I feel like a few of these could have been switched around and things like the Wizzrobe/ Lvl 2 Wolfos could be added. Was actually a tougher video than I thought to make but still had a lot of fun doing this. If you guys want a worst echoes video let me know!
I would add the shark to the main list instead of an honorable mention. It's the best underwater echo. I would also add the highest level datknut, because that guy is a tank and really comes in clutch at times. There were a few echoes on your list that I haven't used, or didn't really use much. But, I think I'll give them another try after this. ❤
I used Lvl 3 Sword Moblin because not only is he is strong he has a shield that prevents himself from taking certain types of damage unlike darknut lvl 3 who cannot guard itself.
Platboom gets infinite height. It elevates from where you cast it. So if you cast another one at the top of its height, it goes up higher. I used it my whole playthrough.
@BoomskiGaming late game you can. They eventually go to 2 cost and you get up to 6 tri power. You can cast up to 3. Even early game, when you get to the top, cast another. You'll fall off but when you hop back on, it goes double its original height.
Grimfish next to the bombfish were just OP. The Shark seemed to trash anything in the water while bombfish I could use anywhere on anything and get crazy results. I never needed to use bombs in Link mode honestly. Bombfish kills tough guys easy.
The Wizzrobe trio are my go to! Constantly teleporting and blasting away enemies, especially those weak to the specific element of the Wizzrobe, make them OP.
don't think it's fair to group echoes and automatons together (they don't even use the same resources to deploy), but many of the points you made were interesting and new to me. personally, i found the lv3 moblin and lv3 lizal to be by far the strongest combat echoes. the lynel is good if you just want to spit it out and have it do its thing while you stand around, but lv3 moblin provides you with a shield that can block many attacks in this game without any risk to yourself, including some boss attacks (ganon's entire fire keese assault, for example). the lv3 lizal meanwhile has an instant attack that hits at a huge range of altitudes including underwater -- if you spam it, it will do better dps than lynel, and its HP doesn't matter. another echo that got overlooked is the air blower thing. it's good for platforming (boosting your glide) and puzzle solving, but it also deletes projectiles and WRECKS fire enemies (there's a particular boss that will go down extremely fast if you make a 2-stack of these). although i didn't take advantage of this, you could potentially wear the "resists wind" accessory and deploy an airblower to be mostly untouchable to non-boss enemies for extremely cheap and still have plenty of triangles left for more echoes.
The choices and ordering of a list are entirely subjective, so no problems there, but...I do not understand grouping together completely different echoes. It just makes no sense. Video should also really be Best Echoes and Automatons.
I'll have to disagree with you on the bombfish. Next to the bed, that's one of my most used echoes. Wizzrobes are also really good for tankier enemies. I loved the idea of the echoes and they're fun to collect and while it just could be the nature of the overall game designs, you only really need like 8 echoes to get you through the game without too much difficulty.
With the frog ring, you can actually time platboom echo summons to put the next on onto the one you are standing on when it tries to raise up. The result is that the one you are on stops rising, and prevents the new one from falling to ground level. You can then jump onto the new one and summon the next one in a similar fashion. The result is that they’ll be able to go even higher. This is useful for crossing even still world gaps or ascending as high as you need to just about anywhere so long as you don’t hit the ceiling void out before reaching your destination.
The Chompfin for any water portions including Still World areas, both of the Wizzrobes and the ball and chain guy were my boss killers. I'd put the Peahat at #1. Since it's a flyer, it's extremely versatile being strong offensively while also being able to be used as a glider. You get it super early in the game, so that's another plus.
my absolute favourite is the flower with spikes. I used it to beat every single boss, even Null😂 and I loved the water cube, very handy when you need to climb up
The Buzz Blob should be on this list. Incredibly versatile & deadly! One of the best Echoes for fast, easy damage, not to mention stun locking! It was imperative in my fight w the Lv 3 Lizalofos! It's also amazing for spamming underwater! It dies instantly but not before letting out a big shockwave!
I used the Buzz Blob constantly as it was cheap and fast to summon, I found that I could just spam the summon button and basically use them almost like a sword would function - except it has the added stun effect bonus. Wizzrobes were also extremely useful. Especially the Electric one. Though I used Ice a lot too. Fire was a utilitarian attribute in the game, but it wasn't as useful in combat as the other two and it also had the downside of being able to damage you even when it is your summon generating the flames.
Boomerang Boarblins are the goat. Especially once they reduce their cost, you can just surround yourself with them as they flood the air with boomerangs. Very effective against fire-things or electric-things that many other echos can't harm since they can't touch them.
Mothula has been one of my favs so far due to the speed of the attack, although if you're not locked on first before summoning it can be a pain trying to get it to attack. If done right tho it's one of the fastest attacking Echoes I've found so far.
Definitely agree. I would often summon a whole hoard of them to attack foes, jump on them for quick travel or create a tower of them to block an enemy attack
I had great luck with crawltutas in combat early game because theyre fast, accurate, and super agressive. They might not last the longest in battle but they attack quickly and efficiently
Roboblin is impossible to get until after mid game (at the very least after the Goron rift since you’ll need the fireworks echo to even begin unlocking the rest of the automatons). It’s also just a tad slow to prevent it from being used all the time, but holy crap is it satisfying to see it cleave the whole damn screen.
15 echoes and Elec blob didn't even make it into your top 15, how!? That one turns the entire water dungeon AND boss into a joke, and doesn't stop being useful until late game. Then the white knight you get in Hyrule castle is overpowered, I used him to fight the final boss while I pulled out a bed and went to sleep.
the zol was once my favorite enemy because it reminds me of a chuchu. then it was peahat, because i can finnaly use those annoying flying monster thingies to ahinallate any monster. then it was a moblin. because i like moblins. last, it was a fire wizrobe, because they look cool
Did you know the Peahat was actually very first introduced in the ocarina of Time. It was just a random enemy in the field. So they brought back an enemy from ocarina of Time
The clouds are better than the beds, cause they don't need to stand on anything, as long as you're not standing still on them, you can make a stair case with those things to the top of a mountain.
I used Platbooms to travel everywhere or even cheat the system since they're immune to water currents going up and down. Yes they don't do much damage. I had some kill some guys but it takes many squashes to have it happen. Also depends on the enemy. Some are immune to its damage.
Aim at a wall, move it near the wall hold R use Follow it will climb, but it will ignore you to fight if enemies are around. You just need to be straight enough.
yes, it's a thing but they can break it. that's why people usually bind monsters before putting them in, because normally they'll attack it and destroy it.
you keep calling "glitch" to game features... a glitch is an error in the game, no the ability to push the bed with the tornado (this is more or less intended or, at least, inside the normal behavior of the game).
I attacked it to have it turn grey then Link Mode Bombs/bombfish next to it. They destroy it when it's grey. Think Ignozols work too? I did find another way but bombs/bombfish work the best way it seems.
The Goo Spectre was a real 'sleeper echo' for me. Came across it and was like 'tf is this???' then started using it SO much. It doesn't take damage while it's a puddle, and it's so goofy when it rears up, I love it
I feel like a few of these could have been switched around and things like the Wizzrobe/ Lvl 2 Wolfos could be added. Was actually a tougher video than I thought to make but still had a lot of fun doing this. If you guys want a worst echoes video let me know!
I'd love to see a worst echoes vid!
I would add the shark to the main list instead of an honorable mention. It's the best underwater echo. I would also add the highest level datknut, because that guy is a tank and really comes in clutch at times.
There were a few echoes on your list that I haven't used, or didn't really use much. But, I think I'll give them another try after this. ❤
i would say those are top 2,lvl3 dark nut is insane and its faster on attacking than the lynel, just respond him and he'll be doing aton of dmg
I used Lvl 3 Sword Moblin because not only is he is strong he has a shield that prevents himself from taking certain types of damage unlike darknut lvl 3 who cannot guard itself.
@@naclynerickii I feel like dark nut tanks better too plus his movements are faster so does more DMG faster too
Platboom gets infinite height. It elevates from where you cast it. So if you cast another one at the top of its height, it goes up higher. I used it my whole playthrough.
“You can cast another one” NO I CANT 😭😭😭
@BoomskiGaming late game you can. They eventually go to 2 cost and you get up to 6 tri power. You can cast up to 3. Even early game, when you get to the top, cast another. You'll fall off but when you hop back on, it goes double its original height.
The chompfin echo was completely broken in the water. He made the swimming portion of the final boss fight a breeze
Grimfish next to the bombfish were just OP. The Shark seemed to trash anything in the water while bombfish I could use anywhere on anything and get crazy results. I never needed to use bombs in Link mode honestly. Bombfish kills tough guys easy.
@@naclynerickii same. Bombfish was very useful
The Wizzrobe trio are my go to! Constantly teleporting and blasting away enemies, especially those weak to the specific element of the Wizzrobe, make them OP.
I like to clean up enemies with the white Wolfos. The hydrozol is immune to all fire attacks including boss fire attacks.
The lvl 3 moblin became my go to for most situations. He's a giant shield and sword, so he just wins most fights.
I agree. They are fantastic!
don't think it's fair to group echoes and automatons together (they don't even use the same resources to deploy), but many of the points you made were interesting and new to me.
personally, i found the lv3 moblin and lv3 lizal to be by far the strongest combat echoes. the lynel is good if you just want to spit it out and have it do its thing while you stand around, but lv3 moblin provides you with a shield that can block many attacks in this game without any risk to yourself, including some boss attacks (ganon's entire fire keese assault, for example). the lv3 lizal meanwhile has an instant attack that hits at a huge range of altitudes including underwater -- if you spam it, it will do better dps than lynel, and its HP doesn't matter.
another echo that got overlooked is the air blower thing. it's good for platforming (boosting your glide) and puzzle solving, but it also deletes projectiles and WRECKS fire enemies (there's a particular boss that will go down extremely fast if you make a 2-stack of these). although i didn't take advantage of this, you could potentially wear the "resists wind" accessory and deploy an airblower to be mostly untouchable to non-boss enemies for extremely cheap and still have plenty of triangles left for more echoes.
Buzz Blob the green shock slime echoe is incredible against melee enemies, because each of their attacks results in them receiving damage.
These echoes are so fun, there are so many ways of traversing and the combat is very unique!
In my first play-through, I relied on the urchin a lot more than I should have. I found it to be pretty reliable, even if its DPS was low.😊
This game looks like so much fun, I really need to get it
The choices and ordering of a list are entirely subjective, so no problems there, but...I do not understand grouping together completely different echoes. It just makes no sense. Video should also really be Best Echoes and Automatons.
Aaron is trippin because he playing too much game
Could you elaborate
I'll have to disagree with you on the bombfish. Next to the bed, that's one of my most used echoes. Wizzrobes are also really good for tankier enemies. I loved the idea of the echoes and they're fun to collect and while it just could be the nature of the overall game designs, you only really need like 8 echoes to get you through the game without too much difficulty.
With the frog ring, you can actually time platboom echo summons to put the next on onto the one you are standing on when it tries to raise up. The result is that the one you are on stops rising, and prevents the new one from falling to ground level. You can then jump onto the new one and summon the next one in a similar fashion. The result is that they’ll be able to go even higher. This is useful for crossing even still world gaps or ascending as high as you need to just about anywhere so long as you don’t hit the ceiling void out before reaching your destination.
This game made something rise alright.......in my pants.
Last time i checked
15 meant 15, not 25
The Chompfin for any water portions including Still World areas, both of the Wizzrobes and the ball and chain guy were my boss killers. I'd put the Peahat at #1. Since it's a flyer, it's extremely versatile being strong offensively while also being able to be used as a glider. You get it super early in the game, so that's another plus.
my absolute favourite is the flower with spikes. I used it to beat every single boss, even Null😂 and I loved the water cube, very handy when you need to climb up
So nice to see you try something with your channel! I look forward to hopefully more Zelda content in the future!
The crows are my fave! I'm always walking around with a flock of them!
The Spiked Roller is one of the few echoes that injure the user.
The Buzz Blob should be on this list. Incredibly versatile & deadly! One of the best Echoes for fast, easy damage, not to mention stun locking! It was imperative in my fight w the Lv 3 Lizalofos! It's also amazing for spamming underwater! It dies instantly but not before letting out a big shockwave!
I used the Buzz Blob constantly as it was cheap and fast to summon, I found that I could just spam the summon button and basically use them almost like a sword would function - except it has the added stun effect bonus.
Wizzrobes were also extremely useful. Especially the Electric one. Though I used Ice a lot too.
Fire was a utilitarian attribute in the game, but it wasn't as useful in combat as the other two and it also had the downside of being able to damage you even when it is your summon generating the flames.
Boomerang Boarblins are the goat. Especially once they reduce their cost, you can just surround yourself with them as they flood the air with boomerangs. Very effective against fire-things or electric-things that many other echos can't harm since they can't touch them.
I used the lvl 2 boomerang Moblin often myself. They're good VS projectile guys or guys who take the high ground. They're useful.
The best thing about the roboblin is that it keeps attacking if Zelda lifts it up, eliminating the only weakness of it being stationary.
Mothula has been one of my favs so far due to the speed of the attack, although if you're not locked on first before summoning it can be a pain trying to get it to attack. If done right tho it's one of the fastest attacking Echoes I've found so far.
Clouds are not dependable. Sometimes a 2nd or 3rd cloud can’t be jumped on cuz the height is off.
This is really helpful, thanks!
I really like the wolf because you can take out three at a time and they are very fast and they attack quick as well.
Omg! Thank you so much. I got many useful tips from this clip
The Pathblade deserves better. It’s the fastest way to move around. Just cast, hop, and enjoy the ride!
Definitely agree. I would often summon a whole hoard of them to attack foes, jump on them for quick travel or create a tower of them to block an enemy attack
I had great luck with crawltutas in combat early game because theyre fast, accurate, and super agressive. They might not last the longest in battle but they attack quickly and efficiently
I flying tile was my most used echo alongside the crows
Roboblin is impossible to get until after mid game (at the very least after the Goron rift since you’ll need the fireworks echo to even begin unlocking the rest of the automatons). It’s also just a tad slow to prevent it from being used all the time, but holy crap is it satisfying to see it cleave the whole damn screen.
This is the best pokemon game in years
"no offensive purpose"
The crawltula is a very effective attacker. But echoes do not need an offensive purpose to be ranked highly.
15 echoes and Elec blob didn't even make it into your top 15, how!? That one turns the entire water dungeon AND boss into a joke, and doesn't stop being useful until late game.
Then the white knight you get in Hyrule castle is overpowered, I used him to fight the final boss while I pulled out a bed and went to sleep.
elec blob + rain frog is an incredibly powerful combination that totally wrecks anything it goes against. the continuous damage of elec blob is crazy.
Never got the Lynol, the white wolf was definitely great
the zol was once my favorite enemy because it reminds me of a chuchu. then it was peahat, because i can finnaly use those annoying flying monster thingies to ahinallate any monster. then it was a moblin. because i like moblins. last, it was a fire wizrobe, because they look cool
Finally some Roboblin love
AU-TOM-A-TON!!!
Hearing you pronounce it auto-ma-ton was like nails on a chalkboard 😖
Too many guides have likely never had to pronounce that word in their life, and it still bugs me when it's said wrong.
Calling some of these "glitches " is quite the misnomer. For example, the bed and tornado echo. Just a small critque ❤
? Explain in english please (no offense)
@ChillFaceMeatball what he means is they are not glitches, jusr echo interaction
@@LokasennaCole ok
Did you know the Peahat was actually very first introduced in the ocarina of Time. It was just a random enemy in the field. So they brought back an enemy from ocarina of Time
Vortex: Peahat was in the original Legend of Zelda game.
@@jamesbailey2377 Oh. I only saw it in ocarina of Time. What game was it first introduced?
The clouds are better than the beds, cause they don't need to stand on anything, as long as you're not standing still on them, you can make a stair case with those things to the top of a mountain.
The beds do disappear if your on them too long and cost more than the bed
Hopefully after the success of this game future Zelda games will have co op or the ability to play as Zelda.
Maybe I’m wrong but I don’t think the Platboom does damage to enemies. It will flatten them but it doesn’t hurt them. I’m almost positive.
I used Platbooms to travel everywhere or even cheat the system since they're immune to water currents going up and down. Yes they don't do much damage. I had some kill some guys but it takes many squashes to have it happen. Also depends on the enemy. Some are immune to its damage.
Dang before this I didn't know you can copy the roller
I can never get the spider to go where I want it to! Can you control it?
Aim at a wall, move it near the wall hold R use Follow it will climb, but it will ignore you to fight if enemies are around. You just need to be straight enough.
That's not how you pronounce automaton.
You can lock onto targets? Not sure how I beat this game without knowing that lol
How did you bind and then turn around at 6:07?
What about the crows?
Is the water block insta kill still a thing? As of last weekend I found the water despawns when enemies hit it.
yes, it's a thing but they can break it. that's why people usually bind monsters before putting them in, because normally they'll attack it and destroy it.
@zammich3649 I wonder if I'm just going attack first thank you.
I keep seeing in your videos you getting up and laying back down in the bed. You keep healing if you just stay in the bed.
You can heal about 2x faster by getting up and back down every time a heart replenishes rather than just laying there until they fill up.
Darknut lv3 is pretty broken
you keep calling "glitch" to game features... a glitch is an error in the game, no the ability to push the bed with the tornado (this is more or less intended or, at least, inside the normal behavior of the game).
It’s just meant to be a clickbait title
how do you get the beamos echo? i attacked it but it just turned gray and didn't die
I threw a bombfish at it after it turned gray. Ended up being the last echo I obtained.
I attacked it to have it turn grey then Link Mode Bombs/bombfish next to it. They destroy it when it's grey. Think Ignozols work too? I did find another way but bombs/bombfish work the best way it seems.
4:15
I don’t like glitches. Makes the game feel cheap and unfun
The phonetic spelling of the word "automaton" is "aw-tom-uh-ton, -tn".
Sorry I think it’s a Canadian / quebecois thing
how do you actually get the platboom echo? i don't know how to copy it
When it's down use your sword fighter form to defeat it and then copy it.
If I remember right I grabbed it and spear Moblin when it went up. Projectiles seem to work best as long as they hit the eye.
The Goo Spectre was a real 'sleeper echo' for me. Came across it and was like 'tf is this???' then started using it SO much. It doesn't take damage while it's a puddle, and it's so goofy when it rears up, I love it
KatAAAAAAAAna.
12:24 thats not an echo! :o
Too many combat orientated echoes in your list. In practice, 2 are enough.
Really.... used as a LADDER... not a ROPE 🤣🤣🤣
Apologize for your pronunciation of katana.
A lot of negativity in the comments. Don't worry too much about that. I thought it was a good video