Fusion 360 Tutorial - Differencial Gearbox Rendered
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- Опубліковано 24 лис 2024
- Differencial Gearbox -
Tutorial Step by Step : bit.ly/3lOwxfT
In this tutorial we'll use the features:
1. Surface Revolve : creates a surface by revolving a selected profile or model geometry around an axis.
2. Thicken : add thicken to surface
3. Extrude : add or removes material from the part.
4. Hole : Creates a hole based on user-specified values and selections
5. FIllet : creates a rounded internal or external face on the part.
6. Mirror : Creates a copy of a feature, (or multiple features), mirrored about a face or a plane. You can select the feature or you can select the faces that comprise the feature. Select a body in a single model or multibody part to create a mirror entity.
7. Revolve : creates a body by revolving a selected profile or model geometry around an axis.
8. Circular pattern: Duplicates faces, features, bodies, or components an arranges them in an arc or circular pattern
9. Chamfer: The chamfer tool creates a beveled feature on selected edges, faces, or a vertex.
10. Loft: The loft feature creates a shape by making transitions between multiple profiles and guide curves. This tool is very valuable for modeling complex surfaces.
11. Combine: Performs boolean operations between solid bodies.
All dimensions are in mm/g/s/ISO