Generally speaking 90 min. DEI Carthage overview is amazing man ! Well done Mr. Immersaholic and thank you for all the hard work exploring/rendering/preparing all this.👍
52:50 Historically, the Carthaginian citizen militia was well known for having excellent armor and weapons but notoriously lacked training and discipline. While we know this from Roman sources, we can assume there's some truth to that since Carthage depended mostly on mercenaries and subjects in war. The Carthaginian citizens were more adept at seafaring and trading, and really only fought as a last-ditch effort.
@@SonKunSama actually that is a bit of a myth most of carthagnian armies were made of a really diverse range of allies, subjected allies and client states and tribes. To put the label of mercenary on all of that is really wrong
Love Carthage! And I particularly like the Sacred Band a lot since these guys are supposed to be the rich bois on the battlefield with beautiful and intricate details on their armor depicting Carthaginian and possibly even Phoenician mythology. Looking forward to your Carthaginian campaign! :) Also..... The aesthetic on that navy. *chef's kiss*
I stumbled across your DEI faction videos and I'm loving them. You convinced me to play a Seleucid one and once I've mastered their style of warfare I'm thinking either Epirus or Macedon for a harder version of something similar! I'd love for you to finally do a Rome video! I know that will be a lot to tackle but it would also be really neat. Another idea would be the Alexander campaign that has been recently added to DEI. I know it's not the grand campaign but it's very fun and interesting, difficult as you're dealing with cultural and population difficulties as well as facing a constant stream of Persian armies, at the same time it's not hard to win battles once you master Alexander's style of warfare.
Regarding the reforms of Carthage: Carthage abides by Greek global reforms which are different than the greek reforms of greek factions. for Carthage (and any non-greek faction that uses those reforms) thureos is at turn 60 and thorax turn 140. No imperium requirements needed Additionally, the Liby-Phoenician troops are all upgrades on your libyan so Liby-Phoenician thureos are later upgrades on the Libyan thureos troops, the same applies for cavalry and hoplites (which are also an upgrade on the Carthaginian hoplites)
Ah cheers for the info and my oversight mate! I often mix Carthage up with the other more typical Greek reforms. Probably a good thing Imperium requirements aren't needed I'd say.
any chance of a rome overview at any point? I think it could be amazing to showcase the more useful auxiliary units such as syrian/cretan archers, cappadocian/thessalian cav etc. and they have an amazing starting position when it comes to options for expansion - into Africa or Gaul or Greece
Id imagine one difficulty for doing a Rome overview is that even with all the different variations of the faction, not all units are represented in custom battle since that would be too many and cause problems with the game. Granted when it comes to auxilia they're mostly the same with a few being fairly uniqe like the Cretan, Syrian and Tyrian archer cohorts. Batavian and Galatian cohorts with their better weapon damage. Batavian and Numidian Alae (cavalry) with their respective Mairepos and Numidian horses. Still we could see what most units are like which can be of use
@@Maggot91ify Could probably do a two/three parter with the "standard" units in one vid and auxilia in the other. I think custom battles have *most* of the roster available though, right?
@Mike T custom has a good amount of it certainly. As for most? There are A LOT of auxilia for Rome so ehhh maybe. Best way to tell is to check the unit db and compare with custom battle lists to get an idea (it also depends if you wanna count the "miliaria" cohorts also)
Heyy. Can you do Saka Rauka next? I never played with them but their army looks scary. They have insanely good infantry and decent phalanx units despite them being a horse focused nomadic cultured faction. Their archers are also top quality. And lets not even talk about the melee and scirmisher cavs. Insane charge, lots of armor, amazing stats. And one of their faction perk is even more armor. Also their reform is not turn or imperium based. Just looks like a absolute OP faction to play with.
Thanks for the info and the request! There may be some changes coming to the nomads in the future so I may hold off on that, I’ll have to find out for sure if there will be though
They're amazing, you get the reforms, which include the cool hotplate units after confirming baktria. Your horse armies are amazing but I struggled early with population mainly.
Love your overviews! Great advice. I would have felt so lost because I'm not only new to dei but new to Carthage as well at least as far as rome 2 is concerned. Im getting wrecked cuz I switched govs and couldn't balance the public order fallout and Rome attacking one turn afterwards but that's the price you pay sometimes,especially on very hard. It's still lots of fun. The irony in all this is thanks in part to your Syracuse video I'm doing quite well holding on to Sicily and taking Kyrene as the sky blue and gold but ai Carthage is winning the war against rome somehow (turn 126). Go figure. Thanks again!
Haha sounds like your having a fun campaign at least! I'm glad my vids helped, you may wanna see my current Carthage campaign I'm doing, Sicily has had a lot of trouble on it for me :P Cheers mate!
I know you said you are waiting for Rome til the end but I think you should do one to showcase Carthage’s eternal enemy. Would make sense and I would love some tips to playing the Romans
Thanks very much for the suggestion mate! I am debating it to be honest, they are easily our most asked for faction overview. May have to put it to a vote on our community discord server.
You`re right! Carthage learned the technology as well, but mostly used Hellenes. Also, it isn't hard for anyone to image that they would put on the unform of their patron. So, it makes sense why they have Carthaginian grubs on, instead of Greek. Even though the Carthaginians unform IS Hellenic. If he looked closely at the faces of the men, they don`t look "Eastern". So, no error was made, and I love the touch. Adds to the diversity of the former Mediterranean superpower. Just wish more of that was done with Rome later on the tech tree.
a quick note. on previous versions i always favorite the ligurian as my most favorite spear unit to use cause that was the one unit that can stretch the most, and when i had to compare the stretching lenght with the heavy gallic it was really embarassing for the gallic which were around half lenght i think? now i don't know if with the new update this still stayed but i think it does
I had no idea why they were considered easy originally. Their army and units is so unique and so un-uniformed usually, like you dont even be trying to RP as Carthage to be forced to use armies with like 4 or 5 units with only one type and swordsmen with a couple hoplites, some heavy cav with some skirmish cavs. You also have so many fronts to fight on and Rome is given such a buff and your armies are pretty much the opposite of theirs and it takes some skill (i admit im not the best by any means so im sure others easily roll over rome) but i do try to RP and im not good at naval battles at all. They are at least normal, the Iberians, Africans (whether they are a client state or not) are a pain due to different cultures, the Syracusans, and Romans are all likely to declare war within 5 turns, then you may have to worry about the Ptolemics declare war or get right to your border if you allow them. Know this is long, besides Sparta, Carthage is my most played and they are much more difficult than you'd think, think they felt just because you start with so many cities and provinces it would be easier.
I see your points completely and agree with most of it, although there are a couple things that Carthage has that make it far easier than normal. First one is the massive population recruitment pool, you can spend all your pops of say Balearic islands, Corsica and Sardinia purely on building fleets. Then you have Africa that can give you a consistent stream of whatever troops you want (IF you can afford it), than you have the far west that will provide reserves as well if needed. The second biggest thing is that your capital city AND core region is across the sea from Rome, while naval battles are often glitchy and suck, beating the ai is pretty easy all around. If you suck at the battles themselves you can always autoresolve the enemy fleets, after that you just manually fight the battles against their transport fleets to wipe out entire legions for no cost. There are more pros and cons of course, but these 2 points are the biggest ones I hear of when others say Carthage is "easy". I think the economy of Carthage takes a long time to get up and running though and that is something many people overestimate.
@@Immersaholic I can see that population being important. As, maybe a shocker, an avid Spartan enjoyer 😂 I guess I never really considered that since I never have enough population. But I can see those points. I do think of you wanna RP with army builds and in the battle (keeping like background with each other like battle of cannae) also to bring up Epirus I've never seen them win as playing as Carthage. The I've seen them win ONE time as a Spartan play through which was nice cuz I just took their one Greek city. While they fought and beat the Roman's. One thing I've never seen, Carthage beat rome. In my likely hundred plus campaigns. No matter if I am the gauls or Germans or Spartans or parthians or scythians the Roman's ALWAYS destroy Carthage. I wish they buffed Carthage. Because Carthage very well could've beat the Roman's in the first punic war. I wish it was like 80% rome destroys Carthage. Rather than what seems to be like a 98% chance.
@@Immersaholic LOL just got to the part where you said "much like Spartans" haha yeah Carthage cannot have many "true" Carthage people like Sparta. But mercenary and Carthage has better foreign units. Don't get me wrong those Skiritai swordsman are great and with the Spartan change makes them much better. But overall if you wanna RP with Sparta you'll likely be outnumbered by around 500-1000 units every fight. But that MORAL makes up for that. Which is why I love playing as them.
Thanks for the suggestion mate, problem is that you can’t access all of the aux units in custom battles, you can get a lot though but many of them have the exact same stats. It’d be nice to cover them all but I’m not sure what I’d talk about besides the difference in looks
Love your depth of field settings! And thank you for the awesome video! Is there a way I could configure mine in reshade to look similar and is there a UI mask overlay?
@@Immersaholic yeah I alright had deli from steam all 3 parts, but my units all have the same face so just wondered if it was a sub mod I'll check them out thanks
I got a question. The difference between Spearmen and Phalanx infantry always seemed superficial. I know that they have different active clickies, but even those seem o be more or less the same thing centered around anchoring a line. What's better at what?
Spears are typically more mobile and have less armor so they can be more mobile. A phalanx is usually a more disciplined unit that is almost always heavier in armor. They also have different animations that may contribute to their kill ratios
They can still be useful but they will use their swords instead of spears during that, which isn’t what that unit is designed for so they’ll perform worse than in a phalanx.
Unfortunately no not really mate. If you play as Carthage you have the same issue with Rome declaring war on you and they never accept peace. I believe the DeI team has set both factions to be almost impossible to maintain peace between. I wish it wasn't like that but to be honest without each other as a rival they both quickly become the easiest campaigns in the game.
@@jacobhutchings-quorn8292 Still next on the list but that series is on hold until the new beta comes out of beta and is released as a full patch. That and I'm trying to focus on my Carthage campaign for now.
Stop worrying about where the unit is supposed to be if your so worried about "taking to much time". just place them where they are supposed to be( flanks, anvil, hammer, your neighbor while you shower) Also instead of just hovering over the unit, why dont you expand that unit information. or better yet, lets see them in action. for your range units, why not demonstrate them firing a couple volley's to SEE the unit's rate of fire and skirmishing abilities.
Love the overviews but I think you put way too much stock into the quality of the marines, and not enough on the ships, ramming is the name of the game. And Carthage is one of if not the top dog in that sense. And Rome isn’t even competitive if you don’t fight their style of battle, and fight the Greek/Phoenician style
Really? I thought I emphasized the importance of ship HP (thus the ability to ram and be rammed) a fair bit. Your right of course, ramming is best for Carthage although their marines are still pretty solid, they’ll get outclassed by Athens and maybe Egypt I think, it’s unavoidable sometimes to escape melee
@@Immersaholic agreed, and maybe i missed some of what you said about the hp in this video but I was speaking more in general. But either way these overviews have been great, keep it up bro.
@@Immersaholic ohhh ok, im new so i didnt know this, its a bit too late for this now but my 2 cents on it is that it was very counter productive because rome was already fleshed out and the small obcure factions have now been fleshed out making all the guides you did do obsolete where the best order would have probably been rome then hellenic, carthage and then onto the barbarians as the years have gone on but nevertheless it will be useful to check things out as i get more into dei and i look forward to seeing what you do in the future
I have not noticed to be honest. Typically that bonus is given to sword/axe/piercing units, something Carthage doesn't have a massive amount of. Although there should definitely be SOME units with the bonus for Carthage.
@@Immersaholic I did some little tests of Carthaginian thorax swords without 'bonus vs. infantry' against Greek/barbarian ones that do. The latter always won, despite having roughly the same stats and armour. I think the Sicilian thorax swords are the best of their kind; they even beat imperial legionaries.
NEW Carthage Campaign!! - ua-cam.com/video/HWkR3su-nUI/v-deo.html
I also hope you guys don't mind the length of this overview O.o
Are you kidding? Longer the better!! Give us the 5 hour version!
@@WiseguyRap Hahah thanks mate! I'm not sure everyone else feels the same way but I appreciate the enthusiasm :D
The length and detail is just perfect 🎉
@@Konrad_IV And thatsssssssss.....
What she said :D
Cheers mate!
Thanks for explaining 🙂 it's big help 👍👍👍🍻
Generally speaking 90 min. DEI Carthage overview is amazing man ! Well done Mr. Immersaholic and thank you for all the hard work exploring/rendering/preparing all this.👍
Thank you for the kind words and time spent here!
With regional recruitment and expanded mercenaries I feel like dei really shows off the amazing diversity of carthaginian armies
52:50 Historically, the Carthaginian citizen militia was well known for having excellent armor and weapons but notoriously lacked training and discipline. While we know this from Roman sources, we can assume there's some truth to that since Carthage depended mostly on mercenaries and subjects in war. The Carthaginian citizens were more adept at seafaring and trading, and really only fought as a last-ditch effort.
Scipio informing us about Carthage! Lol nah thanks for the information man, very interesting
@@Immersaholic the real Scipio was also very interested in other cultures and customs 😉
@@SonKunSama indeed, especially in conquering them 😆
@@SonKunSama actually that is a bit of a myth most of carthagnian armies were made of a really diverse range of allies, subjected allies and client states and tribes. To put the label of mercenary on all of that is really wrong
Love Carthage! And I particularly like the Sacred Band a lot since these guys are supposed to be the rich bois on the battlefield with beautiful and intricate details on their armor depicting Carthaginian and possibly even Phoenician mythology. Looking forward to your Carthaginian campaign! :)
Also..... The aesthetic on that navy. *chef's kiss*
I think their later tier units easily could compete as some of the best looking units there are! Very very badass and authentic looking
I stumbled across your DEI faction videos and I'm loving them. You convinced me to play a Seleucid one and once I've mastered their style of warfare I'm thinking either Epirus or Macedon for a harder version of something similar!
I'd love for you to finally do a Rome video! I know that will be a lot to tackle but it would also be really neat.
Another idea would be the Alexander campaign that has been recently added to DEI. I know it's not the grand campaign but it's very fun and interesting, difficult as you're dealing with cultural and population difficulties as well as facing a constant stream of Persian armies, at the same time it's not hard to win battles once you master Alexander's style of warfare.
Thanks very much mate! Once I finish my Carthage campaign I plan to do more overviews 👍
Regarding the reforms of Carthage:
Carthage abides by Greek global reforms which are different than the greek reforms of greek factions.
for Carthage (and any non-greek faction that uses those reforms) thureos is at turn 60 and thorax turn 140. No imperium requirements needed
Additionally, the Liby-Phoenician troops are all upgrades on your libyan so Liby-Phoenician thureos are later upgrades on the Libyan thureos troops, the same applies for cavalry and hoplites (which are also an upgrade on the Carthaginian hoplites)
Ah cheers for the info and my oversight mate! I often mix Carthage up with the other more typical Greek reforms. Probably a good thing Imperium requirements aren't needed I'd say.
Wow that Hepteres was actually insane!!! I had ever payed attention to it before.
It’s a big boy 🤓
any chance of a rome overview at any point? I think it could be amazing to showcase the more useful auxiliary units such as syrian/cretan archers, cappadocian/thessalian cav etc. and they have an amazing starting position when it comes to options for expansion - into Africa or Gaul or Greece
I believe he's saving Rome for the faction overview finale lol. Makes sense, as they're definitely the biggest most in depth faction
Exactly what Mike said mate. We have about a dozen more overviews until Rome so it won’t be too far away 👍
Id imagine one difficulty for doing a Rome overview is that even with all the different variations of the faction, not all units are represented in custom battle since that would be too many and cause problems with the game.
Granted when it comes to auxilia they're mostly the same with a few being fairly uniqe like the Cretan, Syrian and Tyrian archer cohorts. Batavian and Galatian cohorts with their better weapon damage. Batavian and Numidian Alae (cavalry) with their respective Mairepos and Numidian horses.
Still we could see what most units are like which can be of use
@@Maggot91ify Could probably do a two/three parter with the "standard" units in one vid and auxilia in the other. I think custom battles have *most* of the roster available though, right?
@Mike T custom has a good amount of it certainly. As for most? There are A LOT of auxilia for Rome so ehhh maybe. Best way to tell is to check the unit db and compare with custom battle lists to get an idea (it also depends if you wanna count the "miliaria" cohorts also)
Some interesting submods in your description I haven’t used so far… will have to check them out 👀
Some pretty good looking modders out here too 😎
Finally, new dei faction overview 😎 thanks man
Thank you for watching!
Heyy. Can you do Saka Rauka next? I never played with them but their army looks scary. They have insanely good infantry and decent phalanx units despite them being a horse focused nomadic cultured faction. Their archers are also top quality. And lets not even talk about the melee and scirmisher cavs. Insane charge, lots of armor, amazing stats. And one of their faction perk is even more armor. Also their reform is not turn or imperium based. Just looks like a absolute OP faction to play with.
Thanks for the info and the request! There may be some changes coming to the nomads in the future so I may hold off on that, I’ll have to find out for sure if there will be though
They're amazing, you get the reforms, which include the cool hotplate units after confirming baktria. Your horse armies are amazing but I struggled early with population mainly.
Love your overviews! Great advice. I would have felt so lost because I'm not only new to dei but new to Carthage as well at least as far as rome 2 is concerned. Im getting wrecked cuz I switched govs and couldn't balance the public order fallout and Rome attacking one turn afterwards but that's the price you pay sometimes,especially on very hard. It's still lots of fun. The irony in all this is thanks in part to your Syracuse video I'm doing quite well holding on to Sicily and taking Kyrene as the sky blue and gold but ai Carthage is winning the war against rome somehow (turn 126). Go figure. Thanks again!
Haha sounds like your having a fun campaign at least! I'm glad my vids helped, you may wanna see my current Carthage campaign I'm doing, Sicily has had a lot of trouble on it for me :P
Cheers mate!
I know you said you are waiting for Rome til the end but I think you should do one to showcase Carthage’s eternal enemy. Would make sense and I would love some tips to playing the Romans
Thanks very much for the suggestion mate! I am debating it to be honest, they are easily our most asked for faction overview. May have to put it to a vote on our community discord server.
love the content, helps me decide who I’m gunna play next
I love that your here mate, thanks!
Great video so immersive. I always loved sea people of Carthage!
Thanks mate! I love them too, the campaign I'm playing as them right now has been one of my favorite of all time!
I like Cartage, even it is not easy to play with them..
I think you'd really love their Thureos troops they get ;)
@@Immersaholic Oh, I have not seen them yet. But I will check ;)
@@giod6266 35 armor for 300 unit men O.o
Or maybe 30 armor.. Could've sworn it was 35 though.
@@Immersaholic Sounds like excellent unit. I have not done any battles for a long time, but I will check and try them once..
Great video man thoroughly enjoyed it!
Thanks very much mate!
Great overview, Overview length didn't bother much!
Thanks mate :)
Glad this finally here great content keep it up
Thanks mate, I shall! Any suggestions for the next overview faction? I'm thinking Arverni.
@@Immersaholic any of the celtic factions really they had a good few changes among them
@@republicrising2128 Sounds good mate
I would assume the ballista ship has Greek marines because most ballista teams at the time were Greek mercenaries from what I have read.
You`re right! Carthage learned the technology as well, but mostly used Hellenes.
Also, it isn't hard for anyone to image that they would put on the unform of their patron. So, it makes sense why they have Carthaginian grubs on, instead of Greek. Even though the Carthaginians unform IS Hellenic. If he looked closely at the faces of the men, they don`t look "Eastern". So, no error was made, and I love the touch. Adds to the diversity of the former Mediterranean superpower. Just wish more of that was done with Rome later on the tech tree.
Baal'Hammon be praised 🐏🎉
The children shall be sacrifi- I mean celebrated in his honor!
a quick note. on previous versions i always favorite the ligurian as my most favorite spear unit to use cause that was the one unit that can stretch the most, and when i had to compare the stretching lenght with the heavy gallic it was really embarassing for the gallic which were around half lenght i think? now i don't know if with the new update this still stayed but i think it does
U can download a less minimal rank submod
Nice one dude! Glad to see these back, will there be "first 10 turns" vids up soon to? Have a great day!
Thanks mate! For now I’ll focus on doing more faction overviews but I could definitely look into more in depth guides for factions in the future
Whoever does your thumbnails deserves a raise.
Just me doing it mate, I know they aren't great but I also don't have a lot of time to do them.
@@Immersaholic They're genuinely great
@@Zhohan- Oh, well cheers mate!
Excelent video can you make a guide for saba or for the galatians in dei 1.3
Thanks mate! Yes I certainly will I’m just not sure exactly when. I hope to do more in the series over the summer though
Ok thank you very much
I had no idea why they were considered easy originally. Their army and units is so unique and so un-uniformed usually, like you dont even be trying to RP as Carthage to be forced to use armies with like 4 or 5 units with only one type and swordsmen with a couple hoplites, some heavy cav with some skirmish cavs. You also have so many fronts to fight on and Rome is given such a buff and your armies are pretty much the opposite of theirs and it takes some skill (i admit im not the best by any means so im sure others easily roll over rome) but i do try to RP and im not good at naval battles at all. They are at least normal, the Iberians, Africans (whether they are a client state or not) are a pain due to different cultures, the Syracusans, and Romans are all likely to declare war within 5 turns, then you may have to worry about the Ptolemics declare war or get right to your border if you allow them. Know this is long, besides Sparta, Carthage is my most played and they are much more difficult than you'd think, think they felt just because you start with so many cities and provinces it would be easier.
I see your points completely and agree with most of it, although there are a couple things that Carthage has that make it far easier than normal.
First one is the massive population recruitment pool, you can spend all your pops of say Balearic islands, Corsica and Sardinia purely on building fleets. Then you have Africa that can give you a consistent stream of whatever troops you want (IF you can afford it), than you have the far west that will provide reserves as well if needed.
The second biggest thing is that your capital city AND core region is across the sea from Rome, while naval battles are often glitchy and suck, beating the ai is pretty easy all around. If you suck at the battles themselves you can always autoresolve the enemy fleets, after that you just manually fight the battles against their transport fleets to wipe out entire legions for no cost.
There are more pros and cons of course, but these 2 points are the biggest ones I hear of when others say Carthage is "easy". I think the economy of Carthage takes a long time to get up and running though and that is something many people overestimate.
@@Immersaholic I can see that population being important. As, maybe a shocker, an avid Spartan enjoyer 😂 I guess I never really considered that since I never have enough population. But I can see those points. I do think of you wanna RP with army builds and in the battle (keeping like background with each other like battle of cannae) also to bring up Epirus I've never seen them win as playing as Carthage. The I've seen them win ONE time as a Spartan play through which was nice cuz I just took their one Greek city. While they fought and beat the Roman's. One thing I've never seen, Carthage beat rome. In my likely hundred plus campaigns. No matter if I am the gauls or Germans or Spartans or parthians or scythians the Roman's ALWAYS destroy Carthage. I wish they buffed Carthage. Because Carthage very well could've beat the Roman's in the first punic war. I wish it was like 80% rome destroys Carthage. Rather than what seems to be like a 98% chance.
@@Immersaholic LOL just got to the part where you said "much like Spartans" haha yeah Carthage cannot have many "true" Carthage people like Sparta. But mercenary and Carthage has better foreign units. Don't get me wrong those Skiritai swordsman are great and with the Spartan change makes them much better. But overall if you wanna RP with Sparta you'll likely be outnumbered by around 500-1000 units every fight. But that MORAL makes up for that. Which is why I love playing as them.
@@mojorisin069 Agreed, I love playing them too! I know I've already done a campaign as them on the channel but I already miss playing as them LOL :D
Thanks for the video very informative 👍
I’m glad it was helpful!
Dude i think you should a full roman roster i mean with all roman aux. That would be great
Thanks for the suggestion mate, problem is that you can’t access all of the aux units in custom battles, you can get a lot though but many of them have the exact same stats. It’d be nice to cover them all but I’m not sure what I’d talk about besides the difference in looks
Love your depth of field settings! And thank you for the awesome video! Is there a way I could configure mine in reshade to look similar and is there a UI mask overlay?
My reshade preset is available on the steam workshop mate, I also uploaded a video showing you how to install it and my graphic settings 👍
For factions that are in imperator Augustus and the grand campaign such as Parthia is there any difference in bonuses and penalties
Many factions do have different buffs and debuffs yes 👍 Although they should be similar for many factions
My regrzt about carthago is that u can t recruit charriots after releases the last updateq of units
So basically the barcids have potentially aggressive neighbours on all their borders in dei though it does make sense
Basically yes, gotta earn your diplomatic relations as them
can you cover Caledonians next? or any of the British isle civs?
Arverni will be next but after that I certainly can :)
I did cover the Iceni a long time ago although their roster has been updated since.
Loving the video, just wondering what mods you use to get the unit looking so good??
All of my submods are listed in the description mate, DeI itself is the mod that changes all of their textures
@@Immersaholic yeah I alright had deli from steam all 3 parts, but my units all have the same face so just wondered if it was a sub mod I'll check them out thanks
@@Immersaholic yeah, I have all 3 parts of dei, and like every solider in each unit is same, anyone else have this?
@@ashleybaker1796 Not a submod, make sure you have your unit settings set to very high or extreme in your graphic settings!
I got a question. The difference between Spearmen and Phalanx infantry always seemed superficial. I know that they have different active clickies, but even those seem o be more or less the same thing centered around anchoring a line. What's better at what?
Spears are typically more mobile and have less armor so they can be more mobile.
A phalanx is usually a more disciplined unit that is almost always heavier in armor. They also have different animations that may contribute to their kill ratios
Dude which mod makes your building icons so awosome??
Better Building Icons mod, linked in description mate
@@Immersaholic thanks a lott!!
Any plans for mamlaktha nabata overview?
It certainly is planned mate :)
Sweet
Bloody LOVE Carthage irl, one of the most fascinating civilisations
Agreed! I think my interest in Rome is only greater because we know more about Rome, imagine if we had more literature from Carthage!
Delenda est Carthago
I will do a carthage campaign in 1.3.2
Because!!
Rework of Carthage mecenary viduel and stats
Carthage is always a fantastic campaign! I loved my let’s play of it, the story potential is heavy there
How good is the hoplites without the phalanx formation?
They can still be useful but they will use their swords instead of spears during that, which isn’t what that unit is designed for so they’ll perform worse than in a phalanx.
is there any way to stop carthage from declaring war early on? even if i haven't touched sicily they still come after me and its a nightmare.
Unfortunately no not really mate. If you play as Carthage you have the same issue with Rome declaring war on you and they never accept peace. I believe the DeI team has set both factions to be almost impossible to maintain peace between. I wish it wasn't like that but to be honest without each other as a rival they both quickly become the easiest campaigns in the game.
If not Carthage which faction has the best navy?
I’d say Rhodes, Rome, and maybe Athens have some of the best navies. Rome especially
Anyone familiar with a mod for DEI where treaties won't gradually revert to 0?
I hate that you get most of your theureos units from your second class and on your thorax reform.
Can you do arveni please
They are next on the list :)
Any update on this pal?
@@jacobhutchings-quorn8292 Still next on the list but that series is on hold until the new beta comes out of beta and is released as a full patch. That and I'm trying to focus on my Carthage campaign for now.
Stop worrying about where the unit is supposed to be if your so worried about "taking to much time". just place them where they are supposed to be( flanks, anvil, hammer, your neighbor while you shower)
Also instead of just hovering over the unit, why dont you expand that unit information. or better yet, lets see them in action.
for your range units, why not demonstrate them firing a couple volley's to SEE the unit's rate of fire and skirmishing abilities.
Love the overviews but I think you put way too much stock into the quality of the marines, and not enough on the ships, ramming is the name of the game. And Carthage is one of if not the top dog in that sense. And Rome isn’t even competitive if you don’t fight their style of battle, and fight the Greek/Phoenician style
Really? I thought I emphasized the importance of ship HP (thus the ability to ram and be rammed) a fair bit. Your right of course, ramming is best for Carthage although their marines are still pretty solid, they’ll get outclassed by Athens and maybe Egypt I think, it’s unavoidable sometimes to escape melee
@@Immersaholic agreed, and maybe i missed some of what you said about the hp in this video but I was speaking more in general. But either way these overviews have been great, keep it up bro.
@@cliffbowls Cheers mate, I appreciate ya!
Do for rome
33 faction guides for a game called Rome II and none are for Rome 😭😂
We were planning on doing Rome for the grand finale.
@@Immersaholic ohhh ok, im new so i didnt know this, its a bit too late for this now but my 2 cents on it is that it was very counter productive because rome was already fleshed out and the small obcure factions have now been fleshed out making all the guides you did do obsolete where the best order would have probably been rome then hellenic, carthage and then onto the barbarians as the years have gone on but nevertheless it will be useful to check things out as i get more into dei and i look forward to seeing what you do in the future
Carthago delenda est.
Roma delenda est! At least for my Carthage campaign lol XD
@@Immersaholic Really appreciate the effort you put into these, 1 hr 30 mins is no joke.
@@_DK_- Thanks mate!
One strange anomaly about Carthage's late melee units is their lack of 'bonus vs. infantry'. Is this a bug?
I have not noticed to be honest. Typically that bonus is given to sword/axe/piercing units, something Carthage doesn't have a massive amount of. Although there should definitely be SOME units with the bonus for Carthage.
@@Immersaholic I did some little tests of Carthaginian thorax swords without 'bonus vs. infantry' against Greek/barbarian ones that do. The latter always won, despite having roughly the same stats and armour. I think the Sicilian thorax swords are the best of their kind; they even beat imperial legionaries.