I love that Travis would never use it, but Grog would have no idea of what it is, but GROG, not Travis, found the deck. The dangers of method acting...
@@mirjamheijn5214 "wrong" Is objective, the whole idea of DnD is subjectivity, it's been said many times, the rules are guidelines. If you feel like something may be more useful later on, which the deck of many things proves to be a damn laugh in the very last episode. It was wise to tweak it. Plus considering how much Matt has to remember and tends to indeed remember, its a minute detail, he's also using pretty homebrewed stuff so, what's to say he didn't scratch that out? Fair play to you if you run your games to the tee, that's admirable, but just because you do, doesn't mean ever one else should/will. I for one use homebrew mixed with official, mixed with the Kobold Press Tome of Beasts, I also allow for a hell of a lot of homebrew (DMs Guild) content if my players who want it, keep me right by printing their own stuff to do with it - example being an Undead (skeletal) character. I also tweak rules as needed, because sometimes that little bit of extra... humour or heroism can decide whether players return. When you break it down, in DnD, the only "wrong", is telling people they're playing the game wrong, even then, your right may be someone else's wrong...
A way to anti-metagame I did with my players one campaign was I described a deck of cards in a leather pouch. They all went crazy thinking it was The Deck of Many Things. Before anyone opened it, one of my players rolled to see if he could identify if it was magical or not. He rolled too low and the party didn't really think to test it a different way. They went the whole campaign without drawing a card until the final boss. It was a pretty bad situation, so one of them pulled a card to try and shift the game in their favor. It was a normal deck of cards and nothing happened.... Their reaction was great and I have no regrets.
In one of my games, they found a deck of cards in a magician's basement, so naturally they freaked out. "We must destroy this cursed item at all costs!" One of them tried stabbing it with a dagger. Everyone in the group is a spell caster, so of course nobody checked to see if it was magical at all. They tried shoving one of the cards in the owner's face and a dragon appeared which immediately started panicking, as did everyone else. Lots of ruined glassware and spilled potions, and the building ended up burning down. It was a deck of illusions, totally harmless.
This reminds me of a campaign I DM'd where I went super meta with it: TL;DR the BBEG was an Ancient "Corroded Gold" dragon, one who had been born of a Black Dragon mother and a Gold Dragon father, and it's name was Deem. Deem was prophecied to be the apocalypse incarnate, and one of the player's backstories was that he had defeated Deem 1,000 year prior to the campaign, but due to the cataclysmic scale of their battle he was thrust forward into the future Samurai Jack style, and had forgotten everything but his mission to defeat Deem (which is how this anti-apocalypse fighting hero was able to start at level 1). Players finally get to the end of the campaign, and square off with Deem for the final showdown. Deem's Rival steps up, having regained all of his powers and memories and starts doing a heroic monologue, but halfway through Deem stops him and asks if they've really been calling him Deem the entire time. They confirmed they had, because it was a his name... when I revealed it's actually Pronounced Dee-Em, and that Hero PC had been misremembering it this entire time. The groans after 3 years of questing and campaigning to stop this evil overlord were so worth it XD
That's fucking awesome but also RAW says that if an item is magical, you know it is by just feeling it because magical things have this kind of aura to them. But what are it's properties? Well, maybe now it's time for a roll (only if it's necessary), Identify spell, special NPC, or an hour of downtime.
I've thrown a normal deck of cards as part of a treasure for something and my whole party refused to open it because they metagamed super hard, and it was legit just a deck of playing cards lmao
No, the best part is he had no idea what he was holding but yet had enough of a feeling that it was bad news to decide to throw it in lava. And then Vex screwed that up.
@@Hexagonaldonut The thing is, the lava would very likely have done jack squat to the Deck of Many Things, as it's an *Artifact* rather than some sort of minor Magical or Mundane Item. If the Deck even *can* be destroyed, the requirements that would have to be met to actually do so would be absurd. I mean, in the Drizzt novels, when they finally get around to trying to destroy Crenshinibon for good, it's eventually discovered that the specific requirements to destroy it are as follows: It must be within the confines of a Darkness spell and must then be struck by the breath weapon of an Red Dragon. Now, ask yourself what sort of dragon (particularly an evil Chromatic dragon!) would *willingly* help to destroy an *artifact* that it could instead add to it's hoard or use itself? To destroy the Deck of Many Things on a permanent basis would very likely require that similarly insane conditions be met.
@@Hexagonaldonut With Travis' improv skills and love of shit stirring more likely he noticed how the rest of the cast started to get wound up at what Might be in the bag and started to talk about throwing the bag in the lava with Plenty of time for anyone in the cast to get More wound up and ,in character, intercede.
I love this guy. Saw him with AI live at a PAX event, and then I ran into them on the street in San Antonio that day going to grab food. Him and everyone from AI are hilarious! Their campaigns are funny too.
for the record, Grog pulled the "key" card which creates a magic weapon that youre proficient in of the DMs choice. 1 of the much more tame cards he could have pulled
Technically he didn’t, he drew a Curse that put him at a -2 to ability checks until a Wish Spell removed it; Matt at a later episode recanted, and said that he’d looked up the wrong card.
Liam: "It's THE most powerful thing in the book!" Travis: "Really? the most powerful thing?" Liam: "Yes!" Travis: *Looks at Matt* "WHY WOULD YOU GIVE ME THIS?!?!"
I love what happens in the future with the deck. It makes this draw that much more entertaining, because imagine if he drew THAT card at this stage of the game, lol.
The entire history of this item is everyone else trying to stop Grog from using it but when Grog tried to destroy it in the Lava a mystical Laura Bailey appeared and berated him for it.
And if I was Matt in that moment, I would've immediately stopped Laura & shot down everything she would've attempted to do because her attention was actually on what was in front of her, NOT on Grog. It "magically" focused on Grog because of Metagaming.
My favorite part of this is Laura. She doesn’t yell “GROG”, she goes straight to “TRAVIS NO” Edit: lol 2 years later and this apparently turned into a fight about rules I just thought the moment was funny friends
@@JohnSmith-bg2yu But Grog was about to throw them in the lava, so she got onto him for trying to get rid of the deck. Travis didn't know what they were and Grog wouldn't care about some random cards, so he literally had no reason to care until metagame actions to try and stop the deck from causing problems got him interested. What irony.
Intelligence is wanting to know what a Deck of Many Things can do. Wisdom is seeing a Deck of Many Things and wanting to immediately chuck it into lava, if indeed another dimension was not an option.
@@ItamarO93 Eh....My first day back to DND in over a decade, with a group of friends who barely know me in the "DND way", and I had never seen the deck before....I drew twice. Nothing catastrophic, though I was well aware that I could lose my character over the ordeal. The other characters in the campaign had already drawn from it and were ushering me to stay clear. Half the group actually ditched me before i drew. All in all, a good time. I wasn't aware of how awful some of the outcomes could have been, but i got 1 mediocre bad and 1 good. The bad was AC -2.....which my character didn't notice happen, as how would you.....so he immediately drew again....since the first card did nothing.
The very real possibility that Matt could have introduced the most destructively powerful magic item ever designed into the campaign only for Grog to immediately destroy it in lava is just so hilarious to me
@@TheIrishloon Keyleth turns into a fire elemental and scoops it up, sets it on the ground, and turns back the deck is unharmed and so is she, because she is immune to lava as a fire elemental
Actually, *RP pushes imaginary glasses up nose*, lava is very dense, like rocks, and the deck wouldn't sink. The leather pouch would burn away and the deck would just be sitting there on top. Would have been a cool description though.
Travis really stays in character. Even when Laura was frustrated to the point of addressing Travis by his actual name (even though she typically stays in character fairly often), he stayed in character. What a legend!
@@MaelRadec42 it's hard not to, as an adventurer I'd probably keep drawing til i ended up messing up seriously. But as a player I'd be much more careful
Travis is a king of staying in character. Remember when he was trading, n they tried to advice him to trade less, even though they weren't there, so he traded more, knowing full well as the player, that he could, but knowing even better than Grog wouldn't know or do that.
The lava probably wouldn’t have destroyed them and they would’ve floated. We all know that Grog would go and grab them off the top of a small lava flow.
Laura's meta-gaming wound up having VEX spend the rest of the campaign trying to keep the cards away from Grog. Her character went through a lot of trouble to that end. As for the cards drawn in the campaign, the spoilers are below. I can remember three cards getting drawn. Card 1: grog gets a permanent -2 to some mental stat. Card 2: Grog gives two free wishes to a random dude Card 3: Grog's soul gets stolen.
For those few not in the know: When your DM introduces you to the Deck of Many Things, it means he wants the campaign to end, but in the most spectacular and ridiculous way.
Actually when I introduced the Deck of Many Things in the campaign, it didn't end it. It evolved it. The players got a keep and after making a deal with a local Baron they used a wish to magically teleport the keep to an area on the boarder of the Barony and set up as settlement between the Barony and the badlands. They ran this community for quest some time.
The DM decides what in the deck of many things. Yes there are cards that will end your game immediately but you do not have to put those cards in your deck
@@captainnwalps6689 Exactly. For instance, if the DM (or the players as a whole) do not like the prospect of PCs who die being dead *permanently* then the DM can easily enough remove the Skull/Death card from the deck so that the possibility of the Avatar of Death being a thing that happens no longer exists. The DM ultimately dictates the rules, and what the DM says goes, and this is true for anything within the game world. Want to do something bizarre make a given Campaign's ultimate baddie end up being some kind of sentient humanoid banana? The DM can do it.
Travis: Has no idea what he has and just shrugs it off. Most of the cast: Absolutely Terrified of Travis having the Deck of Many Things. Sam: Absolutely Ecstatic to see what will happen from Grog having the Deck of Many Things and encouraging him to draw.
Sam says he doesnt know what it is either. Sadly that part is edited out, but you can hear Talesin say, "Or maybe you(sam)" implying that only those 2 would of drew cards
I found a deck of many things once. My character (not fully aware of the power of the deck) proceeded to walk through the middle of the market of the nearest town handing the cards out. 15 cards were taken before it was stopped.
@@magiv4205 It's never (or maybe always...) a good idea to give a character suffering from insanity that has high charisma and very low wisdom a deck of many things. Every time a card was pulled, I had to make a wisdom check to see if I realized the cards were doing something. Failed every single one.
Grog essentially played a game of Russian roulette without knowing it, and the particular gun he pulled trigger with has 4/6 bullets in it. He is a lucky, lucky fool.
"That was close" "Excellent" "Can you do me a favor" "Yeah I need more dice for this" "Are you sure?" "You wanna do this?" All words of terror a DM and I myself have said in game
I would love if in the animated series, if they ever reach this point, that they add to the background noise the barely audible soundclip of Travis yelling 'SHIT THAT'S A NATURAL ONE!' just as Grog throws the cards.
@@kapnkerf2532 i guess it wouldn't do anything, there are lots of carda that have no effect if their effect is related to something the character dont have
The first, and last, time my dm ever gave a deck of many to our party, the player who got it drew Void, and my character picked it up next 😂 my character was very mentally unstable, and drew 2 cards immediately XD I got the Fates and the Ruler. Later, I drew twice more and got the Fates once again (this is 5e gameplay, so cards reappear in the deck) and then drew Void as well. And that marked the end of Whom, grung wizard of the Homieus Erectus Empire, for the next 20 sessions or so
Travis was CLEARLY getting annoyed (Not the first time during their first campaign) with how much Laura meta games to ruin most of the shenanigans that come about because people are just true to their characters.
Totally wrong. You can abuse the Shit from it like hell. You can activeley choose cards even though the Deck says otherwise. You certainly can - totally ruleabiding - get infinitively Rich by it by sacrificing some Peasants and create some new Godlike Pantheon from them. This is the "most easy to misuse and exploit-Item" in the whole Game.
@@Rabijeel I'm not sure if you mean that from a player's point of view or the DM's. If the above chess comment wasn't 2 years old, I'd say "how about a game of global thermonuclear war?" Your all probably too young to remember that reference, though... sigh!
"Lob it..." "Grog, don't forget this is the property of a monk--" "--It just broke, cuz you distracted me." Honestly my favourite bit of this whole thing. Natural comedians.
Laura:Travis! Grog: whah? Me: theres a fourth wall joke here somwhere... Grog: laura do you know what it is? Laura: yes Grog: patrick do you know what it is? Patrick: it could be amazingand great or it could... Grog: lets lean towards amazing and great.
I wish Grog pulled a different card. So many crazy things in that deck and he pulled the least eventful one. Can you imagine Grog pulling 'The Fates' and having the power to change history? Or 'Vizier' and Grog being able to solve any mystery or puzzle of his choosing instantly? Or even 'Balance' making him true Lawful? I think eventually Grog draws 'The Void' getting his soul stuck, which would have been really interesting if they actually played it out.. but alas. At least no instant perma-death.
This is Grog. He'd change history to mean he found a better item. The puzzle he'd solve was one Vax gave him last week. He'd wish for unlimited ale and a really cool weapon. I love the guy, but he's very short-sighted. As for the void, it would have been an interesting one-shot. As they were all level 20 and Sam had the wish spell, it'd be pretty easy to find and retrieve his soul.
@@jackr9798 That is exactly why it would have been amazing to give Grog a God power. The 'Grog the Wishgiver storyline is amazing, Grog + Craven Edge is amazing. If he pulled something dumb out of the deck he would have even more opportunities to fail gloriously.
Always impressed with Travis's ability to take things in stride. I would have been pissed if another player tried to swindle me out of an artifact but he stayed in character and acted unknowing. (To bei fair to myself. I never play stupid characters specifically for this reason)
He didn't actually acted unknowing. Travis himself did not know what a Deck Of Many Things is. He was only keyed in eventually as he sees Liam and Patrick's look of excitement and dread when they realized what Grog has just found.
"How close is the lava?" "I'm never going to use this." I didn't even catch when this first aired that he was just going to throw the deck in the lava until Laura stepped in and from the sound of it everyone was too busy panicking to notice.
I dont think Travis was going to throw it in the lava. I think he saw everybody panicking thought it would be funny, knowing someone would stop Grog from chucking the deck.
I love how everyone in the beginning had only heard of the deck and it’s rumours and were all like “it can destroy the world”, “we would all be doomed”, when it only really ever affects the drawer of the card. Well, some like Ruin may affect other things, but y’know.
I've been trying to see this for a while. Thank you for clipping it! 😁 I love how Travis had NO idea what he found until Matt named them to Percy. XD He says he doesn't research, now I definitely believe him!
I feel like not enough people are mentioning that Grog was going to throw the cards into Lava. Laura was the one who stopped him and then they became a problem for the rest of the campaign.
@@hunterxsky3019 yeah she is super greedy. It's funny when it is used in npcs. Or slightly used in a guest player. However it's like the worse player to play along with when they want player loot. I'm in a good group we actually try to recommend other players getting items before we talk about what may be good for our own character
The fact that when he was about to throw it in lava Laura didn’t even attempt to stay in character and try to convince grog not to throw it and she just went “Travis!”
I love how Matt fixed his mistake when he misread the card and gave the wrong result by having the sword turn to rust and the curse from the card he actually draw took effect.
Grog having the deck would've been so much fun (Laura) but I wish like hell they hadn't all metagamed and spoke up and just let him toss it into the lava. THAT WOULD'VE BEEN HILARIOUS!!! and so true to who Grog is.
Laura: i think one of these cards could end our game. Ironically, one of these cards was used... IN the end of the game, and it lead to an extention of the game
TBH, i really thought the deck in travis's hands was going to destroy the entire campaign.. im glad they explained it to him enough to make it a flavor and not the meal.. I WAS SO SCARED WHEN THIS HAPPENED LIVE..
My first game, a halfling was buying gifts for us. For me he got a deck of cards, and he asked what to write down for the items. "Okay so these cards?" "Write down... deck of many things..."
I had thought that when Grog fumbled the sleight of hand to sneakily put the cards away that Matt might;ve told it as if he'd accidentally thrown all but one, making them think he'd drawn a second xD
I LOVE TRAVIS! I rolled a Deck of Many Things as a starting treasure. My character, a halfling, didn't know, but I did. He was bored, and pulled out the deck and drew out the full amount while playing a game of Solitaire. Saving him became a central theme of the game.
A Deck of Illusions. (Or, for the times you absolutely, positively, need to end the campaign in screaming, crying and denunciations, the Tarot of Many Things. (Dragon Magazine #77)
I love how Vex stops grog frok destroying it, yet keeps them around, but keeps going on about how dangerous they are and not to use them. Like make up your mind
This remains me that my party has a a small deck of many things. We immediately agreed it's a bad idea, so I shoved it in my bag of holding and forgot about it till seeing this video. I think I'll try to forget it again before we cycle back to that game!
I was once playing a half djin in pathfinder,I found a deck of many things and pulled a card that summoned a genie that offered a marriage proposal. My dm immedaitely said "this is too perfect" and the session turned into a wedding. lol
Laura: Travis, what you got in there?
*Travis holding the deck of many things*
Travis: hmm... A smoothie?
Unrated comment
Make. This. Number. One. Comment
A rolled up carpet
"travis running in the yard"
Laura: What's in your hand?!
Travis: The deck of many things!
Laura: NO!
I mean...it could be if you're lucky.
Laura: Let me see what you have
Travis: A KNIFE
Laura: NO!
I UNDERSTOOD THAT REFERENCE
I understood THAT reference.
Rothfuss: "Oh my God why does he have a knife"
@I see it like this I feel like it's a vine, a kid runs around with a knife
Halfling thieves...
Liam - "It's the most powerful thing in the book!"
Travis - "What, really?"
Liam - "Yeah."
Travis - "WHY WOULD YOU GIVE ME THAT?!"
Deiwos for the lols
Because the dumbest characters tend to have the best luck in drawing good things from the deck
i would say it's because the characters are dumb enough to try ahaha
I love that Travis would never use it, but Grog would have no idea of what it is, but GROG, not Travis, found the deck. The dangers of method acting...
Matt- "Because it'll make a really good one shot in the future"
The day where everyone metagamed to try and stop a tragedy.
Chancellor Paulpatine but it would have been glorious to see what could have happened.
played wrong anyways; after cards are drawn, the deck is supposed to disappear.
@@mirjamheijn5214 Depends on the edition of dnd you're using.
@@mirjamheijn5214 "wrong" Is objective, the whole idea of DnD is subjectivity, it's been said many times, the rules are guidelines. If you feel like something may be more useful later on, which the deck of many things proves to be a damn laugh in the very last episode. It was wise to tweak it.
Plus considering how much Matt has to remember and tends to indeed remember, its a minute detail, he's also using pretty homebrewed stuff so, what's to say he didn't scratch that out?
Fair play to you if you run your games to the tee, that's admirable, but just because you do, doesn't mean ever one else should/will.
I for one use homebrew mixed with official, mixed with the Kobold Press Tome of Beasts, I also allow for a hell of a lot of homebrew (DMs Guild) content if my players who want it, keep me right by printing their own stuff to do with it - example being an Undead (skeletal) character. I also tweak rules as needed, because sometimes that little bit of extra... humour or heroism can decide whether players return.
When you break it down, in DnD, the only "wrong", is telling people they're playing the game wrong, even then, your right may be someone else's wrong...
Mirjam Heijn not in 5e, which is what they’re playing
A way to anti-metagame I did with my players one campaign was I described a deck of cards in a leather pouch. They all went crazy thinking it was The Deck of Many Things. Before anyone opened it, one of my players rolled to see if he could identify if it was magical or not. He rolled too low and the party didn't really think to test it a different way. They went the whole campaign without drawing a card until the final boss. It was a pretty bad situation, so one of them pulled a card to try and shift the game in their favor. It was a normal deck of cards and nothing happened....
Their reaction was great and I have no regrets.
That is so deliciously evil I could cry.
I know what im doing in my campaign now
In one of my games, they found a deck of cards in a magician's basement, so naturally they freaked out. "We must destroy this cursed item at all costs!" One of them tried stabbing it with a dagger. Everyone in the group is a spell caster, so of course nobody checked to see if it was magical at all. They tried shoving one of the cards in the owner's face and a dragon appeared which immediately started panicking, as did everyone else. Lots of ruined glassware and spilled potions, and the building ended up burning down. It was a deck of illusions, totally harmless.
This reminds me of a campaign I DM'd where I went super meta with it:
TL;DR the BBEG was an Ancient "Corroded Gold" dragon, one who had been born of a Black Dragon mother and a Gold Dragon father, and it's name was Deem. Deem was prophecied to be the apocalypse incarnate, and one of the player's backstories was that he had defeated Deem 1,000 year prior to the campaign, but due to the cataclysmic scale of their battle he was thrust forward into the future Samurai Jack style, and had forgotten everything but his mission to defeat Deem (which is how this anti-apocalypse fighting hero was able to start at level 1).
Players finally get to the end of the campaign, and square off with Deem for the final showdown. Deem's Rival steps up, having regained all of his powers and memories and starts doing a heroic monologue, but halfway through Deem stops him and asks if they've really been calling him Deem the entire time. They confirmed they had, because it was a his name... when I revealed it's actually Pronounced Dee-Em, and that Hero PC had been misremembering it this entire time. The groans after 3 years of questing and campaigning to stop this evil overlord were so worth it XD
That's fucking awesome but also RAW says that if an item is magical, you know it is by just feeling it because magical things have this kind of aura to them. But what are it's properties? Well, maybe now it's time for a roll (only if it's necessary), Identify spell, special NPC, or an hour of downtime.
"You see a deck of cards."
Every group has the same reaction.
*Travis/Grog:* -_-?
*Everyone Else:* O_O "RED ALERT! RED ALERT! RED ALERT! GROG ALARM IS NOW IN EFFECT!"
:P
My party started screaming, but still pulled so many, they ended getting The Void
I've thrown a normal deck of cards as part of a treasure for something and my whole party refused to open it because they metagamed super hard, and it was legit just a deck of playing cards lmao
Oh, so that's why they never touched that Deck of Illusions I gave them....
The best part about this is that Travis has legitimately no idea what he has.
No, the best part is he had no idea what he was holding but yet had enough of a feeling that it was bad news to decide to throw it in lava.
And then Vex screwed that up.
@@Hexagonaldonut The thing is, the lava would very likely have done jack squat to the Deck of Many Things, as it's an *Artifact* rather than some sort of minor Magical or Mundane Item. If the Deck even *can* be destroyed, the requirements that would have to be met to actually do so would be absurd. I mean, in the Drizzt novels, when they finally get around to trying to destroy Crenshinibon for good, it's eventually discovered that the specific requirements to destroy it are as follows: It must be within the confines of a Darkness spell and must then be struck by the breath weapon of an Red Dragon. Now, ask yourself what sort of dragon (particularly an evil Chromatic dragon!) would *willingly* help to destroy an *artifact* that it could instead add to it's hoard or use itself?
To destroy the Deck of Many Things on a permanent basis would very likely require that similarly insane conditions be met.
@@gamester512 I just finished that exact book and Entreri is my absolute favorite.
His face when he's told what it is and realizes what could have happened.
@@Hexagonaldonut With Travis' improv skills and love of shit stirring more likely he noticed how the rest of the cast started to get wound up at what Might be in the bag and started to talk about throwing the bag in the lava with Plenty of time for anyone in the cast to get More wound up and ,in character, intercede.
Rothfuss' immediate head-in-hands panic laughter is the best.
"There's nothing I'd rather be here for."
thats the reaction of a man that has seen that item destroy games
I love this guy. Saw him with AI live at a PAX event, and then I ran into them on the street in San Antonio that day going to grab food. Him and everyone from AI are hilarious! Their campaigns are funny too.
Best timing for a guest appearance.
Wait wait wait. Rothfuss? As in author of Kingkiller chronicle?
@@chasem3117 Yes, same guy
for the record, Grog pulled the "key" card which creates a magic weapon that youre proficient in of the DMs choice. 1 of the much more tame cards he could have pulled
was the weapon his too keep? how long could he use it for?
@@MarkEdwardRom its there forever or until he loses it
Technically he didn’t, he drew a Curse that put him at a -2 to ability checks until a Wish Spell removed it; Matt at a later episode recanted, and said that he’d looked up the wrong card.
@@DWargs i might be wrong, but maybe some god removed it? Mmmaybe
@@SuperLololol09 nope, but they were told later that any of the many Gods they talked to could've removed it.
Liam: "It's THE most powerful thing in the book!"
Travis: "Really? the most powerful thing?"
Liam: "Yes!"
Travis: *Looks at Matt* "WHY WOULD YOU GIVE ME THIS?!?!"
Simple, he's the DM. DMs are agents of chaos. And you know the thing about chaos...
Its fair
i just love how Travis had NO idea what he was holding :)
I love what happens in the future with the deck. It makes this draw that much more entertaining, because imagine if he drew THAT card at this stage of the game, lol.
Rothfuss: Just think! You can do that 12 more times!
An echoing tune mentally bounces between him and the DM: "Trololol lolol lolol loloooool"
I'm pretty sure thats what he did with his 3rd book too! just had a shitty role and it exploded!
LOL THE LITTLE THEY KNOW,HOW FUCKING LETHAL IT IS,My favourite is void,seems fun :) Oh yea best idea is to use it mid combat if you are losing baddly
@@SloppyPuppy Rothfuss knows EXACTLY how lethal it is...that's why he wanted to see it used!
Rothfuss was full on Agent Of Chaos subtly trying to get grog to pull more.
The entire history of this item is everyone else trying to stop Grog from using it but when Grog tried to destroy it in the Lava a mystical Laura Bailey appeared and berated him for it.
The dragon eyes has found its target
And Liam losing his shit in the best way possible.
And if I was Matt in that moment, I would've immediately stopped Laura & shot down everything she would've attempted to do because her attention was actually on what was in front of her, NOT on Grog. It "magically" focused on Grog because of Metagaming.
@@Altyrell who cares? it was a fun moment and because it was stopped, we got this gem of a moment and one of the best one shots they've done.
@@Altyrell Sound like a fun dm. Why don't you have a live show?
My favorite part of this is Laura. She doesn’t yell “GROG”, she goes straight to “TRAVIS NO”
Edit: lol 2 years later and this apparently turned into a fight about rules I just thought the moment was funny friends
Grog was about to throw them away.
But Laura stoped him.
In the End its Lauras Fault, that Grog keeped them.
How ironic is that.
And it didn't help because Travis didn't know.
@@JohnSmith-bg2yu YEP! It broke my campaign when the DM let the INT 6 barbarian find it.
@@StellaBorneWatches and here I thought he was just trying to stay in character
@@JohnSmith-bg2yu
But Grog was about to throw them in the lava, so she got onto him for trying to get rid of the deck. Travis didn't know what they were and Grog wouldn't care about some random cards, so he literally had no reason to care until metagame actions to try and stop the deck from causing problems got him interested.
What irony.
Finds the deck of many things.
First thing that comes in his mind is to throw the deck into lava XD
I would throw the deck into the jaws of the Tarrasque and then throw the Tarrasque into Nessus.
Intelligence is wanting to know what a Deck of Many Things can do. Wisdom is seeing a Deck of Many Things and wanting to immediately chuck it into lava, if indeed another dimension was not an option.
Anyone that ever played a game with the deck will think it is the reasonable thing to do
@@ItamarO93 Eh....My first day back to DND in over a decade, with a group of friends who barely know me in the "DND way", and I had never seen the deck before....I drew twice. Nothing catastrophic, though I was well aware that I could lose my character over the ordeal. The other characters in the campaign had already drawn from it and were ushering me to stay clear. Half the group actually ditched me before i drew. All in all, a good time. I wasn't aware of how awful some of the outcomes could have been, but i got 1 mediocre bad and 1 good. The bad was AC -2.....which my character didn't notice happen, as how would you.....so he immediately drew again....since the first card did nothing.
It's honestly an instinctual reaction to finding something that could kill you instantly
The very real possibility that Matt could have introduced the most destructively powerful magic item ever designed into the campaign only for Grog to immediately destroy it in lava is just so hilarious to me
It wouldn't have been destroyed. It would just sit there sinking slowly.
@@yuugur666 It still would have been funny lol
It would have been very difficult to retrieve lol
@@TheIrishloon Keyleth turns into a fire elemental and scoops it up, sets it on the ground, and turns back
the deck is unharmed and so is she, because she is immune to lava as a fire elemental
Actually, *RP pushes imaginary glasses up nose*, lava is very dense, like rocks, and the deck wouldn't sink. The leather pouch would burn away and the deck would just be sitting there on top.
Would have been a cool description though.
Travis really stays in character. Even when Laura was frustrated to the point of addressing Travis by his actual name (even though she typically stays in character fairly often), he stayed in character. What a legend!
Yeah some of the metagaming is so stupid.
@@MaelRadec42 it's hard not to, as an adventurer I'd probably keep drawing til i ended up messing up seriously. But as a player I'd be much more careful
Travis is a king of staying in character. Remember when he was trading, n they tried to advice him to trade less, even though they weren't there, so he traded more, knowing full well as the player, that he could, but knowing even better than Grog wouldn't know or do that.
I just love that "it just broke cause you distracted me"
@@MaelRadec42 getting mad at metagaming is dumb.
Grog: Theyonlyactiveundermymagicaltouch.
Rothfuss:..... HAHAHAHA.
The sheer passion and energy Travis put into screaming "SHIT THAT'S A NATURAL ONE" was amazing and I feel like my soul has been purified.
There's another reality where Grog threw the cards in the lava and that was the end XD.
They floated with a glowing blue aura of skulls and riches...
A world without The Search for Grog sounds like a crappy world indeed.
Love how Laura broke character to stop him from destroying a magical item, only for that magical item to be the (one of many) bane of Vex' existence
Lava couldnt destroy them, but they probably would have sat there for a long time
The lava probably wouldn’t have destroyed them and they would’ve floated. We all know that Grog would go and grab them off the top of a small lava flow.
what happened with it?
Laura's meta-gaming wound up having VEX spend the rest of the campaign trying to keep the cards away from Grog. Her character went through a lot of trouble to that end.
As for the cards drawn in the campaign, the spoilers are below.
I can remember three cards getting drawn.
Card 1: grog gets a permanent -2 to some mental stat.
Card 2: Grog gives two free wishes to a random dude
Card 3: Grog's soul gets stolen.
The random dude was a tramp that got turned into a king/high lord instantly. Certainly one of the best moments in RPG history ^^
For those few not in the know: When your DM introduces you to the Deck of Many Things, it means he wants the campaign to end, but in the most spectacular and ridiculous way.
Or is introducing comic relief
I concur with this assessment....
Actually when I introduced the Deck of Many Things in the campaign, it didn't end it. It evolved it. The players got a keep and after making a deal with a local Baron they used a wish to magically teleport the keep to an area on the boarder of the Barony and set up as settlement between the Barony and the badlands. They ran this community for quest some time.
The DM decides what in the deck of many things. Yes there are cards that will end your game immediately but you do not have to put those cards in your deck
@@captainnwalps6689 Exactly. For instance, if the DM (or the players as a whole) do not like the prospect of PCs who die being dead *permanently* then the DM can easily enough remove the Skull/Death card from the deck so that the possibility of the Avatar of Death being a thing that happens no longer exists. The DM ultimately dictates the rules, and what the DM says goes, and this is true for anything within the game world. Want to do something bizarre make a given Campaign's ultimate baddie end up being some kind of sentient humanoid banana? The DM can do it.
I think Brian put it best when he said during a con panel. "It wasn't that Grog had the DoMT, it was that TRAVIS had the DoMT"
"I stealthily try to pocket the other cards..."
"Roll sleight of hand check, Grog."
"... SHIT IT'S A NATURAL ONE"
Travis: Has no idea what he has and just shrugs it off.
Most of the cast: Absolutely Terrified of Travis having the Deck of Many Things.
Sam: Absolutely Ecstatic to see what will happen from Grog having the Deck of Many Things and encouraging him to draw.
Sam says he doesnt know what it is either. Sadly that part is edited out, but you can hear Talesin say, "Or maybe you(sam)" implying that only those 2 would of drew cards
I found a deck of many things once. My character (not fully aware of the power of the deck) proceeded to walk through the middle of the market of the nearest town handing the cards out. 15 cards were taken before it was stopped.
yOU MONSTER XD
@@magiv4205 It's never (or maybe always...) a good idea to give a character suffering from insanity that has high charisma and very low wisdom a deck of many things. Every time a card was pulled, I had to make a wisdom check to see if I realized the cards were doing something. Failed every single one.
@@goliathcleric What happend?
@@goliathcleric what, how, story, WHAT
You dont need a story just know that the town no longer exists
*Travis:* “WHY WOULD YOU GIVE ME THAT?!”
*Matt:* “Same reason you both gave Scanlan that love potion: for the lulz.”
Grog essentially played a game of Russian roulette without knowing it, and the particular gun he pulled trigger with has 4/6 bullets in it. He is a lucky, lucky fool.
1:45 when the DM starts page flipping ending in a cackle....this is the point of no return.
As a DM 100% True
"Good to know" is a frighteningly vague statement.
"That was close"
"Excellent"
"Can you do me a favor"
"Yeah I need more dice for this"
"Are you sure?"
"You wanna do this?"
All words of terror a DM and I myself have said in game
I would love if in the animated series, if they ever reach this point, that they add to the background noise the barely audible soundclip of Travis yelling 'SHIT THAT'S A NATURAL ONE!' just as Grog throws the cards.
“What does the card say?”
Travis: THE WORLD! *time stops*
ZA WARUUUUUUUUUUUDO
grog cant read
Matt: Yare Yare Daze.
"1 second has passed, 2 seconds have passed, 3 seconds have passed, .... What comes after 3?"
@@dantevitale5714 THIS MADE ME LAUGH SO HARD IDK WHY (i liked)
“THEYONLYACTIVATEUNDERMYMAGICALTOUCH”
He said calmly
My friend pulled a card and got $50000 gold. I pulled one and lost all of my non-magical possessions, lands, and titles.
I wonder how the Ruin card would work on a Monk that has taken a vow of poverty.
@@kapnkerf2532 i guess it wouldn't do anything, there are lots of carda that have no effect if their effect is related to something the character dont have
"Fortunately I was playing a hobo, so it only increased my standing among the other guttersnipes"
My friend got the 3 wishes one and the gold one, my other friend went into the void and I got the flame card and have been hunted by demons ever since
The first, and last, time my dm ever gave a deck of many to our party, the player who got it drew Void, and my character picked it up next 😂 my character was very mentally unstable, and drew 2 cards immediately XD I got the Fates and the Ruler. Later, I drew twice more and got the Fates once again (this is 5e gameplay, so cards reappear in the deck) and then drew Void as well. And that marked the end of Whom, grung wizard of the Homieus Erectus Empire, for the next 20 sessions or so
"Travis what are you even doing?"
She knows her husband too well.
XD
Travis was CLEARLY getting annoyed (Not the first time during their first campaign) with how much Laura meta games to ruin most of the shenanigans that come about because people are just true to their characters.
The best part is when Laura distracts Travis and the bust breaks on the floor.
I LOVE IT when Liam realises what's just happened, looks at Matt and says "You wouldn't!"
Ah, the Deck of Many Things.
The only winning move is not to play.
How about a nice game of chess?
OMG, chess is for nerds!
Totally wrong. You can abuse the Shit from it like hell. You can activeley choose cards even though the Deck says otherwise. You certainly can - totally ruleabiding - get infinitively Rich by it by sacrificing some Peasants and create some new Godlike Pantheon from them.
This is the "most easy to misuse and exploit-Item" in the whole Game.
@@Rabijeel I'm not sure if you mean that from a player's point of view or the DM's. If the above chess comment wasn't 2 years old, I'd say "how about a game of global thermonuclear war?" Your all probably too young to remember that reference, though... sigh!
But the most fun move to play is to play yugio, magic the gathering and pokemon at the same time using the deck of many things
I love that if Laura hadn't intervened and let grog throw the cards into the lava, this whole funny headache would have been avoided
now that would be a different timeline. no 2 oneshots about saving Grog
0:24 Liam's reaction of "You *wouldn't*..." Always gets me because you know... *HE WOULD*
"Lob it..."
"Grog, don't forget this is the property of a monk--"
"--It just broke, cuz you distracted me."
Honestly my favourite bit of this whole thing. Natural comedians.
property of Emon*
"What do you have in your hand?"
"A card!"
"NO-
The blade is perfectly balanced
As all things should be
The Infinity Blade
too soon
#unexpectedthanos
Perfect joke. 5/10
Ethan Dinapoli, I don't feel so good.
Laura:Travis!
Grog: whah?
Me: theres a fourth wall joke here somwhere...
Grog: laura do you know what it is?
Laura: yes
Grog: patrick do you know what it is?
Patrick: it could be amazingand great or it could...
Grog: lets lean towards amazing and great.
Travis asking his friends out of character, in character, is great. xD
When the gang figures it out:
0:19 Marisha and Patrick
0:26 Liam
0:30 Laura
0:34 Taliesin
3:02 Travis
0:20 Sam
Liam has my favorite reaction "you wouldn't dare"
travis had no clue until over 7 minutes in lol
This has the same energy as me chasing my dog around the house going "WHAT'S IN YOUR MOUTH?!?"
I’m surprised that no one is mentioning Laura going ‘no, Travis....’ she’s totally switched out of character and is mad at her HUSBAND XD
"It just broke because you distracted me," is so great. They play off of each other so well.
And thus, Grog needed to be babysitted even more.
I love Fjord, but GOD do I miss Grog x3
x3?
I wish Grog pulled a different card. So many crazy things in that deck and he pulled the least eventful one.
Can you imagine Grog pulling 'The Fates' and having the power to change history? Or 'Vizier' and Grog being able to solve any mystery or puzzle of his choosing instantly? Or even 'Balance' making him true Lawful? I think eventually Grog draws 'The Void' getting his soul stuck, which would have been really interesting if they actually played it out.. but alas. At least no instant perma-death.
Even better...What if everyone had panicked and Grog had found a set of normal playing cards? LOL
This is Grog. He'd change history to mean he found a better item. The puzzle he'd solve was one Vax gave him last week. He'd wish for unlimited ale and a really cool weapon. I love the guy, but he's very short-sighted.
As for the void, it would have been an interesting one-shot. As they were all level 20 and Sam had the wish spell, it'd be pretty easy to find and retrieve his soul.
@@jackr9798 That is exactly why it would have been amazing to give Grog a God power. The 'Grog the Wishgiver storyline is amazing, Grog + Craven Edge is amazing. If he pulled something dumb out of the deck he would have even more opportunities to fail gloriously.
Watch to the end of the campaign. There is a fun treat
it's only the 13 card deck tho, no fates there
Always impressed with Travis's ability to take things in stride. I would have been pissed if another player tried to swindle me out of an artifact but he stayed in character and acted unknowing. (To bei fair to myself. I never play stupid characters specifically for this reason)
He didn't actually acted unknowing. Travis himself did not know what a Deck Of Many Things is. He was only keyed in eventually as he sees Liam and Patrick's look of excitement and dread when they realized what Grog has just found.
wait a scimitar appearing in his hand??? "Fjord"shadowing????
"How close is the lava?" "I'm never going to use this." I didn't even catch when this first aired that he was just going to throw the deck in the lava until Laura stepped in and from the sound of it everyone was too busy panicking to notice.
I dont think Travis was going to throw it in the lava. I think he saw everybody panicking thought it would be funny, knowing someone would stop Grog from chucking the deck.
I love how everyone in the beginning had only heard of the deck and it’s rumours and were all like “it can destroy the world”, “we would all be doomed”, when it only really ever affects the drawer of the card. Well, some like Ruin may affect other things, but y’know.
Grog losing 1d4 intelligence could end the world. :P
Flames or even Vizier at the hands of Grog can easily destroy the world.
moon in the hands of an idiot could easily end a campaign, granted that might be a couple of card pulls, but can still happen
Before Matt said it was 13 cards I was terrified. But the 13 card deck isn’t too bad really.
I've been trying to see this for a while. Thank you for clipping it! 😁
I love how Travis had NO idea what he found until Matt named them to Percy. XD He says he doesn't research, now I definitely believe him!
I feel like not enough people are mentioning that Grog was going to throw the cards into Lava. Laura was the one who stopped him and then they became a problem for the rest of the campaign.
what episode did this happen in?
81 iirc
Laura stopped him because she wanted to have it for herself, because she wants first dibs on every good item they come across.
@@hunterxsky3019 yeah she is super greedy. It's funny when it is used in npcs. Or slightly used in a guest player. However it's like the worse player to play along with when they want player loot. I'm in a good group we actually try to recommend other players getting items before we talk about what may be good for our own character
@@ChrisJones-vn5bc shes playing her character...
*7:17** Travis literally has an affair behind Laura's back*
Hahahahahahahahahahahahahahahahahahahha
I love that we can't hear what they're saying, but Travis leans back with an "Oh shit" look on his face.
@@RelativelyBest Travis: How bad Coudl that have gone....?
Liam: the End of all things.....
"I was here for the end of Critical Role" is a perfect line.
The Barbarian finds Pandora's Box.
First thing Grog does is smell the deck. 0:37
As all should
For those who were curious he got the key card in the deck of many things :P
0:44 speak no evil, hear no evil, see no evil
Nice catch.
Perfect! Where’s the shirt with this picture?
Grog: (Listens to sword to make sure it's not a talking sword and isn't going to steal his soul)
The fact that when he was about to throw it in lava Laura didn’t even attempt to stay in character and try to convince grog not to throw it and she just went “Travis!”
„We should draw the other cards, see what weapons they‘ll make.“
Sam! No!
Half way in and I am scared
I love how Matt fixed his mistake when he misread the card and gave the wrong result by having the sword turn to rust and the curse from the card he actually draw took effect.
Love the expression by Patrick at the start. The table knows EXCEPT Travis.
Grog having the deck would've been so much fun (Laura) but I wish like hell they hadn't all metagamed and spoke up and just let him toss it into the lava. THAT WOULD'VE BEEN HILARIOUS!!! and so true to who Grog is.
I love how grog listens to the blade to make sure it isnt telling him to kil l his friends with it. Nice touch
Laura: i think one of these cards could end our game.
Ironically, one of these cards was used... IN the end of the game, and it lead to an extention of the game
It's comical rewatching this moment and watching it dawn onto each of them as to what Travis/Grog found.
"There is nothing I wouldn't rather be here for!"- Patrick Rothfuss. So true, good sir. So true
TBH, i really thought the deck in travis's hands was going to destroy the entire campaign..
im glad they explained it to him enough to make it a flavor and not the meal..
I WAS SO SCARED WHEN THIS HAPPENED LIVE..
My first game, a halfling was buying gifts for us.
For me he got a deck of cards, and he asked what to write down for the items.
"Okay so these cards?"
"Write down... deck of many things..."
I had thought that when Grog fumbled the sleight of hand to sneakily put the cards away that Matt might;ve told it as if he'd accidentally thrown all but one, making them think he'd drawn a second xD
3:25 Travis is like: A sword that pops into your hand? Oh, that's cool! I need to remember that!
I am picturing a Chaotic Street Performer with a DoMT
"Pick a Card, any card, then put it back in the deck and I shall guess which card is yours."
I lob the bust into the air-
Grog no what are you doing?
And it falls to the floor because you distracted me thanks; is there another?
Brilliant
That moment is so underappreciated.
I
LOVE
TRAVIS!
I rolled a Deck of Many Things as a starting treasure. My character, a halfling, didn't know, but I did. He was bored, and pulled out the deck and drew out the full amount while playing a game of Solitaire.
Saving him became a central theme of the game.
This isn't forgotten. I still remember that. It was awesome.
I love that, in Grog’s opinion (And Travis’), absolutely nothing bad ever happened to Grog with these cards.
I love how Travis always plays in character. Even if he knows something, Grog is an idiot and doesn't
He was this close to ditching them in the lava. Think about that, for a second. Think about how close we were to never getting THREE whole oneshots.
Also known as The Deck of Nope and the Deck of Instant Metagaming
That look on Patrick's face when he asks "Patrick do you know what this is?" (Eyes full of dread, mouth agape, terrified nod)
Liam- "Travis you could destroy the 🌎!"
Travis- "Do you know what this is?"
Liam- "Yes!"
I still love how grog listened to every cool weapon he got after the cursed sword to make sure they didn’t talk
Not gonna lie, hoped Matt was going to make him find another deck XD
A Deck of Illusions. (Or, for the times you absolutely, positively, need to end the campaign in screaming, crying and denunciations, the Tarot of Many Things. (Dragon Magazine #77)
I see this in my reccomended videos almost every day and it never loses its charm
I love how Vex stops grog frok destroying it, yet keeps them around, but keeps going on about how dangerous they are and not to use them.
Like make up your mind
Greed vs Wisdom. AKA Laura Bailey.
This was the clip that got me into watching Critical Role, thank you.
You are most Welcome, Welcome Critter:)
I absolutely loved, “I go giddit!” 0:12
This remains me that my party has a a small deck of many things. We immediately agreed it's a bad idea, so I shoved it in my bag of holding and forgot about it till seeing this video.
I think I'll try to forget it again before we cycle back to that game!
7:25 the face made when you realize you could have summoned a tarrasque
i love how as soon as he says it lloks liek cards that one lady is just immideatly NO. like she already knows whats coming
Finally! Been waiting for someone to post this highlight!
This is why Travis is my favorite cast member, bar none. I love that man.
I was once playing a half djin in pathfinder,I found a deck of many things and pulled a card that summoned a genie that offered a marriage proposal. My dm immedaitely said "this is too perfect" and the session turned into a wedding. lol
00:52 When Laura even breaks Charackter to ask if he is stupid xD
Legit was looking for this clip yesterday and couldn't find it. So weird lol
The Arcanum pansophical knows everything 😀