NEW Out of Bounds Secrets | Resident Evil 4 - Boundary Break

Поділитися
Вставка
  • Опубліковано 31 січ 2025

КОМЕНТАРІ • 716

  • @BoundaryBreak
    @BoundaryBreak  2 роки тому +81

    Get 20% off + free shipping @manscaped with code SHESEZ at manscaped.com/shesez #teammanscaped

    • @declansmith6382
      @declansmith6382 2 роки тому +4

      Shesez can you do crash bandicoot 3 n sane trilogy I am worried you will leave it for another 4 years I dont want that soon please I beg

    • @rezonxthepiggert9647
      @rezonxthepiggert9647 2 роки тому +2

      Can you do an out of Bounds video on The ascent? It's world design is way to detailed to ignore.

    • @madstick1
      @madstick1 2 роки тому +3

      Can you do boundary break on gorilla tag?

    • @sacmaps
      @sacmaps 2 роки тому +5

      @@videostash413 That accolade most definitely goes to Established Titles.

    • @madstick1
      @madstick1 2 роки тому +1

      @@wickedwhispers595 has anyone told you your videos are disgusting? Because they are

  • @M.sami12
    @M.sami12 2 роки тому +1303

    It's amazing how literally everything in the game is made with optical illusion. Videogames are truely an amalgam of multiple art forms.

    • @maiastniki
      @maiastniki 2 роки тому +52

      technical wizardry

    • @roger1724
      @roger1724 2 роки тому +30

      Isn't every piece of fiction make believe in a way? Movies, theater plays, books, games... a 3D map isn't so different from a movie set

    • @maiastniki
      @maiastniki 2 роки тому +5

      @@roger1724 the ff7 remake feels more like a giant set piece than a game to me so ye

    • @thequarrymen58
      @thequarrymen58 2 роки тому +19

      That was due to hardware limitation, nowadays hardware has come a long way and most developers don't have the need to optimize or use clever tricks like they used to.

    • @iLikeRantingStaySalty
      @iLikeRantingStaySalty 2 роки тому +4

      “Video games are trusty an amalgam of multiple art forms” yeah no shit. So are movies and books 💀

  • @rubyknight
    @rubyknight 2 роки тому +862

    I commented this before on another UA-camr's video showing the mysterious man in the green jacket, and I just wanted to say that the man's name is Naoki Katakai, who was the art producer for RE4. It seems like a good amount of time has went by and nobody was ever able to identify who he was, but someone on Twitter did a picture comparison shot of Mr. Katakai and his in-game pic and it looks exactly like him.

    • @JustJulyo
      @JustJulyo 2 роки тому +34

      Not all heroes wear capes!

    • @Cute_Clord
      @Cute_Clord 2 роки тому +69

      @@JustJulyo Yeah. Some of them wear green jackets.

    • @chillmushroom6016
      @chillmushroom6016 2 роки тому +7

      The person you might seen the Channel from is call "slippy slide"

    • @rubyknight
      @rubyknight 2 роки тому +10

      @@chillmushroom6016 Yep, SlippySlides and at least two other users too.

    • @PikaLink91
      @PikaLink91 2 роки тому +16

      Gotta immortalize yourself somehow, even if through a secret that nobody will ever find unless they boundary break.

  • @PikaLink91
    @PikaLink91 2 роки тому +18

    It never ceases to amaze me the kind of camera trickery game developers pull, and ANYTHING that isn’t necessary to be present or shown.. isn’t. Like with Louis in the closet. It’s implied he is there, but because you don’t need to see him, he really isn’t there.

  • @sciverzero8197
    @sciverzero8197 2 роки тому +199

    He spins, most likely, because the programmer wanted him to be looking in a direction based on Leon's direction, and added Leon's rotation to his own angle every frame...
    On the surface it would seem like this would work, but in practice it actually causes him to not change direction at all when Leon's angle is 0, and for him to spin 180 degrees per frame when Leon's angle is looking in the opposite direction. the closer to 359 degrees Leon's angle gets after 180, the more he _appears_ to slow down again because he's moving more than a half turn every frame, which makes it look like he's turning in the other direction.
    This is a thing many programmers have mistakenly done, including myself. Rotational coding in 3D is slightly less straightforward than it is in 2D and it may be that once he was moved to be above the stage the code was just left in because it didn't make sense to waste time fixing or removing it if it would never be seen, and likely the programmer who did it didn't really want to mess with it anymore anyway.

    • @velzekt
      @velzekt 2 роки тому +11

      That really makes alot of sense and explains it well. So in simply they should have had direction be equal instead of added.

    • @LucasCunhaRocha
      @LucasCunhaRocha Рік тому

      yeah, I was thinking the same, also this spinning effects happens in a few other games as well.

    • @PlayBatty
      @PlayBatty Рік тому

      @@LucasCunhaRocha where else can I find this error?

    • @bscutajar
      @bscutajar Рік тому +2

      So they actually set what should have been his angle to his angular velocity. Instead of being at an angle of 180°, he's getting 180° added to his angle per frame. But this has nothing to do with the fact that it's in 3D and not 2D.

    • @mattbrown352
      @mattbrown352 20 днів тому

      Ho dang, that's the kind of thing I love getting from these comment sections. Cheers man, genuinely!

  • @jojoversus1100
    @jojoversus1100 2 роки тому +121

    Shesez, you are so close to 1Mil. You absolutely deserve it after all your years of hard work. We're all so proud of you!!!

    • @Feasco
      @Feasco 2 роки тому +3

      and Snipey, he did this vid

    • @jojoversus1100
      @jojoversus1100 2 роки тому

      @@Feasco Snipey is great. I agree.

  • @elfarostudios
    @elfarostudios 2 роки тому +9

    the reason why the monster spins is because it is probably coded to "follow" leon's position and "look" (rotate) towards leon. The way that last part is handled usually when programing games is: you take a point A (monster) and a point B (Leon) and do some vector math to get the direction in which the monster (A) should be rotated in order to "look" towards Leon (B). Thing is that these vector math algorythms usually require the distance between A and B to be anything but zero. (how do you rotate towards yourself? that's nonsense). Normally you would place an "if" statement so the monster doesn't rotate if the distance to Leon is zero, but since the monster is not supposed to be visible anyways, probably the programers didn't care to implement that and the consequense is that the monster is still rotating in the same direction it was rotating before the distance became zero.

  • @thecunninlynguist
    @thecunninlynguist 2 роки тому +187

    Wish I could go back in time to replay this for the first time on my GCN. Man it was so fun...spent hours replaying. Even bought a Brady games book

    • @trenton8211
      @trenton8211 2 роки тому

      Get a frontal lobotomy, it will be like nothing changed!!

    • @JKSmith-qs2ii
      @JKSmith-qs2ii 2 роки тому +2

      May I ask what country you are from? In my country we always used “NGC” instead of “GCN”.

    • @thecunninlynguist
      @thecunninlynguist 2 роки тому +6

      @@JKSmith-qs2ii US. Magazines and I believe Nintendo officially abbreviated it GCN.

    • @volsavious2319
      @volsavious2319 2 роки тому +4

      It was the game that defined my childhood. I too wish I could go back and time and play it for the first time

    • @MrMrTravman
      @MrMrTravman 2 роки тому +3

      Thankfully for us, the remake comes out soon. Hopefully it can recapture some of that first playthrough magic again!

  • @sdaniaal
    @sdaniaal 2 роки тому +28

    Very creative work from the RE4 team, its such a captivating experience that its no surprise that this game in particular has so many fans.

  • @HumanMordecai
    @HumanMordecai 2 роки тому +4

    18:48
    that very quiet "bad to the bone" riff didnt escape me lol

  • @GlitchHuntingGamer
    @GlitchHuntingGamer 2 роки тому +385

    That water camera trickery is crazy. What a clever way to achieve the realistic effect. Even crazier that it is repurposed for heat haze.
    Also that sponsor segment had be laughing so hard it hurt.

    • @jordanscherr6699
      @jordanscherr6699 2 роки тому +18

      It makes sense, because that image alteration is WAY less expensive then lots of geometry. They probably went with a non-hair version of Leon mainly as it was just too obvious otherwise.

    • @Ian.Murray
      @Ian.Murray 2 роки тому +13

      "laughing so hard it hurt"
      bro touch grass, that whole thing was cringe

    • @stephnicole3078
      @stephnicole3078 2 роки тому +6

      “Santa cares about his sack, so should you!” Genius 😂

    • @Feasco
      @Feasco 2 роки тому

      @@Ian.Murray maybe next ep there'll be a camera that can find who the fuck asked you

    • @GlitchHuntingGamer
      @GlitchHuntingGamer 2 роки тому +1

      @@jordanscherr6699 good points, especially about the hair. That probably was the best way to hide the effect

  • @kiwi__1011
    @kiwi__1011 2 роки тому +25

    that water effect is super interesting, never seen that technique used before

    • @wastedtalent666
      @wastedtalent666 2 роки тому +5

      Right how tf would you come up with that

  • @shadiussokralio1901
    @shadiussokralio1901 2 роки тому +23

    I love how Snipey has his fun making these videos :) It gives him something special to him, while overall having similar vibes with Shesez. Snipey is a great addition to boundary break and I'm all here for both of them having all the fun while making these videos!

  • @Waumboll
    @Waumboll 2 роки тому +4

    I really super appreciate that you took a lot of time with this video and didn't brush over the scenes and models in a speedrun. it's so much nicer to take your time when looking into the out of bounds stuff. Good format.

  • @Specikun
    @Specikun 2 роки тому +152

    I love how Snipey laughs. I would miss something if it wasn't in a video with him. Sometimes it also makes me laugh and that makes my day a little better

    • @Feasco
      @Feasco 2 роки тому +7

      @@videostash413 who's spiney and what's he got to do with Snipey's genuine laughter

  • @Hi_Just_Fred
    @Hi_Just_Fred 2 роки тому +69

    Love the energy that Snipey brings to these vids and even the sponsorship bit.
    Great addition to the channel.

    • @Hi_Just_Fred
      @Hi_Just_Fred 2 роки тому +4

      @@videostash413 frankly I couldn't give less of a shit what sponsor they get, unless it's literally a scam like some other people have done.
      Ad revenue on youtube is barely worth shit for most channels at this point. Even patreon is losing steam for some ppl.
      It's like ads on TV, I never like to see em but it's how they make money on this stuff.
      Besides at least on UA-cam I can easily skip over that shit and not have it affect the rest of the video.

  • @MiniMaro11
    @MiniMaro11 2 роки тому +14

    always love seeing these types of videos especially when it's my favorite game. really feels like a Christmas gift, thanks

  • @cjcadima
    @cjcadima 2 роки тому +20

    18:59 the very subtle and quiet "Bad to the Bone" riff there was a nice touch

    • @SQron188
      @SQron188 2 роки тому

      daym, we the viewers just got badtotheboned

  • @straightjacket308
    @straightjacket308 2 роки тому +58

    I loved hearing you laugh at the Verdugo portion of the video It was actually very pleasant 🤣🤣🤣 also I have to say I'm impress that you called them magazines instead of clips 🤣

    • @SeanCMonahan
      @SeanCMonahan 2 роки тому +6

      Verdugo? More like Vertugo!
      (Vertere is the Latin verb "to turn"; verdugo is Spanish and Portuguese for executioner or hangman, but it comes from the Latin word "viridis," which means green.)

    • @favoritemustard3542
      @favoritemustard3542 2 роки тому +3

      @@SeanCMonahan are you correcting them or not? It gives me vertigo...

    • @SeanCMonahan
      @SeanCMonahan 2 роки тому +2

      @@favoritemustard3542 ha! No, not correcting them. Just making a joke and then over-explaining it 😆

    • @alfredosilvaneto
      @alfredosilvaneto 2 роки тому +1

      @@SeanCMonahan I speak Portuguese and didn't know verdugo meant that. Thanx.

    • @thebadwolf3088
      @thebadwolf3088 Рік тому

      @@alfredosilvaneto same
      Rêgo kkkkkkkkkkkkkkk

  • @Conrad500
    @Conrad500 2 роки тому +5

    I love that you did the bare minimum to follow the suggestions from the advertisement notes

  • @brycestrife5605
    @brycestrife5605 2 роки тому +11

    I really appreciate these videos. They are beautifully done. Thanks for all the hard work and an in-depth look to at some of my favorite games.

  • @WolfÐog
    @WolfÐog 2 роки тому +5

    I LOVED watching that commercial. I usually skip those sponsored messages, but this one was so funny!

  • @VTRcomics
    @VTRcomics 2 роки тому +19

    I'll never get over your excited energy, Snipey.
    Kinda surprised that an RE4 video can only justify shaving your [*body*], but there's always so much to learn with these episodes. It's so good!

  • @MrShellbuster
    @MrShellbuster 2 роки тому +8

    He has practiced the art of SPEENING to combat Leon properly.

  • @poncius118
    @poncius118 2 роки тому +8

    this out of bounds is one of the most interesting so far! great video

  • @jordanscherr6699
    @jordanscherr6699 2 роки тому +7

    Gamecube Resident Evil 4 was an interesting LoD and Camera-Draw study because they where aiming so high. This is a game that prided itself on sheer visual fidelity going full 3D beyond Code Veronica. It might not look that impressive now, but it sure as hell was then. They wanted the squeeze every bit of processing power they could, and these tricks, loading/zones and settings are the result of that goal.

    • @Chaos89P
      @Chaos89P 2 роки тому +2

      I think it still holds up.

    • @jordanscherr6699
      @jordanscherr6699 2 роки тому

      @@Chaos89P Well, artistically it does. I'm talking technically, this game uses fewer polygons and lower-res textures than the Wii-U or even original Wii could produce, nevermind the Switch. But this was the GameCube, and for that this was a technical system-pusher that used a lot of tricks to do so. They actually had to lower the polycounts for the PS2 port.

    • @Chaos89P
      @Chaos89P 2 роки тому +2

      @@jordanscherr6699 Yeah, I heard that the GameCube was the graphical powerhouse of that generation. RE4 was made for the GameCube, and it shows through the PS2 port.

    • @jordanscherr6699
      @jordanscherr6699 2 роки тому +1

      @@Chaos89P They did pretty damn well with what they had on the PS2 though. Also, the GameCube couldn't quite measure up to the Xbox. (although it was fairly close) But there was no "direct-porting" Chaos Theory to the GameCube. Even if it had been coded from scratch, (which it wasn't) that was the Xbox doing what it only could do. Those where some crazy shaders and environments for the era!

    • @Chaos89P
      @Chaos89P 2 роки тому

      @@jordanscherr6699 No contractions there, either way, even though I never played Chaos Theory.

  • @HardcoreK1llar
    @HardcoreK1llar 2 роки тому +2

    I love how everyone is just “this guy”

  • @thepersonwhocomentz
    @thepersonwhocomentz 2 роки тому +3

    Your "My Movie" reference was not lost on me with the extremely quiet Bad to the Bone riffs when displaying the skulls, I just want you to know.

  • @Megatron_Hunt_Life
    @Megatron_Hunt_Life 2 роки тому +3

    Back in 2005 I found the guy in the green. Just never thought it was anything important. Great video as always.

  • @Sarcosuchas
    @Sarcosuchas 2 роки тому +10

    This was rather interesting, as I learned a few things I didn't already know about the game. I've spent some time going out of bounds and moving the camera and such around before, but I never thought to check for a spinning Verdugo!

  • @KnightSlasher
    @KnightSlasher 2 роки тому +126

    I did always wondered if items were in boxes before you smash them it would be interesting to see, also what a fantastic game honestly the best horror action resident evil of all time

    • @jojoversus1100
      @jojoversus1100 2 роки тому +7

      ....Until REVIllage lol. VIllage is exactly like RE4 in every single way but the gameplay & control is smoother. Literally, you shoot crows for loot, you have weapons upgrade system, a merchant, combinable treasures, "Spinel" type treasures that glisten on the ceiling, true New Game Plus, enemies drop loot, except in VIllage, you can crouch, block, & the game plays like a smooth modern RE game instead of the admittedly clunky controls of RE4. Now, I am the last person to put RE4 down. I've beaten 4 more times than I care to count, & it is in my top 5 echelon of games. But as such a huge supporter of RE4, I'm the first to recognize what VIllage truly accomplished, & if you haven't played it yet, play it NOW. If you have, replay it in 3rd person. Trust me. You won't regret it. It is identical to 4, but better in every way.

    • @Iionsong
      @Iionsong 2 роки тому +8

      @@jojoversus1100 i prefer re4 icl lol

    • @jojoversus1100
      @jojoversus1100 2 роки тому +3

      @@Iionsong That's understandable. The upgrade from 4 to 8 is just the natural progression developers take when spiritually remaking a game. They probably used RE8 to "practice" remaking RE4, since it's so damn similar in tone. You even start at the Village, move on to the Castle, etc, then return to the Village with new treasures & a treasure map, just like 4. It's amazing honestly

    • @Ian.Murray
      @Ian.Murray 2 роки тому +3

      @@jojoversus1100 Agree to disagree.

    • @jojoversus1100
      @jojoversus1100 2 роки тому +2

      @@Ian.Murray Well, you say that, but my reasoning is purely objective. RE8 is literally the exact same gameplay as RE4 but better made. Smoother button presses. Faster reaction times. My reasons aren't arguments. They're fact.

  • @nayuki-rn
    @nayuki-rn 2 роки тому +1

    I will never be scared of Verdugo again, knowing he's just spinning wildly out of control right above my head

  • @gentlygiantllc2833
    @gentlygiantllc2833 2 роки тому

    Ah the magic of how it's made. I love this stuff, it's actually what I do for work, and for my own game. 9:50 there are several types of occlusion. Occlusion culling is when things blocking other things, occlude those things. Then there is frustum culling, everything outside of the players POV is culled. There is also distance culling which you mentioned. And the lady with the pitchfork, I'm guessing they forgot to assign her occlusion settings and if they realized that was the case, they probably didn't bother since she wouldn't make a big difference on performance.

  • @Callsign_Ewok
    @Callsign_Ewok Рік тому +1

    i love your laugh for some reason; it's wholesome and therapeutic ^.^ also huge fan of your channel and the Resident Evil 4 coverage on the old and remake game is really fun and a enjoyable era were really in for Resident Evil 4 I think. A game that never dies i feel.

  • @thisismarkz
    @thisismarkz 6 місяців тому +1

    When you look at it this way you realize how amazing the Game Cube was to have all of this in the game as well as have the out of boundaries extra rendered shapes

  • @labradonretriever2043
    @labradonretriever2043 2 роки тому

    @22:10 I love how Verdugo just casually windmills while following Leon. Lmao

  • @LightsJusticeZ
    @LightsJusticeZ 2 роки тому +9

    Great video. Wish there was a way to boundary break the VR version to see if anything was pretty different about that version.

  • @Watinho
    @Watinho 2 роки тому +5

    5:20 reminds me of that door scene from Airplane II: The Sequel

  • @matthewallen1957
    @matthewallen1957 Рік тому

    I’m obsessed with how you’re able to clip out of bounds in the VR version. Peeking around corners you can’t look at in the original game. So awesome!

  • @ryantheironspiderofficial4663
    @ryantheironspiderofficial4663 2 роки тому +8

    I would love to see a boundary Break episode on the VR version. I found out that the chainsaw guy had a face through VR actually. Also the VR game is a completely different version of the game and it's on a whole another piece of software so it would definitely be handled a lot differently. Also this is perfect timing because I've been playing the shit out of the VR version for this video to come out literally like 5 days ago

    • @lukabrasi001
      @lukabrasi001 Рік тому

      it's also not completely different, it is a port. the same bugs that work in the retail games, work in the VR port and vice versa. it's the same game but in a different shell

  • @ralseineo9481
    @ralseineo9481 2 роки тому

    Im glad you mentioned the moment at 13:12. Played so many times but never noticed. When I did it freaked me out.

  • @ryantheironspiderofficial4663
    @ryantheironspiderofficial4663 5 місяців тому +1

    I think this is one of the best crafted video games of all time. Not only is it's a great game with a great story some of the things they have used to build this game have been some of the coolest and most unique things I've ever seen in a video game Resident Evil 4 will always go down in history as one of the best games of all time

  • @Monafide3305
    @Monafide3305 2 роки тому

    RE4 is one of my favorites, glad you guys came back to this one to show some more stuff off. The water in particular is something I'll never unsee whenever I play the game from now on.. I know it's not his first, but this is the first video I've seen on the channel from Snipey. He did a great job!

  • @AxieSpot
    @AxieSpot 2 роки тому +5

    i wish you mentioned the hidden ada shotgun that was somewhere in one of the caves! you cant get it anywhere else in the game but it's stored out of bounds

  • @AkibaMCRGrenias
    @AkibaMCRGrenias Рік тому

    When I first clicked on this video, I thought we were going to see every "bugged" item like the purple ammo on the caves, the other shotgun, every part where you can clip Leon OoB etc. But this was so so so so much more interesting! Loved it!!

  • @Lil_GSM
    @Lil_GSM Рік тому +1

    The first recorded instance of the guy oob in the green jacket was by a guy named Slippy Slides

  • @Alloveck
    @Alloveck 2 роки тому +1

    If you pay close attention to water in games, you can catch lots of games doing some sort of trick I assume is along the lines of the water surface camera projection thing. That water wobble effect being incorrectly applied to objects in front of the water too, like Leon's gun at 7:52, is pretty common.

  • @yugij0319
    @yugij0319 2 роки тому +1

    With the spinning action of the bug man, that is probably because when one actor is tracking another actor, if it is not done correctly, for some reason the tracking actor spins. I had a similar issue with one of my game projects. I needed a turret to track an enemy, and it just spun like I gave it crack. I got it working. It's just a weird thing with having actors tracking each other. But since we never see the bug man, there was no reason to properly track it.

  • @lenabreland
    @lenabreland 2 роки тому +5

    Hey Shesez, I love your videos. Boundary Break is such a good series! Stuff like this is amazing!

  • @daniellclary
    @daniellclary 2 роки тому +1

    Imagine that you worked on this game, and then watched this video. "Oh he discovered my spinning boss."

  • @theKlaw
    @theKlaw 2 роки тому +1

    18:48 I hear you Mr. Funnypants editor person. lol

  • @xweert711
    @xweert711 2 роки тому +1

    18:59
    That was real quiet, but you can't sneak that past me. I heard that Bad To The Bone sample.

  • @KillJoy2004
    @KillJoy2004 Рік тому +1

    “Spinning verdugo can’t hurt you”
    Spinning verdugo:

  • @1gnore_me.
    @1gnore_me. Рік тому +1

    for the water, it's actually pretty simple. the gamecube had the ability to render multiple cameras to different buffers, and manipulate those as if they were textures. it's also how reflections worked in luigi's mansion, and if you look closely it's at a lower resolution. the different buffers rendered at around 1/2 to 1/4 of the native resolution, most games only used 1 because it was really taxing on the system.

  • @ablackguy458
    @ablackguy458 Рік тому +1

    Buzz cut Leon isn't real. Buzz cut Leon can't hurt you.
    Buzz cut Leon: 7:12

  • @HenriqueGuerraOficial
    @HenriqueGuerraOficial 2 роки тому +4

    I just beat this game in VR, really cool to see the "behind the cenes"

  • @forgottenalex
    @forgottenalex 2 роки тому +5

    Merry Christmas Snipey and thank you for becoming a big part of this community to where we have more video game discoveries we dorks can geek out over

  • @TVthePunisher
    @TVthePunisher 2 роки тому

    18:36 - it’s on tank controls, much like the enemies and bugs of the previous RE games. You wouldn’t think it but a lot of the creatures were held to tank control movement themselves just like the characters.

  • @argonile2344
    @argonile2344 2 роки тому +1

    that bad to the bone was so damn subtle but im glad i heard it, omg was it hilarious

  • @SephBentos
    @SephBentos 2 роки тому +1

    We’re going to need to see the blooper reel for the manscaped ad 😅

  • @roger1724
    @roger1724 2 роки тому +10

    This was an insane episode! RE4 is one of my favorite games of all time. Somehow it seems a lot more claustrophobic once you take the camera out

  • @l2EVENGER
    @l2EVENGER Рік тому

    0:40 Bro was so terrified, he changed clothes 💀

  • @eimran1178
    @eimran1178 2 роки тому +2

    Finally back a video of you. And of the best game to do boundary break up.
    Ever considering prince of Persia Warrior Within? I want to know where that freaking nightmare-inducing dahaka comes from and goes to.

  • @sanketvaria9734
    @sanketvaria9734 2 роки тому +2

    The different masked enemies with some having face and some not is simply could be due to having two different character artists for hire. In my team, all three of us junior artists makes objects wildly different way.

  • @1gnore_me.
    @1gnore_me. Рік тому +1

    the way the UI works is honestly, really interesting & ingenious. why not just have it be something that's stuck to the camera at all times? makes me wonder why modern games do this differently.

  • @Acronomico
    @Acronomico 2 роки тому +1

    Epic video as always, thank you, as a dev, these videos are really usefull to find new ways to do things in uncommon ways, really, thank you

  • @magnumblaster01
    @magnumblaster01 Рік тому +1

    There's a weird button Behind the cabin. Where Louis capture You have to do walk through walls

  • @LEVELDMC11
    @LEVELDMC11 2 роки тому +1

    Ok So Idk If You May Have Done This Already But I Noticed After You Do The Doggo Hedgemaze And Grab The Key Items And Head To The Door, Before Putting Them In There Are Some Windows You Can Look Through On The Right Of That Door, There Is No Way To Get Into That Empty Room Only The Windows Show It Off But On The Right Side Of The Empty Room There Looks To Be A Sign Post Up Agaist The Wall, However From Our Angle We Are Looking At The Back Of A Signpost And It Looks Slightly Unrendered Because Of That And I Was Kinda Curious If Its Possible To See/Read The Front Of The Sign?

  • @jaykorda
    @jaykorda 2 роки тому

    The Verdugo spinning off camera is the funniest shit ever and I'm not afraid of it anymore

  • @Zeiru
    @Zeiru 2 роки тому

    Always a pleasure to listen to the sweet voice of Snipey. So happy to have you in my ears telling me awesome stuff about games I love.

  • @AlejandroSilva-mr7yy
    @AlejandroSilva-mr7yy Рік тому

    The old yakuza engine does the reflections in the same way, because when walking near puddles you can sometimes see Kiryu's back "reflected" on the puddle, since the camera is not no restricted as here, the effect doesn't work so well

  • @SmileyAI69
    @SmileyAI69 Рік тому

    “The bingo was a lie” was a crossover I wasn’t ready for

  • @cd31000
    @cd31000 2 роки тому +2

    The green on the right IS perfectly synced to your health bar.

  • @goldenplayboy6931
    @goldenplayboy6931 2 роки тому +2

    I’d absolutely love to see a Boundary Break episode or two on some of the Hitman games! I’m obsessed with those games hahahaha

  • @LittleLuckyLink
    @LittleLuckyLink 2 роки тому

    the water blew my mind but the spinning Verdugo set me free

  • @gaminggoddess85
    @gaminggoddess85 2 роки тому +1

    People ought to know by now that 99.9% of the time the answer to "where does X go when they go offscreen?" is that they just disappear, with the last 0.01% being that they teleport somewhere under the map.

  • @mattbrown352
    @mattbrown352 20 днів тому

    I think the reason that verdugo is spinning in the last part is due to the forced perspective from the boundary break, kind of like the illusion with the water. Like I think he's supposed to face a particular direction based on the camera. Funny as heck though 🤣

  • @jesselindsey9760
    @jesselindsey9760 Рік тому

    2:20 I think those blinking lights are used for your health. It changes from green to yellow to red and flashes just like the dots are.

  • @AbominableFoMan
    @AbominableFoMan 2 роки тому

    @3:07 did he forget what a quick time event was called?🤣

  • @Not-a-Towel
    @Not-a-Towel 2 роки тому

    this is the only game that i can replay over and over. the first time I ever played this game where some of the best memories I had from a video game

  • @blanchfor
    @blanchfor 2 роки тому

    Its so cool how the UI is a part of the game world

  • @Dingus888
    @Dingus888 2 роки тому +2

    Playing this in vr rn. Love it. I beat the hell out of everything you can on the wii version years ago

  • @Liggliluff
    @Liggliluff 2 роки тому +1

    (17:00) That's because it's Spain, and the Spanish word is "ƧUOЯƎӘИAꓷ".

  • @tigerofdoom
    @tigerofdoom 2 роки тому

    Snipey knows I'm here for these birds! Lol. I was curious about the parasite being loaded in or not before the headshot, so that's interesting, too. Good finds all around, man!

  • @lemmonsinmyeyes
    @lemmonsinmyeyes 2 роки тому

    The strange spinning looks like quaternion gimbal lock. Basically you need more than 3 coordinates when dealing with rotations, but if you only use 3 you can end up spinning in strange ways as the game engine tries to calculate the position data. The fact that it’s inheriting Leon’s X/Z but a different Y is probably why that’s the case

  • @chompythebeast
    @chompythebeast Рік тому +1

    Lol I loved the ad ngl, seems like you guys had fun making it

  • @PikaLink91
    @PikaLink91 2 роки тому +1

    21:43 Now that is a cool shot!

  • @Lil_GSM
    @Lil_GSM 2 роки тому +1

    The first recorded vid of the "Girl in the Green Jacket" is actually the UA-camr "Slippy Slides"

  • @healsyeah
    @healsyeah Рік тому +1

    SPIDER WARNING for any fellow arachniphobes: when he mentions the fish details, look away and then after h mentions the spider animations there will be silence for a few seconds, when he talks again then it is safe to look back.

  • @ArcSolaire
    @ArcSolaire 2 роки тому

    Lol "Things not being in things they're assumed to be in"
    That had me crackin up for some reason haha.

  • @MegaJimZero
    @MegaJimZero 2 роки тому

    Thank you for taking my viewer request regarding the dog that was caught in a trap. Very cool to see.

  • @samcorbett8783
    @samcorbett8783 Рік тому

    18:47 Either I am really high, or each time he says "skull", the intro riff for Bad to the Bone starts playing
    If he actually did that, fucking MAD PROPS. Got my like either way

  • @elijahjamez452
    @elijahjamez452 Рік тому

    The walkie talkies at 5:30 blew my mind - so goofy ha

  • @xTraceDesignsx
    @xTraceDesignsx 2 роки тому

    That whole thing with the water being just another repeat of the camera view explains why in this and many other games why I will sometimes see the reflection of my gun in the water in ways that make absolutely no sense, I always wondered what that was a biproduct of

  • @80TheMadLord08
    @80TheMadLord08 2 роки тому

    Cathedral: *Castle.
    Lake Fish Thing: *Giant Salamander.

  • @Aether_Solace
    @Aether_Solace 2 роки тому

    New guy since I was last here, works though, this is one of the few channels where an addition of a host actually works well!

  • @MattKimura
    @MattKimura 2 роки тому

    That sponsor footage was entertaining, can tell you put a lot of effort into it! Along with the video itself.

  • @knowlessman
    @knowlessman 2 роки тому +1

    I have never played a Resident Evil game in my life (or, like, most of the games yall do these for), but this was a really fun video because I can hear you having fun making it. 'XD

  • @SkandiTV
    @SkandiTV Рік тому

    I've played this game for 17 fucking years, and figuring out that ALL of the UI is rendered in-world right behind Leon, broke my mind.
    God I love this game.

  • @Inuzadrop
    @Inuzadrop 2 роки тому

    Man, who the hell comes up with such an ingenious trick for the water effects.