Out of Bounds Secrets | Call of Duty Black Ops - Boundary Break

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 619

  • @BoundaryBreak
    @BoundaryBreak  Рік тому +79

    Download Empires & Puzzles here -> pixly.go2cloud.org/SH3p8

  • @Wheaty03
    @Wheaty03 Рік тому +1525

    you should definitely do this with BO2, looking at tranzit in it's entirety is always a treat

  • @vale_3k
    @vale_3k Рік тому +606

    Black Ops 1's campaign is the closest thing this series has to a masterpiece. It's insane even just seeing this video and remembering just how many wonderful setpieces and places this story takes you, and how much style and atmosphere the graphics brought.

    • @Retrofire-47
      @Retrofire-47 Рік тому +66

      Call of Duty: Black Ops came at a very special time in the FPS genre, both its and its competition Battlefield 3 were basically the peak of their genre, and have not been eclipsed since... i have to imagine that the competition brewing between DICE and Treyarch must have motivated some of their most talented devs, nothin' like a little rivalry to light a fire under a team's ass. a lot of the best games ever produced were made under extraordinary - often prohibitive - conditions

    • @kenetickups6146
      @kenetickups6146 Рік тому +6

      Story was great
      gameplay was meh and floaty

    • @Web720
      @Web720 Рік тому +10

      World at War.

    • @TalmboutJonAfrica
      @TalmboutJonAfrica Рік тому +2

      Lol must you were probably born in 1999 and never played mw2 campaign

    • @kenetickups6146
      @kenetickups6146 Рік тому +43

      @@TalmboutJonAfrica mw2 is a dumb action propoganda film
      black ops is a spy thriller

  • @mattlandry
    @mattlandry Рік тому +443

    The fact that every character model needs to have a gun around them is the most call of duty thing ever

    • @PongoDaMan
      @PongoDaMan Рік тому +21

      American*

    • @PongoDaMan
      @PongoDaMan Рік тому +4

      American*

    • @bjornzek
      @bjornzek Рік тому +34

      @@PongoDaMan HAHAHAHAHAHA!!!!!!!!!!!!!!!!!!! SO FUNNY!!!!!!!!!!!!!!!!!!!!

    • @tf_d
      @tf_d Рік тому

      ​@@PongoDaMan 😂😂😂😂😂🎉🎉🎉

    • @Web720
      @Web720 Рік тому +2

      ​@@PongoDaMan So funny and original.

  • @foxdancemedia
    @foxdancemedia Рік тому +213

    5:40 iirc treyarch originally made the pentagon map for multiplayer but they ran into the issue that a lot of killstreaks would be unusable on a map that's entirely indoors. they tried adding skylights like mw2 terminal (there's a cut map file of the pentagon with skylights) but it made it not feel like the pentagon anymore since the real building doesn't have skylights. that explains why there are so many out of bounds areas that you wouldn't normally see but link up perfectly with other parts of the map.

    • @therealsaucyboi224
      @therealsaucyboi224 Рік тому +16

      Strange. I always had a feeling there was a Pentagon multiplayer when I played BO1 years ago when I was 9 or 10. But I guess my dumbass brain was confused the zombies map Five XD

    • @Journey_to_who_knows
      @Journey_to_who_knows Рік тому +3

      It’s good they managed they keep the maps relatively restrained until black ops 3 where they just added water parks and shit, a soviet invasion in the pentagon is just incredibly stupid

    • @MrPolicekarim
      @MrPolicekarim 10 місяців тому +3

      In Cold War, there was a level set in an mock up of Air Force One. It had those exact problems that you just described.

  • @Argacyan
    @Argacyan Рік тому +145

    3:40 There actually are some hidden items on this map, at least in World at War, such as a rusty helmet under the level geometry or poles with red lights. There's also level geometry we wouldn't normally see from inside the building.

    • @SilverBen2000
      @SilverBen2000 Рік тому +14

      Considering bo1 just straight up took the waw maps and ported them with no updates other then mule kick I’d guess they’re still there

  • @asimplepie2279
    @asimplepie2279 Рік тому +59

    Fun fact: the “mechanic zombie” with the wrench is actually a cut Kino der Toten boss zombie that has similar animations to George Romero from call of the dead.

    • @iceangelx22
      @iceangelx22 10 місяців тому +1

      Yep. Was very interesting to learn about The Engineer and also how a few zombies maps including Kino Der Toten were meant to appear in previous games but were cut and put into newer ones.

  • @HeisenbergFam
    @HeisenbergFam Рік тому +243

    12 years later since Black Ops and it aged like a fine wine

    • @saschaberger3212
      @saschaberger3212 Рік тому +24

      Still my favorite one

    • @The4thNagai
      @The4thNagai Рік тому

      Walt stop being everywhere and cook meth with jess

    • @Yngdady
      @Yngdady Рік тому +3

      Petroleum filter makes it look like it was released in the late 2000s... wait

    • @Aether_Remmy
      @Aether_Remmy Рік тому +2

      I see you commenting everywhere bro

    • @cheechunlimited
      @cheechunlimited Рік тому

      You must comment 24/7

  • @HeinerGunnar
    @HeinerGunnar Рік тому +62

    The "Antenna" in Kino der Toten seems to be kinda modelled after the Fernsehturm, which is Berlin's highest building

    • @curtisholmes9988
      @curtisholmes9988 Рік тому +12

      And the Berlin Walls there too not just a lookout tower

    • @DriszyLynx
      @DriszyLynx Рік тому +5

      and the wall is the Berlin Wall

    • @stiannobelisto573
      @stiannobelisto573 11 місяців тому +2

      Scary how the uploader lacks any historical knowledge

  • @Zortomm
    @Zortomm Рік тому +19

    What a beautiful videogame. Althought it is part of the most commercial series ever, Black Ops is imo one of the best fps games of all time. I bet that the devs are so proud of their work.

  • @WigWoo1
    @WigWoo1 Рік тому +120

    Darn. One thing I’m really disappointed with is you didn’t show the guy in the glass room in the main menu.
    Whenever you click on Zombies on the main menu the room turns orange and the man walks away only to have a zombie come in and start banging on the glass.
    I’ve always wanted a look at that model inside the glass white room. I want to know if it’s a zombie trying to break the glass or if it’s the guy trying to break out to escape. Also want to know what that guys face looks like and if his model is detailed in that scene.
    Ever since this game game out I’ve always wanted to break the camera inside that white room in the interrogation room. I’d really love a part 2 so I can finally have that question answered after many years :3

    • @GoReachPastElevation
      @GoReachPastElevation Рік тому +21

      I always took it as it just being Hudson at first, then when he leaves the frame a random zombie comes to bang on the glass as an attempt to get to some nice juicy human flesh (Mason) as you’re being held in the pentagon during your interrogation which is the location the Five zombies map takes place.

    • @jinxinx0128
      @jinxinx0128 Рік тому +30

      The man behind the glass is just a Black Model, it's revealed later in the game that it is Hudson
      For the Zombies part, the zombie is a "Hallucination" of Mason's likely to exposure from NG (Nova Gas), Element-115 or Brainwashing from Reznov.

    • @nemec7914
      @nemec7914 Рік тому

      Yeah no, shut up furry

    • @parasbhatt438
      @parasbhatt438 Рік тому

      @@GoReachPastElevationigo

  • @Ayahuasca98
    @Ayahuasca98 Рік тому +68

    Yes the best call of duty game. 12 years later the campaign still sticks with me and was so exciting.

    • @JoshplayerX
      @JoshplayerX Рік тому

      Nah, best one was the original MW2

    • @iCookCrystalMeth
      @iCookCrystalMeth Рік тому +4

      @@JoshplayerX good one

    • @SlimStarCraft
      @SlimStarCraft Рік тому +2

      I recently 100% completed the black ops 1 campaign achievements and honestly it was the worst experience, the amount of unskipable cutscenes is insane! At the beginning and end of every level! And There are so many of them stupid scripted un skipable sequences it wad almost unbearable!

    • @OwenWatkins21
      @OwenWatkins21 Рік тому +2

      @@SlimStarCraftthe cutscenes turn the campaign into a masterpiece

    • @dtxspeaks268
      @dtxspeaks268 Рік тому +1

      ​@@SlimStarCraftwow looks like we found somebody who doesnt know good storytelling

  • @chasemand1
    @chasemand1 Рік тому +56

    I'd love to see Black Ops 2 or any of the other classic CODs. Those games in hindsight felt ahead of their time, and have tons of content to explore. Zombies, Campaign, MP and Survival

  • @reda29100
    @reda29100 Рік тому +8

    6:03 a somewhat obvious reason why they couldn't have made the elevator just close and teleport, is zombies' and guns' sounds would immediately vanish suddenly had we teleported, and let the doors open after a while. That would be am obvious immersion breaker.

  • @Cyanize
    @Cyanize Рік тому +34

    One of my favorite video games of all time. So glad it's being covered on the show

  • @isaac_aren
    @isaac_aren Рік тому +9

    I especially love Boundary Break for games like these that have extremely limited maps that you don't get a lot of time to look at. I could spend hours exploring COD maps with a comprehensive freecam

  • @idontknow.1080
    @idontknow.1080 Рік тому +41

    The thunder gun is actually behind the wall in that room. Just not the wall it comes out of. It's stored behind the wall of guns as well as every other weapon that's able to be found in the map.

  • @StuffeyStuffs
    @StuffeyStuffs Рік тому +7

    A possible explanation for why the player has a full body in some of the first-person cutscenes is that they probably used Motion Capture to record the animations and probably put a body for easier implementation and debugging

  • @Maddymiami0809
    @Maddymiami0809 Рік тому +4

    There’s something about shesez’s content structure and vibe that just makes it so enjoyable to watch. Love this channel

  • @Tyway
    @Tyway Рік тому +5

    I love how when you look around enough in each and every multiplayer map they all tell a story and some have a chronology you can follow,

  • @NyradB
    @NyradB Рік тому +12

    This is probably the first time I'm watching a boundary break I've already experienced myself already lol

  • @BigOldBagel
    @BigOldBagel Рік тому +2

    I love the little details cod developers used to put in like the extra light outside of keno to give the inside a darker feel.

  • @_MaZTeR_
    @_MaZTeR_ Рік тому +4

    The "drone" at 14:22 is the Boeing B-52 bomber, that is also a killstreak in the multiplayer. I don't remember the details of the mission, but I reckon the B-52 appears to bomb the charging NVA troops.

  • @I0NE007
    @I0NE007 Рік тому +5

    tiny thing but, the checkerboard pattern's numbers at the end of the episode is likely the given materials' Reflectivity (how good it is as reflecting received light). Also, having started to make some of my own maps for TF2, and learning that system settings and the like are from small, intangible objects you place within the map, I think the "Dev Cubes" aren't the ones holding the codes, directly, but have the command call items held within them for easier locating/editing.

  • @Chihiro_Fujisaki
    @Chihiro_Fujisaki Рік тому +31

    Can’t wait for this! Boundary break never disappoints!

  • @potater6877
    @potater6877 Рік тому +3

    When I used to play COD4 on my computer, I used to love using the console commands and exploring every mission/map. I definitely found some incredibly interesting things such as idle enemies in an inaccessible area during the MK19 sequence of Shock & Awe, and Zakhaev's body underneath a table frozen in place after the assassination. Hope you do some more COD Boundary Breaks!!

  • @bigdoggetom6549
    @bigdoggetom6549 8 місяців тому +1

    Getting out of the main map on five on PS3 was a life highlight for me. We'd all do it and just explore the rooms, sometimes force the zombies into a location to easily win rounds and that
    Great fun

  • @thicboibigsmoke7220
    @thicboibigsmoke7220 Рік тому +3

    The zombies maps are always chock full of neat details, i think at least the zombies mode of each call of duty game is worth covering

  • @VTRcomics
    @VTRcomics Рік тому +3

    Honestly, given that thermal Scopes exist I think the Blackbird sequence surprised me the most with the filter not being why characters glow.
    This makes me really curious to see what we can find out about any multiplayer functions from either more CoD or more FPS's in general.

  • @PatricTheSpartian
    @PatricTheSpartian Рік тому +3

    Also, the drone in Khe Sanh mission is a B52 bomber doing the Arclight bombing runs on the enemy.

  • @Keedisgay
    @Keedisgay Рік тому +5

    I’m dreaming.
    I literally replayed bo2 zombies and looked at so many different spots and thought “shesez should cover this game”
    SHESEZ PLEASE DO BO2 ZOMBIES-

  • @pepopet
    @pepopet Рік тому +15

    Cool to see it under these angles. Could you do more from that era of games?

    • @pepopet
      @pepopet Рік тому +2

      Like Dantes Inferno maybe or Darksiders 2?

  • @jordychinchin
    @jordychinchin Рік тому +1

    Black Ops 1 is such a classic. Can’t believe this is the first CoD game to be featured on this channel. Would love to see more CoD boundary breaking!

  • @StayFrostee_
    @StayFrostee_ Рік тому +1

    My favourite COD game. I still love it even today. Now all I need to see is a Gran Turismo game and I'll have seen everything I'd love to see from this series.

  • @chrisgonzalez3388
    @chrisgonzalez3388 Рік тому +1

    It never ceases to amaze me how developers think and the work arounds they come up with

  • @G.A.N.
    @G.A.N. Рік тому +5

    if i had to guess from texture alone in that credits sequence emtny room, i would say those numbers represent Brightness of tile from 1 to 255, meanwhile the % in brackets mayhaps tell how Reflective the texture is, like you know, metal and water can be very reflective, unlike brick or wood, depends how polished they are. It's a wild guess tho

    • @BewbsOP
      @BewbsOP Рік тому +3

      He probably knows what the numbers on the texture means and that line was almost certainly just referencing the classic black ops meme "The numbers, mason, what do they mean"

  • @TurkeyMuncher117
    @TurkeyMuncher117 Рік тому +3

    23:07 not knowing what the numbers mean is very on theme for this game

  • @NoorSkullz
    @NoorSkullz Рік тому +1

    I remember playing Black Ops a few months after it came out and compared to the original MW series I did notice the insane small details that a majority of people would just run past without realising, seeing this just proves that you don't always need to use the latest tech for a video game for example Vorkuta i had no idea they used sprites for the large crowds of prisoners they basically took a page out of DOOM.

  • @yesnormal9363
    @yesnormal9363 Рік тому +9

    I love the amount of work shesez puts in, its just fantastic

  • @The23rdGamer
    @The23rdGamer Рік тому +2

    I'm shocked there was no behind the screne of where Hudson looks at Mason in the main menu. Was my #1 hope for this video. :(

  • @neonufo8039
    @neonufo8039 Рік тому +1

    This game’s campaign is actually incredibly easy to get out of the map. The final USS Rusalka ship level has 3 way to get on the other side of the ship that is blocked off by barriers. All it takes is doing simple parkour. Honestly just looking up old youtube videos on OOB glitches for this campaign and trying them out was alot of fun and exploring huge new areas not meant to be seen
    also do more call of duty!!

  • @jimaco0312
    @jimaco0312 Рік тому +1

    The mechanic zombie from dead ops arcade was originally planned to be in kino der toten, but they scrapped that idea but still had the model for it

  • @ConvexSpade
    @ConvexSpade Рік тому +6

    23:05 Those shades of gray are used during development for gamma correction. The first number represents the RGB values, and the percentage is the luminance target.

  • @jfrosty_99
    @jfrosty_99 Рік тому +2

    5:40 the interconnectivity of the zombie spawn rooms outside the map actually has a very specific purpose, in the older cod zombies games the zombies did not respawn when the player crosses quickly to other sections of the map so they get shortcuts between spawn windows to reach the player in a timely manner in those cases where the zombie hasn't entered the map yet, otherwise it will just chase the player inside the map. Also a guess I have for a potential second reason, maybe simply to give some variability and rng to where the zombies would spawn in one room(?)

    • @OldBenKenobi2318
      @OldBenKenobi2318 Рік тому +1

      I’m pretty sure it’s because Five was designed to be a Multiplayer map but didn’t work out

    • @jfrosty_99
      @jfrosty_99 Рік тому

      @@OldBenKenobi2318 that'd make sense too, but I feel like it could have been left there to serve for better zombie pathing, and leftover assets from multiplayer pathing would do the job well too

  • @ll-OnlyXans-ll
    @ll-OnlyXans-ll 4 місяці тому +1

    12:28 that’s actually my white van I bought from doodlebob a couple years ago. Still runs like a dream. Kind of a bumpy ride though

  • @IIOver9000
    @IIOver9000 Рік тому +1

    Thank you for picking the best cod to start off with, love this gem, currently playing it on highest difficulty so perfect timing for the upload:)

  • @tacoface7047
    @tacoface7047 Рік тому +7

    Snipey is an awesome co-host, great work guys!!

  • @ebutuoy5634
    @ebutuoy5634 Рік тому +1

    Thank you. Please do this for all COD’s, especially MW2 and MW3. Love you bro ❤

  • @DMGaina
    @DMGaina Рік тому +2

    "Nackt Durrrr Un Toten" and "Key Note dur Toten" classic Zombie Maps

  • @PatricTheSpartian
    @PatricTheSpartian Рік тому +1

    During the last mission, right after the assault on Rusalka, Mason and Hudson dive to the underwater station (which is absolutely ridiculous considering the depth lol). When you spawn in there are lights in the distance just behind you. Wonder what is that.

  • @Tor-Erik
    @Tor-Erik Рік тому

    I knew that I was playing as a headless guy, but never ever actually thought about seing one. Great work revealing all those secrets that we are actually is not ment to see.

  • @Cozmixcartoons
    @Cozmixcartoons Рік тому +8

    I love this show because you show me parts of the map ive always wanted to see! Such a good game! Such a great channel! Love your work!

  • @Irate_Beau
    @Irate_Beau Рік тому +1

    honestly, the best part about these boundary breaks are the low-poly animals

  • @TheGoneTownFoundation
    @TheGoneTownFoundation Рік тому

    hi, I just wanted to say, props to you for doing the "Boundary Break" series on your channel bc its addictive to watch. I just love seeing the behind the scenes that devs don't intend you to see, (i literally have 10 more of your Boundary Break videos queued in a row lol) so thank you! ☺ ☺

  • @ArkaneStephanie
    @ArkaneStephanie Рік тому +1

    The Black Ops line would have so much interesting stuff. Especially 2 and Cold War with its multiple paths. Probably even the different characters in Cold War.

  • @The23rdGamer
    @The23rdGamer Рік тому +1

    I've been waiting for this episode since you made your channel.

  • @Why_It
    @Why_It Рік тому

    One of my favorite CoDs. Now I can't look at it the same... it's even better.
    It's really funny to think now whenever I see Mason's face on the TV it's right bellow the player.

  • @raikerthedestroyer4092
    @raikerthedestroyer4092 Рік тому +1

    Oh man shesez doing cod content you’ll love the entire Black ops series for small little detail

  • @jeantumer7061
    @jeantumer7061 Рік тому

    That’s what I really love in games, even we can’t normally see outside of maps, there is lots of details !

  • @247MrNiceguy
    @247MrNiceguy Рік тому

    12:27 omg its Canadian cars from south park lol Black Ops 1 is one of my favorite games so this was a really cool episode to see

  • @LoyalPony
    @LoyalPony Рік тому +12

    This episode is gonna be hype for all of us 20-30 years old.

  • @RussellSenpai
    @RussellSenpai Рік тому

    Some stuff I've noticed from my time playing BO1 Zombies that was not mentioned here:
    Kino:
    * The ground level light exposure boxes in the outside area are actually visable in normal gameplay from the right viewing angle.
    * That tower far away from the rest of the map actually has colision attached to it. You can walk on it.
    Five:
    * I know everyone and their mother will probably comment this, but in the pack-a-punch room, there is a door thats normally blocked off. Using noclip to go through that door will reveal a portrait of Tank Dempsey, one of the original 4 zombies characters.

  • @Novsev9069
    @Novsev9069 Рік тому +1

    Omg I’ve been waiting years for you to do a cod episode and you covered my favorite cod I’m so happy. Also I think Wolfenstein the new colossus could be an interesting episode.

  • @christiansoto6396
    @christiansoto6396 Рік тому

    Few things will ever match the excitement of out-of-bounds glitches in Kino and Five. Black Ops' immersion was so grand, that breaking the rules felt all-the-more epic

  • @ffhhhbbfxfggggfdddffffffff
    @ffhhhbbfxfggggfdddffffffff Рік тому

    i remember the barrier glitch on five was so awesome you could literally run around and see so much stuff you otherwise could never

  • @dekushroom
    @dekushroom Рік тому +1

    4:13 interesting fact; the wall and look out tower is supposed to be the Berlin Wall as an Easter Egg

  • @doppelganger7645
    @doppelganger7645 Рік тому +1

    My step dads grandpa actually worked on the real life black bird that you use in black ops

  • @TheSparky9902
    @TheSparky9902 Рік тому

    Omg ive been begging for this episode since he started it has the cooliest stuff out the map i explored for hours on my 360 with mods it was amazing lots off funny thing i accidentally found

  • @majmuseklesnik7405
    @majmuseklesnik7405 Рік тому +1

    At 14:22 that's a B-52 bomber, that was often used in bombing missions over Vietnam.

  • @user84074
    @user84074 Рік тому +2

    23:09 That's like the whole point of the game!

  • @Tunison01
    @Tunison01 Рік тому

    This guy literally made a video on every game I love seriously

  • @riane3100
    @riane3100 Рік тому

    The BO1 OST gives me goosebumps every time I hear it, especially Pentagon.

  • @Ownage4lif31
    @Ownage4lif31 Рік тому

    Bo1 brings back memories. Won't ever forget it I still play it every year. Back when games were really good sad quality is no longer on AAA games mind

  • @UnshotSpy
    @UnshotSpy Рік тому

    Bo1 is up there as one of the best cods alongside bo3, and by extension one of the best games of all time. Bo1 by far has the best soundtrack and overall sound design which also gives it one of the best ambiance and vibes. Incredible game.

  • @pitaplays
    @pitaplays Рік тому +4

    In multiplayer maps, does the other team actually just SPAWN in the corner, or do they have to run there first? These are the out of bounds secrets we need!
    (Kidding, loved BO1, enjoy this channel too).

  • @okeus
    @okeus Рік тому

    idk why but the delivery of "nothing but a lamp in it, and that's it" fuckin slapped

  • @blondepotatoboi
    @blondepotatoboi Рік тому +1

    Apparently on the Wii version of Kino, those black boxes for the teleport animation are visible through normal gameplay bc they're supposedly hanging directly above the alley.

    • @queuedjar4578
      @queuedjar4578 Рік тому

      The Wii version of Kino also has some beta elements to it, such as the different stage layout, the wall buy AUG, and less rooms you can teleport to where the reels are found. The teleport boxes being left above an alley was probably due to this being a beta version as well.

  • @Hamentsios10
    @Hamentsios10 Рік тому +5

    While this cover has plenty of things explained, there's much more context about various details that is left uncovered. For example the spawning of animated objects, animation states, and other functionality details. As someone who has made fan-made cod missions for over a decade, I have enough context to understand why 99.9% of these things happen and could provide much more elaborate context on these things. Which is why i am doing noclip series of every mission of certain cod games.

  • @glitchy_weasel
    @glitchy_weasel Рік тому +1

    Oh wow this game takes me back. Ah the good ol COD :)

  • @Extra_Mental
    @Extra_Mental Рік тому +1

    I was hoping with the black bird mission you would reveal something weird because it has a really rare glitch that when the black bird takes off that i think was PS3 only, the game changes to split screen and the second screen is black with a zombies overlay and if i remember right you slowly take damage

  • @Harrock
    @Harrock Рік тому

    The explosions of the Black Ops Games where the best looking in CoD history

  • @mybrainisshortcake
    @mybrainisshortcake Рік тому +1

    Hehe... I was paid to spend days trying to break out of maps in Modern Warfare. Having the job is actually what got me into map glitching in other games.

  • @Zoneout98
    @Zoneout98 Рік тому

    I used to mod for BO back on PS3 and would always love to no clip to see all these new areas and little details. So cool! 👌

  • @willythegman5509
    @willythegman5509 Рік тому +1

    4:15 that’s the Berlin Wall and at 4:20 that’s the Fernsehturm TV Tower. it’s weird in the fact that I always thought that map was the 1940s yk cause of the Banners but the Berlin Wall and especially Fernsehturm Weren’t constructed till well after WW2.

  • @hazelet9228
    @hazelet9228 Рік тому

    I love the Cockatiel chirps I hear every now and then in this vid

  • @sumo1636
    @sumo1636 Рік тому

    15:01 the thunder gun is there even if you don't do the easter egg, it's on the ceiling of the weapons room, there you will find the thunder gun and other weapons.

  • @calvin54
    @calvin54 Рік тому +1

    Teleport boxes are also on Der Reise on WAW i think they are hidden in one of the buildings just out the side of the map area

  • @muk2626
    @muk2626 3 місяці тому

    That's funny that at 9:19 when you are face to face with steiner you can see Mason's headless model's shadow

  • @humanmale1042
    @humanmale1042 Рік тому

    I think the elevator shafts and connectedness is so that the zombies have a constant point to follow. As in, I doesn’t really feeel like all the zombies respawn when you go from upstairs to downstairs. Like maybe some use the stairways to follow you?

  • @Real_RUBB3R
    @Real_RUBB3R Рік тому

    Can't wait for BO2 and for you to show off how the reason the staff parts in Origins are displayed in the tab HUd the way they are instead of in order of which robots they're collected in is because of how the interiors are stored in the map

  • @BBonsteel
    @BBonsteel Рік тому +1

    12:05 me following my ride home after getting wisdom teeth removed

  • @Mystic-Midnight
    @Mystic-Midnight Рік тому

    Wish we could've seen more weird stuff in detail like the large groups of troops running during the river boat mission or a zoom out of the city that Hudson and Weaver are at to interrogate the nova 6 guy

  • @xehP
    @xehP Рік тому

    What’s crazy is this is exactly what I wanted to do years ago, make a video about on out of bounds games, BO2 in particular was the inspiration on moon

  • @vrakathen9332
    @vrakathen9332 Рік тому

    6:47 It’s crazy to think that a lot of the newer zombies fans don’t even know about what happens on moon.

  • @audiencesmember
    @audiencesmember Рік тому

    I can not believe you never got a cod game until now! here's to more in the future!!

  • @kyridd
    @kyridd Рік тому

    Buddies birds goin crazy thru the mic Lolol had me triiiiipppin

  • @Big_Human
    @Big_Human Рік тому +2

    Carl on Duty: Black Cops

    • @Pleasestoptalkingthanks
      @Pleasestoptalkingthanks Рік тому +1

      My friend sent me that meme fucking ages ago, at least 10 years. What a blast to the past.

  • @ashcraft257
    @ashcraft257 Рік тому

    Hearing the zombies theme brings me back to a simple time in gaming.

  • @foremanxsl7225
    @foremanxsl7225 Рік тому

    I’ve been hoping for a long time this game would be on boundary break, definitely excited.

  • @PsychoC4rnivore
    @PsychoC4rnivore Рік тому

    Fun Fact: Kino Der Toten was originally supposed to be the final DLC for WAW Zombies but was scrapped bc it was too close to the release of MW2. The Mechanic Zombie from Dead Ops Arcade was supposed to appear in the WAW Kino as a boss zombie but was scrapped when the WAW idea fell through