CS:GO Perspective & Angles Tutorial
Вставка
- Опубліковано 29 жов 2014
- Counter-Strike: Global Offensive tutorial on perspective, how to get the advantage over your opponent using positioning. Dominate the enemy with simple geometry! Math and physics are your greatest weapons!
For more CS:GO commentary, Subscribe!
Facebook: / thewarowl
Twitter: / thewarowl
Twitch: / warowl
Steam Group: steamcommunity.com/groups/warowl - Ігри
Sick logical advice.
Gtfo
Says the ninja
Sparkles ninja defuses the comment section
TheWarOwl hohoho.
You guys should go for some MM sometime
whenever im hiding behind a corner im always like: "does he see my gun!!!?"
Same
+Muduler Derpz Watch 3klikphilips video on weapon length :)
ty
Muduler Derpz me too xd
Yea so i stand facing the wall lmao
0:25 is genuinely terrifying.
But when the person moved, the chicken wobbled xD I can turn into a chicken, make my friend a chicken, make the chicken 10x bigger, 10x smaller and those combined xD But I wish I knew how to do this :3
but i love being close to the walls...
this is why i'm silver
+sleep I need you. But I don't have you, sleep.
+Soundsky sometimes its a advantage like long from T to the CT A site u should be close to the wall haha
Precisely, you love being close to corners and you are silver. Love being away from the cover and trust me, you'll go far.
are u still silver?
Number 250 like B)
This was very well made. =D
BananaGaming lol i thought it was gonna be 400 likes but only 4?? ITS BEEN 2 YEARSSS!!
Reaper 3 years and 44 likes lmao:D maybe he wasnt so famous back then :)
Yoo bananas
It's great yet in direct comparison to his new videos, it's terrible.
Hey BananaGaming, Nice Intro
This is like the VSauce of CS:GO .. CS:GO Sauce
Dan Llerena Don't forget 3kliksphilip
Yup Phillip as well
+Dan Llerena GG man GG
+Dan Llerena CSauce: GO
+Dan Llerena Csauce
When you can see an enemy's eyes, that means they can shoot you...this makes so much sense now
You took a video of yourself pointing at the camera, took a still, and then it played towards the end. Just wanted to tell you... i saw it.. you're not gonna get away with this.
I did that to creep people out ;) you notice it subconsciously.
TheWarOwl
i didnt
needa watch it again
Where
TheWarOwl can anyone tell me about where the hell is the vid
PvpTuga - Captain @3:00
You're explanation sounds way more clearer than all the other complicated videos explaining peeker's advantage
Warowl. Thank you for everything you do in your channel. Thanks to you I am now Gold Nova Master. I always tried to learn this game and failed but after watching your videos I really understood how the game works and I tried doing everything you advised. I love you
Nova pff You are learning wrong
I am still improving. I just got gold nova master.
Thanks to WarOwl, I have gone from Silver 2 to Gold Nova Master, I am almost at Master Guardian, salute to you WarOwl, you da real MVP.
uninunstall pls
Damighty
nice b8 m8 would r8 and so on :]
I've played CS:GO for a while now, but coming back to watch this was very refreshingly useful. Thanks, WarOwl, for all that you do.
Great tips man, always love your content. Keep it up :D
MandoPony woooaaahh its MandoPony
3:49 *Goes download hacks*
You should do an updated version of this because of the new models. Great video anyway. Very helpful, thanks!
i never even thought about that shadow tip... the distance from a corner tip really helps as well. good vid.
Easily one of the best CSGO tutorial / teaching videos out there.
I remember there was a lot of debate ("debate") and controversy (idle threats to certain people) surrounding Call of Duty: Black Ops 2. In an experiment someone opened up a local match and learned that the game had artificial lag. The player's character model would lag about 500 milliseconds behind their view model.
What turned out to be the case was that this wasn't lag. The developers never admitted to it, but there was strong reasoning that this was done to encourage players on the offense. The minute a player turns a corner they had the advantage because they could shoot at their opponent, and the offender was less likely to die because their character model was still starting to round the corner.
As a result rubber-banding was a very prominent issue in the game, and for several games in the series complaints constantly surfaced. Players would complain that they were being shot at, they would run behind cover behind an impenetrable surface, and that they would die from bullets regardless.
It would be interesting to see a video on how CS:GO deals with connection in general since it ties with angles and perspective. However, there is a catch to this; the specifics behind a game's connection are often kept as a trade secret. The general public simply doesn't really know how the developers handle connection and hit detection or how their methods differ from one another. An unfortunate thing simply because it's not as productive as it could be, but understandable none-the-less.
Great video by the way. Headglitching is often looked down upon in many FPSes since it gives a significant defender's advantage- but it seems that the issue is a matter of design more than anything. "Mind bullets" tend to be very frustrating things to deal with. We might see slight map changes across military-shooters in general. For instance boxes that you can barely stick your head over should be placed in more strategic areas. There have been to many cases where one of those can be used to lock down an entire lane from one side.
A really nice read.
huh..no wonder why I had so many bullshit deaths in blops2, and thought "fuck this" im trying csgo
Here you go goo.gl/Qr2wh
Uh, WarOwl, Ostriches don't do that, bruh.
your called out
Jokes on you, he said in the video that he was joking about that
chaparrito061 Jokes on you, the "bruh" shows that I am joking. I don't use that in conversations.
SeriouslyMikey And he's supposed to know that how? XD
StarSpliter Magic, sir. Magic. What else but magic? It's the force that binds us together. Wait, that's Star Wars.
This is such an awesome and perfect tutorial, have been thinking about these subjects since i started playing, thank you so much WarOwl!
Wow. I wish I would've watched these videos a LONG time ago. It always drove me nuts trying to figure out how I could not see someone while I was behind a wall while on their killcam my side can be seen clearly! Thanks a ton for this video
Terrific tutorial as always, WarOwl! I'm humbly requesting more advanced tutorials from time to time, however. It's great you're helping people get out of Silver and Gold Nova ranks, but please help us peasants stuck in LEM/Supreme get to a higher level as well. Show us what we are missing!
Hey, I hope you continue the jet ownage some day. Cheers
strawhat!! :
He cant even get himself out of LEM/Supreme
tbh, if you're in that rank, you shouldn't even be playing MM, but playing ESEA and faceit maybe, mm sucks at that level
I think for me personally, this is your most useful video for noobs.
I've recently gotten back into CS:GO, and your well explained and demonstrated tips are helping me survive. Keep it up, and thanks!
Hey WO! Thanks for this video. The distance from the corner trick made huge improvement to my game play.
As a hardcore gamer , I feel so stupid now.
NuggetHD lesson learned sir
+NuggetHD that's what she said
Hydrokat burn!!!
+EMCE3IME_LINUXTECHADDICT It's not a burn...
Strictly Private well I'm asian. I feel burn though
I imagine all of these principles apply to Call of Duty and other shooters too.
So it is a bad idea to stand close to a corner because an enemy with a long sight line can see you around that corner before you see him. Explains a lot of sudden deaths I've seen in videos of multiplayer shooters.
lol no
urunashua
*Chuckle
Based on what evidence? CS:GO and the Call of Duty games use the same mechanic of firing out of the head of the character, and vision angles apply the same to both games.
GreyWolfLeaderTW cuz COD isn't tactical at all. everyone just runs-and-guns and sprays like crazy and it still hits.
NuclearByte
Actually, CoD can and is played tactically by professional players. Ever watched the Call of Duty championships? What, you think there aren't spray and pray runners n' gunners in CS: GO?
GreyWolfLeaderTW Only silver 2 and below
I always wanted to know how it works with the perspective. Thank you, WarOwl! Great video! I didn't even notice, that T's are leaning more forward than CT's when using a knife.
Thanks WarOwl! Congrats on 200k btw!
"that was a bad example at long A. I mean who stands there?" LOLOL
Ostriches?
They are big awesome land birds that I wish I could put a saddle on and race.
TheWarOwl but, but, you are an owl?!
TheWarOwl the fastest and biggest lang birds on the planet
TheWarOwl TheWarOstrich is comming to youtube i can feel it ;P
TheWarOwl hm.. TheWarOstrich. Sounds like a perfect idea for halloween.
So mich things I didn't even knew or thought about like standing far away from corners, thank you very much as allways, oh mighty WarOwl!
This is an amazing video WarOwl, This is such a simple thing that i would have never thought about on my own. Thank you very much!
Take a shot every time he says "Sea aneome"
in some maps I see those those blue dome shaped restrooms
and i just walk in there
ever wondering if my gun will be popping out of the restroom
Portal Potty
I was spectating russian guys once one had an awp and the other one had an ak and a ct found them in the restroom once
Thats why i switch to my knife when i am in the bathroom
This is now patched though
+Jett Aniceto my way of finding enemy in restroom #SprayNPray
This video just changed my insight for a lot of games actually, not just cs. Nice job WarOwl! :)
By the gaming gods you continue to post some of community's most brilliant, well-explained, entertaining material! Thanks!
Haha, I was literally typing a comment about the ostrich sticking head in sand misconception when you called me out. Sorry!
Great video, would be neat to have a section about how crouching affects your player model's height and width. I've heard that crouching around corners is a big no-no because your player model sticks out further, making you an easy target (besides just being slow).
I think the thing about not crouching around corners isn't that bad anymore in CS:GO, it was pretty extreme in CS:S.
It's still really dumb to do just because of how slow it is and because it has no advantage.
You can't see John Cena anyway
lol
deyam
ARE YOU SURE ABOUT THAT
L Han The fuck u say?
This has improved my thinking of corners! Thank you WarOwl!
one of the most interesting videos regarding CS for sure, thanks for making it!
OmG OsTrIcHes Dont Do TaHt
lol ikr le warolw is so st00p1D XDDDD
Is this the 24 hour stream?
You're a special one aren't you
+fedora
Best tutorial thus far. Please do one on game settings, how low-high I should set each stuff!
Damn man, these are the things that are good to watch i didnt know that corner thing and it really helped, thanks man
Thats not why the ostrich does that though, it seems like that but got blown out of proportion.
Wow, he really saw me coming, Im just gonna leave this here as a testament to my stupidity.
God I feel like an asshole.
Please forgive me.
K
MisterDerp Scout kk? u raciest?
02:55 thought that would be an image first
Same
It is an image from a video, which he played for the last half second or so. So you see a still image for ~3s, then a video for 0.5s. CAN'T TRICK ME, WAROWL (cool idea though).
This was great and incredibly useful!
Thank you so much for all the work you put into your videos man!
Excellent video! never took the time to think about the distance to the corner! That's why I keep dying at dust II long as a CT!
his closer is "I still have no closer" lol.
Don't let your gun stick out? But it's my only way to impress the ladies...
Wrong gun
Sick pfp
i allways had this feeling about corners and their huge influence on gameplay, but i couldnt quite figure out what it was by just playing and how to put into pratice. Thanks WarOwl
Great video, probably the most helpful of all CS:GO tutorials.
#1 CS:GO channel.
Thought this wasn't important, so I ignored this video. Turns out it was. ._.
Also, that's probably the only advantage of taking off the suppresor in cs go.
"Simply The Breast" hahahahahahhaha
Very useful! Especially the part on peeking corners far vs close.
Most useful CS GO video i've watched so far
I used to think it was impossible for someone to see me without them being seen.
But if I turn on my shadow to high I will get fps of no more then 40-50 with everything low
Time to upgrade your computer
with everything set to low, I get 20-30
Obox2550 Meh. Shadows are one of the biggest fps sinks in CS. You can have a fairly reasonable computer able to consistently run this game at 120 fps, but as soon as you turn shadows on, it'll be ruined.
yeah man it totally kills the fun
Magix Or you can just keep them low, You can still see player shadows on the ground.
Sunny days I have a black man that follows me
Wait... What ? 10/10 poetry I guess
Ohhh your shadow I'm so stupid I only just got if 😂
Freddie Farrell lol
Truly inspiring
Brick
Incredibly useful video. Very nicely presented.
I thought that I'd heard, on more than one account, that the side you peek from makes a difference. It seems that it would as you showed the camera being located on the left side of the model's head, but you didn't mention this detail in the video.
Good stuff dude. Just started playing for the second time since it's inception when I was probably just as bad lol. This is really good advice, and I can't wait to play today and try it out.
Does anyone know if you can get or download anything that makes the graphics worse? Like, my PC is really bad, and I barely rock 60 fps with everything on lowest. Anyone?
Two questions
1. Is your hard drive full if sh*t
2. Or do you think you have a virus in your system
Btw you can also upgrade your pc with better parts if it is an older computer
I dont think so, invest in a new graphics card man.
the holiday mask update thing just eats your fps away, it will probably get better after the halloween thing goes away
Liam Jones I have a laptop, no point in investing in a graphics card. No money for a new PC right now.
Edit the .ini files to lower settings beyond what the in game settins allow. There should be tutorials or something along the lines as I would assume you don't know enough about the files to adjust them on your own. There should be UA-cam tutorials and also /r/globaloffensive might have some tips. on increasing FPS.
Right now I'm playing a comp game with a 10 year old on my team...
Deal with it, everybody has to play with a kid , no one is privilleiged
k
No need to get aggressive.
Maybe you should play then and not watch videos on UA-cam lol
I was a 12 year old shiet when I started, so give him a chance. Maybe try to speak his language, convince him that you trust him and make him eager to kill the other team. Magic stuff can happen if you do this.
One of the best yet great advice war owl
Dude you're videos combine humor and logic at the same time😂😂 hilarious and informative
OSTIRAGES DON'T ACTUALLY DO THAT AND IM RIGHTk
as he said, don't comment this
"ostirages"
go back to second grade and learn how to spell.
OSTRICHES DON'T ACTUALLY DO THAT! Oh shit.
its so hard to keep it in i know
^Duck I'm such an attention seeker that I just had to :)
Papergami45 ikr
GET OVER YOURSELF
This is probably one of your most helpful videos. Thanks so much!
Great video WarOwl. Very interesting. I'm definitely going to use these tricks next time I peek corners.
Ughhh math... I don't wanna use math in a game.
If you are a programmer or an analyst such as Warowl math is a very important part of the game. The game has it´s own physics (which is created by math) so by understanding the math in the game, you understand the game.
now read the last sentence above me with warowl´s voice :P
Who uses math? It's just basic angles and distances, man!
U always think that ull never use math outside of school exept for basic shit so when i say warowl doing 16 by 4 or whatever. I was like god damn it! More math! Lol
Steve Huynh I got it, just wanted to point it out for the rest of the guys who didn't know the importance of math in CS
Assuming you know the math that was used for recoil you can theoretically predict each shot and where it goes.
please give 60 fps videos!
I never actually thought of this that way. Thank you for explaining it warowl!
This is really good advice! The points you made about the length of the gun and the shadows of the player are why sometimes I wish you could play without the viewmodels and just have a camera parented to the player's head that is scripted to always point in the direction you are looking. It would be like using the 3rd person models in first person, and it could really help with every player's spatial awareness. However, it may be sickening to peek, because your head may bounce a lot when you change directions
Cod is more realistic because you can ads lool
+AZI THE MLG PRO and if i wanted bigger mags i can't put a scope on my gun (lol wut)
MLG Canadian O ooo oooo SHOTS FIRED 👈 😱😨
I love love love these intros. There is nothing better then classic warowls intro
This was a really good video WarOwl. Good job.
Glad you highlighted that point about barrel length to people. Given that the silencers impact on stealth is sound-range and the removal of bullet tracers, and given that it's an unofficial crime to remove your silencer, the M4A4 and P2000 really can be the more lethal stealth/ambush weapons.
Excellent video! WarOwl strikes with knowledge!
Nice video as always!
Could you maybe do a video about how to force rotates, when to rotate (overcommiting as T and being too late as CT etc.) yourself (indicators) because me and my team find it quite difficult to read the enemy team sometimes. And in general, maybe a series about where and how to play specific spots with (maybe not so common and obvious) smoke/flash spots on different maps? I found the "how to play this spot properly" tips the most useful.
Very useful - I was going to send in a matchmaking academy demo asking exactly this, cheers WarOwl
This is one of the best videos you have made in my opinion! :D Awesome thx!
This tut is so important, glad to finally see it up.
your videos are always super helpful and entertaining. thanks a bunch
One of the best tutorials ever, thanks man!
Great tutorial. I feel like I do this, but now there's reasoning behind it aside from my own game intuition. Thank you!
This is a very good tutorial! I actually had on idea that shadows could give people away; I have them turned off.
you upped my game a lot thank you warowl
Best tutorial on cs:go!
I see a series of DUELs on the major spots on major maps :)
This is great info! Id like to see a video explaining when exactly your body becomes visible around a corner
Most useful tutorial I've seen so far!
This has been 1 problem with my play, timing my angles! Thank you so much!
i love your runescape-esque intro
keep it up brethren
That was extremely helpful and brilliantly explained.
learnings were accomplished indeed! very educational video! keep up the great work warowl
One of the most helpful videos I think I've seen of your stuff. That's not to say I the others weren't though. Great video thanks.
Thank you TheWarOwl this helped me a lot playing counterstrike
Perfect information warowl! really I keep learning with you.
"Talking about a piercing gaze" Love it hahah. Also, I am pretty sure with the recent patch players gun are now dynamically clipped and can no longer point through objects.
This is some really superb work
I had forgot about this angle thing since stopped playing cs 1.6.. Gosh. Thank you
Your most helpful video by far! Keep it up!