Take Your Blender Camera Animation to the Next Level

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 93

  • @sur.render251
    @sur.render251 Рік тому +62

    First of all, great Video bro!
    One thing tho-
    I used do my animations just like u describe in your second method, but I recently changed my workflow to one, that is a little bit more sophisticated and less painful to work with:
    It always really annoyed me that the offset of the follow path constraint is realative, not constant.. so every time i wanted to change/edit the path my camera is following, everything that’s somehow timing related breaks apart (timed/animated lights, camera focus empty etc.)
    .. which is especially painful the more complex your scene / animation has gotten.
    So what I do these days instead (and it only need one extra step) is to use a curve modifier instead of the follow path constraint. - but not on the camera itself (empties can’t use modifiers, only constraints) .. just use a small mesh circle to apply the curve modifier on.
    Then just parent the camera to the vertices of the mesh circle.
    You then just choose your deform axis like the offset from your typical follow path constraint.
    For simpler scenes the usual follow path constraint may be easier and faster to work with, but for more complex projects this adaptation really was game changing for me!

    • @flo0rin_
      @flo0rin_  Рік тому +6

      Great trick! Thank you for sharing!

    • @KwameGyanko
      @KwameGyanko Рік тому +1

      How do you animate the mesh circle along the curve then?

    • @sur.render251
      @sur.render251 Рік тому +7

      @@KwameGyanko after alignment you just move the object (that u have your camera patented to) along the axis that u have set as your deform axis on your curve modifier

    • @KwameGyanko
      @KwameGyanko Рік тому +3

      @@sur.render251 Got it. Great tip to have in mind. Thanks for sharing

    • @bUildYT
      @bUildYT Рік тому +2

      @@flo0rin_ hey florin, in 0:08 u have these very nice light lense glares, how did u do that?

  • @imsethtwo
    @imsethtwo Рік тому +7

    I like setting planes that act as pathways I can walk on for creative shots, then using my shortcut for walk navigation (shift+f) then pressing G for gravity so I can just walk around that path I made

    • @imsethtwo
      @imsethtwo Рік тому +2

      Also another way to smooth without messing with curves is to go to graph editor, press A and then Alt+O to auto smooth keyframes (you can clean and interpolate them as well if you are missing a lot of movement)

    • @flo0rin_
      @flo0rin_  Рік тому +1

      That's great way to keep it more grounded and based on a real shot! great trick! (I also use shift+f as a shotcut haha somehow the original doesent work for me)

    • @flo0rin_
      @flo0rin_  Рік тому

      @@imsethtwo I also use that from a polyfjord video but what I don't like is that once you did that it's really hard to change it again except if you delete all they keyframes and start over. But for a quick shot it works great!

  • @bentheremedia3011
    @bentheremedia3011 Рік тому +14

    I also like to use the VirtuCamera app/add on so I can control the virtual camera from my phone. Feels really nice for filming fly throughs. You can get a pretty rough or smooth feel depending on how much you smooth it out (there’s a slider on the app) and then you can add a “track to” constraint and track an empty or an object in your scene to have more control over your composition after if it wasn’t perfect.

    • @flo0rin_
      @flo0rin_  Рік тому +3

      That’s a great method too! Thanks for pointing that out!

  • @VannHanne
    @VannHanne Рік тому +20

    Just want to throw it out there, There’s also apps out there that you can record and it tracks the keyframe as file you can then import into blender.

    • @flo0rin_
      @flo0rin_  Рік тому +2

      Great Input! I forgot to mention this method! Thank you

  • @travissmith7471
    @travissmith7471 11 місяців тому +2

    I have not gone full blown animation, yet... I am still trying to hone my modeling skills... However, the tips in this video were helpful... Thanks for taking the time to share...

  • @REXRETZ
    @REXRETZ Рік тому +4

    Yooo thats amazing dude !!🔥🔥

    • @flo0rin_
      @flo0rin_  Рік тому

      Thanks! Glad you liked it!!!

  • @Consisto7
    @Consisto7 Рік тому +1

    Thank you, very useful info.

  • @KUREHA3D
    @KUREHA3D 11 місяців тому +1

    simple and easy, thanks!!

  • @anim8rsinkstudios193
    @anim8rsinkstudios193 Рік тому +5

    Great video. Good info. If you don't want to use add ons for the shake, just use a noise modifier on different axes. Ian Hubert covers that in his lazy tutorial series.

    • @flo0rin_
      @flo0rin_  Рік тому

      Great tip! But especially for more complex camera shake the addon is more natural and it’s also from ian hubert itself!

  • @mark_albin5748
    @mark_albin5748 Рік тому +2

    Really helpful man

    • @flo0rin_
      @flo0rin_  Рік тому

      Thank you! Glad to help!

  • @metahimik
    @metahimik Рік тому +2

    thanks! i think a few of the ways to animate the camera will work for me)

  • @ahmednader9296
    @ahmednader9296 Рік тому +1

    Thank you so much !

  • @TF-mj9cv
    @TF-mj9cv 8 місяців тому +1

    I wanted to make the camera to teleport, for example the cam is facing an Objekt from the front and 20 frames later it instandly switches to the back
    How do i do that ?
    And great video btw

    • @flo0rin_
      @flo0rin_  8 місяців тому

      the easiest way is to keyframe, go 19 frames forward and keyframe the same position and then go another frame forward to frame 20 and keyframe it from the other side. then it should jump from keyframe 19 to 20

  • @pause-play-rule
    @pause-play-rule Рік тому +3

    Very useful! Thank you

    • @flo0rin_
      @flo0rin_  Рік тому +2

      Glad it was helpful!

  • @aobakwemotlhanka2396
    @aobakwemotlhanka2396 Рік тому +1

    Bro thanks this has helped me a lot

    • @flo0rin_
      @flo0rin_  Рік тому

      No problem! I'm glad to help!

  • @VisualistAyush07
    @VisualistAyush07 Рік тому +4

    Amazing thank you 😊

    • @flo0rin_
      @flo0rin_  Рік тому

      Of course! Glad to help! 🙏🏻🙌🏻

  • @ameleustv3093
    @ameleustv3093 Місяць тому

    Thank so much bro.

  • @Smartxl813
    @Smartxl813 Місяць тому +1

    how did you the first animination that rotateed perfecr on the subject without constraints added?

    • @flo0rin_
      @flo0rin_  Місяць тому

      exactly as I showed in the video. Just a few key frames

  • @boorn4858
    @boorn4858 7 годин тому

    thanks alot🙏

  • @DanDanceMotion
    @DanDanceMotion 8 місяців тому +1

    Thank you!

  • @bUildYT
    @bUildYT Рік тому +2

    hey florin, in 0:08 u have these very nice light lense glares, how did u do that?

    • @flo0rin_
      @flo0rin_  Рік тому +1

      Hey, I did that in after effects. I just used the bright parts of the render as a mask for a lense dirt over lay! Check this video for more: ua-cam.com/users/shorts8Kjj2Pek6TI

  • @AnhThu-fr8px
    @AnhThu-fr8px 2 місяці тому

    Thank you so much

    • @flo0rin_
      @flo0rin_  2 місяці тому

      @@AnhThu-fr8px of course!

  • @_NguyenMinhQuan-zr3fq
    @_NguyenMinhQuan-zr3fq 4 місяці тому +1

    best 5min i have ever spend

    • @flo0rin_
      @flo0rin_  4 місяці тому

      thank you! means a lot!

  • @HtunNaung-d3g
    @HtunNaung-d3g 2 місяці тому +1

    how do you apply dirt or water on the camera

    • @flo0rin_
      @flo0rin_  2 місяці тому

      in post with a software like after effects with overlays

  • @terrytjandra
    @terrytjandra 4 місяці тому

    i would like to know at 4:07 which shakify effect did you use?

  • @binyaminbass
    @binyaminbass Рік тому +2

    Very nice list of methods. Thank you! Have you tried the Camera Rig Addon? Do you like it?

    • @flo0rin_
      @flo0rin_  Рік тому +1

      Thanks! I have installed it but never used it! But I gotta try it! 🙌🏻

  • @eye_foreign_eye7928
    @eye_foreign_eye7928 10 місяців тому +1

    tTHX MAN just wondering how to to from a camera another ... i know its with markers but seem to be blocked there

    • @flo0rin_
      @flo0rin_  10 місяців тому +1

      bro honestly I always render every camera angle out separately

    • @eye_foreign_eye7928
      @eye_foreign_eye7928 10 місяців тому

      @@flo0rin_ mmmm understoood

  • @MJ12GRAVITON
    @MJ12GRAVITON 9 місяців тому

    Subbing just because of this video, thanks!!!!

    • @flo0rin_
      @flo0rin_  9 місяців тому +1

      thank you!!!

  • @NandhiDasa
    @NandhiDasa 8 місяців тому

    Thanks bro

  • @gamejamreject
    @gamejamreject Рік тому +1

    I want to know how you did that render edit!

    • @flo0rin_
      @flo0rin_  Рік тому

      what render edit do you mean?

  • @pando5557-kz5uk
    @pando5557-kz5uk 9 місяців тому

    thanks

  • @tamarakepreyeomgbuayakimi.2841

    Nice.

  • @CharlesMensah-s1h
    @CharlesMensah-s1h 8 місяців тому +1

    What about animating with different cameras to make it scenic

    • @flo0rin_
      @flo0rin_  6 місяців тому

      I just use different cameras and render them out separately and cut them together in the editing software

  • @samy7342
    @samy7342 5 місяців тому

    02:10
    Tysm

  • @star_bio11
    @star_bio11 11 місяців тому +8

    Hello, dear teacher, , I am one of your Afghan viewers. I had a question. I have a channel for statistical videos and I make my videos in Blender. When we get output, it is really annoying. My camera movement is not smoothly and we don't get views my videos. You should solve my problem, I am waiting for your answer!!!!

    • @syedharis3235
      @syedharis3235 7 місяців тому +2

      By looking at ur channel...1: u need better thumbnail design 2: u need to add good tags and description of the video (u can use chatgpt for this) 3: u need to improve the graphics of the statistical videos ( like lighting, colors etc)

    • @flo0rin_
      @flo0rin_  6 місяців тому

      @@syedharis3235 good points! @3dcricinfo I would try to use bezier curves in the graphs editor!

  • @benskope
    @benskope Рік тому +3

    Your first method would be simplier, smoother and more accurate if you parented your camera to an empty object like an empty sphere at the world origin instead of tweeking your keyframes.

    • @flo0rin_
      @flo0rin_  Рік тому +3

      Thanks for your Input! But I‘m not sure why it’s different if I keyframe the empty instead of the camera?

    • @benskope
      @benskope Рік тому +2

      ​@@flo0rin_ if you just need to have a nice rotation around your subject like you show in your example, you just need to keyframe the rotation of the empty object and you don't need to adjust some positions of the camera to get the result. So it's more precise and less random-ish

    • @flo0rin_
      @flo0rin_  Рік тому +2

      @@benskopeoh yes in that case that makes total sense 🔥🙏🏻 great trick

  • @Babiii-g8n
    @Babiii-g8n 5 місяців тому

    Please share your camera templates

  • @marymikel9193
    @marymikel9193 Рік тому +1

    I abandoned my donut...

  • @AMOGUS_is_SUS696
    @AMOGUS_is_SUS696 6 місяців тому +1

    the first ever to ask for people to dislike his video i guess he is that honest

    • @flo0rin_
      @flo0rin_  5 місяців тому

      hahah yeah it helps me to see if people like it or not!

  • @tawandandlovu2505
    @tawandandlovu2505 Рік тому +1

  • @i.n.smoviesentertainment6267
    @i.n.smoviesentertainment6267 6 місяців тому +1

    is ok, just fast a little bit

    • @flo0rin_
      @flo0rin_  6 місяців тому

      yeah true i was just trying to give an overview! should i do a more in depth one?

  • @johnredfield071
    @johnredfield071 5 місяців тому

    Bro you're too fast and I can't really keep up with you. I need your help that I need to add this good looking animation in unity. Please could make a tutorial about it and i am waiting for your reply.

  • @cgtechie
    @cgtechie 2 місяці тому +1

    Dislike if you don't. Honest man!

  • @FLXWGANGEntertainment
    @FLXWGANGEntertainment 17 днів тому

    The donut tutorial is dumb i didn't achieve nothing with it

    • @flo0rin_
      @flo0rin_  15 днів тому

      @@FLXWGANGEntertainment it‘s not about achieving anything it about learning the basics of blender

  • @bmd_videos
    @bmd_videos 4 місяці тому

    Not a great video