Lighthouse on Steam - store.steampowered.com/app/1254370/No_one_lives_under_the_lighthouse_Directors_cut/ THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo Looks like the update might've changed a few other graphics as well so the game may look slightly better compared to the video.
Quite sneaky with the Norman Osborn clips there, Mandy. What are your thoughts about the Resident Evil series? Or any zombie games that wasn't Left4Dead?
"Okay, someone lives under the lighthouse. But you'll know that by day 2." I was 140% certain of that the moment someone felt the need to explicitly tell me that no one lives under the lighthouse.
Personally I feel betrayed. The game is called "No One Lives Under The Lighthouse", but someone lives under it? Kinda deceptive if you ask me. Here I am thinking "I want to play a game where there's a lighthouse and nobody lives under it" and suddenly I get bait-and-switched with a game where someone lives under a lighthouse. Extremely disappointed, they could have given it a more accurate name like "A Giant Man-Eating Bug Monster Lives Under The Lighthouse".
Honestly, looking at yourself in the mirror when you're isolated for a while is a different feeling. When I first moved to study, I'd spend about two days inside studying and listening to classes online and going out only to buy bread. When you look yourself in the mirror you go "I shouldn't be here either, this place should be empty" and you experience yourself from an extremly outside perspective
2:01The best part of the lighthouse was definitely when willem dafoe talked into the mirror and had weird visions of flying around on a glider in a green suit
Honestly as someone who hasn't seen either of those films I was legitimately surprised those scenes weren't in the lighthouse. At least I know why and I can feel silly for it.
For a moment I thought it was Sweet Home, cause there was also a character who had a missing cat with only the collar left, only to realize it was her who killed it. I guess I was wrong.
@@AVWUVU May not be hate. His review informed me on what the game was about and when I found out I instantly did not want to play it. I genuinely don't see what people enjoy in that game past two hours.
Made me glad I never touched pathologic. I’m weirdly perfectionist with some games but thanks to his review I got all I needed in a short satisfying way.
Any similarities with "The lighthouse" are probably coincidental. I feel like there is a whole subgenre of horror set in lighthouses. A friend of mine actualy wrote a short story with a similar premise to this game like five years ago and won a contest.
If you haven't read it I remember the short story Three Skeleton Key being pretty good. A cursed boat impacts a lighthouse island and unleashes titanic swarms of rats the keepers need to deal with.
@@MandaloreGaming there was a movie that came out in 2017 called Cold Skin about 2 lighthouse keepers who have to fight off fishmen every night, then repair the damage the next day. It’s pretty good until they introduce the friendly lady fishman love interest and then it gets real dumb
Lighthouses have great utility as the setting for a horror story. It's isolated from civilization, and the keepers are often alone or in small groups. The job of lighthouse keeper has just enough to it to give the characters tasks to do, so they can't sit in their room forever, but not enough that they're busy all the time. So there's a great deal of downtime, in which characters can brood, attempt to do their own thing, or get worried/curious about things. The height of the lighthouse means there's lots of moving up and down, which builds tension. The constantly moving beam of light inherently creates opportunities for creating spooks with light and shadow. And, indeed, during the night, the characters are virtually surrounded on all sides by darkness, huddling in the only refuge of illumination. If you can't create a decent horror story out of that, you have no business making horror stories.
Even in real life! I live near the Great Lakes and there are tons of lighthouses around here and so many have stories associated with them. I'm not even a believer in the paranormal but I wouldn't sleep in one overnight.
The Lighthouse is one of the older settings, because it represents the absolute selflessness to endure the horrors of isolation, starvation, and the natural environment, all so that others you do not know can remain safe.
Love the “That’s my face in the mirror thing”, mostly for the genuine terror probably felt when feeling the walls between fiction and reality break down for the split second. I wish more games fucked around between those boundaries. The only ones I know are the Black & White games with your name getting whispered sometimes, and DDLC, which is fairly basic but a cool concept. My one favorite way it’s done is through the one part of Pony Island. Still think about how great that part is.
Irisu Syndrome, Imscared, Oneshot (less of a horror title, but y'know) are some of the many candidates on PC! For console stuff, Eternal Darkness is a classic example, but I can't think of many more.
I don't understand what happened with this face in the mirror, english is not my mother tongue so I don't understand what he says at this poiont in the video? Care to explain to me?
@@Bourgit What he means is that while he was playing, the person that had their face modeled for the mirror, as in their face was used to be shown in the mirror, messaged him while he was playing the game. This scared him because it was a cryptic message, and gave a feeling that the game and reality was blending together. Hope i was able to help
@@lomer786 ok thank you that's what I understood then, just during the first sentence there are two or three words that I couldn't make out so I thought I didn't understand anything ^^
Dan Mullins loves this stuff. His games Pony Island, The Hex and upcoming Inscryption are all built around this concept. Simulacra can give you some uneasy vibes, asking for access to your camera and such. Undertale kind of does this, although not quite as directly as the other ones. Oxenfree has a tiny bit of "real life intergration", so does Tamashii. Outside of video games, I remember reading some SCP articles that made use of scripts and plugged your username inside of the story.
In respect to the coyote question, it's interesting. For the longest time it was kai-oat and old times poems and songs that sing about them you can read the flow and see it is meant to be two syllables. But Wile E Coyote happened (among other things) who pronounced it "kai-o-tee" and blew up a previously niche pronunciation. People who regularly deal with them are more likely to use the two syllable pronunciation. But both are technically correct and that commenter was being nitpicky and a bitch. I was that commenter.
I watched a playthrough of this a while back and I'm glad to see it get some much deserved exposure. Must admit though, this game made me want a wholesome lighthouse keeper sim without the horror stuff, the house you stay in gives me glimpses of a super comfy game
A lighthouse converted to bed and breakfast near me put out an ad for a couple to run it (East Brother Light Station Bed & Breakfast). The ad went viral and got a bunch of press coverage. The idea appealed to a huge number of people.
Being a lighthouse keeper would've been a maddening and depressing job in the days before the interwebs. These days it sounds nice and cushy.... Gimmie a Switch and I'll watch yer 'ighthouse fer ye.
Might not get to use it. You gotta clean a whole lighthouse and house, do any repairs and maintenance that come up and cook all your own meals all without any outside materials.
I bought it, and played through it after this. Worth the current price, even if the plot didn't seem to tie off very well. I found continuing to do your job or mundane things like clean, in the face of the supernatural, quite interesting. That was something I haven't seen before.
My favorite 'Lovecraftian' game right now is Call of the Sea. It plays like an actual short story written in the 1920's-1930's for a pulp magazine. Just like HPL and his cohorts. It also tells a Mythos inspired tale without resorting to a green filter, jumpscares, or copious tentacles. Great review! Thanks!
Yeah was like "hang on hang on hang on, did you just try to pass off spiderman black and white Willem Dafoe footage as lighthouse footage? You can't do that."
I noticed the Black and White Vulko, though I don't know if that was from Aquaman, or if Mandalore used the Black and White footage from the Snyder Cut.
A detail I noticed about the "sandbags" in the light house, and why the creature eats it, is if you notice on the second night or third night, there's lightning outside. If you look at the sacks right after lighting the lighthouse (for the first time that night) you'll see the sacks flash into a bundle of those meatballs you feed the flesh tube in the eldritch ruins.
@@notinspectorgadget Either it reflects the mental state of the keeper and it's some sort of hallucination, or perhaps it's a way of implying that the sandbags you're using in the light house aren't actually sand at all. Which, considering the earlier build of the game has you playing the monster and eating the sacks, makes sense.
I wonder if those sci fi games where you control rooms via camera while the main character tries to get through (or you are operating drones) count as second person. Or those moments in cutscenes where you see the perspective from the enemy to obscure what it is ala call of cthulu.
Cannot wait for the Faith trilogy to finish so I can hear a real breakdown of the games from Mandy. There’s so much about the first two that go over my head
Less is generally more with good horror games, letting your imagination fill in the blanks makes for a much more terrifying experience. This looks like a fantastic game to pick up!
It is literally *this* as to why phychological horror even exists in the first place - the fear of the unknown. It is why games like Resident Evil 1 and Silent Hill 1 (at the time) were reverred as horror masterpieces, because something like this didn't yet exist for the masses to meddle in. Clever use of camera positioning as well as the sound design just told you something horrific is up ahead, yet you have no clue what exactly lurks around the corner and you fill the gaps with your imagination. This feels like a nostalgia trip to those simpler times honestly.
I feel like this is why I generally find horror games with technically "worse" graphics scarier. There is something far more unnerving about an uncanny model that doesn't quite look real and may have details missing compared to a hyper-detailed realistic one. Most modern horror games barely frighten me at all, but pretty shitty-looking old games like SCP:CB have me very unsettled
I feel like going for "let's make this monster as realistic as possible" is missing the point when talking about horror games, if you're giving me a high-definition view of the boogeyman they cease to be spooky and are just another enemy in a videogame.
Glad to see something a little more obscure this time around. I've discovered plenty of decent games I never would have on my own through your channel.
I discovered No One Lives Under The Lighthouse through a channel called Alpha Beta Gamer, I found a lot of little gems there, like Sable, Abyssal Somewhere and countless others!
@Fig Figael As a total pussy, I've tried it. It's about as scary as it looks, and the mixture of difficulty and spookiness caused me to watch a playthrough instead. I don't regret my purchase at all, though. It's a gem.
i could stomach only 2/3 of SOMA, one of the best explorations of human consciousness and sense of self and 2spooky4me, played as much as I could, rest was UA-cam time. and I played on safe mode, which didn't help one bit, some monsters became scarier instead
The crazy thing is, I decided to do a playthrough of the game myself before watching this, because I knew I'd enjoy it, and didn't want to get too spoiled by the video. Yet, very little of Mandy's footage/experience with the game matches what happened during my playthrough, even disregarding the cut content. I definitely need to do another (few) playthrough(s).
Glad to see I wasn't the only one lol, I never even saw the moth temple, or realized there's a gun at all. Didn't even get to finding the fourth medallion on my first playthrough.
I really love how this game handles it's horror. Taking your time and having the environment slowly reveal the plot / scary aspects through subtle sound stingers and the occasional jumpscare is the way to go with good horror. As lovecraft says, "The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.!" I feel leaving people guessing rather than revealing is a much stronger and outlasting horror impression. We used this same approach with our Fallout 4 mod, Children of Ug-qualtoth, and learned throughout development how tough it is to balance the pacing in games like this because you're on the edge of being either too boring / walking simulator-esk and too input / action oriented which removes the horror all together. Huge props to the dev hittin that fine-line 👍
Life is not smooth here but it's a good place for tourists. This year there are tons of them here. I've seen Germans, Poles, Americans, Japanese and Italians. So guys come over (unless you're black) we've got Soviet rocket silo museum, interesting architecture , castles, archeological sites, crazy night clubs. Everything is so cheap your below average wages will make you feel like kings!
I recently finished playing "Into The Radius VR" which is basically S.T.A.L.K.E.R. VR and the ending is also a damn EYE cycle of guilt thing. EYE really touches everything.
Haha funni joke about people dying. Why are westerners just the most edgiest fuckers in the world. Try having your city bombed or family killed. Might finally get you out of your moms basement and some exercise
I was absolutely obsessed with the trailer for The Lighthouse and was overjoyed to finally see the film a few months ago, it lived up to every expectation I had and then more beyond; to then see a walkthrough of a game with inspiration from such a great film was fantastic. So you've made my Hallowe'en by giving a brilliant review of this hidden gem, thank you!
"Damn ye! Let Neptune strike ye dead Winslow! HAAAAAARK! Hark Triton, hark! Bellow, bid our father the Sea King rise from the depths full foul in his fury! Black waves teeming with salt foam to smother this young mouth with pungent slime, to choke ye, engorging your organs til' ye turn blue and bloated with bilge and brine and can scream no more - only when he, crowned in cockle shells with slitherin' tentacle tail and steaming beard take up his fell be-finned arm, his coral-tine trident screeches banshee-like in the tempest and plunges right through yer gullet, bursting ye - a bulging bladder no more, but a blasted bloody film now and nothing for the harpies and the souls of dead sailors to peck and claw and feed upon only to be lapped up and swallowed by the infinite waters of the Dread Emperor himself - forgotten to any man, to any time, forgotten to any god or devil, forgotten even to the sea, for any stuff for part of Winslow, even any scantling of your soul is Winslow no more, but is now itself the sea!"
To give a quick descriotion from a review i found: Infra is an interesting game, one that is hard to describe without the reader thinking it's "just another booooring puzzle game or even walking simulator". Actually wait, It is like a walking simulator! But kinda the opposite. Sort of. Let me explain... Infra is an immersive puzzle exploration story-oriented game set in Urban environments and is about fixing broken infrastructure. You play as a funny(and drunk) engineer with voice Morgan Freeman would be jealous of uncovering forgotten conspiracy that led to the current state of the Finnish city you happen to live in. The gameplay is mostly exploration and puzzles, but in an original way, since you're not solving a work of some madman, but mostly machinery that requires logic and a more engineer-y approach. Even if this may seem like a pretty common description, I assure you it's one of the kind, especially thanks to it's length(about 20-30h) and amount of interesting content the game offers. There's insane amount of secrets, easter eggs, hidden information about the story and even a game-wide ARG. It's honestly unbelievable how much content there is. So that's gameplay and basic premise, but what else is there? Well... ABSOLUTELY BEAUTIFUL VISUALS AND PERFECT AUDIO THAT JUST TRANSPORT YOU TO THE WATER-SOAKED CONCRETE AREAS SPICED WITH THE PLEASANT SMELL OF BLACK MOLD MAKING ANY HARDCORE GAMER FEEL RIGHT AT HOME(IN THEIR WATER-SOAKED CONCRETE BASEMENT FILLED WITH SPORES OF THE UBIQUITOUS MOLD) So yeah, I think I like this game and if this sounds even remotely interesting to YOU consider watching some gameplay footage or even buying the game(it's often on sale for around 10$). The developers are currently working on more games with the same setting and getting more INFRA fans is exactly what they need(not just because they have to satisfy their unhealthy obsession with Olut). For me it's one of the best games I ever played. Period. Give it a shot :)
@@namenotfound6954 I can confirm Infra is a brilliant game. One of a kind. It might look boring on the outside, but once you try it and get deeper and deeper into it, you realise there's nothing like it on the market. It's like an anti-walking simulator, or a long story-based puzzle journey. You need to make a review on it!
I'm not sure how many of these comments you read, but I just wanted to say that you're by far my favorite reviewer and I feel genuinely excited when I see a new upload from you. I still go back and watch some of your older videos, so thanks for all of the good content! Happy Halloween!
This is the first time I've seen OneyPlays go through an entire game before you reviewed it The changes are really interesting, I like how weird and unsettled the plot is
Every year you use Ghost Master music during spooky month and it reawakens nostalgia 😭👻 I hope you cover it some day even though I'm the only person who cares.
I really like how you take the time to discuss sound & music in your videos. So many reviews ignore audio aspects of games these days and it's a shame.
One of the best channels on UA-cam. Your content is endlessly watchable. Last Halloween’s video about Mystery of the Druids is one of my favorite on the site. Idk how you find these games but they are amazingly entertaining when mixed with your style
@@RandomNickname1234 Late, but part of the myth of the original mothman urban legend is that the eponymous near-lepidopteran was seen around the Golden Gate Bridge the evening before it collapsed
Mandalore Gaming: "And it is a Ukrainian developer, and things never go smooth over there. You can't press a "smooth" button on life." Me: *Checks video release date* Me: "Oh he has no idea...."
About to pick it up on Steam and binge it. Mandalore has yet to steer me wrong! The game description is a story told in second person, absolutely got me in the mood for this kind of game!
Appreciate you making me aware of this game again, did a playthrough the moment it dropped on steam and haven't thought about it much since. These changes seem like it's worth another go around. 👍
Considering the entire trilogy is out now and I've bought it on steam, just never finished the third one, I've been waiting for you to actually do the Faith games. Would have been nice to see those.
Haven't even finished this video yet, but I wanted to say how much I love the consist quality of your videos. Hope to see more weird adventure games from you in the future!
No faith video yet means we will get a video on the faith series eventually I can't wait especially on that I know your being targeted by actual witches
"This will be great for people who love horror movies most people think are boring" Man that spoke to me on a different level. I remember seeing The VVitch in theaters twice and the audience having the same reaction "this movie sucks" "that was boring" "nothing happened". Not even trying to be pretentious but people just don't get it, they just want a scary monster and a jumpscare, McDonald's horror, ya know?
Kind of reminds me of that book/movie Cold Skin by Albert Sánchez Piñol. Creepy story with a pseudo alone protagonist surviving on an island with a lighthouse against monsters.
"why does this keep happening why does it come back to E.Y.E?" to put it bluntly: "Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy. " Mandalore, you are MAD. We never existed. You need to WAKE UP.
The part where the pixel face in the dark showed up and my mind "filled in some blanks" officially gave me nightmares. 10/10, back here to watch it again before I go to sleep. No, I don't know why either.
Lighthouse on Steam - store.steampowered.com/app/1254370/No_one_lives_under_the_lighthouse_Directors_cut/
THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
Looks like the update might've changed a few other graphics as well so the game may look slightly better compared to the video.
is the next video cyberdoods? figured it would be after the last video and surprised noone else mentioned it
This isn't the Adventure game that's weird and broken like Druids and Limbo?
Quite sneaky with the Norman Osborn clips there, Mandy. What are your thoughts about the Resident Evil series? Or any zombie games that wasn't Left4Dead?
Hello Mandalore! When will you finally give some love to Gothic 2? Love ya!
The different movies in black and white and that same aspect ratio was hilarious editing and I nearly fell out of my chair. Thanks mandy.
"Why does it always come back to EYE?"
It's you, Mandy. You're trapped in your cycles of guilt.
Sseth isn’t Mandalore, Sseth is his wife
It all makes sense…
Its not Eye it’s Ewe
@@adolfgaming1761 ackshually it’s E.Ψ.Ǝ.
@@DragonWinter36 Aye
@@DragonWinter36 I thought Mandelor was Metakur
"Okay, someone lives under the lighthouse. But you'll know that by day 2."
I was 140% certain of that the moment someone felt the need to explicitly tell me that no one lives under the lighthouse.
my "noone lives under the lighthouse" tshirt gets me a lot of questions that are answered by my tshirt
You can see someone underneath the lighthouse within a minute of starting a new game.
@eanfran what ?
My favourite review on Steam said simply: "No one's under there, c'mon, says so in the title."
Personally I feel betrayed. The game is called "No One Lives Under The Lighthouse", but someone lives under it? Kinda deceptive if you ask me. Here I am thinking "I want to play a game where there's a lighthouse and nobody lives under it" and suddenly I get bait-and-switched with a game where someone lives under a lighthouse. Extremely disappointed, they could have given it a more accurate name like "A Giant Man-Eating Bug Monster Lives Under The Lighthouse".
"That's my face in the mirror." is a really good horror line. That guy definitely knows his stuff.
Sort of, not a huge fan of horror tho, I'm just a dumb bastard.
(yeah, if you're wondering, that's really MY face in the mirror)
"Despite everything it's still you."
no, it's terrible
holygeez
Honestly, looking at yourself in the mirror when you're isolated for a while is a different feeling. When I first moved to study, I'd spend about two days inside studying and listening to classes online and going out only to buy bread. When you look yourself in the mirror you go "I shouldn't be here either, this place should be empty" and you experience yourself from an extremly outside perspective
Can confirm, every time I look in the mirror it's like a horror show.
2:01The best part of the lighthouse was definitely when willem dafoe talked into the mirror and had weird visions of flying around on a glider in a green suit
"You and me can rule this island, Winslow! Or we can just fight to the death!"
Oh boy, yeah. Lighthouse-time
Honestly as someone who hasn't seen either of those films I was legitimately surprised those scenes weren't in the lighthouse. At least I know why and I can feel silly for it.
But you can't do this to me.
@Mr.Science
-hasn’t seen Spider-Man
-anime pfp
Checks out
Fun fact: 2/3 of the team are still waiting for plot explaining videos as they’re not sure about it.
"You guys remember how the plot went?"
"Wait, we created one?"
@@alecstewart2612 Lmfao
Kinda forgot you were the developer so I hasn't to look it up
Поздравляю с обзором!
So are you in 2/3?
When you realize that games about the cycles of guilt apparently are Mandalore's own cycles of guilt.
When a game mentions cycles of guilt
Mandelore goes through cycles of grief
The webcomic you talk about in the story section is from PlasticBrickAutomaton, specifically the "A brief hiatus from humor part 1" strip
Even though i knew the story,that was still an enjoyable read.Thanks for remembering the name :D
Had to do my due diligence and make sure somebody commented this. Cheers for not making me remember exactly how the artist phrased their name
@@yomama531 it used to be LegoRobotComic but I'm assuming Lego filed a cease and desist to make them change their name
For a moment I thought it was Sweet Home, cause there was also a character who had a missing cat with only the collar left, only to realize it was her who killed it. I guess I was wrong.
That was a great little comic
"It is a Ukrainian developer and things never go smooth over there."
Aged like wine.
I was just going to comment the same thing.
Yeah I am watching this for the first time and the timing couldn't be worse. It made me laugh and then feel bad about laughing
Welcome to the laugh and feel bad for laughing support group!
I’m one month in the future, it gets even worse
"Ohhhh, THAT'S why this was in my feed!"
I can’t express how much I absolutely love the tiny q&a at the end of each video. It’s like a dessert at the end of a fine dinner.
A fantastic description
This is why i watch mandy and raychevick's vids till the end
Mandalore can make you want to play any game
no, not really If anything, his review of Runner made me despise that worthles crap of a game.
@@dimas3829 Wow harsh. Why the hate?
@@AVWUVU May not be hate. His review informed me on what the game was about and when I found out I instantly did not want to play it. I genuinely don't see what people enjoy in that game past two hours.
Made me glad I never touched pathologic. I’m weirdly perfectionist with some games but thanks to his review I got all I needed in a short satisfying way.
@@dimas3829 Runner?
Any similarities with "The lighthouse" are probably coincidental. I feel like there is a whole subgenre of horror set in lighthouses. A friend of mine actualy wrote a short story with a similar premise to this game like five years ago and won a contest.
If you haven't read it I remember the short story Three Skeleton Key being pretty good. A cursed boat impacts a lighthouse island and unleashes titanic swarms of rats the keepers need to deal with.
@@MandaloreGaming there was a movie that came out in 2017 called Cold Skin about 2 lighthouse keepers who have to fight off fishmen every night, then repair the damage the next day. It’s pretty good until they introduce the friendly lady fishman love interest and then it gets real dumb
Lighthouses have great utility as the setting for a horror story. It's isolated from civilization, and the keepers are often alone or in small groups. The job of lighthouse keeper has just enough to it to give the characters tasks to do, so they can't sit in their room forever, but not enough that they're busy all the time. So there's a great deal of downtime, in which characters can brood, attempt to do their own thing, or get worried/curious about things. The height of the lighthouse means there's lots of moving up and down, which builds tension. The constantly moving beam of light inherently creates opportunities for creating spooks with light and shadow. And, indeed, during the night, the characters are virtually surrounded on all sides by darkness, huddling in the only refuge of illumination.
If you can't create a decent horror story out of that, you have no business making horror stories.
Even in real life! I live near the Great Lakes and there are tons of lighthouses around here and so many have stories associated with them. I'm not even a believer in the paranormal but I wouldn't sleep in one overnight.
The Lighthouse is one of the older settings, because it represents the absolute selflessness to endure the horrors of isolation, starvation, and the natural environment, all so that others you do not know can remain safe.
Love the “That’s my face in the mirror thing”, mostly for the genuine terror probably felt when feeling the walls between fiction and reality break down for the split second. I wish more games fucked around between those boundaries. The only ones I know are the Black & White games with your name getting whispered sometimes, and DDLC, which is fairly basic but a cool concept. My one favorite way it’s done is through the one part of Pony Island. Still think about how great that part is.
Irisu Syndrome, Imscared, Oneshot (less of a horror title, but y'know) are some of the many candidates on PC!
For console stuff, Eternal Darkness is a classic example, but I can't think of many more.
I don't understand what happened with this face in the mirror, english is not my mother tongue so I don't understand what he says at this poiont in the video? Care to explain to me?
@@Bourgit What he means is that while he was playing, the person that had their face modeled for the mirror, as in their face was used to be shown in the mirror, messaged him while he was playing the game. This scared him because it was a cryptic message, and gave a feeling that the game and reality was blending together. Hope i was able to help
@@lomer786 ok thank you that's what I understood then, just during the first sentence there are two or three words that I couldn't make out so I thought I didn't understand anything ^^
Dan Mullins loves this stuff.
His games Pony Island, The Hex and upcoming Inscryption are all built around this concept.
Simulacra can give you some uneasy vibes, asking for access to your camera and such.
Undertale kind of does this, although not quite as directly as the other ones.
Oxenfree has a tiny bit of "real life intergration", so does Tamashii.
Outside of video games, I remember reading some SCP articles that made use of scripts and plugged your username inside of the story.
"Twisted visions of ocean mythos"
Shows a scene from aquaman, rendered in black and white.
Nice, very nice.
There's a Spider-Man clip in there too. Thought we wouldn't notice, but we did.
Ohhh so that's where that clip came from lmao I thought I somehow missed that part in the Lighthouse
@@pureevil9496
I was thinking "oh shit, is that why they hired Defoe for Goblin? His performance in a much more artistic old horror film?"
@@MisterBones2910 they could see the future. They knew
In respect to the coyote question, it's interesting. For the longest time it was kai-oat and old times poems and songs that sing about them you can read the flow and see it is meant to be two syllables. But Wile E Coyote happened (among other things) who pronounced it "kai-o-tee" and blew up a previously niche pronunciation. People who regularly deal with them are more likely to use the two syllable pronunciation. But both are technically correct and that commenter was being nitpicky and a bitch.
I was that commenter.
@@RabbiHerschel shouldn't it be pronounced ko-yo-teh if that's the case?
@@RabbiHerschel you sound kinda insane
I grew up in rural Pacific Northwest (US) and basically everyone pronounced it kai-ote unless they were trying to act fancy.
I grew up among coyotes and they pronounce it in an other worldly tongue that the weak human psyche is unable of comprehending.
@@RabbiHerschel "the mexicans bastardized their own language so I'll show them by bastardizing it even further"
The sacred words of October have been spoken “Once again, Halloween is around the corner”. Always look forward to the Halloween videos 🎃
The true horror is an October without a Mandalore video
I finally get to experience a mandalore October Live :D
and warhammer winter
Honestly I'm not huge in Halloween but so many UA-cam creators go all out and I look forward to all the dope spooky reviews and essays
Team "Halloween " GO!
Because E.Y.E: Divine Cybermancy is the greatest story ever told.
@@CoolSmoovie ?
@@AldiePezeh !
I watched a playthrough of this a while back and I'm glad to see it get some much deserved exposure. Must admit though, this game made me want a wholesome lighthouse keeper sim without the horror stuff, the house you stay in gives me glimpses of a super comfy game
Stardew Valley but you're a lighthouse keeper
even a wholesome one would still be lonely and creepy, especially if the game has rain or fog
A lighthouse converted to bed and breakfast near me put out an ad for a couple to run it (East Brother Light Station Bed & Breakfast). The ad went viral and got a bunch of press coverage. The idea appealed to a huge number of people.
@@happytoaster1 yeah id love to live in a lighthouse. So cool my own tower
and you travel to town every few days for food and relationship building while farming and fishing on the island?
Being a lighthouse keeper would've been a maddening and depressing job in the days before the interwebs.
These days it sounds nice and cushy.... Gimmie a Switch and I'll watch yer 'ighthouse fer ye.
Might not get to use it. You gotta clean a whole lighthouse and house, do any repairs and maintenance that come up and cook all your own meals all without any outside materials.
@@fake-inafakerson8087 And you got to make scheduled weather reports, depending on whether or not that lighthouse has an automated system or not.
"You can't press a "smooth" button on life" Amen brother.
Amen
That's not true... Okay a trigger isn't q button but still.
It’s called being a girl.
@@jamesbrincefield9879 somehow I think if I transition I'm not gonna have an easy time mate :D
@@jamesbrincefield9879 Lots of people think that before joining the 41% a year later
I bought it, and played through it after this. Worth the current price, even if the plot didn't seem to tie off very well. I found continuing to do your job or mundane things like clean, in the face of the supernatural, quite interesting. That was something I haven't seen before.
As a Ukranian I can confirm, this is how pixelated everything looks here.
Is pixel dithering on by default there or do you have to enable it in the options?
@@sirmicah here's the thing... in Ukraine there is no options.
"pixelated democracy" sounds like an interesting system to explore.
@@MrSongbird democracy, haha ha ha, if only
@@bezyn2291 Just need to smooth out the pixels in the democracy like in the game
My favorite 'Lovecraftian' game right now is Call of the Sea.
It plays like an actual short story written in the 1920's-1930's for a pulp magazine. Just like HPL and his cohorts. It also tells a Mythos inspired tale without resorting to a green filter, jumpscares, or copious tentacles.
Great review! Thanks!
>Talking about the lighthouse
>Showing Willem Dafoe scenes from spider-man with a black and white film filter
I'm something of a detail-noticer myself
Yeah was like "hang on hang on hang on, did you just try to pass off spiderman black and white Willem Dafoe footage as lighthouse footage? You can't do that."
I noticed the Black and White Vulko, though I don't know if that was from Aquaman, or if Mandalore used the Black and White footage from the Snyder Cut.
God-speed Spider-man.
@@sudoggs Peter, Dontell, hurry!
"How does this always come back to EYE?!"
Good question Mandalore... Good question.
I now associate the Goosebumps theme more strongly with Mandalore Gaming than with my own childhood.
A detail I noticed about the "sandbags" in the light house, and why the creature eats it, is if you notice on the second night or third night, there's lightning outside. If you look at the sacks right after lighting the lighthouse (for the first time that night) you'll see the sacks flash into a bundle of those meatballs you feed the flesh tube in the eldritch ruins.
What utter nonsense. How does lightning turn a bag of sand turn into a ball of meat?
@@notinspectorgadget Either it reflects the mental state of the keeper and it's some sort of hallucination, or perhaps it's a way of implying that the sandbags you're using in the light house aren't actually sand at all.
Which, considering the earlier build of the game has you playing the monster and eating the sacks, makes sense.
cool, first time i've actually seen a second person perspective in a game
Birth by Sleep's final boss was amazing for the whole 30 seconds it was second-person, until you realised it was a dumb doofy dog thing.
Siren series is entirely based around going in second person perspective.
I wonder if those sci fi games where you control rooms via camera while the main character tries to get through (or you are operating drones) count as second person. Or those moments in cutscenes where you see the perspective from the enemy to obscure what it is ala call of cthulu.
The first boss in Battletoads.
Driver San Francisco is what comes to my mind when talking 2nd person
Cannot wait for the Faith trilogy to finish so I can hear a real breakdown of the games from Mandy. There’s so much about the first two that go over my head
Are those the 8 bits game about the exorcist?
@@ryokiritani4187Yes.
Errant Signal has done a good video about Faith, I'd recommend!
Wendigoon as well @@RatchetSly
Less is generally more with good horror games, letting your imagination fill in the blanks makes for a much more terrifying experience. This looks like a fantastic game to pick up!
It is literally *this* as to why phychological horror even exists in the first place - the fear of the unknown. It is why games like Resident Evil 1 and Silent Hill 1 (at the time) were reverred as horror masterpieces, because something like this didn't yet exist for the masses to meddle in.
Clever use of camera positioning as well as the sound design just told you something horrific is up ahead, yet you have no clue what exactly lurks around the corner and you fill the gaps with your imagination. This feels like a nostalgia trip to those simpler times honestly.
I feel like this is why I generally find horror games with technically "worse" graphics scarier. There is something far more unnerving about an uncanny model that doesn't quite look real and may have details missing compared to a hyper-detailed realistic one. Most modern horror games barely frighten me at all, but pretty shitty-looking old games like SCP:CB have me very unsettled
I feel like going for "let's make this monster as realistic as possible" is missing the point when talking about horror games, if you're giving me a high-definition view of the boogeyman they cease to be spooky and are just another enemy in a videogame.
You're not afraid of the dark, you're afraid of the things your mind think is in the dark
There’s a reason low def horror works so well
Huge props to whoever did the descriptive audio & closed captioning on this vid, it's impeccable work and greatly appreciated
Glad to see something a little more obscure this time around. I've discovered plenty of decent games I never would have on my own through your channel.
I discovered No One Lives Under The Lighthouse through a channel called Alpha Beta Gamer, I found a lot of little gems there, like Sable, Abyssal Somewhere and countless others!
@@manigoldo8736 countless others? I’ll have to check that one out! Thanks stranger!
@@dirpyturtle69 You're welcome stranger! I found a lot of indie games on Itch too, have fun!
@@dirpyturtle69 >mfw i realize that there's an actual indie game called "Countless Others"
@@manigoldo8736 Shoutout to ABG for highlighting games that I legitimately would NEVER have heard of until I watch them.
The sentence "No one lives under the lighthouse" is, by itself, a horror story.
Another game for the want-to-try-but-probably-too-scary pile.
@Fig Figael Nah man, that game makes me scared of twigs.
#2spoopy
@Fig Figael *bioarboriphobia
@Fig Figael As a total pussy, I've tried it. It's about as scary as it looks, and the mixture of difficulty and spookiness caused me to watch a playthrough instead. I don't regret my purchase at all, though. It's a gem.
i could stomach only 2/3 of SOMA, one of the best explorations of human consciousness and sense of self and 2spooky4me, played as much as I could, rest was UA-cam time. and I played on safe mode, which didn't help one bit, some monsters became scarier instead
The crazy thing is, I decided to do a playthrough of the game myself before watching this, because I knew I'd enjoy it, and didn't want to get too spoiled by the video. Yet, very little of Mandy's footage/experience with the game matches what happened during my playthrough, even disregarding the cut content. I definitely need to do another (few) playthrough(s).
Glad to see I wasn't the only one lol, I never even saw the moth temple, or realized there's a gun at all. Didn't even get to finding the fourth medallion on my first playthrough.
TL;DR Mandy is again having his cycles of guilt repeating
I really love how this game handles it's horror. Taking your time and having the environment slowly reveal the plot / scary aspects through subtle sound stingers and the occasional jumpscare is the way to go with good horror. As lovecraft says, "The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.!" I feel leaving people guessing rather than revealing is a much stronger and outlasting horror impression.
We used this same approach with our Fallout 4 mod, Children of Ug-qualtoth, and learned throughout development how tough it is to balance the pacing in games like this because you're on the edge of being either too boring / walking simulator-esk and too input / action oriented which removes the horror all together. Huge props to the dev hittin that fine-line 👍
I loved that mod! What a fun experience. Had me engaged, increasingly at the edge of my seat, right up to the end.
“It’s a Ukrainian developer and things never go smooth over there” Being Ukrainian I loled at this
"You can't press a "smooth" button on life"
@@Jandau85 You can't smooth life as a Ukrainian, but you can always reinstall Stalker. It's the next best thing to do really.
Жарт смішний, ситуація страшна
To say that things are not smooth in Ukraine is like saying that the sun is larger than a pineapple.
Life is not smooth here but it's a good place for tourists. This year there are tons of them here. I've seen Germans, Poles, Americans, Japanese and Italians. So guys come over (unless you're black) we've got Soviet rocket silo museum, interesting architecture , castles, archeological sites, crazy night clubs. Everything is so cheap your below average wages will make you feel like kings!
Please, more hour long obscure adventure games videos! Droods and Limbo got me addicted to your narration!
8:33 I presume the webcomic in question is “A Brief Hiatus From Humor” #71 - #76 by PlasticBrickAutomation
Thank you for finding it. I was going insane searching for lego brick robot
I recently finished playing "Into The Radius VR" which is basically S.T.A.L.K.E.R. VR and the ending is also a damn EYE cycle of guilt thing. EYE really touches everything.
"I killed Strelok, but I am not his murderer"
I'm so glad this game is getting the attention it deserves. Fantastic slow-burn Lovecraftian horror.
I didn't realize puppet combo experimented with stuff other than "flashing light and loud screeching noise"... seems very worth checking out!
im amazed at how mandalore can simply make me interested in a game that id otherwise never even give a single look at
Such a follower…trying thinking for yourself for once, it’s fun.
@@charlesthoreson4162 No.
@@charlesthoreson4162 oh no, he has no own mind because he doesnt like certain genres... oh god
@@charlesthoreson4162 wow you’re such a rebel oh my god I love you wow you’re totally not an asshole
@@charlesthoreson4162 thinking causes headaches and wrinkles, I don't see how would anybody want that
"It IS a Ukrainian game, and things NEVER go smooth over there..." Well that was unfortunately prophetic!
haha le current events amirite guys?
@@katatonikbliss right, my fellow wholesome redditor! Have an updoot from a kind stranger!
Oh god.
Haha funni joke about people dying. Why are westerners just the most edgiest fuckers in the world.
Try having your city bombed or family killed. Might finally get you out of your moms basement and some exercise
I mean we have known for years that Russia was going to invade Ukraine.
Woah, even the version I played a while ago was perfect in my mind. That they improved things means I missed a lot.
Oh you have no fucking idea how much weirder it got. I thought I understood the story before the update. Oh poor innocent me.
I was absolutely obsessed with the trailer for The Lighthouse and was overjoyed to finally see the film a few months ago, it lived up to every expectation I had and then more beyond; to then see a walkthrough of a game with inspiration from such a great film was fantastic. So you've made my Hallowe'en by giving a brilliant review of this hidden gem, thank you!
"Yer fond of me lobster, ain't ye Mandy? I’ve seen it - you’re fond of me lobster!”
We need more Tho Lighthouse comments
"Bad luck to kill a seabird, spiderman!"
"Damn ye! Let Neptune strike ye dead Winslow! HAAAAAARK! Hark Triton, hark! Bellow, bid our father the Sea King rise from the depths full foul in his fury! Black waves teeming with salt foam to smother this young mouth with pungent slime, to choke ye, engorging your organs til' ye turn blue and bloated with bilge and brine and can scream no more - only when he, crowned in cockle shells with slitherin' tentacle tail and steaming beard take up his fell be-finned arm, his coral-tine trident screeches banshee-like in the tempest and plunges right through yer gullet, bursting ye - a bulging bladder no more, but a blasted bloody film now and nothing for the harpies and the souls of dead sailors to peck and claw and feed upon only to be lapped up and swallowed by the infinite waters of the Dread Emperor himself - forgotten to any man, to any time, forgotten to any god or devil, forgotten even to the sea, for any stuff for part of Winslow, even any scantling of your soul is Winslow no more, but is now itself the sea!"
@@yourewallsareveryconvenien8292 Alright, have it your way. I like your cooking.
2:44 Owf well. This ages shockingly well.
Hey Mandy, you should check out INFRA soon. Its on your list already. I personally love that game. The storytelling And worldbuilding Is incredible.
To give a quick descriotion from a review i found:
Infra is an interesting game, one that is hard to describe without the reader thinking it's "just another booooring puzzle game or even walking simulator". Actually wait, It is like a walking simulator! But kinda the opposite. Sort of. Let me explain... Infra is an immersive puzzle exploration story-oriented game set in Urban environments and is about fixing broken infrastructure. You play as a funny(and drunk) engineer with voice Morgan Freeman would be jealous of uncovering forgotten conspiracy that led to the current state of the Finnish city you happen to live in.
The gameplay is mostly exploration and puzzles, but in an original way, since you're not solving a work of some madman, but mostly machinery that requires logic and a more engineer-y approach. Even if this may seem like a pretty common description, I assure you it's one of the kind, especially thanks to it's length(about 20-30h) and amount of interesting content the game offers. There's insane amount of secrets, easter eggs, hidden information about the story and even a game-wide ARG. It's honestly unbelievable how much content there is.
So that's gameplay and basic premise, but what else is there? Well... ABSOLUTELY BEAUTIFUL VISUALS AND PERFECT AUDIO THAT JUST TRANSPORT YOU TO THE WATER-SOAKED CONCRETE AREAS SPICED WITH THE PLEASANT SMELL OF BLACK MOLD MAKING ANY HARDCORE GAMER FEEL RIGHT AT HOME(IN THEIR WATER-SOAKED CONCRETE BASEMENT FILLED WITH SPORES OF THE UBIQUITOUS MOLD)
So yeah, I think I like this game and if this sounds even remotely interesting to YOU consider watching some gameplay footage or even buying the game(it's often on sale for around 10$). The developers are currently working on more games with the same setting and getting more INFRA fans is exactly what they need(not just because they have to satisfy their unhealthy obsession with Olut). For me it's one of the best games I ever played. Period. Give it a shot :)
@@namenotfound6954 I can confirm Infra is a brilliant game. One of a kind. It might look boring on the outside, but once you try it and get deeper and deeper into it, you realise there's nothing like it on the market. It's like an anti-walking simulator, or a long story-based puzzle journey. You need to make a review on it!
I second this, would love an Infra review
Yes! We need this!
please play!
@ 2:40 That aged well
I'm not sure how many of these comments you read, but I just wanted to say that you're by far my favorite reviewer and I feel genuinely excited when I see a new upload from you. I still go back and watch some of your older videos, so thanks for all of the good content! Happy Halloween!
Oh hey, I remember this game being one of the few Scary Game Squad episodes actually worth watching. And they also talked about the movie.
@eanfran right? Love them bois
Hey Mando, thanks for making consistently good content and in-depth reviews for years.
You have no idea how much joy these videos bring me every time, thank you!
I want Mandy to read me a bedtime story, his voice is so soothing
I Use His Reviews to Go to sleep
man the graphics in this game remind me of Medal of Honor. The first one.
Now I remeber medal of honor when I unlocked Winston Churchill and a velociraptor
And when mandalore looked back at the game sideways and thereby learned the name of God: E.Y.E
This game's sound design is fucked up and I love it.
It actually reminds me a lot of Thief: The dark project.
I started watching your videos in January, this is my first Halloween with ya! Excited!
cant wait for faith to be finished, so i can play it fully and hear others thoughts on the full trilogy.
Welp, the EYE comments sold me on this game lmao. I swear that game is somehow the common link between all things. The grand unifEYEing theory.
When I read the title, I accidentally read "No One Live Forever" or my mind made me think of that game ^^
This is the first time I've seen OneyPlays go through an entire game before you reviewed it
The changes are really interesting, I like how weird and unsettled the plot is
I’m surprised Oneyplays finished a game
Every year you use Ghost Master music during spooky month and it reawakens nostalgia 😭👻
I hope you cover it some day even though I'm the only person who cares.
Not the only one i hope for its review one day :(
I hope too! I loved that game.
Welp, guess I can bin my script on the update video.
Fantastic work as always, sir!
So glad to see you posting about this game, one of my favorite little horror titles to come out in past years and felt it never got enough attention.
I really like how you take the time to discuss sound & music in your videos. So many reviews ignore audio aspects of games these days and it's a shame.
"What is the black sludge that keeps appearing" Oh I've seen Dagon. I know where this is going.
A Friday night with pizza, dark room and mandalore's new video on is always priceless, keep up with the good work 👍
Bruh, me too. Good shit.
7:43 that detail alone and its connection to the game environment give me Clive Barker's Undying vibes
Crazy how Halloween is around the corner and this was recommended a year later
1 minute ago. Let me get my coffe for another masterpiece coming from our lord and savior MandaloreGaming.
6 minutes ago...
Eating dinner rn
“LoRd & sAvIoR” fucking such cringey sycophancy
@@charlesthoreson4162 cry about it
One of the best channels on UA-cam. Your content is endlessly watchable. Last Halloween’s video about Mystery of the Druids is one of my favorite on the site. Idk how you find these games but they are amazingly entertaining when mixed with your style
11:21 E.Y.E. is the pinnacle of video games. You will be trapped in your cycles of denial until you accept the truth
So glad you're covering this game. The devs are awesome and really deserve some more attention.
"The monster itself is a big mothman. And not the kind that hangs around before a bridge collapse"
I see you are a man of culture as well
What did he meant by that?
@@naya77 I'm guessing it's part of the legend of the mothman, that if you see one a bridge will collapse. Don't really know tho
@@RandomNickname1234 Late, but part of the myth of the original mothman urban legend is that the eponymous near-lepidopteran was seen around the Golden Gate Bridge the evening before it collapsed
CHAP
STICK
Mandalore Gaming: "And it is a Ukrainian developer, and things never go smooth over there. You can't press a "smooth" button on life."
Me: *Checks video release date*
Me: "Oh he has no idea...."
The notification bell has rung, summon the Droods and prepare your salt arcs!
About to pick it up on Steam and binge it. Mandalore has yet to steer me wrong!
The game description is a story told in second person, absolutely got me in the mood for this kind of game!
That short Justice League insert of Willem Dafoe is pure gold, had me burst out in laughter
Appreciate you making me aware of this game again, did a playthrough the moment it dropped on steam and haven't thought about it much since. These changes seem like it's worth another go around. 👍
"Advanced property maintenance"
>Pulls out shotgun
Ah must be an American lighthouse.
Considering the entire trilogy is out now and I've bought it on steam, just never finished the third one, I've been waiting for you to actually do the Faith games. Would have been nice to see those.
Lighthouse keepers when they're poisoned with mercury fumes
12:02 Jesus, you tryin’a give me a heart attack?!
the random William Dafoe footage make me crack up, he definitely carried that movie but Pattinson did an amazing job too
Haven't even finished this video yet, but I wanted to say how much I love the consist quality of your videos. Hope to see more weird adventure games from you in the future!
No faith video yet means we will get a video on the faith series eventually I can't wait especially on that I know your being targeted by actual witches
Dam this channel is such a goldmine of great content
"This will be great for people who love horror movies most people think are boring"
Man that spoke to me on a different level. I remember seeing The VVitch in theaters twice and the audience having the same reaction "this movie sucks" "that was boring" "nothing happened".
Not even trying to be pretentious but people just don't get it, they just want a scary monster and a jumpscare, McDonald's horror, ya know?
Wait what how could people find the movie boring, it gets into the baby eating pretty quickly I thought
@@teethcoat4274 You're talking about general audiences here. Unless something is screaming in their faces every 5 minutes, its boring.
That movie still lives rent free in my head. It's terrific and stars a top tier goat.
I'm stuck in the hospital with an infection, but at least I can always count on MandaloreGaming to keep up my spirits (and spooks).
"If you like horror movies that people call boring, you'll probably love this."
ADD TO CART
Edit: played it, loved it
Kind of reminds me of that book/movie Cold Skin by Albert Sánchez Piñol. Creepy story with a pseudo alone protagonist surviving on an island with a lighthouse against monsters.
I remember playing this, it was great. Perfect timing I was just getting bored too.
"why does this keep happening why does it come back to E.Y.E?"
to put it bluntly:
"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy. "
Mandalore, you are MAD. We never existed. You need to WAKE UP.
Plastic Brick Automaton, that comic was a gem
The part where the pixel face in the dark showed up and my mind "filled in some blanks" officially gave me nightmares. 10/10, back here to watch it again before I go to sleep. No, I don't know why either.
That ukraine line caused me heartburn on the rewatch
The comic you're thinking of is Plastic Brick Automaton #71-76.