Don't forget to check out the other faction overviews in the series! This is a FULL list of ALL of the overviews: ua-cam.com/video/bT69pe4X_1g/v-deo.html This is a list of the LATEST faction overviews from the 1.3 patch and 1.3.1. All of the videos are still relevant and helpful but many of the videos before 1.3 will need to be redone to show off the new changes to the roster: ua-cam.com/video/4lKqz1jcMLM/v-deo.html
Id love to see a Rome overview. I know it seems obvious: but would be nice to round out your reviews. Alot of people want to play as Rome. It may get alot of views.
@@hia5235 thanks for the suggestion! Originally the community voted to save it as a grand finale but since this series is going to go on for a LONG time I plan to cover Rome very soon!
Yes yes yes. Dude faction focus is the best. Please please do them all again 🙏 just the best the absolute best. This is what first got me on your videos. Keep it up!!
Very solid overview. I think you don't pay as much attention to population classes as I did when I designed the roster. This is what makes Veteran Freemen and the Arverni heavy cavalry so good: you get spear and cavalry units that are basically a tier higher in terms of population. Overall, it was a great overview. Nice work! - Q
Thanks mate and I appreciate the feedback! Your absolutely right and I should probably talk about that part of things more in the overview. I usually just try to assess if the player will get a lot of population based on the region and culture. But the units and when you get them obviously have a big impact. Cheers!
Hello, nice vid👍 When it comes to the faction leader impact on your "empire", I think that the traits of your faction leader decide the effect. One of the traits is a blue colored card. When I get a "selfish faction leader" - the blue trait is "Egoistic". If your leader has for example a "Cheerful " trait he has always had a good impact on the empire. Try some different campaigns with different leaders and see for yourself 😀 When I play I always try to keep an eye on whoever is going to become the new faction leader, if he has a bad trait and I'm struggling with, for example political loyalty, I might try to get someone else as an heir.
I try Galatia first and must say, that you were right,..not easy,..i try some turns with arverni and with the 300 men solid cheap spear unit to hold the line, is it much easier to start the campagne. I hold the whole "France" after some moves and grow really quickly. It is much easier campagne. You see, that one or two good units on start can help you a lot to grow properly and then shine. As I said before, by Galatia I need to use merceneries or wait really long to have "good" hold unit then here. Thanks for Faction Overwiew, nice as always. Jan
That is tough but barbarian Walled settlements also aren’t as tough as regular ones. The factions also usually have a general with a couple units outside the city so you can attack that and draw the garrison out.
Somewhat yes although they were buffed in the last update. If you use their shield wall abilities and more they can actually beat a lot of units, not just hold the line
Gallic Slinger Spearmen have carried me through the early game. Paired with other 3 Speed units like naked spearmen or axemen you can play mouse and cat with the opponents wing and force engagements or over commitment from his part to a low tier wing
Just a heads up: Veteran Freemen are no joke. You can use them for most of your campaign. They're 3rd class and Levy unit. So with the right technologies, army traditions, ancillaries and general buffs, they can reach 30+ melee defense and decent melee attack. In my last campaign I had them as main line for most of my armies still, for the easier replenishment and the javs
Nice tip mate! I’ve see a few people lately talking about low tier units becoming amazing with certain buffs being added. I’m not really a fan of that happening tbh. There’s no way a unit like that should ever be able to go toe to toe against say an elite spear unit.
@@Immersaholic I mean. I get where you come from. The general skill could use some tunning. But I like that it gives usefulness to levy factional units. Most of the times they can't beat elite or professional troops. But they can hold their ground, you know? So they're not just throw away unit anymore. Of course, that is if you choose to spend a skill slot for that. It is really situational. Not every faction is really affected by it, because most of the roster is purely professional, like the Sucessors or Greeks in general
I'm getting to the end of an arverni campaign on very hard for both battles and campaign difficulty, and it's definitely been a very interesting one. For starters, I'm on turn 213, I didn't have a stable diplomatic situation until maybe turn 150. Until that point I was fighting against an alliance of Germans and the nervi in the east and endless hordes of Iberians from the south, and around turn 100 the Romans as well in cisalpine Gaul. This makes for a very diverse set of opponents that requires a lot of adapting in battles. Romans are probably the easiest to fight using phalanx units that outclass the defensive formation legionaries. The Germans were very tough with their pike formations and phalanxes cutting up the front line requiring me to let cheaper spear units hold the line and cutting them up with naked swordsmen from the flanks. The Iberians, funnily enough, are the ones I dread fighting the most, as they can erase even your most heavily armored units in seconds with their javelins and they never seem to run out. That said, there are a few units that really surprised me. Naked swordsmen have insane charge bonus as you said and pretty good melee defense, late game they have like 30 attack and 24 defense once veterans and they've carried me in so many battles as a flanking unit getting up to 1000 kills per unit and losing maybe 20-40 men. Oathsworn are also nice and I usually use them in tandem with the naked swords to protect them from stray enemy units and missiles. Also the cavalry is just insane compared to hellenic factions and even have some advantages over eastern cataphract cavalry imo, having heavy cav with 7 speed and spawning near the war horse resource (which let's you upgrade them to speed 9) really makes them much more versatile, being able to chase down missile cav and run away from melee with other cav without taking too many casualties. Overall it's a very balanced roster which can't really make the best doom stacks but for a balanced army is one of the best in the game when taking into account the amount of extra melee attack/defense you get from both tech and army traditions as the celts. It's hard for me to objectively rate campaign difficulty cuz this is my first time playing with higher battle difficulty but it feels like an 8/10 difficulty to me lol. Anyways, I really appreciate all your videos, these faction overviews always get me excited to try some new stuff in the mod, thanks for all your hard work :)
Thanks so much for the long comment and interesting info! I’m glad my vids help you try new factions. Your a legend mate thanks for your time in watching and commenting!
Do consider making an overview for Athens, before doing so for Rome. Will fill up the gap until next patch. Extremely enjoying your content, mate! Upd: Watched through video enough to understand the reason holding down Athens video, so nevermind :p
I was literally about to reply letting you know about Athens lol 😂 They aren’t far though! I imagine I’ll also get to cover their navy which will be fun!
The “selfish leader” trait is dependent on the character trait (the blue one) of the faction leader. In case of Averni, I remember that the king’s personality is egotistic, which is pretty bad. In addition, the heir’s personality might be “dependent”(I can be wrong on this one), if so, that is really undesirable as well.
I can definitely see how some people would struggle with it, to me it’s not that hard because your neighbors have basically the same units as yours, which are not very good early on. So you as the player should be able to counter them easily. Also the river crossing battles make it very easy to take on these hordes.
Good job Immersaholic 👏 glad your back you reed my mind 😊 I also I remember I said one " you need too do them all again" and here you are ! Keep it up bud' 😊
@@Immersaholic 😉 Don't forget about my fav Getae..I kinda know 😏 there will be changes regarding the units looks and unit roster 🙂on next called "winter update"
Arverni is represented as the all around faction in barbar land. you have the hoplites with longer spears which will molest other hoplites since they can't reach you
@@King.Leonidas interesting, thanks for the input! I’ve been wanting to do short videos spotlighting certain standout units, maybe this could be a good topic to cover. Thanks!
Yes, I’m planning to do a campaign in the upcoming Sulla vs Marius campaign as one of the two. A grand campaign for Pergamon will definitely happen in the future, I really enjoy the faction. Thanks for the suggestion mate
If you haven't already you should check out Total Hardcore Player's Ardiaei campaign, at least the first episode or two to where he goes over the roster, definitely makes them sound interesting although it seems in the beta branch of the mod their tier 2 hoplite got its melee defense nerfed so that does take away one cool advantage they had over the greeks.
The rosters of the „barbarian“ factions are really interesting. I never really play them. Are there good barbarian factions with fun rosters? (And not that punishing starts)
Cimbri are my favorite and are very fun. Have quite a few stealth units. The Iceni are also quite good with fun units like chariots and 2 handed swords.
The odrysians and getae might be a bit hard startwise, but they have insanely fun units. Odrysians with the rhomphia infantry and the getae with their lancer/archer hybrid cavalry.
The late Mairepos is one of the best cavalry games. Better than anything, Carthage and even Roma can even dream off. The only real competition to these bad boys are the ones in the East, Nisean breeds.
They seem pretty hectic for sure. I wish the Arverni had a more mod tier equivalent though. Caesar constantly praises the Gauls for their cav yet the Arverni have just 2 melee cav units besides generals. Bit of a letdown
@Immersaholic that they have only 3 options I agree with you is a letdown. However, they are still the best horses (-3 armor in comparison with the Nervii equivalent) in the Western Hemisphere. The high tier one will shred anything West of the Levante.
@@Immersaholic Summary is right Immersaholic as cav goes they are just behind Nisean ones Rome is behind,Carthage also,I don't like they don't have more axe man variations....but cav is OK 😊
@@TWSummary Ineed my friend ! They are the best mele ones but... I recomand as Averni is to take one of suebi towns and take sarmatians mercs from there to spice things up ^^ use imo one of the best mercs you can recruit if you look at stats
@Andrew Fish Those mercs are good for any non Nomadic faction, I agree. But that unit anyone can have, not just the Arverni. But even those mercs with their heavy cataphract like stats will get btfo by the heavy Mairepos Gallic cavalry in melee. Only Nisean cavalry can honestly beat this cavalry one vs. one.
Thanks very much mate! The problem with doing that is that it’s music from a bunch of different games, thus you can’t necessarily repost it publicly as your own mod. I’ll look into it a bit further because I’d like it to be done, but that’s the last thing the mod creator said to me about it
Thanks for the request! Maurya is getting some changes in the upcoming 1.3.2 update so I’m going to wait for that first. Once it’s done Maurya will be next on my list mate 😎
You absolutely can request it 😏 Although I’m waiting until the new update to do them again (I have already done them) so that I include the new upcoming changes. It’s apparently some minor fixes and balancing but I still will wait. So it should be out within the next couple weeks
Problem is that they haven't really changed much as a faction since I overviewed them :/ I'll double check to see what has changed for them. But I've heard almost nothing about changes for them for the last 12 months. Do you know if anything has changed mate?
@@Immersaholic I honestly don’t know. If I remember right that was your old format of faction overview. I could be wrong though. Still love your videos. Keep it up!!
Don't forget to check out the other faction overviews in the series!
This is a FULL list of ALL of the overviews: ua-cam.com/video/bT69pe4X_1g/v-deo.html
This is a list of the LATEST faction overviews from the 1.3 patch and 1.3.1. All of the videos are still relevant and helpful but many of the videos before 1.3 will need to be redone to show off the new changes to the roster: ua-cam.com/video/4lKqz1jcMLM/v-deo.html
Id love to see a Rome overview. I know it seems obvious: but would be nice to round out your reviews. Alot of people want to play as Rome. It may get alot of views.
@@hia5235 thanks for the suggestion! Originally the community voted to save it as a grand finale but since this series is going to go on for a LONG time I plan to cover Rome very soon!
Luv me gold, luv me warhorse, simple as.
We should get golden horses amirite 🫢
Yes yes yes. Dude faction focus is the best. Please please do them all again 🙏 just the best the absolute best. This is what first got me on your videos. Keep it up!!
Thanks so much mate! I’ll be redoing pretty much all of them for sure!
Very solid overview. I think you don't pay as much attention to population classes as I did when I designed the roster. This is what makes Veteran Freemen and the Arverni heavy cavalry so good: you get spear and cavalry units that are basically a tier higher in terms of population. Overall, it was a great overview. Nice work! - Q
Thanks mate and I appreciate the feedback! Your absolutely right and I should probably talk about that part of things more in the overview. I usually just try to assess if the player will get a lot of population based on the region and culture. But the units and when you get them obviously have a big impact.
Cheers!
Hello, nice vid👍
When it comes to the faction leader impact on your "empire", I think that the traits of your faction leader decide the effect. One of the traits is a blue colored card. When I get a "selfish faction leader" - the blue trait is "Egoistic". If your leader has for example a "Cheerful " trait he has always had a good impact on the empire. Try some different campaigns with different leaders and see for yourself 😀
When I play I always try to keep an eye on whoever is going to become the new faction leader, if he has a bad trait and I'm struggling with, for example political loyalty, I might try to get someone else as an heir.
Nice info and tips mate! Cheers!
I try Galatia first and must say, that you were right,..not easy,..i try some turns with arverni and with the 300 men solid cheap spear unit to hold the line, is it much easier to start the campagne. I hold the whole "France" after some moves and grow really quickly. It is much easier campagne. You see, that one or two good units on start can help you a lot to grow properly and then shine. As I said before, by Galatia I need to use merceneries or wait really long to have "good" hold unit then here. Thanks for Faction Overwiew, nice as always. Jan
Dudeeee I was dreaming for so long to start these series again
Haha wow that’s great mate, I’m glad your happy 😎
Love the new title card for overviews, looks amazing.
Thanks so much mate! I felt like the 1.3 and beyond overviews deserved a new look
Boy, oh boy! New faction overview video! Feels like home, yeah
“Home is where the faction overviews is” 😎
Arveni is a pretty tough start because your two main enemies to start have walled settlements
That is tough but barbarian Walled settlements also aren’t as tough as regular ones. The factions also usually have a general with a couple units outside the city so you can attack that and draw the garrison out.
Spearmen also kind of suck
Somewhat yes although they were buffed in the last update. If you use their shield wall abilities and more they can actually beat a lot of units, not just hold the line
Gallic Slinger Spearmen have carried me through the early game. Paired with other 3 Speed units like naked spearmen or axemen you can play mouse and cat with the opponents wing and force engagements or over commitment from his part to a low tier wing
Oh hot damn, he is back at it again!!!
We back at it fam 😎
Just a heads up: Veteran Freemen are no joke. You can use them for most of your campaign. They're 3rd class and Levy unit. So with the right technologies, army traditions, ancillaries and general buffs, they can reach 30+ melee defense and decent melee attack.
In my last campaign I had them as main line for most of my armies still, for the easier replenishment and the javs
Nice tip mate!
I’ve see a few people lately talking about low tier units becoming amazing with certain buffs being added. I’m not really a fan of that happening tbh. There’s no way a unit like that should ever be able to go toe to toe against say an elite spear unit.
@@Immersaholic I mean. I get where you come from. The general skill could use some tunning. But I like that it gives usefulness to levy factional units. Most of the times they can't beat elite or professional troops. But they can hold their ground, you know? So they're not just throw away unit anymore.
Of course, that is if you choose to spend a skill slot for that.
It is really situational. Not every faction is really affected by it, because most of the roster is purely professional, like the Sucessors or Greeks in general
@@rodricuhtredson413 sure I get what your saying, I can just see it becoming unbalanced with players who min max heavily.
Wow I love the thumbnail 😋. Didn't know you were thinking of changing it.
Naked spears are great flanking units, also decent front line in early game. They beat pretty much all spear unit heads on.
True but as a front line they’ll take jav fire from melee troops which can shred them very quickly. Risky but possible
I'm getting to the end of an arverni campaign on very hard for both battles and campaign difficulty, and it's definitely been a very interesting one. For starters, I'm on turn 213, I didn't have a stable diplomatic situation until maybe turn 150. Until that point I was fighting against an alliance of Germans and the nervi in the east and endless hordes of Iberians from the south, and around turn 100 the Romans as well in cisalpine Gaul.
This makes for a very diverse set of opponents that requires a lot of adapting in battles. Romans are probably the easiest to fight using phalanx units that outclass the defensive formation legionaries. The Germans were very tough with their pike formations and phalanxes cutting up the front line requiring me to let cheaper spear units hold the line and cutting them up with naked swordsmen from the flanks. The Iberians, funnily enough, are the ones I dread fighting the most, as they can erase even your most heavily armored units in seconds with their javelins and they never seem to run out.
That said, there are a few units that really surprised me. Naked swordsmen have insane charge bonus as you said and pretty good melee defense, late game they have like 30 attack and 24 defense once veterans and they've carried me in so many battles as a flanking unit getting up to 1000 kills per unit and losing maybe 20-40 men. Oathsworn are also nice and I usually use them in tandem with the naked swords to protect them from stray enemy units and missiles. Also the cavalry is just insane compared to hellenic factions and even have some advantages over eastern cataphract cavalry imo, having heavy cav with 7 speed and spawning near the war horse resource (which let's you upgrade them to speed 9) really makes them much more versatile, being able to chase down missile cav and run away from melee with other cav without taking too many casualties.
Overall it's a very balanced roster which can't really make the best doom stacks but for a balanced army is one of the best in the game when taking into account the amount of extra melee attack/defense you get from both tech and army traditions as the celts. It's hard for me to objectively rate campaign difficulty cuz this is my first time playing with higher battle difficulty but it feels like an 8/10 difficulty to me lol. Anyways, I really appreciate all your videos, these faction overviews always get me excited to try some new stuff in the mod, thanks for all your hard work :)
Thanks so much for the long comment and interesting info! I’m glad my vids help you try new factions.
Your a legend mate thanks for your time in watching and commenting!
31:54 I can confirm that
35:05 this definitely shouldn't have made me laugh as hard as it did🤣
Great work Thx Immersaholic ,keep them comeing ...
Thanks mate I shall!
Do consider making an overview for Athens, before doing so for Rome. Will fill up the gap until next patch.
Extremely enjoying your content, mate!
Upd: Watched through video enough to understand the reason holding down Athens video, so nevermind :p
I was literally about to reply letting you know about Athens lol 😂
They aren’t far though! I imagine I’ll also get to cover their navy which will be fun!
The “selfish leader” trait is dependent on the character trait (the blue one) of the faction leader. In case of Averni, I remember that the king’s personality is egotistic, which is pretty bad. In addition, the heir’s personality might be “dependent”(I can be wrong on this one), if so, that is really undesirable as well.
Cheers for the input mate, I’m pretty sure your spot on. At least the party traits will be random though but the king is set in stone I believe
I find averni to be one of the hardest early game factions to play .
I can definitely see how some people would struggle with it, to me it’s not that hard because your neighbors have basically the same units as yours, which are not very good early on.
So you as the player should be able to counter them easily. Also the river crossing battles make it very easy to take on these hordes.
Good job Immersaholic 👏 glad your back you reed my mind 😊 I also I remember I said one " you need too do them all again" and here you are ! Keep it up bud' 😊
Thanks very much my man! I’ll be doing almost all of them again for sure 😎
@@Immersaholic 😉 Don't forget about my fav Getae..I kinda know 😏 there will be changes regarding the units looks and unit roster 🙂on next called "winter update"
Indeed, I gotta be careful for what factions I cover as I know quite a few will be touched by the new update
Thank you for these!
Thank you for watching!
Arverni is represented as the all around faction in barbar land. you have the hoplites with longer spears which will molest other hoplites since they can't reach you
They can definitely be quite useful. I’d like to see more testing on the spears VS say Massalian hoplites though
@@Immersaholic nahh they kill any hoplites. only thing that beats it are short pike
@@Immersaholic id be willing to test stuff with you. or grab your Dane
@@King.Leonidas interesting, thanks for the input! I’ve been wanting to do short videos spotlighting certain standout units, maybe this could be a good topic to cover. Thanks!
@@Immersaholic even 1 versus 1 testing the AI tends to do stupid things so yeah.
Im so confused, the averni have 3 cav units in total? what?
Thank you mate!
No, thank you!!
Are you going to do another campaign playthrough like a pergamon campaign maybe
Yes, I’m planning to do a campaign in the upcoming Sulla vs Marius campaign as one of the two.
A grand campaign for Pergamon will definitely happen in the future, I really enjoy the faction.
Thanks for the suggestion mate
IT"S HAPPENING!!!!!
“Everyone stay calm! Everyone staying f***ing calm!!”
🤣
Do the Ardiaei please.
One of the most neglected factions ☹️ They deserve some attention so it sounds good to me mate! They’ll be done very soon!
If you haven't already you should check out Total Hardcore Player's Ardiaei campaign, at least the first episode or two to where he goes over the roster, definitely makes them sound interesting although it seems in the beta branch of the mod their tier 2 hoplite got its melee defense nerfed so that does take away one cool advantage they had over the greeks.
The rosters of the „barbarian“ factions are really interesting. I never really play them. Are there good barbarian factions with fun rosters? (And not that punishing starts)
Cimbri are my favorite and are very fun. Have quite a few stealth units. The Iceni are also quite good with fun units like chariots and 2 handed swords.
I prefer the Germans because of the scare units but Barbara have really good shock units and Arveni have pretty good shield walls.
well ... Arverni is one of the best barbarian experience I had
The odrysians and getae might be a bit hard startwise, but they have insanely fun units. Odrysians with the rhomphia infantry and the getae with their lancer/archer hybrid cavalry.
Nervii have a very diverse roster for barbarians and one of the best campaign experiences IMO.
The late Mairepos is one of the best cavalry games. Better than anything, Carthage and even Roma can even dream off.
The only real competition to these bad boys are the ones in the East, Nisean breeds.
They seem pretty hectic for sure. I wish the Arverni had a more mod tier equivalent though. Caesar constantly praises the Gauls for their cav yet the Arverni have just 2 melee cav units besides generals. Bit of a letdown
@Immersaholic that they have only 3 options I agree with you is a letdown.
However, they are still the best horses (-3 armor in comparison with the Nervii equivalent) in the Western Hemisphere.
The high tier one will shred anything West of the Levante.
@@Immersaholic Summary is right Immersaholic as cav goes they are just behind Nisean ones Rome is behind,Carthage also,I don't like they don't have more axe man variations....but cav is OK 😊
@@TWSummary Ineed my friend ! They are the best mele ones but... I recomand as Averni is to take one of suebi towns and take sarmatians mercs from there to spice things up ^^ use imo one of the best mercs you can recruit if you look at stats
@Andrew Fish Those mercs are good for any non Nomadic faction, I agree. But that unit anyone can have, not just the Arverni.
But even those mercs with their heavy cataphract like stats will get btfo by the heavy Mairepos Gallic cavalry in melee.
Only Nisean cavalry can honestly beat this cavalry one vs. one.
FINALLY
🤓
how about athens? they got a new roster
Athens will be soon but they are apparently getting changes in the next update so I have to wait for that to be released first.
Could you somehow make the music mod puplic? i really like it
Thanks very much mate! The problem with doing that is that it’s music from a bunch of different games, thus you can’t necessarily repost it publicly as your own mod.
I’ll look into it a bit further because I’d like it to be done, but that’s the last thing the mod creator said to me about it
@@Immersaholic ok maybe lets us know in the discord if it becomes available in the future!
@@noscope7809 will do mate!
Pls upload the Maurya samrajya faction overview of 1.3.1 dei
Because of new unit roaster
Pls upload
Thanks for the request! Maurya is getting some changes in the upcoming 1.3.2 update so I’m going to wait for that first. Once it’s done Maurya will be next on my list mate 😎
@@Immersaholic when 1.3.2 is coming
@@sandeepkumarsahoo8338 Very very soon. Within the next couple weeks I'd guess.
Epirus, macadon, pergamom
It shall be done 🤓
Can I request Maurya next please 🥺❤️🥺🥺🥺 (reply)
You absolutely can request it 😏
Although I’m waiting until the new update to do them again (I have already done them) so that I include the new upcoming changes. It’s apparently some minor fixes and balancing but I still will wait. So it should be out within the next couple weeks
@@Immersaholic we will wait for an awesome video 😎😎😎
Thanks mate!
Seleucid’s!!!!!
Problem is that they haven't really changed much as a faction since I overviewed them :/ I'll double check to see what has changed for them. But I've heard almost nothing about changes for them for the last 12 months.
Do you know if anything has changed mate?
@@Immersaholic I honestly don’t know. If I remember right that was your old format of faction overview. I could be wrong though. Still love your videos. Keep it up!!
Ardiaei next por favor
Quite a few requests for that faction, I’ll have to check it out 🤓
@@Immersaholic death by javelin, hoplites whose icons look oddly swiss, sica bearers, immediate terrifying starting postion.
Suebi
Suebi are awesome! I’m not sure how much they’ve changed since I last covered them but I’ll check the patch notes and see.