The flexibility of the characters can be seen in timekeeper, he probably has to change some aspects because he hasn't the gadgets anymore, so he could decide that while protected by the hairs, when the timekeepers took enough tech that the other tech short-circuited and he was influenced by that, and now instead of time powers, he has short distance portal powers.
It's clear this game benefits hugely from a dedicated session 0, which I understand your format doesn't allow for. (I thought I'd be able to catch this one live, but life happens.)
The flexibility of the characters can be seen in timekeeper, he probably has to change some aspects because he hasn't the gadgets anymore, so he could decide that while protected by the hairs, when the timekeepers took enough tech that the other tech short-circuited and he was influenced by that, and now instead of time powers, he has short distance portal powers.
It's clear this game benefits hugely from a dedicated session 0, which I understand your format doesn't allow for.
(I thought I'd be able to catch this one live, but life happens.)
Typically, yeah. But if it's an existing I.P. everyone should be ready to roll at session 1.