THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo Paratopic on Itch (it's on Steam too) - arbitrarymetric.itch.io/paratopic Paratopic Album (if you just liked the music) - beauchaotica.bandcamp.com/releases I was gonna wait til Friday to upload this, but it's real October hours and there'll be some more games to come.
@@johnratz2878 it's also in a song I like by Prince Daddy and the Hyena, except it's "I always wanna go home when I'm already home".. maybe it's just a common saying in emo songs.
I think some of the most potent scares are the ones never addressed, but always threatening to come back.When I was younger I really liked the matrix so my parents got me a copy of matrix: path of Neo. and that game is NOT a horror game. But there was a glitch, a pretty common glitch in most third person games, where the camera clipped inside an enemy's head. I saw a frame of a lipless face expressing breathless screaming pain and blank eyeballs with no rendered eyelids to convey expression. That was the first time I'd ever seen anything like that and it happened so quickly I wasn't even sure if it was real. But what really bothered me was, I kept expecting something in the game to make sense of it. It never did, it was a glitch, as far as the game was concerned it never happened. But I didn't know that. I played the rest of that game in fear of whatever this face was, that the story didn't care about. Obviously later in life I learned about 3D models and what I had actually seen but for a while, I was a kid. I beat that game, and when I never got the answers I wanted... I didn't even want to touch that game again, let alone play it. I've yet to ever play or watch horror that could properly catch that feeling again. Just a brief, passing moment in media. Something unexplained, shocking or upsetting to look at, and then never addressed in their world. I feel like that's always ruined horror for me if that makes sense? If the character acknowledges it, then it's just fiction. If there's interaction, there are rules. Even in unknowable Lovecraft horror there's still people addressing the problem. But I've yet to encounter any horror media that makes me question myself.
It’s actually a lot like one of Yoko Taro’s games do to the fact that you have to Replay the game multiple times before you can give an accurate assessment
@@Legomaster-nj4oo Not quite. In Yoko Taro's games, you don't really "replay" the game, the game just sorta gives you a different perspective, or an alternate reality of what could've happened, or just a straight up continuation (like we see in Automata's 3rd "replay") after the credits roll for the first time. This game is different, in which the things that"ll shock or intrigue you in the second playthrough have always been there, you'll have to use context of the previous playthrough to figure it out on your own. Yoko Taru usually just slams it into your face with new content (like what 9S learns about the humans in the second "replay").
Oh my god when you made the comparison to sitting in the car listening to your dad listen to political talk radio and then the clip of the in game radio plays, it gave me instant flashbacks. That is undoubtedly the best comparison to anything ive ever heard and it made me laugh so hard. I love you, Mandy.
A week ago I didn't know you existed. You are now by far my favorite game reviewer on youtube. Every game you've covered makes me badly wanna try it and every one you've covered that I have played before is a favorite game of mine. Super excited to see this increased upload rate as I've become a big fan of yours.
@@adenowirus more like "bored russian guy that decided to make a steam game on a weekend" instead of Cronenberg or Lynch or anyone else respectable. yes, yes, I know the game is not russian. I have the game too (unfortunately)
The more I watch your videos the more I realise just how many fascinating games there are out there. Thanks for making such great content. I actually bought the first Pathologic after watching your video and I’m 2/3rds of the way through the Batchelor’s story. Loving it so far.
I have opened the mayor. When the power drops, go in and go in and go in and go in and go in like the US marshall and his three daughters and we lose the vaccine
I fucking love Lynch and dream imagery, this game seems perfect for inserting myself into a Twin Peaks-y nightmare, thanks. Speaking of Twin Peaks, Deadly Premonition when?
Welp, I stopped the review before spoilers and played it twice. Very intriguing. I have no idea why the smugglers box changes into a gun periodically. I wish there was more to see while driving. I never found the thing behind the mirror or the dialogue about rich people, and I didn't notice any trains, just tracks. I didn't consider that metal bending meant anything, I just chalked that up to age. I wish I could've gone in the hole with the bunker. I'm still upset I couldn't catch that pink bird. I wonder what happened to the assassin after seeing the tapes, but I did notice that watching a couple tapes made more and more appear in the room somehow, as if the assassin had watched far more than I got to see between time skips. I chalked up the bird watchers strange limbs after her death to the graphics, not transforming. Strange game. Look forward to seeing what they do next with a bigger budget and team.
That eel stuck with me too. That part of the stage felt to deep as a kid because of slow swim speed and air running out. Then that massive eel peeking out from its cave or swimming around... felt insurmountable yet I was also drawn to it like being transfixed upon some sort of psychological hook of mortality.
Oh my god, another?! So soon?! I must check the month! No, not December. And I'm excited that I've never heard of this! Mandalore videos are almost always either games I have almost no knowledge of, or games I love dearly. I'm thrilled to see both videos, but more the latter. They tend to be so weird and fascinating.
This reminds me a ton of videodrome. It also gives me this creepy feeling of trying to complete smaller tasks while ignoring the bigger picture out of not just choice but necessity or fear.
This is the perfect example of gaming as art. To best appreciate it, you just kinda have to let go of any expectations or preconceptions you might have of it as a ‘game’ and just let the experience dictate itself to you on its own terms. As a piece of interactive art, I actually find it quite enjoyable. Fatum Betula is another ‘game’ that very much takes this approach of atmosphere and visual storytelling over traditional gameplay.
Я вспоминаю на меня эта игра очень большое впечатление провела. Я её купил после обзора того самого Мандалора, меня она заинтересовала, да и стоила не дорого. Купил и забыл, был где то третий час ночи, была дикая бессонница, и я внезапно вспомнил об этой мелкой игруле о которой я столько слышал. Про спойлеры я на тот момент уже окончательно забыл и решил попробовать, почему бы и нет. Ну и прошел её за 45 минут. Она меня просто напросто заворожила, я в инглише не очень хорошо шарил поэтому понимал еще меньше чем игра хотела что бы я понимал, и я продолжал играть. И внезапно для меня лучшей частью игры стала именно поездка в машине в стиле Дезерт Басс. Поскольку в те времена я очень часто ездил на автобусе, и эти поездки длились где то часов 8 каждая, и внезапно я в полубредовом состоянии еду по этому гротескному городу с необыкновенным визуалом и нихренна не понимаю ни по радио что говорят ни где я нахожусь. Как то очень в точку Paratopic ударила в эту конкретную точку моей памяти. Только сейчас понимаю как я правильно сделал что прошел игру только один раз потому что это действительно стоит один раз пережить, игра слава богу очень короткая. Ну и джампскейр может идти в жопу у меня чуть инфаркт не случился в этот момент полного расслабления. Ну и еще два послесловия: Обзор отличнейший хоть и перебрал со скетчем типичного летсплеера. И в Paratopic офигеннейшая музыка всем советую её скачать.
I don't know if you have it on your list already, but there was a game about psychic powers from the early 2000s called Second Sight that you should take a look at. It's got good mechanics and a meh story. I imagine you will enjoy playing it if nothing else.
I still want to know what the hell is up with that lady getting eaten by a crow in the beginning. Like, I don't know why. But that scene is the most weirdest one to me out of the entire game. You're sitting in a active public pub, you're an assassin on the phone, waiting for the place to close down before you kill your mark. But why is everyone just nonchalant about there being a dead body outside. And why is it gone by the time the assassin makes her move to kill her target. Why is there no police, no investigation. Her corpse is just gone, and seemingly no one cares about that. There's a lot of weird stuff in paratopic. But for me, that one's still the icing on the cake of oddity. I can't make heads or tails of that one. I'm deathly curious.
Ok I've got a weird theory. Maybe you guys will think this is dumb, but I keep coming back to this video because I can't afford the game and it keeps giving me ideas. I think the dreamlike elements of it aren't incidental. I think you, and possibly everyone are asleep. The power company made some kind of technology that connects people's minds or allows them to share dreams. Because it affects everyone, there's nobody awake that can turn the power off. They sold the idea to the public as being a service and a new frontier like the internet perhaps with the intention of world domination. People do still exist in the material world and even move around and affect the world while sleepwalking, but their perception isn't reliable or even necessarily connected to what they're doing. Now this is where it gets interesting: Due to the nature of dreaming, only certain people are capable of realizing they're in a dream. The lucid ones are a class above everybody else because they gain a greater degree of control over themselves and their surroundings. The tapes show you the real world and reveal the truth, but they're all different. Perhaps they were internally created by the power company as a safety measure and stored in those shipping crates but as soon as someone outside the company became lucid, they either showed other people the tapes or used their power to manipulate the dream to control people and they violently overtook the power company and cracked open the shipping crates to take them for themselves. Some lucid ones stand guard near the shipping crates to make sure no one accidentally finds the tapes and challenges their power. However, becoming lucid can be a double edged sword. IRL many people can't lucid dream, and always wake up the moment they realize they're dreaming. In the game this would explain why most people can't watch the tapes and even the ones that can might be exposed to something that shocks them awake. Perhaps they can only be watched in a somewhat specific order with some tapes revealing more than others and if you jump too far ahead, game over. What happens when you wake up? It's impossible to say. It seems like perhaps leaving the dream would leave you comatose or dead. It would make sense that the power company would punish people who tried to escape, and remove them from sight so that people wouldn't figure it out. There's definitely some kind of organization going on since your tape smuggling operation isn't a simple one man job. Likewise the damage to the power company and the surrounding area seems to imply a large conflict. Perhaps the power company was usurped or crushed a rebellion that tried to end the dream. and the birdwatcher. The poor birdwatcher. She became lucid, but was a stranger to the lucid ones guarding the shipping containers so she became aware of everything just in time to be mutilated beyond recognition and left as a warning to anyone who would approach I know all of this seems strange, but bizarrely this seems to make a lot of sense and it's very creepy.
You really need to watch "cigarette burns' by John Carpenter" it was an episode of masters of horror.....this is basically a reworking of that story, with a few simple substitutions. ....
No Mandalore you're supposed to upload one video here, then to the sseth channel, and THEN back to this channel in order to keep up your alter alter ego.
@@tehfoxxy9630 I imagine it means someone is watching over him for now, making sure he takes his pills, so we won't see Sseth for a while, only Mandalore.
Well depends which one. In my country you can file your taxes yourself in half an hour without much hassle, can register a new company in a day without leaving your house, and you are rarely required to present much paperwork because all the relevant information is already stored online
My friends and I have played this game at least 3 times, carefully putting things in chronological order. Weeks after playing and replaying, we were still talking about the story and how everything fits together. I haven't felt that way since Lost Highway.
"Be professional. Liars aren't professional unless you're a professional liar, and I have a different job for you." "..." "We knew, of course, but we expected you to be professional with us. You must be completely open." "Don't you know another word?" "That's not very professional."
Sounds so much like institutions and corporations now these days. My response is do you know what the oldest profession is? Prostitution, so when they are telling you to be more professional they are telling you to be more like a prostitute. TL:DR, Professionals are Whores
because when you felt.. sick in this way when something just shifted your frame of reference so much, like often confronting death or violence but not the big massive one.. like when that happened and you were away, at home you'd still feel safe, because you grew up, because you know it.. but you have to grow up and.. like for example move out and get really really physically ill so not that you die but you feel you could.. during your time as kid home was safe, a parent likly there, soothing. now you are alone and may recognize you can and will die alone.. and you are home but there's no comfort
Having reviewed this and No One Lives Under The Lighthouse, it'd be really interesting to see you cover David Szymanski's Iron Lung. I don't know how much video you could get out of it, the entire game taking place in a single room and all, but the game did get a lore-expanding update a couple days ago, so there's a bit more to talk about.
@@lukaslefevre8007 Speak for yourself. I didn't watch any streams of it. I played it blind, which is really the only way to view it. It's just a very stripped down almost textbook example of building tension and release.
@Abraham Johnathan yea you could say the same for pathologic but fact of the matter is that its a bad game with little to no substance available in a normal playthrough
@@ManOutofTime913 yea since when did stripped down become a positive with you redditors? building tension is all it does, there isnt any release, there isnt anything other than building tension, an tension can only carry a game so much
@@lukaslefevre8007 I never said I use reddit. Stripped down is good because there's not a lot of gameplay mechanics reminding you of the artificiality of what you're playing, thus allowing tension to be built much easier and distracted from less. The ending of the game is objectively a release of the tension. Tension is literally the root of horror. If you're not in suspense as to what's going to happen next, then no piece of media is ever going to scare you. If you want fun horror go play a Resident Evil or something.
I asked my 63 year old Mother to play this game. Her review: "That was the weirdest game I've ever played. I had a gun for a long time before I ever used it. One part scared a poot out of me. I feel like there was a lot more to the game than I was able to figure out. The game felt like a demo."
That video opening is the closest thing a game has come to eliciting the sheer “ this is fundamentally off. I do not want” horror of my sleep paralysis. Thanks Mandalore, I hate it!
I really like the atmosphere this game had, but agree that it feels like it was setting the stage for more right when it ended. Would be nice to see a sequel of sorts expand upon it someday.
Heh, i thought this was another Pathologic video Listen mandy, ever heard of a game called "return of the Obra Dinn"? Its a ship-based, puzzle game, created by the same guy behind "papers please"
It's a shame the dev let the popularity of this game go into his head, and now thinks himself to be some amazing writer, while actually seems like he was just a one-trick-pony, but it doesn't stop him from having really stupid takes about other games, and leveraging his "great writing skill"...
Interactive David Lynch-esque anti-walking sim probably is the best description for this game Really happy you covered it, and it's nice if you do these shorter videos every now and then too
I like the idea that people trapped in a time loop become addicted to linear media. they're trapped in a loop that repeats with only slight differences and some people are able to cross into other people's loops and bring the tapes with them
The " thump thump" during the end credits theme is such a great nod to John Carpenters The Thing. Love that you did that, by far my favorite movie of all time
yeah the atmosphere is absolutely nightmarish, and not because it feels horrible but because it feels so empty and uncomfortable for a reason I don't understand.
Dude, a reference to Brick _and_ Enemy? You're awesome Mandalore, You've got good taste in film! Brick really is a minor classic of neo noir cinema. I'd recommend it to absolutely anyone. It's easily in my top 50 all-time favorite films. 👍
It feels more like playable Cronenberg than Lynch. I get some serious Videodrome/Existenz vibes from this game. But yeah, it's definitely a shame that it's so short. I'm a fan of short games, but only when they present a satisfying complete experience, and don't leave the player desperate for more.
THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
Paratopic on Itch (it's on Steam too) - arbitrarymetric.itch.io/paratopic
Paratopic Album (if you just liked the music) - beauchaotica.bandcamp.com/releases
I was gonna wait til Friday to upload this, but it's real October hours and there'll be some more games to come.
Thanks for the vids, m8, chillax broski
What kind of cocaine binge are you on to release two videos within a week... and why aren't you sharing?!
The only thing I wanna know is if you and Sseth Tzeentach have ever been in the same room at the same time?
Spooktober is upon us. Can't wait to see what's hiding behind the veil this year.
Just noticed Dishonored is on that list, Mandy. You'd better not criticise my favorite game of all time, or I'm making you play Pathologic 1 again.
"I wanna go home but I am home" is a surprisingly potent line.
Made me sad
It's a mountain goats lyric (not sure if it's an intentional reference or not).
@@johnratz2878 it's also in a song I like by Prince Daddy and the Hyena, except it's "I always wanna go home when I'm already home".. maybe it's just a common saying in emo songs.
If you are 13.
Home, is where I want to be
But I guess I'm already there
Right in the middle of binge-watching your reviews, you upload a new one. I call it Fate.
oh shit, the mandog itself is here. who would'a thought.
I think some of the most potent scares are the ones never addressed, but always threatening to come back.When I was younger I really liked the matrix so my parents got me a copy of matrix: path of Neo. and that game is NOT a horror game. But there was a glitch, a pretty common glitch in most third person games, where the camera clipped inside an enemy's head. I saw a frame of a lipless face expressing breathless screaming pain and blank eyeballs with no rendered eyelids to convey expression. That was the first time I'd ever seen anything like that and it happened so quickly I wasn't even sure if it was real. But what really bothered me was, I kept expecting something in the game to make sense of it. It never did, it was a glitch, as far as the game was concerned it never happened. But I didn't know that. I played the rest of that game in fear of whatever this face was, that the story didn't care about. Obviously later in life I learned about 3D models and what I had actually seen but for a while, I was a kid. I beat that game, and when I never got the answers I wanted... I didn't even want to touch that game again, let alone play it.
I've yet to ever play or watch horror that could properly catch that feeling again. Just a brief, passing moment in media. Something unexplained, shocking or upsetting to look at, and then never addressed in their world. I feel like that's always ruined horror for me if that makes sense? If the character acknowledges it, then it's just fiction. If there's interaction, there are rules. Even in unknowable Lovecraft horror there's still people addressing the problem. But I've yet to encounter any horror media that makes me question myself.
Glimpses into the unknown even though the media conveying it being made by a Human like us is spooky.
"It definitely reminds me of a few things"
Yeah anything that bears any resemblance to EYE is going to be absolutely golden
Literally, its got a yellow tinge all over.
It’s actually a lot like one of Yoko Taro’s games do to the fact that you have to
Replay the game multiple times before you can give an accurate assessment
@@Legomaster-nj4oo Not quite. In Yoko Taro's games, you don't really "replay" the game, the game just sorta gives you a different perspective, or an alternate reality of what could've happened, or just a straight up continuation (like we see in Automata's 3rd "replay") after the credits roll for the first time.
This game is different, in which the things that"ll shock or intrigue you in the second playthrough have always been there, you'll have to use context of the previous playthrough to figure it out on your own. Yoko Taru usually just slams it into your face with new content (like what 9S learns about the humans in the second "replay").
There's no escaping the cycles of guilt
That intro made me gain brouzouf internally.
'One minute the game can sound like Blade Runner. Then it becomes unsettling electronic noise'
So Blade Runner 2049 then?
I like it, too.
@@Locksley108 this better be a copypasta. Edit: google says it is THANK FUCK
@@Locksley108 no one cares. lay off the carbs.
@@Locksley108 Someone has been spending too much time being a contrarian on /tv/
@@Locksley108 LOL! Good to know they show BR2049 at the asylum, but you really shouldn't forget to take your pills.
Furor Teutonicus ᛟ this sounds like something armond white would write
I haven't seen a Seth episode since Underrail and we already have Mandalore once more.
This is Sseth on meds
@Aleksa Petrovic yes
@Aleksa Petrovic boat bomber is between the two
I don't like Sseth.
mandalore is the hobbit that lives in sseths ceiling tiles
So Half-life if Freeman was fired a day before the accident?
Oh my god when you made the comparison to sitting in the car listening to your dad listen to political talk radio and then the clip of the in game radio plays, it gave me instant flashbacks. That is undoubtedly the best comparison to anything ive ever heard and it made me laugh so hard. I love you, Mandy.
Mandalore, thanks for this video. Now my Steam library has something new.
A week ago I didn't know you existed. You are now by far my favorite game reviewer on youtube. Every game you've covered makes me badly wanna try it and every one you've covered that I have played before is a favorite game of mine. Super excited to see this increased upload rate as I've become a big fan of yours.
Playable David Lynch? Well damn, I'm gonna have to play this now.
It's more Cronenberg than Lynch.
@@1r0zz Seems like a bit of both.
I was just about to say that, holy shit the vibe is on point.
This feels like an open world black lodge.
@@adenowirus more like "bored russian guy that decided to make a steam game on a weekend" instead of Cronenberg or Lynch or anyone else respectable.
yes, yes, I know the game is not russian. I have the game too (unfortunately)
The more I watch your videos the more I realise just how many fascinating games there are out there. Thanks for making such great content. I actually bought the first Pathologic after watching your video and I’m 2/3rds of the way through the Batchelor’s story. Loving it so far.
Don't trust this guy, he blew up a sbarro's in 2007, my 3 sons were killed in the explosion.
What's the origin of this inside joke.
yag sbarro?
@@dango2917 It's from his "youtube guide", the section where he talks about dealing with purely negative comments
I have opened the mayor. When the power drops, go in and go in and go in and go in and go in like the US marshall and his three daughters and we lose the vaccine
@@Skeletroller the one video I skipped because I thought it was about UA-cam guide to being a UA-camr or something. gonna watch now
I fucking love Lynch and dream imagery, this game seems perfect for inserting myself into a Twin Peaks-y nightmare, thanks. Speaking of Twin Peaks, Deadly Premonition when?
Welp, I stopped the review before spoilers and played it twice. Very intriguing. I have no idea why the smugglers box changes into a gun periodically. I wish there was more to see while driving. I never found the thing behind the mirror or the dialogue about rich people, and I didn't notice any trains, just tracks. I didn't consider that metal bending meant anything, I just chalked that up to age. I wish I could've gone in the hole with the bunker. I'm still upset I couldn't catch that pink bird. I wonder what happened to the assassin after seeing the tapes, but I did notice that watching a couple tapes made more and more appear in the room somehow, as if the assassin had watched far more than I got to see between time skips. I chalked up the bird watchers strange limbs after her death to the graphics, not transforming.
Strange game. Look forward to seeing what they do next with a bigger budget and team.
A new mandalore video? Always a good day.
I love this new release schedule.
That eel stuck with me too.
That part of the stage felt to deep as a kid because of slow swim speed and air running out. Then that massive eel peeking out from its cave or swimming around... felt insurmountable yet I was also drawn to it like being transfixed upon some sort of psychological hook of mortality.
Oh my god, another?! So soon?! I must check the month! No, not December. And I'm excited that I've never heard of this! Mandalore videos are almost always either games I have almost no knowledge of, or games I love dearly. I'm thrilled to see both videos, but more the latter. They tend to be so weird and fascinating.
This reminds me a ton of videodrome.
It also gives me this creepy feeling of trying to complete smaller tasks while ignoring the bigger picture out of not just choice but necessity or fear.
Thank you for the Banjo Kazooie music in the back. It made me happy.
Am I the online who is hearing the sam and max theme at around the 4:30 mark?
Wait, when did this game came out? Looks genuinely like something from 1997. Like David Lynch made it alongside Lost Highway.
March 2018
@Mel Gibsokarton
1/ Nice pic.
2/ Great album.
That reference to Jacob's ladder was surprising and surprisingly fitting
Two Mandalore reviews in a short span of time? Damn!
Hey man are you still working on that warhammer thing? Cant really wait to see it!
This is the perfect example of gaming as art. To best appreciate it, you just kinda have to let go of any expectations or preconceptions you might have of it as a ‘game’ and just let the experience dictate itself to you on its own terms. As a piece of interactive art, I actually find it quite enjoyable. Fatum Betula is another ‘game’ that very much takes this approach of atmosphere and visual storytelling over traditional gameplay.
An elevator moving at the speed of government is probably one of the best analogies I've heard in a long time
Holy shit those electronic noises made me have flash backs to echo the dolphin
2 videos released so close together?
what is this timeline supposed to be?
Я вспоминаю на меня эта игра очень большое впечатление провела. Я её купил после обзора того самого Мандалора, меня она заинтересовала, да и стоила не дорого. Купил и забыл, был где то третий час ночи, была дикая бессонница, и я внезапно вспомнил об этой мелкой игруле о которой я столько слышал. Про спойлеры я на тот момент уже окончательно забыл и решил попробовать, почему бы и нет. Ну и прошел её за 45 минут. Она меня просто напросто заворожила, я в инглише не очень хорошо шарил поэтому понимал еще меньше чем игра хотела что бы я понимал, и я продолжал играть. И внезапно для меня лучшей частью игры стала именно поездка в машине в стиле Дезерт Басс. Поскольку в те времена я очень часто ездил на автобусе, и эти поездки длились где то часов 8 каждая, и внезапно я в полубредовом состоянии еду по этому гротескному городу с необыкновенным визуалом и нихренна не понимаю ни по радио что говорят ни где я нахожусь. Как то очень в точку Paratopic ударила в эту конкретную точку моей памяти. Только сейчас понимаю как я правильно сделал что прошел игру только один раз потому что это действительно стоит один раз пережить, игра слава богу очень короткая. Ну и джампскейр может идти в жопу у меня чуть инфаркт не случился в этот момент полного расслабления. Ну и еще два послесловия: Обзор отличнейший хоть и перебрал со скетчем типичного летсплеера. И в Paratopic офигеннейшая музыка всем советую её скачать.
I don't know if you have it on your list already, but there was a game about psychic powers from the early 2000s called Second Sight that you should take a look at. It's got good mechanics and a meh story. I imagine you will enjoy playing it if nothing else.
The game looks cool, but I feel like I've wasted my money. Never have I seen this amount of filler content in a circa 1,5h long, indie game.
Holy fucking shit, someone else who actually watched and remembers Enemy. Jesus, Mandy, you are full of surprises.
"the speed of government"
I still want to know what the hell is up with that lady getting eaten by a crow in the beginning. Like, I don't know why. But that scene is the most weirdest one to me out of the entire game.
You're sitting in a active public pub, you're an assassin on the phone, waiting for the place to close down before you kill your mark. But why is everyone just nonchalant about there being a dead body outside. And why is it gone by the time the assassin makes her move to kill her target. Why is there no police, no investigation. Her corpse is just gone, and seemingly no one cares about that.
There's a lot of weird stuff in paratopic. But for me, that one's still the icing on the cake of oddity. I can't make heads or tails of that one. I'm deathly curious.
It looks like an iD Tech 1 game, but the shaders imply that it's not. Really interesting style it has going on.
Wow, two in one week. You spoil us Mandalore.
Illegal VHS tapes?
I think we can already figure out what is on those tapes.
The Tapes are Mandalore Reviews
Woah, woah, woah...
We just had an upload sir....
Thanks for the upload
Whoa, two reviews so close together! Excellent!
This made my day
You review great games! Love you!
Mechanicus voice actors were a surprise in this game
100% interested in Mandy's opinion on this.
Mandy needs a team of people so we can get more mandy reviews.
4 videos in 1 month? its not even my birthday
this is probably the first time my unhealthy habit of staying up till sunrise has been rewarded, thanks mandy
Man, I hope they come back and do more with this game
That feeling when Mandalore finally reviews a game you played
Man i could hear that in Wayne June's voice
@@SirWinnigton In time, you will know the tragic extent of my failings
Ok I've got a weird theory. Maybe you guys will think this is dumb, but I keep coming back to this video because I can't afford the game and it keeps giving me ideas.
I think the dreamlike elements of it aren't incidental. I think you, and possibly everyone are asleep. The power company made some kind of technology that connects people's minds or allows them to share dreams. Because it affects everyone, there's nobody awake that can turn the power off. They sold the idea to the public as being a service and a new frontier like the internet perhaps with the intention of world domination. People do still exist in the material world and even move around and affect the world while sleepwalking, but their perception isn't reliable or even necessarily connected to what they're doing.
Now this is where it gets interesting: Due to the nature of dreaming, only certain people are capable of realizing they're in a dream. The lucid ones are a class above everybody else because they gain a greater degree of control over themselves and their surroundings. The tapes show you the real world and reveal the truth, but they're all different. Perhaps they were internally created by the power company as a safety measure and stored in those shipping crates but as soon as someone outside the company became lucid, they either showed other people the tapes or used their power to manipulate the dream to control people and they violently overtook the power company and cracked open the shipping crates to take them for themselves. Some lucid ones stand guard near the shipping crates to make sure no one accidentally finds the tapes and challenges their power.
However, becoming lucid can be a double edged sword. IRL many people can't lucid dream, and always wake up the moment they realize they're dreaming. In the game this would explain why most people can't watch the tapes and even the ones that can might be exposed to something that shocks them awake. Perhaps they can only be watched in a somewhat specific order with some tapes revealing more than others and if you jump too far ahead, game over.
What happens when you wake up?
It's impossible to say. It seems like perhaps leaving the dream would leave you comatose or dead. It would make sense that the power company would punish people who tried to escape, and remove them from sight so that people wouldn't figure it out. There's definitely some kind of organization going on since your tape smuggling operation isn't a simple one man job. Likewise the damage to the power company and the surrounding area seems to imply a large conflict. Perhaps the power company was usurped or crushed a rebellion that tried to end the dream.
and the birdwatcher. The poor birdwatcher. She became lucid, but was a stranger to the lucid ones guarding the shipping containers so she became aware of everything just in time to be mutilated beyond recognition and left as a warning to anyone who would approach
I know all of this seems strange, but bizarrely this seems to make a lot of sense and it's very creepy.
2 videos in 1 week? looks like seth is cracking the whip hard.
the radio reminds me of that video "how English sounds to non English speakers", it almost makes sense, but there's something missing. Lol
You really need to watch "cigarette burns' by John Carpenter" it was an episode of masters of horror.....this is basically a reworking of that story, with a few simple substitutions. ....
"elevator moving at the speed of government" - you have a way with words, Mandalore.
@B S I can't speak for the others, but it was my first time hearing - at least that I can remember, hah.
Applies to everything but the military
"I want to go home... but I *am* home..."
“I like your funny words armored clad man.”
0:57 1:08 0:57 0:57
No Mandalore you're supposed to upload one video here, then to the sseth channel, and THEN back to this channel in order to keep up your alter alter ego.
wait
Sseth did say he would be gone for a while
Didn't sseth say he's currently in vacation or something?
@@tehfoxxy9630 I imagine it means someone is watching over him for now, making sure he takes his pills, so we won't see Sseth for a while, only Mandalore.
Sseth not uploading has led to Mandalore uploading more. I wonder why?
Game before Mandalore reviewed it :
Game after Mandalore reviewed it : Game sales up to 300%
Hey, that’s Sseth’s job.
I hope to fuck so, I want more discussion on this game so badly.
@@90maducc And who do you think the person behind both of these channels is?
It's Raylight!
For most of these games that represents about a total of 3 sales.
Okay, "at the the speed of government" is my new favorite line from anything ever.
It"s one of the "it's so fuuny cuz it's true" jokes.
Germany == dead slow
I lost it when he said that.
Well depends which one. In my country you can file your taxes yourself in half an hour without much hassle, can register a new company in a day without leaving your house, and you are rarely required to present much paperwork because all the relevant information is already stored online
@@Shajirr_
Where do you live?
Mandalore, it’s almost 5 in the morning, why would you do this to me
Now you know how people in europe usually feel when they follow american youtubers.
here is actually 5:50, so theres that. neverbeen so earty
He's still on his meds that's why
For me it just turned 6 a.m. I have yet to sleep. x.x
This isn't real. You need to wake up.
WE SEND SIGNALS TO OURSELVES
THRU THEIR DOMAIN
DID WE REALLY BELIEVE
THEY WOULDNT ADD THEIR OWN
Is that fucking local58, in my mandalore video comment section
@@ClankykingSumireko HIS THRONE
REJOICE
"We'll talk about trains next time." Can't wait.
I doubt it will be, but I hope it’s metro exodus!
Could be The Final Station
Doesn't that Icy survival management game feature trains? Frostpunk or something
Probably gonna be Sunless Skies since it's one of three videos on list marked as recording.
Sunless Skies is probably my favorite game released this year.
My friends and I have played this game at least 3 times, carefully putting things in chronological order. Weeks after playing and replaying, we were still talking about the story and how everything fits together. I haven't felt that way since Lost Highway.
"Be professional. Liars aren't professional unless you're a professional liar, and I have a different job for you."
"..."
"We knew, of course, but we expected you to be professional with us. You must be completely open."
"Don't you know another word?"
"That's not very professional."
Sounds so much like institutions and corporations now these days. My response is do you know what the oldest profession is? Prostitution, so when they are telling you to be more professional they are telling you to be more like a prostitute.
TL:DR, Professionals are Whores
@@Marinealver Corporations owned epic style with facts and logic.
@@trentn1127 despite what liberals say, you fool you fell for it!
ThunderCross split attack!
@@FreakyFriday4Phaggs
Pls don't ever respond to me with jojo references again ty.
@@trentn1127 something something Yare Yare Daze.
I can't wait to see what you whip out for Halloween
CreepsMcPasta think you’ll ever dive into Paratopic?
It's the Creeps!
Haha this diyuck
"The company tried to tap into some sort of other dimension for a power source"
Doom Guy: Ah shit, here we go again.
Don't forget Gordon Freeman
@@Ar1AnX1x daaamn that’s crazy
@@Ar1AnX1x So was doom guy originally
@@Ar1AnX1x it been a year daddy
Mandalore died of his backpain and is now a transcendent being, at least thats the only explanation I have for him uplouding more
He has to catch up with Sseth or he'll take over their shared body.
@@DSFARGEG00 That's called schizophrenia. Aso that means that we won't have any more Sseth streams and *we can't have that now can we?*
@@andrewstewart1464 no, schizophrenia doesn't have anything with that.
*Video starts*
Oh good, the LSD is starting to kick in
Reddit moment
Critical Nobody Wait... I know you!
"I want to go home but I am home"
I felt that lol
C Mm It’s like being in the military.
yeah, i am not sure why that pulls on my heartstrings, i've felt like that before, i still dont understand what it means or how to fix it though
because when you felt.. sick in this way when something just shifted your frame of reference so much, like often confronting death or violence but not the big massive one..
like when that happened and you were away, at home you'd still feel safe, because you grew up, because you know it..
but you have to grow up and..
like for example move out and get
really really physically ill so not that you die but you feel you could..
during your time as kid home was safe, a parent likly there, soothing.
now you are alone and may recognize you can and will die alone..
and you are home but there's no comfort
A lethe ia cringe overdose
@@GreenEyedDazzler if that makes you happy?
I don't judge, you do you
Having reviewed this and No One Lives Under The Lighthouse, it'd be really interesting to see you cover David Szymanski's Iron Lung. I don't know how much video you could get out of it, the entire game taking place in a single room and all, but the game did get a lore-expanding update a couple days ago, so there's a bit more to talk about.
God that game is so insanely overrated and I can’t comprehend the hype that happened within the streaming community it’s truly not that interesting
@@lukaslefevre8007 Speak for yourself. I didn't watch any streams of it. I played it blind, which is really the only way to view it. It's just a very stripped down almost textbook example of building tension and release.
@Abraham Johnathan yea you could say the same for pathologic but fact of the matter is that its a bad game with little to no substance available in a normal playthrough
@@ManOutofTime913 yea since when did stripped down become a positive with you redditors? building tension is all it does, there isnt any release, there isnt anything other than building tension, an tension can only carry a game so much
@@lukaslefevre8007 I never said I use reddit. Stripped down is good because there's not a lot of gameplay mechanics reminding you of the artificiality of what you're playing, thus allowing tension to be built much easier and distracted from less. The ending of the game is objectively a release of the tension. Tension is literally the root of horror. If you're not in suspense as to what's going to happen next, then no piece of media is ever going to scare you. If you want fun horror go play a Resident Evil or something.
I asked my 63 year old Mother to play this game. Her review: "That was the weirdest game I've ever played. I had a gun for a long time before I ever used it. One part scared a poot out of me. I feel like there was a lot more to the game than I was able to figure out. The game felt like a demo."
Your mom sounds dope
Seems like a cool mom.
This reminds me of Lost in Vivo. Another low poly horror game with interesting premise and atmosphere.
This reminds me of that fever dream you described once, with a wire strung above a sprawling city and a foreman who got skinned for cutting it.
@@ValentineGrimCC also this.
That video opening is the closest thing a game has come to eliciting the sheer “ this is fundamentally off. I do not want” horror of my sleep paralysis. Thanks Mandalore, I hate it!
3:10
“It’s coom”
The characters sound like Ithorians from Knights of the Old Republic
You should consider putting the Samorost series into the review list. They're point and click puzzle games with a really interesting art style.
Or Machinarium, from the save devs. It's amazing.
Amanita is one of the better Czech dev teams to be sure. I even went to their art exposition when they were releasing Machinarium
I really like the atmosphere this game had, but agree that it feels like it was setting the stage for more right when it ended. Would be nice to see a sequel of sorts expand upon it someday.
-Mandalore
-Releasing 2 review in a very short span of time
*A surprise to be sure, but a welcomed one.*
Heh, i thought this was another Pathologic video
Listen mandy, ever heard of a game called "return of the Obra Dinn"?
Its a ship-based, puzzle game, created by the same guy
behind "papers please"
It hasn't been a week and you've posted another review. You're spoiling us Mandalore.
Also that's a pretty cool intro too.
"the speed of goverment" is my new favorite phrase
It's a shame the dev let the popularity of this game go into his head, and now thinks himself to be some amazing writer, while actually seems like he was just a one-trick-pony, but it doesn't stop him from having really stupid takes about other games, and leveraging his "great writing skill"...
This game is dogshit. He has nothing to brag about
Interactive David Lynch-esque anti-walking sim probably is the best description for this game
Really happy you covered it, and it's nice if you do these shorter videos every now and then too
"K-mart of reality"
Good lord that took me out of it a bit. Since even K-mart isn't around anymore. xD
Even reality didn't like K-mart.
Nah here in Australia there's plenty of 'em.
@@orderofdusk2382 Fake news, Australia isn't real
@@Imeggscelent true im a paid actor
I like the idea that people trapped in a time loop become addicted to linear media. they're trapped in a loop that repeats with only slight differences and some people are able to cross into other people's loops and bring the tapes with them
The " thump thump" during the end credits theme is such a great nod to John Carpenters The Thing. Love that you did that, by far my favorite movie of all time
My God, what kind of nightmare fuel is this, I literally just woke up from one, and this is what I see ;d
yeah the atmosphere is absolutely nightmarish, and not because it feels horrible but because it feels so empty and uncomfortable for a reason I don't understand.
oh man, its beautiful to see channels you watch delve into the horror subgenres you do - weird feeling hahaha
“You’ve got an enemy, friendo”
Mandy what's up with the review releases? They're so frequent now OwO
he has better pills now. So Sseth does not take control of his body as often.
@@Zeon081 Dr. Mandalore and Mr. Sseth
9:23 i heard that story before... *grabs doomguy's helmet*
Dude, a reference to Brick _and_ Enemy? You're awesome Mandalore, You've got good taste in film!
Brick really is a minor classic of neo noir cinema. I'd recommend it to absolutely anyone. It's easily in my top 50 all-time favorite films. 👍
Two videos in one week? I'm calling it the Mandalorian Renaissance.
just got diagnosed with a potentially fatal heart disease and the first thing i see is a new mandalore video to take my mind off it. thank you!
hope you pull through it man, don't get too spooked during october
i really hope this is a troll...
chin up dude it's "potentially" after all
BOO
Hey man, I hope you get better
God damn, I never expected Paratopic...
It feels more like playable Cronenberg than Lynch. I get some serious Videodrome/Existenz vibes from this game.
But yeah, it's definitely a shame that it's so short. I'm a fan of short games, but only when they present a satisfying complete experience, and don't leave the player desperate for more.
That's not Lego Racers 2
I highly recommend playing Jalopy or My Summer Car for that broken, dysoptic cold war era feel
My Summer Car is cozy tho