Intro to Redshift: Procedural Materials

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 24

  • @C4DRS4U
    @C4DRS4U 3 роки тому +6

    While I have been using Maxon noises in my RS materials for a while now, it has never occurred to me to use "math" on them. So thanks for expanding my horizon. :-)

  • @jedeyetown
    @jedeyetown 3 роки тому +4

    this procedural red shift shaders tutorial really opened my eyes to the fabulous potential of RS, many thanks team Maxon

  • @tomwoodhouse79
    @tomwoodhouse79 2 роки тому +4

    Would it be possible to reupload the project files? The links are dead on this video and a few of your other tutorials made around the time.

  • @erolskiy
    @erolskiy 3 роки тому

    The most effective explanation! Thx you so much!!!

  • @samm2ndo
    @samm2ndo 2 роки тому +3

    Can you make these files available to download again?

  • @AB-de2qs
    @AB-de2qs 2 роки тому +2

    Very Interesting, thanks Maxon Team. Is there a reason the download of the project-files was deleted? I would really like to take a look at those...

  • @AddictCG
    @AddictCG Рік тому

    Awesome info! Thanx!

  • @mattiamerenda8121
    @mattiamerenda8121 3 роки тому

    Awesome job many thanks

  • @antaras
    @antaras Рік тому +1

    @maxon Reupload the project files, please!

  • @alexandrkornilov9199
    @alexandrkornilov9199 3 роки тому +3

    I would like more of these videos, thanks

  • @donross7820
    @donross7820 3 роки тому +1

    I loved your discussion of math and the Ramp node. Thank you! How can I make a spiral using math nodes rather than just using C4D shader?

  • @MoonsunLee-vz4ih
    @MoonsunLee-vz4ih 2 роки тому +1

    Would you please reup the project files?

  • @sjorsemmers6430
    @sjorsemmers6430 Рік тому +1

    why did the files get deleted :/

  • @tomcutler9713
    @tomcutler9713 3 роки тому

    The wood shader seems to fail somewhat as ideally all axis would be stretched grain, but the effect is lost when viewing the remaining sides. Did i miss a trick when i recreated it?

  • @magdaswiton
    @magdaswiton 3 роки тому

    Do you plan to make tutorial about using redshift new nodes? Especially when it comes to procedural materials. I didn't find any tutorial in that matter.

    • @MaxonTrainingTeam
      @MaxonTrainingTeam  3 роки тому

      Thanks Magda! Yes, we're planning more Redshift themed sessions. Which other features would you like to see covered?

    • @magdaswiton
      @magdaswiton 3 роки тому +1

      @@MaxonTrainingTeam Thanks for fast response. I think some basic concept knowledge on creating procedural materials and an explanation on how and why it works would be really interesting :) I tried to figure it out by myself but I am new to redshift and it's really hard to know which nodes can or can't be connected. I understand the colours connections concept but it would be nice to find out more about some basic techniques of creating procedural materials:)

    • @joodood3d
      @joodood3d 3 роки тому

      @@magdaswiton I dont think I have ever met anyone who simply learned all the nodes and then created stuff with that knowledge. Everyone learns one or two nodes at a time as needed by suggestion of a another user or a tutorial and this over time makes it appear as if they just know all the nodes ;)

  • @michaeladlj
    @michaeladlj Рік тому

    sick

  • @donross7820
    @donross7820 3 роки тому

    Ramp node needs to be set to Linear Interpolation of Knots

    • @lionelvicidomini6051
      @lionelvicidomini6051 3 роки тому

      On the shader graph it's already set to linear interpolation by default. This is not the case with the Node Material interface.

  • @goldkerux
    @goldkerux 2 роки тому +1

    Files deleted...

  • @jesse19skelton
    @jesse19skelton 3 роки тому +1

    Thanks