Blender Camera Follow Path: Step-by-Step Tutorial for Dynamic Shots

Поділитися
Вставка
  • Опубліковано 26 гру 2024

КОМЕНТАРІ •

  • @josephvanwyk2088
    @josephvanwyk2088 5 днів тому +1

    Great tutorial - very clear communication - something others fail so badly at.

    • @WhatMakeArt
      @WhatMakeArt  5 днів тому +1

      Thanks, glad it helped 🐆🐆🐆🦖

  • @hubertdendraak9313
    @hubertdendraak9313 8 місяців тому +16

    Very helpful video that's right on point, no superfluous "jokes", memes or click bait; just a clear explanation. Thank you for this.

  • @tanujamahadevan5208
    @tanujamahadevan5208 2 місяці тому +3

    You singularly helped me and my friend at 3 am in the morning when we were freaking out about our exam the next day. THANK YOU SO MUCH

    • @WhatMakeArt
      @WhatMakeArt  2 місяці тому

      Glad it helped, hope the exam went well 👍

    • @You_are_sus_so_I
      @You_are_sus_so_I 24 дні тому

      woah, what kinda degree or course u r taking for u to have a blender exam fam

  • @MeshMenagerie
    @MeshMenagerie 6 місяців тому +2

    It is the most adequate tut for camera follow path animation. 2 things resolved my issue with this technique thanks to your tutorial: 1. Increasing curve path resolution up to 64 and 2) applying all transform for the camera. Thanks a lot for details!

    • @WhatMakeArt
      @WhatMakeArt  6 місяців тому

      Glad it helped with a camera follow path in Blender, thanks for sharing what worked for you with everyone 👍

  • @obba_kannadiga
    @obba_kannadiga 2 місяці тому +1

    thanks for this video. Straight to the point. Exactly what I was looking for.

  • @Crux161
    @Crux161 5 місяців тому +1

    This video was a lifesaver. I added a single path going up (z position increasing) at the end and got the camera to rise as it follow the circular path around the center object.
    If the camera follows the center object and the center object moves (with another follow path constraint) then the camera goes with it 😜 very useful even if making a circular path is kinda difficult for me atm

  • @yj4182
    @yj4182 4 місяці тому +1

    Clear explanation, love that, its pretty easy to follow up with your words. Thanks !

    • @WhatMakeArt
      @WhatMakeArt  4 місяці тому

      Glad it was helpful! Happy 3D Modeling!

  • @IndulaMeegodaAssociates
    @IndulaMeegodaAssociates 8 місяців тому +2

    You saved my time. Thank you very much! 😇

  • @PandaManiacLP
    @PandaManiacLP 2 місяці тому +1

    Thank you for making this video!

    • @WhatMakeArt
      @WhatMakeArt  2 місяці тому

      Happy 3D Modeling and animating 🎥

  • @Pinkode
    @Pinkode 4 місяці тому +1

    You earned yourself a subscriber

    • @WhatMakeArt
      @WhatMakeArt  4 місяці тому

      Thanks, glad it helped 👍📷

  • @TysonBrazilleYHWH
    @TysonBrazilleYHWH 4 місяці тому +1

    Needed this refresher, great job explaining this 💯😎

  • @berizzle
    @berizzle Рік тому +2

    Top tier tutorial tbh

  • @christinakonstantinidou444
    @christinakonstantinidou444 4 місяці тому +1

    This is amazing! You helped me so much!!!! 🤩🙏

  • @kirankumar3114
    @kirankumar3114 9 місяців тому +1

    Nice video. Very clear and detailed explanation dude. Make videos on creating arrow animations in blender.

    • @WhatMakeArt
      @WhatMakeArt  9 місяців тому

      Glad it helped, I'll add it to the list

  • @djilaliachour1578
    @djilaliachour1578 8 місяців тому

    Helpful tutorial... Big thanks

  • @amirhadipour5468
    @amirhadipour5468 3 місяці тому +1

    Really helpful. Thanks a lot 💚.

    • @WhatMakeArt
      @WhatMakeArt  3 місяці тому

      Go go camera path following in Blender 📷🌀

  • @kk-cv6su
    @kk-cv6su 9 місяців тому +1

    ahhh super helpful! thank you!

    • @WhatMakeArt
      @WhatMakeArt  9 місяців тому

      Glad it helped with a camera on a path in Blender 👍

  • @chi-h-huynh
    @chi-h-huynh Рік тому +2

    This is super helpful. Thank you so much!

  • @AllenPaulCarbo
    @AllenPaulCarbo 7 місяців тому +2

    Bro thanks this has helped me a lot

  • @amitanshu
    @amitanshu 5 місяців тому +1

    Very Helpful...Thanks...

  • @026sjors
    @026sjors 9 місяців тому +11

    I can not figure this out 😢 Mannn i did everthing the camera follows the path perfectly, i insert the keyframes, i move the camera, insert another keyframe with the new position but it just does not follow when i play it back. Please help me out i've been stuck on this for 3 weeks already. great tutorial but it just does not seem to work for me

    • @tactilevisions
      @tactilevisions 6 місяців тому +1

      You're saying the camera follows the path as it should if you scrub the timeline, but it doesn't if you press play?

    • @WhatMakeArt
      @WhatMakeArt  6 місяців тому +1

      Double check to make sure the keyframes are set and have different values, often when I'm in a hurry, I forget to set the keyframe after moving the object to the new position

    • @Crux161
      @Crux161 5 місяців тому +1

      It can be really challenging - I managed to make this work but I had to do some things differently.
      I’m just starting out with blender too so it’s a bit overwhelming. The path acts as a “track” to guide the object but you still have to place the start and end frames on the timeline.
      Add the path, select the object to move on that path and apply the constraint “follow path”.
      Configure the follow path constraint to use that path (it should be named something unique like “main-camera-path”).
      Then! 😑 then move the timeline playhead (the blue line thing that shows you what frame your on) and select the start frame (like frame 0).
      Then on the constraint select the values for the starting position (depending on the path you will need to play with these values to find one that looks right).
      With the starting position good then you click that button to the right of the field to apply the animation to the timeline. It’s easy to miss because it’s like a tiny dot or diamond shape next to the fields on the constraint tab. This step applies the Start keyframe.
      Then!! 😣 then, select the End frame and again find a good Ending value for the animation (where you want the object to stop at). Apply the end keyframe animation the same way you didn’t for the start position.
      Now lastly with that in place you should be able to preview the animation as it should render. Then make sure to set your render settings (the panel that looks like a printer)
      And if you want a video select FFmpeg. Make sure to change the encoder settings below that because it defaults to matroska video format. Most people will want to use mp4 with h264.
      Hope this helps!

  • @rafikR85
    @rafikR85 7 місяців тому +1

    wow thank You so much🙏 - this is soo good explained ♥

    • @WhatMakeArt
      @WhatMakeArt  7 місяців тому +1

      Glad it held with cameras in Blender 🎥🌀

  • @evenflair6453
    @evenflair6453 Рік тому +7

    When I select the camera and shft+s -> Selection to cursor then my camera jumped very far away from the path. I am using blender 4.0. Any idea?

    • @WhatMakeArt
      @WhatMakeArt  Рік тому

      Double check that the cursor was at the point on the path where the blue arrow points

    • @evenflair6453
      @evenflair6453 Рік тому +30

      @@WhatMakeArt Thanks for the reply. I figured it out later. The problem was my camera object had some location info in it. And when I was adding the camera using shift+s -> Selection to cursor, that location info was being added too. And hence the distance. The solution was to presse alt+G when my camera was selected. It reset all location information. And then the rest worked well.

    • @WhatMakeArt
      @WhatMakeArt  Рік тому +4

      Yes, if the camera has non zero location information it will be offset, glad you figured it out and thanks for sharing your solution with everyone

    • @KDStudiosIndia
      @KDStudiosIndia 11 місяців тому +1

      ​​@@evenflair6453 bro thank you sooo much 😭
      You really helped me alot 🎊

    • @portallsproject
      @portallsproject 9 місяців тому +8

      @@evenflair6453 Thank you SO much. You're a legend in writing your solution. You saved us HOURS

  • @davsyl94
    @davsyl94 4 місяці тому +1

    Thank you!

  • @BillyJackman3D
    @BillyJackman3D 3 місяці тому +1

    perfect thank you

    • @WhatMakeArt
      @WhatMakeArt  3 місяці тому

      Welcome, glad it helped 👍🌀📷

  • @WhatMakeArt
    @WhatMakeArt  Рік тому +4

    Post any camera follow path in Blender questions in the comments

    • @unknown90000
      @unknown90000 10 місяців тому

      please i created backrooms but I don't know how to make my camera move like walking+ i tried the iPhone app called Camtrackar and I didn't like please what's the easiest way

    • @devmandora
      @devmandora 10 місяців тому +1

      my camera not connected with path can help me?? plz

    • @devmandora
      @devmandora 10 місяців тому +1

      and its to far for the path

    • @somekspjet
      @somekspjet 8 місяців тому +3

      @@devmandora Reset the location of the camera. Do it by pressing Alt + G (Windows) or Option + G (in Mac or other Apple computers)

    • @somekspjet
      @somekspjet 8 місяців тому

      @@unknown90000 make a wave-like path it will look like walking

  • @MandelaMandela-k3d
    @MandelaMandela-k3d Місяць тому +1

    clear & easy to understand 10Q

  • @infinity3568
    @infinity3568 8 місяців тому +1

    Thank you so much !!

  • @scottlentzfilm
    @scottlentzfilm 9 місяців тому +1

    Great video. How can you make the camera follow the path in the opposite direction?

    • @WhatMakeArt
      @WhatMakeArt  9 місяців тому

      To make the camera go in the other direction, reverse the key frame values

    • @scottlentzfilm
      @scottlentzfilm 9 місяців тому +1

      @@WhatMakeArt what about if you’re using the animate path function and not keyframes?

    • @WhatMakeArt
      @WhatMakeArt  9 місяців тому

      To reverse the direction you need to keyframe the valuation time and make it start with negative one and then go to zero instead of from 1 to 0

  • @snek9047
    @snek9047 7 днів тому +1

    right from the start of the video, when i try to move around the camera and see how it looks like on the left side, it moves the entire asset/scene instead of the the camera only. idk how to fix this since i tried to clear parent incase yet it still does this.

    • @WhatMakeArt
      @WhatMakeArt  6 днів тому

      Make sure you've applied transformations or have your origins in the right spot, usually best to try in a new file to try to eliminate possible variables

  • @franco6445
    @franco6445 Місяць тому +1

    can you show how to export this camera move out? I have a camera move along a path also using a target to track my hero object, but i cant seem to bake the animation out whilst keeping both the path and target info animation intact ?
    all im getting in the bake is the transforms associated to with the targets key frames, losing all of the path animation
    any ideas would be great? thanks

    • @WhatMakeArt
      @WhatMakeArt  Місяць тому

      Make sure that is the active camera object so that's the camera object that renders

    • @franco6445
      @franco6445 Місяць тому

      I need to export the camera with the animation into unreal

  • @moviesexe1684
    @moviesexe1684 16 днів тому

    I have a pipe, water is flowing inside. I want to show the pipe for 2 seconds and after that I want to show the water by making the pipe half transparent. Camera will also focus on the water path. How do I make this???

  • @Ryft787
    @Ryft787 Місяць тому +1

    Hello, when I click "selected to cursor" the camera ends up far away from the cursor. how can I fix this?

    • @WhatMakeArt
      @WhatMakeArt  Місяць тому

      Make sure the origin is in the right spot

  • @daliaaziz6731
    @daliaaziz6731 9 місяців тому +2

    I did exactly what was said in the video but my camera is not following the path when the video is played (haven’t added a key frame yet) how come it will not follow the path despite having a constraint ?

    • @WhatMakeArt
      @WhatMakeArt  9 місяців тому

      Was the origin of the camera at the right end of the the path?

  • @AlitaaAnim
    @AlitaaAnim 7 місяців тому +1

    Thanks😉

  • @felipeaugustosilvabarbosa4803
    @felipeaugustosilvabarbosa4803 8 місяців тому +1

    very usefull thx

  • @auliaberliani5073
    @auliaberliani5073 6 місяців тому +1

    hi, i followed your tutorial, but why is my camera is move too far from the area when i clicked on follow path? pls help:(

    • @WhatMakeArt
      @WhatMakeArt  6 місяців тому

      Make sure the origin of the camera is in the right spot at the start of the path that it needs to follow

  • @陳萱-y2n
    @陳萱-y2n Місяць тому +1

    where can you have the model of the animal

    • @WhatMakeArt
      @WhatMakeArt  Місяць тому +1

      It was a photogrammetry scan of a stuffed animal

  • @momo8563
    @momo8563 7 місяців тому +1

    when i try to put the camera onto the path using shift s my camera is like in the middle of nowhere far away and i cant figure it out

    • @WhatMakeArt
      @WhatMakeArt  7 місяців тому

      Did you apply all transformations with control C first? Is the origin of the camera at the proper point of path before joining?

    • @unrealrdb
      @unrealrdb 6 місяців тому

      @@WhatMakeArt I'm facing the same problem :/

  • @welldoneprod
    @welldoneprod 3 місяці тому +1

    MERCI ;)

  • @bazz9097
    @bazz9097 6 місяців тому +2

    Why follow path target not is shown for me?

    • @WhatMakeArt
      @WhatMakeArt  6 місяців тому +1

      Which steps were you able to complete? Did you apply the correct modifier? Are you an edit mode or object mode?

    • @bazz9097
      @bazz9097 6 місяців тому +1

      @@WhatMakeArt I fixed bro thanks
      I used mesh circle instead of curve so only it's not worked

    • @WhatMakeArt
      @WhatMakeArt  6 місяців тому

      @bazz9097 try converting to a curve or using a curve

  • @dreamingofmusicmedia
    @dreamingofmusicmedia 6 місяців тому +1

    my camera wont move when i play with the offset, everything else worked besides the last step for me lol, im using version 4.1.1

    • @WhatMakeArt
      @WhatMakeArt  6 місяців тому

      Did you make sure that the origin of the camera is at the path? Did you reset transformations if you moved anything?

    • @dreamingofmusicmedia
      @dreamingofmusicmedia 6 місяців тому +1

      @@WhatMakeArt OMG I FIGURED IT OUT!! i had to make the camera XYZ locations all to 0 and then the offset started working perfectly! lol rookie mistake but i solved it alone:)

    • @zombiebobo
      @zombiebobo 5 місяців тому

      @@dreamingofmusicmedia Thank you :)

  • @maliksheraz2542
    @maliksheraz2542 Рік тому

    Very helpful

  • @sdfsdfssdfsdf-v3g
    @sdfsdfssdfsdf-v3g 2 місяці тому +1

    there is no way to rotate the camera . help

    • @WhatMakeArt
      @WhatMakeArt  2 місяці тому

      Which part? You can keyframe the focus point

  • @WhoKaen
    @WhoKaen 10 місяців тому +1

    my camera isnt locking to the path?

    • @WhatMakeArt
      @WhatMakeArt  10 місяців тому

      What is the camera doing?

  • @Bishu218
    @Bishu218 10 місяців тому +1

    💖💖💖💖

  • @blender_unleashed
    @blender_unleashed 5 місяців тому +1

    Why do they make this so overly complicated.

    • @WhatMakeArt
      @WhatMakeArt  5 місяців тому

      Animation can be complicated

  • @amradel3715
    @amradel3715 Місяць тому +1

    ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤

    • @WhatMakeArt
      @WhatMakeArt  Місяць тому

      🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳🐳