a negative bias for mkwii i swear, there’s actually just no way you think mario kart 8 and 7s rainbow roads are harder than wiis by that much
The only bias in this video is his own familiarity with the various games and courses influencing his placement on each track. The numbers aren't something he just made up, those are his average placements from 20 races on each course.
@@VestedUTuberi licked up mario kart 8 for the third time ever today, played rainbow road on 150cc barely knowing the mechanics even work, and still got second place.
150cc special cup on the wii was something I spent an afternoon and a lot of rage getting down.
But I do agree with the placement of MKDS. The AI in that game is a joke, and outside of getting combo'd at the end of lap 3, I can reliably not just get first place on each map, but do so with a 5+ second lead. Sometimes I would stop at the finish line, turn around, wait several seconds for the other racers to appear, then cross backwards
@@naverilllang
Here's the thing - what you've got is an anecdote. Anecdotes can't directly challenge data gained from rigorous (relatively speaking) testing. That doesn't mean your perspective is invalid, just that it's one single data point floating in a sea of data.
Honestly, I'd really like to see a followup to the video with a larger number of people and a larger number of runs. That way we'd be able to rule out familiarity with the various games' mechanics.
MKWii has one of the easiest Rainbow Roads. Y'all just suck
@@mr.shtinko983 yeah its easy for me because im used to mkwiis mechanics and play it a lot, but in terms of all of the games and all of the other rainbow roads, it's definitely the hardest or second hardest
14:42 yeah, let's not lie right now
Courses above a Median of 2:
DD RR: 2.4
SMK DP3: 2.3
SMK RR: 2.2
SS RR: 2.2
DOUBLE DASH FOREVER!
Super Circuit Rainbow Road gave me problems at first, but after a few races, the course became easy.
Getting decent times is a lot harder on some tracks than just playing them casually (winning against cpu). In Double Dash's special cup for example the Rainbow Road will probably be the hardest for a beginner, but the advanced strats make Dino Dino Jungle much harder. Bowser's Castle is even tougher using the wrong warp shortcut
I didn't care for _Super Circuit_ but it does get props for having Bowser's Castle from the original _Paper Mario_ in it.
This video is kinda biased. You seem to have played DS and Wii a lot, so of course their Special Cups will be easier for you. Meanwhile, since you haven’t took enough time to learn the older MK games, you think they’re hard, but for the people who learned Super Circuit or SMK more like me, it’s much easier.
yep, literally lapping CPU players on all 5 SMK Special cup tracks when you know how to play it well
Bro just called one of the most loved tracks in mkwii a "dud"
¿A cuál te refieres?
@@labibliotecadesiro555 dry dry ruins. my bad for not saying that
@@WillYuchmow Ah, vale, ya está más claro. Te doy la razón 😉. Ese circuito es genial.
Shouldn't median be a whole number in this case if its placements? Did you mean to say your taking the mean and not the median?
Yeah...
That Rainbow Road in Double Dash is why I never got 1st on 150cc
Ah yes, another enlightned soul that recognizes the best Rainbow Road
there aren't many of us, that's for sure
@@abbyelectric the battle to the death between the 7 rainbow road fans and the Wii rainbow road fans is still happening i see
When did he say he loved Wii’s?
@@bimblebobble4438He, uhh, didn't. Which is correct, 7 is King
4:48 Cool to finally see somebody actually take the correct path here. That is the best path to take. It's fast and it's easy.
Fun fact.
Super Mario kart special cup with 2 players is easier than 1p.
In rainbow road only half of the twomps spawn
20:15 Holy bro what was that green shell jumpscsre
10:03 people find this version of Bowser's Castle to be hard? I didn't know that. I remember back as a teenager in the early the to mid 2000s when I was playing this with my older brother and his friends and sometimes with my friends that I always dominated everyone at this track. I mean if it's hard then well I don't know for whatever reason I found this version of Bowser's Castle will be really easy for me
did you know that each track on super mario kart (the one on the SNES) has its own slipperiness?
oh and in double dash's rainbow road i suggest not drifting on the spiral part :P
6:30 I named them all instantly
I’m a super circuit simp
wii rainbow road was the absolute bane of my existance for one reason
that bend after the 2 circular holes, hitting the railing on the right side sends you flying off the left side
As someone who grew up with 7 i can officially say i remember playing on it, it may only be 2 parts being the lava guiders and the spinning barrel thing, but i do remember it
You should add points for Super Mario Kart, because you played it 100cc and not 150cc.
But also, people say it is bad, but that is because you haven't *played* it. Not played as in pick it up once for 20 minutes, but played as in took the time to learn the intricacies. Sure it is hard and slippery at first, but when you get to the point of beating the game at it's own shenanigans, it is really satisfying.
SMK is my favorite game in the series, and the one I am best at, being the National NTSC Record holder in New Zealand
I laughed harder than I should have at the Duhhh at the beginning xD
I love Dry, Dry Ruins. How dare you!
For the record, I've been playing Mario Kart my whole life. I can not only name all four tracks from Super Circuit's Special Cup. I can name all 264 tracks from the entire series (discounting the arcade and phone games).
How did you get a median of 1,375 if none of your ranking was below 1,5?
2:10 Dirt offers a lot less traction than pavement. Keep in mind that the karts are supposed to be going fast in it.
Obviously it's not as bad as ice but I have to alter my driving habbits and drive slower when I'm driving on gravel and that still offers more traction than just dirt.
Median shows the midpoint of a dataset, not the average. For those interested, here are the average placements by mean:
Super Mario Kart: 1.89
Mario Kart 64: 1.55
Super Mario Circuit: 1.81
Mario Kart Double Dash: 1.85
Mario Kart DS: 1.325
Mario Kart Wii: 1.275
Mario Kart 7: 1.65
Mario Kart 8: 1.1875
5:10 or you can just look at the mini map
driving on ice and driving on mud in a race car are actually quite similar because your car has so little traction, so that design choice is based in reality for SMK
Considering controls and track design for each individual game, double dash is definetely the hardest. Rainbow Road, Warios Coluseeum especially can be difficult at times with dd controls
I actually remembered three of the Super Circuit Special Cup tracks: Lakeside Park, Bowser's Castle 4 and Rainbow Road.
I remember bowsers castles in Mario kart 7. But that’s probably due to the fact that I played the hell out of Mario kart 7
That one was nothing compared to, idk, the Wii
@@danielcarrillo1057 ok so I grew up on the ds
Why does this video make me feel good at super Mario kart
remember that in super mariokart you can't even progress to the next race if you don't get top 4, so any races where he got a terrible ranking he was able to ignore and redo
I have no idea why, but I remember one rainbow road that seemed fairly simple except the road was a huge boost panel. You were fast as hell, you'd put Sonic to shame.
I dunno if it was an actual road or if my siblings lied to me all this time
Never played super circuit so I thought it was neat that its rainbow road has a reference to paper mario 64. Like thats the exact bowser castle from that game, complete with the whole being in space bit
So after spending three hours on Super MK, trying to beat Special Cup, I some how got 1st place on all 5 tracks, 150cc, I was so surprised, 😊
This lad ignored the original Mario Kart 8 and also just said that Wii's Rainbow Road was easy, what an absolute gamer
calling dry dry ruins a dud is craazy
MK7 was my childhood, so I do have memories of that bowser castle.
This really only shows that Super Mario Kart itself is harder, not necessarily the tracks. You would really need to play through each entire game 20 times to have a "control" score for each game, that way you could weight the harder games differently.
I always thought the “slippery dirt” was like, dust or sand or something on top of the normal compacted track. Not mud or whatever, that’s why it would have closer to ice physics
Yeah, that's the criticism that confused me.
Feeling like you're driving on ice is like... the defining feature of dirt racing? Like all turning in dirt racing is drifting because it's so slippery.
16:48 Okay, based. I LOVE MK7 Rainbow Road. It's just so *PRETTY*
It took me around 6 months on and off playing to beat super Mario kart 150cc special cup, but I’m so happy I was able to do it lol
Also if you want to have better control in super Mario kart play toad or koopa, they are the best characters for that
“average” and “median” are not synonyms.
The rating syste confuses me, unless I wasnt paying attention first minutes and it got explained, it goes up to 8 but it ends up below 2 because of decimals. Regardless very nice video thanks!
17:30 based on the numbers shown the average is 1.6, not 1.375
12:27 this game was my childhood
Make a video about unlocking all the gold parts in MK8. 200cc is challenging but it definitely makes you understand why some turns are so wide at 150cc.
Bro caught a red shell hesitating
They say this was the question that made Newton fear women, and made Tesla marry a pigeon
2:24 koopa Beach 2 is easy. The obstacles are very easy to avoid there.
3:22 vanilla lake 2 is also really easy. The hard tracks in special cup are the other three. Donut planes three might be the hardest track in the game and Ghost valley 3 is a challenge. Rainbow road is actually not as hard because the turns are a lot more forgiving but it does have its challenges too
Mario Kary Super Circuit was the first Mario Kart game I played, meaning that I played one of the hardest Mario Kart games as a kid.
Bapitizism by fire I guess
not me knowing every MKSC special cup track because i grew up on that game and still play it to this day on my 19 year old gameboy advance SP
It would be interesting to do the same for each games mushroom cup, and compare the difference in difficulty.
I actually remember 3DS' Bowser Castle, and it's my favourite one and I consider it the best, I'm ready to die on this hill.
Heres my ranking for the hardest for special cup for each game.
DS
8
7
64
WII
DOUBLE DASH
Super circuit
Super mario kart
Is this in reverse order or...?
When I was a kid I played Double Dash a ton and when we got Wii I was disappointed that rainbow road didn’t kick my ass as much as double dashes as that was my baseline for how rainbow road should be
1:43 welp, mystery solved then. Super Mario Kart has the hardest.
Unless it’s Super Circuit at least, but it’s definitely one of those two, but I’d bet on the first.
Me: _Casually watching through the MKWII section wih pleasure and nostalgia_
_Rainbow road comes up_
Me: *IMMEDIATE REGRET*
Difficult Special Cup:
Mario Kart DS-Easy
Mario Kart Wii-Easy
Mario Kart 8 Deluxe-Easy
Mario Kart 7-Normal
Mario Kart 64-Normal
Mario Kart Double Dash-Hard
Mario Kart Super Circuit-Harder
Super Mario Kart-Insane
MK7 is so freaking easy. MKWii is the hard one. SMK is not that hard when you get used to the controls. Super Circuit is kinda middle of the road too.
As much as I like the majority of the mechanics in Double Dash and it's still my favorite in the series, the turning and drifting in that game is just... not it. For whatever reason, turning causes you to strafe away from the direction you're turning, making it much harder to avoid obstacles since the strafe cancels out the early part of your turn.
On the other hand, though, drifting in Double Dash gives you insane acceleration, so that's the best way to speed up from a hit.
I have barely played the Mario Kart games after Double Dash, and I was confident enough to state that Super Mario Kart was by far the hardest. The Koopa Beach map was easy, but Donut Plains and Ghost House were going to eat you alive. I have never played Rainbow Road or the Ice Lake maps in a full circuit.
i hope the next mario kart game continues the trend of bringing back the Rainbow Road after the last game's rainbow road that was remade (cuz then it'll be GBA's time to shine and i'll get to hear that glorious remix)
great video as growing up playing the first mario kart I love it takes skill hard turns no op items the best racer will win I like acrade feel of the others but they are much easier
16:50 Good, because I'm a DS/Wii fan
In Donut plains 3, am pretty sure is the only curse in the whole franchise where the hop is obligatory, worst part? that $hit is only the FIRST race, rips of the bandaid, maybe, but god damm that thing was pure nightmare fuel
wii rainbow road is definitely one of the hardest, you probably did better in wii than the others because you have more experience in it. i say this as someone with by far the most hours in wii and none of them are hard for me, but it used to be and i've definitely seen beginners suck at it
14:30 Me.. its me, I have no special memory of that track. The real iconic Rainbow Road is from Mario 64 and its track for my generation.
the dry dry ruins slander is crazy
5:38 If someone considered this to be a hot take they need to have brain surgery. It's extremely obvious that the Mario Kart 64 version of rainbow road is the easiest one. And no people love the track but I think it's actually the most boring of them all. It's long and there's no challenge to it
I want to point out that Bowsers castle on the DS is arguably the easiest in the whole series. This is because there are 2 paths mid way and the CPU's always take the slower one. Even if you mess up multiple times you can easily get first because of how much time you save on that 1 path.
it's so funny when you include short clips of memes oh wait no it's shit
good vid