C4D Redshift Tutorial: Creating Photo Real Renders with Grunge Maps

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  • Опубліковано 21 сер 2024
  • *** www.thepixellab.net/blemish-pro
    In this C4D Redshift tutorial I'll show you how to use grunge maps in your reflectance roughness channel in Cinema 4D Redshift to add a lot of realism. You can easily stack multiple scratches, fingerprints, smudges, grime, dust etc. and get photo real renders. This is using our brand new Blemish Pro product, which has 100 8K grunge maps which are seamless and 16 bit.
    -----
    Freebies: bit.ly/2POepNu
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КОМЕНТАРІ • 21

  • @mikepindara8478
    @mikepindara8478 4 роки тому +5

    Fun addl. tip:
    there is a function in the RS texture editor, Tools > Connect Node to Output. 100% worth setting a hotkey for that, so you don't have to futz with connecting your node to diffuse just to see a map solo'd. Save a ton of time and frustration trying to line up those tiny little Xpresso dots.

    • @thepixellab2011
      @thepixellab2011  4 роки тому +2

      Good call, those Xpresso dots are awful!

    • @mikepindara8478
      @mikepindara8478 4 роки тому +1

      @@thepixellab2011 very true.
      And it shows as an emission object so you don't have to look through your lighting to see it. Huge help! Thanks for the pack!

  • @muthamilselvannadimuthu777
    @muthamilselvannadimuthu777 4 роки тому +5

    The tutorial I was waiting, how it's made.

  • @LoganPinney
    @LoganPinney 4 роки тому

    Yeaaaa Redshift blemish mode 😝thanks man! Love the product(s)

    • @LoganPinney
      @LoganPinney 4 роки тому

      Follow up, why use 'add' node and not material blender? Lastly, where did you get that film container? Or did you make it? I thought it was on the freebie page but cannot find it. Cheers

    • @thepixellab2011
      @thepixellab2011  4 роки тому

      @@LoganPinney Material Blender works great too, there's lots of ways to do anything. The film containers were a turbosquid purchase, not something of ours, sorry about that!

  • @amballov
    @amballov 3 роки тому +1

    thanks dude!

  • @adamfilip
    @adamfilip 4 роки тому +1

    Tried to use Material Blender to Mix two Blemishes, couldnt get that to work. but using the Math Scalar Add node worked great!

  • @lowmoon9025
    @lowmoon9025 4 роки тому +2

    Lots of really useful workflow tips here, thank you. Definitely buying the pack. Any regrets about moving from Mac to PC, just out of interest? ?

    • @thepixellab2011
      @thepixellab2011  4 роки тому +4

      Not a single tiny little remote regret. I don't miss Mac at all, and have WAY more options now for upgrading components at a much cheaper price...

    • @lowmoon9025
      @lowmoon9025 4 роки тому

      @@thepixellab2011 I regret not switching sooner, still need to make the change. Tired of waiting for Redshift and Octane and still on an old cheesegrater so I can run an Nvidia GPU!

  • @BVCStudios
    @BVCStudios 2 роки тому +1

    this is really helpful...I'm using maya and it doesn't seem to have the RS Ramp node in it. Am I missing something or that's just the way it is for some reason?

    • @lhtlamhotak
      @lhtlamhotak Рік тому +2

      Got the same problem, but I had tried the "Ramp" node,
      I connect the "out color" of the texture node into Ramp node's General > Input > Alt Input
      and it works like the same as the RS_Ramp node

  • @hfromero
    @hfromero 4 роки тому +1

    Cool tutorial! Does anyone know the name of "Rs add" node or a similar in RS v2.6.41? Thanks in advance!

    • @thepixellab2011
      @thepixellab2011  4 роки тому

      You could use a material blender node as well, another good option...

    • @hfromero
      @hfromero 4 роки тому

      @@thepixellab2011 I tried without succsess. The best result was connecting one (texture + ramp) into base color and the other (texture + ramp) into layer color, however i only saw just one texture working :(

  • @iMakeVideos_kz
    @iMakeVideos_kz 3 роки тому

    Do you have an Octane tutorial with Blemish?

    • @thepixellab2011
      @thepixellab2011  3 роки тому

      Sure do: ua-cam.com/video/vYHR8ak-PCA/v-deo.html

  • @jeremy3ddave422
    @jeremy3ddave422 4 роки тому

    how to use it in Arnold render in c4d