The RAREST items in Risk of Rain 2 - Drop rates & effects (Elite Aspects Guide)

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  • Опубліковано 6 лип 2024
  • A complete guide to each and every elite aspect, with gameplay included.
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КОМЕНТАРІ • 1,5 тис.

  • @Woolie
    @Woolie  4 роки тому +1643

    celestine is best because it's MEGA CHRONOBAUBLE. also, drop chance is 1/2000. math is hard ok

    • @fredtheunicorn3863
      @fredtheunicorn3863 4 роки тому +26

      Do you like chronobauble? I never have been glad to get one.

    • @jj0493
      @jj0493 4 роки тому +185

      Fredtheunicorn3 whenever I get a chronobauble I immediately quit the run because the game is just not fun when it is that easy

    • @nadiabroholm7564
      @nadiabroholm7564 4 роки тому +15

      Wich mod did you use? And maybe Try elite runs. Like your equipment is with a Lightning elite so you are overloading thoughout the entire run

    • @Woolie
      @Woolie  4 роки тому +42

      @@nadiabroholm7564 RoR2 Cheats

    • @52blue72
      @52blue72 4 роки тому +21

      I just feel like lightning aura in particular has so much more uptime than a capacitor. In a single hit it might do less damage in your hypothetical but it would then be up for the 20s that capacitor is down no?

  • @Qtippery
    @Qtippery 4 роки тому +1708

    You forgot the 2 most important aspects (heh) of why you would use these items: You look dope, and you get a sweet title next to your name for your appropriate elite affix. Taking those into account they're actually the best.

    • @theblackkoopa2329
      @theblackkoopa2329 4 роки тому +56

      This lad knows how it be.

    • @co5micwaffle742
      @co5micwaffle742 4 роки тому +141

      I prefer using the Wake of Vultures and having every prefix SIMULTANEOUSLY. From now on, I will be known as Blazing Glacial Overloading Malachite Celestine Co5micWaffle.

    • @Qtippery
      @Qtippery 4 роки тому +139

      @@co5micwaffle742 For the next 6 seconds sure, a borrowed title for a temporary king, only through the sacrifice of your equipment can you obtain a true and everlasting title!

    • @caad5258
      @caad5258 4 роки тому +1

      good point

    • @wholesome2758
      @wholesome2758 4 роки тому +2

      didn't read it fully, just saw "you forgot the 2 most important aspects" and liked lol

  • @onelazynoob15
    @onelazynoob15 4 роки тому +1996

    For how rare these are, they should be a lot more OP. A nice bonus would be outright immunity to effects from that kind of elite.

    • @danelo13
      @danelo13 4 роки тому +148

      Well, The thing is, Buffing the aspects would mean Buffing the elites themselves. because thats all the aspects do.

    • @CronyneWARE
      @CronyneWARE 4 роки тому +367

      @@danelo13 The easiest buff would be to make them regular items.
      They're so incredibly rare it's not like you can stack them, and if they don't take your equipment? Cool, you just found a rareass cool-looking buff.

    • @leoparis1140
      @leoparis1140 4 роки тому +11

      and that's a fact

    • @danelo13
      @danelo13 4 роки тому +50

      @@CronyneWARE I got an idea. What if they increase the drop rate to 1/100. But it only drops once.

    • @oneringtorulethemagicarp7199
      @oneringtorulethemagicarp7199 4 роки тому +43

      @Антон Кочуров people seem to miss this, despite the fact that is kinda huge for characters like the engineer

  • @coach533
    @coach533 4 роки тому +417

    I love it when I go from ‘Coach’ to ‘Overloading Coach’.

  • @tamagosalada
    @tamagosalada 2 роки тому +285

    Burn is better in the DLC, thanks to that one green item doubling its effect. Lightning might also be good on Railgunner; the damage she deals per-hit is so absurd that an additional 50% is a SUBSTANTIAL amount.

    • @jimijenkins2548
      @jimijenkins2548 2 роки тому +4

      Second hit won't be a crit tho. It only scales off of your character's damage stat, which doesn't account for the railgun's 2000% boost.

    • @skellyjohn6917
      @skellyjohn6917 2 роки тому +39

      @@jimijenkins2548 Lightning aspect doesn't scale off of character damage, it scales off of total damage dealt. only fire aspect scales off of character damage. check 9:18 in the video.

    • @spidy6067
      @spidy6067 2 роки тому +5

      @@jimijenkins2548 No. It scales of total damage which is the damage dealt by the hit that activated it if you do a crit hit of 10000 damage the orb will deal 5000 which is half of that if the hit that activated it was a hit the orbs damage will be half of the critical hits damage but the orb itself never crits.

    • @Rubyllim
      @Rubyllim Рік тому +4

      @@jimijenkins2548 it's literally elaborated upon in this very video that lightning aspect deals 50% of the damage dealt regardless of whether it was a crit or not

    • @furgel7717
      @furgel7717 4 місяці тому +1

      It's not even doubling, it's 300% PER STACK of the item.

  • @mroofity6594
    @mroofity6594 4 роки тому +1063

    Mr Streamer: “ Your not getting this early game”
    Me on a mercenary monsoon run: Ha, fool, I did get it on stage 1 from a Lesser Wisp. Then I died on stage 4

    • @MrKAOSAir
      @MrKAOSAir 4 роки тому +19

      Mr oof you’re*

    • @worriedinferno6478
      @worriedinferno6478 4 роки тому +4

      Mr oof same but with loader and lightning

    • @sigurdanholt2061
      @sigurdanholt2061 4 роки тому +8

      Are these still as rare? Got 5 in a single run not too long ago. Only time ive ever gotten any though

    • @mroofity6594
      @mroofity6594 4 роки тому +3

      @Boi same drop rate, 3 questions
      Any artifacts on, specifically was honor on
      How long was the run
      How many clovers did you have

    • @sigurdanholt2061
      @sigurdanholt2061 4 роки тому +1

      @@mroofity6594 4 clovers and about 20 levels

  • @kartoflur145
    @kartoflur145 2 роки тому +147

    Just an update on this video: I got fire aspect in one of my most recent runs. With the new DLC and the release of ignition tanks, stacking those makes the fire aspect ridiculously strong.

    • @theonlyme4986
      @theonlyme4986 2 роки тому

      I don't have the new DLC yet, but the fire aspect is excellent for adding a debuff for death mark, this is also worse later game, but I always find myself needing that extra debuff.

    • @janputz4157
      @janputz4157 Рік тому +2

      Is was just at the part he starts stalking about the fire aspect and had just wondered that same thing. Thanks, that's very interesting. With the gasoline and the ignition tank affecting the aspect a fire build sounds fun.

  • @Toastclaimer
    @Toastclaimer 4 роки тому +399

    One thing you forgot to mention: celestine aspect has no model, you literaly cannot see it if it happens to spawn. I somehow managed to find one when i was in a group as engie and the only indication it was even there was the pickup prompt.
    So yeah, both the model and effect are broken. Sweet!

    • @Woolie
      @Woolie  4 роки тому +66

      Nah, they do have models. I think the Spectral Signet (celestine) may be broken but the rest you can definitely see

    • @worriedinferno6478
      @worriedinferno6478 4 роки тому +144

      Woolie yeah... that’s what he said

    • @JuanMoranRamirez
      @JuanMoranRamirez 4 роки тому +50

      @@Woolie LOL that's exactly what he said...

    • @worriedinferno6478
      @worriedinferno6478 3 роки тому +1

      os terminal that was 5 months ago
      :/

    • @dh3725
      @dh3725 3 роки тому +10

      Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm, the thing that makes things invisable, itself being invisable. weird it like one of those things, ya'know what I mean, a uh... A JOKE.

  • @muddak3292
    @muddak3292 4 роки тому +465

    While i think the video explains these items very well, i disagree with your hypothetical calculations of the lightning aspect. While yes, it is true that the Capacator does way more damage, you do have to mind that it has a cooldown. This means that you will do less damage if you do not have a Gesture, some Fuel Cells and perhaps a Soulbound Catalyst, in both the early and mid game. In addition, Capacator is a single instance of damage, while the aspect allows every single ability/attack to proc its effect. This means that items like Will o Wisp and Atg's (as you mentioned) also proc thr explosions, which would deal more total damage.
    Still Ice aspect is S-tier with Dio's mister streamer

    • @monsoon1174
      @monsoon1174 4 роки тому +74

      Yeah, Woolie seems to really favor high damage, instant hits for some reason. The lightning aspect is very close to a bazooka, which means its very close to an S-tier red. I've used it before and it feels really, really good, and the AOE is bigger than a single bazooka for sure.

    • @angelgutierrez9581
      @angelgutierrez9581 4 роки тому +18

      I mean you're probably not going to get any of the aspects early/mid game because of its drop chance so by the time you do get it you could easily have gestures and fuel cells to make royal capacitor pretty much proc on every enemy, I think that's why he's comparing them.

    • @Woolie
      @Woolie  4 роки тому +52

      As I replied elsewhere:
      The point was an example of "higher damage hits equate to higher damage overall." I made it clear that is was a hypothetical example and there is no feasible way to mathematically express this without large amounts of data. I am likely going to make a separate video on proc-chaining & what makes up the largest portion of your overall damage in a run

    • @bigm9123
      @bigm9123 4 роки тому

      Yes, but the chances of you getting it early/mid game is really low, so even if you got it at end mid game would it be worth throwing the capacitor knowing that you for sure would have atleast some fuel cells at that time?

    • @angelgutierrez9581
      @angelgutierrez9581 4 роки тому +6

      @@monsoon1174 that's a red passive item though, actives are usually a lot stronger especially late game, this active has not nearly as much scaling as many other active items. I'm wondering if even 100% uptime tonic would be better than this.

  • @xImmortalTerrorx
    @xImmortalTerrorx 4 роки тому +340

    I've been playing ROR2 for like a week total and I've actually seen 2 different aspects in my playtime, fire aspect and ice aspect

    • @mythmakroxymore1670
      @mythmakroxymore1670 4 роки тому +13

      :( lucky

    • @keyboardwarrior8317
      @keyboardwarrior8317 3 роки тому +9

      Yea same its been 2 weeks for me and i got everything but malachite and got ice 2 and fire 3 times

    • @its2ezfmn
      @its2ezfmn 3 роки тому +22

      Bruh I have 150 hrs on RoR2 and have never seen one. Sadness

    • @ravnhaveland9594
      @ravnhaveland9594 3 роки тому +1

      I have gotten all of them... They are not impressing me.

    • @Leon-wu4ip
      @Leon-wu4ip 3 роки тому +1

      David Figueroa same for me

  • @quanganhbui1044
    @quanganhbui1044 4 роки тому +161

    If you have the lightning aspect on one slot of Multi, you kinda "heal" when you swap weapons back and forth. I'd say it's due to ur max HP returns to normal as u switch it off and you"heal" for that. U can be basically invincible.

    • @ubermarkmc
      @ubermarkmc 2 роки тому +17

      with Mult when you switch to the lightning aspect, the game "sees" it as you picking it up and then "healing" you up to max hp. so yeah with Mult Lightning aspect is kinda OP

  • @tailez606
    @tailez606 4 роки тому +121

    I am quite fascinated with these Elite aspects and how lame most of them feel. I've never gotten one myself, but after this video I decided to do some math regarding the lightning aspect. Keep in mind that this math is calculated in a vacuum scenario. No other items. Royal Capacitor vs Silence Between Two Strikes on Commando. The assumption is that for any given enemy we are constantly using our M1 attack only and using the Royal Capacitor off cooldown every time.
    According to the wiki, Commando's M1 deals 2x90% damage and can be fired every 0.4s. This works out to 450% damage per second.
    The capacitor does 3000% damage every 20s. This works out to 150% damage per second. The total damage including M1 spam would be 600% per second.
    The lightning aspect is dependent on attack damage, so for the purposes of this example it does 450/2 = 225% damage per second. The total damage here would be 675% per second.
    Increasing the lightning aspect DPS is as simple as stacking attack speed (cause it's essentially a flat 50% damage increase vs single targets, but having a small AoE it also hits some additional targets), whereas one would need to stack Fuel Cells and/or Gestures instead to improve Capacitor dps.
    Now of course there are other caveats like procs and proc chaining which I'm not well versed in. The wiki says the lightning balls have a proc coefficient of 0 vs the Royal Capacitor's 1. I want to take the lowest friction approach here and only assume exactly one additional ATG on top of both the above scenarios. The missiles have a 10% chance to proc a 300% damage attack, which I'll be interpreting as 3x damage dealt by the attack that proc'd it.
    In the case of a simple M1 auto attack, over the course of 20s, it should fire off on average 0.5 missiles per second. Each missile deals 3x more damage than the M1 attack, so in this case it's 90 * 3 = 270% damage. This results in an additional 135% dps when simply using M1 and the ATG. This doesn't take into account that missiles potentially could chain into other missiles, but that's only a 1% chance (if it's possible) so I'll skip that math for now.
    Missiles can proc the lightning aspect orbs, so the missile damage is essentially increased by 1.5x. The total damage here, including M1 would be 675% + 135*1.5 = 877,5% damage per second.
    The Royal Capacitor will proc the missiles approximately once every 10 uses for 9000% damage each time (which is 3x Capacitor damage). This results in about 9000% damage every 200s or 45% dps. The total here would be 600% + 45% = 645% damage per second.
    This math does not take into account other items, other characters or other attacks a character can use. It also assumes a best-case scenario where one is constantly using these items. Perhaps there's some synergy to be had with the Capacitor that I may be overlooking, or maybe my math is plain wrong, but right now it's looking like the Capacitor is not as good as the lightning aspect on the damage front. I would appreciate if someone could give this math a second opinion and find some flaws with it. Thanks for reading!

    • @kuhloo
      @kuhloo 4 роки тому +6

      looks good to me

    • @xReedzZx
      @xReedzZx 3 роки тому +25

      my first thought that came to my mind about the lightning aspect and his example was him not taking the cooldown of active items like capacitor into consideration. while the capactior does a higher amount of damage in a short period, the overloading orbs do consistently damage leading to higher DPS - thanks for your calculations showing it :D

    • @JarthenGreenmeadow
      @JarthenGreenmeadow 2 роки тому +1

      idk why people bother doing hard math in this game. It seems like such an incredible waste of time.

    • @hollow9414
      @hollow9414 2 роки тому +5

      @@JarthenGreenmeadow some people enjoy it

    • @jesselee4453
      @jesselee4453 2 роки тому +3

      @@JarthenGreenmeadow Same reason you bother thinking about anything my dude.. there's an answer to be had and math quite often has the most definitive answer. Now throw a number of variables into the mix and the math nerds rip their hair out, that's life. lol

  • @saxapwn1842
    @saxapwn1842 4 роки тому +271

    I legit had no idea aspects were even a thing.

    • @somekek6734
      @somekek6734 4 роки тому +1

      I have seen 'bout 4 with 150h

    • @TheJawesomeOne
      @TheJawesomeOne 4 роки тому +1

      I've only ever found one, it wasn't very helpful.

    • @realhumanbean7915
      @realhumanbean7915 4 роки тому +4

      Saxapwn
      Good thing they all suck ass

    • @edgardoyacante1010
      @edgardoyacante1010 4 роки тому +1

      Same, until today when I played two games and got 1 every time lul

    • @McBurgle
      @McBurgle 4 роки тому

      I havent seen one in about 170 hrs

  • @JoySparx
    @JoySparx 4 роки тому +331

    Wow, I actually found an Ice Aspect today on my stage 2 and was wondering why I'd never heard of it before.
    Then I ditched it for Preon stage 3 LMAO

    • @camolot2102
      @camolot2102 4 роки тому +25

      BUT THE DEATH NOVA! Way more value that some dumb preon

    • @Joryho
      @Joryho 4 роки тому +1

      Same tho

    • @Altairthestarr
      @Altairthestarr 3 роки тому

      I got a ice one when I was new and it wouldnt let me pick it up so I just left it lmao

    • @lorddrunkenberg2036
      @lorddrunkenberg2036 3 роки тому

      @@Altairthestarr I think I was trying to get monsoon for engi and I got ifrit's distinction

    • @dorksdomain8355
      @dorksdomain8355 3 роки тому

      Preon accumater is literally bfg

  • @FenekkuKitsune
    @FenekkuKitsune 3 роки тому +25

    I’d like to note, Celestine *does* hide drones and turrets, but enemies can see the drones and turrets *if they attack*. So healing drones will indeed be permanently hidden.

  • @mult_8797
    @mult_8797 3 роки тому +18

    The lighting one is actually really good on Mult-T as you can switch between Q items meaning if you take lots of damage it will only affect the shield meaning you can swap the item which lets you get all your health back.

  • @nekomila3715
    @nekomila3715 4 роки тому +65

    I want a mod to turn these into passives, I feel like they'd be so damn good then, especially the lightning one seems fun

    • @strutr1250
      @strutr1250 3 роки тому +12

      Psst... I have some news for you. Go onto Modman, and look up elite aspects. There is now a mod for that.

    • @strutr1250
      @strutr1250 3 роки тому +15

      @@mentyron3635 eeyyyyy ya wanna have some semi illegal speace beverage? Its *Spinel* chilling?

    • @brassbeast8582
      @brassbeast8582 Рік тому

      forgot the name but in a modpack i frequently use these are turned into passives and also just have their effects stronger. makes em much better

    • @nekomila3715
      @nekomila3715 Рік тому

      @@brassbeast8582 Yep, ZetAspects is the mod that does that, should absolutely be in any mod pack for this game

    • @brassbeast8582
      @brassbeast8582 Рік тому

      @@nekomila3715 facts, that mod is just too fucking good. i love it

  • @nat10bos
    @nat10bos 4 роки тому +43

    Mr streamer, you forget how they change your title to something badass which makes them easily the best items ever because you can make a weed joke with the fire aspect item

  • @SirSpycrab
    @SirSpycrab 3 роки тому +10

    brain: "RUN AROUND THE TREE"
    you: "why?"
    brain: "you just gotta"

  • @xillo478
    @xillo478 4 роки тому +9

    I remember finding an Ice Aspect on one of my first runs. But since I was still kinda new to the items of this game I never knew just how rare they were and so I never thought much of it

  • @VulcanicCloud
    @VulcanicCloud 4 роки тому +46

    Got my first ever aspect (fire) yesterday. Thought it was really cool but then I started to struggle and picked up a Royal Capacitor. They should make the aspects (well for one, actually drop) gain levels as you level up yourself, so it gets stronger as you go on. Also making them give you immunity to whatever that aspect is would be perfect. That way that actually have use besides slightly higher damage. We really need to buff Chronobauble, or the slowing ability in general.

    • @Drekromancer
      @Drekromancer 4 роки тому +7

      Definitely. I can imagine stacks of Chronobauble actually being good, if they slowed down enemy attack animations and shot speeds. You could even build around it, and call it the "Matrix Meta." You can't get hurt if you can't get hit.

    • @Drekromancer
      @Drekromancer 4 роки тому +4

      Also, I want to balance all of the Aspect's to be viable. If we make the slow work like I described earlier, then the only problem is the death explosion. Ice Aspect's retaliatory explosion should occur at a health threshold, instead of on death. Like Genesis Loop. Maybe 20% health or something. They'd either have to buff the cryo explosion's damage and range, make the explosion slow/freeze enemies for a LONG time, or make the cooldown laughably short to boost uptime. Then it could be fun!

    • @VulcanicCloud
      @VulcanicCloud 4 роки тому +1

      @@Drekromancer They could make it have the ice explosion happen when you kill an enemy , either the enemy explodes (doesn't affect you, or does to give it some risk to using it) or you explode. That's probably too strong if it procs if you kill any enemy, so instead it could proc if you kill a elite.

    • @JarthenGreenmeadow
      @JarthenGreenmeadow 2 роки тому

      @@Drekromancer Slowing down projectiles as well would be funny

  • @novavirus7497
    @novavirus7497 4 роки тому +224

    if i see a 0.05% item, im picking it up unless im reliant on tonic, when do you get to flex like that?

    • @goatythecringeyone7686
      @goatythecringeyone7686 4 роки тому +2

      Agreed!

    • @MrMega1423
      @MrMega1423 4 роки тому +39

      >main rex
      >play the game a bunch
      >see an elite aspect drop
      >it's the overloading one
      >shields bad for rex
      >die a little when forced to leave it

    • @gup6917
      @gup6917 3 роки тому +1

      Your wrong MrTesla1231

  • @camnop5724
    @camnop5724 4 роки тому +33

    with how rare these are, they should give the damage and health scaling that they give to enemies

  • @morspugnator
    @morspugnator 4 роки тому

    youre vid overall helped me to get an better understanding how i should play risk of rain 2 thx a lot for that and nice content

  • @zombiespartan5118
    @zombiespartan5118 4 роки тому +38

    Ive gotten the lightning aspect once, tried to use the equipment and i was like "wow this does nothing" and traded it for rockets

  • @dh3014
    @dh3014 4 роки тому +55

    0:58 Mr. streamer, isn't 0.05% drop rate 1/2000 instead of 1/5000?

    • @Woolie
      @Woolie  4 роки тому +33

      Yep, I am Pepega

  • @legomac1213
    @legomac1213 2 роки тому +5

    although they definitely need a HUGE buff the amount of procs a second on the lightning aspect means it should probably have been tested by how many times you can proc it within a 20 second burst of damage although the royal capicitor is completly cooldown based and yes it can reach a low cooldown with items, so can a lightning aspect with attack speed or damage for that matter making the lightning aspect easier to raise the damage on.

  • @fracturedemperoror
    @fracturedemperoror Рік тому +3

    as of writing this, i have obtained 2 aspects.
    both times it was a silence between 2 strikes, and both times i got during an artifact reliquary.
    “if i had a nickel for every time i got a silence between two strikes during an artifact reliquary, i would have 2 nickels. which isn’t a lot of money, but it’s weird that it happened twice.”

  • @morganpriest7726
    @morganpriest7726 4 роки тому +46

    I have gotten one of these at stage one on artificer, the fire one... when I already set enemies on fire half the time... it was kinda useless.

  • @Blackdevil-hu3jz
    @Blackdevil-hu3jz 4 роки тому +10

    The best thing to do is to use Fire aspect or ele. aspect on Aacrid just so the ''Poison'' can kill then cuz every tick of the poison trigger both aspects.

  • @tymexia4257
    @tymexia4257 3 роки тому +5

    I actually got one of these recently by pure chance. I don't remember the name of it but I was playing engineer and it made my turrets invisible in a large AoE around me. I didn't realize they were that rare to be honest.
    Edit: It was Celestine. I commented this as the video was beginning.

  • @dylant9567
    @dylant9567 3 роки тому

    thanks thats honestly exactly what i was looking for nice and fast too

  • @Potatezone
    @Potatezone 4 роки тому +20

    So, consider Fire or Overloading on Acrid, otherwise just ignore these.

  • @Tajealos
    @Tajealos 4 роки тому +3

    Funnily enough, I got my first Aspect drop today.
    Thank you for telling me what these lil' glowy bubbles do and why they aren't worth using.

  • @abendrox
    @abendrox 4 роки тому +3

    I just got this game like yesterday and was playing with some of my friends and I managed to get the fire aspect one very early. My one friend who had this game since release and never once gotten one of them wanted to strangle me

  • @andrei-emilianpaun8249
    @andrei-emilianpaun8249 3 роки тому +2

    I do believe the lightning aspect is def worth it in terms of dmg, you should see it as half a shaped glass basically, while other equipment items deal more damage, they're restricted by cooldowns, while this applies to everything

  • @Bruhgernaut
    @Bruhgernaut 4 роки тому +6

    I got the electric one on merc the first time I played him and it was SUPER good

  • @viktorzolsar8873
    @viktorzolsar8873 4 роки тому +6

    Informative as always, you are my only needed source of RoR2 information. Thank you

  • @electriclion5560
    @electriclion5560 3 роки тому

    I got the lightning aspect on a commando run and I was about to get rid of it then I looked it up. Boy am I glad I did that, really made the run easy

  • @shambles6844
    @shambles6844 2 роки тому

    I didn’t realise how rare these were because I got two in the same run, thanks for the info!

  • @dorians2138
    @dorians2138 4 роки тому +15

    I first discovered these things when i got clover in the lunar bazaar and i printed like 5 or 6 of them and first time in my life i found an aspect of fire. It took me a few mins till i understood what it is and what it does XD

  • @awesomen8
    @awesomen8 4 роки тому +46

    You never mentioned in your capacitor vs aspect that it's a constant, consistent source of damage. It's not fair to compare the Royal Capacitor's single-target damage vs Silence Between Two Strikes in one 'damage instance.' Obviously, something that's made to do lots of damage in a short amount of time (Capacitor) is going to do more damage if you don't consider the 20-second cooldown between uses.

    • @Woolie
      @Woolie  4 роки тому +4

      The point was an example of "higher damage hits equate to higher damage overall." I made it clear that is was a hypothetical example and there is no feasible way to mathematically express this without large amounts of data. I am likely going to make a separate video on proc-chaining & what makes up the largest portion of your overall damage in a run

    • @Rucka_Inc.
      @Rucka_Inc. 4 роки тому +10

      @@Woolie Yeah but I think we can safely conclude 20+ seconds of autoattacking with the lightning aoe explosions will do much more damage than the one time burst capacitor will do.
      Also, keep in mind the 9/10 chance capacitor won't proc atg. Compare that to an auto attack then remember the cooldown for capacitor and it's clear as crystal what is better.

    • @Woolie
      @Woolie  4 роки тому +1

      @@Rucka_Inc. this is simply not the case. again, it was a hypothetical example so the numbers are NOT able to defined as the "prime example" of what's going on. assuming an auto-attack, in that scenario, even comes close to a capacitor shot is unrealistic - the damage discrepancy would be absolutely massive. I plan on making a separate video on proc-chaining and what deals the most damage in a given run.

    • @Rucka_Inc.
      @Rucka_Inc. 4 роки тому +2

      @@Woolie What is simply not the case? The overall DPS of lightning or the burst damage of capacitor? Which is overall more beneficial for damage? I do not understand your point or example.
      Maybe I'm a brainlet but I don't get your comment. Yes, the burst damage of the capacitor is much higher than anything an autoattack will ever do. I agree. That said, you need to factor in the context. 20+ seconds of autoattack will almost always do much more damage than a single burst from the capacitor. Especially with the given scenario you presented. Context matters. Now, that context is different if you stack fuel cells and whatnot but I still don't understand the comparison.

    • @Woolie
      @Woolie  4 роки тому +5

      @@Rucka_Inc. my point was that ~20 seconds of auto-attacking will not do more dmg than a capacitor's burst, given the context of such a scenario. if you're at the point where straight auto-attacking is granting considerable damage, you must have multiple stacks of on-hits, attack speed items & some crit, too. it's safe to say, then, that at that point you'd also have fuel cells, too - let alone a soulbound or gesture - therefore the "20-second" window you're referencing would instead be much lower and, ultimately, to compare the best-case of AAs to the worst-case for capacitors is not taking the full context into account.
      I don't say all this to argue and prove my point, rather to say this is why hypotheticals get out-of-hand quickly if pure data is not there to back them up. this is why I plan on making a detailed video (prob next video at this point lol) on proc damage and proc chains & their relation to overall DPS.

  • @Miles486
    @Miles486 3 роки тому

    I just got one in my 3rd game ever, and didn't realise how rare it was until seeing this!

  • @nickbowers2174
    @nickbowers2174 4 роки тому +1

    I think it would be really cool if in the future, aspects were much easier to come by for the “wizard” character (I forget the name) that could upgrade his different attacks, like the ice wall or the fire attack(and he would need to carry multiple)

  • @kman0201
    @kman0201 4 роки тому +7

    Dude, I found a blazing aspect once on a non-monsoon run. That hurt me dude.

  • @_-Dante-_
    @_-Dante-_ 4 роки тому +5

    I got this game for ps4 to play with a friend and I went ahead and did a few runs to start unlocking stuff for when we play and got the lightning aspect on Stage 2 of my 2nd run. I had never seen or heard of these things before so i was confused af.

  • @od1401
    @od1401 2 роки тому +1

    I remember getting the overload/lightning aspect on mul t on the first level with my first run of using his new dual wield ability. It was an awesomely fun run

    • @purpleguy1036
      @purpleguy1036 2 роки тому

      I remember the first time I used the triple shot on huntress and the same thing happened to me instead with the ice effect, so I made a death mark build and got the mastery thing

  • @Absollux
    @Absollux 4 роки тому +1

    I think the aspects wouldn’t be so lackluster if they had a form of activation. Fire sending out fireball when activated, the ice doing the death burst without dying, Celestine boosting your health or making you invisible, Lightning/Overloading sending down a lightning strike aoe around you like the overloading worm and the malachite giving you some sort of huge boost in hp regeneration for a few seconds or giving a poison or bleed effect in an area around you. It would just make them so much better but not absolutely broken.

  • @onyx1468
    @onyx1468 4 роки тому +5

    0:55
    the vagrant WEINER - woolie on stream

  • @seacow1231
    @seacow1231 4 роки тому +12

    Me watching it in the future: ha just wait for every element on one monster

    • @co5micwaffle742
      @co5micwaffle742 4 роки тому +4

      Hopoo specifically REMOVED that feature from RoR2. If you want monsters with STACKS of elite effects, go play RoR1.

    • @michaelwatkins4155
      @michaelwatkins4155 4 роки тому +2

      @@co5micwaffle742 You can actually get stacks of Elite effects on Engi turrets though, oddly enough. I've seen Engi turrets with Vulture belt turn into Blazing Overloading Turrets, for instance. While I've never seen it with the player getting multiple elite statuses (Perhaps Aspect+Vulture would trigger a multi-elite state, but without mods that isn't exactly easy to test)

  • @YourBudTevin
    @YourBudTevin 3 роки тому

    Malachite aspect also prevents you from being hit by malachite, so you’ll always be able to heal

  • @themuffinprincesa21
    @themuffinprincesa21 2 роки тому

    One thing to super mention is the fire aspect does allow you to 100% proc death mark in runs every hit if you also have bleed/ slow/ shattering justice

  • @1010nm1
    @1010nm1 4 роки тому +7

    I’ve gotten fire twice (once first stage and once fourth) and the ice one once on third stage. Not bad for only ~100 hours of playtime. Definitely beats my shiny pokemon luck (one in 20 years).

  • @IcedKlice
    @IcedKlice 4 роки тому +4

    I uh, actually found a aspect on stage one once, the only time I've seen one. Got all hyped up.
    It was ice.

    • @seraph2765
      @seraph2765 4 роки тому

      Same

    • @redessencegaming9927
      @redessencegaming9927 3 роки тому

      I got fire and lightning aspect on stage one once before and had a blast with the lighting one

  • @Alumx
    @Alumx 4 роки тому

    I got the lightning aspect and it was OP af :D
    I hope they add a lot more of these stupidly rare items, it definitely made the run a lot more unique

  • @DJBaphomet
    @DJBaphomet 3 роки тому

    I actually practically started off a run with Silence Between Two Strikes as Loader once, and I have to say, it basically carried me the whole time, especially since I don't use Equipments too often, the extra 50% damage to all of my attacks was pretty nice, and I noticed I started to do considerably less killing of enemies than I did when I switched off to the Disposable Rocket Launcher for some reason

  • @themambawarrior2290
    @themambawarrior2290 4 роки тому +4

    Royal Capacitor deals 3000% damage, with a 20s cooldown. Commando's base attack fires twice in 0.4 seconds, so 5 shots at 90% damage per second. So, ignoring all other items except the Royal Capacitor and the Silence Between Two Strikes: At base, the Royal Capacitor will deal 360 damage. In the 20 second time frame, if every single Commando shot lands at full damage, the damage from Commando's Double Tap is 1080. Silence Between Two Strikes deals 50% of that damage, meaning that, at base, Silence Between Two Strikes is doing 540 damage, which is 180 more damage than Royal Capacitor. When it comes to Critical Strikes, before you have a 100% crit chance the Crits will benefit Silence more, since more attacks means more crits.
    Of course, this is based on base level damage, and ignores things like items and area damage. In terms of item synergies, while Silence gets a better bonus from crit chance if it's not high or 100%, once crits are certain or almost certain, they'll both be getting a good bonus from crits. And, of course, the Capacitor gains better bonuses from Crowbars, Gestures of the Drowned, and Fuel Cells. With one Crowbar, Capacitor's damage is 540, equal to Silence's damage in 20 seconds normally, although Silence will still be outperforming due to it also getting a damage bonus, albeit not as great overall. However, with literally just one Gestures or Fuel Cell, the Capacitor's damage in 20 seconds is upped to 720 and 1440 (although, I don't actually know how charges work, so it might be 1080) respectively, while Silence will remain the same.
    So, yeah. Silence does better in the early game, but get one Fuel Cell or Gestures and Royal Capacitor outperforms. And that's to say nothing about Spinel with a bunch of Gestures and Fuel Cells. Just, this is with actual numbers that fit in the game, albeit based solely on Commando's Double Tap attack. And of course this is if literally every attack from Commando hit a target, which is unlikely.

  • @emeraldone530
    @emeraldone530 4 роки тому +10

    Lightning might, might be useful on Acrid with enough uke's, on enemies close enough together. My perception of how close enemies get together, as I have only played modded for about a month, where lightning would be a saving grace any time in the game, as they are all clustered together

  • @jorgegonzales3116
    @jorgegonzales3116 2 роки тому

    My very first run ever I got the lightning aspect fairly early on, didn’t realize how rare it was lol

  • @mailcs06
    @mailcs06 Рік тому

    I got the Shared Design (the Perfected Aspect) during a huntress dissonance run today. I had no clovers, so I was pleasantly surprised, since when I saw a perfected chimera on dissonance for the first time I said that if I got it I would drop my full uptime milky chrysalis for it.
    And in the same run, 3 stages later, His Reassurance (the Mending Aspect) dropped, so I gave it to an Equipment drone, which promptly died to a Void Reaver Implosion. Still had no clovers.

  • @wnoire1316
    @wnoire1316 4 роки тому +5

    You forgot the most important part about lightning aspect: it is a area effect damage...right?

  • @hanneskarlbom6644
    @hanneskarlbom6644 4 роки тому +10

    Dosen't the celestial give armour to those stealthed or does that effect not work with the item?

  • @theodor7573
    @theodor7573 3 роки тому +1

    In regard to aspects, I think I have a cool idea, as to how to buff them, without making elite enemies a nightmare. Not only do I think that, you should gain immunity to your respective elite aspect, I also think that, since it is equipment, the player should be able to "use" the aspect and sort of Ubercharge it when activated. All in all lightning aspect isn't bad, it's just severely outclassed, but imagine if you had the aspect passively and then when activated, your attacks would now leave bigger bombs/more of them as well as making all of your health shields but increasing your total by a large amount throughout its duration. The ice aspect could give an armor boost, a boost to it's slow (either through sheer numbers or through affecting animation speeds) and proc those large ice explosions around you every so often (or constanly even, depending on duration and desired strength). The fire aspect should obviously choose its larger damage value for players (with its own unique debuff as to not affect gasoline) and have the large damage boosted even further, and the trail of fire could even be a larger AOE circle around the player to increase its useability. The celestine would then definitely slow down animation speeds slightly as well as stealthing the player also. The malachite aspect I havent thought much of. Perhaps you would gain three of those urchin around you at all times, except spinning and indestructable or something?
    Some of these might be broken, but honestly I think they should be even more broken. They are the rarest items after all, and they have no real effect so far. Because of that I think that they all should just outright be some of the best equipment. We all know how strong Royal Capacitor is and I think aspect should be a step above the capacitor.

  • @kinggg69
    @kinggg69 4 роки тому

    I found a good use for the lightning aspect yesterday. If you use Mul-t and have the lightning aspect, you can switch it on and off whenever you want. This means you can gain sheilds and the switch back to health. If your on 1 health and then you switch to your lightning aspect it brings your sheilds to max. If you then switch back you get full health. Pretty much a free max heal every time you switch weapons.

  • @somekek6734
    @somekek6734 4 роки тому +45

    can someone make a montage, of every clip where Wool tells one his twitch link?

    • @cheesyblasters2
      @cheesyblasters2 4 роки тому +7

      or about one shot protection

    • @DannYIIF
      @DannYIIF 4 роки тому +1

      Every woolie video, but it’s synced to him saying his twitch channel!

    • @somekek6734
      @somekek6734 4 роки тому

      @@DannYIIF That'd be so cool

  • @macandcheese7980
    @macandcheese7980 4 роки тому +5

    what about the lightning aspect on MUL-T

  • @kevin933
    @kevin933 Рік тому +1

    I like them for the cool factor, and I take them every time because who the hell knows when I'll find another one. Bonus points for it being the only real way to change your characters' appearance

  • @reyez1983
    @reyez1983 2 роки тому

    I will never forget the run where I got three of these, two of them being on the same stage.

  • @eelootisntavailable
    @eelootisntavailable 3 роки тому +3

    "Aspects take your equipment slot"
    Just play Mul-T

  • @xxDiima
    @xxDiima 4 роки тому +3

    Got Lightning Aspect on Stage 1 Monsoon run.... it carried me thru endless bad rng

  • @saltmines5761
    @saltmines5761 2 роки тому +1

    I’ve had aspects drop a multitude of times. Usually, I’m running tonic or, as of void update, member’s card, so I rarely pick them up (or they’re ice or Celestine element).

  • @brassbeast8582
    @brassbeast8582 Рік тому

    i know of a mod that turns these into passive effects and in turn massively increases the drop rate, plus gives em better effects. got a god run as engi in that modpack with 2 of the burn ones and one of the healing aspect [yes they can be stacked] and theyre crazy. that mod is exactly how they should be

  • @daveave2338
    @daveave2338 4 роки тому +4

    can Mul-t get this passive bonus if the aspect is equiped as his secondary equipment whilst usind primary loadout ?

  • @duotwix
    @duotwix 4 роки тому +4

    hi

  • @444rain
    @444rain 4 роки тому

    wow!! when i first started playing after my first few runs i got a lightning one i had no clue what it was until now

  • @banjobanjington2344
    @banjobanjington2344 4 роки тому +1

    Malachite aspect seems strong vs those big sand teapots with the black tentacles too.

  • @somekek6734
    @somekek6734 4 роки тому +5

    0:57 I don't know if you are familiar with calculators, but 0.5% is actually 1 in 2000 as far as i know. Not sure how that number came up...
    1 in 5000 is a 0.02 chance

    • @Woolie
      @Woolie  4 роки тому +2

      Drop rate is .05%, not .5
      Regardless, it is a 1/2000, not 1/5000, as I immediately corrected in my pinned comment. Appreciate the attempt tho

    • @somekek6734
      @somekek6734 4 роки тому +1

      @@Woolie xD

    • @somekek6734
      @somekek6734 4 роки тому

      @@Woolie l'il typo oops

  • @Nemmy72
    @Nemmy72 4 роки тому +3

    No! you can't use use ightning Aspet, its worthless!
    Me: Haha, lightning go boom!

  • @tobiasiglesias7659
    @tobiasiglesias7659 Рік тому +1

    I just got the fire aspect, and came back to the video just to check the odds xd

  • @redtsun67
    @redtsun67 Рік тому

    Okay so I have been on a relentless quest to obtain every aspect and oh boy, it has been such a massive grind. I got Celestine so many times it's driving me crazy. That stupid mending aspect I literally got twice in the same game, once on round 3 in a multiplayer game, and once on ROUND 1 not even five minutes after starting the game. I've found shared designs, her biting embrace, and even silence between two strikes, but the ones I had yet to get were Ifrit's Distinction and the N'kuhana's Retort, BUT, I was playing with a friend the other day, and IT DROPPED. I was so happy that despite having 7 fusion cells and a rocket pod, I picked it up anyway.
    Now all I need is Ifrit's, and I'll have found every elite equipment. Shame there are no logs for them. I had to keep a notepad file of all the ones I'd found just to keep track else I'd forget, since they are so rare.

  • @sweetdangerzack
    @sweetdangerzack 4 роки тому

    Once picked up a fire aspect in stage 1. Had no idea how rare it was at the time.

  • @jevmenyt3422
    @jevmenyt3422 3 роки тому

    I think all the aspects except for Overloading have the adventage of adding a free debuff each hit, which can be absolutely busted for death mark if your survivor does not have a starting debuff.
    So you could get (Elite debuff), chrono bubble, Shattering justice and bleeds for example.
    Celestine and Malachite are the best in this example because is a unique debuff.
    Freeze slowness is also aplied by the Bands and the frost relic and Fire can be aplied by fire drones, artificer and gasoline.

  • @King_Yef
    @King_Yef 3 роки тому

    I would say that while I agree with basically everything listed, the lightning aspect does have one thing going for it in terms of using up the equipment slot. Using the example of a capacitor, you have a cooldown period of 20 seconds to worry about between shots, and even then, you aren't guaranteed to proc your ATGs with that big ol' boom.
    By virtue of being purely passive, the aspect both removes the need for cooldown reduction on equipments (which is a huge help on MAO runs) and still provides a fairly chunky damage bonus from an external source. If you've got a huge proc chain lined up, then I can definitely see the benefits of having a heavy-hitting starter for it, but having to wait that extra time in a game that moves at this pace seems...risky.

  • @ringding4441
    @ringding4441 4 роки тому

    I bought this game yesterday and I got the Ice element on my 4th or 5th run, I had no idea what it was but it was fun to use.

  • @271funny
    @271funny 3 роки тому

    I see Fire aspect as a reliable way to Proc Death mark on enemies as normally you can proc up to 3 debuffs (Slow, Bleed, Armor crush) and this provides the 4th debuff without needing something like another mob to die and explode from gasoline.

  • @user-ew8qp2vi4h
    @user-ew8qp2vi4h 2 роки тому

    lightning aspect is actually goated on mul-t, not because of the dps increase but because of his special. since you can hold 2 different active items if you swap back and forth between your 2 abilities you end up having a permanent instant heal to full hp whenever you want which is insane for late game and against malachites

  • @oliverwoody2362
    @oliverwoody2362 3 роки тому

    We got a lightning on stage 2 running Captain and Loader. Continued to feel the Captain all the legendaries we found (final count 11 i believe) and while yeah, it may not be as strong as a RC with Fuel Cells, it was sure fun to watch :)

  • @Erykshow
    @Erykshow 2 роки тому +1

    I Cannot believe it, I didn't know those things existed, Im watching this video in the bg of playing a run, and i just see it from the distance, no clover. I got the ice aspect, i think this is the luckiest i have ever gotten in a video game.

  • @BlackApricot
    @BlackApricot 2 роки тому

    i think it comes down to it being situational. just like the entire game itself.
    i had early overloading aspect once and had a pretty good fun time
    on a different occasion i had early capacitor and gesture.
    if i get a chance to be multi nailgun and overloading aspect
    i will
    it is a heck ton of fun to run

  • @alexjackson3345
    @alexjackson3345 2 роки тому

    I got aspect of lightning in one of my first multiplayer games and everyone freaked out but I had no idea how rare it was lol

  • @DrDihydrogen
    @DrDihydrogen 4 роки тому

    I absolutely love playing lightning aspect with either commando or huntress

  • @electrum5579
    @electrum5579 3 роки тому

    Honestly the best part of the aspects is in multiplayer when you have the prefix on your name. Feels so much cooler to be an elite (even if wake of vultures gets multiple prefixes)

  • @lucario21playsgame73
    @lucario21playsgame73 4 роки тому

    I actually got the ice one in one of my runs! I had no idea they were so rare!

  • @micyoz5283
    @micyoz5283 4 роки тому +1

    I got the fire one once and was so confused lol

  • @queebloxd
    @queebloxd 3 роки тому

    I've been playing since this video came out and I have still only ever found the malachite and ice aspects lmao

  • @davidmorton6406
    @davidmorton6406 2 роки тому

    The first time i saw a frost aspect i used it to proc deathmark on an engineer run, and it was perfect for it imo.

  • @blakebroacher9509
    @blakebroacher9509 3 роки тому

    I don't know if anyone's going to see this, but I find that the silence between her strikes is phenomenal WITH THE CAVEAT of being artificer or acrid probably want to use visions of heresy if planning to use for extended periods of time.
    flamethrower or spreading blight around, works to hit MANY MANY of these in an area, the AOE added makes the equipment stronger, since other tools need downtime this is always up and needs no cells, catalysts, or warhorns allowing friends to take those items and them choosing a tool they enjoy most.
    In addition, using this with Visions of heresy means you have double explosions which melts a boss's health down faster than a sawmarang and can hit more targets than the royal, while being care free enough that you needn't be worried to miss like the Preon. (why swapping out weak melee and artificer was a call)
    All in all, I chose the lightning whenever it drops. Celestine is also more or less useless if the hit EVERYTHING, but should they not attack, like healing drones. They never get targeted because the enemy AI is never given attention to them. I found this out on captain with my drones and made a sizable invisible fortress of emergency drones and healing drones for my friends.
    the malachite adds another status debuff that otherwise would never be around, great for death's mark if you're missing something but I agree, useless as a base, but the spikes shot around you ARE NOT, they hurt a lot, taking between 70 and 90% of an enemy's health when they step into it. Which is why I love getting wake of vultures, just more damage. (also Mythrix heals sometimes, don't let him lol but normal runs with this wouldn't rely on it so this is a side bonus, nothing more- not a focus)
    fire- is kinda dooky unless you're a DOT unit (like Artificer or Acrid, but I could argue for a certain plant as well) because it simply doesn't mesh into the kit to add significantly more damage. It doubles Artificer's burns and allows poison to kill while just leeching seeds for plant and acrid (unless that changed and DOTs no longer heal) Is niche and kinda lame, Would replace for Royal.
    I agree ice is useless, other than the cool color scheme, just get the ice band and proc that. You'll get more damage and use.

  • @kevinh.7648
    @kevinh.7648 4 роки тому

    Only had one time "The Celestine Aspect". Which was pretty cool with drones and towers, because they became invisible.

  • @stevengoldsworthy2079
    @stevengoldsworthy2079 2 роки тому

    Ice and fire are also able to stack debuffs for death mark, just a thing I found playing acrid. With a chronobauble and some tri tips you get a lot of bonus poison and bleed damage.

  • @Darkmortal100
    @Darkmortal100 3 роки тому +1

    I went from never getting one, to getting 3 lightning aspects and one ice aspect since the 1.0 update