Virgin 3D scanning: going outside, taking a hell lot of pictures, need hours to render, too many vertices Chad Ian Hubert: just make a cylinder and extrude, add a texture and voilà
true Ian Hubert's tutorials are incredibly easy and useful, but if you want realistic 3d props or models for game scenes, photo-scanned objects are better bc of the details and realism.
1:30 "After a half-hour you should see this thing" For me this part took _2 and a half hours to complete_ *And the rest of the photogrammetry took almost 6 hours* But still great tutorial, and it actually is REALLY addicting
Try 3DF ZEPHYR. It has a free version also which can do 50 images. Meshroom with 107 pics took 8 hrs on my pc while zephyr took 1 and a half. The result was also way better. Try it out, you might like it.
I do a lot of modelling and animating, but I also got into 3D printing. So this video doubles as a way to 3D scan an object and reprint it as a model. I appreciate it!
Instead of taking photos, I took a video with the same motion and locked settings on my phone. I later edited unnecessary stuff out of the video... Then I REALLY decreased the frame rate because bro, too many frames. Output your video as a JPEG sequence and I suppose you know where to go from here!
Yup that's the only way I've tried it, but now I'm debating switching to photos like everybody else because I wonder if it outputs sharper image textures!
You’re amazing!! One of the best tutorials I’ve ever taken! Exactly what I was looking for. I can’t tell you how much you’ve helped me. You earned my subscription
Oh wow. I’ve fallen far enough down the Blender UA-cam rabbit hole to arrive at this video and think “I know this voice...oh! It’s Peter from Corridor!” Happy to be here and learn more for my journey through Blender!
Coltyn Stone-Lamontagne True.... a square marker, a few strategic photos, fSpy, project from view, bake? This one is just for teaching, anyway, I guess..
or maybe you suck at modeling and creating UV textures, and this is your way to go! also there are some retopology tools out there so you can have quads and decent render times. :D
Before starting this tutorial, I had never touched Blender. Nevertheless, I was interested enough to push through and scan my first object. I'm happy to say that I now have a really strange looking cream soda can that I may drop into UE4. Thanks for sharing your knowledge, Peter!
You don't photoscan a can! It's much easier to model/find a can. Photoscanning is better for organic or rough objects that would look worse if you made them from scratch.
Wow I was really bummed when I saw the display.land app was closed recently. I’m so glad you made this! It actually seems to be a lot easier than I thought it would be haha. Thanks so much Peter!!
I think you could cut some time out of this process by doing an edge split after cutting the model (vertex group may still be good for safety). That way when you select the model and ctrl-L to select linked parts it will be disconnected from the garbage.
Good tutorial, thanks, it's still a lot of work and time for such a simple object, it could be done faster+cleaner in modeling mode. I'll keep that tutorial in mind for very complex objects.
hey man, I find taking a slow video tracking around your chosen object, then using some software that extracts as many frames as you like per second is a neat trick. it's faster than taking pictures. I find it often picks ups more detail because of the smoother camera pan around the object.
I see some plants in your photo collage at the end when you're telling us to see your patreon. I'm interested to see how you were able to scan those since there are so many overlapping and thin objects. I've only tried photoscanning a few times with varying success, but that's one that I never was able to get. Any time I had occluding objects, it seemed to just get one or the other. Tips and tricks for thin and occluding objects would be a sweet video.
Ohh so YOUR THE GUY Ian Hurbert is trying to be like 👍 WooW ots an Honour of mine to be on your channel Sir. Great Vid man even better attitude. Thanks bro 🙏✌
Straight forward tuts like this are multiplying... How lucky the generations today is
👍
I agree!!!
Seriously. Very little excuse nowadays for not knowing how to do the things you want to do.
"save your project as something other than flagdlag"
Me: no I don't think I will
Flagdlag? I've never heard of her.
Channelling the Hubert. 🙂
He is iconic.
Hey I mean if you find a better way to make tutorials, let me know. Love to Ian!
@@PeterFrance no criticism intended. As always, love your work. 🙂
@Christian William haha theres a hubert inside you
just need to add Moths the the model now
Holy cow this is so incredibly useful, it’s midnight now and I’m in bed but I’ve never been more excited to jump in blender in the morning
One year later, same. Lol
Two years later, same. Lol
I haven't even realized it's Peter at first, holy
Same
Virgin 3D scanning: going outside, taking a hell lot of pictures, need hours to render, too many vertices
Chad Ian Hubert: just make a cylinder and extrude, add a texture and voilà
true Ian Hubert's tutorials are incredibly easy and useful, but if you want realistic 3d props or models for game scenes, photo-scanned objects are better bc of the details and realism.
@@Funatiq If you game models, 3D scanning is probably one the worst options
@@Adem92Foster that's not true, its already being used in a lot of games.
First This guy teaching you Photo scanning not modeling
@@Adem92Foster depends remeshing
10 seconds into the vid and I was like "oh this is Peter from corridor"
wait what
same
Yeah, beeple best friend
Same here 😂😂
1:30 "After a half-hour you should see this thing"
For me this part took _2 and a half hours to complete_
*And the rest of the photogrammetry took almost 6 hours*
But still great tutorial, and it actually is REALLY addicting
Try 3DF ZEPHYR. It has a free version also which can do 50 images. Meshroom with 107 pics took 8 hrs on my pc while zephyr took 1 and a half. The result was also way better. Try it out, you might like it.
@@shivanshsingh8229 Thanks to your comment I tried it out this afternoon and it worked great! Thanks for recommending
@@AustinThomasFilms Cant see his comment, what did he recommend?
@@Mrcoolagainbuzy I can't see it now either but I believe it was a program called 3DF Zephyr. As opposed to using Meshroom.
These are really good tutorials.
I do a lot of modelling and animating, but I also got into 3D printing. So this video doubles as a way to 3D scan an object and reprint it as a model. I appreciate it!
The step that I did best is being as awkward as possible...
I appreciate how you start with a super basic photogrammetry tutorial and follow up with pretty advanced Blender show :D
Thank you Peter! This is EXACTLY what I needed. I love your content and everything you do at Corridor.
Instead of taking photos, I took a video with the same motion and locked settings on my phone. I later edited unnecessary stuff out of the video...
Then I REALLY decreased the frame rate because bro, too many frames.
Output your video as a JPEG sequence and I suppose you know where to go from here!
That's...brilliant.
Yup that's the only way I've tried it, but now I'm debating switching to photos like everybody else because I wonder if it outputs sharper image textures!
@@Leukick but you can sharp the sequence and remove noise
@@LuisSOfficial HDR enabled photo> JPED "Screenshots"
Bro! This was a MASTER CLASS..... I've been using Blender for like 8 years, and never learned so much in one video!...
The way you go through the tutorial is both entertaining and highly effective for learning lol good job
You’re amazing!! One of the best tutorials I’ve ever taken! Exactly what I was looking for. I can’t tell you how much you’ve helped me. You earned my subscription
This is so helpful! Thanks! You and Blender Guru are my go to people for Blender stuff!
Love your tutorial style! Much appreciated and super clear and helpful
This is great. Concise, a relevant topic, a few extra tips thrown in. Thank you.
Peter, you are amazing.
You know how this helps me?
A dammn lot... No one taught me this..
Thank you so much!
Keep the great work up. 👍
Oh wow. I’ve fallen far enough down the Blender UA-cam rabbit hole to arrive at this video and think “I know this voice...oh! It’s Peter from Corridor!” Happy to be here and learn more for my journey through Blender!
This is some Stark Industry level right there
I definitely didn’t spend like a month on one project like this to 3D print, modeling a house, and thus learned basically all of this the hard way.
Thank you was finding a good photoscan tutorial from a long time. Love your spiderman movie
Thank you for such a straight forward tutorial, much appreicated
Thank you for sharing. This was awesome! Tutorial suggestion: photo scanning an environment, such as a room or an outdoor scene.
loving your humor, so set in reality :)
I'm so gonna do this now. Then I'll use the Instant Meshes to clean up the objects! This is great!
It is addicting, where ever I go im just looking for things to 3D scan now
omfg this is not only perfect but exactly what i was looking for. Thanks my G!!
This is the video I’ve been needing!
This is a fantastic tutorial mate nicely done!
Ironically selecting the one thing in the environment that could be modelled in 10 minutes ...
Robin Betts exactly what I’m thinking 😂😂😂
Coltyn Stone-Lamontagne True.... a square marker, a few strategic photos, fSpy, project from view, bake? This one is just for teaching, anyway, I guess..
A summation of how my decisionmaking tends to happen in 3D
@@sdrawkcabmiay well u could use a few images and its not that hard
or maybe you suck at modeling and creating UV textures, and this is your way to go! also there are some retopology tools out there so you can have quads and decent render times. :D
Damn man, just the tutorial I was looking for! Sweet AF explanation, nice and easy... cheers :D
Awesome tutorial Peter. Thanks a lot. 👍
Fantastic! Thank you for the no BS tutorial.
That's much more simple than I imagined, nice
Before starting this tutorial, I had never touched Blender. Nevertheless, I was interested enough to push through and scan my first object.
I'm happy to say that I now have a really strange looking cream soda can that I may drop into UE4. Thanks for sharing your knowledge, Peter!
You don't photoscan a can! It's much easier to model/find a can. Photoscanning is better for organic or rough objects that would look worse if you made them from scratch.
Chrysippus I agree. I have scanned a few more objects now, but hand-modeling them would probably be better. It’s all fun though!
OOOOOOOH Peeeeeeete, Pete from Corridor. Thanks Pete, from one Pete to another.
Wow I was really bummed when I saw the display.land app was closed recently. I’m so glad you made this! It actually seems to be a lot easier than I thought it would be haha. Thanks so much Peter!!
Wait, really? That sucks :(
"." meaning you are on a phone.
@@chickeninabox yet display land was written like display.land
And what's wrong with being on a phone?
@@Raspyx Nothing wrong, Its like being a European or American.
You’re the best, Peter thanks b :)
this video was a good birthday gift thank you for this !!
Fantastic tut. Thank you
I appreciate the partial tutorial in how to be awkward in social interactions, but I already have that covered.
I think you could cut some time out of this process by doing an edge split after cutting the model (vertex group may still be good for safety). That way when you select the model and ctrl-L to select linked parts it will be disconnected from the garbage.
Incredibly useful!😊
Wow! So cool!
Thanks Peter!
just discovered your videos... nice work mate!
Thank the algorithm! Thought i recognized that voice from the Crew :D great vid!
This tutorial is amazing
Good tutorial, thanks, it's still a lot of work and time for such a simple object, it could be done faster+cleaner in modeling mode. I'll keep that tutorial in mind for very complex objects.
OMG!!! super tutorial in a super record time!! Thanks a lot!
liked and subscribed thank you very much for this tutorials man
that people looking at you awkwardly is so accurate ....
hey man, I find taking a slow video tracking around your chosen object, then using some software that extracts as many frames as you like per second is a neat trick. it's faster than taking pictures. I find it often picks ups more detail because of the smoother camera pan around the object.
yes that's cool and all until you get motion blur, rolling shutter, auto exposure, and god knows how many other artifacts
i tried that with ffmpeg to extract frames, let me tell you, it's not worth it
PETER! I’m glad I found you!
Gonna try this! Thank you!
After watching this tutorial a new subscriber in u r sub list 😀✌
You can just press L while hovering over an object to select all linked faces instead of selecting a face and pressing ctrl and l
I'm sure he said that
@@theCreativeSav No. He said Ctrl+L which is slower than L.
I was laughing so hard at 1.20. Funny video, great work
Watching this video knowing full well i don't have he patience to do photoscans - but it's so cool
thank you Peter!
Amazing!!!
I learned a lot from this video.
The mustache and long socks make the perfect man for anything.
@4K Creator Are you a freak or what?
Awesome Tutorial!
Save your object to something other than "asxvzgsh" got me to subscribe right away 😂 amazing work man !
Ohh you're that guy, subbed immediately
I see some plants in your photo collage at the end when you're telling us to see your patreon. I'm interested to see how you were able to scan those since there are so many overlapping and thin objects. I've only tried photoscanning a few times with varying success, but that's one that I never was able to get. Any time I had occluding objects, it seemed to just get one or the other. Tips and tricks for thin and occluding objects would be a sweet video.
Awesome video
1:33 That… is SO cool!!!! I’ll do this eventually.
I love photoscanning stuff. I was taunt in agisoft but I want to not break bank meshroom will do! Great video.
Fascinating
AMAZING, yes life can be easy sometimes
REALLY GOOOOOOOD
THis is SO good! thank you so much omh
This what I was struggling with!!
I have a DSLR. I have powerful-ish PCs. I have 3d printers.
_My God what have you done to me, Peter_
I came for the Photoscanning, Leaving *Needing* the bagel. 🍔🍩
Great tutorial!!
Awesome tutorial
this is beyond science
thank you. helpful video
Damn bro
Next month will be fun
this tutorial is absolutely blalalalala!
That intro is gold. What 3D designer hasn't ruined a good date by pausing to take photos of inanimate every day objects?
so goood bro
Came for the Blender. Left due to mask kuk boi
Loved it......
This is awesome ! Would be delighted if I could do this stuff for my videos clips !
i remember you form corridor how did it take me so long to find this channel
Thank you!
Thanks for sharing
wow, thsts amazing
Ohh so YOUR THE GUY Ian Hurbert is trying to be like 👍 WooW ots an Honour of mine to be on your channel Sir. Great Vid man even better attitude. Thanks bro 🙏✌
hi! great video! just curious, could you use this to photo scan the inside of something?
lots of tips for begainners like me thx
Thank you